(svn r27953) -Cleanup: Adjust other languages for r27952
[openttd.git] / src / order_base.h
bloba67cf69bb465c76bd6695a78cd7f38ecc9ef22ae
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file order_base.h Base class for orders. */
12 #ifndef ORDER_BASE_H
13 #define ORDER_BASE_H
15 #include "order_type.h"
16 #include "core/pool_type.hpp"
17 #include "core/bitmath_func.hpp"
18 #include "cargo_type.h"
19 #include "depot_type.h"
20 #include "station_type.h"
21 #include "vehicle_type.h"
22 #include "date_type.h"
24 typedef Pool<Order, OrderID, 256, 64000> OrderPool;
25 typedef Pool<OrderList, OrderListID, 128, 64000> OrderListPool;
26 extern OrderPool _order_pool;
27 extern OrderListPool _orderlist_pool;
29 /* If you change this, keep in mind that it is saved on 3 places:
30 * - Load_ORDR, all the global orders
31 * - Vehicle -> current_order
32 * - REF_ORDER (all REFs are currently limited to 16 bits!!)
34 struct Order : OrderPool::PoolItem<&_order_pool> {
35 private:
36 friend const struct SaveLoad *GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles.
37 friend void Load_VEHS(); ///< Loading of ancient vehicles.
38 friend const struct SaveLoad *GetOrderDescription(); ///< Saving and loading of orders.
40 uint8 type; ///< The type of order + non-stop flags
41 uint8 flags; ///< Load/unload types, depot order/action types.
42 DestinationID dest; ///< The destination of the order.
44 CargoID refit_cargo; ///< Refit CargoID
46 uint16 wait_time; ///< How long in ticks to wait at the destination.
47 uint16 travel_time; ///< How long in ticks the journey to this destination should take.
48 uint16 max_speed; ///< How fast the vehicle may go on the way to the destination.
50 public:
51 Order *next; ///< Pointer to next order. If NULL, end of list
53 Order() : refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
54 ~Order();
56 Order(uint32 packed);
58 /**
59 * Check whether this order is of the given type.
60 * @param type the type to check against.
61 * @return true if the order matches.
63 inline bool IsType(OrderType type) const { return this->GetType() == type; }
65 /**
66 * Get the type of order of this order.
67 * @return the order type.
69 inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); }
71 void Free();
73 void MakeGoToStation(StationID destination);
74 void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CT_NO_REFIT);
75 void MakeGoToWaypoint(StationID destination);
76 void MakeLoading(bool ordered);
77 void MakeLeaveStation();
78 void MakeDummy();
79 void MakeConditional(VehicleOrderID order);
80 void MakeImplicit(StationID destination);
82 /**
83 * Is this a 'goto' order with a real destination?
84 * @return True if the type is either #OT_GOTO_WAYPOINT, #OT_GOTO_DEPOT or #OT_GOTO_STATION.
86 inline bool IsGotoOrder() const
88 return IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION);
91 /**
92 * Gets the destination of this order.
93 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
94 * @return the destination of the order.
96 inline DestinationID GetDestination() const { return this->dest; }
98 /**
99 * Sets the destination of this order.
100 * @param destination the new destination of the order.
101 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
103 inline void SetDestination(DestinationID destination) { this->dest = destination; }
106 * Is this order a refit order.
107 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
108 * @return true if a refit should happen.
110 inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CT_AUTO_REFIT; }
113 * Is this order a auto-refit order.
114 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
115 * @return true if a auto-refit should happen.
117 inline bool IsAutoRefit() const { return this->refit_cargo == CT_AUTO_REFIT; }
120 * Get the cargo to to refit to.
121 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
122 * @return the cargo type.
