fix logic
[personal-kdelibs.git] / khtml / rendering / render_layer.h
blob4e502c9b51984bca19f9ad2bbf962c35362d2b92
1 /*
2 * Copyright (C) 2003 Apple Computer, Inc.
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com>
11 * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
12 * Josh Soref <timeless@mac.com>
13 * Boris Zbarsky <bzbarsky@mit.edu>
15 * This library is free software; you can redistribute it and/or
16 * modify it under the terms of the GNU Lesser General Public
17 * License as published by the Free Software Foundation; either
18 * version 2.1 of the License, or (at your option) any later version.
20 * This library is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
23 * Lesser General Public License for more details.
25 * You should have received a copy of the GNU Lesser General Public
26 * License along with this library; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
29 * Alternatively, the contents of this file may be used under the terms
30 * of either the Mozilla Public License Version 1.1, found at
31 * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
32 * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
33 * (the "GPL"), in which case the provisions of the MPL or the GPL are
34 * applicable instead of those above. If you wish to allow use of your
35 * version of this file only under the terms of one of those two
36 * licenses (the MPL or the GPL) and not to allow others to use your
37 * version of this file under the LGPL, indicate your decision by
38 * deletingthe provisions above and replace them with the notice and
39 * other provisions required by the MPL or the GPL, as the case may be.
40 * If you do not delete the provisions above, a recipient may use your
41 * version of this file under any of the LGPL, the MPL or the GPL.
44 #ifndef render_layer_h
45 #define render_layer_h
47 #include <QtGui/QColor>
48 #include <QtCore/QRect>
49 #include <assert.h>
51 #include "render_object.h"
53 //template <class T*> class QVector;
55 namespace khtml {
56 class RenderObject;
57 class RenderScrollMediator;
58 class ScrollBarWidget;
60 class RenderScrollMediator: public QObject
62 Q_OBJECT
63 public:
64 RenderScrollMediator(RenderLayer* layer)
65 :m_layer(layer) {}
67 public Q_SLOTS:
68 void slotValueChanged();
70 private:
71 RenderLayer* m_layer;
74 // This class handles the auto-scrolling of layers with overflow: marquee.
75 class Marquee: public QObject
77 Q_OBJECT
79 public:
80 Marquee(RenderLayer* l);
82 void timerEvent(QTimerEvent*);
84 int speed() const { return m_speed; }
85 int marqueeSpeed() const;
86 EMarqueeDirection direction() const;
87 EMarqueeDirection reverseDirection() const { return static_cast<EMarqueeDirection>(-direction()); }
88 bool isHorizontal() const;
89 bool isUnfurlMarquee() const;
90 int unfurlPos() const { return m_unfurlPos; }
92 EWhiteSpace whiteSpace() { return KDE_CAST_BF_ENUM(EWhiteSpace, m_whiteSpace); }
94 int computePosition(EMarqueeDirection dir, bool stopAtClientEdge);
96 void setEnd(int end) { m_end = end; }
98 void start();
99 void suspend();
100 void stop();
102 void updateMarqueeStyle();
103 void updateMarqueePosition();
105 private:
106 RenderLayer* m_layer;
107 int m_currentLoop;
108 int m_totalLoops;
109 int m_timerId;
110 int m_start;
111 int m_end;
112 int m_speed;
113 int m_unfurlPos;
114 bool m_reset:1;
115 bool m_suspended:1;
116 bool m_stopped:1;
117 KDE_BF_ENUM(EWhiteSpace) m_whiteSpace : 3;
118 KDE_BF_ENUM(EMarqueeDirection) m_direction : 4;
121 class RenderLayer
123 public:
124 static ScrollBarWidget* gScrollBar;
126 RenderLayer(RenderObject* object);
127 ~RenderLayer();
129 RenderObject* renderer() const { return m_object; }
130 RenderLayer *parent() const { return m_parent; }
131 RenderLayer *previousSibling() const { return m_previous; }
132 RenderLayer *nextSibling() const { return m_next; }
134 RenderLayer *firstChild() const { return m_first; }
135 RenderLayer *lastChild() const { return m_last; }
137 void addChild(RenderLayer *newChild, RenderLayer* beforeChild = 0);
138 RenderLayer* removeChild(RenderLayer *oldChild);
140 void removeOnlyThisLayer();
141 void insertOnlyThisLayer();
143 void styleChanged();
145 Marquee* marquee() const { return m_marquee; }
146 void suspendMarquees();
148 bool isOverflowOnly() const { return m_isOverflowOnly; }
150 bool isTransparent() const;
151 RenderLayer* transparentAncestor() const;
153 RenderLayer* root() {
154 RenderLayer* curr = this;
155 while (curr->parent()) curr = curr->parent();
156 return curr;
159 int xPos() const { return m_x; }
160 int yPos() const { return m_y; }
162 short width() const;
163 int height() const;
165 short scrollWidth() const { return m_scrollWidth; }
166 int scrollHeight() const { return m_scrollHeight; }
168 void resize( int w, int h ) {
169 m_scrollWidth = w; m_scrollHeight = h;
172 void setPos( int xPos, int yPos ) {
173 m_x = xPos;
174 m_y = yPos;
177 // Scrolling methods for layers that can scroll their overflow.
