2 This file is part of Konsole, KDE's terminal.
4 Copyright 2007-2008 by Robert Knight <robertknight@gmail.com>
5 Copyright 1997,1998 by Lars Doelle <lars.doelle@on-line.de>
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
27 #include <QtCore/QHash>
30 #include "CharacterColor.h"
35 typedef unsigned char LineProperty
;
37 static const int LINE_DEFAULT
= 0;
38 static const int LINE_WRAPPED
= (1 << 0);
39 static const int LINE_DOUBLEWIDTH
= (1 << 1);
40 static const int LINE_DOUBLEHEIGHT
= (1 << 2);
42 #define DEFAULT_RENDITION 0
43 #define RE_BOLD (1 << 0)
44 #define RE_BLINK (1 << 1)
45 #define RE_UNDERLINE (1 << 2)
46 #define RE_REVERSE (1 << 3) // Screen only
47 #define RE_INTENSIVE (1 << 3) // Widget only
48 #define RE_CURSOR (1 << 4)
49 #define RE_EXTENDED_CHAR (1 << 5)
52 * A single character in the terminal which consists of a unicode character
53 * value, foreground and background colors and a set of rendition attributes
54 * which specify how it should be drawn.
60 * Constructs a new character.
62 * @param _c The unicode character value of this character.
63 * @param _f The foreground color used to draw the character.
64 * @param _b The color used to draw the character's background.
65 * @param _r A set of rendition flags which specify how this character is to be drawn.
67 inline Character(quint16 _c
= ' ',
68 CharacterColor _f
= CharacterColor(COLOR_SPACE_DEFAULT
,DEFAULT_FORE_COLOR
),
69 CharacterColor _b
= CharacterColor(COLOR_SPACE_DEFAULT
,DEFAULT_BACK_COLOR
),
70 quint8 _r
= DEFAULT_RENDITION
)
71 : character(_c
), rendition(_r
), foregroundColor(_f
), backgroundColor(_b
) {}
75 /** The unicode character value for this character. */
78 * Experimental addition which allows a single Character instance to contain more than
79 * one unicode character.
81 * charSequence is a hash code which can be used to look up the unicode
82 * character sequence in the ExtendedCharTable used to create the sequence.
87 /** A combination of RENDITION flags which specify options for drawing the character. */
90 /** The foreground color used to draw this character. */
91 CharacterColor foregroundColor
;
92 /** The color used to draw this character's background. */
93 CharacterColor backgroundColor
;
96 * Returns true if this character has a transparent background when
97 * it is drawn with the specified @p palette.
99 bool isTransparent(const ColorEntry
* palette
) const;
101 * Returns true if this character should always be drawn in bold when
102 * it is drawn with the specified @p palette, independent of whether
103 * or not the character has the RE_BOLD rendition flag.
105 ColorEntry::FontWeight
fontWeight(const ColorEntry
* base
) const;
108 * Compares two characters and returns true if they have the same unicode character value,
109 * rendition and colors.
111 friend bool operator == (const Character
& a
, const Character
& b
);
113 * Compares two characters and returns true if they have different unicode character values,
114 * renditions or colors.
116 friend bool operator != (const Character
& a
, const Character
& b
);
119 inline bool operator == (const Character
& a
, const Character
& b
)
121 return a
.character
== b
.character
&&
122 a
.rendition
== b
.rendition
&&
123 a
.foregroundColor
== b
.foregroundColor
&&
124 a
.backgroundColor
== b
.backgroundColor
;
127 inline bool operator != (const Character
& a
, const Character
& b
)
129 return a
.character
!= b
.character
||
130 a
.rendition
!= b
.rendition
||
131 a
.foregroundColor
!= b
.foregroundColor
||
132 a
.backgroundColor
!= b
.backgroundColor
;
135 inline bool Character::isTransparent(const ColorEntry
* base
) const
137 return ((backgroundColor
._colorSpace
== COLOR_SPACE_DEFAULT
) &&
138 base
[backgroundColor
._u
+0+(backgroundColor
._v
?BASE_COLORS
:0)].transparent
)
139 || ((backgroundColor
._colorSpace
== COLOR_SPACE_SYSTEM
) &&
140 base
[backgroundColor
._u
+2+(backgroundColor
._v
?BASE_COLORS
:0)].transparent
);
143 inline ColorEntry::FontWeight
Character::fontWeight(const ColorEntry
* base
) const
145 if (backgroundColor
._colorSpace
== COLOR_SPACE_DEFAULT
)
146 return base
[backgroundColor
._u
+0+(backgroundColor
._v
?BASE_COLORS
:0)].fontWeight
;
147 else if (backgroundColor
._colorSpace
== COLOR_SPACE_SYSTEM
)
148 return base
[backgroundColor
._u
+2+(backgroundColor
._v
?BASE_COLORS
:0)].fontWeight
;
150 return ColorEntry::UseCurrentFormat
;
153 extern unsigned short vt100_graphics
[32];
157 * A table which stores sequences of unicode characters, referenced
158 * by hash keys. The hash key itself is the same size as a unicode
159 * character ( ushort ) so that it can occupy the same space in
162 class ExtendedCharTable
165 /** Constructs a new character table. */
167 ~ExtendedCharTable();
170 * Adds a sequences of unicode characters to the table and returns
171 * a hash code which can be used later to look up the sequence
172 * using lookupExtendedChar()
174 * If the same sequence already exists in the table, the hash
175 * of the existing sequence will be returned.
177 * @param unicodePoints An array of unicode character points
178 * @param length Length of @p unicodePoints
180 ushort
createExtendedChar(ushort
* unicodePoints
, ushort length
);
182 * Looks up and returns a pointer to a sequence of unicode characters
183 * which was added to the table using createExtendedChar().
185 * @param hash The hash key returned by createExtendedChar()
186 * @param length This variable is set to the length of the
187 * character sequence.
189 * @return A unicode character sequence of size @p length.
191 ushort
* lookupExtendedChar(ushort hash
, ushort
& length
) const;
193 /** The global ExtendedCharTable instance. */
194 static ExtendedCharTable instance
;
196 // calculates the hash key of a sequence of unicode points of size 'length'
197 ushort
extendedCharHash(ushort
* unicodePoints
, ushort length
) const;
198 // tests whether the entry in the table specified by 'hash' matches the
199 // character sequence 'unicodePoints' of size 'length'
200 bool extendedCharMatch(ushort hash
, ushort
* unicodePoints
, ushort length
) const;
201 // internal, maps hash keys to character sequence buffers. The first ushort
202 // in each value is the length of the buffer, followed by the ushorts in the buffer
204 QHash
<ushort
,ushort
*> extendedCharTable
;
208 Q_DECLARE_TYPEINFO(Konsole::Character
, Q_MOVABLE_TYPE
);
210 #endif // CHARACTER_H