4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file settings_gui.cpp GUI for settings. */
15 #include "settings_gui.h"
16 #include "textbuf_gui.h"
17 #include "command_func.h"
18 #include "network/network.h"
20 #include "settings_internal.h"
21 #include "newgrf_townname.h"
22 #include "strings_func.h"
23 #include "window_func.h"
24 #include "string_func.h"
25 #include "widgets/dropdown_type.h"
26 #include "widgets/dropdown_func.h"
27 #include "highscore.h"
28 #include "base_media_base.h"
29 #include "company_base.h"
30 #include "company_func.h"
31 #include "viewport_func.h"
32 #include "core/geometry_func.hpp"
34 #include "blitter/factory.hpp"
36 #include "textfile_gui.h"
37 #include "stringfilter_type.h"
38 #include "querystring_gui.h"
42 #include "safeguards.h"
45 static const StringID _driveside_dropdown
[] = {
46 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT
,
47 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT
,
51 static const StringID _autosave_dropdown
[] = {
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF
,
53 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH
,
54 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS
,
55 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS
,
56 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS
,
60 static const StringID _gui_zoom_dropdown
[] = {
61 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL
,
62 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM
,
63 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM
,
67 int _nb_orig_names
= SPECSTR_TOWNNAME_LAST
- SPECSTR_TOWNNAME_START
+ 1; ///< Number of original town names.
68 static StringID
*_grf_names
= NULL
; ///< Pointer to town names defined by NewGRFs.
69 static int _nb_grf_names
= 0; ///< Number of town names defined by NewGRFs.
71 static Dimension _circle_size
; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
73 static const void *ResolveVariableAddress(const GameSettings
*settings_ptr
, const SettingDesc
*sd
);
75 /** Allocate memory for the NewGRF town names. */
76 void InitGRFTownGeneratorNames()
79 _grf_names
= GetGRFTownNameList();
81 for (StringID
*s
= _grf_names
; *s
!= INVALID_STRING_ID
; s
++) _nb_grf_names
++;
86 * @param town_name Number of the wanted town name.
87 * @return Name of the town as string ID.
89 static inline StringID
TownName(int town_name
)
91 if (town_name
< _nb_orig_names
) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH
+ town_name
;
92 town_name
-= _nb_orig_names
;
93 if (town_name
< _nb_grf_names
) return _grf_names
[town_name
];
98 * Get index of the current screen resolution.
99 * @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
101 static int GetCurRes()
105 for (i
= 0; i
!= _num_resolutions
; i
++) {
106 if ((int)_resolutions
[i
].width
== _screen
.width
&&
107 (int)_resolutions
[i
].height
== _screen
.height
) {
114 static void ShowCustCurrency();
117 static DropDownList
*BuiltSetDropDownList(int *selected_index
)
119 int n
= T::GetNumSets();
120 *selected_index
= T::GetIndexOfUsedSet();
122 DropDownList
*list
= new DropDownList();
123 for (int i
= 0; i
< n
; i
++) {
124 *list
->Append() = new DropDownListCharStringItem(T::GetSet(i
)->name
, i
, (_game_mode
== GM_MENU
) ? false : (*selected_index
!= i
));
130 /** Window for displaying the textfile of a BaseSet. */
131 template <class TBaseSet
>
132 struct BaseSetTextfileWindow
: public TextfileWindow
{
133 const TBaseSet
* baseset
; ///< View the textfile of this BaseSet.
134 StringID content_type
; ///< STR_CONTENT_TYPE_xxx for title.
136 BaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
) : TextfileWindow(file_type
), baseset(baseset
), content_type(content_type
)
138 const char *textfile
= this->baseset
->GetTextfile(file_type
);
139 this->LoadTextfile(textfile
, BASESET_DIR
);
142 /* virtual */ void SetStringParameters(int widget
) const
144 if (widget
== WID_TF_CAPTION
) {
145 SetDParam(0, content_type
);
146 SetDParamStr(1, this->baseset
->name
);
152 * Open the BaseSet version of the textfile window.
153 * @param file_type The type of textfile to display.
154 * @param baseset The BaseSet to use.
155 * @param content_type STR_CONTENT_TYPE_xxx for title.
157 template <class TBaseSet
>
158 void ShowBaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
)
160 DeleteWindowByClass(WC_TEXTFILE
);
161 new BaseSetTextfileWindow
<TBaseSet
>(file_type
, baseset
, content_type
);
164 struct GameOptionsWindow
: Window
{
168 GameOptionsWindow(WindowDesc
*desc
) : Window(desc
)
170 this->opt
= &GetGameSettings();
171 this->reload
= false;
173 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS
);
174 this->OnInvalidateData(0);
179 DeleteWindowById(WC_CUSTOM_CURRENCY
, 0);
180 if (this->reload
) _switch_mode
= SM_MENU
;
184 * Build the dropdown list for a specific widget.
185 * @param widget Widget to build list for
186 * @param selected_index Currently selected item
187 * @return the built dropdown list, or NULL if the widget has no dropdown menu.
189 DropDownList
*BuildDropDownList(int widget
, int *selected_index
) const
191 DropDownList
*list
= NULL
;
193 case WID_GO_CURRENCY_DROPDOWN
: { // Setup currencies dropdown
194 list
= new DropDownList();
195 *selected_index
= this->opt
->locale
.currency
;
196 StringID
*items
= BuildCurrencyDropdown();
197 uint64 disabled
= _game_mode
== GM_MENU
? 0LL : ~GetMaskOfAllowedCurrencies();
199 /* Add non-custom currencies; sorted naturally */
200 for (uint i
= 0; i
< CURRENCY_END
; items
++, i
++) {
201 if (i
== CURRENCY_CUSTOM
) continue;
202 *list
->Append() = new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
));
204 QSortT(list
->Begin(), list
->Length(), DropDownListStringItem::NatSortFunc
);
206 /* Append custom currency at the end */
207 *list
->Append() = new DropDownListItem(-1, false); // separator line
208 *list
->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM
, CURRENCY_CUSTOM
, HasBit(disabled
, CURRENCY_CUSTOM
));
212 case WID_GO_ROADSIDE_DROPDOWN
: { // Setup road-side dropdown
213 list
= new DropDownList();
214 *selected_index
= this->opt
->vehicle
.road_side
;
215 const StringID
*items
= _driveside_dropdown
;
218 /* You can only change the drive side if you are in the menu or ingame with
219 * no vehicles present. In a networking game only the server can change it */
220 extern bool RoadVehiclesAreBuilt();
221 if ((_game_mode
!= GM_MENU
&& RoadVehiclesAreBuilt()) || (_networking
&& !_network_server
)) {
222 disabled
= ~(1 << this->opt
->vehicle
.road_side
); // disable the other value
225 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
226 *list
->Append() = new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
));
231 case WID_GO_TOWNNAME_DROPDOWN
: { // Setup townname dropdown
232 list
= new DropDownList();
233 *selected_index
= this->opt
->game_creation
.town_name
;
235 int enabled_item
= (_game_mode
== GM_MENU
|| Town::GetNumItems() == 0) ? -1 : *selected_index
;
237 /* Add and sort newgrf townnames generators */
238 for (int i
= 0; i
< _nb_grf_names
; i
++) {
239 int result
= _nb_orig_names
+ i
;
240 *list
->Append() = new DropDownListStringItem(_grf_names
[i
], result
, enabled_item
!= result
&& enabled_item
>= 0);
242 QSortT(list
->Begin(), list
->Length(), DropDownListStringItem::NatSortFunc
);
244 int newgrf_size
= list
->Length();
245 /* Insert newgrf_names at the top of the list */
246 if (newgrf_size
> 0) {
247 *list
->Append() = new DropDownListItem(-1, false); // separator line
251 /* Add and sort original townnames generators */
252 for (int i
= 0; i
< _nb_orig_names
; i
++) {
253 *list
->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH
+ i
, i
, enabled_item
!= i
&& enabled_item
>= 0);
255 QSortT(list
->Begin() + newgrf_size
, list
->Length() - newgrf_size
, DropDownListStringItem::NatSortFunc
);
259 case WID_GO_AUTOSAVE_DROPDOWN
: { // Setup autosave dropdown
260 list
= new DropDownList();
261 *selected_index
= _settings_client
.gui
.autosave
;
262 const StringID
*items
= _autosave_dropdown
;
263 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
264 *list
->Append() = new DropDownListStringItem(*items
, i
, false);
269 case WID_GO_LANG_DROPDOWN
: { // Setup interface language dropdown
270 list
= new DropDownList();
271 for (uint i
= 0; i
< _languages
.Length(); i
++) {
272 if (&_languages
[i
] == _current_language
) *selected_index
= i
;
273 *list
->Append() = new DropDownListStringItem(SPECSTR_LANGUAGE_START
+ i
, i
, false);
275 QSortT(list
->Begin(), list
->Length(), DropDownListStringItem::NatSortFunc
);
279 case WID_GO_RESOLUTION_DROPDOWN
: // Setup resolution dropdown
280 if (_num_resolutions
== 0) break;
282 list
= new DropDownList();
283 *selected_index
= GetCurRes();
284 for (int i
= 0; i
< _num_resolutions
; i
++) {
285 *list
->Append() = new DropDownListStringItem(SPECSTR_RESOLUTION_START
+ i
, i
, false);
289 case WID_GO_GUI_ZOOM_DROPDOWN
: {
290 list
= new DropDownList();
291 *selected_index
= ZOOM_LVL_OUT_4X
- _gui_zoom
;
292 const StringID
*items
= _gui_zoom_dropdown
;
293 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
294 *list
->Append() = new DropDownListStringItem(*items
, i
, _settings_client
.gui
.zoom_min
> ZOOM_LVL_OUT_4X
- i
);
299 case WID_GO_BASE_GRF_DROPDOWN
:
300 list
= BuiltSetDropDownList
<BaseGraphics
>(selected_index
);
303 case WID_GO_BASE_SFX_DROPDOWN
:
304 list
= BuiltSetDropDownList
<BaseSounds
>(selected_index
);
307 case WID_GO_BASE_MUSIC_DROPDOWN
:
308 list
= BuiltSetDropDownList
<BaseMusic
>(selected_index
);
318 virtual void SetStringParameters(int widget
) const
321 case WID_GO_CURRENCY_DROPDOWN
: SetDParam(0, _currency_specs
[this->opt
->locale
.currency
].name
); break;
322 case WID_GO_ROADSIDE_DROPDOWN
: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT
+ this->opt
->vehicle
.road_side
); break;
323 case WID_GO_TOWNNAME_DROPDOWN
: SetDParam(0, TownName(this->opt
->game_creation
.town_name
)); break;
324 case WID_GO_AUTOSAVE_DROPDOWN
: SetDParam(0, _autosave_dropdown
[_settings_client
.gui
.autosave
]); break;
325 case WID_GO_LANG_DROPDOWN
: SetDParamStr(0, _current_language
->own_name
); break;
326 case WID_GO_RESOLUTION_DROPDOWN
: SetDParam(0, GetCurRes() == _num_resolutions
? STR_GAME_OPTIONS_RESOLUTION_OTHER
: SPECSTR_RESOLUTION_START
+ GetCurRes()); break;
327 case WID_GO_GUI_ZOOM_DROPDOWN
: SetDParam(0, _gui_zoom_dropdown
[ZOOM_LVL_OUT_4X
- _gui_zoom
]); break;
328 case WID_GO_BASE_GRF_DROPDOWN
: SetDParamStr(0, BaseGraphics::GetUsedSet()->name
); break;
329 case WID_GO_BASE_GRF_STATUS
: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
330 case WID_GO_BASE_SFX_DROPDOWN
: SetDParamStr(0, BaseSounds::GetUsedSet()->name
); break;
331 case WID_GO_BASE_MUSIC_DROPDOWN
: SetDParamStr(0, BaseMusic::GetUsedSet()->name
); break;
332 case WID_GO_BASE_MUSIC_STATUS
: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
336 virtual void DrawWidget(const Rect
&r
, int widget
) const
339 case WID_GO_BASE_GRF_DESCRIPTION
:
340 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
341 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
344 case WID_GO_BASE_SFX_DESCRIPTION
:
345 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
346 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
349 case WID_GO_BASE_MUSIC_DESCRIPTION
:
350 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
351 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
356 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
359 case WID_GO_BASE_GRF_DESCRIPTION
:
360 /* Find the biggest description for the default size. */
361 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
362 SetDParamStr(0, BaseGraphics::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
363 size
->height
= max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
367 case WID_GO_BASE_GRF_STATUS
:
368 /* Find the biggest description for the default size. */
369 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
370 uint invalid_files
= BaseGraphics::GetSet(i
)->GetNumInvalid();
371 if (invalid_files
== 0) continue;
373 SetDParam(0, invalid_files
);
374 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS
));
378 case WID_GO_BASE_SFX_DESCRIPTION
:
379 /* Find the biggest description for the default size. */
380 for (int i
= 0; i
< BaseSounds::GetNumSets(); i
++) {
381 SetDParamStr(0, BaseSounds::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
382 size
->height
= max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
386 case WID_GO_BASE_MUSIC_DESCRIPTION
:
387 /* Find the biggest description for the default size. */
388 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
389 SetDParamStr(0, BaseMusic::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
390 size
->height
= max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
394 case WID_GO_BASE_MUSIC_STATUS
:
395 /* Find the biggest description for the default size. */
396 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
397 uint invalid_files
= BaseMusic::GetSet(i
)->GetNumInvalid();
398 if (invalid_files
== 0) continue;
400 SetDParam(0, invalid_files
);
401 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS
));
407 DropDownList
*list
= this->BuildDropDownList(widget
, &selected
);
409 /* Find the biggest item for the default size. */
410 for (const DropDownListItem
* const *it
= list
->Begin(); it
!= list
->End(); it
++) {
411 Dimension string_dim
;
412 int width
= (*it
)->Width();
413 string_dim
.width
= width
+ padding
.width
;
414 string_dim
.height
= (*it
)->Height(width
) + padding
.height
;
415 *size
= maxdim(*size
, string_dim
);
423 virtual void OnClick(Point pt
, int widget
, int click_count
)
425 if (widget
>= WID_GO_BASE_GRF_TEXTFILE
&& widget
< WID_GO_BASE_GRF_TEXTFILE
+ TFT_END
) {
426 if (BaseGraphics::GetUsedSet() == NULL
) return;
428 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_GRF_TEXTFILE
), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS
);
431 if (widget
>= WID_GO_BASE_SFX_TEXTFILE
&& widget
< WID_GO_BASE_SFX_TEXTFILE
+ TFT_END
) {
432 if (BaseSounds::GetUsedSet() == NULL
) return;
434 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_SFX_TEXTFILE
), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS
);
437 if (widget
>= WID_GO_BASE_MUSIC_TEXTFILE
&& widget
< WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_END
) {
438 if (BaseMusic::GetUsedSet() == NULL
) return;
440 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_MUSIC_TEXTFILE
), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC
);
444 case WID_GO_FULLSCREEN_BUTTON
: // Click fullscreen on/off
445 /* try to toggle full-screen on/off */
446 if (!ToggleFullScreen(!_fullscreen
)) {
447 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
449 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
455 DropDownList
*list
= this->BuildDropDownList(widget
, &selected
);
457 ShowDropDownList(this, list
, selected
, widget
);
459 if (widget
== WID_GO_RESOLUTION_DROPDOWN
) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
467 * Set the base media set.