178 void scrollOffset(int& x, int& y);
179 void subtractScrollOffset(int& x, int& y);
180 void checkInlineRelOffset(const RenderObject* o, int& x, int& y);
181 short scrollXOffset() { return m_scrollX; }
182 int scrollYOffset() { return m_scrollY; }
183 void scrollToOffset(int x, int y, bool updateScrollbars = true, bool repaint = true);
184 void scrollToXOffset(int x) { scrollToOffset(x, m_scrollY); }
185 void scrollToYOffset(int y) { scrollToOffset(m_scrollX, y); }
186 void showScrollbar(Qt::Orientation, bool);
187 ScrollBarWidget* horizontalScrollbar() { return m_hBar; }
188 ScrollBarWidget* verticalScrollbar() { return m_vBar; }
189 int verticalScrollbarWidth();
190 int horizontalScrollbarHeight();
191 void positionScrollbars(const QRect &damageRect);
192 void paintScrollbars(RenderObject::PaintInfo& pI);
193 void checkScrollbarsAfterLayout();
194 void slotValueChanged(int);
195 void repaint(Priority p=NormalPriority, bool markForRepaint = false);
196 void updateScrollPositionFromScrollbars();
198 void updateLayerPosition();
199 void updateLayerPositions( RenderLayer* rootLayer, bool doFullRepaint = false, bool checkForRepaint = false);
201 // Get the enclosing stacking context for this layer. A stacking context is a layer
202 // that has a non-auto z-index.
203 RenderLayer* stackingContext() const;
204 bool isStackingContext() const { return !hasAutoZIndex() || renderer()->isCanvas(); }
206 void dirtyZOrderLists();
207 void updateZOrderLists();
208 QVector<RenderLayer*>* posZOrderList() const { return m_posZOrderList; }
209 QVector<RenderLayer*>* negZOrderList() const { return m_negZOrderList; }
211 void dirtyOverflowList();
212 void updateOverflowList();
213 QVector<RenderLayer*>* overflowList() const { return m_overflowList; }
215 bool hasVisibleContent() const { return m_hasVisibleContent; }
216 void setHasVisibleContent(bool b);
217 void dirtyVisibleContentStatus();
220 void setHasOverlaidWidgets(bool b=true) { m_hasOverlaidWidgets = b; }
221 bool hasOverlaidWidgets() const { return m_hasOverlaidWidgets; }
222 QRegion getMask() const { return m_region; }
223 QRegion paintedRegion(RenderLayer* rootLayer);
224 void updateWidgetMasks(RenderLayer* rootLayer);
226 // Gets the nearest enclosing positioned ancestor layer (also includes
227 // the <html> layer and the root layer).
228 RenderLayer* enclosingPositionedAncestor() const;
230 void convertToLayerCoords(const RenderLayer* ancestorLayer, int& x, int& y) const;
232 bool hasAutoZIndex() const { return renderer()->style()->hasAutoZIndex(); }
233 int zIndex() const { return renderer()->style()->zIndex(); }
235 // The two main functions that use the layer system. The paint method
236 // paints the layers that intersect the damage rect from back to
237 // front. The nodeAtPoint method looks for mouse events by walking
238 // layers that intersect the point from front to back.
239 KHTML_EXPORT void paint(QPainter *p, const QRect& damageRect, bool selectionOnly=false);
240 bool nodeAtPoint(RenderObject::NodeInfo& info, int x, int y);
242 // This method figures out our layerBounds in coordinates relative to
243 // |rootLayer}. It also computes our background and foreground clip rects
244 // for painting/event handling.
