1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
3 Our development blog is available at: http://planet.pidgin.im
6 John: This release is just a crash fix release to address a security
7 issue reported to us by CORE and a couple crashes Elliott found.
10 John: This release is another somewhat rushed bugfix release to fix
11 a number of bugs that have come up since we released Pidgin 2.5.7.
12 Hopefully anything I broke there is fixed now, or at least made to be
16 John: This release is really just a rushed fix for the broken Yahoo
17 protocol plugin. I spent way more time on this release than I care
18 to admit, so I hope that time is well spent and this fixes the issues
19 people have been having.
22 Ka-Hing: Many much bugfixes. Hooray. (Paul told me to say that)
23 Oh, no one has met Paul yet? He's awesome, he backported my fixes
24 to the release branch so I didn't have to checkout a
25 workspace... except I just did to NEWS to tell you all about
26 that. Oh and I actually did do something for this release, none of
27 which is user visible though. This basically applies to the rest
28 of the release as well, nothing exciting, but you definitely want
31 Daniel: This should fix a number of annoying issues that some users
32 have encountered. We also would like to thank Veracode
33 (http://www.veracode.com) who performed a code analysis and found some
34 bugs that were addressed in this release.
36 Elliott: I feel like I'm repeating myself, but there are some more MSN
37 fixes that should make things better behaved at login as well, and
38 maybe you'll stop getting some of those annoying errors (though not all
39 are fixed yet). Some other bugfixes, plus the craziness that is the
40 libxml "structured error handler" make up the rest of this release.
43 John: Well, yet another release with bug fixing and patches. Hopefully
44 one of the fixed bugs is one that irritated you. Also, thank Dimmuxx
45 for spending far too much time working on ICQ this release.
47 Elliott: Lots and lots of MSN bugfixes again (I hope they're fixed, at
48 least). I think we finally have OCS/Yahoo!/federated buddies working
49 now. And there should be some workarounds for some server things that
50 may or may not have been our fault (like buddies on Allow+Block) which
51 should make general usage a bit smoother.
54 John: Well, we fixed a few bugs for you this time around, I applied
55 a few patches, and we've dealt with what feels like a TON of tickets
56 about two very common issues. Feels like time for a release to me.
58 Etan: My first NEWS in quite a while and I don't have much to say. I
59 haven't been too active lately and I'm hoping that won't be the case
60 going forward. I managed to get in a few perl fixes and some UI
61 language tweaks this release. My plan is to work on some of the
62 issues pointed out by mpt (during his expert review of pidgin a little
63 while back) in the near future.
66 Mark: It's been about two months and woo-boy have we been fixing
69 Kevin: I didn't do much of anything this release, but Mark and
70 John must be commended for their tireless efforts to fix bugs
71 and approve patches, especially in areas of Pidgin that have
72 not usually received much attention. Lots of changes have
73 been made, so definitely check the ChangeLog to see what's new.
75 John: It feels like it's been an age or two since we last released,
76 and I think it's well worth the wait. Mark has sunk more time into
77 MSN and MySpace IM this release than any sane person should be
78 allowed to, and I've sunk more time into patches than I care to
79 admit. By my count, our ChangeLog has 58 bullet points(!) and we've
80 closed 85 tickets specifically for this release. Enjoy!
82 Ka-Hing: Bring your XMPP server to 2008 some time in 2009 would be
85 Elliott: Well, I can't blame the server for this release taking so long
86 but that's just how it worked out. A few interesting MSN changes this
87 time. Hopefully, federated & Yahoo! buddies will work for you, but I'm
88 not yet certain it's ready. Mark made so many fixes, I'm not even sure
89 I recognize everything anymore, but hopefully that'll make things less
93 Ethan: After a bit of a struggle with our services, which put
94 this release off for an unfortunate length of time, we're
95 ready for another bugfix release for your bug-free(er?)
98 Sadrul: Despite our best efforts, this release got delayed by a
99 couple of weeks. But here it is! It is mostly a bug fix release, with
100 a couple of important fixes, e.g. fix for the Yahoo! disconnect
101 problem. Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
102 who, among various other fixes, has implemented custom smileys for the
103 XMPP protocol, included in this release. Enjoy!
105 Stu: I guess this is the time of year for server migrations, and
106 I've just about had enough of them. Fortunately Pidgin is still fun,
107 and this release should be superb.
109 John: Although our services were down for quite some time, we didn't
110 lose any data, except perhaps some mail that would have failed to make
111 it to us. Overall, the only major effect it had was to delay this
112 release far longer than we expected. Hopefully the bugfixes make you
115 Elliott: This release took a while, but that was due to an unfortunate
116 server snafu. I didn't have much to do with it, but hopefully the new
117 servers will help us out a bit. Anyway, mostly bug-fixes this time.
118 Nothing spectacular, unless you happen to suffer from one of those bugs.
119 Oh, and don't forget, the "Has you" tooltip is back!
122 Kevin: This release is mainly a bug-fix release. It solves a few
123 known crashes and updates some of our artwork. Google's Summer of
124 code recently finished up. Some of our students are still working
125 on their branches and none have been merged into released code yet.
126 Look for some of those results to show up in Pidgin releases over the
129 Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
130 and no-one else seems to want to. Anyway, there's a couple MSN login
131 fixes, so try it out. The contact list problems might still be around,
132 but you can probably find a workaround in trac. And there's a tooltip
133 fix for our AIM friends, not that I had anything to do with it (except
134 closing many many duplicate tickets).
137 Daniel: Lots of good stuff in this release. Lots of people have worked
138 very hard on the updated MSN protocol, and it's finally time to bring
139 it to the world! There are myriad bugfixes, including some important
140 ones so you should be sure to update.
142 Hylke: Finally MSNP15 support. To celebrate this I refreshed a lot of
143 the smilies used in the protocol and added the long awaited indispensable
144 bunny icon. I think this is one of those releases that will make a lot
145 of users happy, especially MSN users.
147 Elliott: Oh look, my first NEWS! Well anyway, with that new MSNP15
148 support, this release is set up to be a huge success and a total flop
149 all at the same time. Here's hoping it's the "huge success" one for you.
150 Those icon changes that Hylke made, while minor, really make things look
151 a little cleaner, I think. Oh yea, did I mention that MSNP15 stuff?
153 Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
154 as a full fledged developer! He took the last few strides mushing the
155 new MSN code into shape. Then he decided that wasn't enough and started
156 doing other great stuff.
158 Ka-Hing: "Reject"ing a certificate after your account is signed off is
159 not recommended. Deleting the file after you start sending it is also
163 Richard: This release includes important bug fixes. I'm just cutting
164 the release. Thank you to the real heroes who did the fixing!
167 Sadrul: We added some usability changes in this release, including the
168 typing notification, buddyicon and input area size in the conversation
169 windows, escape to close conversation windows etc. These changes should
170 make pidgin more usable and more fun for Everyone! *wink*
172 Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
173 MSN buddy list synchronization should be significantly less painful now,
174 and opening MSN inboxes might work better too. SILC passphrase changes
175 and support for passphrase-less keys has been improved also.
178 Stu: We fixed some bugs, this release should be 110% better than 2.4.0
180 John: Well, I didn't really do much this release except muck about with
181 the configure script. Blame me if it worked in 2.4.0 but doesn't now.
183 Will: We seem to be falling into a nice pattern of releasing on the last
184 day of a month. Hypothetical AIX users might be pleased to learn that
185 Pidgin might actually run for them now!
188 John: While this release took what seems like forever to get out the
189 door, I think it's well worth the wait, especially for Yahoo! users.
190 This release serves up some fixes for long standing bugs and adds
191 file transfer for transfers with newer Yahoo! clients (finally!). As
192 is standard with code I committed, where it works great thank the
193 patch writer, and where it's broken, feel free to yell at me. Enjoy!
195 Sadrul: Finch is more colourful and blinky in this release! There's
196 now a log viewer, which is very useful, and also the ability to
197 block/unblock buddies. It's now also possible to find chat rooms on
198 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
200 Ka-Hing: I think all I've done for this release is committing some
201 patches written by other people.
203 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
204 about things I didn't like or just revert Sean's changes. I'm quite
205 pleased with how well it's turned out in the end.
206 Happy Birthday Fred, you must be nearly 10 now ;-)
209 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
210 Hopefully this will redeem us. This fixes a number of bugs. I'm a
211 bit late but I'd like to welcome John to the team. Enjoy!
213 Luke: I've done absolutely nothing in the last 2 weeks, except watch
214 others commit bug and, more, leak fixes. People should be noticing
215 remarkably fewer memory leaks now than 2 or more releases ago.
217 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
218 Code student, but I fixed a few MySpace bugs with idle and status.
219 I will try to fix some of the other more significant bugs, after I
220 figure out the protocol, especially including grouping issues.
223 Luke: While this does not have the new MSN code, rest assured that
224 we are working on it and that it is nearing release. This contains
225 a significant number of fixes, including some that were marked as
226 fixed for earlier releases. Happy Thanksgiving!
228 John: This is my first NEWS entry! So, this time around we have an
229 updated man page (the old one hadn't been really updated since
230 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
231 features for you all. Enjoy!
234 Luke: Because the main branch of pidgin development is still not
235 ready for public consumption, I have taken some time to try to
236 pull the many bug fixes that have happened since then into a
237 separate branch. This release is the result of that effort.
240 Richard: We have some new code in the pipeline, but it's not quite
241 ready for a general release. Instead, this is basically a bug fix
244 Luke: Unfortunately the necessity of this bug fix release means
245 some of the tickets that have been closed as part of the 2.2.1
246 milestone are not actually fixed yet. We have grabbed as many
247 of the changes as we could while avoiding those that are as
248 yet unstable though, and this should still be a marked
249 improvement over 2.2.0. We have spent a lot of time since the
250 last release looking at the tickets that have been submitted
251 and many of them have been closed.
253 Stu: I haven't NEWS'd in a while. I haven't actually done much for
254 too long also, maybe I'll find some time soon. This release is
255 basically what 2.2.0 should have been - it actually compiles this
259 Sean: 2.2.0 contains the results of several major Google Summer
260 of Code branches bringing some new, extraordinary features. We
261 have a new protocol, MySpaceIM, a bunch of new features for an
262 existing protocol, XMPP, and nifty new certificate management
263 to make sure your IM server is who it says it is.
265 Ka-Hing: A number of you noticed crashes when dragging windows
266 around when certain options are enabled. Well, that was my fault,
267 and Sadrul fixed it. So Props to him and poos to me. I haven't
268 done much for this release, but the next one should contain
269 something that I helped work on. Hint: students are cheap slave
272 Kevin: I haven't really been coding much in Pidgin, and this
273 release is no exception, but I will be working on getting our
274 wonderful web site to be a little more functional by next
278 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
279 is out. In it, we've addressed a lot of UI issues from our
280 experimental new changes introduced in 2.1.0, and gave a lot of
281 attention to Yahoo! and Bonjour. Thanks to everyone who
284 Luke: We have reworked some parts of the conversation windows in
285 response to user comments. We did not quite reach 100 tickets
286 closed this release, so a fair few will role over again. Still,
287 we are slowly but surely working our way through the reported bugs.
288 Many thanks to everyone who has helped with tracking down the
289 various issues, testing fixes, and getting patches in.
291 Tim: Sean finally got me to fix some of the buddy list bugs with
292 Yahoo! when in version 15 mode. So now we have some Yahoo! to
293 MSN support, which is kind of nice. Looks like some others have
294 been contributing to Yahoo! while I've been AWOL, so many thanks
298 Sean: This release took a bit longer than 3 weeks, but boy is it
299 worth it! We're beginning to experiment with new UI concepts and
300 this release features a largely re-designed conversation window.
301 We've closed 150 tickets for this release; much thanks go to all
302 the developers, translators, and testers who made this possible.
304 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
307 Sean: Another big maintenance release. Again, about 100 tickets were
308 resolved in this release, and they keep coming in. Lots of bug fixes,
309 some minor icon adjustements, hopefully we addressed some ICQ
310 internationalization issues, and support for Bonjour on Windows!
311 Our next release will be 2.1.0, and will come with some great new
314 Stu: I think we're gradually getting the hang of this 3 week thing
315 again. This release includes yet more bug fixes. I'd also like to
316 specifically thank Pekka Riikonen for the patch to enable using SILC
317 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
320 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
321 regular, frequent, releases again! This is a bugfix release; We have
322 fixed over 100 issues reported to us at http://developer.pidgin.im.