468 * @param index the index of the media set
469 * @tparam T class of media set
472 void SetMediaSet(int index
)
474 if (_game_mode
== GM_MENU
) {
475 const char *name
= T::GetSet(index
)->name
;
478 T::ini_set
= stredup(name
);
482 this->InvalidateData();
486 virtual void OnDropdownSelect(int widget
, int index
)
489 case WID_GO_CURRENCY_DROPDOWN
: // Currency
490 if (index
== CURRENCY_CUSTOM
) ShowCustCurrency();
491 this->opt
->locale
.currency
= index
;
495 case WID_GO_ROADSIDE_DROPDOWN
: // Road side
496 if (this->opt
->vehicle
.road_side
!= index
) { // only change if setting changed
498 if (GetSettingFromName("vehicle.road_side", &i
) == NULL
) NOT_REACHED();
499 SetSettingValue(i
, index
);
500 MarkWholeScreenDirty();
504 case WID_GO_TOWNNAME_DROPDOWN
: // Town names
505 if (_game_mode
== GM_MENU
|| Town::GetNumItems() == 0) {
506 this->opt
->game_creation
.town_name
= index
;
507 SetWindowDirty(WC_GAME_OPTIONS
, WN_GAME_OPTIONS_GAME_OPTIONS
);
511 case WID_GO_AUTOSAVE_DROPDOWN
: // Autosave options
512 _settings_client
.gui
.autosave
= index
;
516 case WID_GO_LANG_DROPDOWN
: // Change interface language
517 ReadLanguagePack(&_languages
[index
]);
518 DeleteWindowByClass(WC_QUERY_STRING
);
519 CheckForMissingGlyphs();
520 UpdateAllVirtCoords();
524 case WID_GO_RESOLUTION_DROPDOWN
: // Change resolution
525 if (index
< _num_resolutions
&& ChangeResInGame(_resolutions
[index
].width
, _resolutions
[index
].height
)) {
530 case WID_GO_GUI_ZOOM_DROPDOWN
:
531 GfxClearSpriteCache();
532 _gui_zoom
= (ZoomLevel
)(ZOOM_LVL_OUT_4X
- index
);
534 LoadStringWidthTable();
537 case WID_GO_BASE_GRF_DROPDOWN
:
538 this->SetMediaSet
<BaseGraphics
>(index
);
541 case WID_GO_BASE_SFX_DROPDOWN
:
542 this->SetMediaSet
<BaseSounds
>(index
);
545 case WID_GO_BASE_MUSIC_DROPDOWN
:
546 this->SetMediaSet
<BaseMusic
>(index
);
552 * Some data on this window has become invalid.
553 * @param data Information about the changed data. @see GameOptionsInvalidationData
554 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
556 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
558 if (!gui_scope
) return;
559 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
561 bool missing_files
= BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
562 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_GRF_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_GRF_STATUS
, STR_NULL
);
564 for (TextfileType tft
= TFT_BEGIN
; tft
< TFT_END
; tft
++) {
565 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE
+ tft
, BaseGraphics::GetUsedSet() == NULL
|| BaseGraphics::GetUsedSet()->GetTextfile(tft
) == NULL
);
566 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE
+ tft
, BaseSounds::GetUsedSet() == NULL
|| BaseSounds::GetUsedSet()->GetTextfile(tft
) == NULL
);
567 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE
+ tft
, BaseMusic::GetUsedSet() == NULL
|| BaseMusic::GetUsedSet()->GetTextfile(tft
) == NULL
);
570 missing_files
= BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
571 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_MUSIC_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_MUSIC_STATUS
, STR_NULL
);
575 static const NWidgetPart _nested_game_options_widgets
[] = {
576 NWidget(NWID_HORIZONTAL
),
577 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
578 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
580 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_GO_BACKGROUND
), SetPIP(6, 6, 10),
581 NWidget(NWID_HORIZONTAL
), SetPIP(10, 10, 10),
582 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
583 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME
, STR_NULL
),
584 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_ROADSIDE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP
), SetFill(1, 0),
586 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME
, STR_NULL
),
587 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_AUTOSAVE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP
), SetFill(1, 0),
589 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_RESOLUTION
, STR_NULL
),
590 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_RESOLUTION_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP
), SetFill(1, 0), SetPadding(0, 0, 3, 0),
591 NWidget(NWID_HORIZONTAL
),
592 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN
, STR_NULL
),
593 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_FULLSCREEN_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP
),
596 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME
, STR_NULL
),
597 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_GUI_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
601 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
602 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME
, STR_NULL
),
603 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_TOWNNAME_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP
), SetFill(1, 0),
605 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_LANGUAGE
, STR_NULL
),
606 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_LANG_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP
), SetFill(1, 0),
608 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME
, STR_NULL
),
609 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_CURRENCY_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP
), SetFill(1, 0),
611 NWidget(NWID_SPACER
), SetMinimalSize(0, 0), SetFill(0, 1),
615 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_GRF
, STR_NULL
), SetPadding(0, 10, 0, 10),
616 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
617 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_GRF_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP
),
618 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
620 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
621 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
622 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
623 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
624 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
628 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_SFX
, STR_NULL
), SetPadding(0, 10, 0, 10),
629 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
630 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_SFX_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP
),
631 NWidget(NWID_SPACER
), SetFill(1, 0),
633 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_SFX_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
634 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
635 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
636 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
637 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
641 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC
, STR_NULL
), SetPadding(0, 10, 0, 10),
642 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
643 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP
),
644 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
646 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
647 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
648 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
649 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
650 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
656 static WindowDesc
_game_options_desc(
657 WDP_CENTER
, "settings_game", 0, 0,
658 WC_GAME_OPTIONS
, WC_NONE
,
660 _nested_game_options_widgets
, lengthof(_nested_game_options_widgets
)
663 /** Open the game options window. */
664 void ShowGameOptions()
666 DeleteWindowByClass(WC_GAME_OPTIONS
);
667 new GameOptionsWindow(&_game_options_desc
);
670 static int SETTING_HEIGHT
= 11; ///< Height of a single setting in the tree view in pixels
671 static const int LEVEL_WIDTH
= 15; ///< Indenting width of a sub-page in pixels
674 * Flags for #SettingEntry
675 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
677 enum SettingEntryFlags
{
678 SEF_LEFT_DEPRESSED
= 0x01, ///< Of a numeric setting entry, the left button is depressed
679 SEF_RIGHT_DEPRESSED
= 0x02, ///< Of a numeric setting entry, the right button is depressed
680 SEF_BUTTONS_MASK
= (SEF_LEFT_DEPRESSED
| SEF_RIGHT_DEPRESSED
), ///< Bit-mask for button flags
682 SEF_LAST_FIELD
= 0x04, ///< This entry is the last one in a (sub-)page
683 SEF_FILTERED
= 0x08, ///< Entry is hidden by the string filter
686 /** How the list of advanced settings is filtered. */
687 enum RestrictionMode
{
688 RM_BASIC
, ///< Display settings associated to the "basic" list.
689 RM_ADVANCED
, ///< Display settings associated to the "advanced" list.
690 RM_ALL
, ///< List all settings regardless of the default/newgame/... values.
691 RM_CHANGED_AGAINST_DEFAULT
, ///< Show only settings which are different compared to default values.
692 RM_CHANGED_AGAINST_NEW
, ///< Show only settings which are different compared to the user's new game setting values.
693 RM_END
, ///< End for iteration.
695 DECLARE_POSTFIX_INCREMENT(RestrictionMode
)
697 /** Filter for settings list. */
698 struct SettingFilter
{
699 StringFilter string
; ///< Filter string.
700 RestrictionMode min_cat
; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
701 bool type_hides
; ///< Whether the type hides filtered strings.
702 RestrictionMode mode
; ///< Filter based on category.
703 SettingType type
; ///< Filter based on type.
706 /** Data structure describing a single setting in a tab */
707 struct BaseSettingEntry
{
708 byte flags
; ///< Flags of the setting entry. @see SettingEntryFlags
709 byte level
; ///< Nesting level of this setting entry
711 BaseSettingEntry() : flags(0), level(0) {}
712 virtual ~BaseSettingEntry() {}
714 virtual void Init(byte level
= 0);
715 virtual void FoldAll() {}
716 virtual void UnFoldAll() {}
719 * Set whether this is the last visible entry of the parent node.
