not quite so much needs to be delayed to the init() function
[personal-kdebase.git] / workspace / kwin / lib / kwinshadereffect.h
blob9ef20a2067b1f57a6ccf02da2e44ec6bd0b825a5
1 /********************************************************************
2 KWin - the KDE window manager
3 This file is part of the KDE project.
5 Copyright (C) 2006-2007 Rivo Laks <rivolaks@hot.ee>
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *********************************************************************/
21 #ifndef KWIN_SHADEREFFECT_H
22 #define KWIN_SHADEREFFECT_H
25 #include <kwineffects.h>
27 #ifdef KWIN_HAVE_OPENGL_COMPOSITING
29 /** @addtogroup kwineffects */
30 /** @{ */
32 namespace KWin
35 class GLTexture;
36 class GLRenderTarget;
37 class GLShader;
38 class KWIN_EXPORT ShaderEffect : public Effect
40 public:
41 ShaderEffect(const QString& shadername);
42 virtual ~ShaderEffect();
44 virtual void prePaintScreen( ScreenPrePaintData& data, int time );
45 virtual void postPaintScreen();
47 static bool supported();
49 protected:
50 bool isEnabled() const;
51 void setEnabled(bool enabled);
53 GLShader* shader() const;
55 bool loadData(const QString& shadername);
57 private:
58 GLTexture* mTexture;
59 GLRenderTarget* mRenderTarget;
60 GLShader* mShader;
61 bool mValid;
63 double mTime;
65 bool mEnabled;
68 } // namespace
70 /** @} */
72 #endif
74 #endif