323 Thanks to everyone for their great work, and look for the next release
324 in another three weeks!
326 Stu: Lots'o'fixes in this. I don't know how you users find so many
327 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
328 sum of its digits and by their product. It is the smallest composite
329 number, the product of whose divisors is a cube.
331 Luke: I requested that we have a bug fix release, and so we have!
332 Many, though unfortunately not all, of the reports that have been
333 submitted to us since 2.0.0 have been fixed now, and so you should
334 all have a much more stable experience with this release. I also
335 want to thank the many users who have resubmitted their reports
336 as we close out the old Source Forge bug tracker. If all goes well,
337 your report will get the attention it deserves as we continue to
338 work on Pidgin, Finch, and libpurple.
340 Nathan: A ton of fixes have gone into this release. The feedback
341 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
342 most of the critical issues with 2.0.1. If we haven't, I'm sure
343 our wonderful users will let us hear about it. I seem to be
344 forgetting something...oh, right, I haven't promised any cool new
345 features in the next release! So, I promise at least one cool new
346 feature in the next release...you just might have to adjust your
347 definition of 'cool' to get it.
349 Etan: Perl plugins now have access to almost all of the savedstatus
350 API functions. I also removed a couple of the preferences from the
351 Pidgin GTK+ Theme Control plugin which should help many of the people
352 for whom the configuration dialog size was a problem. The removed
353 preferences no longer had the effects they were added to have anyway.
356 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
357 really proud of all the work we've all done. I'm pumped. And, while
358 I could go on about all the amazing thing that have been added since
359 1.5.0, what I'm really excited about is getting back to a regular,
360 rapid, release cycle of active, open development, unhindered by legal
361 quandries. Huge thanks to everyone involved.
363 Luke: We have finally managed to get 2.0.0 out the door, after nearly
364 but not quite 2 years of effort and fustration. No one regrets more
365 than I that we were unable to make any of betas 3-6 the actual release.
366 But at long last, it is out, and life can return to a more normal
367 state. There were many tough calls to be made in the last 2 years.
368 Not everyone has agreed with the resulting decisions, that is un-
369 fortunate, but unavoidable. Suffice it to say that despite what
370 some users appear to think, a ton of thought, argument, discussion,
371 and experimentation has gone into this release. This release
372 builds on many years of experience, both as developers writing the
373 code, users using it, and in supporting other users. I hope that
374 those who download and install this will give it a fair shot, and
375 attempt to avoid knee-jerk reactions.
377 Evan: One small step for bird, one giant leap for birdkind... except
378 this is hardly one small step. A lot more has changed from Gaim 1.5.0
379 than just the name. Pidgin has a *very* attractive new look, a whole
380 new member of the family (Finch, formerly gaim-console) has been born,
381 and libpurple has come into its own as a solid, full-featured library
382 powering the greatest IM clients around. Bugs were fixed and
383 features were added by the hundreds (thousands?) since the last
384 major release, all while improving performance and resisting feature
385 creep. As Luke said, a ton of thought and effort has gone into
386 Pidgin 2.0.0; I'm proud to have played a part.
388 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
389 but there's a great deal of goodness here. When I say a long time, I'm
390 not kidding - it's been 972 days since we branched off "oldstatus"
391 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
392 number at all (or if we'd ever make this release) - it has a beginning
393 and an end but no middle (much like our unfortunately quiet development
394 period). 2 is the first prime number and the only even prime. 2 is also
395 the first deficient number (oh well). There are only 10 types of people
396 in the world - those who like our new names and those who do not.
399 Richard: I'm very glad that we've finally gotten 2.0.0 released and
400 I look forward to returning to a more normal development schedule.
401 Again, a big thanks to everyone who helped in any way to get things
402 where they are today. Congratulations everyone!
404 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
405 released!! And it's *really* very good!!! Give your soul a break ...
408 Daniel: There has been a fair amount of weeping and gnashing of teeth
409 due to the delays in getting this beast out. I'm really happy that it
410 is done. I'm also very happy with what we're releasing - I think it is
411 far more stable, packed with useful features and, dare I say, prettier
412 than any previous release.
414 2.0.0beta7 (4/29/2007):
415 Sean: Beta 7. The final beta. A few major changes from beta6. For
416 starters, we have some new names. That's pretty cool. We have a new
417 logo, to go along with it. And a lot of great icons! As Nathan mentions
418 below, we're totally back in the open now, having a signed agreement
419 from AOL that puts us in the clear. We all really regret having to go
420 completely dark for so long. Anyway, unlike betas1-6, which were of
421 normal release quality, this one is actually beta quality. There are
422 a few significant known issues, and a lot of changes that need a lot
423 of real-world testing. So, if you'd like to help us out, give it a
424 whirl, and let us know if you run into any major issues.
426 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
427 like to apologize to everyone we've had to keep in the dark for the
428 last however-many months. I know it looked like development slowed
429 to a crawl, but in reality we've been working pretty hard to get
430 2.0.0 out the door, without getting into any legal trouble. I
431 realize that if we were some big corporation, we'd be getting flamed
432 about this secrecy for months. Please try to remember that we're
433 just a bunch of geeks who were scared of legal stuff (well, at least
434 I was. Scared, that is). The bottom line is that we're out in the
435 open again, and fully plan to stay that way. We're also opening up
436 the mail archives from the secretive past few months. You can scan
437 through them if you want, or I can summarize. "Are the lawyers done
438 yet? No. Now? No. How about now? No." All lawyer jokes aside,
439 I'm grateful to our legal team for crossing all the 't's and dotting
440 all the lowercase 'j's to get us the deal we got. Anyways, thanks
441 for your patience, and on to 2.0.1!
443 Gary: Well my silence, and our silence has ended. Finally the name
444 change is over and done with and we can go back to a normal dev
445 cycle. Now if I can just get myself back onto a normal dev cycle,
446 but that's another story all together.
448 Ethan: Not to be too "me-too", but I have to say that I'm really
449 excited about the project's new name and identity, and glad to be
450 out of the legal mess. We're pushing beta 7 with all of the
451 branding and organizational changes that have been going on for
452 the last few months, so there are likely to be some snags --
453 please help us out by trying beta 7, searching for any bugs you
454 find in the bug tracker at http://developer.pidgin.im/, and
455 documenting them if they are unknown or you can provide new
456 information. Help us make 2.0.0 final a release to be remembered
457 (in a good way)! I'd like to give huge thanks to all of the
458 developers, our steadfast supporters, the crazy patch writers, and
459 everyone else who has made this transition to Pidgin possible, and
460 the improvements that go along with it. I'd like to extend a
461 special thanks to Sean, for leading us through the legal issues
462 and taking care of all of the paperwork and overhead that no one
465 2.0.0beta6 (1/17/2007):
466 Sean: Barring any seriously major new issues, we expect this to be
467 the final beta release before 2.0.0. This has a bunch of cool UI
468 changes, some Google Talk features, a bunch new plugins, and other
471 Nathan: Beta6 rocks. That is all.
473 Gary: Long time no news. My silence will end soon ;)
475 Evan: My first news! I knocked out a nice collection of crashes,
476 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
477 is going to be delicious. :)
479 2.0.0beta5 (11/9/2006):
480 Sean: Another release in our endless stream in betas. This one's
481 pretty awesome; and it fixes major bugs introduced in previous
484 2.0.0beta4 (10/17/2006)
485 Sean: Still beta. Maybe the next one should be a gamma.. :)
487 Daniel: I'm super chuffed to announce that this will work with newer
488 (i.e. >= 2.8.0) versions of GTK+ on Windows.
490 Luke: Several significant changes in this one, including no longer
491 using libao for sound! There are no doubt bugs here, but hopefully
494 Nathan: I don't have much to say, but yay for another beta!
496 Etan: I did a bunch of perl work for this beta again, there is now
497 some support for perl scripts to call functions in the gtk ui, it
500 2.0.0beta3 (03/25/2006):
501 Mark: Yeah, I know, another beta. Don't worry, we'll get this
502 puppy out the door eventually.
504 2.0.0beta2 (01/24/2006):
505 Mark: So this is the new year, and I don't feel any different, but
506 Gaim is getting better. We hope this will be our last beta before
507 we release the final version of 2.0.0. As before, please shower us
510 Richard: I'm proud to say a lot of bugs have been squashed in this
511 version. If you filed a bug against beta1, please test to see if
512 it's fixed now and update your bug report accordingly (by either
513 closing it or setting the version to 2.0.0beta2). I'm also looking
514 for someone who uses Gaim on MacOS X to test a patch for me before
515 I can commit it. See http://gaim.sf.net/contactinfo.php for my
518 Etan: So I did a bunch of work on the perl plugin since beta1, so
519 anyone who uses perl plugins would do well to expect some things to
520 need updating (I'm not certain everything works yet, so please send me
521 any reports of things that don't). Most of the work was correcting
522 some namespace issues, but I also improved the support for perl
523 plugins having plugin_pref frames, and plugin actions. Multiple perl
524 plugins can now have plugin_pref frames at the same time, and every
525 perl plugin can have multiple plugin actions now. Like Mark said
526 above, let us know how this beta works out.
528 2.0.0beta1 (12/17/2005):
529 Sean: I think Nathan sums everything up really well below. There's still
530 a bunch we want to add (and remove) before the official release, but we
531 really want to start getting feedback about what's good and what's not.
532 So, please, be vocal about this beta!
534 Nathan: 15 months since we branched oldstatus, and started working on
535 the behemoth that is 2.0.0. In that time, we've added a couple new
536 protocols, we had a few crazy patch writers become developers, and
537 had a few more people step up to be crazy patch writers. Sean wrote
538 a book, and we arbitrarily decided to make a version 1.0.0, and a
539 new versioning scheme. We got new artwork, and added almost 200 lines
540 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
541 kinds of features using them. OK, I've wasted enough bits here. This
542 beta rocks, but it is a beta. Treat it as such, and enjoy!
544 Gary: Finally we have a beta. There are a lot of new goodies, including
545 quite a few summer of code projects that couldn't get added into the
546 oldstatus branch because API changes. We also have a new mono plugin
547 loader for even more plugin fun.
549 Richard: Thanks to all who wrote patches (big or small) for this beta.
551 Tim: Well here it is, the first beta. There's a lot of cool things in
552 here, but not all of them are finished or debugged. But then that's
553 why it's called a beta. Conversations are now contact-aware, and
554 there's a new status selector. There's smooth scrolling on incoming
555 messages as well. Our Crazy Patch Writers have been doing a good
556 job too, it seems like we're never lacking some patches in the
559 Etan: I know I'm not going to be able to think of all the things I should
560 talk about here so I'll just go with the stuff I remember. Adding buddies
561 on ejabberd jabber servers should work more correctly now (it's possible
562 adding buddies on other servers is a bit broken currently I'm still
563 looking into it). There are still other jabber issues I'm looking into
564 with handling of buddies.
565 In other topics, I finally brought my Accounts menu into gaim, though the
566 current example of it isn't exactly what I had in mind, anyone with any
567 suggestions/comments/etc about it please speak up.
568 Other than the stuff I'm sure I'm forgetting to mention this beta should
569 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
571 Luke: pretty much everything important has been said, so this is going to
572 be rather repetative. This is a beta folks, so it will have bugs. It
573 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
574 But do use it (though you might want to back up ~/.gaim first), and let us
575 know what needs to be fixed.
581 Siege: Sametime accounts created with gaim-meanwhile should merge over
582 for use in the beta just fine. Some of the familiar settings regarding
583 the buddy list are gone, so I recommend backing up your Sametime blist
584 before getting down and crazy. Have fun, and happy early Decemberween!
586 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
587 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
588 problem and hope to have it resolved before the final release.
592 Mark: No super crazy major changes here. Just the usual bug
593 fixes and some pretty important security updates.
595 Stu: Buy Sean's book. He obviously needs the money. Other than that
596 we fixed some bugs with this release (I don't think we did much else).
597 SoC students are doing lots of cool stuff which we'll hopefully be
598 able to bring you in a future release.
600 Nathan: I've continued my streak of doing nothing useful lately.
601 However, I've now got a brand-spanking-new DSL line, so I might
602 actually get to contribute soon. One way or another I'd like
603 to get HEAD into a more useable state in the next month or two.