720 * @param last_field Value to set
722 void SetLastField(bool last_field
) { if (last_field
) SETBITS(this->flags
, SEF_LAST_FIELD
); else CLRBITS(this->flags
, SEF_LAST_FIELD
); }
724 virtual uint
Length() const = 0;
725 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const {}
726 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
727 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
728 virtual uint
GetMaxHelpHeight(int maxw
) { return 0; }
731 * Check whether an entry is hidden due to filters
732 * @return true if hidden.
734 bool IsFiltered() const { return (this->flags
& SEF_FILTERED
) != 0; }
736 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
) = 0;
738 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
741 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const = 0;
744 /** Standard setting */
745 struct SettingEntry
: BaseSettingEntry
{
746 const char *name
; ///< Name of the setting
747 const SettingDesc
*setting
; ///< Setting description of the setting
748 uint index
; ///< Index of the setting in the settings table
750 SettingEntry(const char *name
);
752 virtual void Init(byte level
= 0);
753 virtual uint
Length() const;
754 virtual uint
GetMaxHelpHeight(int maxw
);
755 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
757 void SetButtons(byte new_val
);
760 * Get the help text of a single setting.
761 * @return The requested help text.
763 inline StringID
GetHelpText() const
765 return this->setting
->desc
.str_help
;
768 void SetValueDParams(uint first_param
, int32 value
) const;
771 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
774 bool IsVisibleByRestrictionMode(RestrictionMode mode
) const;
777 /** Containers for BaseSettingEntry */
778 struct SettingsContainer
{
779 typedef std::vector
<BaseSettingEntry
*> EntryVector
;
780 EntryVector entries
; ///< Settings on this page
785 this->entries
.push_back(item
);
789 void Init(byte level
= 0);
794 void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
795 bool IsVisible(const BaseSettingEntry
*item
) const;
796 BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
797 uint
GetMaxHelpHeight(int maxw
);
799 bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
801 uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
804 /** Data structure describing one page of settings in the settings window. */
805 struct SettingsPage
: BaseSettingEntry
, SettingsContainer
{
806 StringID title
; ///< Title of the sub-page
807 bool folded
; ///< Sub-page is folded (not visible except for its title)
809 SettingsPage(StringID title
);
811 virtual void Init(byte level
= 0);
812 virtual void FoldAll();
813 virtual void UnFoldAll();
815 virtual uint
Length() const;
816 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
817 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
818 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
819 virtual uint
GetMaxHelpHeight(int maxw
) { return SettingsContainer::GetMaxHelpHeight(maxw
); }
821 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
823 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
826 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
829 /* == BaseSettingEntry methods == */
832 * Initialization of a setting entry
833 * @param level Page nesting level of this entry
835 void BaseSettingEntry::Init(byte level
)
841 * Check whether an entry is visible and not folded or filtered away.
842 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
843 * @param item Entry to search for.
844 * @return true if entry is visible.
846 bool BaseSettingEntry::IsVisible(const BaseSettingEntry
*item
) const
848 if (this->IsFiltered()) return false;
849 if (this == item
) return true;
854 * Find setting entry at row \a row_num
855 * @param row_num Index of entry to return
856 * @param cur_row Current row number
857 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
859 BaseSettingEntry
*BaseSettingEntry::FindEntry(uint row_num
, uint
*cur_row
)
861 if (this->IsFiltered()) return NULL
;
862 if (row_num
== *cur_row
) return this;
868 * Draw a row in the settings panel.
870 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
871 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
872 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
874 * The \a parent_last parameter ensures that the vertical lines at the left are
875 * only drawn when another entry follows, that it prevents output like
882 * The left-most vertical line is not wanted. It is prevented by setting the
883 * appropriate bit in the \a parent_last parameter.
885 * @param settings_ptr Pointer to current values of all settings
886 * @param left Left-most position in window/panel to start drawing \a first_row
887 * @param right Right-most x position to draw strings at.
888 * @param y Upper-most position in window/panel to start drawing \a first_row
889 * @param first_row First row number to draw
890 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
891 * @param selected Selected entry by the user.
892 * @param cur_row Current row number (internal variable)
893 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
894 * @return Row number of the next row to draw
896 uint
BaseSettingEntry::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
898 if (this->IsFiltered()) return cur_row
;
899 if (cur_row
>= max_row
) return cur_row
;
901 bool rtl
= _current_text_dir
== TD_RTL
;
902 int offset
= rtl
? -4 : 4;
903 int level_width
= rtl
? -LEVEL_WIDTH
: LEVEL_WIDTH
;
905 int x
= rtl
? right
: left
;
906 if (cur_row
>= first_row
) {
907 int colour
= _colour_gradient
[COLOUR_ORANGE
][4];
908 y
+= (cur_row
- first_row
) * SETTING_HEIGHT
; // Compute correct y start position
910 /* Draw vertical for parent nesting levels */
911 for (uint lvl
= 0; lvl
< this->level
; lvl
++) {
912 if (!HasBit(parent_last
, lvl
)) GfxDrawLine(x
+ offset
, y
, x
+ offset
, y
+ SETTING_HEIGHT
- 1, colour
);
915 /* draw own |- prefix */
916 int halfway_y
= y
+ SETTING_HEIGHT
/ 2;
917 int bottom_y
= (flags
& SEF_LAST_FIELD
) ? halfway_y
: y
+ SETTING_HEIGHT
- 1;
918 GfxDrawLine(x
+ offset
, y
, x
+ offset
, bottom_y
, colour
);
919 /* Small horizontal line from the last vertical line */
920 GfxDrawLine(x
+ offset
, halfway_y
, x
+ level_width
- offset
, halfway_y
, colour
);
923 this->DrawSetting(settings_ptr
, rtl
? left
: x
, rtl
? x
: right
, y
, this == selected
);
930 /* == SettingEntry methods == */
933 * Constructor for a single setting in the 'advanced settings' window
934 * @param name Name of the setting in the setting table
936 SettingEntry::SettingEntry(const char *name
)
939 this->setting
= NULL
;
944 * Initialization of a setting entry
945 * @param level Page nesting level of this entry
947 void SettingEntry::Init(byte level
)
949 BaseSettingEntry::Init(level
);
950 this->setting
= GetSettingFromName(this->name
, &this->index
);
951 assert(this->setting
!= NULL
);
955 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
956 * @param new_val New value for the button flags
957 * @see SettingEntryFlags
959 void SettingEntry::SetButtons(byte new_val
)
961 assert((new_val
& ~SEF_BUTTONS_MASK
) == 0); // Should not touch any flags outside the buttons
962 this->flags
= (this->flags
& ~SEF_BUTTONS_MASK
) | new_val
;
965 /** Return number of rows needed to display the (filtered) entry */
966 uint
SettingEntry::Length() const
968 return this->IsFiltered() ? 0 : 1;
972 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
973 * @param maxw Maximal width of a line help text.
974 * @return Biggest height needed to display any help text of this node (and its descendants).
976 uint
SettingEntry::GetMaxHelpHeight(int maxw
)
978 return GetStringHeight(this->GetHelpText(), maxw
);
982 * Checks whether an entry shall be made visible based on the restriction mode.
983 * @param mode The current status of the restriction drop down box.
984 * @return true if the entry shall be visible.
986 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode
) const
988 /* There shall not be any restriction, i.e. all settings shall be visible. */
989 if (mode
== RM_ALL
) return true;
991 GameSettings
*settings_ptr
= &GetGameSettings();
992 const SettingDesc
*sd
= this->setting
;
994 if (mode
== RM_BASIC
) return (this->setting
->desc
.cat
& SC_BASIC_LIST
) != 0;
995 if (mode
== RM_ADVANCED
) return (this->setting
->desc
.cat
& SC_ADVANCED_LIST
) != 0;
997 /* Read the current value. */
998 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
999 int64 current_value
= ReadValue(var
, sd
->save
.conv
);
1003 if (mode
== RM_CHANGED_AGAINST_DEFAULT
) {
1004 /* This entry shall only be visible, if the value deviates from its default value. */
1006 /* Read the default value. */
1007 filter_value
= ReadValue(&sd
->desc
.def
, sd
->save
.conv
);
1009 assert(mode
== RM_CHANGED_AGAINST_NEW
);
1010 /* This entry shall only be visible, if the value deviates from
1011 * its value is used when starting a new game. */
1013 /* Make sure we're not comparing the new game settings against itself. */
1014 assert(settings_ptr
!= &_settings_newgame
);
1016 /* Read the new game's value. */
1017 var
= ResolveVariableAddress(&_settings_newgame
, sd
);
1018 filter_value
= ReadValue(var
, sd
->save
.conv
);
1021 return current_value
!= filter_value
;
1025 * Update the filter state.
1026 * @param filter Filter
1027 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1028 * @return true if item remains visible
1030 bool SettingEntry::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1032 CLRBITS(this->flags
, SEF_FILTERED
);
1034 bool visible
= true;
1036 const SettingDesc
*sd
= this->setting
;
1037 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1038 /* Process the search text filter for this item. */
1039 filter
.string
.ResetState();
1041 const SettingDescBase
*sdb
= &sd
->desc
;
1043 SetDParam(0, STR_EMPTY
);
1044 filter
.string
.AddLine(sdb
->str
);
1045 filter
.string
.AddLine(this->GetHelpText());
1047 visible
= filter
.string
.GetState();
1051 if (filter
.type
!= ST_ALL
&& sd
->GetType() != filter
.type
) {
1052 filter
.type_hides
= true;
1055 if (!this->IsVisibleByRestrictionMode(filter
.mode
)) {
1056 while (filter
.min_cat
< RM_ALL
&& (filter
.min_cat
== filter
.mode
|| !this->IsVisibleByRestrictionMode(filter
.min_cat
))) filter
.min_cat
++;
1061 if (!visible
) SETBITS(this->flags
, SEF_FILTERED
);
1066 static const void *ResolveVariableAddress(const GameSettings
*settings_ptr
, const SettingDesc
*sd
)
1068 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
1069 if (Company::IsValidID(_local_company
) && _game_mode
!= GM_MENU
) {
1070 return GetVariableAddress(&Company::Get(_local_company
)->settings
, &sd
->save
);
1072 return GetVariableAddress(&_settings_client
.company
, &sd
->save
);
1075 return GetVariableAddress(settings_ptr
, &sd
->save
);
1080 * Set the DParams for drawing the value of a setting.
1081 * @param first_param First DParam to use
1082 * @param value Setting value to set params for.
1084 void SettingEntry::SetValueDParams(uint first_param
, int32 value
) const
1086 const SettingDescBase
*sdb
= &this->setting
->desc
;
1087 if (sdb
->cmd
== SDT_BOOLX
) {
1088 SetDParam(first_param
++, value
!= 0 ? STR_CONFIG_SETTING_ON
: STR_CONFIG_SETTING_OFF
);
1090 if ((sdb
->flags
& SGF_MULTISTRING
) != 0) {
1091 SetDParam(first_param
++, sdb
->str_val
- sdb
->min
+ value
);
1092 } else if ((sdb
->flags
& SGF_DISPLAY_ABS
) != 0) {
1093 SetDParam(first_param
++, sdb
->str_val
+ ((value
>= 0) ? 1 : 0));
1096 SetDParam(first_param
++, sdb
->str_val
+ ((value
== 0 && (sdb
->flags
& SGF_0ISDISABLED
) != 0) ? 1 : 0));
1098 SetDParam(first_param
++, value
);
1103 * Function to draw setting value (button + text + current value)
1104 * @param settings_ptr Pointer to current values of all settings
1105 * @param left Left-most position in window/panel to start drawing
1106 * @param right Right-most position in window/panel to draw
1107 * @param y Upper-most position in window/panel to start drawing
1108 * @param highlight Highlight entry.
