1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
3 Our development blog is available at: http://planet.pidgin.im
6 Mark: It's been about two months and woo-boy have we been fixing
9 Kevin: I didn't do much of anything this release, but Mark and
10 John must be commended for their tireless efforts to fix bugs
11 and approve patches, especially in areas of Pidgin that have
12 not usually received much attention. Lots of changes have
13 been made, so definitely check the ChangeLog to see what's new.
15 John: It feels like it's been an age or two since we last released,
16 and I think it's well worth the wait. Mark has sunk more time into
17 MSN and MySpace IM this release than any sane person should be
18 allowed to, and I've sunk more time into patches than I care to
19 admit. By my count, our ChangeLog has 58 bullet points(!) and we've
20 closed 85 tickets specifically for this release. Enjoy!
22 Ka-Hing: Bring your XMPP server to 2008 some time in 2009 would be
25 Elliott: Well, I can't blame the server for this release taking so long
26 but that's just how it worked out. A few interesting MSN changes this
27 time. Hopefully, federated & Yahoo! buddies will work for you, but I'm
28 not yet certain it's ready. Mark made so many fixes, I'm not even sure
29 I recognize everything anymore, but hopefully that'll make things less
33 Ethan: After a bit of a struggle with our services, which put
34 this release off for an unfortunate length of time, we're
35 ready for another bugfix release for your bug-free(er?)
38 Sadrul: Despite our best efforts, this release got delayed by a
39 couple of weeks. But here it is! It is mostly a bug fix release, with
40 a couple of important fixes, e.g. fix for the Yahoo! disconnect
41 problem. Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
42 who, among various other fixes, has implemented custom smileys for the
43 XMPP protocol, included in this release. Enjoy!
45 Stu: I guess this is the time of year for server migrations, and
46 I've just about had enough of them. Fortunately Pidgin is still fun,
47 and this release should be superb.
49 John: Although our services were down for quite some time, we didn't
50 lose any data, except perhaps some mail that would have failed to make
51 it to us. Overall, the only major effect it had was to delay this
52 release far longer than we expected. Hopefully the bugfixes make you
55 Elliott: This release took a while, but that was due to an unfortunate
56 server snafu. I didn't have much to do with it, but hopefully the new
57 servers will help us out a bit. Anyway, mostly bug-fixes this time.
58 Nothing spectacular, unless you happen to suffer from one of those bugs.
59 Oh, and don't forget, the "Has you" tooltip is back!
62 Kevin: This release is mainly a bug-fix release. It solves a few
63 known crashes and updates some of our artwork. Google's Summer of
64 code recently finished up. Some of our students are still working
65 on their branches and none have been merged into released code yet.
66 Look for some of those results to show up in Pidgin releases over the
69 Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
70 and no-one else seems to want to. Anyway, there's a couple MSN login
71 fixes, so try it out. The contact list problems might still be around,
72 but you can probably find a workaround in trac. And there's a tooltip
73 fix for our AIM friends, not that I had anything to do with it (except
74 closing many many duplicate tickets).
77 Daniel: Lots of good stuff in this release. Lots of people have worked
78 very hard on the updated MSN protocol, and it's finally time to bring
79 it to the world! There are myriad bugfixes, including some important
80 ones so you should be sure to update.
82 Hylke: Finally MSNP15 support. To celebrate this I refreshed a lot of
83 the smilies used in the protocol and added the long awaited indispensable
84 bunny icon. I think this is one of those releases that will make a lot
85 of users happy, especially MSN users.
87 Elliott: Oh look, my first NEWS! Well anyway, with that new MSNP15
88 support, this release is set up to be a huge success and a total flop
89 all at the same time. Here's hoping it's the "huge success" one for you.
90 Those icon changes that Hylke made, while minor, really make things look
91 a little cleaner, I think. Oh yea, did I mention that MSNP15 stuff?
93 Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
94 as a full fledged developer! He took the last few strides mushing the
95 new MSN code into shape. Then he decided that wasn't enough and started
96 doing other great stuff.