604 Also, like Stu said, buy Sean's book. I've been reading and
605 fixing it for the last umpteen months, so you had better enjoy
609 Mark: The last month or four we've promoted a bunch of the Gaim
610 Crazy Patch Writers to developers, so there is now an even larger
611 team of brilliant and amazingly sexy committers working around
612 the globe for your instant messaging pleasure. Also, we have
613 what I believe to be our first contribution from a Summer of Code
614 student in this release: Jonathan Clark enabled the sending of
615 files to certain ICQ users. Support is still a bit rough, but
616 he'll be working on it throughout the summer.
618 Luke: Exciting times this summer as our Summer of Code interns
619 start their projects. This is mostly a bug fix release, with the
620 ICQ file transfer that Mark mentioned and some buddy icon work
621 being the only real new code. Hence the extra week delay. A
622 big thanks to our translators who keep churning out updates even
623 when we give them short notice as well. Enjoy!
626 Sean: It's been a while since I've done one of these. Welcome to
627 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
628 but it comes with two keen announcements. First, I'd like to welcome
629 Christopher O'Brien to the Gaim team. He has integrated his work on
630 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
631 Sametime support. Also, we're participating in Google's Summer of
632 Code, which you all should check out at
633 http://gaim.sourceforge.net/summerofcode/
636 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
637 may lose your buddy list (for SILC only) upgrading. This is
638 rather unavoidable as the previous code did not keep track of
639 which account each buddy belonged to.
641 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
642 ranging from minor to not so minor. I'd also like to welcome Gary to
643 the team - he's done a great job with Guifications, I'm sure he'll do
646 Gary: Well I got pretty much nothing done for this release. Although I
647 do have quite a few things in the works that will come to fruition when
648 I find some more free time.
651 Luke: Several important fixes this time around. Big thanks to
652 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
653 with this effort. Maybe next time we can get a decent chance to fix the
654 problems *before* they go public to have a normal release process.
656 Nathan: Jabber got some updates this release (finally). I've got
657 more planned, but simply haven't had the time to anything about it.
660 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
661 today, we'll see if we can pull it off. :-) This release
662 features somewhat more than just bug fixes, some improvements
663 have been made to the conversation API which may affect plugin
664 developers. Yahoo users should also thank Tim and Bleeter for
667 Etan: I'm going to NEWS since I actually did something this time.
668 Jabber will allow you to unsubscribe to someone's presence
669 without logging out and in again, this does break seeing yourself
670 on your buddy list, but hopefully we'll fix that again for the
673 Stu: Happy St. Guinness^wPatrick's day.
676 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
677 Pollak, Don Seiler, and Warren Togami: some packagers who helped
678 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
679 found and destroyed an MSN crash and an HTML parsing error
681 Luke: Early release to handle the MSN and HTML crashes, as well
682 as the glib crash. Maybe that makes up for having had a 4 week
683 period before the last release. This one should be the nice
684 stable release we meant 1.1.3 to be. Enjoy!
686 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
689 Luke: Yet another bug fix release, many thanks to everyone who has
690 helped to make gaim more stable!
692 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
693 write some core HTTP support that works better. A good all round
694 bug fix release otherwise.
697 Luke: Another Bug fix release. This one featuring a fix to the HTTP
698 Method for MSN users and other MSN fixes. A big thanks to Stu and
699 Felipe Contreras for those. Stu also spent a long time in valgrind
700 and so this brings you a Gaim release with fewer memory leaks. This
701 release is on time primarily because I want to see the MSN fixes
702 make it into Debian and Fedora before freezes. Expect further bug
703 fix only releases to come at longer intervals, at Mark's request.
705 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
706 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
707 I like the new XP System Tray icons.
709 Sean: I'm down here today. I haven't really been paying too much
710 attention to these boring bugfix releases, but I'd like to thank
711 David and welcome him to the team. I'd also like to thank Steven
712 and Nathan from Silverorange who redid the webpage.
714 Tim: Another bug fix release. I didn't really fix any bugs, so
715 I didn't exactly do much for this one. The autopackage will now
716 work with mozilla-nss, if anyone has that, and not gnutls11. (It
717 works with either gnutls11 or mozilla-nss, but not gnutls10)
718 I started working on Gaim-vv again though, and I merged someone's
719 custom msn smiley patch into the 2.0.0 tree, so expect good things
720 whenever that's released (no, don't try it now, you won't like it).
721 Oh and welcome to the team Daniel. Of course, he was already on my
724 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
725 good work on MSN yet again, so you can all use the HTTP method now. I
726 didn't do all that much, other than let valgrind tell me what to fix, and
727 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
728 well soon, so he can get back to merging patches and fixing things.
730 Nathan: I think I made some Jabber fixes, at least one of which is
731 ChangeLog'd. I will continue to make empty promises about new features,
732 especially for 2.0.0. Until then, welcome Daniel!
735 Luke: This bug fix release features msn improvements, drag and drop
736 improvements, and some translation stuff. Thanks for everone who has
737 helped with it, and hopefully we can get 2.0.0 out soon. On a side
738 note, i'm still looking for someone to look at the perl plugin loader.
741 Luke: Another in our series of bug fix releases, with a slight twist.
742 Everyone thank Ethan for implementing a fall back encoding for IRC,
743 it has been much requested and should make a number of users very
744 happy. See the ChangeLog for details on other fixes.
746 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
747 memory leaks have been fixed. Felipe also fixed a good number of
748 other MSN bugs. I didn't do much except apply these guys fixes. It's
749 good to see fixes from Gary coming in again too ;-). I like the
750 docklet adjustments Christian made. Btw, we have a new MSN protocol
751 icon, and I think you'll love it.
753 Tim: I made Gaim binary relocatable this release, so Gaim can find
754 itself if it gets lost, and I'm going to try to make autopackages
755 for this release, if the autopackage guys release their new version
756 soon like they're talking. I also "fixed" a scrolling bug, by
757 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
758 did is pretty nice, no more encoding error messages!
760 Ethan: Rumor has it that I did some work this release, but it's just
761 that, a rumor. I think Luke started it. I did lay the hammer down
762 on bogus word wrapping in the NEWS, so you can thank me for that.
763 Keep your powder dry.
766 Luke: Not much to see here, some bug fixes that you all will enjoy as
767 the semester draws to a close and everyone still in school gets bogged
768 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
769 in the perl or gadu-gadu functionality, please step up to help write
770 patches, as both of these code blocks are currently unmaintained.
772 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
773 a pet cockatiel or two.
775 Nathan: I was gonna put a new feature in this release, but decided
776 not to because I found a bug in it today, and I'm tired. Also, I haven't
777 consulted the powers-that-be about putting new features into oldstatus.
779 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
780 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
781 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
782 is the smallest positive integer requiring three syllables in English. This
783 entry is my 11th lie for today.
786 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
787 tracker, but it turns out that the only way to achieve that is to actually
788 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
789 the patch tracker to fix some others. Sadly the bug tracker was not
790 significantly affected, maybe if I learn C I'll be able to make more of an
793 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
794 and deserves a lot of credit for it. And a number of those bug fixes are
795 critical ones that he discovered and fixed himself. So go update. Now.
797 Nathan: On the other hand, Nathan has done nothing for this release. Why
798 do we keep him around again?
800 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
801 anything for this release or not, probably not. Bleeter has been more
802 active lately though, perhaps we'll see lots of cool things from him
805 Sean: I'm down here with the "didn't do anything" guys.
808 Congratulations to Tim & Kim on their wedding!
810 Sean: So, if you're playing along at home, you're aware that
811 incrementing the micro version number means that the API has
812 not changed at all. Although that itself is insignificant to
813 most everyone but plugin developers, but users won't find too
814 many significant changes. Consult ChangeLog. We're currently
815 branched for some major changes, so expect a really great 2.0.0
816 sometime relatively soon.
818 Luke: Nothing much to see here, some bug fixes. Most of the work
819 is going towards the 2.0.0 release. We aren't quite sure when
820 that will be, and will keep the bug fix releases coming untill
823 Christian: I would call this a ground-breaking release, but it isn't.
824 It seems like a good one, though. I dunno. I've been too busy at VMware,
825 unfortunately, but have some work that's just waiting to be finished up
826 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
827 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
828 the gevolution plugin to support multiple addressbooks, and to all our
829 moms, for believing in us. Or something.
831 Nathan: I got a new computer. It's fast. And has twice the bits!
834 Nathan: Hah! Bet you weren't expecting this! OK, if you were
835 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
836 you might have been expecting this. But here it is, 1.0.0. Our
837 new versioning scheme has slightly more meaning than the older
838 one (expecially for plugin authors), but our 1.0(.0) release is
839 just as meaningless as we could have hoped. Enjoy!
841 Luke: We've changed our pattern for version numbers with this
842 release, we are no longer simply counting versions. This release
843 then marks, not something traditionally "1.0" but the current
844 version of the api. When backwards compatability with that breaks
845 you'll see 2.0, more details in the faq. As a side note, if you
846 are reading this and are good with proxy code or with perl's XS C
847 bindings, please get in touch with me, my contact info is on the
848 website. Gaim could use your help.
850 Mark: I love a circus.
853 Rob: Woah, where did I come from?
855 Mark: Lately I've been doing a lot more code maintenance/patch
856 accepting/bug fixing type of work. And I think that's a really
857 good thing. I feel like Gaim is becoming more stable. It
858 seems like we're lacking fewer features. It makes me warm.
859 Quick Robin! To the traverse wall!
861 Nathan: Well, it looks like we stuck to the schedule again. Had
862 we taken our dear sweet time, I might have had a chance to do
863 something cool for this release, but instead I stuck to the minor
864 stuff. <insert empty promises for the cool stuff i'll code for
867 Tim: Lately I've been doing a lot more patch accepting, and a
868 lot less actual coding. Unfortunately it has more to do with my
869 laziness than Gaim's progress. Like Nathan, I'm going to blame
870 our on time release schedule. But that didn't stop our Crazy
871 Patch Writers, or cpw's as grim now calls them, from writing
872 some good patches. So, instead of promising to code something
873 cool for next release, I'm going to promise that the cpw's will
874 code cool things for next release, and I might apply some of them.
876 Luke: I've been doing what I always do, committing patches, some
877 better than others, and bugging other people to code stuff. Oh
878 and closing some bugs. Thanks to Dave West for joining the cpws
879 in helping to handle triage. This is mostly a bug fix release,
880 so PLEASE upgrade to it before submitting new bugs.
882 Kevin: Herman's been away, so Daniel Atallah and myself were given
883 the task of preparing 0.82's Windows packages. After some feverish
884 plotting, we decided to update GTK and Daniel prepped an update to
885 libpng to address recent security advisories. Besides plotting and
886 a little bit of testing, this NEWS is all I really did. Oh, I also
887 rerefixed the transparency plugin... again! Our beloved Hermanator
888 should be back next time around, for 0.83.
891 Sean: Three weeks again! Sticking to schedules is awesome! Just
892 like Gaim v0.81. This is what we in the industry call a "bugfix
893 release." We closed over TWO HUNDRED bugs since 0.80. That's
894 awesome. Thanks to everyone who helped report, triage, fix, and
897 Christian: Yay for three weeks working so well. Boo for me not
898 doing much of anything this release, aside from a small memory
899 leak fix. I'm starting a new job and leaving my current one, so
900 when the dust settles and my schedule is a bit better, the very
901 cool status rewrite will be finished up. Especially now that I have
902 some help! I'd like to second Sean's thanks to all the people who
903 helped with this bug fix release. Gaim should be a bit more stable
904 for a lot of you. For those experiencing MSN problems still, we'll
905 get that nailed for you soon, promise.
907 Mark: I was going to point out that we closed an insane amount of
908 bugs for this release, but Sean already did that. I feel like
909 we've had some really talented new contributors contributing
910 recently. I won't say names... but watch your backs. Or something.
912 Nathan: I did next to nothing for this release. I am however
913 settled in to my new job, and in a couple days, I should be settled
914 into my new domicile. If the DSL gods are in a good mood, I'll
915 have a connection there shortly, and can start being useful again.
918 Sean: Three weeks! Hooray for timeliness! I didn't do much here
919 but drag-and-droppable file transfers. Drag something into a
920 conversation window, and it will be sent. Kinda neat.
