1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
3 Our development blog is available at: http://planet.pidgin.im
6 Mark: Woo boy it's been a busy two weeks. There was a lot of new code
7 in 2.6.0, and with new code comes new bugs. The cadre of relentless
8 developers responsible for Pidgin have been hard at work, and I believe
9 they have fixed all the major bugs that cropped up. My thanks to all
10 those names listed as Current Developers in Pidgin's 'About' window.
12 Elliott: Well now, just as Mark said, there was a lot of new stuff that
13 probably came up with tons of bugs. So I can't say I wrote anything
14 super-awesome, but I definitely fixed quite a few of those itty-bitty
15 why-didn't-this-work-this-way sort of bugs.
18 Mark: There were a lot of changes in 2.6.0, and so a few major bugs
19 crept in. This is a very minor release to fix those bugs. Sorry for
23 John: Wow, four straight releases that I'm the first to NEWS on. This
24 is getting kinda scary! I'm beginning to wonder who else actually does
25 anything around here! (Just kidding, of course.) LOTS of new features
26 and a crapton of bugfixes this release. There should pretty much be
27 something for everybody. A great example of this is the ton of Yahoo
28 changes that have happened thanks to our SoC student from 2008, Sulabh
29 Mahajan. Among his massive improvements are the ability to add MSN
30 buddies by adding them as "msn/user@domain.tld" and peer-to-peer file
31 transfers. Of course, history shows we can't please everyine, so I'm
32 sure I'll see a complaint or five thousand in trac. Enjoy, though!
34 Marcus: This is my first news! It's been quite a few microreleases this
35 time, but now we're finally at 2.6.0. I suppose the most anticipated
36 new feature in this release is the voice and video support, thanks to
37 Mike's heroic work. I've managed to slip in a few features too, like
38 in-band bytestream file transfers as a fallback on XMPP and idle time
39 reporting on XMPP. Enjoy!
41 Paul: This is my first news, too! This release has definitely been a
42 long time coming; hopefully it won't disappoint since we've closed over
43 200 tickets. Among other things, Tobias Markmann's GSoC project from
44 last year was merged, which means we now support BOSH (XMPP connections
45 over HTTP), and Andrei Mozzhuhin contributed an XMPP Service Discovery
46 Browser. Also, thanks to Bernmeister for poking (at least) several
49 Mike: Ditto. This is my first news as well. I have a feeling this is
50 getting repetitive at this point, but voice and video support is
51 finally here! Thanks to the rest of the Pidgin team, Farsight 2, and
52 GStreamer developers for making this possible! (I finally finished my
53 Summer of Code project :D)
55 Elliott: Hey, this is my firs... Wait, no it isn't. Now I feel left
56 out. So have you heard about this voice and video thing?
57 Unfortunately, not quite ready for all protocols, but it's getting
58 there. MSN gained support for receiving voice clips at least, and
59 finally we have Ink receiving capabilities too. Thanks to the guys
60 who wrote the original patch. And finally, MSN no longer has over a
64 John: This release is just a crash fix release to address a security
65 issue reported to us by CORE and a couple crashes Elliott found.
68 John: This release is another somewhat rushed bugfix release to fix
69 a number of bugs that have come up since we released Pidgin 2.5.7.
70 Hopefully anything I broke there is fixed now, or at least made to be
74 John: This release is really just a rushed fix for the broken Yahoo
75 protocol plugin. I spent way more time on this release than I care
76 to admit, so I hope that time is well spent and this fixes the issues
77 people have been having.
80 Ka-Hing: Many much bugfixes. Hooray. (Paul told me to say that)
81 Oh, no one has met Paul yet? He's awesome, he backported my fixes
82 to the release branch so I didn't have to checkout a
83 workspace... except I just did to NEWS to tell you all about
84 that. Oh and I actually did do something for this release, none of
85 which is user visible though. This basically applies to the rest
86 of the release as well, nothing exciting, but you definitely want
89 Daniel: This should fix a number of annoying issues that some users
90 have encountered. We also would like to thank Veracode
91 (http://www.veracode.com) who performed a code analysis and found some
92 bugs that were addressed in this release.
94 Elliott: I feel like I'm repeating myself, but there are some more MSN
95 fixes that should make things better behaved at login as well, and
96 maybe you'll stop getting some of those annoying errors (though not all
97 are fixed yet). Some other bugfixes, plus the craziness that is the
98 libxml "structured error handler" make up the rest of this release.
101 John: Well, yet another release with bug fixing and patches. Hopefully
102 one of the fixed bugs is one that irritated you. Also, thank Dimmuxx
103 for spending far too much time working on ICQ this release.
105 Elliott: Lots and lots of MSN bugfixes again (I hope they're fixed, at
106 least). I think we finally have OCS/Yahoo!/federated buddies working
107 now. And there should be some workarounds for some server things that
108 may or may not have been our fault (like buddies on Allow+Block) which
109 should make general usage a bit smoother.
112 John: Well, we fixed a few bugs for you this time around, I applied
113 a few patches, and we've dealt with what feels like a TON of tickets
114 about two very common issues. Feels like time for a release to me.
116 Etan: My first NEWS in quite a while and I don't have much to say. I
117 haven't been too active lately and I'm hoping that won't be the case
118 going forward. I managed to get in a few perl fixes and some UI
119 language tweaks this release. My plan is to work on some of the
120 issues pointed out by mpt (during his expert review of pidgin a little
121 while back) in the near future.
124 Mark: It's been about two months and woo-boy have we been fixing
127 Kevin: I didn't do much of anything this release, but Mark and
128 John must be commended for their tireless efforts to fix bugs
129 and approve patches, especially in areas of Pidgin that have
130 not usually received much attention. Lots of changes have
131 been made, so definitely check the ChangeLog to see what's new.
133 John: It feels like it's been an age or two since we last released,
134 and I think it's well worth the wait. Mark has sunk more time into
135 MSN and MySpace IM this release than any sane person should be
136 allowed to, and I've sunk more time into patches than I care to
137 admit. By my count, our ChangeLog has 58 bullet points(!) and we've
138 closed 85 tickets specifically for this release. Enjoy!
140 Ka-Hing: Bring your XMPP server to 2008 some time in 2009 would be
143 Elliott: Well, I can't blame the server for this release taking so long
144 but that's just how it worked out. A few interesting MSN changes this
145 time. Hopefully, federated & Yahoo! buddies will work for you, but I'm
146 not yet certain it's ready. Mark made so many fixes, I'm not even sure
147 I recognize everything anymore, but hopefully that'll make things less
151 Ethan: After a bit of a struggle with our services, which put
152 this release off for an unfortunate length of time, we're
153 ready for another bugfix release for your bug-free(er?)
156 Sadrul: Despite our best efforts, this release got delayed by a
157 couple of weeks. But here it is! It is mostly a bug fix release, with
158 a couple of important fixes, e.g. fix for the Yahoo! disconnect
159 problem. Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
160 who, among various other fixes, has implemented custom smileys for the
161 XMPP protocol, included in this release. Enjoy!
163 Stu: I guess this is the time of year for server migrations, and
164 I've just about had enough of them. Fortunately Pidgin is still fun,
165 and this release should be superb.
167 John: Although our services were down for quite some time, we didn't
168 lose any data, except perhaps some mail that would have failed to make
169 it to us. Overall, the only major effect it had was to delay this
170 release far longer than we expected. Hopefully the bugfixes make you
173 Elliott: This release took a while, but that was due to an unfortunate
174 server snafu. I didn't have much to do with it, but hopefully the new
175 servers will help us out a bit. Anyway, mostly bug-fixes this time.
176 Nothing spectacular, unless you happen to suffer from one of those bugs.
177 Oh, and don't forget, the "Has you" tooltip is back!
180 Kevin: This release is mainly a bug-fix release. It solves a few
181 known crashes and updates some of our artwork. Google's Summer of
182 code recently finished up. Some of our students are still working
183 on their branches and none have been merged into released code yet.
184 Look for some of those results to show up in Pidgin releases over the
187 Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
188 and no-one else seems to want to. Anyway, there's a couple MSN login
189 fixes, so try it out. The contact list problems might still be around,
190 but you can probably find a workaround in trac. And there's a tooltip
191 fix for our AIM friends, not that I had anything to do with it (except
192 closing many many duplicate tickets).
195 Daniel: Lots of good stuff in this release. Lots of people have worked
196 very hard on the updated MSN protocol, and it's finally time to bring
197 it to the world! There are myriad bugfixes, including some important
198 ones so you should be sure to update.
200 Hylke: Finally MSNP15 support. To celebrate this I refreshed a lot of
201 the smilies used in the protocol and added the long awaited indispensable
202 bunny icon. I think this is one of those releases that will make a lot
203 of users happy, especially MSN users.
205 Elliott: Oh look, my first NEWS! Well anyway, with that new MSNP15
206 support, this release is set up to be a huge success and a total flop
207 all at the same time. Here's hoping it's the "huge success" one for you.
208 Those icon changes that Hylke made, while minor, really make things look
209 a little cleaner, I think. Oh yea, did I mention that MSNP15 stuff?
211 Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
212 as a full fledged developer! He took the last few strides mushing the
213 new MSN code into shape. Then he decided that wasn't enough and started
214 doing other great stuff.
216 Ka-Hing: "Reject"ing a certificate after your account is signed off is
217 not recommended. Deleting the file after you start sending it is also
221 Richard: This release includes important bug fixes. I'm just cutting
222 the release. Thank you to the real heroes who did the fixing!
225 Sadrul: We added some usability changes in this release, including the
226 typing notification, buddyicon and input area size in the conversation
227 windows, escape to close conversation windows etc. These changes should
228 make pidgin more usable and more fun for Everyone! *wink*
230 Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
231 MSN buddy list synchronization should be significantly less painful now,
232 and opening MSN inboxes might work better too. SILC passphrase changes
233 and support for passphrase-less keys has been improved also.
236 Stu: We fixed some bugs, this release should be 110% better than 2.4.0
238 John: Well, I didn't really do much this release except muck about with
239 the configure script. Blame me if it worked in 2.4.0 but doesn't now.
241 Will: We seem to be falling into a nice pattern of releasing on the last
242 day of a month. Hypothetical AIX users might be pleased to learn that
243 Pidgin might actually run for them now!
246 John: While this release took what seems like forever to get out the
247 door, I think it's well worth the wait, especially for Yahoo! users.
248 This release serves up some fixes for long standing bugs and adds
249 file transfer for transfers with newer Yahoo! clients (finally!). As
250 is standard with code I committed, where it works great thank the
251 patch writer, and where it's broken, feel free to yell at me. Enjoy!
253 Sadrul: Finch is more colourful and blinky in this release! There's
254 now a log viewer, which is very useful, and also the ability to
255 block/unblock buddies. It's now also possible to find chat rooms on
256 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
258 Ka-Hing: I think all I've done for this release is committing some
259 patches written by other people.
261 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
262 about things I didn't like or just revert Sean's changes. I'm quite
263 pleased with how well it's turned out in the end.
264 Happy Birthday Fred, you must be nearly 10 now ;-)
267 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
268 Hopefully this will redeem us. This fixes a number of bugs. I'm a
269 bit late but I'd like to welcome John to the team. Enjoy!
271 Luke: I've done absolutely nothing in the last 2 weeks, except watch
272 others commit bug and, more, leak fixes. People should be noticing
273 remarkably fewer memory leaks now than 2 or more releases ago.
275 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
276 Code student, but I fixed a few MySpace bugs with idle and status.
277 I will try to fix some of the other more significant bugs, after I
278 figure out the protocol, especially including grouping issues.
281 Luke: While this does not have the new MSN code, rest assured that
282 we are working on it and that it is nearing release. This contains
283 a significant number of fixes, including some that were marked as
284 fixed for earlier releases. Happy Thanksgiving!
286 John: This is my first NEWS entry! So, this time around we have an
287 updated man page (the old one hadn't been really updated since
288 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
289 features for you all. Enjoy!
292 Luke: Because the main branch of pidgin development is still not
293 ready for public consumption, I have taken some time to try to
294 pull the many bug fixes that have happened since then into a
295 separate branch. This release is the result of that effort.
298 Richard: We have some new code in the pipeline, but it's not quite
299 ready for a general release. Instead, this is basically a bug fix
302 Luke: Unfortunately the necessity of this bug fix release means
303 some of the tickets that have been closed as part of the 2.2.1
304 milestone are not actually fixed yet. We have grabbed as many
305 of the changes as we could while avoiding those that are as
306 yet unstable though, and this should still be a marked
307 improvement over 2.2.0. We have spent a lot of time since the
308 last release looking at the tickets that have been submitted
309 and many of them have been closed.