124 inline CargoID GetRefitCargo() const { return this->refit_cargo; }
126 void SetRefit(CargoID cargo);
128 /** How must the consist be loaded? */
129 inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 3); }
130 /** How must the consist be unloaded? */
131 inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 3); }
132 /** At which stations must we stop? */
133 inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
134 /** Where must we stop at the platform? */
135 inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
136 /** What caused us going to the depot? */
137 inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); }
138 /** What are we going to do when in the depot. */
139 inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 3); }
140 /** What variable do we have to compare? */
141 inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
142 /** What is the comparator to use? */
143 inline OrderConditionComparator GetConditionComparator() const { return (OrderConditionComparator)GB(this->type, 5, 3); }
144 /** Get the order to skip to. */
145 inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; }
146 /** Get the value to base the skip on. */
147 inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
149 /** Set how the consist must be loaded. */
150 inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 3, load_type); }
151 /** Set how the consist must be unloaded. */
152 inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 3, unload_type); }
153 /** Set whether we must stop at stations or not. */
154 inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
155 /** Set where we must stop at the platform. */
156 inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
157 /** Set the cause to go to the depot. */
158 inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); }
159 /** Set what we are going to do in the depot. */
160 inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 3, depot_service_type); }
161 /** Set variable we have to compare. */
162 inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
163 /** Set the comparator to use. */
164 inline void SetConditionComparator(OrderConditionComparator condition_comparator) { SB(this->type, 5, 3, condition_comparator); }
165 /** Get the order to skip to. */
166 inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; }
167 /** Set the value to base the skip on. */
168 inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
170 /* As conditional orders write their "skip to" order all over the flags, we cannot check the
171 * flags to find out if timetabling is enabled. However, as conditional orders are never
172 * autofilled we can be sure that any non-zero values for their wait_time and travel_time are
173 * explicitly set (but travel_time is actually unused for conditionals). */
175 /** Does this order have an explicit wait time set? */
176 inline bool IsWaitTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->wait_time > 0 : HasBit(this->flags, 3); }
177 /** Does this order have an explicit travel time set? */
178 inline bool IsTravelTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7); }
180 /** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */
181 inline uint16 GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; }
182 /** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */
183 inline uint16 GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; }
184 /** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */
185 inline uint16 GetWaitTime() const { return this->wait_time; }
186 /** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */
187 inline uint16 GetTravelTime() const { return this->travel_time; }
190 * Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
191 * destination.
192 * @return maximum speed.
194 inline uint16 GetMaxSpeed() const { return this->max_speed; }
196 /** Set if the wait time is explicitly timetabled (unless the order is conditional). */
197 inline void SetWaitTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 3, 1, timetabled ? 1 : 0); }
198 /** Set if the travel time is explicitly timetabled (unless the order is conditional). */
199 inline void SetTravelTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 7, 1, timetabled ? 1 : 0); }
202 * Set the time in ticks to wait at the destination.
203 * @param time Time to set as wait time.
205 inline void SetWaitTime(uint16 time) { this->wait_time = time; }
208 * Set the time in ticks to take for travelling to the destination.
209 * @param time Time to set as travel time.
211 inline void SetTravelTime(uint16 time) { this->travel_time = time; }
214 * Set the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
215 * destination.
216 * @param speed Speed to be set.
218 inline void SetMaxSpeed(uint16 speed) { this->max_speed = speed; }
220 bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
221 bool CanLoadOrUnload() const;
222 bool CanLeaveWithCargo(bool has_cargo) const;
224 TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
226 /** Checks if travel_time and wait_time apply to this order and if they are timetabled. */
227 inline bool IsCompletelyTimetabled() const
229 if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false;
230 if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) &&
231 !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
232 return false;
234 return true;
237 void AssignOrder(const Order &other);
238 bool Equals(const Order &other) const;
240 uint32 Pack() const;
241 uint16 MapOldOrder() const;
242 void ConvertFromOldSavegame();
245 void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord);
246 void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord);
249 * Shared order list linking together the linked list of orders and the list
250 * of vehicles sharing this order list.
252 struct OrderList : OrderListPool::PoolItem<&_orderlist_pool> {
253 private:
254 friend void AfterLoadVehicles(bool part_of_load); ///< For instantiating the shared vehicle chain
255 friend const struct SaveLoad *GetOrderListDescription(); ///< Saving and loading of order lists.
257 StationID GetBestLoadableNext(const Vehicle *v, const Order *o1, const Order *o2) const;
259 Order *first; ///< First order of the order list.
260 VehicleOrderID num_orders; ///< NOSAVE: How many orders there are in the list.
261 VehicleOrderID num_manual_orders; ///< NOSAVE: How many manually added orders are there in the list.
262 uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list.
263 Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain.
265 Ticks timetable_duration; ///< NOSAVE: Total timetabled duration of the order list.
266 Ticks total_duration; ///< NOSAVE: Total (timetabled or not) duration of the order list.
268 public:
269 /** Default constructor producing an invalid order list. */
270 OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
271 : first(NULL), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(NULL),
272 timetable_duration(0), total_duration(0) { }
275 * Create an order list with the given order chain for the given vehicle.