922 Mark: We have a small ant problem here. I can't help but think
923 I somehow brought this upon myself.
925 Tim: I don't really have any news, but at least I don't have an
926 ant problem either. You might think I've been hard at work on
927 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
928 some cool things "soon" though, both with Gaim and Gaim-vv.
929 Bleeter sent me some nice dumps I need to implement yet.
931 Luke: We have a nice timely release, with a Changelog that seems
932 small, but remember, this is summer, and people have lives. SILC
933 and Zephyr are making good progress from our Crazy Patch Writters,
934 and everyone begging to send files to people not on their buddy
935 list will be happy. good stuff. No, the msn buddy icon scalling
936 problem isn't fixed yet, maybe next release
939 Sean: We've moved to a three-week release cycle which we'll
940 hopefully be able to keep up more realistically than a two-week
941 cycle. Yahoo! went and broke last night, but it's fixed now thanks
942 to a quick fix sent in by Cerulean Studios this morning. Reports say
943 they'll continue to try to break us, though, so don't be surprised
944 if your Yahoo cuts out again.
946 Luke: I was really distracted this cycle, I want to thank my co-
947 developers and our crazy patch writers for keeping things going.
948 We have a fairly long changelog for you this release, including some
949 nice bug fixes and some much-requested new features, the ChangeLog
950 has all the details there of course. Enjoy!
952 Christian: Great release! MSN buddy icons and file transfer. A big round
953 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
954 to go! Movie with the girls and Farmer's Market.
956 Tim: This release brings us /commands in the core, which hopefully
957 works better, and Yahoo! buddy icons. Thanks to all the people I
958 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
959 broke again, so I did a little last minute work on the web
960 messenger stuff, but then Cerulean Studios was cool and fixed the
961 problem already, so all that code's disabled. I also finally added
962 the Yahoo! Japan support, for those of you with Yahoo! Japan
965 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
966 I also stepped on something at the beach and I think there might be
967 a little rock or something in my foot now.
969 Nathan: I've been really busy, what with having a new job and all.
970 I didn't think I had done anything, but apparently I fixed some
971 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
972 or something, because I haven't had time for such things. Ah well,
973 enjoy this release. We'll see what I can get to in the next 3 weeks.
976 Luke: A very long time, once again, since the last release. I think
977 its mostly worth it. A few of you will still have trouble with msn
978 but we've worked out a number of bugs even there. Thanks to heroic
979 efforts on the part of Mark, we closed 400 some odd reports this
980 month. We are also welcoming Tim to the project, a very active
981 crazy patch writer who has brought massive improvements to WYSIWYG
982 and direct im this release. Again, it still won't work for every
983 one, but it will work for more people than it used to. Most
984 noticably, this release brings a LARGE simplicfication of the
985 preferences available. Please don't complain if your favorite
986 preference is no longer there. Take some time to think about
987 how and if it could be useful to a majority of people who use
988 Gaim in ways nothing like you. You'll find that the answer will
989 usually be that the preference isn't all that important.
991 Tim: I continued with the other crazy patch writers in fixing those
992 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
993 They told me I could commit WYSIWYG and Yahoo! changes. So I went
994 and fixed IM Image and Direct Connect in AIM for some reason. I also
995 added some new Yahoo! smileys at least. Also you change your link
996 color in your ~/.gtkrc-2.0 file now. I might work on some of those
997 new Yahoo! features for next release, like buddy icons. But don't
998 count on it. Thanks to everyone who congratulated me. And thanks
999 to all our Crazy Patch Writers, who now expect me to apply all their
1002 Christian: First of all, congrats to Tim! He's our latest Gaim
1003 developer, and we're all glad to have him on board. He's been a
1004 valuable contributor for awhile now. Thanks again to Felipe Contreras
1005 for all his MSN work this release. He has some exciting stuff that
1006 we'll be seeing in 0.79. And last, but not least, thanks to all our
1007 crazy and not-so-crazy patch writers. There's been a lot done this
1008 release. I've been taking a small break, first due to school and now
1009 work, but I'll be coming back strong in the next couple of releases. In
1010 the meantime, enjoy.
1012 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
1013 This means you _should_ be winning every release. Anyways, I didn't
1014 finish nearly as much as I wanted to for this release but all of that
1015 and then some should appear in 0.79.
1017 Sean: I'll write my entry down here tonight. Removing preferences
1018 was my big crusade this week, and the team did a great job at it,
1019 but I still have a nagging feeling that our preferences are still
1020 overwhelming. Everyone's been doing a real great job; it's entirely
1021 my fault we keep failing to meet our three-week schedule. Send your
1022 complaints this way.
1024 Nathan: I really didn't do much thanks to exams, and graduation, and all
1025 of that fun stuff. For next release, I'll have all new excuses, like my
1026 new job, or maybe something I haven't even thought of yet. Oh yeah, and
1027 a big warm welcome to Tim!
1030 Sean: We're back to a somewhat regular release cycle now. Hooray!
1031 WYSIWYG is much improved in this release, and you can now copy and
1032 paste rich text to and from Gaim and other applications (see: Mozilla,
1033 Evolution OpenOffice). Also, Novell has released their first release
1034 of their GroupWise plugin, included in this release. Good stuff all
1037 Luke: Only a week "late" this time around, much nicer than the delay
1038 before the last release. Anyway, this release sees a HUGE number of
1039 improvements to the WYSIWYG support, much thanks to all involved. If
1040 you weren't impressed before, you should be now! This release also
1041 sees the end of our TOC support, no one has been working on this in
1042 some time and its causing problems. DON'T USE IT!. Also plugin
1043 authors will want to take note of the fact that the plugin api version
1044 changed. A nice solid release for you all :-)
1046 Ethan: Once again I thought about doing some things and committed
1047 things that other people did. This development model is awesome. I
1048 helped Mark refactor some stuff and our collective code ownership
1049 helped us utilize a coherent system metaphor during our pair program-
1050 ming sessions. It was extremely extreme. Look for some hard crypto
1051 lovin' from yet another crazy contributor in the near future...
1053 Ka-Hing: I actually did something for this release... or rather, the
1054 previous release, but LSchiere2 didn't commit that until this release.
1055 So blame him. System logging is back, so you can log people's signon/
1056 off/away/idle-ness again. There may be bugs with it, I don't know, not
1057 like I use it. I will try to work on something that I will actually use
1058 for the next release.
1060 Etan: Looking for someone to pair program with.
1062 Christian: A round of applause to our crazy patch writers! Their
1063 contributions this release is impressive. WYSIWYG has come a long way
1064 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
1065 MSN contributions. We should see some good stuff going into there soon.
1066 I myself didn't do a huge amount, aside from breaking everybody's
1067 plugins, although I have some work going on in the background that will
1068 hopefully make it into release soon.
1071 Sean: Yeah, it's been a long time since the last release, and despite
1072 what others may tell you, we were just really lazy. This is pretty
1073 much just 0.75 again, but, like, someone changed the "Info" icon and
1074 I think, like, the Chinese translation may have been updated. We did
1075 nothing interesting on it at all. Others may tell you "we haven't just
1076 been lazy," or "you guys will find that we've managed to do some neat
1077 stuf in this one." They lie. All of them.
1079 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
1080 Its been a few months since the last release, but we haven't just been
1081 lazy. A very long ChangeLog for you all. Most notably of course is the
1082 addition of WYSIWYG input for chats and conversations. Many thanks to
1083 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
1084 and Stu Tomlinson for their efforts writting, fixing, and testing
1085 this. Without the dedicated support of our crazy patch writters, this
1086 release would have taken yet longer. Sean also has yahoo working again,
1087 with some assistance from our friends over at Trillian, you may all
1088 officially rejoice. We also have a large number of bug fixes, closing
1089 more than 200 bug reports this month alone.
1091 Christian: It's been a long time between the last release, but I think
1092 you guys will find that we've managed to do some neat stuff in this one.
1093 So many bug fixes and new features. It's enough to drive a wombat mad!
1094 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
1095 I guess. I'm working on some stuff that some of you are going to love,
1096 but I'm not promising it for a few more versions. It's a secret!
1098 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
1099 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
1100 loose ends and helping get this release out the door. Thanks guys!
1102 Rob: My birthday is in a few days. I like cool stuff. Buy me something
1105 Tim: Luke said write a NEWS, so I thought I would. There's a room
1106 list dialog now. And Nathan and I doubled the number of protocols that
1107 can transfer files. After that I got lazy/busy and let Gary, Kevin,
1108 and Stu fix all the bugs.
1110 Nathan: Rob happens to share a birthday with my sister. So far she's
1111 been very vague about what she wants. She's not an easy person to shop
1112 for. As for things you probably care more about, this release has so
1113 much in it that I've forgotten about most of it. The stupidest of the
1114 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
1115 support (no proxy support yet). SOCKS 5 proxy support may have gotten
1116 a little better as a side-effect. Twinkies and penguin points to all
1117 of the crazy patch writers, who did more than their fair share this
1120 Ethan: My birthday was yesterday, and not on the same day as Rob
1121 and Nathan's sister. And I don't mean that Rob and Nathan have the
1122 same sister. For this release, I thought about making IRC better, I
1123 thought about making Tcl better, and I committed patches from several
1124 others who actually did these things. And probably some other
1125 things, too. Let's hear it for crazy patch writers, and for the open
1126 source philosophy that lets them get so CRAZY.
1129 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
1130 That's right, kiddos, I'm finally coming out of my reclusiveness.
1131 I had a pretty shitty few months, and also just needed a break from
1132 things. But, I'm back, and that's good. Right? Yes. And now,
1133 a little word from Eric Warmenhoven.. :P
1135 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
1136 you'll excuse me, I have to go make some commits with Led Zeppelin
1137 lyrics as my commit logs. heh. What do you mean, I look a lot
1138 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
1139 in an Eric Warmenhoven costume.
1141 So, Yahoo! works again, and that's good. And 0.76 is going to have
1142 something _very_ neat.
1144 Nathan: You're running out of excuses to not use Jabber. Our chat
1145 support is now bar-some, quickly approaching bar-none! Everything
1146 else in Jabber got neat improvements too. I'll leave it up to you
1147 to figure out what they were.
1149 <boilerplate promises for cool features in $version++>
1151 Christian: I've been a bit absent this release, due to life stuff
1152 and working on some other projects. Some MSN goodies are going to be
1153 available in an upcoming version, and I have some neat Gaim-related
1154 stuff I'm working on that will hopefully see the light of day. I'd
1155 like to say good job to the other developers. Good release. (Of course,
1156 every time I say that, something breaks horribly right after we
1159 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
1160 Unfortunately, he took out the chat support in doing so. So use
1161 conferences for now if you use yahoo. Users begging for file
1162 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
1163 and everyone should be happy to note that 0.75 leaks far less than
1164 0.74. Also, a lot of other bug fixes happened that escape my notice
1167 Ethan: I just want to say that now logging really doesn't eat
1168 memory 'till the cows come home. We don't think.
1170 I would like to thank each and every one of these people, and
1171 I think you should, too:
1173 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
1174 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
1175 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
1176 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
1177 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
1178 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
1179 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
1180 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
1181 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
1182 Software Foundation, Decklin Foster, Adam Fritzler, Michael
1183 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1184 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1185 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1186 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1187 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1188 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1189 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1190 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1191 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1192 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1193 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1194 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1195 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1196 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1197 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1198 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1199 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1200 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1205 Sean: Christian and Nathan were wrong.
1207 Ethan: I don't know how solid or good this release will be, but
1208 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1209 anything, but for those users bit by its peculiar little bugs
1210 it wasn't as nice as this will be.
1212 Nathan: Jabber got some good tweaks, and logging doesn't eat
1213 memory until the cows come home. Which is good, because they
1214 said they'll be out until late.
1216 Luke: Always nice when directories get created correctly ;-)
1219 Nathan: This should be a really solid release. I fixed most if not
1220 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1221 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1222 we now have a release notification plugin, so you can find out when
1223 the latest and greatest version of Gaim is out without breaking that
1224 reload button in your browser. There's other fun new stuff, but I
1227 Christian: This is a good release, as Nathan said. For all those who
1228 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1229 dialog that replaces all of them and shows every account that became
1230 disconnected. Also, there were some MSN fixes thrown in, such as
1231 the problem with unblocking users. My personal favorite, since it's
1232 really been bugging me for awhile, is the bug with the border on the
1233 close buttons is fixed. Oh yes, and let's not forget the new logging.
