1 /*-------------------------------------------------------------------------
4 * Barriers for synchronizing cooperating processes.
6 * Portions Copyright (c) 1996-2025, PostgreSQL Global Development Group
7 * Portions Copyright (c) 1994, Regents of the University of California
9 * From Wikipedia[1]: "In parallel computing, a barrier is a type of
10 * synchronization method. A barrier for a group of threads or processes in
11 * the source code means any thread/process must stop at this point and cannot
12 * proceed until all other threads/processes reach this barrier."
14 * This implementation of barriers allows for static sets of participants
15 * known up front, or dynamic sets of participants which processes can join or
16 * leave at any time. In the dynamic case, a phase number can be used to
17 * track progress through a parallel algorithm, and may be necessary to
18 * synchronize with the current phase of a multi-phase algorithm when a new
19 * participant joins. In the static case, the phase number is used
20 * internally, but it isn't strictly necessary for client code to access it
21 * because the phase can only advance when the declared number of participants
22 * reaches the barrier, so client code should be in no doubt about the current
23 * phase of computation at all times.
25 * Consider a parallel algorithm that involves separate phases of computation
26 * A, B and C where the output of each phase is needed before the next phase
29 * In the case of a static barrier initialized with 4 participants, each
30 * participant works on phase A, then calls BarrierArriveAndWait to wait until
31 * all 4 participants have reached that point. When BarrierArriveAndWait
32 * returns control, each participant can work on B, and so on. Because the
33 * barrier knows how many participants to expect, the phases of computation
34 * don't need labels or numbers, since each process's program counter implies
35 * the current phase. Even if some of the processes are slow to start up and
36 * begin running phase A, the other participants are expecting them and will
37 * patiently wait at the barrier. The code could be written as follows:
40 * BarrierArriveAndWait(&barrier, ...);
42 * BarrierArriveAndWait(&barrier, ...);
44 * BarrierArriveAndWait(&barrier, ...);
46 * If the number of participants is not known up front, then a dynamic barrier
47 * is needed and the number should be set to zero at initialization. New
48 * complications arise because the number necessarily changes over time as
49 * participants attach and detach, and therefore phases B, C or even the end
50 * of processing may be reached before any given participant has started
51 * running and attached. Therefore the client code must perform an initial
52 * test of the phase number after attaching, because it needs to find out
53 * which phase of the algorithm has been reached by any participants that are
54 * already attached in order to synchronize with that work. Once the program
55 * counter or some other representation of current progress is synchronized
56 * with the barrier's phase, normal control flow can be used just as in the
57 * static case. Our example could be written using a switch statement with
58 * cases that fall-through, as follows:
60 * phase = BarrierAttach(&barrier);
65 * BarrierArriveAndWait(&barrier, ...);
68 * BarrierArriveAndWait(&barrier, ...);
71 * BarrierArriveAndWait(&barrier, ...);
73 * BarrierDetach(&barrier);
75 * Static barriers behave similarly to POSIX's pthread_barrier_t. Dynamic
76 * barriers behave similarly to Java's java.util.concurrent.Phaser.
78 * [1] https://en.wikipedia.org/wiki/Barrier_(computer_science)
81 * src/backend/storage/ipc/barrier.c
83 *-------------------------------------------------------------------------
87 #include "storage/barrier.h"
89 static inline bool BarrierDetachImpl(Barrier
*barrier
, bool arrive
);
92 * Initialize this barrier. To use a static party size, provide the number of
93 * participants to wait for at each phase indicating that that number of
94 * backends is implicitly attached. To use a dynamic party size, specify zero
95 * here and then use BarrierAttach() and
96 * BarrierDetach()/BarrierArriveAndDetach() to register and deregister
97 * participants explicitly.
100 BarrierInit(Barrier
*barrier
, int participants
)
102 SpinLockInit(&barrier
->mutex
);
103 barrier
->participants
= participants
;
104 barrier
->arrived
= 0;
106 barrier
->elected
= 0;
107 barrier
->static_party
= participants
> 0;
108 ConditionVariableInit(&barrier
->condition_variable
);
112 * Arrive at this barrier, wait for all other attached participants to arrive
113 * too and then return. Increments the current phase. The caller must be
116 * While waiting, pg_stat_activity shows a wait_event_type and wait_event
117 * controlled by the wait_event_info passed in, which should be a value from
118 * one of the WaitEventXXX enums defined in pgstat.h.
120 * Return true in one arbitrarily chosen participant. Return false in all
121 * others. The return code can be used to elect one participant to execute a
122 * phase of work that must be done serially while other participants wait.
