1 /********************************************************************
2 KWin - the KDE window manager
3 This file is part of the KDE project.
5 Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *********************************************************************/
24 // Include with base class for effects.
25 #include <kwineffects.h>
29 template< class T
> class QVector
;
40 * Blurs the background of translucent windows
42 class BlurEffect
: public Effect
48 virtual void prePaintScreen( ScreenPrePaintData
& data
, int time
);
49 virtual void paintScreen( int mask
, QRegion region
, ScreenPaintData
& data
);
51 virtual void prePaintWindow( EffectWindow
* w
, WindowPrePaintData
& data
, int time
);
52 virtual void drawWindow( EffectWindow
* w
, int mask
, QRegion region
, WindowPaintData
& data
);
54 static bool supported();
58 GLShader
* loadShader(const QString
& name
);
59 void updateBlurTexture(const QVector
<QRect
>& rects
, double blurAmount
);
60 void updateBlurTexture(const QRegion
& region
, double blurAmount
);
62 QRegion
expandedRegion( const QRegion
& r
) const;
65 GLTexture
* mSceneTexture
;
66 GLTexture
* mTmpTexture
;
67 GLTexture
* mBlurTexture
;
68 GLRenderTarget
* mSceneTarget
;
69 GLRenderTarget
* mTmpTarget
;
70 GLRenderTarget
* mBlurTarget
;
71 GLShader
* mBlurShader
;
72 GLShader
* mWindowShader
;
76 int mTransparentWindows
;