1234 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1235 going to have some niceties that people have been waiting for.
1238 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1239 would be a cool costume.
1241 Luke: We've had a record month for number of bugs submitted (395 as
1242 of now) this month, but the total number of bugs open has grown by
1243 less than 20, so while it might be fustrating for those of you out
1244 there who think your bug report is being ignored, know that we are
1245 doing our best to look at them all :-). This release fixes a goodly
1246 number of bugs including the troubles with signing on icq (thanks
1249 Christian: Last release brought forward a lot of bug reports, such
1250 as the ICQ bug, and also trouble with installing SSL. I can't count
1251 how many people were confused as to why their MSN plugin wasn't
1252 loading. Now, it'll load regardless, and when you try to connect,
1253 it'll give you an error dialog saying to install SSL (if you don't
1254 have it installed, of course). I didn't do a whole lot this release,
1255 but that'll change with the next. There are some fun things coming.
1257 Ethan: In complete defiance of history, I did something this
1258 release. It had to do with IRC. If I type here for long
1259 enough, I'm sure I'll remember what it was... Oh yeah, all of
1260 you paranoid people can hide your local username by changing
1261 your IRC account settings. I also want to note that we are
1262 aware that building Gaim is Harder than it Should Be on
1263 Solaris, and I am seeking solutions to some of the issues
1264 there. Everyone remember to give some love to the developers
1265 who actually did something of note this release (i.e. not me)!
1267 Nathan: Jabber got a ton better this release, as I fixed most of the
1268 bugs introduced in the last release. Registration works again, and
1269 the next person to break it is going to suffer. I also fixed a
1270 handfull of other little things that I can't remember. This should
1274 Rob: It's been a while since I've commited some news. I've had a
1275 very hectic few weeks/months. Thing are finally coming together
1276 again for me. This release features much copying and pasting. Yeah.
1278 Sean: I can't wait for everything to be core/ui split!
1280 Christian: This is a good release, and I don't think people will have
1281 too many problems. There are a lot of little nice feature additions,
1282 and much progress has been made on the core/UI split. We should be done
1283 in a couple of releases, assuming we can get the remaining two or three
1284 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1285 as a lot of code (specifically, the conversations code and utility
1286 functions) changed names. This is a Good Thing (TM), as always, but may
1287 require modifications to some plugins. Not all, fortunately, but some
1288 :) Many SSL problems were fixed, though we still have some to go. If
1289 you don't have SSL, you now need it for MSN. MSN won't even load without
1290 it. Starting October 15th, the old protocol won't be supported
1291 anymore, so there's no reason to support the old one anymore.
1293 Herman: I bet some plugin authors have resorted to making voodoo dolls
1294 of Christian. Nothing new for Win Gaim users other than a fix for
1295 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1297 Mark: People are going to make a voodoo doll of me and shower it with
1298 kisses and chocolate women: When an AIM user is away, you can now view
1299 the person's away message in their tooltip. This is very similar to
1300 what iChat does, only our tooltip will wrap lines rather than displaying
1303 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1304 I re-wrote the Jabber support from scratch, so now there's at least one
1305 person who knows what's going on with it. I got lost in the old code,
1306 even in the parts I wrote. It now supports the SASL login stuff from
1307 the XMPP protocol specs, and will automagically upgrade the conncetion
1308 to SSL if it's supported. If anything doesn't work like it did before,
1309 it's probably better, and you should be thankful for it.
1311 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1312 but I doubt it's because I did anything. The reason being that I
1313 really don't think I did anything. I meant to do some gaim_
1314 prepension and documentation for IRC and Tcl, and handle IRC errors
1315 more responsibly, but I've been meaning to do that for months.
1316 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1317 I figure if I write enough NEWS no one will notice I didn't do
1318 anything during the release cycle. Oh, I did close some bugs. I
1319 didn't fix them, mind you, I just closed them. With abandon.
1322 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1323 more bugs for other reasons. Lots of you submitting duplicate bugs.
1324 This should be a pretty good release. We still have a couple crashes
1325 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1326 the code cleaning helps alot as well. Enjoy!
1329 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1330 Huge thanks to our dear friends over at Cerulean Studios, creators of
1331 Trillian, for helping us out.
1333 Nathan: This release also works out most of the kinks in the new
1334 contact support. The Jabber goodies I promised will have to wait
1337 Christian: I didn't really do anything except fix a couple of issues
1338 loading protocol plugins that had plugin dependencies and getting perl
1339 to install where we tell it to. I had hoped that 0.70 would include
1340 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1341 within the next few releases. Life has been busy in a good way :)
1344 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1346 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1348 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1349 support for Jabber makes its debut. More Jabber goodies next release.
1351 Christian: It's a good release. The main highlight really is
1352 Nathan's Contact support, which is just beautiful. My buddy list
1353 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1354 does not support the new MSN buddy icons and stuff, unfortunately,
1355 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1356 so hopefully there will be less complaints directed to my code in
1357 that area ;) Among other new additions of mine are SSL support
1358 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1359 each other), and some visual niceties in the Accounts window.
1360 Ka-Hing Cheung put in animated smileys, which should please many.
1361 Yeah, good release. Just you wait until 0.70 though.
1363 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1366 Mark: Metacontact support, yeah. Right click on a dude and
1369 Ethan: God bless the USA.
1372 Rob: Wow. I am so incredibly tired.
1374 Sean: School starts tomorrow! How fun! I'll have more time to hack
1375 gaim (isn't that supposed to be the reverse?)*
1377 *Some NEWS recycled from v0.10.0
1379 Nathan: I didn't do much for this release, except make Jabber
1380 registration work, and put in a slight tweak to make Gaim work a
1381 little better with jabberd2. Next release you'll all see what I've
1382 been spending my time on, but for now enjoy the fruits of everyone
1385 Mark: I've been really busy with other stuff, but I've spent my
1386 Gaim-time on working towards a more formal translation process.
1387 Hopefully this will result in Gaim shipping with more complete
1388 translation files. Also, all our awesome translators are mentioned
1389 in the about window now.
1391 Christian: I've been really busy with this stuff. Gaim got a new
1392 signal architecture, which is just really cool. The old events system
1393 is gone. Now you connect a signal from a handle (which can be
1394 a plugin or whatever) to a function, and plugins can register their
1395 own functions, and other neat things. Oh yeah, and perl was rewritten.
1396 There's a new HOWTO in the Doxygen docs (make docs), but no API
1397 reference yet. Developers, look at the plugins/perl/common/*.xs files
1398 for now. I also wrote plugin dependencies, which will be more useful
1399 down the road. Gaim v0.69 is going to have the new MSN plugin that
1400 works with the latest MSN protocol. Please be patient for that, as
1401 we're getting a lot of MSN questions we answer over and over.
1403 Luke: Wow, I actually did something for this release besides commit
1404 translations! Well, sorta. I got permission to commit some patches
1405 so gaim now has color support for yahoo, and you can fetch some
1406 basic info on yahoo and msn users. Yay for people submitting patches!
1410 Rob: I live in Georgia. I don't care about blackouts. We only
1411 have to deal with floods and tornadoes.
1413 Sean: Fortunately me for me, I live in the only place in New York
1414 that still has power tonight! New features in 0.6@%f)*2.{\
1417 Christian: I guess Sean couldn't be here to tell you about all the
1418 great new things. New stuff was done! It's simply amazing. Yeah. So,
1419 new IRC protocol plugin, tab text is greyed on events (like "So and
1420 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1421 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1422 My big "wow" thing is that the core and UI were split enough for me
1423 to remove the remaining UI code and make a patch, and libgaim was born,
1424 for experimental purposes. However, using it, I was able to make the
1425 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1426 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1427 UIs to come I hope! :) Exciting time in Gaim.
1430 Rob: Oops!!!! This reminds me of other silly things that we've
1431 done. I agree with what Herman is going to say. ;-)
1433 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1434 This is the most incredible thing EVER. We've done tons of work
1435 since 0.65, and I'm really proud of what we came out with. Thanks
1436 to everyone who helped!
1438 Christian: Wow, I can't even begin to describe how long we've worked
1439 on this one. Monstrous release. Best ever! You won't even recognize
1440 it. If you've had account import problems, delete your accounts.xml
1441 and upgrade to 0.66. Just, wow.
1443 Herman: This is to make up for slipping off the two week release cycle.
1445 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1446 slip through. This release makes up for that. This should fix the bugs
1447 0.65 introduced, at least the ones that most of you would otherwise hit.
1449 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1452 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1453 haven't worked on anything in this release, either. I've been
1454 working offline on a MacOSX UI. No, you're not allowed to ask
1455 me when it will be ready. If you ask me then I won't answer
1456 you. You've been warned! :-D
1458 Sean: Although I tend to go right here in the two slot in NEWS,
1459 we don't always commit in this order. This is the third time I've
1460 rewritten this because the jerks below me keep commiting while I'm
1461 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1462 this is Gaim 0.65. Like other Gaim releases, this allows you to
1463 converse with people far away over the "Internet." That's about it.
1464 It's really not that interesting. In fact, I wouldn't even bother
1465 reading the other people's NEWS. It's all boring. There's some
1466 crap about forest fires and fangs and claws. It's really boring.
1467 Great, now Luke just committed NEWS causing more conflictination.
1468 I wouldn't bother reading his either. Oh, and I don't want to thank
1469 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1471 Mark: I actually did stuff for this release. Go me. I probably
1472 shouldn't speak for all of us, but I'm going to anyway: We feel that
1473 this release is one of Gaim's best. It should be relatively bug
1474 free, and the code is cleaner than ever, thanks to lots of work by
1475 Christian and Nathan. We had some help from a few civilians
1476 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1477 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1478 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1479 in school. Just say no. Only you can prevent forest fires.
1481 Christian: This has been a great release. faceprint rocks, as he got
1482 things moving in the core/UI split by redoing preferences, which forced
1483 us to think about how things would be split. We now have XML
1484 preferences, accounts, pounces, and away messages. No more .gaimrc
1485 ugliness. The accounts and connection code now have new core/UI split
1486 APIs, and there is very little to do before our split is ready to be
1487 used. Rob and I are working off an experimental tarball of what will
1488 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1489 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1490 about that, it's usable!). We added a new protocol, Trepia.
1491 Information about it can be found at http://www.trepia.com/. It's not
1492 complete, so don't send in bug reports about it not finding people in
1493 your local area, please. Oh, and lots of MSN bugs were fixed.
1494 Practically all the known ones. I feared 0.65 would be unstable due to
1495 our rewrites, I believe this is going to be one of the most stable
1496 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1497 who has done an amazing job at locating, categorizing and documenting
1498 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1499 upcoming releases. Neat things are coming, but if it has fangs and
1500 claws, curl into a ball. Or yell at it. I can't remember which is
1503 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1504 worked really hard for this release, all the credit goes to them.
1505 The new preferences are awesome, and there are more bugs fixed for
1506 this release than in the last 3 or 4 releases. Your MSN should work
1507 reliably again, your preferences saved, your accounts resort, the
1508 list goes on and on. A couple preferences, most notably your buddy
1509 list sorting preference won't be imported, but almost all of them
1510 will be and its probly a good idea for you to take a second look
1511 through preferences again anyway, alot of you are starting to
1512 forget that things are optional again. :-)
1514 Nathan: I think I did something for this release a while ago. I've
1515 got a mailbox full of commit emails, and some have my name on them,
1516 so I must have done something, right? Probably some minor jabber stuff,
1517 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1518 academy, our producer Rob Flynn, and of course all the fans. You rock.
1520 Herman: I was told to write something.. so here it goes. Windows users
1521 will be happy to know that they can now rearrange their Buddy Lists.
1522 I finally got stuck into GTK+ code and fixed the bug in question (this
1523 release will include a patched version of GTK+ 2.2.1). I integrated
1524 the WinGaim systray code into the docklet plugin bringing those nice
1525 docklet features (i.e. Message queuing) to WinGaim. Another major
1526 WinGaim change of note is that debug versions of all dlls can now be
1527 built, providing useful backtraces not only for gaim.dll but for the
1531 Rob: I didn't do anything this release either. We're under a crunch
1532 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1533 all of your hard work, guys :).