1110 void SettingEntry::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1112 const SettingDesc
*sd
= this->setting
;
1113 const SettingDescBase
*sdb
= &sd
->desc
;
1114 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
1115 int state
= this->flags
& SEF_BUTTONS_MASK
;
1117 bool rtl
= _current_text_dir
== TD_RTL
;
1118 uint buttons_left
= rtl
? right
+ 1 - SETTING_BUTTON_WIDTH
: left
;
1119 uint text_left
= left
+ (rtl
? 0 : SETTING_BUTTON_WIDTH
+ 5);
1120 uint text_right
= right
- (rtl
? SETTING_BUTTON_WIDTH
+ 5 : 0);
1121 uint button_y
= y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
1123 /* We do not allow changes of some items when we are a client in a networkgame */
1124 bool editable
= sd
->IsEditable();
1126 SetDParam(0, highlight
? STR_ORANGE_STRING1_WHITE
: STR_ORANGE_STRING1_LTBLUE
);
1127 int32 value
= (int32
)ReadValue(var
, sd
->save
.conv
);
1128 if (sdb
->cmd
== SDT_BOOLX
) {
1129 /* Draw checkbox for boolean-value either on/off */
1130 DrawBoolButton(buttons_left
, button_y
, value
!= 0, editable
);
1131 } else if ((sdb
->flags
& SGF_MULTISTRING
) != 0) {
1132 /* Draw [v] button for settings of an enum-type */
1133 DrawDropDownButton(buttons_left
, button_y
, COLOUR_YELLOW
, state
!= 0, editable
);
1135 /* Draw [<][>] boxes for settings of an integer-type */
1136 DrawArrowButtons(buttons_left
, button_y
, COLOUR_YELLOW
, state
,
1137 editable
&& value
!= (sdb
->flags
& SGF_0ISDISABLED
? 0 : sdb
->min
), editable
&& (uint32
)value
!= sdb
->max
);
1139 this->SetValueDParams(1, value
);
1140 DrawString(text_left
, text_right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, sdb
->str
, highlight
? TC_WHITE
: TC_LIGHT_BLUE
);
1143 /* == SettingsContainer methods == */
1146 * Initialization of an entire setting page
1147 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1149 void SettingsContainer::Init(byte level
)
1151 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1156 /** Recursively close all folds of sub-pages */
1157 void SettingsContainer::FoldAll()
1159 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1164 /** Recursively open all folds of sub-pages */
1165 void SettingsContainer::UnFoldAll()
1167 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1173 * Recursively accumulate the folding state of the tree.
1174 * @param[in,out] all_folded Set to false, if one entry is not folded.
1175 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1177 void SettingsContainer::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1179 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1180 (*it
)->GetFoldingState(all_folded
, all_unfolded
);
1185 * Update the filter state.
1186 * @param filter Filter
1187 * @param force_visible Whether to force all items visible, no matter what
1188 * @return true if item remains visible
1190 bool SettingsContainer::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1192 bool visible
= false;
1193 bool first_visible
= true;
1194 for (EntryVector::reverse_iterator it
= this->entries
.rbegin(); it
!= this->entries
.rend(); ++it
) {
1195 visible
|= (*it
)->UpdateFilterState(filter
, force_visible
);
1196 (*it
)->SetLastField(first_visible
);
1197 if (visible
&& first_visible
) first_visible
= false;
1204 * Check whether an entry is visible and not folded or filtered away.
1205 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1206 * @param item Entry to search for.
1207 * @return true if entry is visible.
1209 bool SettingsContainer::IsVisible(const BaseSettingEntry
*item
) const
1211 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1212 if ((*it
)->IsVisible(item
)) return true;
1217 /** Return number of rows needed to display the whole page */
1218 uint
SettingsContainer::Length() const
1221 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1222 length
+= (*it
)->Length();
1228 * Find the setting entry at row number \a row_num
1229 * @param row_num Index of entry to return
1230 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1231 * @return The requested setting entry or \c NULL if it does not exist
1233 BaseSettingEntry
*SettingsContainer::FindEntry(uint row_num
, uint
*cur_row
)
1235 BaseSettingEntry
*pe
= NULL
;
1236 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1237 pe
= (*it
)->FindEntry(row_num
, cur_row
);
1246 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1247 * @param maxw Maximal width of a line help text.
1248 * @return Biggest height needed to display any help text of this (sub-)tree.
1250 uint
SettingsContainer::GetMaxHelpHeight(int maxw
)
1253 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1254 biggest
= max(biggest
, (*it
)->GetMaxHelpHeight(maxw
));
1261 * Draw a row in the settings panel.
1263 * @param settings_ptr Pointer to current values of all settings
1264 * @param left Left-most position in window/panel to start drawing \a first_row
1265 * @param right Right-most x position to draw strings at.
1266 * @param y Upper-most position in window/panel to start drawing \a first_row
1267 * @param first_row First row number to draw
1268 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1269 * @param selected Selected entry by the user.
1270 * @param cur_row Current row number (internal variable)
1271 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1272 * @return Row number of the next row to draw
1274 uint
SettingsContainer::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1276 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1277 cur_row
= (*it
)->Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1278 if (cur_row
>= max_row
) {
1285 /* == SettingsPage methods == */
1288 * Constructor for a sub-page in the 'advanced settings' window
1289 * @param title Title of the sub-page
1291 SettingsPage::SettingsPage(StringID title
)
1293 this->title
= title
;
1294 this->folded
= true;
1298 * Initialization of an entire setting page
1299 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1301 void SettingsPage::Init(byte level
)
1303 BaseSettingEntry::Init(level
);
1304 SettingsContainer::Init(level
+ 1);
1307 /** Recursively close all (filtered) folds of sub-pages */
1308 void SettingsPage::FoldAll()
1310 if (this->IsFiltered()) return;
1311 this->folded
= true;
1313 SettingsContainer::FoldAll();
1316 /** Recursively open all (filtered) folds of sub-pages */
1317 void SettingsPage::UnFoldAll()
1319 if (this->IsFiltered()) return;
1320 this->folded
= false;
1322 SettingsContainer::UnFoldAll();
1326 * Recursively accumulate the folding state of the (filtered) tree.
1327 * @param[in,out] all_folded Set to false, if one entry is not folded.
1328 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1330 void SettingsPage::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1332 if (this->IsFiltered()) return;
1335 all_unfolded
= false;
1340 SettingsContainer::GetFoldingState(all_folded
, all_unfolded
);
1344 * Update the filter state.
1345 * @param filter Filter
1346 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1347 * @return true if item remains visible
1349 bool SettingsPage::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1351 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1352 filter
.string
.ResetState();
1353 filter
.string
.AddLine(this->title
);
1354 force_visible
= filter
.string
.GetState();
1357 bool visible
= SettingsContainer::UpdateFilterState(filter
, force_visible
);
1359 CLRBITS(this->flags
, SEF_FILTERED
);
1361 SETBITS(this->flags
, SEF_FILTERED
);
1367 * Check whether an entry is visible and not folded or filtered away.
1368 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1369 * @param item Entry to search for.
1370 * @return true if entry is visible.
1372 bool SettingsPage::IsVisible(const BaseSettingEntry
*item
) const
1374 if (this->IsFiltered()) return false;
1375 if (this == item
) return true;
1376 if (this->folded
) return false;
1378 return SettingsContainer::IsVisible(item
);
1381 /** Return number of rows needed to display the (filtered) entry */
1382 uint
SettingsPage::Length() const
1384 if (this->IsFiltered()) return 0;
1385 if (this->folded
) return 1; // Only displaying the title
1387 return 1 + SettingsContainer::Length();
1391 * Find setting entry at row \a row_num
1392 * @param row_num Index of entry to return
1393 * @param cur_row Current row number
1394 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
1396 BaseSettingEntry
*SettingsPage::FindEntry(uint row_num
, uint
*cur_row
)
1398 if (this->IsFiltered()) return NULL
;
1399 if (row_num
== *cur_row
) return this;
1401 if (this->folded
) return NULL
;
1403 return SettingsContainer::FindEntry(row_num
, cur_row
);
1407 * Draw a row in the settings panel.
1409 * @param settings_ptr Pointer to current values of all settings
1410 * @param left Left-most position in window/panel to start drawing \a first_row
1411 * @param right Right-most x position to draw strings at.
1412 * @param y Upper-most position in window/panel to start drawing \a first_row
1413 * @param first_row First row number to draw
1414 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1415 * @param selected Selected entry by the user.
1416 * @param cur_row Current row number (internal variable)
1417 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1418 * @return Row number of the next row to draw
1420 uint
SettingsPage::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1422 if (this->IsFiltered()) return cur_row
;
1423 if (cur_row
>= max_row
) return cur_row
;
1425 cur_row
= BaseSettingEntry::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1427 if (!this->folded
) {
1428 if (this->flags
& SEF_LAST_FIELD
) {
1429 assert(this->level
< 8 * sizeof(parent_last
));
1430 SetBit(parent_last
, this->level
); // Add own last-field state
1433 cur_row
= SettingsContainer::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1440 * Function to draw setting value (button + text + current value)
1441 * @param settings_ptr Pointer to current values of all settings
1442 * @param left Left-most position in window/panel to start drawing
1443 * @param right Right-most position in window/panel to draw
1444 * @param y Upper-most position in window/panel to start drawing
1445 * @param highlight Highlight entry.
1447 void SettingsPage::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1449 bool rtl
= _current_text_dir
== TD_RTL
;
1450 DrawSprite((this->folded
? SPR_CIRCLE_FOLDED
: SPR_CIRCLE_UNFOLDED
), PAL_NONE
, rtl
? right
- _circle_size
.width
: left
, y
+ (SETTING_HEIGHT
- _circle_size
.height
) / 2);
1451 DrawString(rtl
? left
: left
+ _circle_size
.width
+ 2, rtl
? right
- _circle_size
.width
- 2 : right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, this->title
);
1454 /** Construct settings tree */
1455 static SettingsContainer
&GetSettingsTree()
1457 static SettingsContainer
*main
= NULL
;
1461 /* Build up the dynamic settings-array only once per OpenTTD session */
1462 main
= new SettingsContainer();
1464 SettingsPage
*localisation
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION
));
1466 localisation
->Add(new SettingEntry("locale.units_velocity"));
1467 localisation
->Add(new SettingEntry("locale.units_power"));
1468 localisation
->Add(new SettingEntry("locale.units_weight"));
1469 localisation
->Add(new SettingEntry("locale.units_volume"));
1470 localisation
->Add(new SettingEntry("locale.units_force"));
1471 localisation
->Add(new SettingEntry("locale.units_height"));
1472 localisation
->Add(new SettingEntry("gui.date_format_in_default_names"));
1475 SettingsPage
*graphics
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS
));
1477 graphics
->Add(new SettingEntry("gui.zoom_min"));
1478 graphics
->Add(new SettingEntry("gui.zoom_max"));
1479 graphics
->Add(new SettingEntry("gui.smallmap_land_colour"));
1480 graphics
->Add(new SettingEntry("gui.graph_line_thickness"));
1483 SettingsPage
*sound
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND
));
1485 sound
->Add(new SettingEntry("sound.click_beep"));
1486 sound
->Add(new SettingEntry("sound.confirm"));
1487 sound
->Add(new SettingEntry("sound.news_ticker"));
1488 sound
->Add(new SettingEntry("sound.news_full"));
1489 sound
->Add(new SettingEntry("sound.new_year"));
1490 sound
->Add(new SettingEntry("sound.disaster"));
1491 sound
->Add(new SettingEntry("sound.vehicle"));
1492 sound
->Add(new SettingEntry("sound.ambient"));
1495 SettingsPage
*interface
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE
));
1497 SettingsPage
*general
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL
));
1499 general
->Add(new SettingEntry("gui.osk_activation"));
1500 general
->Add(new SettingEntry("gui.hover_delay_ms"));
1501 general
->Add(new SettingEntry("gui.errmsg_duration"));
1502 general
->Add(new SettingEntry("gui.window_snap_radius"));
1503 general
->Add(new SettingEntry("gui.window_soft_limit"));
1506 SettingsPage
*viewports
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS
));
1508 viewports
->Add(new SettingEntry("gui.auto_scrolling"));
1509 viewports
->Add(new SettingEntry("gui.reverse_scroll"));
1510 viewports
->Add(new SettingEntry("gui.smooth_scroll"));
1511 viewports
->Add(new SettingEntry("gui.left_mouse_btn_scrolling"));
1512 /* While the horizontal scrollwheel scrolling is written as general code, only
1513 * the cocoa (OSX) driver generates input for it.