276 * @param chain pointer to the first order of the order chain
277 * @param v any vehicle using this orderlist
279 OrderList(Order *chain, Vehicle *v) { this->Initialize(chain, v); }
281 /** Destructor. Invalidates OrderList for re-usage by the pool. */
282 ~OrderList() {}
284 void Initialize(Order *chain, Vehicle *v);
287 * Get the first order of the order chain.
288 * @return the first order of the chain.
290 inline Order *GetFirstOrder() const { return this->first; }
292 Order *GetOrderAt(int index) const;
295 * Get the last order of the order chain.
296 * @return the last order of the chain.
298 inline Order *GetLastOrder() const { return this->GetOrderAt(this->num_orders - 1); }
301 * Get the order after the given one or the first one, if the given one is the
302 * last one.
303 * @param curr Order to find the next one for.
304 * @return Next order.
306 inline const Order *GetNext(const Order *curr) const { return (curr->next == NULL) ? this->GetFirstOrder() : curr->next; }
309 * Get number of orders in the order list.
310 * @return number of orders in the chain.
312 inline VehicleOrderID GetNumOrders() const { return this->num_orders; }
315 * Get number of manually added orders in the order list.
316 * @return number of manual orders in the chain.
318 inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
320 StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first = NULL, uint hops = 0) const;
321 const Order *GetNextDecisionNode(const Order *next, uint hops) const;
323 void InsertOrderAt(Order *new_order, int index);
324 void DeleteOrderAt(int index);
325 void MoveOrder(int from, int to);
328 * Is this a shared order list?
329 * @return whether this order list is shared among multiple vehicles
331 inline bool IsShared() const { return this->num_vehicles > 1; };
334 * Get the first vehicle of this vehicle chain.
335 * @return the first vehicle of the chain.
337 inline Vehicle *GetFirstSharedVehicle() const { return this->first_shared; }
340 * Return the number of vehicles that share this orders list
341 * @return the count of vehicles that use this shared orders list
343 inline uint GetNumVehicles() const { return this->num_vehicles; }
345 bool IsVehicleInSharedOrdersList(const Vehicle *v) const;
346 int GetPositionInSharedOrderList(const Vehicle *v) const;
349 * Adds the given vehicle to this shared order list.
350 * @note This is supposed to be called after the vehicle has been inserted
351 * into the shared vehicle chain.
352 * @param v vehicle to add to the list
354 inline void AddVehicle(Vehicle *v) { ++this->num_vehicles; }
356 void RemoveVehicle(Vehicle *v);
358 bool IsCompleteTimetable() const;
361 * Gets the total duration of the vehicles timetable or INVALID_TICKS is the timetable is not complete.
362 * @return total timetable duration or INVALID_TICKS for incomplete timetables
364 inline Ticks GetTimetableTotalDuration() const { return this->IsCompleteTimetable() ? this->timetable_duration : INVALID_TICKS; }
367 * Gets the known duration of the vehicles timetable even if the timetable is not complete.
368 * @return known timetable duration
370 inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
373 * Gets the known duration of the vehicles orders, timetabled or not.
374 * @return known order duration.
376 inline Ticks GetTotalDuration() const { return this->total_duration; }
379 * Must be called if an order's timetable is changed to update internal book keeping.
380 * @param delta By how many ticks has the timetable duration changed
382 void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; }
385 * Must be called if an order's timetable is changed to update internal book keeping.
386 * @param delta By how many ticks has the total duration changed
388 void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; }
390 void FreeChain(bool keep_orderlist = false);
392 void DebugCheckSanity() const;
395 #define FOR_ALL_ORDERS_FROM(var, start) FOR_ALL_ITEMS_FROM(Order, order_index, var, start)
396 #define FOR_ALL_ORDERS(var) FOR_ALL_ORDERS_FROM(var, 0)
399 #define FOR_VEHICLE_ORDERS(v, order) for (order = (v->orders.list == NULL) ? NULL : v->orders.list->GetFirstOrder(); order != NULL; order = order->next)
402 #define FOR_ALL_ORDER_LISTS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderList, orderlist_index, var, start)
403 #define FOR_ALL_ORDER_LISTS(var) FOR_ALL_ORDER_LISTS_FROM(var, 0)
405 #endif /* ORDER_BASE_H */