311 Stu: I haven't NEWS'd in a while. I haven't actually done much for
312 too long also, maybe I'll find some time soon. This release is
313 basically what 2.2.0 should have been - it actually compiles this
317 Sean: 2.2.0 contains the results of several major Google Summer
318 of Code branches bringing some new, extraordinary features. We
319 have a new protocol, MySpaceIM, a bunch of new features for an
320 existing protocol, XMPP, and nifty new certificate management
321 to make sure your IM server is who it says it is.
323 Ka-Hing: A number of you noticed crashes when dragging windows
324 around when certain options are enabled. Well, that was my fault,
325 and Sadrul fixed it. So Props to him and poos to me. I haven't
326 done much for this release, but the next one should contain
327 something that I helped work on. Hint: students are cheap slave
330 Kevin: I haven't really been coding much in Pidgin, and this
331 release is no exception, but I will be working on getting our
332 wonderful web site to be a little more functional by next
336 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
337 is out. In it, we've addressed a lot of UI issues from our
338 experimental new changes introduced in 2.1.0, and gave a lot of
339 attention to Yahoo! and Bonjour. Thanks to everyone who
342 Luke: We have reworked some parts of the conversation windows in
343 response to user comments. We did not quite reach 100 tickets
344 closed this release, so a fair few will role over again. Still,
345 we are slowly but surely working our way through the reported bugs.
346 Many thanks to everyone who has helped with tracking down the
347 various issues, testing fixes, and getting patches in.
349 Tim: Sean finally got me to fix some of the buddy list bugs with
350 Yahoo! when in version 15 mode. So now we have some Yahoo! to
351 MSN support, which is kind of nice. Looks like some others have
352 been contributing to Yahoo! while I've been AWOL, so many thanks
356 Sean: This release took a bit longer than 3 weeks, but boy is it
357 worth it! We're beginning to experiment with new UI concepts and
358 this release features a largely re-designed conversation window.
359 We've closed 150 tickets for this release; much thanks go to all
360 the developers, translators, and testers who made this possible.
362 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
365 Sean: Another big maintenance release. Again, about 100 tickets were
366 resolved in this release, and they keep coming in. Lots of bug fixes,
367 some minor icon adjustements, hopefully we addressed some ICQ
368 internationalization issues, and support for Bonjour on Windows!
369 Our next release will be 2.1.0, and will come with some great new
372 Stu: I think we're gradually getting the hang of this 3 week thing
373 again. This release includes yet more bug fixes. I'd also like to
374 specifically thank Pekka Riikonen for the patch to enable using SILC
375 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
378 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
379 regular, frequent, releases again! This is a bugfix release; We have
380 fixed over 100 issues reported to us at http://developer.pidgin.im.
381 Thanks to everyone for their great work, and look for the next release
382 in another three weeks!
384 Stu: Lots'o'fixes in this. I don't know how you users find so many
385 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
386 sum of its digits and by their product. It is the smallest composite
387 number, the product of whose divisors is a cube.
389 Luke: I requested that we have a bug fix release, and so we have!
390 Many, though unfortunately not all, of the reports that have been
391 submitted to us since 2.0.0 have been fixed now, and so you should
392 all have a much more stable experience with this release. I also
393 want to thank the many users who have resubmitted their reports
394 as we close out the old Source Forge bug tracker. If all goes well,
395 your report will get the attention it deserves as we continue to
396 work on Pidgin, Finch, and libpurple.
398 Nathan: A ton of fixes have gone into this release. The feedback
399 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
400 most of the critical issues with 2.0.1. If we haven't, I'm sure
401 our wonderful users will let us hear about it. I seem to be
402 forgetting something...oh, right, I haven't promised any cool new
403 features in the next release! So, I promise at least one cool new
404 feature in the next release...you just might have to adjust your
405 definition of 'cool' to get it.
407 Etan: Perl plugins now have access to almost all of the savedstatus
408 API functions. I also removed a couple of the preferences from the
409 Pidgin GTK+ Theme Control plugin which should help many of the people
410 for whom the configuration dialog size was a problem. The removed
411 preferences no longer had the effects they were added to have anyway.
414 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
415 really proud of all the work we've all done. I'm pumped. And, while
416 I could go on about all the amazing thing that have been added since
417 1.5.0, what I'm really excited about is getting back to a regular,
418 rapid, release cycle of active, open development, unhindered by legal
419 quandries. Huge thanks to everyone involved.
421 Luke: We have finally managed to get 2.0.0 out the door, after nearly
422 but not quite 2 years of effort and fustration. No one regrets more
423 than I that we were unable to make any of betas 3-6 the actual release.
424 But at long last, it is out, and life can return to a more normal
425 state. There were many tough calls to be made in the last 2 years.
426 Not everyone has agreed with the resulting decisions, that is un-
427 fortunate, but unavoidable. Suffice it to say that despite what
428 some users appear to think, a ton of thought, argument, discussion,
429 and experimentation has gone into this release. This release
430 builds on many years of experience, both as developers writing the
431 code, users using it, and in supporting other users. I hope that
432 those who download and install this will give it a fair shot, and
433 attempt to avoid knee-jerk reactions.
435 Evan: One small step for bird, one giant leap for birdkind... except
436 this is hardly one small step. A lot more has changed from Gaim 1.5.0
437 than just the name. Pidgin has a *very* attractive new look, a whole
438 new member of the family (Finch, formerly gaim-console) has been born,
439 and libpurple has come into its own as a solid, full-featured library
440 powering the greatest IM clients around. Bugs were fixed and
441 features were added by the hundreds (thousands?) since the last
442 major release, all while improving performance and resisting feature
443 creep. As Luke said, a ton of thought and effort has gone into
444 Pidgin 2.0.0; I'm proud to have played a part.
446 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
447 but there's a great deal of goodness here. When I say a long time, I'm
448 not kidding - it's been 972 days since we branched off "oldstatus"
449 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
450 number at all (or if we'd ever make this release) - it has a beginning
451 and an end but no middle (much like our unfortunately quiet development
452 period). 2 is the first prime number and the only even prime. 2 is also
453 the first deficient number (oh well). There are only 10 types of people
454 in the world - those who like our new names and those who do not.
457 Richard: I'm very glad that we've finally gotten 2.0.0 released and
458 I look forward to returning to a more normal development schedule.
459 Again, a big thanks to everyone who helped in any way to get things
460 where they are today. Congratulations everyone!
462 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
463 released!! And it's *really* very good!!! Give your soul a break ...
466 Daniel: There has been a fair amount of weeping and gnashing of teeth
467 due to the delays in getting this beast out. I'm really happy that it
468 is done. I'm also very happy with what we're releasing - I think it is
469 far more stable, packed with useful features and, dare I say, prettier
470 than any previous release.
472 2.0.0beta7 (4/29/2007):
473 Sean: Beta 7. The final beta. A few major changes from beta6. For
474 starters, we have some new names. That's pretty cool. We have a new
475 logo, to go along with it. And a lot of great icons! As Nathan mentions
476 below, we're totally back in the open now, having a signed agreement
477 from AOL that puts us in the clear. We all really regret having to go
478 completely dark for so long. Anyway, unlike betas1-6, which were of
479 normal release quality, this one is actually beta quality. There are
480 a few significant known issues, and a lot of changes that need a lot
481 of real-world testing. So, if you'd like to help us out, give it a
482 whirl, and let us know if you run into any major issues.
484 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
485 like to apologize to everyone we've had to keep in the dark for the
486 last however-many months. I know it looked like development slowed
487 to a crawl, but in reality we've been working pretty hard to get
488 2.0.0 out the door, without getting into any legal trouble. I
489 realize that if we were some big corporation, we'd be getting flamed
490 about this secrecy for months. Please try to remember that we're
491 just a bunch of geeks who were scared of legal stuff (well, at least
492 I was. Scared, that is). The bottom line is that we're out in the
493 open again, and fully plan to stay that way. We're also opening up
494 the mail archives from the secretive past few months. You can scan
495 through them if you want, or I can summarize. "Are the lawyers done
496 yet? No. Now? No. How about now? No." All lawyer jokes aside,
497 I'm grateful to our legal team for crossing all the 't's and dotting
498 all the lowercase 'j's to get us the deal we got. Anyways, thanks
499 for your patience, and on to 2.0.1!
501 Gary: Well my silence, and our silence has ended. Finally the name
502 change is over and done with and we can go back to a normal dev
503 cycle. Now if I can just get myself back onto a normal dev cycle,
504 but that's another story all together.
506 Ethan: Not to be too "me-too", but I have to say that I'm really
507 excited about the project's new name and identity, and glad to be
508 out of the legal mess. We're pushing beta 7 with all of the
509 branding and organizational changes that have been going on for
510 the last few months, so there are likely to be some snags --
511 please help us out by trying beta 7, searching for any bugs you
512 find in the bug tracker at http://developer.pidgin.im/, and
513 documenting them if they are unknown or you can provide new
514 information. Help us make 2.0.0 final a release to be remembered
515 (in a good way)! I'd like to give huge thanks to all of the
516 developers, our steadfast supporters, the crazy patch writers, and
517 everyone else who has made this transition to Pidgin possible, and
518 the improvements that go along with it. I'd like to extend a
519 special thanks to Sean, for leading us through the legal issues
520 and taking care of all of the paperwork and overhead that no one
523 2.0.0beta6 (1/17/2007):
524 Sean: Barring any seriously major new issues, we expect this to be
525 the final beta release before 2.0.0. This has a bunch of cool UI
526 changes, some Google Talk features, a bunch new plugins, and other
529 Nathan: Beta6 rocks. That is all.
531 Gary: Long time no news. My silence will end soon ;)
533 Evan: My first news! I knocked out a nice collection of crashes,
534 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
535 is going to be delicious. :)
537 2.0.0beta5 (11/9/2006):
538 Sean: Another release in our endless stream in betas. This one's
539 pretty awesome; and it fixes major bugs introduced in previous
542 2.0.0beta4 (10/17/2006)
543 Sean: Still beta. Maybe the next one should be a gamma.. :)
545 Daniel: I'm super chuffed to announce that this will work with newer
546 (i.e. >= 2.8.0) versions of GTK+ on Windows.
548 Luke: Several significant changes in this one, including no longer
549 using libao for sound! There are no doubt bugs here, but hopefully
552 Nathan: I don't have much to say, but yay for another beta!
554 Etan: I did a bunch of perl work for this beta again, there is now
555 some support for perl scripts to call functions in the gtk ui, it
558 2.0.0beta3 (03/25/2006):
559 Mark: Yeah, I know, another beta. Don't worry, we'll get this
560 puppy out the door eventually.
562 2.0.0beta2 (01/24/2006):
563 Mark: So this is the new year, and I don't feel any different, but
564 Gaim is getting better. We hope this will be our last beta before
565 we release the final version of 2.0.0. As before, please shower us
568 Richard: I'm proud to say a lot of bugs have been squashed in this
569 version. If you filed a bug against beta1, please test to see if
570 it's fixed now and update your bug report accordingly (by either
571 closing it or setting the version to 2.0.0beta2). I'm also looking
572 for someone who uses Gaim on MacOS X to test a patch for me before
573 I can commit it. See http://gaim.sf.net/contactinfo.php for my
576 Etan: So I did a bunch of work on the perl plugin since beta1, so
577 anyone who uses perl plugins would do well to expect some things to
578 need updating (I'm not certain everything works yet, so please send me
579 any reports of things that don't). Most of the work was correcting
580 some namespace issues, but I also improved the support for perl
581 plugins having plugin_pref frames, and plugin actions. Multiple perl
582 plugins can now have plugin_pref frames at the same time, and every
583 perl plugin can have multiple plugin actions now. Like Mark said
584 above, let us know how this beta works out.
586 2.0.0beta1 (12/17/2005):
587 Sean: I think Nathan sums everything up really well below. There's still
588 a bunch we want to add (and remove) before the official release, but we
589 really want to start getting feedback about what's good and what's not.
590 So, please, be vocal about this beta!
592 Nathan: 15 months since we branched oldstatus, and started working on
593 the behemoth that is 2.0.0. In that time, we've added a couple new
594 protocols, we had a few crazy patch writers become developers, and
595 had a few more people step up to be crazy patch writers. Sean wrote
596 a book, and we arbitrarily decided to make a version 1.0.0, and a
597 new versioning scheme. We got new artwork, and added almost 200 lines
598 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
599 kinds of features using them. OK, I've wasted enough bits here. This
600 beta rocks, but it is a beta. Treat it as such, and enjoy!
602 Gary: Finally we have a beta. There are a lot of new goodies, including
603 quite a few summer of code projects that couldn't get added into the
604 oldstatus branch because API changes. We also have a new mono plugin
605 loader for even more plugin fun.