1514 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1515 viewports
->Add(new SettingEntry("gui.scrollwheel_scrolling"));
1516 viewports
->Add(new SettingEntry("gui.scrollwheel_multiplier"));
1518 /* We might need to emulate a right mouse button on mac */
1519 viewports
->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
1521 viewports
->Add(new SettingEntry("gui.population_in_label"));
1522 viewports
->Add(new SettingEntry("gui.liveries"));
1523 viewports
->Add(new SettingEntry("construction.train_signal_side"));
1524 viewports
->Add(new SettingEntry("gui.measure_tooltip"));
1525 viewports
->Add(new SettingEntry("gui.loading_indicators"));
1526 viewports
->Add(new SettingEntry("gui.show_track_reservation"));
1529 SettingsPage
*construction
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION
));
1531 construction
->Add(new SettingEntry("gui.link_terraform_toolbar"));
1532 construction
->Add(new SettingEntry("gui.enable_signal_gui"));
1533 construction
->Add(new SettingEntry("gui.persistent_buildingtools"));
1534 construction
->Add(new SettingEntry("gui.quick_goto"));
1535 construction
->Add(new SettingEntry("gui.default_rail_type"));
1536 construction
->Add(new SettingEntry("gui.disable_unsuitable_building"));
1539 interface
->Add(new SettingEntry("gui.autosave"));
1540 interface
->Add(new SettingEntry("gui.toolbar_pos"));
1541 interface
->Add(new SettingEntry("gui.statusbar_pos"));
1542 interface
->Add(new SettingEntry("gui.prefer_teamchat"));
1543 interface
->Add(new SettingEntry("gui.advanced_vehicle_list"));
1544 interface
->Add(new SettingEntry("gui.timetable_in_ticks"));
1545 interface
->Add(new SettingEntry("gui.timetable_arrival_departure"));
1546 interface
->Add(new SettingEntry("gui.expenses_layout"));
1549 SettingsPage
*advisors
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS
));
1551 advisors
->Add(new SettingEntry("gui.coloured_news_year"));
1552 advisors
->Add(new SettingEntry("news_display.general"));
1553 advisors
->Add(new SettingEntry("news_display.new_vehicles"));
1554 advisors
->Add(new SettingEntry("news_display.accident"));
1555 advisors
->Add(new SettingEntry("news_display.company_info"));
1556 advisors
->Add(new SettingEntry("news_display.acceptance"));
1557 advisors
->Add(new SettingEntry("news_display.arrival_player"));
1558 advisors
->Add(new SettingEntry("news_display.arrival_other"));
1559 advisors
->Add(new SettingEntry("news_display.advice"));
1560 advisors
->Add(new SettingEntry("gui.order_review_system"));
1561 advisors
->Add(new SettingEntry("gui.vehicle_income_warn"));
1562 advisors
->Add(new SettingEntry("gui.lost_vehicle_warn"));
1563 advisors
->Add(new SettingEntry("gui.show_finances"));
1564 advisors
->Add(new SettingEntry("news_display.economy"));
1565 advisors
->Add(new SettingEntry("news_display.subsidies"));
1566 advisors
->Add(new SettingEntry("news_display.open"));
1567 advisors
->Add(new SettingEntry("news_display.close"));
1568 advisors
->Add(new SettingEntry("news_display.production_player"));
1569 advisors
->Add(new SettingEntry("news_display.production_other"));
1570 advisors
->Add(new SettingEntry("news_display.production_nobody"));
1573 SettingsPage
*company
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY
));
1575 company
->Add(new SettingEntry("gui.semaphore_build_before"));
1576 company
->Add(new SettingEntry("gui.default_signal_type"));
1577 company
->Add(new SettingEntry("gui.cycle_signal_types"));
1578 company
->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
1579 company
->Add(new SettingEntry("gui.new_nonstop"));
1580 company
->Add(new SettingEntry("gui.stop_location"));
1581 company
->Add(new SettingEntry("company.engine_renew"));
1582 company
->Add(new SettingEntry("company.engine_renew_months"));
1583 company
->Add(new SettingEntry("company.engine_renew_money"));
1584 company
->Add(new SettingEntry("vehicle.servint_ispercent"));
1585 company
->Add(new SettingEntry("vehicle.servint_trains"));
1586 company
->Add(new SettingEntry("vehicle.servint_roadveh"));
1587 company
->Add(new SettingEntry("vehicle.servint_ships"));
1588 company
->Add(new SettingEntry("vehicle.servint_aircraft"));
1591 SettingsPage
*accounting
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING
));
1593 accounting
->Add(new SettingEntry("economy.inflation"));
1594 accounting
->Add(new SettingEntry("difficulty.initial_interest"));
1595 accounting
->Add(new SettingEntry("difficulty.max_loan"));
1596 accounting
->Add(new SettingEntry("difficulty.subsidy_multiplier"));
1597 accounting
->Add(new SettingEntry("economy.feeder_payment_share"));
1598 accounting
->Add(new SettingEntry("economy.infrastructure_maintenance"));
1599 accounting
->Add(new SettingEntry("difficulty.vehicle_costs"));
1600 accounting
->Add(new SettingEntry("difficulty.construction_cost"));
1603 SettingsPage
*vehicles
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES
));
1605 SettingsPage
*physics
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS
));
1607 physics
->Add(new SettingEntry("vehicle.train_acceleration_model"));
1608 physics
->Add(new SettingEntry("vehicle.train_slope_steepness"));
1609 physics
->Add(new SettingEntry("vehicle.wagon_speed_limits"));
1610 physics
->Add(new SettingEntry("vehicle.freight_trains"));
1611 physics
->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
1612 physics
->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
1613 physics
->Add(new SettingEntry("vehicle.smoke_amount"));
1614 physics
->Add(new SettingEntry("vehicle.plane_speed"));
1617 SettingsPage
*routing
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING
));
1619 routing
->Add(new SettingEntry("pf.pathfinder_for_trains"));
1620 routing
->Add(new SettingEntry("difficulty.line_reverse_mode"));
1621 routing
->Add(new SettingEntry("pf.reverse_at_signals"));
1622 routing
->Add(new SettingEntry("pf.forbid_90_deg"));
1623 routing
->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
1624 routing
->Add(new SettingEntry("pf.pathfinder_for_ships"));
1627 vehicles
->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
1628 vehicles
->Add(new SettingEntry("order.serviceathelipad"));
1631 SettingsPage
*limitations
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS
));
1633 limitations
->Add(new SettingEntry("construction.command_pause_level"));
1634 limitations
->Add(new SettingEntry("construction.autoslope"));
1635 limitations
->Add(new SettingEntry("construction.extra_dynamite"));
1636 limitations
->Add(new SettingEntry("construction.max_heightlevel"));
1637 limitations
->Add(new SettingEntry("construction.max_bridge_length"));
1638 limitations
->Add(new SettingEntry("construction.max_bridge_height"));
1639 limitations
->Add(new SettingEntry("construction.max_tunnel_length"));
1640 limitations
->Add(new SettingEntry("station.never_expire_airports"));
1641 limitations
->Add(new SettingEntry("vehicle.never_expire_vehicles"));
1642 limitations
->Add(new SettingEntry("vehicle.max_trains"));
1643 limitations
->Add(new SettingEntry("vehicle.max_roadveh"));
1644 limitations
->Add(new SettingEntry("vehicle.max_aircraft"));
1645 limitations
->Add(new SettingEntry("vehicle.max_ships"));
1646 limitations
->Add(new SettingEntry("vehicle.max_train_length"));
1647 limitations
->Add(new SettingEntry("station.station_spread"));
1648 limitations
->Add(new SettingEntry("station.distant_join_stations"));
1649 limitations
->Add(new SettingEntry("construction.road_stop_on_town_road"));
1650 limitations
->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
1651 limitations
->Add(new SettingEntry("vehicle.disable_elrails"));
1654 SettingsPage
*disasters
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS
));
1656 disasters
->Add(new SettingEntry("difficulty.disasters"));
1657 disasters
->Add(new SettingEntry("difficulty.economy"));
1658 disasters
->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
1659 disasters
->Add(new SettingEntry("vehicle.plane_crashes"));
1662 SettingsPage
*genworld
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD
));
1664 genworld
->Add(new SettingEntry("game_creation.landscape"));
1665 genworld
->Add(new SettingEntry("game_creation.land_generator"));
1666 genworld
->Add(new SettingEntry("difficulty.terrain_type"));
1667 genworld
->Add(new SettingEntry("game_creation.tgen_smoothness"));
1668 genworld
->Add(new SettingEntry("game_creation.variety"));
1669 genworld
->Add(new SettingEntry("game_creation.snow_line_height"));
1670 genworld
->Add(new SettingEntry("game_creation.amount_of_rivers"));
1671 genworld
->Add(new SettingEntry("game_creation.tree_placer"));
1672 genworld
->Add(new SettingEntry("vehicle.road_side"));
1673 genworld
->Add(new SettingEntry("economy.larger_towns"));
1674 genworld
->Add(new SettingEntry("economy.initial_city_size"));
1675 genworld
->Add(new SettingEntry("economy.town_layout"));
1676 genworld
->Add(new SettingEntry("difficulty.industry_density"));
1677 genworld
->Add(new SettingEntry("gui.pause_on_newgame"));
1680 SettingsPage
*environment
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT
));
1682 SettingsPage
*authorities
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES
));
1684 authorities
->Add(new SettingEntry("difficulty.town_council_tolerance"));
1685 authorities
->Add(new SettingEntry("economy.bribe"));
1686 authorities
->Add(new SettingEntry("economy.exclusive_rights"));
1687 authorities
->Add(new SettingEntry("economy.fund_roads"));
1688 authorities
->Add(new SettingEntry("economy.fund_buildings"));
1689 authorities
->Add(new SettingEntry("economy.station_noise_level"));
1692 SettingsPage
*towns
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS
));
1694 towns
->Add(new SettingEntry("economy.town_growth_rate"));
1695 towns
->Add(new SettingEntry("economy.allow_town_roads"));
1696 towns
->Add(new SettingEntry("economy.allow_town_level_crossings"));
1697 towns
->Add(new SettingEntry("economy.found_town"));
1700 SettingsPage
*industries
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES
));
1702 industries
->Add(new SettingEntry("construction.raw_industry_construction"));
1703 industries
->Add(new SettingEntry("construction.industry_platform"));
1704 industries
->Add(new SettingEntry("economy.multiple_industry_per_town"));
1705 industries
->Add(new SettingEntry("game_creation.oil_refinery_limit"));
1706 industries
->Add(new SettingEntry("economy.smooth_economy"));
1709 SettingsPage
*cdist
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST
));
1711 cdist
->Add(new SettingEntry("linkgraph.recalc_time"));
1712 cdist
->Add(new SettingEntry("linkgraph.recalc_interval"));
1713 cdist
->Add(new SettingEntry("linkgraph.distribution_pax"));
1714 cdist
->Add(new SettingEntry("linkgraph.distribution_mail"));
1715 cdist
->Add(new SettingEntry("linkgraph.distribution_armoured"));
1716 cdist
->Add(new SettingEntry("linkgraph.distribution_default"));
1717 cdist
->Add(new SettingEntry("linkgraph.accuracy"));
1718 cdist
->Add(new SettingEntry("linkgraph.demand_distance"));
1719 cdist
->Add(new SettingEntry("linkgraph.demand_size"));
1720 cdist
->Add(new SettingEntry("linkgraph.short_path_saturation"));
1723 environment
->Add(new SettingEntry("station.modified_catchment"));
1724 environment
->Add(new SettingEntry("construction.extra_tree_placement"));
1727 SettingsPage
*ai
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_AI
));
1729 SettingsPage
*npc
= ai
->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC
));
1731 npc
->Add(new SettingEntry("script.settings_profile"));
1732 npc
->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
1733 npc
->Add(new SettingEntry("difficulty.competitor_speed"));
1734 npc
->Add(new SettingEntry("ai.ai_in_multiplayer"));
1735 npc
->Add(new SettingEntry("ai.ai_disable_veh_train"));
1736 npc
->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
1737 npc
->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
1738 npc
->Add(new SettingEntry("ai.ai_disable_veh_ship"));
1741 ai
->Add(new SettingEntry("economy.give_money"));
1742 ai
->Add(new SettingEntry("economy.allow_shares"));
1750 static const StringID _game_settings_restrict_dropdown
[] = {
1751 STR_CONFIG_SETTING_RESTRICT_BASIC
, // RM_BASIC
1752 STR_CONFIG_SETTING_RESTRICT_ADVANCED
, // RM_ADVANCED
1753 STR_CONFIG_SETTING_RESTRICT_ALL
, // RM_ALL
1754 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT
, // RM_CHANGED_AGAINST_DEFAULT
1755 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW
, // RM_CHANGED_AGAINST_NEW
1757 assert_compile(lengthof(_game_settings_restrict_dropdown
) == RM_END
);
1759 /** Warnings about hidden search results. */
1760 enum WarnHiddenResult
{
1761 WHR_NONE
, ///< Nothing was filtering matches away.