98 Ka-Hing: "Reject"ing a certificate after your account is signed off is
99 not recommended. Deleting the file after you start sending it is also
103 Richard: This release includes important bug fixes. I'm just cutting
104 the release. Thank you to the real heroes who did the fixing!
107 Sadrul: We added some usability changes in this release, including the
108 typing notification, buddyicon and input area size in the conversation
109 windows, escape to close conversation windows etc. These changes should
110 make pidgin more usable and more fun for Everyone! *wink*
112 Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
113 MSN buddy list synchronization should be significantly less painful now,
114 and opening MSN inboxes might work better too. SILC passphrase changes
115 and support for passphrase-less keys has been improved also.
118 Stu: We fixed some bugs, this release should be 110% better than 2.4.0
120 John: Well, I didn't really do much this release except muck about with
121 the configure script. Blame me if it worked in 2.4.0 but doesn't now.
123 Will: We seem to be falling into a nice pattern of releasing on the last
124 day of a month. Hypothetical AIX users might be pleased to learn that
125 Pidgin might actually run for them now!
128 John: While this release took what seems like forever to get out the
129 door, I think it's well worth the wait, especially for Yahoo! users.
130 This release serves up some fixes for long standing bugs and adds
131 file transfer for transfers with newer Yahoo! clients (finally!). As
132 is standard with code I committed, where it works great thank the
133 patch writer, and where it's broken, feel free to yell at me. Enjoy!
135 Sadrul: Finch is more colourful and blinky in this release! There's
136 now a log viewer, which is very useful, and also the ability to
137 block/unblock buddies. It's now also possible to find chat rooms on
138 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
140 Ka-Hing: I think all I've done for this release is committing some
141 patches written by other people.
143 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
144 about things I didn't like or just revert Sean's changes. I'm quite
145 pleased with how well it's turned out in the end.
146 Happy Birthday Fred, you must be nearly 10 now ;-)
149 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
150 Hopefully this will redeem us. This fixes a number of bugs. I'm a
151 bit late but I'd like to welcome John to the team. Enjoy!
153 Luke: I've done absolutely nothing in the last 2 weeks, except watch
154 others commit bug and, more, leak fixes. People should be noticing
155 remarkably fewer memory leaks now than 2 or more releases ago.
157 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
158 Code student, but I fixed a few MySpace bugs with idle and status.
159 I will try to fix some of the other more significant bugs, after I
160 figure out the protocol, especially including grouping issues.
163 Luke: While this does not have the new MSN code, rest assured that
164 we are working on it and that it is nearing release. This contains
165 a significant number of fixes, including some that were marked as
166 fixed for earlier releases. Happy Thanksgiving!
168 John: This is my first NEWS entry! So, this time around we have an
169 updated man page (the old one hadn't been really updated since
170 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
171 features for you all. Enjoy!
174 Luke: Because the main branch of pidgin development is still not
175 ready for public consumption, I have taken some time to try to
176 pull the many bug fixes that have happened since then into a
177 separate branch. This release is the result of that effort.
180 Richard: We have some new code in the pipeline, but it's not quite
181 ready for a general release. Instead, this is basically a bug fix
184 Luke: Unfortunately the necessity of this bug fix release means
185 some of the tickets that have been closed as part of the 2.2.1
186 milestone are not actually fixed yet. We have grabbed as many
187 of the changes as we could while avoiding those that are as
188 yet unstable though, and this should still be a marked
189 improvement over 2.2.0. We have spent a lot of time since the
190 last release looking at the tickets that have been submitted
191 and many of them have been closed.
193 Stu: I haven't NEWS'd in a while. I haven't actually done much for
194 too long also, maybe I'll find some time soon. This release is
195 basically what 2.2.0 should have been - it actually compiles this
199 Sean: 2.2.0 contains the results of several major Google Summer
200 of Code branches bringing some new, extraordinary features. We
201 have a new protocol, MySpaceIM, a bunch of new features for an
202 existing protocol, XMPP, and nifty new certificate management
203 to make sure your IM server is who it says it is.