607 Richard: Thanks to all who wrote patches (big or small) for this beta.
609 Tim: Well here it is, the first beta. There's a lot of cool things in
610 here, but not all of them are finished or debugged. But then that's
611 why it's called a beta. Conversations are now contact-aware, and
612 there's a new status selector. There's smooth scrolling on incoming
613 messages as well. Our Crazy Patch Writers have been doing a good
614 job too, it seems like we're never lacking some patches in the
617 Etan: I know I'm not going to be able to think of all the things I should
618 talk about here so I'll just go with the stuff I remember. Adding buddies
619 on ejabberd jabber servers should work more correctly now (it's possible
620 adding buddies on other servers is a bit broken currently I'm still
621 looking into it). There are still other jabber issues I'm looking into
622 with handling of buddies.
623 In other topics, I finally brought my Accounts menu into gaim, though the
624 current example of it isn't exactly what I had in mind, anyone with any
625 suggestions/comments/etc about it please speak up.
626 Other than the stuff I'm sure I'm forgetting to mention this beta should
627 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
629 Luke: pretty much everything important has been said, so this is going to
630 be rather repetative. This is a beta folks, so it will have bugs. It
631 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
632 But do use it (though you might want to back up ~/.gaim first), and let us
633 know what needs to be fixed.
639 Siege: Sametime accounts created with gaim-meanwhile should merge over
640 for use in the beta just fine. Some of the familiar settings regarding
641 the buddy list are gone, so I recommend backing up your Sametime blist
642 before getting down and crazy. Have fun, and happy early Decemberween!
644 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
645 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
646 problem and hope to have it resolved before the final release.
650 Mark: No super crazy major changes here. Just the usual bug
651 fixes and some pretty important security updates.
653 Stu: Buy Sean's book. He obviously needs the money. Other than that
654 we fixed some bugs with this release (I don't think we did much else).
655 SoC students are doing lots of cool stuff which we'll hopefully be
656 able to bring you in a future release.
658 Nathan: I've continued my streak of doing nothing useful lately.
659 However, I've now got a brand-spanking-new DSL line, so I might
660 actually get to contribute soon. One way or another I'd like
661 to get HEAD into a more useable state in the next month or two.
662 Also, like Stu said, buy Sean's book. I've been reading and
663 fixing it for the last umpteen months, so you had better enjoy
667 Mark: The last month or four we've promoted a bunch of the Gaim
668 Crazy Patch Writers to developers, so there is now an even larger
669 team of brilliant and amazingly sexy committers working around
670 the globe for your instant messaging pleasure. Also, we have
671 what I believe to be our first contribution from a Summer of Code
672 student in this release: Jonathan Clark enabled the sending of
673 files to certain ICQ users. Support is still a bit rough, but
674 he'll be working on it throughout the summer.
676 Luke: Exciting times this summer as our Summer of Code interns
677 start their projects. This is mostly a bug fix release, with the
678 ICQ file transfer that Mark mentioned and some buddy icon work
679 being the only real new code. Hence the extra week delay. A
680 big thanks to our translators who keep churning out updates even
681 when we give them short notice as well. Enjoy!
684 Sean: It's been a while since I've done one of these. Welcome to
685 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
686 but it comes with two keen announcements. First, I'd like to welcome
687 Christopher O'Brien to the Gaim team. He has integrated his work on
688 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
689 Sametime support. Also, we're participating in Google's Summer of
690 Code, which you all should check out at
691 http://gaim.sourceforge.net/summerofcode/
694 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
695 may lose your buddy list (for SILC only) upgrading. This is
696 rather unavoidable as the previous code did not keep track of
697 which account each buddy belonged to.
699 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
700 ranging from minor to not so minor. I'd also like to welcome Gary to
701 the team - he's done a great job with Guifications, I'm sure he'll do
704 Gary: Well I got pretty much nothing done for this release. Although I
705 do have quite a few things in the works that will come to fruition when
706 I find some more free time.
709 Luke: Several important fixes this time around. Big thanks to
710 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
711 with this effort. Maybe next time we can get a decent chance to fix the
712 problems *before* they go public to have a normal release process.
714 Nathan: Jabber got some updates this release (finally). I've got
715 more planned, but simply haven't had the time to anything about it.
718 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
719 today, we'll see if we can pull it off. :-) This release
720 features somewhat more than just bug fixes, some improvements
721 have been made to the conversation API which may affect plugin
722 developers. Yahoo users should also thank Tim and Bleeter for
725 Etan: I'm going to NEWS since I actually did something this time.
726 Jabber will allow you to unsubscribe to someone's presence
727 without logging out and in again, this does break seeing yourself
728 on your buddy list, but hopefully we'll fix that again for the
731 Stu: Happy St. Guinness^wPatrick's day.
734 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
735 Pollak, Don Seiler, and Warren Togami: some packagers who helped
736 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
737 found and destroyed an MSN crash and an HTML parsing error
739 Luke: Early release to handle the MSN and HTML crashes, as well
740 as the glib crash. Maybe that makes up for having had a 4 week
741 period before the last release. This one should be the nice
742 stable release we meant 1.1.3 to be. Enjoy!
744 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
747 Luke: Yet another bug fix release, many thanks to everyone who has
748 helped to make gaim more stable!
750 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
751 write some core HTTP support that works better. A good all round
752 bug fix release otherwise.
755 Luke: Another Bug fix release. This one featuring a fix to the HTTP
756 Method for MSN users and other MSN fixes. A big thanks to Stu and
757 Felipe Contreras for those. Stu also spent a long time in valgrind
758 and so this brings you a Gaim release with fewer memory leaks. This
759 release is on time primarily because I want to see the MSN fixes
760 make it into Debian and Fedora before freezes. Expect further bug
761 fix only releases to come at longer intervals, at Mark's request.
763 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
764 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
765 I like the new XP System Tray icons.
767 Sean: I'm down here today. I haven't really been paying too much
768 attention to these boring bugfix releases, but I'd like to thank
769 David and welcome him to the team. I'd also like to thank Steven
770 and Nathan from Silverorange who redid the webpage.
772 Tim: Another bug fix release. I didn't really fix any bugs, so
773 I didn't exactly do much for this one. The autopackage will now
774 work with mozilla-nss, if anyone has that, and not gnutls11. (It
775 works with either gnutls11 or mozilla-nss, but not gnutls10)
776 I started working on Gaim-vv again though, and I merged someone's
777 custom msn smiley patch into the 2.0.0 tree, so expect good things
778 whenever that's released (no, don't try it now, you won't like it).
779 Oh and welcome to the team Daniel. Of course, he was already on my
782 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
783 good work on MSN yet again, so you can all use the HTTP method now. I
784 didn't do all that much, other than let valgrind tell me what to fix, and
785 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
786 well soon, so he can get back to merging patches and fixing things.
788 Nathan: I think I made some Jabber fixes, at least one of which is
789 ChangeLog'd. I will continue to make empty promises about new features,
790 especially for 2.0.0. Until then, welcome Daniel!
793 Luke: This bug fix release features msn improvements, drag and drop
794 improvements, and some translation stuff. Thanks for everone who has
795 helped with it, and hopefully we can get 2.0.0 out soon. On a side
796 note, i'm still looking for someone to look at the perl plugin loader.
799 Luke: Another in our series of bug fix releases, with a slight twist.
800 Everyone thank Ethan for implementing a fall back encoding for IRC,
801 it has been much requested and should make a number of users very
802 happy. See the ChangeLog for details on other fixes.
804 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
805 memory leaks have been fixed. Felipe also fixed a good number of
806 other MSN bugs. I didn't do much except apply these guys fixes. It's
807 good to see fixes from Gary coming in again too ;-). I like the
808 docklet adjustments Christian made. Btw, we have a new MSN protocol
809 icon, and I think you'll love it.
811 Tim: I made Gaim binary relocatable this release, so Gaim can find
812 itself if it gets lost, and I'm going to try to make autopackages
813 for this release, if the autopackage guys release their new version
814 soon like they're talking. I also "fixed" a scrolling bug, by
815 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
816 did is pretty nice, no more encoding error messages!
818 Ethan: Rumor has it that I did some work this release, but it's just
819 that, a rumor. I think Luke started it. I did lay the hammer down
820 on bogus word wrapping in the NEWS, so you can thank me for that.
821 Keep your powder dry.
824 Luke: Not much to see here, some bug fixes that you all will enjoy as
825 the semester draws to a close and everyone still in school gets bogged
826 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
827 in the perl or gadu-gadu functionality, please step up to help write
828 patches, as both of these code blocks are currently unmaintained.
830 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
831 a pet cockatiel or two.
833 Nathan: I was gonna put a new feature in this release, but decided
834 not to because I found a bug in it today, and I'm tired. Also, I haven't
835 consulted the powers-that-be about putting new features into oldstatus.
837 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
838 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
839 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
840 is the smallest positive integer requiring three syllables in English. This
841 entry is my 11th lie for today.
844 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
845 tracker, but it turns out that the only way to achieve that is to actually
846 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
847 the patch tracker to fix some others. Sadly the bug tracker was not
848 significantly affected, maybe if I learn C I'll be able to make more of an
851 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
852 and deserves a lot of credit for it. And a number of those bug fixes are
853 critical ones that he discovered and fixed himself. So go update. Now.
855 Nathan: On the other hand, Nathan has done nothing for this release. Why
856 do we keep him around again?
858 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
859 anything for this release or not, probably not. Bleeter has been more
860 active lately though, perhaps we'll see lots of cool things from him
863 Sean: I'm down here with the "didn't do anything" guys.
866 Congratulations to Tim & Kim on their wedding!
868 Sean: So, if you're playing along at home, you're aware that
869 incrementing the micro version number means that the API has
870 not changed at all. Although that itself is insignificant to
871 most everyone but plugin developers, but users won't find too
872 many significant changes. Consult ChangeLog. We're currently
873 branched for some major changes, so expect a really great 2.0.0
874 sometime relatively soon.
876 Luke: Nothing much to see here, some bug fixes. Most of the work
877 is going towards the 2.0.0 release. We aren't quite sure when
878 that will be, and will keep the bug fix releases coming untill
881 Christian: I would call this a ground-breaking release, but it isn't.
882 It seems like a good one, though. I dunno. I've been too busy at VMware,
883 unfortunately, but have some work that's just waiting to be finished up
884 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
885 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
886 the gevolution plugin to support multiple addressbooks, and to all our
887 moms, for believing in us. Or something.
889 Nathan: I got a new computer. It's fast. And has twice the bits!
892 Nathan: Hah! Bet you weren't expecting this! OK, if you were
893 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
894 you might have been expecting this. But here it is, 1.0.0. Our
895 new versioning scheme has slightly more meaning than the older
896 one (expecially for plugin authors), but our 1.0(.0) release is
897 just as meaningless as we could have hoped. Enjoy!
899 Luke: We've changed our pattern for version numbers with this
900 release, we are no longer simply counting versions. This release
901 then marks, not something traditionally "1.0" but the current
902 version of the api. When backwards compatability with that breaks
903 you'll see 2.0, more details in the faq. As a side note, if you
904 are reading this and are good with proxy code or with perl's XS C
905 bindings, please get in touch with me, my contact info is on the
906 website. Gaim could use your help.
908 Mark: I love a circus.
911 Rob: Woah, where did I come from?
913 Mark: Lately I've been doing a lot more code maintenance/patch
914 accepting/bug fixing type of work. And I think that's a really
915 good thing. I feel like Gaim is becoming more stable. It
916 seems like we're lacking fewer features. It makes me warm.
917 Quick Robin! To the traverse wall!
919 Nathan: Well, it looks like we stuck to the schedule again. Had
920 we taken our dear sweet time, I might have had a chance to do
921 something cool for this release, but instead I stuck to the minor
922 stuff. <insert empty promises for the cool stuff i'll code for
925 Tim: Lately I've been doing a lot more patch accepting, and a
926 lot less actual coding. Unfortunately it has more to do with my
927 laziness than Gaim's progress. Like Nathan, I'm going to blame
928 our on time release schedule. But that didn't stop our Crazy
929 Patch Writers, or cpw's as grim now calls them, from writing
930 some good patches. So, instead of promising to code something
931 cool for next release, I'm going to promise that the cpw's will
932 code cool things for next release, and I might apply some of them.
934 Luke: I've been doing what I always do, committing patches, some
935 better than others, and bugging other people to code stuff. Oh
936 and closing some bugs. Thanks to Dave West for joining the cpws
937 in helping to handle triage. This is mostly a bug fix release,
938 so PLEASE upgrade to it before submitting new bugs.
