1 <?xml version="1.0" encoding="utf-8"?>
\r
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
\r
3 <ItemGroup Label="ProjectConfigurations">
\r
4 <ProjectConfiguration Include="Debug|Win32">
\r
5 <Configuration>Debug</Configuration>
\r
6 <Platform>Win32</Platform>
\r
7 </ProjectConfiguration>
\r
8 <ProjectConfiguration Include="Debug|x64">
\r
9 <Configuration>Debug</Configuration>
\r
10 <Platform>x64</Platform>
\r
11 </ProjectConfiguration>
\r
12 <ProjectConfiguration Include="Release|Win32">
\r
13 <Configuration>Release</Configuration>
\r
14 <Platform>Win32</Platform>
\r
15 </ProjectConfiguration>
\r
16 <ProjectConfiguration Include="Release|x64">
\r
17 <Configuration>Release</Configuration>
\r
18 <Platform>x64</Platform>
\r
19 </ProjectConfiguration>
\r
21 <PropertyGroup Label="Globals">
\r
22 <ProjectName>server</ProjectName>
\r
23 <ProjectGuid>{37369B6D-DFB9-4413-A4F5-AE261FDA74A2}</ProjectGuid>
\r
24 <RootNamespace>book.map_filesystem.server</RootNamespace>
\r
26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
\r
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
\r
28 <ConfigurationType>Application</ConfigurationType>
\r
29 <UseOfMfc>false</UseOfMfc>
\r
31 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
\r
32 <ConfigurationType>Application</ConfigurationType>
\r
33 <UseOfMfc>false</UseOfMfc>
\r
34 <CharacterSet>Unicode</CharacterSet>
\r
36 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
\r
37 <ConfigurationType>Application</ConfigurationType>
\r
38 <UseOfMfc>false</UseOfMfc>
\r
40 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
\r
41 <ConfigurationType>Application</ConfigurationType>
\r
42 <UseOfMfc>false</UseOfMfc>
\r
43 <CharacterSet>Unicode</CharacterSet>
\r
45 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
\r
46 <ImportGroup Label="ExtensionSettings">
\r
48 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
\r
49 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
50 <Import Project="$(ALLUSERSPROFILE)\ZeroC\ice.props" />
\r
52 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
\r
53 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
54 <Import Project="$(ALLUSERSPROFILE)\ZeroC\ice.props" />
\r
56 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
\r
57 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
58 <Import Project="$(ALLUSERSPROFILE)\ZeroC\ice.props" />
\r
60 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
\r
61 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
62 <Import Project="$(ALLUSERSPROFILE)\ZeroC\ice.props" />
\r
64 <PropertyGroup Label="UserMacros" />
\r
66 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
\r
67 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)</OutDir>
\r
68 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
\r
69 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
\r
70 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)</OutDir>
\r
71 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Configuration)\$(PlatformName)\$(ProjectName)\</IntDir>
\r
72 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
\r
73 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)</OutDir>
\r
74 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
\r
75 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
\r
76 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)</OutDir>
\r
77 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Configuration)\$(PlatformName)\$(ProjectName)\</IntDir>
\r
78 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
\r
80 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
\r
82 <Optimization>MaxSpeed</Optimization>
\r
83 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
\r
84 <AdditionalIncludeDirectories>.;$(IceHome)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
85 <PreprocessorDefinitions>_CONSOLE;NDEBUG;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
86 <StringPooling>true</StringPooling>
\r
87 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
\r
88 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
89 <WarningLevel>Level3</WarningLevel>
\r
90 <TreatWarningAsError>true</TreatWarningAsError>
\r
93 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
94 <Culture>0x0409</Culture>
\r
97 <AdditionalOptions>/FIXED:NO /IGNORE:4089 %(AdditionalOptions)</AdditionalOptions>
\r
98 <AdditionalDependencies>Freeze.lib;Ice.lib;IceUtil.lib;setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
\r
99 <AdditionalLibraryDirectories>$(IceHome)\lib\vc100;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
\r
100 <SubSystem>Console</SubSystem>
\r
101 <RandomizedBaseAddress>false</RandomizedBaseAddress>
\r
102 <DataExecutionPrevention>
\r
103 </DataExecutionPrevention>
\r
104 <TargetMachine>MachineX86</TargetMachine>
\r
106 </ItemDefinitionGroup>
\r
107 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
\r
113 <Optimization>MaxSpeed</Optimization>
\r
114 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
\r
115 <AdditionalIncludeDirectories>.;$(IceHome)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
116 <PreprocessorDefinitions>_CONSOLE;NDEBUG;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
117 <StringPooling>true</StringPooling>
\r
118 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
\r
119 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
120 <WarningLevel>Level3</WarningLevel>
\r
121 <TreatWarningAsError>true</TreatWarningAsError>
\r
124 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
125 <Culture>0x0409</Culture>
\r
128 <AdditionalOptions>/FIXED:NO /IGNORE:4089 %(AdditionalOptions)</AdditionalOptions>
\r
129 <AdditionalDependencies>Freeze.lib;Ice.lib;IceUtil.lib;setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
\r
130 <AdditionalLibraryDirectories>$(IceHome)\lib\vc100\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
\r
131 <SubSystem>Console</SubSystem>
\r
132 <RandomizedBaseAddress>false</RandomizedBaseAddress>
\r
133 <DataExecutionPrevention>
\r
134 </DataExecutionPrevention>
\r
135 <TargetMachine>MachineX64</TargetMachine>
\r
137 </ItemDefinitionGroup>
\r
138 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
\r
140 <Optimization>Disabled</Optimization>
