2 * This file is part of the render object implementation for KHTML.
4 * Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org)
5 * (C) 1999-2003 Antti Koivisto (koivisto@kde.org)
6 * (C) 2002-2003 Dirk Mueller (mueller@kde.org)
7 * (C) 2003 Apple Computer, Inc.
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public
11 * License as published by the Free Software Foundation; either
12 * version 2 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Library General Public License for more details.
19 * You should have received a copy of the GNU Library General Public License
20 * along with this library; see the file COPYING.LIB. If not, write to
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
26 #ifndef RENDER_INLINE_H
27 #define RENDER_INLINE_H
29 #include "render_flow.h"
37 class RenderInline
: public RenderFlow
40 RenderInline(DOM::NodeImpl
* node
) : RenderFlow( node
), m_isContinuation( false ) {}
42 virtual const char *renderName() const;
44 virtual bool isRenderInline() const { return true; }
45 virtual bool isInlineFlow() const { return true; }
46 virtual bool childrenInline() const { return true; }
48 virtual bool isInlineContinuation() const;
50 virtual void addChildToFlow(RenderObject
* newChild
, RenderObject
* beforeChild
);
52 void splitInlines(RenderBlock
* fromBlock
, RenderBlock
* toBlock
, RenderBlock
* middleBlock
,
53 RenderObject
* beforeChild
, RenderFlow
* oldCont
);
55 void splitFlow(RenderObject
* beforeChild
, RenderBlock
* newBlockBox
,
56 RenderObject
* newChild
, RenderFlow
* oldCont
);
58 virtual void setStyle(RenderStyle
* _style
);
59 virtual void attach();
61 virtual void layout() { setNeedsLayout(false); } // Do nothing for layout()
63 virtual void paint(PaintInfo
&, int tx
, int ty
);
65 virtual bool nodeAtPoint(NodeInfo
& info
, int _x
, int _y
, int _tx
, int _ty
, HitTestAction hitTestAction
, bool inside
);
67 virtual void calcMinMaxWidth();
69 // overrides RenderObject
70 virtual bool requiresLayer() const { return isRelPositioned(); }
72 virtual short width() const;
73 virtual int height() const;
75 virtual int inlineXPos() const;
76 virtual int inlineYPos() const;
78 // used to calculate offsetWidth/Height. Overridden by inlines (render_flow) to return
79 // the remaining width on a given line (and the height of a single line).
80 virtual int offsetLeft() const;
81 virtual int offsetTop() const;
83 virtual DOM::Position
positionForCoordinates(int x
, int y
);
85 virtual void caretPos(int offset
, int flags
, int &_x
, int &_y
, int &width
, int &height
) const;
86 void paintOutlines(QPainter
*p
, int tx
, int ty
);
89 static RenderInline
* cloneInline(RenderFlow
* src
);
90 void paintOutlinePath(QPainter
*p
, int tx
, int ty
, const QPoint
*begin
, const QPoint
*end
, BorderSide startingBS
, int initialDirection
, BorderSide endingBS
);
93 bool m_isContinuation
: 1; // Whether or not we're a continuation of an inline.
99 #endif // RENDER_BLOCK_H