940 Kevin: Herman's been away, so Daniel Atallah and myself were given
941 the task of preparing 0.82's Windows packages. After some feverish
942 plotting, we decided to update GTK and Daniel prepped an update to
943 libpng to address recent security advisories. Besides plotting and
944 a little bit of testing, this NEWS is all I really did. Oh, I also
945 rerefixed the transparency plugin... again! Our beloved Hermanator
946 should be back next time around, for 0.83.
949 Sean: Three weeks again! Sticking to schedules is awesome! Just
950 like Gaim v0.81. This is what we in the industry call a "bugfix
951 release." We closed over TWO HUNDRED bugs since 0.80. That's
952 awesome. Thanks to everyone who helped report, triage, fix, and
955 Christian: Yay for three weeks working so well. Boo for me not
956 doing much of anything this release, aside from a small memory
957 leak fix. I'm starting a new job and leaving my current one, so
958 when the dust settles and my schedule is a bit better, the very
959 cool status rewrite will be finished up. Especially now that I have
960 some help! I'd like to second Sean's thanks to all the people who
961 helped with this bug fix release. Gaim should be a bit more stable
962 for a lot of you. For those experiencing MSN problems still, we'll
963 get that nailed for you soon, promise.
965 Mark: I was going to point out that we closed an insane amount of
966 bugs for this release, but Sean already did that. I feel like
967 we've had some really talented new contributors contributing
968 recently. I won't say names... but watch your backs. Or something.
970 Nathan: I did next to nothing for this release. I am however
971 settled in to my new job, and in a couple days, I should be settled
972 into my new domicile. If the DSL gods are in a good mood, I'll
973 have a connection there shortly, and can start being useful again.
976 Sean: Three weeks! Hooray for timeliness! I didn't do much here
977 but drag-and-droppable file transfers. Drag something into a
978 conversation window, and it will be sent. Kinda neat.
980 Mark: We have a small ant problem here. I can't help but think
981 I somehow brought this upon myself.
983 Tim: I don't really have any news, but at least I don't have an
984 ant problem either. You might think I've been hard at work on
985 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
986 some cool things "soon" though, both with Gaim and Gaim-vv.
987 Bleeter sent me some nice dumps I need to implement yet.
989 Luke: We have a nice timely release, with a Changelog that seems
990 small, but remember, this is summer, and people have lives. SILC
991 and Zephyr are making good progress from our Crazy Patch Writters,
992 and everyone begging to send files to people not on their buddy
993 list will be happy. good stuff. No, the msn buddy icon scalling
994 problem isn't fixed yet, maybe next release
997 Sean: We've moved to a three-week release cycle which we'll
998 hopefully be able to keep up more realistically than a two-week
999 cycle. Yahoo! went and broke last night, but it's fixed now thanks
1000 to a quick fix sent in by Cerulean Studios this morning. Reports say
1001 they'll continue to try to break us, though, so don't be surprised
1002 if your Yahoo cuts out again.
1004 Luke: I was really distracted this cycle, I want to thank my co-
1005 developers and our crazy patch writers for keeping things going.
1006 We have a fairly long changelog for you this release, including some
1007 nice bug fixes and some much-requested new features, the ChangeLog
1008 has all the details there of course. Enjoy!
1010 Christian: Great release! MSN buddy icons and file transfer. A big round
1011 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
1012 to go! Movie with the girls and Farmer's Market.
1014 Tim: This release brings us /commands in the core, which hopefully
1015 works better, and Yahoo! buddy icons. Thanks to all the people I
1016 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
1017 broke again, so I did a little last minute work on the web
1018 messenger stuff, but then Cerulean Studios was cool and fixed the
1019 problem already, so all that code's disabled. I also finally added
1020 the Yahoo! Japan support, for those of you with Yahoo! Japan
1023 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
1024 I also stepped on something at the beach and I think there might be
1025 a little rock or something in my foot now.
1027 Nathan: I've been really busy, what with having a new job and all.
1028 I didn't think I had done anything, but apparently I fixed some
1029 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
1030 or something, because I haven't had time for such things. Ah well,
1031 enjoy this release. We'll see what I can get to in the next 3 weeks.
1034 Luke: A very long time, once again, since the last release. I think
1035 its mostly worth it. A few of you will still have trouble with msn
1036 but we've worked out a number of bugs even there. Thanks to heroic
1037 efforts on the part of Mark, we closed 400 some odd reports this
1038 month. We are also welcoming Tim to the project, a very active
1039 crazy patch writer who has brought massive improvements to WYSIWYG
1040 and direct im this release. Again, it still won't work for every
1041 one, but it will work for more people than it used to. Most
1042 noticably, this release brings a LARGE simplicfication of the
1043 preferences available. Please don't complain if your favorite
1044 preference is no longer there. Take some time to think about
1045 how and if it could be useful to a majority of people who use
1046 Gaim in ways nothing like you. You'll find that the answer will
1047 usually be that the preference isn't all that important.
1049 Tim: I continued with the other crazy patch writers in fixing those
1050 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
1051 They told me I could commit WYSIWYG and Yahoo! changes. So I went
1052 and fixed IM Image and Direct Connect in AIM for some reason. I also
1053 added some new Yahoo! smileys at least. Also you change your link
1054 color in your ~/.gtkrc-2.0 file now. I might work on some of those
1055 new Yahoo! features for next release, like buddy icons. But don't
1056 count on it. Thanks to everyone who congratulated me. And thanks
1057 to all our Crazy Patch Writers, who now expect me to apply all their
1060 Christian: First of all, congrats to Tim! He's our latest Gaim
1061 developer, and we're all glad to have him on board. He's been a
1062 valuable contributor for awhile now. Thanks again to Felipe Contreras
1063 for all his MSN work this release. He has some exciting stuff that
1064 we'll be seeing in 0.79. And last, but not least, thanks to all our
1065 crazy and not-so-crazy patch writers. There's been a lot done this
1066 release. I've been taking a small break, first due to school and now
1067 work, but I'll be coming back strong in the next couple of releases. In
1068 the meantime, enjoy.
1070 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
1071 This means you _should_ be winning every release. Anyways, I didn't
1072 finish nearly as much as I wanted to for this release but all of that
1073 and then some should appear in 0.79.
1075 Sean: I'll write my entry down here tonight. Removing preferences
1076 was my big crusade this week, and the team did a great job at it,
1077 but I still have a nagging feeling that our preferences are still
1078 overwhelming. Everyone's been doing a real great job; it's entirely
1079 my fault we keep failing to meet our three-week schedule. Send your
1080 complaints this way.
1082 Nathan: I really didn't do much thanks to exams, and graduation, and all
1083 of that fun stuff. For next release, I'll have all new excuses, like my
1084 new job, or maybe something I haven't even thought of yet. Oh yeah, and
1085 a big warm welcome to Tim!
1088 Sean: We're back to a somewhat regular release cycle now. Hooray!
1089 WYSIWYG is much improved in this release, and you can now copy and
1090 paste rich text to and from Gaim and other applications (see: Mozilla,
1091 Evolution OpenOffice). Also, Novell has released their first release
1092 of their GroupWise plugin, included in this release. Good stuff all
1095 Luke: Only a week "late" this time around, much nicer than the delay
1096 before the last release. Anyway, this release sees a HUGE number of
1097 improvements to the WYSIWYG support, much thanks to all involved. If
1098 you weren't impressed before, you should be now! This release also
1099 sees the end of our TOC support, no one has been working on this in
1100 some time and its causing problems. DON'T USE IT!. Also plugin
1101 authors will want to take note of the fact that the plugin api version
1102 changed. A nice solid release for you all :-)
1104 Ethan: Once again I thought about doing some things and committed
1105 things that other people did. This development model is awesome. I
1106 helped Mark refactor some stuff and our collective code ownership
1107 helped us utilize a coherent system metaphor during our pair program-
1108 ming sessions. It was extremely extreme. Look for some hard crypto
1109 lovin' from yet another crazy contributor in the near future...
1111 Ka-Hing: I actually did something for this release... or rather, the
1112 previous release, but LSchiere2 didn't commit that until this release.
1113 So blame him. System logging is back, so you can log people's signon/
1114 off/away/idle-ness again. There may be bugs with it, I don't know, not
1115 like I use it. I will try to work on something that I will actually use
1116 for the next release.
1118 Etan: Looking for someone to pair program with.
1120 Christian: A round of applause to our crazy patch writers! Their
1121 contributions this release is impressive. WYSIWYG has come a long way
1122 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
1123 MSN contributions. We should see some good stuff going into there soon.
1124 I myself didn't do a huge amount, aside from breaking everybody's
1125 plugins, although I have some work going on in the background that will
1126 hopefully make it into release soon.
1129 Sean: Yeah, it's been a long time since the last release, and despite
1130 what others may tell you, we were just really lazy. This is pretty
1131 much just 0.75 again, but, like, someone changed the "Info" icon and
1132 I think, like, the Chinese translation may have been updated. We did
1133 nothing interesting on it at all. Others may tell you "we haven't just
1134 been lazy," or "you guys will find that we've managed to do some neat
1135 stuf in this one." They lie. All of them.
1137 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
1138 Its been a few months since the last release, but we haven't just been
1139 lazy. A very long ChangeLog for you all. Most notably of course is the
1140 addition of WYSIWYG input for chats and conversations. Many thanks to
1141 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
1142 and Stu Tomlinson for their efforts writting, fixing, and testing
1143 this. Without the dedicated support of our crazy patch writters, this
1144 release would have taken yet longer. Sean also has yahoo working again,
1145 with some assistance from our friends over at Trillian, you may all
1146 officially rejoice. We also have a large number of bug fixes, closing
1147 more than 200 bug reports this month alone.
1149 Christian: It's been a long time between the last release, but I think
1150 you guys will find that we've managed to do some neat stuff in this one.
1151 So many bug fixes and new features. It's enough to drive a wombat mad!
1152 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
1153 I guess. I'm working on some stuff that some of you are going to love,
1154 but I'm not promising it for a few more versions. It's a secret!
1156 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
1157 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
1158 loose ends and helping get this release out the door. Thanks guys!
1160 Rob: My birthday is in a few days. I like cool stuff. Buy me something
1163 Tim: Luke said write a NEWS, so I thought I would. There's a room
1164 list dialog now. And Nathan and I doubled the number of protocols that
1165 can transfer files. After that I got lazy/busy and let Gary, Kevin,
1166 and Stu fix all the bugs.
1168 Nathan: Rob happens to share a birthday with my sister. So far she's
1169 been very vague about what she wants. She's not an easy person to shop
1170 for. As for things you probably care more about, this release has so
1171 much in it that I've forgotten about most of it. The stupidest of the
1172 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
1173 support (no proxy support yet). SOCKS 5 proxy support may have gotten
1174 a little better as a side-effect. Twinkies and penguin points to all
1175 of the crazy patch writers, who did more than their fair share this
1178 Ethan: My birthday was yesterday, and not on the same day as Rob
1179 and Nathan's sister. And I don't mean that Rob and Nathan have the
1180 same sister. For this release, I thought about making IRC better, I
1181 thought about making Tcl better, and I committed patches from several
1182 others who actually did these things. And probably some other
1183 things, too. Let's hear it for crazy patch writers, and for the open
1184 source philosophy that lets them get so CRAZY.
1187 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
1188 That's right, kiddos, I'm finally coming out of my reclusiveness.
1189 I had a pretty shitty few months, and also just needed a break from
1190 things. But, I'm back, and that's good. Right? Yes. And now,
1191 a little word from Eric Warmenhoven.. :P
1193 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
1194 you'll excuse me, I have to go make some commits with Led Zeppelin
1195 lyrics as my commit logs. heh. What do you mean, I look a lot
1196 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
1197 in an Eric Warmenhoven costume.
1199 So, Yahoo! works again, and that's good. And 0.76 is going to have
1200 something _very_ neat.
1202 Nathan: You're running out of excuses to not use Jabber. Our chat
1203 support is now bar-some, quickly approaching bar-none! Everything
1204 else in Jabber got neat improvements too. I'll leave it up to you
1205 to figure out what they were.
1207 <boilerplate promises for cool features in $version++>
1209 Christian: I've been a bit absent this release, due to life stuff
1210 and working on some other projects. Some MSN goodies are going to be
1211 available in an upcoming version, and I have some neat Gaim-related
1212 stuff I'm working on that will hopefully see the light of day. I'd
1213 like to say good job to the other developers. Good release. (Of course,
1214 every time I say that, something breaks horribly right after we
1217 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
1218 Unfortunately, he took out the chat support in doing so. So use
1219 conferences for now if you use yahoo. Users begging for file
1220 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
1221 and everyone should be happy to note that 0.75 leaks far less than
1222 0.74. Also, a lot of other bug fixes happened that escape my notice
1225 Ethan: I just want to say that now logging really doesn't eat
1226 memory 'till the cows come home. We don't think.