205 Ka-Hing: A number of you noticed crashes when dragging windows
206 around when certain options are enabled. Well, that was my fault,
207 and Sadrul fixed it. So Props to him and poos to me. I haven't
208 done much for this release, but the next one should contain
209 something that I helped work on. Hint: students are cheap slave
212 Kevin: I haven't really been coding much in Pidgin, and this
213 release is no exception, but I will be working on getting our
214 wonderful web site to be a little more functional by next
218 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
219 is out. In it, we've addressed a lot of UI issues from our
220 experimental new changes introduced in 2.1.0, and gave a lot of
221 attention to Yahoo! and Bonjour. Thanks to everyone who
224 Luke: We have reworked some parts of the conversation windows in
225 response to user comments. We did not quite reach 100 tickets
226 closed this release, so a fair few will role over again. Still,
227 we are slowly but surely working our way through the reported bugs.
228 Many thanks to everyone who has helped with tracking down the
229 various issues, testing fixes, and getting patches in.
231 Tim: Sean finally got me to fix some of the buddy list bugs with
232 Yahoo! when in version 15 mode. So now we have some Yahoo! to
233 MSN support, which is kind of nice. Looks like some others have
234 been contributing to Yahoo! while I've been AWOL, so many thanks
238 Sean: This release took a bit longer than 3 weeks, but boy is it
239 worth it! We're beginning to experiment with new UI concepts and
240 this release features a largely re-designed conversation window.
241 We've closed 150 tickets for this release; much thanks go to all
242 the developers, translators, and testers who made this possible.
244 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
247 Sean: Another big maintenance release. Again, about 100 tickets were
248 resolved in this release, and they keep coming in. Lots of bug fixes,
249 some minor icon adjustements, hopefully we addressed some ICQ
250 internationalization issues, and support for Bonjour on Windows!
251 Our next release will be 2.1.0, and will come with some great new
254 Stu: I think we're gradually getting the hang of this 3 week thing
255 again. This release includes yet more bug fixes. I'd also like to
256 specifically thank Pekka Riikonen for the patch to enable using SILC
257 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
260 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
261 regular, frequent, releases again! This is a bugfix release; We have
262 fixed over 100 issues reported to us at http://developer.pidgin.im.
263 Thanks to everyone for their great work, and look for the next release
264 in another three weeks!
266 Stu: Lots'o'fixes in this. I don't know how you users find so many
267 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
268 sum of its digits and by their product. It is the smallest composite
269 number, the product of whose divisors is a cube.
271 Luke: I requested that we have a bug fix release, and so we have!
272 Many, though unfortunately not all, of the reports that have been
273 submitted to us since 2.0.0 have been fixed now, and so you should
274 all have a much more stable experience with this release. I also
275 want to thank the many users who have resubmitted their reports
276 as we close out the old Source Forge bug tracker. If all goes well,
277 your report will get the attention it deserves as we continue to
278 work on Pidgin, Finch, and libpurple.
280 Nathan: A ton of fixes have gone into this release. The feedback
281 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
282 most of the critical issues with 2.0.1. If we haven't, I'm sure
283 our wonderful users will let us hear about it. I seem to be
284 forgetting something...oh, right, I haven't promised any cool new
285 features in the next release! So, I promise at least one cool new
286 feature in the next release...you just might have to adjust your
287 definition of 'cool' to get it.
289 Etan: Perl plugins now have access to almost all of the savedstatus
290 API functions. I also removed a couple of the preferences from the
291 Pidgin GTK+ Theme Control plugin which should help many of the people
292 for whom the configuration dialog size was a problem. The removed
293 preferences no longer had the effects they were added to have anyway.
296 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
297 really proud of all the work we've all done. I'm pumped. And, while
298 I could go on about all the amazing thing that have been added since
299 1.5.0, what I'm really excited about is getting back to a regular,
300 rapid, release cycle of active, open development, unhindered by legal
301 quandries. Huge thanks to everyone involved.