1535 Sean: Unlike every other time we say, "the next release will be loaded
1536 with cool new features, this time, we really mean it. In fact, they're
1537 already in CVS (don't use CVS). The only obvious new feature for 0.64
1538 is buddy list sorting. This has been much requested and can be set in
1539 the buddy list preferences. You can sort by name, by status, and even
1540 by log file size--putting people you talk to most at the top. Plugins
1541 can even easily add their own sorting methods. It's all very cool. I
1542 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1543 I did make my entire NEWS entry justified on purpose.
1545 Christian: I have a few new goodies in 0.64, but they're mostly
1546 back-end stuff that people like us care about. The things that most
1547 of you will like the most is that almost all of the reported MSN
1548 bugs were fixed. Users with an empty contact list can now login again.
1549 The friendly name bug is gone. E-mail notifications work again. Yay!
1550 We have some big changes in store for 0.65. Careful if you use CVS...
1551 Things will break. :)
1553 Mark: I never really have anything important to add. I'd just like to
1554 thank Jack Daniels for his exquisite bug reports. And whiskey.
1556 Nathan: I don't think I did anything for this release. I'm a bum.
1559 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1560 releases. However, that's okay. Work has been pretty friggin hec-
1561 tic, so, that's my excuse. Work is finally going to be slowing down
1562 some. I plan to be doing more Gaim work. That makes me happy. That
1563 makes you happy. That makes us all happy. Now, I just need to
1564 finish rebuilding my car's engine. Engine rebuilds put the FU in
1567 Sean: Yay! School is finally over. I have to give tons of cherry-
1568 flavored props to everyone whose been helping out while I stayed away
1569 from Gaim to keep myself from failing again, especially Christian and
1572 Luke: Okay, this is NOT a bug fix release, at least for those of you
1573 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1574 mega props to him on this release. In other news, we have alot of bugs
1575 fixed, and a goodly number of the translations are more up to date
1576 than they were in earlier releases. There are some other significant
1577 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1579 Christian: As Sean and Luke said, I did a tiny bit of work in this
1580 release. The MSN prpl was rewritten, and should now work better. It's
1581 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1582 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1583 can register your MSN account with http://mobile.msn.com/ and people
1584 can page your mobile device. You can also page other MSN Mobile users.
1585 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1586 conversations are timed out after 5 minutes, so you'll unfortunately
1587 see a message indicating that. Sorry! I wrote experimental support
1588 for my own implementation of MSN buddy icons. You can set them in your
1589 account settings much like with AIM, and when you talk to other gaim
1590 users, they'll get your buddy icon. This will last for a few releases,
1591 until the buddy icon implementation in the upcoming MSNP9 protocol is
1592 figured out, and we have support for that. That'll be a couple months
1593 away at least. Also, we have a rewrite of the plugin interface, so
1594 rewrite your plugins! Things are going to get very cool from it. The
1595 debug API was core/UI split, and some enhancements were made to the
1596 debug window. I think that's all from me. It's been a fun release.
1597 Stay tuned, I have some great things coming up!
1599 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1600 at the ChangeLog to remember what I did. Apparently I made it so you
1601 can put chats in your buddy list. And then I tweaked a bunch of stuff
1602 and fixed a bunch of crashes. Then exams came, and then I went home
1603 for a week and left my laptop's power cable here at school, so I didn't
1604 get anything done. Jabber will get all sorts of fun new stuff for
1605 the next release. Really. ;-)
1608 Sean: This is just another standard bi-weekly Gaim release. Nothing
1609 really interesting, but it has some good bugfixes. Personally, I've
1610 been a bit removed from Gaim development lately what with school getting
1611 tough and stuff, but the rest of the guys have really been doing great
1612 work without me. Thanks, guys.
1614 Christian: I can't remember what I did here.. Think I'll take a quick
1615 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1616 though, because I have some really cool stuff going into 0.63. Plugin
1617 authors will hate me for it. A rewrite of the plugins interface! This is
1618 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1619 your friends. 33 Gaim users can't be wrong!
1621 Luke: I didn't do much here besides the odd translation patch and a
1622 couple bug fix patches. This is primarily a bug fix release, and much
1623 needed at that. Didn't get a chance to write sorting code, work has been
1624 busy. Hopeefully it will happen for 0.63.
1626 Mark: Gaim is coming along quite beautimously. I'm going to eat
1629 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1630 release, and one major new feature. Our Jabber plugin now supports
1631 XHTML-IM. In plain english, this means that you can now format your
1632 jabber messages, and other people will see the formatting. GtkIMHTML
1633 still needs some work to get it to parse valid XHTML-IM better, but that
1634 will come in time. That time would come sooner if my CS prof accepted
1635 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1638 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1639 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1640 blame it on the rain. It was falling, falling. I blame it on the
1641 faucet. It drips all night.
1643 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1644 but not as cool as Rob. So I go here. Actually, I didn't do anything
1645 since 0.60 other than commit some other peoples patches. The one from
1646 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1647 thanks to everyone who wished me a happy birthday.
1649 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1650 cool new pounce stuff, and things shouldn't get weird when you drag
1651 groups and buddies around. It's bad enough having 1 of some of my
1652 buddies on my list, I definitely don't need duplicates. Being that I
1653 have class in the morning, I'll just raise my juice glass for this one.
1655 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1656 Well, among some of the fixes is my new buddy pounce code! This adds new
1657 buddy pounce types, core/ui splitifies the code, and makes the dialog
1658 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1659 cool to say here. Have fun, everyone!
1661 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1662 few patches from other people here, nothing earth shattering though. The
1663 biggest thing in this release is the group re-ordering bug fix, having
1664 that fixed will make for fewwer questions. Get used to using releases
1665 people, we want to use cvs for actual development :-).
1667 Mark: I didn't want to write any news without actually having done
1668 anything, so I fixed a meaningless compile warning. Boo-yeah.
1670 Sean: Luke can't spell "fewer". How un-cool is that?
1673 Rob: Wow. So, it has been a really long time since we started the
1674 gtk2 fork. It's finally ready for public consumption. Sean is about
1675 to go out and buy a case of beer. My roommate is downstairs right
1676 now pouring me a shot of his choice. Everyone, raise your beers if
1677 you've got them. It's been a cool almost 10-months of development.
1678 I hope you all enjoy. Drink'em if you got'em!
1680 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1681 believe we're finally ready to relase 0.60. Many thanks to everyone
1682 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1683 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1684 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1687 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1688 after everyone, so here I am. "sexy" is the only word that can be used
1689 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1692 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1693 I thought we'd all just give up on releases altogether and tell
1694 everybody just to grab CVS. I'm pretty happy with this release. I was
1695 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1696 developer! I'm really looking forward to the future releases. I have
1697 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1700 Mark: Whoops, I started drinking a little earlier than I was supposed
1701 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1702 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1703 pretty sweet. I'd like to give a shout out to all the Gaim
1704 devizelopers for rizocking the hizzy the past few months. Word.
1708 Rob: I guess Sean is busy at home or something and Jim is asleep.
1709 I'm very tired but it's time for a release. Enjoy. :)
1710 SORRY FOR THE DELAY. :(
1712 Sean: It's been a long time since our last release, and for no
1713 good reason either. Rob and I just haven't been able to get together
1714 to do it. But now we have. Aside from some Jabber changes and some
1715 crucial MSN fixes, most of this release's changes are transparent,
1716 but none-the-less important. Well get some better changes when my
1717 computer works again, you have my word*
1719 *My word is worthless.
1723 Rob: Yeah, so, my computer has been bad which is why the release
1724 didn't go out on time. Oh well. I would like to welcome
1725 Jim Seymour aboard the development team. He's going to be taking
1726 over the work on our Jabber code as well as doing various other
1727 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1729 Sean: This release has a long ChangeLog. Higlights include an
1730 important security fix for MSN and a few nice new features.
1731 Not *much* cooler than 0.57--but we're making progress ;)
1733 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1737 Rob: Not too much in this release, as Sean said below. (This is
1738 what happens when the bottom person goes first.) New translation,
1739 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1740 said, the next release will be cooler. If only you could read
1743 Sean: Nothing too special here, but a critical Yahoo fix that
1744 ensures Yahoo! will work when they discontinue the old protocol
1745 all the other 3rd party clients are using. Next release will be
1749 Rob: Well, what do you know. I have another headache. I always have
1750 these damned headaches. I got pissed off with the way GtkTree looks.
1751 I wanted to move to using GtkCTree. I think they're pretty.
1752 Unfortunately, GtkCTree sucks. After a little digging through
1753 the code, I managed to molest GtkTree into looking like
1754 GtkCTree. Thanks to everyone that helped track down that one
1755 annoying style problem.
1757 Sean: Hello. This is another minor release while Rob and I finish
1758 up on some bigger projects. We're reworking a lot of the UI to make
1759 it easier to use, nicer looking, and more compatible with gtk2.
1760 I've also been trying to bring the Yahoo plugin up to date, so it
1761 will work for Indian users and avoid a potential problem in the near
1765 Rob: 0.55 is here. I've been away for a few days on business. Sean
1766 has been on Spring Break. Therefore, this release is mostly a patch
1767 release. It does fix some bugs and makes a few thing slightly cooler,
1768 so it's better in that aspect, I suppose. Enjoy.
1770 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1771 doing any coding at all. But lots of people sent in great patches
1772 anyway. Thanks guys!
1775 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1776 release. Better working SSI, Image sending, protocol specific
1777 smiley faces, and a whole lot of triscuits. *gobble*
1779 Sean: We fixed a lot of bugs in this one, and probably introduced
1780 a bunch too. ;) We were both really busy, and did all the coding
1781 late at night when we were tired, so if something isn't working,
1782 it's probably just tired code. Enjoy the triscuits!
1785 Rob: Well, we missed yesterday's release. That's Okay, I head a
1786 nasty headache. You can all just deal. ;-)
1789 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1790 It can do Screen Name formatting, it can save and store your buddy
1791 list on the server, it can do typing notifications in Direct
1792 Connections, and yes, it can receive IM Images! Sending images will
1793 be added in the next release. MSN and Yahoo! can do typing
1794 notification too. Hooray!
1798 Rob: Well, after a long delay we're finally ready for another release.
1799 I finally got settled into my new apartment, the new job is going
1800 well, and I finally have internet connectivity again. You can expect
1801 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1802 as they resolve a few connectivity issues. :-)
1804 Sean: It looks like things are back on track now. Eric left which is
1805 sad. He's done so much for Gaim, and I know we're all thankful.
1806 Thanks Eric! I'll be stepping in and do more development, but I can
1807 never replace Eric. This release fixes a long-standing problem in
1808 MSN. If you've gotten errors when trying to connect to MSN, you want
1809 this release. If you've suddenly found yourself unable to connect to
1810 Yahoo!, you want this release too. The "neat goodies" will be in the
1813 Rob: Operation Evil does not exist! ;-)
1817 Rob: Well, here we go. I FINALLY got around to making a release
1818 after over a month, Sorry for the delay, all. Things got really
1819 hectic around the gaim house hold. This release isn't as complete
1820 as I had hoped, but I promised to get something out. There's some
1821 neat goodies in mind for the next release, right Sean? :-)
1825 Rob: I am tired. Tonight was weird. Bleh!!!!
1827 Eric: I second that.
1830 Rob: *still mamboing*
1832 Whew! That was a bad little mambo. I hope everyone had a nice
1833 little Holiday, if you celebrate. If not, then I hope you had
1834 a sucky weekend. :-D.
1836 Oh, lots of cheese for everyone!! (Beware the duffle)
1838 It's getting cloudy. I think it's going to storm somethin'
1839 fierce. That's my southern talk. Do you like it?
1841 Eric: I want to be like you.
1846 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1847 Oh boy, sleep! That's where I'm a viking! :) There's not
1848 too much for me to say in this release. I'd just like to
1849 thank Eric for his hard work. :)
1851 Eric: Everybody mambo!
1854 Rob: Hi. Gaim v0.47 has been released, as you should already
1855 know. I hope all of you had a nice little halloween. There are
1856 quite a number of changes in this release. There are a few too
1857 many to list here, so I will redirect you to ye olde ChangeLog.
1859 Eric: Remember back in the day when TOC was the only protocol
1860 Gaim could use? Remember the login window from back then? Back
1861 before Gaim had perl or plugins or multiple connections or
1862 10 different protocols. Things have changed so much since then.