1228 I would like to thank each and every one of these people, and
1229 I think you should, too:
1231 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
1232 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
1233 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
1234 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
1235 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
1236 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
1237 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
1238 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
1239 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
1240 Software Foundation, Decklin Foster, Adam Fritzler, Michael
1241 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1242 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1243 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1244 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1245 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1246 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1247 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1248 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1249 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1250 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1251 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1252 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1253 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1254 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1255 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1256 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1257 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1258 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1263 Sean: Christian and Nathan were wrong.
1265 Ethan: I don't know how solid or good this release will be, but
1266 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1267 anything, but for those users bit by its peculiar little bugs
1268 it wasn't as nice as this will be.
1270 Nathan: Jabber got some good tweaks, and logging doesn't eat
1271 memory until the cows come home. Which is good, because they
1272 said they'll be out until late.
1274 Luke: Always nice when directories get created correctly ;-)
1277 Nathan: This should be a really solid release. I fixed most if not
1278 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1279 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1280 we now have a release notification plugin, so you can find out when
1281 the latest and greatest version of Gaim is out without breaking that
1282 reload button in your browser. There's other fun new stuff, but I
1285 Christian: This is a good release, as Nathan said. For all those who
1286 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1287 dialog that replaces all of them and shows every account that became
1288 disconnected. Also, there were some MSN fixes thrown in, such as
1289 the problem with unblocking users. My personal favorite, since it's
1290 really been bugging me for awhile, is the bug with the border on the
1291 close buttons is fixed. Oh yes, and let's not forget the new logging.
1292 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1293 going to have some niceties that people have been waiting for.
1296 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1297 would be a cool costume.
1299 Luke: We've had a record month for number of bugs submitted (395 as
1300 of now) this month, but the total number of bugs open has grown by
1301 less than 20, so while it might be fustrating for those of you out
1302 there who think your bug report is being ignored, know that we are
1303 doing our best to look at them all :-). This release fixes a goodly
1304 number of bugs including the troubles with signing on icq (thanks
1307 Christian: Last release brought forward a lot of bug reports, such
1308 as the ICQ bug, and also trouble with installing SSL. I can't count
1309 how many people were confused as to why their MSN plugin wasn't
1310 loading. Now, it'll load regardless, and when you try to connect,
1311 it'll give you an error dialog saying to install SSL (if you don't
1312 have it installed, of course). I didn't do a whole lot this release,
1313 but that'll change with the next. There are some fun things coming.
1315 Ethan: In complete defiance of history, I did something this
1316 release. It had to do with IRC. If I type here for long
1317 enough, I'm sure I'll remember what it was... Oh yeah, all of
1318 you paranoid people can hide your local username by changing
1319 your IRC account settings. I also want to note that we are
1320 aware that building Gaim is Harder than it Should Be on
1321 Solaris, and I am seeking solutions to some of the issues
1322 there. Everyone remember to give some love to the developers
1323 who actually did something of note this release (i.e. not me)!
1325 Nathan: Jabber got a ton better this release, as I fixed most of the
1326 bugs introduced in the last release. Registration works again, and
1327 the next person to break it is going to suffer. I also fixed a
1328 handfull of other little things that I can't remember. This should
1332 Rob: It's been a while since I've commited some news. I've had a
1333 very hectic few weeks/months. Thing are finally coming together
1334 again for me. This release features much copying and pasting. Yeah.
1336 Sean: I can't wait for everything to be core/ui split!
1338 Christian: This is a good release, and I don't think people will have
1339 too many problems. There are a lot of little nice feature additions,
1340 and much progress has been made on the core/UI split. We should be done
1341 in a couple of releases, assuming we can get the remaining two or three
1342 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1343 as a lot of code (specifically, the conversations code and utility
1344 functions) changed names. This is a Good Thing (TM), as always, but may
1345 require modifications to some plugins. Not all, fortunately, but some
1346 :) Many SSL problems were fixed, though we still have some to go. If
1347 you don't have SSL, you now need it for MSN. MSN won't even load without
1348 it. Starting October 15th, the old protocol won't be supported
1349 anymore, so there's no reason to support the old one anymore.
1351 Herman: I bet some plugin authors have resorted to making voodoo dolls
1352 of Christian. Nothing new for Win Gaim users other than a fix for
1353 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1355 Mark: People are going to make a voodoo doll of me and shower it with
1356 kisses and chocolate women: When an AIM user is away, you can now view
1357 the person's away message in their tooltip. This is very similar to
1358 what iChat does, only our tooltip will wrap lines rather than displaying
1361 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1362 I re-wrote the Jabber support from scratch, so now there's at least one
1363 person who knows what's going on with it. I got lost in the old code,
1364 even in the parts I wrote. It now supports the SASL login stuff from
1365 the XMPP protocol specs, and will automagically upgrade the conncetion
1366 to SSL if it's supported. If anything doesn't work like it did before,
1367 it's probably better, and you should be thankful for it.
1369 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1370 but I doubt it's because I did anything. The reason being that I
1371 really don't think I did anything. I meant to do some gaim_
1372 prepension and documentation for IRC and Tcl, and handle IRC errors
1373 more responsibly, but I've been meaning to do that for months.
1374 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1375 I figure if I write enough NEWS no one will notice I didn't do
1376 anything during the release cycle. Oh, I did close some bugs. I
1377 didn't fix them, mind you, I just closed them. With abandon.
1380 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1381 more bugs for other reasons. Lots of you submitting duplicate bugs.
1382 This should be a pretty good release. We still have a couple crashes
1383 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1384 the code cleaning helps alot as well. Enjoy!
1387 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1388 Huge thanks to our dear friends over at Cerulean Studios, creators of
1389 Trillian, for helping us out.
1391 Nathan: This release also works out most of the kinks in the new
1392 contact support. The Jabber goodies I promised will have to wait
1395 Christian: I didn't really do anything except fix a couple of issues
1396 loading protocol plugins that had plugin dependencies and getting perl
1397 to install where we tell it to. I had hoped that 0.70 would include
1398 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1399 within the next few releases. Life has been busy in a good way :)
1402 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1404 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1406 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1407 support for Jabber makes its debut. More Jabber goodies next release.
1409 Christian: It's a good release. The main highlight really is
1410 Nathan's Contact support, which is just beautiful. My buddy list
1411 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1412 does not support the new MSN buddy icons and stuff, unfortunately,
1413 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1414 so hopefully there will be less complaints directed to my code in
1415 that area ;) Among other new additions of mine are SSL support
1416 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1417 each other), and some visual niceties in the Accounts window.
1418 Ka-Hing Cheung put in animated smileys, which should please many.
1419 Yeah, good release. Just you wait until 0.70 though.
1421 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1424 Mark: Metacontact support, yeah. Right click on a dude and
1427 Ethan: God bless the USA.
1430 Rob: Wow. I am so incredibly tired.
1432 Sean: School starts tomorrow! How fun! I'll have more time to hack
1433 gaim (isn't that supposed to be the reverse?)*
1435 *Some NEWS recycled from v0.10.0
1437 Nathan: I didn't do much for this release, except make Jabber
1438 registration work, and put in a slight tweak to make Gaim work a
1439 little better with jabberd2. Next release you'll all see what I've
1440 been spending my time on, but for now enjoy the fruits of everyone
1443 Mark: I've been really busy with other stuff, but I've spent my
1444 Gaim-time on working towards a more formal translation process.
1445 Hopefully this will result in Gaim shipping with more complete
1446 translation files. Also, all our awesome translators are mentioned
1447 in the about window now.
1449 Christian: I've been really busy with this stuff. Gaim got a new
1450 signal architecture, which is just really cool. The old events system
1451 is gone. Now you connect a signal from a handle (which can be
1452 a plugin or whatever) to a function, and plugins can register their
1453 own functions, and other neat things. Oh yeah, and perl was rewritten.
1454 There's a new HOWTO in the Doxygen docs (make docs), but no API
1455 reference yet. Developers, look at the plugins/perl/common/*.xs files
1456 for now. I also wrote plugin dependencies, which will be more useful
1457 down the road. Gaim v0.69 is going to have the new MSN plugin that
1458 works with the latest MSN protocol. Please be patient for that, as
1459 we're getting a lot of MSN questions we answer over and over.
1461 Luke: Wow, I actually did something for this release besides commit
1462 translations! Well, sorta. I got permission to commit some patches
1463 so gaim now has color support for yahoo, and you can fetch some
1464 basic info on yahoo and msn users. Yay for people submitting patches!
1468 Rob: I live in Georgia. I don't care about blackouts. We only
1469 have to deal with floods and tornadoes.
1471 Sean: Fortunately me for me, I live in the only place in New York
1472 that still has power tonight! New features in 0.6@%f)*2.{\
1475 Christian: I guess Sean couldn't be here to tell you about all the
1476 great new things. New stuff was done! It's simply amazing. Yeah. So,
1477 new IRC protocol plugin, tab text is greyed on events (like "So and
1478 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1479 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1480 My big "wow" thing is that the core and UI were split enough for me
1481 to remove the remaining UI code and make a patch, and libgaim was born,
1482 for experimental purposes. However, using it, I was able to make the
1483 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1484 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1485 UIs to come I hope! :) Exciting time in Gaim.
1488 Rob: Oops!!!! This reminds me of other silly things that we've
1489 done. I agree with what Herman is going to say. ;-)
1491 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1492 This is the most incredible thing EVER. We've done tons of work
1493 since 0.65, and I'm really proud of what we came out with. Thanks
1494 to everyone who helped!
1496 Christian: Wow, I can't even begin to describe how long we've worked
1497 on this one. Monstrous release. Best ever! You won't even recognize
1498 it. If you've had account import problems, delete your accounts.xml
1499 and upgrade to 0.66. Just, wow.
1501 Herman: This is to make up for slipping off the two week release cycle.
1503 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1504 slip through. This release makes up for that. This should fix the bugs
1505 0.65 introduced, at least the ones that most of you would otherwise hit.
1507 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1510 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1511 haven't worked on anything in this release, either. I've been
1512 working offline on a MacOSX UI. No, you're not allowed to ask
1513 me when it will be ready. If you ask me then I won't answer
1514 you. You've been warned! :-D
1516 Sean: Although I tend to go right here in the two slot in NEWS,
1517 we don't always commit in this order. This is the third time I've
1518 rewritten this because the jerks below me keep commiting while I'm
1519 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1520 this is Gaim 0.65. Like other Gaim releases, this allows you to
1521 converse with people far away over the "Internet." That's about it.
1522 It's really not that interesting. In fact, I wouldn't even bother
1523 reading the other people's NEWS. It's all boring. There's some
1524 crap about forest fires and fangs and claws. It's really boring.
1525 Great, now Luke just committed NEWS causing more conflictination.
1526 I wouldn't bother reading his either. Oh, and I don't want to thank
1527 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1529 Mark: I actually did stuff for this release. Go me. I probably
1530 shouldn't speak for all of us, but I'm going to anyway: We feel that
1531 this release is one of Gaim's best. It should be relatively bug
1532 free, and the code is cleaner than ever, thanks to lots of work by
1533 Christian and Nathan. We had some help from a few civilians
1534 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1535 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1536 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1537 in school. Just say no. Only you can prevent forest fires.
1539 Christian: This has been a great release. faceprint rocks, as he got
1540 things moving in the core/UI split by redoing preferences, which forced
1541 us to think about how things would be split. We now have XML
1542 preferences, accounts, pounces, and away messages. No more .gaimrc
1543 ugliness. The accounts and connection code now have new core/UI split
1544 APIs, and there is very little to do before our split is ready to be
1545 used. Rob and I are working off an experimental tarball of what will
1546 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1547 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1548 about that, it's usable!). We added a new protocol, Trepia.
1549 Information about it can be found at http://www.trepia.com/. It's not
1550 complete, so don't send in bug reports about it not finding people in
1551 your local area, please. Oh, and lots of MSN bugs were fixed.
1552 Practically all the known ones. I feared 0.65 would be unstable due to
1553 our rewrites, I believe this is going to be one of the most stable
1554 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1555 who has done an amazing job at locating, categorizing and documenting
1556 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1557 upcoming releases. Neat things are coming, but if it has fangs and
1558 claws, curl into a ball. Or yell at it. I can't remember which is
1561 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1562 worked really hard for this release, all the credit goes to them.
1563 The new preferences are awesome, and there are more bugs fixed for
1564 this release than in the last 3 or 4 releases. Your MSN should work
1565 reliably again, your preferences saved, your accounts resort, the
1566 list goes on and on. A couple preferences, most notably your buddy
1567 list sorting preference won't be imported, but almost all of them
1568 will be and its probly a good idea for you to take a second look
1569 through preferences again anyway, alot of you are starting to
1570 forget that things are optional again. :-)
1572 Nathan: I think I did something for this release a while ago. I've
1573 got a mailbox full of commit emails, and some have my name on them,
1574 so I must have done something, right? Probably some minor jabber stuff,
1575 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1576 academy, our producer Rob Flynn, and of course all the fans. You rock.