1762 WHR_CATEGORY
, ///< Category setting filtered matches away.
1763 WHR_TYPE
, ///< Type setting filtered matches away.
1764 WHR_CATEGORY_TYPE
, ///< Both category and type settings filtered matches away.
1767 /** Window to edit settings of the game. */
1768 struct GameSettingsWindow
: Window
{
1769 static const int SETTINGTREE_LEFT_OFFSET
= 5; ///< Position of left edge of setting values
1770 static const int SETTINGTREE_RIGHT_OFFSET
= 5; ///< Position of right edge of setting values
1771 static const int SETTINGTREE_TOP_OFFSET
= 5; ///< Position of top edge of setting values
1772 static const int SETTINGTREE_BOTTOM_OFFSET
= 5; ///< Position of bottom edge of setting values
1774 static GameSettings
*settings_ptr
; ///< Pointer to the game settings being displayed and modified.
1776 SettingEntry
*valuewindow_entry
; ///< If non-NULL, pointer to setting for which a value-entering window has been opened.
1777 SettingEntry
*clicked_entry
; ///< If non-NULL, pointer to a clicked numeric setting (with a depressed left or right button).
1778 SettingEntry
*last_clicked
; ///< If non-NULL, pointer to the last clicked setting.
1779 SettingEntry
*valuedropdown_entry
; ///< If non-NULL, pointer to the value for which a dropdown window is currently opened.
1780 bool closing_dropdown
; ///< True, if the dropdown list is currently closing.
1782 SettingFilter filter
; ///< Filter for the list.
1783 QueryString filter_editbox
; ///< Filter editbox;
1784 bool manually_changed_folding
; ///< Whether the user expanded/collapsed something manually.
1785 WarnHiddenResult warn_missing
; ///< Whether and how to warn about missing search results.
1786 int warn_lines
; ///< Number of lines used for warning about missing search results.
1790 GameSettingsWindow(WindowDesc
*desc
) : Window(desc
), filter_editbox(50)
1792 this->warn_missing
= WHR_NONE
;
1793 this->warn_lines
= 0;
1794 this->filter
.mode
= (RestrictionMode
)_settings_client
.gui
.settings_restriction_mode
;
1795 this->filter
.min_cat
= RM_ALL
;
1796 this->filter
.type
= ST_ALL
;
1797 this->filter
.type_hides
= false;
1798 this->settings_ptr
= &GetGameSettings();
1800 _circle_size
= maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED
), GetSpriteSize(SPR_CIRCLE_UNFOLDED
));
1801 GetSettingsTree().FoldAll(); // Close all sub-pages
1803 this->valuewindow_entry
= NULL
; // No setting entry for which a entry window is opened
1804 this->clicked_entry
= NULL
; // No numeric setting buttons are depressed
1805 this->last_clicked
= NULL
;
1806 this->valuedropdown_entry
= NULL
;
1807 this->closing_dropdown
= false;
1808 this->manually_changed_folding
= false;
1810 this->CreateNestedTree();
1811 this->vscroll
= this->GetScrollbar(WID_GS_SCROLLBAR
);
1812 this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS
);
1814 this->querystrings
[WID_GS_FILTER
] = &this->filter_editbox
;
1815 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
1816 this->SetFocusedWidget(WID_GS_FILTER
);
1818 this->InvalidateData();
1821 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1824 case WID_GS_OPTIONSPANEL
:
1825 resize
->height
= SETTING_HEIGHT
= max(max
<int>(_circle_size
.height
, SETTING_BUTTON_HEIGHT
), FONT_HEIGHT_NORMAL
) + 1;
1828 size
->height
= 5 * resize
->height
+ SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
;
1831 case WID_GS_HELP_TEXT
: {
1832 static const StringID setting_types
[] = {
1833 STR_CONFIG_SETTING_TYPE_CLIENT
,
1834 STR_CONFIG_SETTING_TYPE_COMPANY_MENU
, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
,
1835 STR_CONFIG_SETTING_TYPE_GAME_MENU
, STR_CONFIG_SETTING_TYPE_GAME_INGAME
,
1837 for (uint i
= 0; i
< lengthof(setting_types
); i
++) {
1838 SetDParam(0, setting_types
[i
]);
1839 size
->width
= max(size
->width
, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE
).width
);
1841 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
+
1842 max(size
->height
, GetSettingsTree().GetMaxHelpHeight(size
->width
));
1846 case WID_GS_RESTRICT_CATEGORY
:
1847 case WID_GS_RESTRICT_TYPE
:
1848 size
->width
= max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY
).width
, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE
).width
);
1856 virtual void OnPaint()
1858 if (this->closing_dropdown
) {
1859 this->closing_dropdown
= false;
1860 assert(this->valuedropdown_entry
!= NULL
);
1861 this->valuedropdown_entry
->SetButtons(0);
1862 this->valuedropdown_entry
= NULL
;
1865 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
1866 const NWidgetBase
*panel
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
1867 StringID warn_str
= STR_CONFIG_SETTING_CATEGORY_HIDES
- 1 + this->warn_missing
;
1869 if (this->warn_missing
== WHR_NONE
) {
1872 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
1873 new_warn_lines
= GetStringLineCount(warn_str
, panel
->current_x
);
1875 if (this->warn_lines
!= new_warn_lines
) {
1876 this->vscroll
->SetCount(this->vscroll
->GetCount() - this->warn_lines
+ new_warn_lines
);
1877 this->warn_lines
= new_warn_lines
;
1880 this->DrawWidgets();
1882 /* Draw the 'some search results are hidden' notice. */
1883 if (this->warn_missing
!= WHR_NONE
) {
1884 const int left
= panel
->pos_x
;
1885 const int right
= left
+ panel
->current_x
- 1;
1886 const int top
= panel
->pos_y
+ WD_FRAMETEXT_TOP
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) * this->warn_lines
/ 2;
1887 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
1888 if (this->warn_lines
== 1) {
1889 /* If the warning fits at one line, center it. */
1890 DrawString(left
+ WD_FRAMETEXT_LEFT
, right
- WD_FRAMETEXT_RIGHT
, top
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
1892 DrawStringMultiLine(left
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, INT32_MAX
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
1897 virtual void SetStringParameters(int widget
) const
1900 case WID_GS_RESTRICT_DROPDOWN
:
1901 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.mode
]);
1904 case WID_GS_TYPE_DROPDOWN
:
1905 switch (this->filter
.type
) {
1906 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
); break;
1907 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
); break;
1908 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
); break;
1909 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
); break;
1915 DropDownList
*BuildDropDownList(int widget
) const
1917 DropDownList
*list
= NULL
;
1919 case WID_GS_RESTRICT_DROPDOWN
:
1920 list
= new DropDownList();
1922 for (int mode
= 0; mode
!= RM_END
; mode
++) {
1923 /* If we are in adv. settings screen for the new game's settings,
1924 * we don't want to allow comparing with new game's settings. */
1925 bool disabled
= mode
== RM_CHANGED_AGAINST_NEW
&& settings_ptr
== &_settings_newgame
;
1927 *list
->Append() = new DropDownListStringItem(_game_settings_restrict_dropdown
[mode
], mode
, disabled
);
1931 case WID_GS_TYPE_DROPDOWN
:
1932 list
= new DropDownList();
1933 *list
->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
, ST_ALL
, false);
1934 *list
->Append() = new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
, ST_GAME
, false);
1935 *list
->Append() = new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
, ST_COMPANY
, false);
1936 *list
->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
, ST_CLIENT
, false);
1942 virtual void DrawWidget(const Rect
&r
, int widget
) const
1945 case WID_GS_OPTIONSPANEL
: {
1946 int top_pos
= r
.top
+ SETTINGTREE_TOP_OFFSET
+ 1 + this->warn_lines
* SETTING_HEIGHT
;
1947 uint last_row
= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity() - this->warn_lines
;
1948 int next_row
= GetSettingsTree().Draw(settings_ptr
, r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
,
1949 this->vscroll
->GetPosition(), last_row
, this->last_clicked
);
1950 if (next_row
== 0) DrawString(r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
, STR_CONFIG_SETTINGS_NONE
);
1954 case WID_GS_HELP_TEXT
:
1955 if (this->last_clicked
!= NULL
) {
1956 const SettingDesc
*sd
= this->last_clicked
->setting
;
1959 switch (sd
->GetType()) {
1960 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
); break;
1961 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT
); break;
1962 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_GAME_MENU
: STR_CONFIG_SETTING_TYPE_GAME_INGAME
); break;
1963 default: NOT_REACHED();
1965 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_TYPE
);
1966 y
+= FONT_HEIGHT_NORMAL
;
1968 int32 default_value
= ReadValue(&sd
->desc
.def
, sd
->save
.conv
);
1969 this->last_clicked
->SetValueDParams(0, default_value
);
1970 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_DEFAULT_VALUE
);
1971 y
+= FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
;
1973 DrawStringMultiLine(r
.left
, r
.right
, y
, r
.bottom
, this->last_clicked
->GetHelpText(), TC_WHITE
);
1983 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
1984 * @param pe Setting to display help text of, use \c NULL to stop displaying help of the currently displayed setting.