\r
141 <AdditionalIncludeDirectories>.;$(IceHome)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
142 <PreprocessorDefinitions>_CONSOLE;_DEBUG;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
143 <MinimalRebuild>true</MinimalRebuild>
\r
144 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
\r
145 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
\r
146 <WarningLevel>Level3</WarningLevel>
\r
147 <TreatWarningAsError>true</TreatWarningAsError>
\r
148 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
151 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
152 <Culture>0x0409</Culture>
\r
155 <AdditionalOptions>/FIXED:NO %(AdditionalOptions)</AdditionalOptions>
\r
156 <AdditionalDependencies>Freezed.lib;Iced.lib;IceUtild.lib;setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
\r
157 <AdditionalLibraryDirectories>$(IceHome)\lib\vc100;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
\r
158 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
159 <SubSystem>Console</SubSystem>
\r
160 <RandomizedBaseAddress>false</RandomizedBaseAddress>
\r
161 <DataExecutionPrevention>
\r
162 </DataExecutionPrevention>
\r
163 <TargetMachine>MachineX86</TargetMachine>
\r
165 </ItemDefinitionGroup>
\r
166 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
\r
172 <Optimization>Disabled</Optimization>
\r
173 <AdditionalIncludeDirectories>.;$(IceHome)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
174 <PreprocessorDefinitions>_CONSOLE;_DEBUG;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
175 <MinimalRebuild>true</MinimalRebuild>
\r
176 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
\r
177 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
\r
178 <WarningLevel>Level3</WarningLevel>
\r
179 <TreatWarningAsError>true</TreatWarningAsError>
\r
180 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
183 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
184 <Culture>0x0409</Culture>
\r
187 <AdditionalOptions>/FIXED:NO %(AdditionalOptions)</AdditionalOptions>
\r
188 <AdditionalDependencies>Freezed.lib;Iced.lib;IceUtild.lib;setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
\r
189 <AdditionalLibraryDirectories>$(IceHome)\lib\vc100\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
\r
190 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
191 <SubSystem>Console</SubSystem>
\r
192 <RandomizedBaseAddress>false</RandomizedBaseAddress>
\r
193 <DataExecutionPrevention>
\r
194 </DataExecutionPrevention>
\r
195 <TargetMachine>MachineX64</TargetMachine>
\r
197 </ItemDefinitionGroup>
\r
199 <ClCompile Include="Filesystem.cpp" />
\r
200 <ClCompile Include="FilesystemDB.cpp" />
\r
201 <ClCompile Include="FilesystemI.cpp" />
\r
202 <ClCompile Include="IdentityDirectoryEntryMap.cpp" />
\r
203 <ClCompile Include="IdentityFileEntryMap.cpp" />
\r
204 <ClCompile Include="Server.cpp">
\r
205 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
206 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
207 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
208 <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
212 <ClInclude Include="Filesystem.h" />
\r
213 <ClInclude Include="FilesystemDB.h" />
\r
214 <ClInclude Include="FilesystemI.h" />
\r
215 <ClInclude Include="IdentityDirectoryEntryMap.h" />
\r
216 <ClInclude Include="IdentityFileEntryMap.h" />
\r
219 <None Include="Filesystem.ice" />
\r
220 <CustomBuild Include="FilesystemDB.ice">
\r
221 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityFileEntryMap,Ice::Identity,FilesystemDB::FileEntry IdentityFileEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
222 "$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityDirectoryEntryMap,Ice::Identity,FilesystemDB::DirectoryEntry IdentityDirectoryEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
224 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">IdentityFileEntryMap.cpp;IdentityFileEntryMap.h;IdentityDirectoryEntryMap.cpp;IdentityDirectoryEntryMap.h;%(Outputs)</Outputs>
\r
225 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">"$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityFileEntryMap,Ice::Identity,FilesystemDB::FileEntry IdentityFileEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
226 "$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityDirectoryEntryMap,Ice::Identity,FilesystemDB::DirectoryEntry IdentityDirectoryEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
228 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">IdentityFileEntryMap.cpp;IdentityFileEntryMap.h;IdentityDirectoryEntryMap.cpp;IdentityDirectoryEntryMap.h;%(Outputs)</Outputs>
\r
229 <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityFileEntryMap,Ice::Identity,FilesystemDB::FileEntry IdentityFileEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
230 "$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityDirectoryEntryMap,Ice::Identity,FilesystemDB::DirectoryEntry IdentityDirectoryEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
232 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">IdentityFileEntryMap.cpp;IdentityFileEntryMap.h;IdentityDirectoryEntryMap.cpp;IdentityDirectoryEntryMap.h;%(Outputs)</Outputs>
\r
233 <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">"$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityFileEntryMap,Ice::Identity,FilesystemDB::FileEntry IdentityFileEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
234 "$(IceHome)\bin\slice2freeze.exe" -I"$(IceHome)\slice" -I. --ice --dict FilesystemDB::IdentityDirectoryEntryMap,Ice::Identity,FilesystemDB::DirectoryEntry IdentityDirectoryEntryMap FilesystemDB.ice "$(IceHome)\slice\Ice\Identity.ice"
\r
236 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">IdentityFileEntryMap.cpp;IdentityFileEntryMap.h;IdentityDirectoryEntryMap.cpp;IdentityDirectoryEntryMap.h;%(Outputs)</Outputs>
\r
238 <None Include="README" />
\r
240 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
\r
241 <ImportGroup Label="ExtensionTargets">
\r
243 <ProjectExtensions>
\r
245 <UserProperties ZerocIce_Enabled="True" ZerocIce_IncludePath="." ZerocIce_VerboseLevel="1" />
\r
247 </ProjectExtensions>
\r