1863 Many more changes in this release as well. All good things.
1864 Don't forget to talk to SmarterChild.
1867 Rob: Hey guys! The smores were great! I really enjoyed meeting
1868 up with all of you guys and singing campfire songs. It was
1869 really awesome. Thanks for the beer, too. Next time, it's on me.
1871 This release has quite the number of bug fixes. I won't bother
1872 going into detail here. Just ust it, love it, live it - SEGA!
1874 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1875 crashing on PPC and Sparc. If you know someone who isn't using
1876 Gaim because it was unstable, please get them to try this
1877 version. It's much better, I promise.
1880 Eric: Well, it seems that the time has come for yet another
1881 release. There are several yummy additions in this release, and
1882 quite a few useful bugfixes as well. Unfortunately it seems that
1883 Rob is currently unavailable; he joins us in spirit. He'll be
1884 joining us later for a group sing-along and smores by the
1885 campfire. But for now, you'll need to keep yourselves occupied
1886 with 0.45. And remember, a happy hacker is a pimpin' penguin.
1889 Rob: Another release has come upon us. There were actually quite
1890 a number of things in ye old ChangeLog for this release. I don't
1891 feel like talking about them here, so you can read about them
1892 in ... you guessed it .. the ChangeLog. Oh, and if you're
1893 wondering about setting buddy icons, wait til 0.45 or
1894 use CVS shortly after this release. ;-)
1896 Eric: You should all be using CVS anyway. This has become the
1897 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
1898 plugin got lots of updates (mostly because I felt bad about using
1899 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
1900 should load the plugin and join us. :)
1904 Rob: Well, I knew that the day would eventually come. I just didn't
1905 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
1906 got sick of all of the pre releases. We didn't want to make this
1907 release an official 0.11.0. We thought that it would cause a lot
1908 of confusion. We didn't want to continue our trend of prereleases
1909 either. So, since gaim was first released officially, there
1910 have been 42 releases. This is number 43, hence the 0.43 version
1911 number. We're going to stick with this trend from now on. :-).
1913 Eric: We're also going to be starting a release early, release
1914 often trend, that hopefully we'll stick to this time. Hopefully
1915 we'll be putting out a new release every two weeks or so. You
1916 should all be using CVS anyway :) And as always, don't forget to
1917 report bugs! Anyway, since there's only been 9 days since the
1918 last release not much has changed. A bug-fix release and a version
1921 0.11.0-pre15 (08/28/2001):
1922 Eric: This isn't a real release. Really. It's just a quick thing
1923 because pre14 doesn't cut it for some people. Also not counting
1924 the month break that I took it's been a month since the last
1925 release, so it's about time. You should all be using CVS anyway.
1926 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
1927 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
1929 Rob: Hey guys. I've been rather inactive as well. It's a long
1930 story, but essentially, my company layed off a bunch of people,
1931 myself included, due to poor management. I've taken a new
1932 job which required moving across the country. I'm finally back
1933 online. Once I manage to actually get a desk at home I'll be
1934 able to code with out infliciting intense pain upon my lower
1935 back and neck. So, basically, we were inactive, but not dead.
1937 Also, just to keep you all updated, the AOL battle is still
1938 in progress. Our lawyers are still in negotiation with thiers.
1939 We'll keep you updated with what happens.
1941 0.11.0-pre14 (06/17/2001):
1942 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
1943 stupid things in the last one, hehe. You all forgive me though,
1946 Reality is always controlled by the people who are most insane.
1947 Remember that. It's a great Scott Adams quote.
1949 Rob: I feel naughty. I should have released this a lot earlier
1950 in the day. I have a problem though. I started cooking, invited
1951 a couple friends over for dinner and then took a walk to a
1952 24hr doughnut shop where I sat outside and talked about
1953 random stuff. Oh well, at least it's still before the 18th.
1955 Enjoy this release guys! :-)
1958 0.11.0-pre13 (06/06/2001):
1959 Rob: \O. Howdy doodie! This release isn't coming too far behind
1960 the previous release but hey, what can ya say, there were a couple
1961 of good fixes in this one. Jabber & IRC can set / view the topics
1962 of chat rooms now, napster doesnt crash on bad login names and
1963 passwords, and the man page got a big update.
1965 Well, that's about all, folks. Next release, I hope to try to get
1966 group MSN chat support added as well as DCC support in the IRC
1971 Eric: I apologize if any of you had to restart your X server because
1972 of me. This release won't make you have to do that, I promise. There
1973 were a couple other minor fixes with the buddy icon stuff, it still
1974 has a way to go but at least it's better than it was before. Oh yeah,
1975 and Oscar is able to sign on again.
1977 0.11.0-pre12 (05/29/2001):
1978 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
1979 unavailable online. Hooray.
1981 There have been a lot of good changes in this release. Some improved
1982 dialogs, some updates to IRC and MSN, as well as a nifty little thing
1983 that Eric did that I'll let him tell you about.
1985 Oh yeah, I also got food poisoned by bad eggs. Ugh!
1987 Eric: Every protocol except TOC has been improved since the last
1988 release. All of them except Zephyr and ICQ now use the same proxy
1989 options, which you can set in the preferences. ICQ can use them if
1990 you set it to Socks5 though.
1992 There are a bunch of other good additions and fixes for each
1993 protocol which you can read about in the ChangeLog. And, there's one
1994 super cool feature that everyone seems to be asking for: Buddy Icons.
1995 Right now you can only receive them and only in Oscar, but hey, they're
1998 So that's it. Have fun with it :)
2000 0.11.0-pre11 (04/30/2001):
2001 Rob: I bought a big carton of juice today. It is now 50% empty.
2002 A lot of the plugins got some new options and/or improvements. I
2003 have a headache right now, though, so I won't say much. I'll let
2006 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
2007 or so. I figure I'll be through it in less than two weeks. A
2008 dollar a day on soda isn't so bad. For the fourth release in a row,
2009 Oscar is fixed. Isn't that exciting. Judging from history I'd say
2010 that it won't stay fixed long; but judging from what I know has
2011 changed, we shouldn't have any more troubles.
2013 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
2014 .. ... / --. --- --- -.. .-.-.-
2016 I don't have a headache anymore! Hooray! Eric got a good deal on those
2017 drinks. I bought some bananas. They're very green. Oh, and I cooked
2018 a steak last night. It was 16 oz. It was good.
2020 0.11.0-pre10 (04/13/2001):
2021 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
2022 in MSN and then added some new features to IRC. I have a headache
2023 right now, though, so I won't talk much. I think I'm going to go
2024 to sleep. Next release, I should have a good bit more done on
2025 IRC and will have made Napster more stable. Have fun!!
2027 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
2028 you know what Zephyr is, and have zhm set up correctly. Also there
2029 were a lot of other good bugfixes (like registering for Jabber
2030 accounts!) and a few neat features. In this release, Oscar is also
2031 working, but we'll see how long that lasts, eh?
2033 0.11.0-pre9 (03/26/2001):
2034 Rob: Well, looks AOL was doing something naughty earlier this
2035 morning. Thanks to a very nice guy named Adam Fritzler (you
2036 all know him from libfaim) we're now back online. Thanks,
2037 Adam. I'll buy you a drink sometime :-).
2039 0.11.0-pre8 (03/23/2001):
2040 Eric: Oo wow :) So I guess the big news is that this release should
2041 help you avoid the battle between Jabber and AOL. Most protocols
2042 got a few good bugfixes; thanks to people who pointed them out :).
2043 Hopefully for the next release I'll make it so you can register a
2044 jabber.org account, and then you can support Jabber using Gaim.
2045 I think (I *think*) Oscar blocking is working now. Haha, get it?
2046 Oscar blocking? It took me a while to get it, too. But no, really,
2047 I think that the permit/deny list in Oscar might be working.
2049 Rob: MSN got some fixes and should be really stable now. It had
2050 a little 100% CPU eating bug but that's taken care of now. Next
2051 on my list of repairs is the napster plugin. It works -- sorta --
2052 sometimes. Heh. As all of you probably know already, our Oscar
2053 support was broken yesterday. There's a little battle going on
2054 between AOL and Jabber and we caught a bullet during the crossfire.
2055 I think I just won the award for the most cliches used in one
2056 paragraph, as a matter of fact. ;-).
2058 ** Good luck to the Jabber guys in getting this resolved **
2061 0.11.0-pre7 (03/16/2001):
2062 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
2063 a lazy code whore sometimes, heheh. It pretty much has the same
2064 functionality as before with the exception of instability. I
2065 didn't really like that feature very much so I removed it. I hope
2066 you guys don't mind too terribly much ;-).
2068 Eric: In this week's installment of gaim you'll find a new Yahoo!
2069 library and an option to have all conversations in one window,
2070 in addition to numerous bug fixes and other improvements. Don't
2071 forget to send us your feedback. If there's something you want
2072 added, changed, or fixed, head over to our SourceForge page at
2073 http://sourceforge.net/projects/gaim/ and tells us about it.
2076 0.11.0-pre6 (03/06/2001):
2077 Eric: Yay! I get to go first!
2079 The biggest change in this release is the TODO file. Lots of things
2080 got added. There's going to be a lot of prereleases. Please help.
2081 Other than that it's mostly just a lot of bugfixes. Oscar got a few
2082 new features. Head on over to http://sourceforge.net/projects/gaim
2083 and tell us what you'd like to see in gaim. We've gotten a lot of
2084 great requests so far, thanks.
2086 I think I like releasing every week.
2088 Rob: I've been bad so Eric got to go first. The biggest change
2089 In this release is the NEWS file. It's the only thing I contributed
2090 to! heh, just kidding. This is a bug fix release, as Eric said.
2091 Next release will contain my newly rewritten MSN plugin. You guys
2092 should be happy with it :).
2094 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
2097 0.11.0-pre5 (02/26/2001):
2098 Rob: Yeah, I promise this is the last pre-release :-D. That seems
2099 to be a pretty common saying around here, huh? Well, I must first
2100 appologize. The protocols that I was working on really should be
2101 much more developed at this point -- they should be completed,
2102 actually. Unfortunately, my real life job (yes, I have one hehe) got
2103 a little too busy and ate up all of my free time. I promise that
2104 things will get better now :).
2106 Eric: I don't promise that this is the last pre-release. :) But
2107 hopefully releases can start coming more often than once every two
2108 months. I don't really have much else to say. It's been a slow
2111 Rob: I promise to hack gaim again. Please don't hate me.
2114 Rob: HOORAY FOR DISNEYLAND!
2116 Eric: One more prerelease. I'm actually starting to think these
2117 prereleases are a good idea; a lot of people reported a lot of
2118 bugs in pre3 and most of them are fixed now. Also, it helps with
2119 the whole release early-release often philosophy.
2121 The big news in this prerelease is two more protocols: Jabber and
2122 Napster. Both of them don't have any of the features that make
2123 these services cool, yet. You can't use the transports in Jabber
2124 and you can't download file in Napster. But you will be able to,
2127 Rob and I are going on vacation starting today until after New
2128 Year's, which is a lot of the reason we wanted to get this release
2129 out; it's much improved over pre3. Happy Holidays everyone.
2131 0.11.0-pre3 (12/15/2000):
2132 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
2133 looks like it was needed. That's not necessarially a bad thing,
2134 mind you. It just means you get to see more goodies!
2136 This release includes some other fun features. See the ChangeLog
2137 for more information. Also found in this wonderful release is
2138 an MSN plugin. For all of you who have been holding onto Windows
2139 simply because you have friends on MSN Messenger that you don't want
2140 to leave, this plugin is for you! :)
2142 Guys, make sure you send us bug reports; preferably on the
2143 SourceForge bug report forum at
2144 http://www.sourceforge.net/projects/gaim/. This will allow both
2145 Eric and I to handle the bugs and will prevent either one of us
2146 from losing the bug reports that are sent via AIM :-)
2148 Eric: Hey everybody, Rob and I really want to hear what you guys want
2149 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
2150 leave a message in the Open Discussion forum. We've gotten a lot of
2151 good ideas so far (most of them didn't make it into this release,
2154 If any of you want to test out your mad coding skills, I can think of
2155 a few projects that would be incredibly useful. Send me or Rob an IM
2156 and we'll let you know how you can help. And don't forget to read the
2157 HACKING file to see how gaim's put together.
2159 This is hopefully going to be the last prerelease; now that all the
2160 protocols that we're going to be doing for 0.11.0 are available it's
2161 mostly just going to be hacking on them and getting them in usable
2162 condition before the final release. Don't forget to send us bug
2165 0.11.0-pre2 (12/04/2000):
2166 Rob: I messed up. Oh well, it's fixed.
2168 0.11.0-pre1 (12/03/2000):
2169 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
2170 release of 0.11.0. We have all sorts of goodies in this release!