1986 void SetDisplayedHelpText(SettingEntry
*pe
)
1988 if (this->last_clicked
!= pe
) this->SetDirty();
1989 this->last_clicked
= pe
;
1992 virtual void OnClick(Point pt
, int widget
, int click_count
)
1995 case WID_GS_EXPAND_ALL
:
1996 this->manually_changed_folding
= true;
1997 GetSettingsTree().UnFoldAll();
1998 this->InvalidateData();
2001 case WID_GS_COLLAPSE_ALL
:
2002 this->manually_changed_folding
= true;
2003 GetSettingsTree().FoldAll();
2004 this->InvalidateData();
2007 case WID_GS_RESTRICT_DROPDOWN
: {
2008 DropDownList
*list
= this->BuildDropDownList(widget
);
2010 ShowDropDownList(this, list
, this->filter
.mode
, widget
);
2015 case WID_GS_TYPE_DROPDOWN
: {
2016 DropDownList
*list
= this->BuildDropDownList(widget
);
2018 ShowDropDownList(this, list
, this->filter
.type
, widget
);
2024 if (widget
!= WID_GS_OPTIONSPANEL
) return;
2026 uint btn
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
);
2027 if (btn
== INT_MAX
|| (int)btn
< this->warn_lines
) return;
2028 btn
-= this->warn_lines
;
2031 BaseSettingEntry
*clicked_entry
= GetSettingsTree().FindEntry(btn
, &cur_row
);
2033 if (clicked_entry
== NULL
) return; // Clicked below the last setting of the page
2035 int x
= (_current_text_dir
== TD_RTL
? this->width
- 1 - pt
.x
: pt
.x
) - SETTINGTREE_LEFT_OFFSET
- (clicked_entry
->level
+ 1) * LEVEL_WIDTH
; // Shift x coordinate
2036 if (x
< 0) return; // Clicked left of the entry
2038 SettingsPage
*clicked_page
= dynamic_cast<SettingsPage
*>(clicked_entry
);
2039 if (clicked_page
!= NULL
) {
2040 this->SetDisplayedHelpText(NULL
);
2041 clicked_page
->folded
= !clicked_page
->folded
; // Flip 'folded'-ness of the sub-page
2043 this->manually_changed_folding
= true;
2045 this->InvalidateData();
2049 SettingEntry
*pe
= dynamic_cast<SettingEntry
*>(clicked_entry
);
2051 const SettingDesc
*sd
= pe
->setting
;
2053 /* return if action is only active in network, or only settable by server */
2054 if (!sd
->IsEditable()) {
2055 this->SetDisplayedHelpText(pe
);
2059 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
2060 int32 value
= (int32
)ReadValue(var
, sd
->save
.conv
);
2062 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2063 if (x
< SETTING_BUTTON_WIDTH
&& (sd
->desc
.flags
& SGF_MULTISTRING
)) {
2064 const SettingDescBase
*sdb
= &sd
->desc
;
2065 this->SetDisplayedHelpText(pe
);
2067 if (this->valuedropdown_entry
== pe
) {
2068 /* unclick the dropdown */
2069 HideDropDownMenu(this);
2070 this->closing_dropdown
= false;
2071 this->valuedropdown_entry
->SetButtons(0);
2072 this->valuedropdown_entry
= NULL
;
2074 if (this->valuedropdown_entry
!= NULL
) this->valuedropdown_entry
->SetButtons(0);
2075 this->closing_dropdown
= false;
2077 const NWidgetBase
*wid
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
2078 int rel_y
= (pt
.y
- (int)wid
->pos_y
- SETTINGTREE_TOP_OFFSET
) % wid
->resize_y
;
2081 wi_rect
.left
= pt
.x
- (_current_text_dir
== TD_RTL
? SETTING_BUTTON_WIDTH
- 1 - x
: x
);
2082 wi_rect
.right
= wi_rect
.left
+ SETTING_BUTTON_WIDTH
- 1;
2083 wi_rect
.top
= pt
.y
- rel_y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
2084 wi_rect
.bottom
= wi_rect
.top
+ SETTING_BUTTON_HEIGHT
- 1;
2086 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2087 if (pt
.y
>= wi_rect
.top
&& pt
.y
<= wi_rect
.bottom
) {
2088 this->valuedropdown_entry
= pe
;
2089 this->valuedropdown_entry
->SetButtons(SEF_LEFT_DEPRESSED
);
2091 DropDownList
*list
= new DropDownList();
2092 for (int i
= sdb
->min
; i
<= (int)sdb
->max
; i
++) {
2093 *list
->Append() = new DropDownListStringItem(sdb
->str_val
+ i
- sdb
->min
, i
, false);
2096 ShowDropDownListAt(this, list
, value
, -1, wi_rect
, COLOUR_ORANGE
, true);
2100 } else if (x
< SETTING_BUTTON_WIDTH
) {
2101 this->SetDisplayedHelpText(pe
);
2102 const SettingDescBase
*sdb
= &sd
->desc
;
2103 int32 oldvalue
= value
;
2106 case SDT_BOOLX
: value
^= 1; break;
2109 /* Add a dynamic step-size to the scroller. In a maximum of
2110 * 50-steps you should be able to get from min to max,
2111 * unless specified otherwise in the 'interval' variable
2112 * of the current setting. */
2113 uint32 step
= (sdb
->interval
== 0) ? ((sdb
->max
- sdb
->min
) / 50) : sdb
->interval
;
2114 if (step
== 0) step
= 1;
2116 /* don't allow too fast scrolling */
2117 if ((this->flags
& WF_TIMEOUT
) && this->timeout_timer
> 1) {
2118 _left_button_clicked
= false;
2122 /* Increase or decrease the value and clamp it to extremes */
2123 if (x
>= SETTING_BUTTON_WIDTH
/ 2) {
2126 assert((int32
)sdb
->max
>= 0);
2127 if (value
> (int32
)sdb
->max
) value
= (int32
)sdb
->max
;
2129 if ((uint32
)value
> sdb
->max
) value
= (int32
)sdb
->max
;
2131 if (value
< sdb
->min
) value
= sdb
->min
; // skip between "disabled" and minimum
2134 if (value
< sdb
->min
) value
= (sdb
->flags
& SGF_0ISDISABLED
) ? 0 : sdb
->min
;
2137 /* Set up scroller timeout for numeric values */
2138 if (value
!= oldvalue
) {
2139 if (this->clicked_entry
!= NULL
) { // Release previous buttons if any
2140 this->clicked_entry
->SetButtons(0);
2142 this->clicked_entry
= pe
;
2143 this->clicked_entry
->SetButtons((x
>= SETTING_BUTTON_WIDTH
/ 2) != (_current_text_dir
== TD_RTL
) ? SEF_RIGHT_DEPRESSED
: SEF_LEFT_DEPRESSED
);
2145 _left_button_clicked
= false;
2150 default: NOT_REACHED();
2153 if (value
!= oldvalue
) {
2154 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2155 SetCompanySetting(pe
->index
, value
);
2157 SetSettingValue(pe
->index
, value
);
2162 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2163 if (this->last_clicked
== pe
&& sd
->desc
.cmd
!= SDT_BOOLX
&& !(sd
->desc
.flags
& SGF_MULTISTRING
)) {
2164 /* Show the correct currency-translated value */
2165 if (sd
->desc
.flags
& SGF_CURRENCY
) value
*= _currency
->rate
;
2167 this->valuewindow_entry
= pe
;
2168 SetDParam(0, value
);
2169 ShowQueryString(STR_JUST_INT
, STR_CONFIG_SETTING_QUERY_CAPTION
, 10, this, CS_NUMERAL
, QSF_ENABLE_DEFAULT
);
2171 this->SetDisplayedHelpText(pe
);
2175 virtual void OnTimeout()
2177 if (this->clicked_entry
!= NULL
) { // On timeout, release any depressed buttons
2178 this->clicked_entry
->SetButtons(0);
2179 this->clicked_entry
= NULL
;
2184 virtual void OnQueryTextFinished(char *str
)
2186 /* The user pressed cancel */
2187 if (str
== NULL
) return;
2189 assert(this->valuewindow_entry
!= NULL
);
2190 const SettingDesc
*sd
= this->valuewindow_entry
->setting
;
2193 if (!StrEmpty(str
)) {
2196 /* Save the correct currency-translated value */
2197 if (sd
->desc
.flags
& SGF_CURRENCY
) value
/= _currency
->rate
;
2199 value
= (int32
)(size_t)sd
->desc
.def
;
2202 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2203 SetCompanySetting(this->valuewindow_entry
->index
, value
);
2205 SetSettingValue(this->valuewindow_entry
->index
, value
);
2210 virtual void OnDropdownSelect(int widget
, int index
)
2213 case WID_GS_RESTRICT_DROPDOWN
:
2214 this->filter
.mode
= (RestrictionMode
)index
;
2215 if (this->filter
.mode
== RM_CHANGED_AGAINST_DEFAULT
||
2216 this->filter
.mode
== RM_CHANGED_AGAINST_NEW
) {
2218 if (!this->manually_changed_folding
) {
2219 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2220 GetSettingsTree().UpdateFilterState(this->filter
, false);
2221 GetSettingsTree().UnFoldAll();
2224 /* Non-'changes' filter. Save as default. */
2225 _settings_client
.gui
.settings_restriction_mode
= this->filter
.mode
;
2227 this->InvalidateData();
2230 case WID_GS_TYPE_DROPDOWN
:
2231 this->filter
.type
= (SettingType
)index
;
2232 this->InvalidateData();
2237 /* Deal with drop down boxes on the panel. */
2238 assert(this->valuedropdown_entry
!= NULL
);
2239 const SettingDesc
*sd
= this->valuedropdown_entry
->setting
;
2240 assert(sd
->desc
.flags
& SGF_MULTISTRING
);
2242 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2243 SetCompanySetting(this->valuedropdown_entry
->index
, index
);
2245 SetSettingValue(this->valuedropdown_entry
->index
, index
);
2254 virtual void OnDropdownClose(Point pt
, int widget
, int index
, bool instant_close
)
2257 /* Normally the default implementation of OnDropdownClose() takes care of
2258 * a few things. We want that behaviour here too, but only for
2259 * "normal" dropdown boxes. The special dropdown boxes added for every
2260 * setting that needs one can't have this call. */
2261 Window::OnDropdownClose(pt
, widget
, index
, instant_close
);
2263 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2264 * the same dropdown button was clicked again, and then not open the dropdown again.
2265 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2267 assert(this->valuedropdown_entry
!= NULL
);
2268 this->closing_dropdown
= true;
2273 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
2275 if (!gui_scope
) return;
2277 /* Update which settings are to be visible. */
2278 RestrictionMode min_level
= (this->filter
.mode
<= RM_ALL
) ? this->filter
.mode
: RM_BASIC
;
2279 this->filter
.min_cat
= min_level
;
2280 this->filter
.type_hides
= false;
2281 GetSettingsTree().UpdateFilterState(this->filter
, false);
2283 if (this->filter
.string
.IsEmpty()) {
2284 this->warn_missing
= WHR_NONE
;
2285 } else if (min_level
< this->filter
.min_cat
) {
2286 this->warn_missing
= this->filter
.type_hides
? WHR_CATEGORY_TYPE
: WHR_CATEGORY
;
2288 this->warn_missing
= this->filter
.type_hides
? WHR_TYPE
: WHR_NONE
;
2290 this->vscroll
->SetCount(GetSettingsTree().Length() + this->warn_lines
);
2292 if (this->last_clicked
!= NULL
&& !GetSettingsTree().IsVisible(this->last_clicked
)) {
2293 this->SetDisplayedHelpText(NULL
);
2296 bool all_folded
= true;
2297 bool all_unfolded
= true;
2298 GetSettingsTree().GetFoldingState(all_folded
, all_unfolded
);
2299 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL
, all_unfolded
);
2300 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL
, all_folded
);
2303 virtual void OnEditboxChanged(int wid
)
2305 if (wid
== WID_GS_FILTER
) {
2306 this->filter
.string
.SetFilterTerm(this->filter_editbox
.text
.buf
);
2307 if (!this->filter
.string
.IsEmpty() && !this->manually_changed_folding
) {
2308 /* User never expanded/collapsed single pages and entered a filter term.