245 void calculateRects(const RenderLayer* rootLayer, const QRect& paintDirtyRect, QRect& layerBounds,
246 QRect& backgroundRect, QRect& foregroundRect);
247 void calculateClipRects(const RenderLayer* rootLayer, QRect& overflowClipRect,
248 QRect& posClipRect, QRect& fixedClipRect);
250 bool intersectsDamageRect(const QRect& layerBounds, const QRect& damageRect) const;
251 bool containsPoint(int x, int y, const QRect& damageRect) const;
253 void updateHoverActiveState(RenderObject::NodeInfo& info);
255 void detach(RenderArena* renderArena);
257 #ifdef ENABLE_DUMP
258 KHTML_EXPORT void dump(QTextStream &stream, const QString &ind = QString());
259 #endif
261 // Overloaded new operator. Derived classes must override operator new
262 // in order to allocate out of the RenderArena.
263 void* operator new(size_t sz, RenderArena* renderArena) throw();
265 // Overridden to prevent the normal delete from being called.
266 void operator delete(void* ptr, size_t sz);
268 private:
269 // The normal operator new is disallowed on all render objects.
270 void* operator new(size_t sz) throw();
272 private:
273 void setNextSibling(RenderLayer* next) { m_next = next; }
274 void setPreviousSibling(RenderLayer* prev) { m_previous = prev; }
275 void setParent(RenderLayer* parent) { m_parent = parent; }
276 void setFirstChild(RenderLayer* first) { m_first = first; }
277 void setLastChild(RenderLayer* last) { m_last = last; }
279 void collectLayers(QVector<RenderLayer*>*&, QVector<RenderLayer*>*&);
281 KHTML_EXPORT void paintLayer(RenderLayer* rootLayer, QPainter *p, const QRect& paintDirtyRect, bool selectionOnly=false);
282 RenderLayer* nodeAtPointForLayer(RenderLayer* rootLayer, RenderObject::NodeInfo& info,
283 int x, int y, const QRect& hitTestRect);
284 bool shouldBeOverflowOnly() const;
286 void childVisibilityChanged(bool newVisibility);
287 void dirtyVisibleDescendantStatus();
288 void updateVisibilityStatus();
290 protected:
291 void setClip(QPainter* p, const QRect& paintDirtyRect, const QRect& clipRect, bool setup = false);
292 void restoreClip(QPainter* p, const QRect& paintDirtyRect, const QRect& clipRect, bool cleanup = false);
294 RenderObject* m_object;
296 RenderLayer* m_parent;
297 RenderLayer* m_previous;
298 RenderLayer* m_next;
300 RenderLayer* m_first;
301 RenderLayer* m_last;
303 // Our (x,y) coordinates are in our parent layer's coordinate space.
304 short m_x;
305 int m_y;
307 // Our scroll offsets if the view is scrolled.
308 short m_scrollX;
309 int m_scrollY;
311 // The width/height of our scrolled area.
312 short m_scrollWidth;
313 int m_scrollHeight;
315 // For layers with overflow, we have a pair of scrollbars.
316 ScrollBarWidget* m_hBar;
317 ScrollBarWidget* m_vBar;
318 QPixmap* m_buffer[2];
320 RenderScrollMediator* m_scrollMediator;
322 // For layers that establish stacking contexts, m_posZOrderList holds a sorted list of all the
323 // descendant layers within the stacking context that have z-indices of 0 or greater
324 // (auto will count as 0). m_negZOrderList holds descendants within our stacking context with negative
325 // z-indices.
326 QVector<RenderLayer*>* m_posZOrderList;
327 QVector<RenderLayer*>* m_negZOrderList;
329 // This list contains our overflow child layers.
330 QVector<RenderLayer*>* m_overflowList;
332 bool m_zOrderListsDirty: 1;
333 bool m_overflowListDirty: 1;
334 bool m_isOverflowOnly: 1;
335 bool m_markedForRepaint: 1;
336 bool m_hasOverlaidWidgets: 1;
337 bool m_visibleContentStatusDirty : 1;
338 bool m_hasVisibleContent : 1;
339 bool m_visibleDescendantStatusDirty : 1;
340 bool m_hasVisibleDescendant : 1;
342 QRect m_visibleRect;
344 QRegion m_region; // used by overlaid (non z-order aware) widgets
346 Marquee* m_marquee; // Used by layers with overflow:marquee
349 } // namespace
350 #endif