1578 Herman: I was told to write something.. so here it goes. Windows users
1579 will be happy to know that they can now rearrange their Buddy Lists.
1580 I finally got stuck into GTK+ code and fixed the bug in question (this
1581 release will include a patched version of GTK+ 2.2.1). I integrated
1582 the WinGaim systray code into the docklet plugin bringing those nice
1583 docklet features (i.e. Message queuing) to WinGaim. Another major
1584 WinGaim change of note is that debug versions of all dlls can now be
1585 built, providing useful backtraces not only for gaim.dll but for the
1589 Rob: I didn't do anything this release either. We're under a crunch
1590 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1591 all of your hard work, guys :).
1593 Sean: Unlike every other time we say, "the next release will be loaded
1594 with cool new features, this time, we really mean it. In fact, they're
1595 already in CVS (don't use CVS). The only obvious new feature for 0.64
1596 is buddy list sorting. This has been much requested and can be set in
1597 the buddy list preferences. You can sort by name, by status, and even
1598 by log file size--putting people you talk to most at the top. Plugins
1599 can even easily add their own sorting methods. It's all very cool. I
1600 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1601 I did make my entire NEWS entry justified on purpose.
1603 Christian: I have a few new goodies in 0.64, but they're mostly
1604 back-end stuff that people like us care about. The things that most
1605 of you will like the most is that almost all of the reported MSN
1606 bugs were fixed. Users with an empty contact list can now login again.
1607 The friendly name bug is gone. E-mail notifications work again. Yay!
1608 We have some big changes in store for 0.65. Careful if you use CVS...
1609 Things will break. :)
1611 Mark: I never really have anything important to add. I'd just like to
1612 thank Jack Daniels for his exquisite bug reports. And whiskey.
1614 Nathan: I don't think I did anything for this release. I'm a bum.
1617 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1618 releases. However, that's okay. Work has been pretty friggin hec-
1619 tic, so, that's my excuse. Work is finally going to be slowing down
1620 some. I plan to be doing more Gaim work. That makes me happy. That
1621 makes you happy. That makes us all happy. Now, I just need to
1622 finish rebuilding my car's engine. Engine rebuilds put the FU in
1625 Sean: Yay! School is finally over. I have to give tons of cherry-
1626 flavored props to everyone whose been helping out while I stayed away
1627 from Gaim to keep myself from failing again, especially Christian and
1630 Luke: Okay, this is NOT a bug fix release, at least for those of you
1631 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1632 mega props to him on this release. In other news, we have alot of bugs
1633 fixed, and a goodly number of the translations are more up to date
1634 than they were in earlier releases. There are some other significant
1635 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1637 Christian: As Sean and Luke said, I did a tiny bit of work in this
1638 release. The MSN prpl was rewritten, and should now work better. It's
1639 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1640 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1641 can register your MSN account with http://mobile.msn.com/ and people
1642 can page your mobile device. You can also page other MSN Mobile users.
1643 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1644 conversations are timed out after 5 minutes, so you'll unfortunately
1645 see a message indicating that. Sorry! I wrote experimental support
1646 for my own implementation of MSN buddy icons. You can set them in your
1647 account settings much like with AIM, and when you talk to other gaim
1648 users, they'll get your buddy icon. This will last for a few releases,
1649 until the buddy icon implementation in the upcoming MSNP9 protocol is
1650 figured out, and we have support for that. That'll be a couple months
1651 away at least. Also, we have a rewrite of the plugin interface, so
1652 rewrite your plugins! Things are going to get very cool from it. The
1653 debug API was core/UI split, and some enhancements were made to the
1654 debug window. I think that's all from me. It's been a fun release.
1655 Stay tuned, I have some great things coming up!
1657 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1658 at the ChangeLog to remember what I did. Apparently I made it so you
1659 can put chats in your buddy list. And then I tweaked a bunch of stuff
1660 and fixed a bunch of crashes. Then exams came, and then I went home
1661 for a week and left my laptop's power cable here at school, so I didn't
1662 get anything done. Jabber will get all sorts of fun new stuff for
1663 the next release. Really. ;-)
1666 Sean: This is just another standard bi-weekly Gaim release. Nothing
1667 really interesting, but it has some good bugfixes. Personally, I've
1668 been a bit removed from Gaim development lately what with school getting
1669 tough and stuff, but the rest of the guys have really been doing great
1670 work without me. Thanks, guys.
1672 Christian: I can't remember what I did here.. Think I'll take a quick
1673 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1674 though, because I have some really cool stuff going into 0.63. Plugin
1675 authors will hate me for it. A rewrite of the plugins interface! This is
1676 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1677 your friends. 33 Gaim users can't be wrong!
1679 Luke: I didn't do much here besides the odd translation patch and a
1680 couple bug fix patches. This is primarily a bug fix release, and much
1681 needed at that. Didn't get a chance to write sorting code, work has been
1682 busy. Hopeefully it will happen for 0.63.
1684 Mark: Gaim is coming along quite beautimously. I'm going to eat
1687 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1688 release, and one major new feature. Our Jabber plugin now supports
1689 XHTML-IM. In plain english, this means that you can now format your
1690 jabber messages, and other people will see the formatting. GtkIMHTML
1691 still needs some work to get it to parse valid XHTML-IM better, but that
1692 will come in time. That time would come sooner if my CS prof accepted
1693 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1696 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1697 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1698 blame it on the rain. It was falling, falling. I blame it on the
1699 faucet. It drips all night.
1701 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1702 but not as cool as Rob. So I go here. Actually, I didn't do anything
1703 since 0.60 other than commit some other peoples patches. The one from
1704 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1705 thanks to everyone who wished me a happy birthday.
1707 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1708 cool new pounce stuff, and things shouldn't get weird when you drag
1709 groups and buddies around. It's bad enough having 1 of some of my
1710 buddies on my list, I definitely don't need duplicates. Being that I
1711 have class in the morning, I'll just raise my juice glass for this one.
1713 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1714 Well, among some of the fixes is my new buddy pounce code! This adds new
1715 buddy pounce types, core/ui splitifies the code, and makes the dialog
1716 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1717 cool to say here. Have fun, everyone!
1719 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1720 few patches from other people here, nothing earth shattering though. The
1721 biggest thing in this release is the group re-ordering bug fix, having
1722 that fixed will make for fewwer questions. Get used to using releases
1723 people, we want to use cvs for actual development :-).
1725 Mark: I didn't want to write any news without actually having done
1726 anything, so I fixed a meaningless compile warning. Boo-yeah.
1728 Sean: Luke can't spell "fewer". How un-cool is that?
1731 Rob: Wow. So, it has been a really long time since we started the
1732 gtk2 fork. It's finally ready for public consumption. Sean is about
1733 to go out and buy a case of beer. My roommate is downstairs right
1734 now pouring me a shot of his choice. Everyone, raise your beers if
1735 you've got them. It's been a cool almost 10-months of development.
1736 I hope you all enjoy. Drink'em if you got'em!
1738 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1739 believe we're finally ready to relase 0.60. Many thanks to everyone
1740 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1741 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1742 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1745 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1746 after everyone, so here I am. "sexy" is the only word that can be used
1747 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1750 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1751 I thought we'd all just give up on releases altogether and tell
1752 everybody just to grab CVS. I'm pretty happy with this release. I was
1753 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1754 developer! I'm really looking forward to the future releases. I have
1755 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1758 Mark: Whoops, I started drinking a little earlier than I was supposed
1759 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1760 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1761 pretty sweet. I'd like to give a shout out to all the Gaim
1762 devizelopers for rizocking the hizzy the past few months. Word.
1766 Rob: I guess Sean is busy at home or something and Jim is asleep.
1767 I'm very tired but it's time for a release. Enjoy. :)
1768 SORRY FOR THE DELAY. :(
1770 Sean: It's been a long time since our last release, and for no
1771 good reason either. Rob and I just haven't been able to get together
1772 to do it. But now we have. Aside from some Jabber changes and some
1773 crucial MSN fixes, most of this release's changes are transparent,
1774 but none-the-less important. Well get some better changes when my
1775 computer works again, you have my word*
1777 *My word is worthless.
1781 Rob: Yeah, so, my computer has been bad which is why the release
1782 didn't go out on time. Oh well. I would like to welcome
1783 Jim Seymour aboard the development team. He's going to be taking
1784 over the work on our Jabber code as well as doing various other
1785 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1787 Sean: This release has a long ChangeLog. Higlights include an
1788 important security fix for MSN and a few nice new features.
1789 Not *much* cooler than 0.57--but we're making progress ;)
1791 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1795 Rob: Not too much in this release, as Sean said below. (This is
1796 what happens when the bottom person goes first.) New translation,
1797 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1798 said, the next release will be cooler. If only you could read
1801 Sean: Nothing too special here, but a critical Yahoo fix that
1802 ensures Yahoo! will work when they discontinue the old protocol
1803 all the other 3rd party clients are using. Next release will be
1807 Rob: Well, what do you know. I have another headache. I always have
1808 these damned headaches. I got pissed off with the way GtkTree looks.
1809 I wanted to move to using GtkCTree. I think they're pretty.
1810 Unfortunately, GtkCTree sucks. After a little digging through
1811 the code, I managed to molest GtkTree into looking like
1812 GtkCTree. Thanks to everyone that helped track down that one
1813 annoying style problem.
1815 Sean: Hello. This is another minor release while Rob and I finish
1816 up on some bigger projects. We're reworking a lot of the UI to make
1817 it easier to use, nicer looking, and more compatible with gtk2.
1818 I've also been trying to bring the Yahoo plugin up to date, so it
1819 will work for Indian users and avoid a potential problem in the near
1823 Rob: 0.55 is here. I've been away for a few days on business. Sean
1824 has been on Spring Break. Therefore, this release is mostly a patch
1825 release. It does fix some bugs and makes a few thing slightly cooler,
1826 so it's better in that aspect, I suppose. Enjoy.
1828 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1829 doing any coding at all. But lots of people sent in great patches
1830 anyway. Thanks guys!
1833 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1834 release. Better working SSI, Image sending, protocol specific
1835 smiley faces, and a whole lot of triscuits. *gobble*
1837 Sean: We fixed a lot of bugs in this one, and probably introduced
1838 a bunch too. ;) We were both really busy, and did all the coding
1839 late at night when we were tired, so if something isn't working,
1840 it's probably just tired code. Enjoy the triscuits!
1843 Rob: Well, we missed yesterday's release. That's Okay, I head a
1844 nasty headache. You can all just deal. ;-)
1847 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1848 It can do Screen Name formatting, it can save and store your buddy
1849 list on the server, it can do typing notifications in Direct
1850 Connections, and yes, it can receive IM Images! Sending images will
1851 be added in the next release. MSN and Yahoo! can do typing
1852 notification too. Hooray!
1856 Rob: Well, after a long delay we're finally ready for another release.
1857 I finally got settled into my new apartment, the new job is going
1858 well, and I finally have internet connectivity again. You can expect
1859 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1860 as they resolve a few connectivity issues. :-)
1862 Sean: It looks like things are back on track now. Eric left which is
1863 sad. He's done so much for Gaim, and I know we're all thankful.
1864 Thanks Eric! I'll be stepping in and do more development, but I can
1865 never replace Eric. This release fixes a long-standing problem in
1866 MSN. If you've gotten errors when trying to connect to MSN, you want
1867 this release. If you've suddenly found yourself unable to connect to
1868 Yahoo!, you want this release too. The "neat goodies" will be in the
1871 Rob: Operation Evil does not exist! ;-)
1875 Rob: Well, here we go. I FINALLY got around to making a release
1876 after over a month, Sorry for the delay, all. Things got really
1877 hectic around the gaim house hold. This release isn't as complete
1878 as I had hoped, but I promised to get something out. There's some
1879 neat goodies in mind for the next release, right Sean? :-)
1883 Rob: I am tired. Tonight was weird. Bleh!!!!
1885 Eric: I second that.
1888 Rob: *still mamboing*
1890 Whew! That was a bad little mambo. I hope everyone had a nice
1891 little Holiday, if you celebrate. If not, then I hope you had
1892 a sucky weekend. :-D.
1894 Oh, lots of cheese for everyone!! (Beware the duffle)
1896 It's getting cloudy. I think it's going to storm somethin'
1897 fierce. That's my southern talk. Do you like it?