2309 * Expand everything, to save weird expand clicks, */
2310 GetSettingsTree().UnFoldAll();
2312 this->InvalidateData();
2316 virtual void OnResize()
2318 this->vscroll
->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
);
2322 GameSettings
*GameSettingsWindow::settings_ptr
= NULL
;
2324 static const NWidgetPart _nested_settings_selection_widgets
[] = {
2325 NWidget(NWID_HORIZONTAL
),
2326 NWidget(WWT_CLOSEBOX
, COLOUR_MAUVE
),
2327 NWidget(WWT_CAPTION
, COLOUR_MAUVE
), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2328 NWidget(WWT_DEFSIZEBOX
, COLOUR_MAUVE
),
2330 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2331 NWidget(NWID_VERTICAL
), SetPIP(0, WD_PAR_VSEP_NORMAL
, 0), SetPadding(WD_TEXTPANEL_TOP
, 0, WD_TEXTPANEL_BOTTOM
, 0),
2332 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2333 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_CATEGORY
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY
, STR_NULL
),
2334 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_RESTRICT_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2336 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2337 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_TYPE
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE
, STR_NULL
),
2338 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_TYPE_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2341 NWidget(NWID_HORIZONTAL
), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM
, 0),
2342 SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2343 NWidget(WWT_TEXT
, COLOUR_MAUVE
), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE
, STR_NULL
),
2344 NWidget(WWT_EDITBOX
, COLOUR_MAUVE
, WID_GS_FILTER
), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
2345 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
2348 NWidget(NWID_HORIZONTAL
),
2349 NWidget(WWT_PANEL
, COLOUR_MAUVE
, WID_GS_OPTIONSPANEL
), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR
), EndContainer(),
2350 NWidget(NWID_VSCROLLBAR
, COLOUR_MAUVE
, WID_GS_SCROLLBAR
),
2352 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetMinimalSize(400, 40),
2353 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_GS_HELP_TEXT
), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2354 SetPadding(WD_FRAMETEXT_TOP
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_BOTTOM
, WD_FRAMETEXT_LEFT
),
2356 NWidget(NWID_HORIZONTAL
),
2357 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_EXPAND_ALL
), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL
, STR_NULL
),
2358 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_COLLAPSE_ALL
), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL
, STR_NULL
),
2359 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetFill(1, 0), SetResize(1, 0),
2361 NWidget(WWT_RESIZEBOX
, COLOUR_MAUVE
),
2365 static WindowDesc
_settings_selection_desc(
2366 WDP_CENTER
, "settings", 510, 450,
2367 WC_GAME_OPTIONS
, WC_NONE
,
2369 _nested_settings_selection_widgets
, lengthof(_nested_settings_selection_widgets
)
2372 /** Open advanced settings window. */
2373 void ShowGameSettings()
2375 DeleteWindowByClass(WC_GAME_OPTIONS
);
2376 new GameSettingsWindow(&_settings_selection_desc
);
2381 * Draw [<][>] boxes.
2382 * @param x the x position to draw
2383 * @param y the y position to draw
2384 * @param button_colour the colour of the button
2385 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2386 * @param clickable_left is the left button clickable?
2387 * @param clickable_right is the right button clickable?
2389 void DrawArrowButtons(int x
, int y
, Colours button_colour
, byte state
, bool clickable_left
, bool clickable_right
)
2391 int colour
= _colour_gradient
[button_colour
][2];
2392 Dimension dim
= NWidgetScrollbar::GetHorizontalDimension();
2394 DrawFrameRect(x
, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 1) ? FR_LOWERED
: FR_NONE
);
2395 DrawFrameRect(x
+ dim
.width
, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 2) ? FR_LOWERED
: FR_NONE
);
2396 DrawSprite(SPR_ARROW_LEFT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
, y
+ WD_IMGBTN_TOP
);
2397 DrawSprite(SPR_ARROW_RIGHT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
+ dim
.width
, y
+ WD_IMGBTN_TOP
);
2399 /* Grey out the buttons that aren't clickable */
2400 bool rtl
= _current_text_dir
== TD_RTL
;
2401 if (rtl
? !clickable_right
: !clickable_left
) {
2402 GfxFillRect(x
+ 1, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2404 if (rtl
? !clickable_left
: !clickable_right
) {
2405 GfxFillRect(x
+ dim
.width
+ 1, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2410 * Draw a dropdown button.
2411 * @param x the x position to draw
2412 * @param y the y position to draw
2413 * @param button_colour the colour of the button
2414 * @param state true = lowered
2415 * @param clickable is the button clickable?
2417 void DrawDropDownButton(int x
, int y
, Colours button_colour
, bool state
, bool clickable
)
2419 int colour
= _colour_gradient
[button_colour
][2];
2421 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, button_colour
, state
? FR_LOWERED
: FR_NONE
);
2422 DrawSprite(SPR_ARROW_DOWN
, PAL_NONE
, x
+ (SETTING_BUTTON_WIDTH
- NWidgetScrollbar::GetVerticalDimension().width
) / 2 + state
, y
+ 2 + state
);
2425 GfxFillRect(x
+ 1, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 2, colour
, FILLRECT_CHECKER
);
2430 * Draw a toggle button.
2431 * @param x the x position to draw
2432 * @param y the y position to draw
2433 * @param state true = lowered
2434 * @param clickable is the button clickable?
2436 void DrawBoolButton(int x
, int y
, bool state
, bool clickable
)
2438 static const Colours _bool_ctabs
[2][2] = {{COLOUR_CREAM
, COLOUR_RED
}, {COLOUR_DARK_GREEN
, COLOUR_GREEN
}};
2439 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, _bool_ctabs
[state
][clickable
], state
? FR_LOWERED
: FR_NONE
);
2442 struct CustomCurrencyWindow
: Window
{
2445 CustomCurrencyWindow(WindowDesc
*desc
) : Window(desc
)
2452 void SetButtonState()
2454 this->SetWidgetDisabledState(WID_CC_RATE_DOWN
, _custom_currency
.rate
== 1);
2455 this->SetWidgetDisabledState(WID_CC_RATE_UP
, _custom_currency
.rate
== UINT16_MAX
);
2456 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN
, _custom_currency
.to_euro
== CF_NOEURO
);
2457 this->SetWidgetDisabledState(WID_CC_YEAR_UP
, _custom_currency
.to_euro
== MAX_YEAR
);
2460 virtual void SetStringParameters(int widget
) const
2463 case WID_CC_RATE
: SetDParam(0, 1); SetDParam(1, 1); break;
2464 case WID_CC_SEPARATOR
: SetDParamStr(0, _custom_currency
.separator
); break;
2465 case WID_CC_PREFIX
: SetDParamStr(0, _custom_currency
.prefix
); break;
2466 case WID_CC_SUFFIX
: SetDParamStr(0, _custom_currency
.suffix
); break;
2468 SetDParam(0, (_custom_currency
.to_euro
!= CF_NOEURO
) ? STR_CURRENCY_SWITCH_TO_EURO
: STR_CURRENCY_SWITCH_TO_EURO_NEVER
);
2469 SetDParam(1, _custom_currency
.to_euro
);
2472 case WID_CC_PREVIEW
:
2473 SetDParam(0, 10000);
2478 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
2481 /* Set the appropriate width for the edit 'buttons' */
2482 case WID_CC_SEPARATOR_EDIT
:
2483 case WID_CC_PREFIX_EDIT
:
2484 case WID_CC_SUFFIX_EDIT
:
2485 size
->width
= this->GetWidget
<NWidgetBase
>(WID_CC_RATE_DOWN
)->smallest_x
+ this->GetWidget
<NWidgetBase
>(WID_CC_RATE_UP
)->smallest_x
;
2488 /* Make sure the window is wide enough for the widest exchange rate */
2491 SetDParam(1, INT32_MAX
);
2492 *size
= GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE
);
2497 virtual void OnClick(Point pt
, int widget
, int click_count
)
2502 CharSetFilter afilter
= CS_ALPHANUMERAL
;
2505 case WID_CC_RATE_DOWN
:
2506 if (_custom_currency
.rate
> 1) _custom_currency
.rate
--;
2507 if (_custom_currency
.rate
== 1) this->DisableWidget(WID_CC_RATE_DOWN
);
2508 this->EnableWidget(WID_CC_RATE_UP
);
2511 case WID_CC_RATE_UP
:
2512 if (_custom_currency
.rate
< UINT16_MAX
) _custom_currency
.rate
++;
2513 if (_custom_currency
.rate
== UINT16_MAX
) this->DisableWidget(WID_CC_RATE_UP
);
2514 this->EnableWidget(WID_CC_RATE_DOWN
);
2518 SetDParam(0, _custom_currency
.rate
);
2522 afilter
= CS_NUMERAL
;
2525 case WID_CC_SEPARATOR_EDIT
:
2526 case WID_CC_SEPARATOR
:
2527 SetDParamStr(0, _custom_currency
.separator
);
2528 str
= STR_JUST_RAW_STRING
;
2530 line
= WID_CC_SEPARATOR
;
2533 case WID_CC_PREFIX_EDIT
:
2535 SetDParamStr(0, _custom_currency
.prefix
);
2536 str
= STR_JUST_RAW_STRING
;
2538 line
= WID_CC_PREFIX
;
2541 case WID_CC_SUFFIX_EDIT
:
2543 SetDParamStr(0, _custom_currency
.suffix
);
2544 str
= STR_JUST_RAW_STRING
;
2546 line
= WID_CC_SUFFIX
;
2549 case WID_CC_YEAR_DOWN
:
2550 _custom_currency
.to_euro
= (_custom_currency
.to_euro
<= 2000) ? CF_NOEURO
: _custom_currency
.to_euro
- 1;
2551 if (_custom_currency
.to_euro
== CF_NOEURO
) this->DisableWidget(WID_CC_YEAR_DOWN
);
2552 this->EnableWidget(WID_CC_YEAR_UP
);
2555 case WID_CC_YEAR_UP
:
2556 _custom_currency
.to_euro
= Clamp(_custom_currency
.to_euro
+ 1, 2000, MAX_YEAR
);
2557 if (_custom_currency
.to_euro
== MAX_YEAR
) this->DisableWidget(WID_CC_YEAR_UP
);
2558 this->EnableWidget(WID_CC_YEAR_DOWN
);
2562 SetDParam(0, _custom_currency
.to_euro
);
2566 afilter
= CS_NUMERAL
;
2571 this->query_widget
= line
;
2572 ShowQueryString(str
, STR_CURRENCY_CHANGE_PARAMETER
, len
+ 1, this, afilter
, QSF_NONE
);
2579 virtual void OnQueryTextFinished(char *str
)
2581 if (str
== NULL
) return;
2583 switch (this->query_widget
) {
2585 _custom_currency
.rate
= Clamp(atoi(str
), 1, UINT16_MAX
);
2588 case WID_CC_SEPARATOR
: // Thousands separator
2589 strecpy(_custom_currency
.separator
, str
, lastof(_custom_currency
.separator
));
2593 strecpy(_custom_currency
.prefix
, str
, lastof(_custom_currency
.prefix
));
2597 strecpy(_custom_currency
.suffix
, str
, lastof(_custom_currency
.suffix
));
2600 case WID_CC_YEAR
: { // Year to switch to euro
2601 int val
= atoi(str
);
2603 _custom_currency
.to_euro
= (val
< 2000 ? CF_NOEURO
: min(val
, MAX_YEAR
));
2607 MarkWholeScreenDirty();
2611 virtual void OnTimeout()
2617 static const NWidgetPart _nested_cust_currency_widgets
[] = {
2618 NWidget(NWID_HORIZONTAL
),
2619 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2620 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_CURRENCY_WINDOW
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2622 NWidget(WWT_PANEL
, COLOUR_GREY
),
2623 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(7, 3, 0),
2624 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2625 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP
),
2626 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP
),
2627 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2628 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_RATE
), SetDataTip(STR_CURRENCY_EXCHANGE_RATE
, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP
), SetFill(1, 0),
2630 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2631 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SEPARATOR_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(0, 1),
2632 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2633 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SEPARATOR
), SetDataTip(STR_CURRENCY_SEPARATOR
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(1, 0),
2635 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2636 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_PREFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(0, 1),
2637 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2638 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_PREFIX
), SetDataTip(STR_CURRENCY_PREFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(1, 0),
2640 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2641 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SUFFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(0, 1),
2642 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2643 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SUFFIX
), SetDataTip(STR_CURRENCY_SUFFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(1, 0),
2645 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2646 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2647 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2648 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2649 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_YEAR
), SetDataTip(STR_JUST_STRING
, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
), SetFill(1, 0),
2652 NWidget(WWT_LABEL
, COLOUR_BLUE
, WID_CC_PREVIEW
),
2653 SetDataTip(STR_CURRENCY_PREVIEW
, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP
), SetPadding(15, 1, 18, 2),
2657 static WindowDesc
_cust_currency_desc(
2658 WDP_CENTER
, NULL
, 0, 0,
2659 WC_CUSTOM_CURRENCY
, WC_NONE
,
2661 _nested_cust_currency_widgets
, lengthof(_nested_cust_currency_widgets
)
2664 /** Open custom currency window. */
2665 static void ShowCustCurrency()
2667 DeleteWindowById(WC_CUSTOM_CURRENCY
, 0);
2668 new CustomCurrencyWindow(&_cust_currency_desc
);