not quite so much needs to be delayed to the init() function
[personal-kdebase.git] / workspace / kwin / effects / sphere.h
bloba4b2d5eeb6499c0e15d3e44451d04df7377148ac
1 /********************************************************************
2 KWin - the KDE window manager
3 This file is part of the KDE project.
5 Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com>
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *********************************************************************/
21 #ifndef KWIN_SPHERE_H
22 #define KWIN_SPHERE_H
24 #include <kwineffects.h>
25 #include <kwinglutils.h>
27 namespace KWin
30 class SphereEffect
31 : public CubeEffect
33 public:
34 SphereEffect();
35 ~SphereEffect();
36 virtual void reconfigure( ReconfigureFlags );
37 virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
38 virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
40 static bool supported();
41 protected:
42 virtual void paintCap( float z, float zTexture );
43 virtual void paintCapStep( float z, float zTexture, bool texture );
44 private:
45 bool loadData();
46 bool mInited;
47 bool mValid;
48 GLShader* mShader;
49 float capDeformationFactor;
52 } // namespace
54 #endif