1899 Eric: I want to be like you.
1904 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1905 Oh boy, sleep! That's where I'm a viking! :) There's not
1906 too much for me to say in this release. I'd just like to
1907 thank Eric for his hard work. :)
1909 Eric: Everybody mambo!
1912 Rob: Hi. Gaim v0.47 has been released, as you should already
1913 know. I hope all of you had a nice little halloween. There are
1914 quite a number of changes in this release. There are a few too
1915 many to list here, so I will redirect you to ye olde ChangeLog.
1917 Eric: Remember back in the day when TOC was the only protocol
1918 Gaim could use? Remember the login window from back then? Back
1919 before Gaim had perl or plugins or multiple connections or
1920 10 different protocols. Things have changed so much since then.
1921 Many more changes in this release as well. All good things.
1922 Don't forget to talk to SmarterChild.
1925 Rob: Hey guys! The smores were great! I really enjoyed meeting
1926 up with all of you guys and singing campfire songs. It was
1927 really awesome. Thanks for the beer, too. Next time, it's on me.
1929 This release has quite the number of bug fixes. I won't bother
1930 going into detail here. Just ust it, love it, live it - SEGA!
1932 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1933 crashing on PPC and Sparc. If you know someone who isn't using
1934 Gaim because it was unstable, please get them to try this
1935 version. It's much better, I promise.
1938 Eric: Well, it seems that the time has come for yet another
1939 release. There are several yummy additions in this release, and
1940 quite a few useful bugfixes as well. Unfortunately it seems that
1941 Rob is currently unavailable; he joins us in spirit. He'll be
1942 joining us later for a group sing-along and smores by the
1943 campfire. But for now, you'll need to keep yourselves occupied
1944 with 0.45. And remember, a happy hacker is a pimpin' penguin.
1947 Rob: Another release has come upon us. There were actually quite
1948 a number of things in ye old ChangeLog for this release. I don't
1949 feel like talking about them here, so you can read about them
1950 in ... you guessed it .. the ChangeLog. Oh, and if you're
1951 wondering about setting buddy icons, wait til 0.45 or
1952 use CVS shortly after this release. ;-)
1954 Eric: You should all be using CVS anyway. This has become the
1955 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
1956 plugin got lots of updates (mostly because I felt bad about using
1957 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
1958 should load the plugin and join us. :)
1962 Rob: Well, I knew that the day would eventually come. I just didn't
1963 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
1964 got sick of all of the pre releases. We didn't want to make this
1965 release an official 0.11.0. We thought that it would cause a lot
1966 of confusion. We didn't want to continue our trend of prereleases
1967 either. So, since gaim was first released officially, there
1968 have been 42 releases. This is number 43, hence the 0.43 version
1969 number. We're going to stick with this trend from now on. :-).
1971 Eric: We're also going to be starting a release early, release
1972 often trend, that hopefully we'll stick to this time. Hopefully
1973 we'll be putting out a new release every two weeks or so. You
1974 should all be using CVS anyway :) And as always, don't forget to
1975 report bugs! Anyway, since there's only been 9 days since the
1976 last release not much has changed. A bug-fix release and a version
1979 0.11.0-pre15 (08/28/2001):
1980 Eric: This isn't a real release. Really. It's just a quick thing
1981 because pre14 doesn't cut it for some people. Also not counting
1982 the month break that I took it's been a month since the last
1983 release, so it's about time. You should all be using CVS anyway.
1984 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
1985 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
1987 Rob: Hey guys. I've been rather inactive as well. It's a long
1988 story, but essentially, my company layed off a bunch of people,
1989 myself included, due to poor management. I've taken a new
1990 job which required moving across the country. I'm finally back
1991 online. Once I manage to actually get a desk at home I'll be
1992 able to code with out infliciting intense pain upon my lower
1993 back and neck. So, basically, we were inactive, but not dead.
1995 Also, just to keep you all updated, the AOL battle is still
1996 in progress. Our lawyers are still in negotiation with thiers.
1997 We'll keep you updated with what happens.
1999 0.11.0-pre14 (06/17/2001):
2000 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
2001 stupid things in the last one, hehe. You all forgive me though,
2004 Reality is always controlled by the people who are most insane.
2005 Remember that. It's a great Scott Adams quote.
2007 Rob: I feel naughty. I should have released this a lot earlier
2008 in the day. I have a problem though. I started cooking, invited
2009 a couple friends over for dinner and then took a walk to a
2010 24hr doughnut shop where I sat outside and talked about
2011 random stuff. Oh well, at least it's still before the 18th.
2013 Enjoy this release guys! :-)
2016 0.11.0-pre13 (06/06/2001):
2017 Rob: \O. Howdy doodie! This release isn't coming too far behind
2018 the previous release but hey, what can ya say, there were a couple
2019 of good fixes in this one. Jabber & IRC can set / view the topics
2020 of chat rooms now, napster doesnt crash on bad login names and
2021 passwords, and the man page got a big update.
2023 Well, that's about all, folks. Next release, I hope to try to get
2024 group MSN chat support added as well as DCC support in the IRC
2029 Eric: I apologize if any of you had to restart your X server because
2030 of me. This release won't make you have to do that, I promise. There
2031 were a couple other minor fixes with the buddy icon stuff, it still
2032 has a way to go but at least it's better than it was before. Oh yeah,
2033 and Oscar is able to sign on again.
2035 0.11.0-pre12 (05/29/2001):
2036 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
2037 unavailable online. Hooray.
2039 There have been a lot of good changes in this release. Some improved
2040 dialogs, some updates to IRC and MSN, as well as a nifty little thing
2041 that Eric did that I'll let him tell you about.
2043 Oh yeah, I also got food poisoned by bad eggs. Ugh!
2045 Eric: Every protocol except TOC has been improved since the last
2046 release. All of them except Zephyr and ICQ now use the same proxy
2047 options, which you can set in the preferences. ICQ can use them if
2048 you set it to Socks5 though.
2050 There are a bunch of other good additions and fixes for each
2051 protocol which you can read about in the ChangeLog. And, there's one
2052 super cool feature that everyone seems to be asking for: Buddy Icons.
2053 Right now you can only receive them and only in Oscar, but hey, they're
2056 So that's it. Have fun with it :)
2058 0.11.0-pre11 (04/30/2001):
2059 Rob: I bought a big carton of juice today. It is now 50% empty.
2060 A lot of the plugins got some new options and/or improvements. I
2061 have a headache right now, though, so I won't say much. I'll let
2064 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
2065 or so. I figure I'll be through it in less than two weeks. A
2066 dollar a day on soda isn't so bad. For the fourth release in a row,
2067 Oscar is fixed. Isn't that exciting. Judging from history I'd say
2068 that it won't stay fixed long; but judging from what I know has
2069 changed, we shouldn't have any more troubles.
2071 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
2072 .. ... / --. --- --- -.. .-.-.-
2074 I don't have a headache anymore! Hooray! Eric got a good deal on those
2075 drinks. I bought some bananas. They're very green. Oh, and I cooked
2076 a steak last night. It was 16 oz. It was good.
2078 0.11.0-pre10 (04/13/2001):
2079 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
2080 in MSN and then added some new features to IRC. I have a headache
2081 right now, though, so I won't talk much. I think I'm going to go
2082 to sleep. Next release, I should have a good bit more done on
2083 IRC and will have made Napster more stable. Have fun!!
2085 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
2086 you know what Zephyr is, and have zhm set up correctly. Also there
2087 were a lot of other good bugfixes (like registering for Jabber
2088 accounts!) and a few neat features. In this release, Oscar is also
2089 working, but we'll see how long that lasts, eh?
2091 0.11.0-pre9 (03/26/2001):
2092 Rob: Well, looks AOL was doing something naughty earlier this
2093 morning. Thanks to a very nice guy named Adam Fritzler (you
2094 all know him from libfaim) we're now back online. Thanks,
2095 Adam. I'll buy you a drink sometime :-).
2097 0.11.0-pre8 (03/23/2001):
2098 Eric: Oo wow :) So I guess the big news is that this release should
2099 help you avoid the battle between Jabber and AOL. Most protocols
2100 got a few good bugfixes; thanks to people who pointed them out :).
2101 Hopefully for the next release I'll make it so you can register a
2102 jabber.org account, and then you can support Jabber using Gaim.
2103 I think (I *think*) Oscar blocking is working now. Haha, get it?
2104 Oscar blocking? It took me a while to get it, too. But no, really,
2105 I think that the permit/deny list in Oscar might be working.
2107 Rob: MSN got some fixes and should be really stable now. It had
2108 a little 100% CPU eating bug but that's taken care of now. Next
2109 on my list of repairs is the napster plugin. It works -- sorta --
2110 sometimes. Heh. As all of you probably know already, our Oscar
2111 support was broken yesterday. There's a little battle going on
2112 between AOL and Jabber and we caught a bullet during the crossfire.
2113 I think I just won the award for the most cliches used in one
2114 paragraph, as a matter of fact. ;-).
2116 ** Good luck to the Jabber guys in getting this resolved **
2119 0.11.0-pre7 (03/16/2001):
2120 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
2121 a lazy code whore sometimes, heheh. It pretty much has the same
2122 functionality as before with the exception of instability. I
2123 didn't really like that feature very much so I removed it. I hope
2124 you guys don't mind too terribly much ;-).
2126 Eric: In this week's installment of gaim you'll find a new Yahoo!
2127 library and an option to have all conversations in one window,
2128 in addition to numerous bug fixes and other improvements. Don't
2129 forget to send us your feedback. If there's something you want
2130 added, changed, or fixed, head over to our SourceForge page at
2131 http://sourceforge.net/projects/gaim/ and tells us about it.
2134 0.11.0-pre6 (03/06/2001):
2135 Eric: Yay! I get to go first!
2137 The biggest change in this release is the TODO file. Lots of things
2138 got added. There's going to be a lot of prereleases. Please help.
2139 Other than that it's mostly just a lot of bugfixes. Oscar got a few
2140 new features. Head on over to http://sourceforge.net/projects/gaim
2141 and tell us what you'd like to see in gaim. We've gotten a lot of
2142 great requests so far, thanks.
2144 I think I like releasing every week.
2146 Rob: I've been bad so Eric got to go first. The biggest change
2147 In this release is the NEWS file. It's the only thing I contributed
2148 to! heh, just kidding. This is a bug fix release, as Eric said.
2149 Next release will contain my newly rewritten MSN plugin. You guys
2150 should be happy with it :).
2152 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
2155 0.11.0-pre5 (02/26/2001):
2156 Rob: Yeah, I promise this is the last pre-release :-D. That seems
2157 to be a pretty common saying around here, huh? Well, I must first
2158 appologize. The protocols that I was working on really should be
2159 much more developed at this point -- they should be completed,
2160 actually. Unfortunately, my real life job (yes, I have one hehe) got
2161 a little too busy and ate up all of my free time. I promise that
2162 things will get better now :).
2164 Eric: I don't promise that this is the last pre-release. :) But
2165 hopefully releases can start coming more often than once every two
2166 months. I don't really have much else to say. It's been a slow
2169 Rob: I promise to hack gaim again. Please don't hate me.
2172 Rob: HOORAY FOR DISNEYLAND!
2174 Eric: One more prerelease. I'm actually starting to think these
2175 prereleases are a good idea; a lot of people reported a lot of
2176 bugs in pre3 and most of them are fixed now. Also, it helps with
2177 the whole release early-release often philosophy.
2179 The big news in this prerelease is two more protocols: Jabber and
2180 Napster. Both of them don't have any of the features that make
2181 these services cool, yet. You can't use the transports in Jabber
2182 and you can't download file in Napster. But you will be able to,
2185 Rob and I are going on vacation starting today until after New
2186 Year's, which is a lot of the reason we wanted to get this release
2187 out; it's much improved over pre3. Happy Holidays everyone.
2189 0.11.0-pre3 (12/15/2000):
2190 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
2191 looks like it was needed. That's not necessarially a bad thing,
2192 mind you. It just means you get to see more goodies!
2194 This release includes some other fun features. See the ChangeLog
2195 for more information. Also found in this wonderful release is
2196 an MSN plugin. For all of you who have been holding onto Windows
2197 simply because you have friends on MSN Messenger that you don't want
2198 to leave, this plugin is for you! :)
2200 Guys, make sure you send us bug reports; preferably on the
2201 SourceForge bug report forum at
2202 http://www.sourceforge.net/projects/gaim/. This will allow both
2203 Eric and I to handle the bugs and will prevent either one of us
2204 from losing the bug reports that are sent via AIM :-)
2206 Eric: Hey everybody, Rob and I really want to hear what you guys want
2207 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
2208 leave a message in the Open Discussion forum. We've gotten a lot of
2209 good ideas so far (most of them didn't make it into this release,
2212 If any of you want to test out your mad coding skills, I can think of
2213 a few projects that would be incredibly useful. Send me or Rob an IM
2214 and we'll let you know how you can help. And don't forget to read the
2215 HACKING file to see how gaim's put together.
2217 This is hopefully going to be the last prerelease; now that all the
2218 protocols that we're going to be doing for 0.11.0 are available it's
2219 mostly just going to be hacking on them and getting them in usable
2220 condition before the final release. Don't forget to send us bug
2223 0.11.0-pre2 (12/04/2000):
2224 Rob: I messed up. Oh well, it's fixed.
2226 0.11.0-pre1 (12/03/2000):
2227 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
2228 release of 0.11.0. We have all sorts of goodies in this release!