2171 Check out the ChangeLog file. As always if you find any bugs,
2172 please report them on www.sourceforge.net/projects/gaim/
2174 You may find several small bugs as this is still a prerelease.
2176 You may want to note that my IRC plugin does not have full
2177 functionality as of yet. All of the important / commands will be
2178 added before the final release. Also, if someone could send me
2179 some good buddylist pixmaps for the irc plugin then I'd much
2180 appreciate it. Thanks to everyone who made this new release possible!
2182 If you have any ideas, comments, or suggestions, please let us know
2183 either by e-mail or via the source forge message board at the URL
2187 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2188 Yahoo plugin. The whole point of all of these changes was I wanted to
2189 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2190 turned out to be pretty much impossible with the old code. So,
2191 Rob and I hacked gaim so we could do just that. There's now a whole new
2192 class of plugins, Protocol Plugins, that let users dynamically add new
2193 protocols to Gaim. Just load the plugin, and create a new account that
2194 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2195 static. Gaim is, after all, primarily an AIM client.)
2197 Lots of people have been very generous and contributed a lot of
2198 time and effort to writing some really nice patches for gaim since
2199 the last release. To all of you, a big thanks.
2201 0.10.3 (10/09/2000):
2203 Eric: I am not dumb.
2205 0.10.2 (10/07/2000):
2206 Rob: What do you want me to say for yours?
2207 Eric: What happened since the last release?
2209 Eric: Oh yeah, I'm more available now.
2210 Rob: On a more serious note, this is just a quick release
2211 to hold everyone over. Look for some very awesome things
2212 coming in the next version. I can't say what, just yet,
2213 but what I can say is, Yay! For Gaim!
2215 0.10.1 (09/15/2000):
2217 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2218 for you guys. I hope you all enjoy it. There was a few minor
2219 issues cleared up in this version as well as the repair of
2220 OSCAR support. Hopefully we won't run into the same problem
2221 as before. Oh well ;-). There's also a few small extra goodies
2222 in here for you guys just check out the Change Log. I hope you all
2223 enjoy and take care!
2225 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2226 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2227 for that, there are a couple other good things. Beware of DSL nazis.
2228 They won't give you service until 6 weeks after you order it. So um,
2231 0.10.0 (09/11/2000):
2232 Rob: Well peoples, I know that it's been a while since our
2233 last release. Here we go. Some brand spankin' new interfaces
2234 for you guys to oogle at. I hope you all enjoy it. Hopefully
2235 our next release won't take as long to finish up. Real life
2236 kind of crept up on Eric and I and took up a lot of our times.
2237 Life sucks that way sometimes. Anyways, we're back and all
2238 is well. Thanks for hanging in there guys and we hope
2241 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2242 only got to go for one day and Rob got to go for three. Lucky bastard.
2243 It's been so long since the last release that I don't even remember
2244 what's changed. But all of it is good :) Like Rob said, all kinds of
2245 new UI stuff. I think there are some new features in there too. Now
2246 I'm headed back to school so I'll have more time to hack gaim (isn't
2247 that supposed to be the reverse?), just as soon as I get my internet
2248 connection back >:-/ .
2250 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2251 a lot of them from the Gnome Stock icons. If anyone could do some
2252 custom ones that stay within the 24x24 boundary and keep the same
2253 idea and feel as the gnome icons then we would be more than happy
2254 to use them. Thanks much!! Viva la LWE.
2257 0.9.20 (07/14/2000):
2258 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2259 of work to the user interface. It's still not in the state that I
2260 would like it to be, though. Over the next few versions you will
2261 notice a few more interface changes as we try to bring a more
2262 professional look to Gaim. As always, we will stay true to our
2263 pimpin' penguin atittude.
2265 Eric: While Rob's been busy making things pretty, I've been busy
2266 making things work :). The chat and IM windows got merged, which
2267 means that they both have the same features (notably, IM has /me
2268 and chat has font/color dialogs and smileys). Also smileys should
2269 work better in general now (thanks fflew).
2271 Rob: By the way, what Eric is saying is that he's smart and I'm
2272 not and that he does all of the work and I sit on my butt all
2273 day and claim to do work. WOOO! Just kidding, brother :-P
2276 0.9.19 (06/09/2000):
2277 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2278 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2279 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2281 All of that nonsense aside, there are a few things that DIDN'T happen
2282 in this version of gaim. The user interface changes will wait until
2283 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2284 and major bug fix" release. All/Most major bugs should be worked out
2285 now. We're sorry about the problem of segfaulting when your buddylist
2286 stored on the server was null. Oops! We won't let it happen again,
2289 Eric: Lots of good changes in this one, including locale support. Chat
2290 had a lot of things done to it, but it's still not finished. The UI
2291 didn't get the overhaul we were planning, but we wanted to get a few
2294 Lemme say something about reporting bugs. Please do. Please try to give
2295 as much information as you can. But regardless of how much information
2296 you give, please be POLITE. If you tell us our software is crap then
2297 we're probably not going to respond well.
2299 Rob: Before I close up and say goodnight, I'd like to say that I
2300 agree with Eric. Reporting problems and/or helpful criticism in
2301 a polite manner always yields the best results. Peace all, and
2304 0.9.18 (06/02/2000):
2305 Rob: Talk about release early, release often - sheesh! We're going
2306 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2307 how the rest of you feel but it's time for a nice overhaul. In the
2308 next few days I'll be sitting down with some of my friends and coming
2309 up with an improved interface. I hope you all enjoy it. It'll
2310 include better looking dialogs, icons, sounds (hopefully lol), etc.
2312 And -- for your random silly message of the day --
2314 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2315 I can sing! I can dance! I have a penguin in my pants!"
2317 - Rob Flynn after not having enough sleep.
2319 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2320 actually a lot going on in this release, despite 2 releases 2 days ago.
2321 Don't ask me how; I think the elves had something to do with it.
2323 Oscar support is almost to the point where I'm considering removing
2324 the 'experimental' label from configure. For those of you brave enough
2325 to try it, I'd like feedback. (And if you happen to write a patch to
2326 fix some of the stuff that would be really cool too.) Hopefully for the
2327 next release, in addition to the cool new UI, Gaim/Faim will be able to
2328 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2331 And just remember, you *can* have too many gummi candies. Especially if
2332 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2333 cherries are damn good.
2335 0.9.17 (05/31/2000):
2336 Rob: I am an e-mail fiend!
2337 (after receiving 60 emails within a 5 minute period about a problem
2338 and responding to all of them immediately)
2342 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2343 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2346 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2347 right, would we? :-)
2350 Rob: Blah Blah Blah.
2352 Eric: Looks like Rob didn't have much to say, so I'll write something
2355 There's a few good things in this release, the most important of them
2356 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2357 so that's a good thing too. There's a few more good things going on in this
2358 release, so check out the ChangeLog.
2360 Play nicely, and we'll keep hacking away at it.
2362 Rob: Go Watch `Road Trip'.
2365 Hey boy's and girls. There's not much to say here this time.
2366 We're loving Southern California, the new job's going great. We just
2367 got our company website up and the product development is going pretty
2368 smooth. Life's pretty sweet now.
2370 We've hacked up all kinds of goodies for you in 0.9.15. There's
2371 some file transfer (receive) support for those of you who have been
2372 wanting it for a while. There's some other misc. goodies tossed in as
2373 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2374 design and get in touch with me. The current site is at:
2375 http://www.marko.net/gaim
2381 Well, there's a few random hacks and fixes in here, along with
2382 a little suprise. You guessed it, kiddos, support for plugins! Happy
2386 Not much to say for this release. Bug fixes, That's all. Look
2387 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2388 released very soon now.
2390 By the way, our CVS is now hosted over at source forge. Go check
2391 it out at http://www.sourceforge.net. Please check there before submitting
2392 any bug reports (You can read our CVS comments to see if we have fixed any
2396 Well guys, looks like we got some nifty things in this version.
2397 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2398 else you use). A crap load of those plaguing memory leaks have FINALLY been
2399 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2400 those babies out. A rad guy by the name of Eric Warmenhoven has been
2401 really sweet lately and has all but rewritten the Gnome Applet support :).
2402 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2403 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2404 That's about all for now. I wanted to get this release out there. File Receive
2405 support will be in 0.9.13 which is due out soon.
2408 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2409 Jim also had a little hyper-drunken moment and started hacking away at
2410 a new configuration format for Gaim. Looks like we're running .gaimrc
2411 version 1 now. Gotta love it. I got bored and hacked in a couple font
2412 properties that will, in time, contain more features. That's about it
2413 for this version -- cept for that memory leak we fixed. Shush! We're
2414 not plumbers! -- rob
2416 ** Extra special update **
2418 Well guys, it looks like we all stopped working on gaim, moved to California,
2419 and took up a new job. Don't worry though, those beach bums out here havent
2420 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2421 development ont he prohect. Hopefully we wont have any more five month braks in
2422 the project. Sorry about that, guys :)
2425 Umm. Dont ask. Silly memory leak. For those of you who
2426 wondered, you were losing about 256 bytes every 25 seconds for each
2427 person you have on your contact list. Make fun of us. Better yet ..
2428 Send us beer. We'll do better :)
2431 Welp, All of you boys and girls who run Mandrake and have some
2432 problems with Gaim working properly, please check out the FAQ file. It
2433 contains a nice fix submitted by one of our users. I hope this works for
2435 Jim appears to have intoxicated himself. This is, as always, a
2436 Good Thing (tm). His late-night adventure with the liquid-bread food group
2437 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2438 ask, just try it out :). It is pretty pointless if you have a super-fast
2439 connection but if you are a modem user, like many of us are, then try it out.
2440 There's also some idle preferences and some other little random
2441 bug fixes. Check'em out yo :)
2444 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2445 version of gaim for you guys to play with. Be gentle now, it has a few
2446 new fetures. The HTML widget is now more robust and we have *da da da*
2448 Oh By The Way, Do not pay too much attention to what we are doing
2449 with this release. We are all a little bit happy tonight. You must love
2450 life. This is a special release of gaim. We will be releasing some wonderful
2451 photographs soon .. or perhaps if we get the bloody webcam working then we
2452 will take a couple of quick snapshots.
2453 Looks like the Gaim developers convention (cool name huh) that we
2454 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2455 by the way. Beware of insecure rednecks in the deli. Bad things.
2456 In (non)related news, Jeramey could not successfully slaughter the
2457 one pound hamburger that he ordered. (I think he could have done it but he
2458 wasn't feeling very well at the time).
2459 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2460 Just a little side-note: it looks like we didnt make the release that
2461 we had expected during the Gaim Convention. Maybe we partied too much? I am
2462 not sure. I remember watching the sun rise before I went to bed, though.
2463 Oh well. Here's your release! Enjoy!
2464 By The Way, we have uploaded our party pictures to a website.
2465 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2469 Well, boys and girls, it's that time again! Yup, time for the good
2470 release fairy to come bless us with her infinite wisdom and divine presence.
2471 Umm, yeah, something like that. Anyways, this release has several little
2472 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2473 other features. It also features preliminary oscar support. Thanks to Jim
2474 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2475 gaim not wainting to correctly save your password if you have an underscore
2476 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2477 have also been fixed in passwords. :o)
2480 Sorry about the little segfaulting bugs in the past release. Rob
2481 is stupid. :). Anyways, they have been patched up and a couple new features
2482 have been added. I hope you guys enjoy.
2485 Well we added a myriad of new features to this release. (A lot of
2486 small buggie fixes too.) If you need a detailed list just check out the
2487 ChangeLog. We now have a new webpage design and have added a FAQ to the
2488 distribution. Before coming to us with any problems please take a quick
2489 look through the FAQ to make sure we havent already covered your question.
2490 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2491 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2492 gotta love those pranks, eh?
2495 Well, just starting the NEWS file. I'll try to remember what's new
2496 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2497 among the major new features. Autoconf script too, which is a big win.
2498 Apologies to those who submitted patches which haven't made it in.. I
2499 promise, the next version! This code reorg took up a lot of my time, and I
2500 want to get it out there.