125 BarrierArriveAndWait(Barrier
*barrier
, uint32 wait_event_info
)
127 bool release
= false;
132 SpinLockAcquire(&barrier
->mutex
);
133 start_phase
= barrier
->phase
;
134 next_phase
= start_phase
+ 1;
136 if (barrier
->arrived
== barrier
->participants
)
139 barrier
->arrived
= 0;
140 barrier
->phase
= next_phase
;
141 barrier
->elected
= next_phase
;
143 SpinLockRelease(&barrier
->mutex
);
146 * If we were the last expected participant to arrive, we can release our
147 * peers and return true to indicate that this backend has been elected to
148 * perform any serial work.
152 ConditionVariableBroadcast(&barrier
->condition_variable
);
158 * Otherwise we have to wait for the last participant to arrive and
162 ConditionVariablePrepareToSleep(&barrier
->condition_variable
);
166 * We know that phase must either be start_phase, indicating that we
167 * need to keep waiting, or next_phase, indicating that the last
168 * participant that we were waiting for has either arrived or detached
169 * so that the next phase has begun. The phase cannot advance any
170 * further than that without this backend's participation, because
171 * this backend is attached.
173 SpinLockAcquire(&barrier
->mutex
);
174 Assert(barrier
->phase
== start_phase
|| barrier
->phase
== next_phase
);
175 release
= barrier
->phase
== next_phase
;
176 if (release
&& barrier
->elected
!= next_phase
)
179 * Usually the backend that arrives last and releases the other
180 * backends is elected to return true (see above), so that it can
181 * begin processing serial work while it has a CPU timeslice.
182 * However, if the barrier advanced because someone detached, then
183 * one of the backends that is awoken will need to be elected.
185 barrier
->elected
= barrier
->phase
;
188 SpinLockRelease(&barrier
->mutex
);
191 ConditionVariableSleep(&barrier
->condition_variable
, wait_event_info
);
193 ConditionVariableCancelSleep();
199 * Arrive at this barrier, but detach rather than waiting. Returns true if
200 * the caller was the last to detach.
203 BarrierArriveAndDetach(Barrier
*barrier
)
205 return BarrierDetachImpl(barrier
, true);
209 * Arrive at a barrier, and detach all but the last to arrive. Returns true if
210 * the caller was the last to arrive, and is therefore still attached.
213 BarrierArriveAndDetachExceptLast(Barrier
*barrier
)
215 SpinLockAcquire(&barrier
->mutex
);
216 if (barrier
->participants
> 1)
218 --barrier
->participants
;
219 SpinLockRelease(&barrier
->mutex
);
223 Assert(barrier
->participants
== 1);
225 SpinLockRelease(&barrier
->mutex
);
231 * Attach to a barrier. All waiting participants will now wait for this
232 * participant to call BarrierArriveAndWait(), BarrierDetach() or
233 * BarrierArriveAndDetach(). Return the current phase.
236 BarrierAttach(Barrier
*barrier
)
240 Assert(!barrier
->static_party
);
242 SpinLockAcquire(&barrier
->mutex
);
243 ++barrier
->participants
;
244 phase
= barrier
->phase
;
245 SpinLockRelease(&barrier
->mutex
);
251 * Detach from a barrier. This may release other waiters from
252 * BarrierArriveAndWait() and advance the phase if they were only waiting for
253 * this backend. Return true if this participant was the last to detach.
256 BarrierDetach(Barrier
*barrier
)
258 return BarrierDetachImpl(barrier
, false);
262 * Return the current phase of a barrier. The caller must be attached.
265 BarrierPhase(Barrier
*barrier
)
268 * It is OK to read barrier->phase without locking, because it can't
269 * change without us (we are attached to it), and we executed a memory
270 * barrier when we either attached or participated in changing it last
273 return barrier
->phase
;
277 * Return an instantaneous snapshot of the number of participants currently
278 * attached to this barrier. For debugging purposes only.
281 BarrierParticipants(Barrier
*barrier
)
285 SpinLockAcquire(&barrier
->mutex
);
286 participants
= barrier
->participants
;
287 SpinLockRelease(&barrier
->mutex
);
293 * Detach from a barrier. If 'arrive' is true then also increment the phase
294 * if there are no other participants. If there are other participants
295 * waiting, then the phase will be advanced and they'll be released if they
296 * were only waiting for the caller. Return true if this participant was the
300 BarrierDetachImpl(Barrier
*barrier
, bool arrive
)
305 Assert(!barrier
->static_party
);
307 SpinLockAcquire(&barrier
->mutex
);
308 Assert(barrier
->participants
> 0);
309 --barrier
->participants
;
312 * If any other participants are waiting and we were the last participant
313 * waited for, release them. If no other participants are waiting, but
314 * this is a BarrierArriveAndDetach() call, then advance the phase too.
316 if ((arrive
|| barrier
->participants
> 0) &&
317 barrier
->arrived
== barrier
->participants
)
320 barrier
->arrived
= 0;
326 last
= barrier
->participants
== 0;
327 SpinLockRelease(&barrier
->mutex
);
330 ConditionVariableBroadcast(&barrier
->condition_variable
);