2229 Check out the ChangeLog file. As always if you find any bugs,
2230 please report them on www.sourceforge.net/projects/gaim/
2232 You may find several small bugs as this is still a prerelease.
2234 You may want to note that my IRC plugin does not have full
2235 functionality as of yet. All of the important / commands will be
2236 added before the final release. Also, if someone could send me
2237 some good buddylist pixmaps for the irc plugin then I'd much
2238 appreciate it. Thanks to everyone who made this new release possible!
2240 If you have any ideas, comments, or suggestions, please let us know
2241 either by e-mail or via the source forge message board at the URL
2245 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2246 Yahoo plugin. The whole point of all of these changes was I wanted to
2247 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2248 turned out to be pretty much impossible with the old code. So,
2249 Rob and I hacked gaim so we could do just that. There's now a whole new
2250 class of plugins, Protocol Plugins, that let users dynamically add new
2251 protocols to Gaim. Just load the plugin, and create a new account that
2252 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2253 static. Gaim is, after all, primarily an AIM client.)
2255 Lots of people have been very generous and contributed a lot of
2256 time and effort to writing some really nice patches for gaim since
2257 the last release. To all of you, a big thanks.
2259 0.10.3 (10/09/2000):
2261 Eric: I am not dumb.
2263 0.10.2 (10/07/2000):
2264 Rob: What do you want me to say for yours?
2265 Eric: What happened since the last release?
2267 Eric: Oh yeah, I'm more available now.
2268 Rob: On a more serious note, this is just a quick release
2269 to hold everyone over. Look for some very awesome things
2270 coming in the next version. I can't say what, just yet,
2271 but what I can say is, Yay! For Gaim!
2273 0.10.1 (09/15/2000):
2275 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2276 for you guys. I hope you all enjoy it. There was a few minor
2277 issues cleared up in this version as well as the repair of
2278 OSCAR support. Hopefully we won't run into the same problem
2279 as before. Oh well ;-). There's also a few small extra goodies
2280 in here for you guys just check out the Change Log. I hope you all
2281 enjoy and take care!
2283 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2284 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2285 for that, there are a couple other good things. Beware of DSL nazis.
2286 They won't give you service until 6 weeks after you order it. So um,
2289 0.10.0 (09/11/2000):
2290 Rob: Well peoples, I know that it's been a while since our
2291 last release. Here we go. Some brand spankin' new interfaces
2292 for you guys to oogle at. I hope you all enjoy it. Hopefully
2293 our next release won't take as long to finish up. Real life
2294 kind of crept up on Eric and I and took up a lot of our times.
2295 Life sucks that way sometimes. Anyways, we're back and all
2296 is well. Thanks for hanging in there guys and we hope
2299 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2300 only got to go for one day and Rob got to go for three. Lucky bastard.
2301 It's been so long since the last release that I don't even remember
2302 what's changed. But all of it is good :) Like Rob said, all kinds of
2303 new UI stuff. I think there are some new features in there too. Now
2304 I'm headed back to school so I'll have more time to hack gaim (isn't
2305 that supposed to be the reverse?), just as soon as I get my internet
2306 connection back >:-/ .
2308 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2309 a lot of them from the Gnome Stock icons. If anyone could do some
2310 custom ones that stay within the 24x24 boundary and keep the same
2311 idea and feel as the gnome icons then we would be more than happy
2312 to use them. Thanks much!! Viva la LWE.
2315 0.9.20 (07/14/2000):
2316 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2317 of work to the user interface. It's still not in the state that I
2318 would like it to be, though. Over the next few versions you will
2319 notice a few more interface changes as we try to bring a more
2320 professional look to Gaim. As always, we will stay true to our
2321 pimpin' penguin atittude.
2323 Eric: While Rob's been busy making things pretty, I've been busy
2324 making things work :). The chat and IM windows got merged, which
2325 means that they both have the same features (notably, IM has /me
2326 and chat has font/color dialogs and smileys). Also smileys should
2327 work better in general now (thanks fflew).
2329 Rob: By the way, what Eric is saying is that he's smart and I'm
2330 not and that he does all of the work and I sit on my butt all
2331 day and claim to do work. WOOO! Just kidding, brother :-P
2334 0.9.19 (06/09/2000):
2335 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2336 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2337 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2339 All of that nonsense aside, there are a few things that DIDN'T happen
2340 in this version of gaim. The user interface changes will wait until
2341 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2342 and major bug fix" release. All/Most major bugs should be worked out
2343 now. We're sorry about the problem of segfaulting when your buddylist
2344 stored on the server was null. Oops! We won't let it happen again,
2347 Eric: Lots of good changes in this one, including locale support. Chat
2348 had a lot of things done to it, but it's still not finished. The UI
2349 didn't get the overhaul we were planning, but we wanted to get a few
2352 Lemme say something about reporting bugs. Please do. Please try to give
2353 as much information as you can. But regardless of how much information
2354 you give, please be POLITE. If you tell us our software is crap then
2355 we're probably not going to respond well.
2357 Rob: Before I close up and say goodnight, I'd like to say that I
2358 agree with Eric. Reporting problems and/or helpful criticism in
2359 a polite manner always yields the best results. Peace all, and
2362 0.9.18 (06/02/2000):
2363 Rob: Talk about release early, release often - sheesh! We're going
2364 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2365 how the rest of you feel but it's time for a nice overhaul. In the
2366 next few days I'll be sitting down with some of my friends and coming
2367 up with an improved interface. I hope you all enjoy it. It'll
2368 include better looking dialogs, icons, sounds (hopefully lol), etc.
2370 And -- for your random silly message of the day --
2372 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2373 I can sing! I can dance! I have a penguin in my pants!"
2375 - Rob Flynn after not having enough sleep.
2377 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2378 actually a lot going on in this release, despite 2 releases 2 days ago.
2379 Don't ask me how; I think the elves had something to do with it.
2381 Oscar support is almost to the point where I'm considering removing
2382 the 'experimental' label from configure. For those of you brave enough
2383 to try it, I'd like feedback. (And if you happen to write a patch to
2384 fix some of the stuff that would be really cool too.) Hopefully for the
2385 next release, in addition to the cool new UI, Gaim/Faim will be able to
2386 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2389 And just remember, you *can* have too many gummi candies. Especially if
2390 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2391 cherries are damn good.
2393 0.9.17 (05/31/2000):
2394 Rob: I am an e-mail fiend!
2395 (after receiving 60 emails within a 5 minute period about a problem
2396 and responding to all of them immediately)
2400 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2401 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2404 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2405 right, would we? :-)
2408 Rob: Blah Blah Blah.
2410 Eric: Looks like Rob didn't have much to say, so I'll write something
2413 There's a few good things in this release, the most important of them
2414 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2415 so that's a good thing too. There's a few more good things going on in this
2416 release, so check out the ChangeLog.
2418 Play nicely, and we'll keep hacking away at it.
2420 Rob: Go Watch `Road Trip'.
2423 Hey boy's and girls. There's not much to say here this time.
2424 We're loving Southern California, the new job's going great. We just
2425 got our company website up and the product development is going pretty
2426 smooth. Life's pretty sweet now.
2428 We've hacked up all kinds of goodies for you in 0.9.15. There's
2429 some file transfer (receive) support for those of you who have been
2430 wanting it for a while. There's some other misc. goodies tossed in as
2431 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2432 design and get in touch with me. The current site is at:
2433 http://www.marko.net/gaim
2439 Well, there's a few random hacks and fixes in here, along with
2440 a little suprise. You guessed it, kiddos, support for plugins! Happy
2444 Not much to say for this release. Bug fixes, That's all. Look
2445 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2446 released very soon now.
2448 By the way, our CVS is now hosted over at source forge. Go check
2449 it out at http://www.sourceforge.net. Please check there before submitting
2450 any bug reports (You can read our CVS comments to see if we have fixed any
2454 Well guys, looks like we got some nifty things in this version.
2455 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2456 else you use). A crap load of those plaguing memory leaks have FINALLY been
2457 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2458 those babies out. A rad guy by the name of Eric Warmenhoven has been
2459 really sweet lately and has all but rewritten the Gnome Applet support :).
2460 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2461 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2462 That's about all for now. I wanted to get this release out there. File Receive
2463 support will be in 0.9.13 which is due out soon.
2466 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2467 Jim also had a little hyper-drunken moment and started hacking away at
2468 a new configuration format for Gaim. Looks like we're running .gaimrc
2469 version 1 now. Gotta love it. I got bored and hacked in a couple font
2470 properties that will, in time, contain more features. That's about it
2471 for this version -- cept for that memory leak we fixed. Shush! We're
2472 not plumbers! -- rob
2474 ** Extra special update **
2476 Well guys, it looks like we all stopped working on gaim, moved to California,
2477 and took up a new job. Don't worry though, those beach bums out here havent
2478 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2479 development ont he prohect. Hopefully we wont have any more five month braks in
2480 the project. Sorry about that, guys :)
2483 Umm. Dont ask. Silly memory leak. For those of you who
2484 wondered, you were losing about 256 bytes every 25 seconds for each
2485 person you have on your contact list. Make fun of us. Better yet ..
2486 Send us beer. We'll do better :)
2489 Welp, All of you boys and girls who run Mandrake and have some
2490 problems with Gaim working properly, please check out the FAQ file. It
2491 contains a nice fix submitted by one of our users. I hope this works for
2493 Jim appears to have intoxicated himself. This is, as always, a
2494 Good Thing (tm). His late-night adventure with the liquid-bread food group
2495 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2496 ask, just try it out :). It is pretty pointless if you have a super-fast
2497 connection but if you are a modem user, like many of us are, then try it out.
2498 There's also some idle preferences and some other little random
2499 bug fixes. Check'em out yo :)
2502 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2503 version of gaim for you guys to play with. Be gentle now, it has a few
2504 new fetures. The HTML widget is now more robust and we have *da da da*
2506 Oh By The Way, Do not pay too much attention to what we are doing
2507 with this release. We are all a little bit happy tonight. You must love
2508 life. This is a special release of gaim. We will be releasing some wonderful
2509 photographs soon .. or perhaps if we get the bloody webcam working then we
2510 will take a couple of quick snapshots.
2511 Looks like the Gaim developers convention (cool name huh) that we
2512 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2513 by the way. Beware of insecure rednecks in the deli. Bad things.
2514 In (non)related news, Jeramey could not successfully slaughter the
2515 one pound hamburger that he ordered. (I think he could have done it but he
2516 wasn't feeling very well at the time).
2517 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2518 Just a little side-note: it looks like we didnt make the release that
2519 we had expected during the Gaim Convention. Maybe we partied too much? I am
2520 not sure. I remember watching the sun rise before I went to bed, though.
2521 Oh well. Here's your release! Enjoy!
2522 By The Way, we have uploaded our party pictures to a website.
2523 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2527 Well, boys and girls, it's that time again! Yup, time for the good
2528 release fairy to come bless us with her infinite wisdom and divine presence.
2529 Umm, yeah, something like that. Anyways, this release has several little
2530 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2531 other features. It also features preliminary oscar support. Thanks to Jim
2532 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2533 gaim not wainting to correctly save your password if you have an underscore
2534 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2535 have also been fixed in passwords. :o)
2538 Sorry about the little segfaulting bugs in the past release. Rob
2539 is stupid. :). Anyways, they have been patched up and a couple new features
2540 have been added. I hope you guys enjoy.
2543 Well we added a myriad of new features to this release. (A lot of
2544 small buggie fixes too.) If you need a detailed list just check out the
2545 ChangeLog. We now have a new webpage design and have added a FAQ to the
2546 distribution. Before coming to us with any problems please take a quick
2547 look through the FAQ to make sure we havent already covered your question.
2548 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2549 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2550 gotta love those pranks, eh?
2553 Well, just starting the NEWS file. I'll try to remember what's new
2554 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2555 among the major new features. Autoconf script too, which is a big win.
2556 Apologies to those who submitted patches which haven't made it in.. I
2557 promise, the next version! This code reorg took up a lot of my time, and I
2558 want to get it out there.