303 Luke: We have finally managed to get 2.0.0 out the door, after nearly
304 but not quite 2 years of effort and fustration. No one regrets more
305 than I that we were unable to make any of betas 3-6 the actual release.
306 But at long last, it is out, and life can return to a more normal
307 state. There were many tough calls to be made in the last 2 years.
308 Not everyone has agreed with the resulting decisions, that is un-
309 fortunate, but unavoidable. Suffice it to say that despite what
310 some users appear to think, a ton of thought, argument, discussion,
311 and experimentation has gone into this release. This release
312 builds on many years of experience, both as developers writing the
313 code, users using it, and in supporting other users. I hope that
314 those who download and install this will give it a fair shot, and
315 attempt to avoid knee-jerk reactions.
317 Evan: One small step for bird, one giant leap for birdkind... except
318 this is hardly one small step. A lot more has changed from Gaim 1.5.0
319 than just the name. Pidgin has a *very* attractive new look, a whole
320 new member of the family (Finch, formerly gaim-console) has been born,
321 and libpurple has come into its own as a solid, full-featured library
322 powering the greatest IM clients around. Bugs were fixed and
323 features were added by the hundreds (thousands?) since the last
324 major release, all while improving performance and resisting feature
325 creep. As Luke said, a ton of thought and effort has gone into
326 Pidgin 2.0.0; I'm proud to have played a part.
328 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
329 but there's a great deal of goodness here. When I say a long time, I'm
330 not kidding - it's been 972 days since we branched off "oldstatus"
331 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
332 number at all (or if we'd ever make this release) - it has a beginning
333 and an end but no middle (much like our unfortunately quiet development
334 period). 2 is the first prime number and the only even prime. 2 is also
335 the first deficient number (oh well). There are only 10 types of people
336 in the world - those who like our new names and those who do not.
339 Richard: I'm very glad that we've finally gotten 2.0.0 released and
340 I look forward to returning to a more normal development schedule.
341 Again, a big thanks to everyone who helped in any way to get things
342 where they are today. Congratulations everyone!
344 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
345 released!! And it's *really* very good!!! Give your soul a break ...
348 Daniel: There has been a fair amount of weeping and gnashing of teeth
349 due to the delays in getting this beast out. I'm really happy that it
350 is done. I'm also very happy with what we're releasing - I think it is
351 far more stable, packed with useful features and, dare I say, prettier
352 than any previous release.
354 2.0.0beta7 (4/29/2007):
355 Sean: Beta 7. The final beta. A few major changes from beta6. For
356 starters, we have some new names. That's pretty cool. We have a new
357 logo, to go along with it. And a lot of great icons! As Nathan mentions
358 below, we're totally back in the open now, having a signed agreement
359 from AOL that puts us in the clear. We all really regret having to go
360 completely dark for so long. Anyway, unlike betas1-6, which were of
361 normal release quality, this one is actually beta quality. There are
362 a few significant known issues, and a lot of changes that need a lot
363 of real-world testing. So, if you'd like to help us out, give it a
364 whirl, and let us know if you run into any major issues.
366 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
367 like to apologize to everyone we've had to keep in the dark for the
368 last however-many months. I know it looked like development slowed
369 to a crawl, but in reality we've been working pretty hard to get
370 2.0.0 out the door, without getting into any legal trouble. I
371 realize that if we were some big corporation, we'd be getting flamed
372 about this secrecy for months. Please try to remember that we're
373 just a bunch of geeks who were scared of legal stuff (well, at least
374 I was. Scared, that is). The bottom line is that we're out in the
375 open again, and fully plan to stay that way. We're also opening up
376 the mail archives from the secretive past few months. You can scan
377 through them if you want, or I can summarize. "Are the lawyers done
378 yet? No. Now? No. How about now? No." All lawyer jokes aside,
379 I'm grateful to our legal team for crossing all the 't's and dotting
380 all the lowercase 'j's to get us the deal we got. Anyways, thanks
381 for your patience, and on to 2.0.1!
383 Gary: Well my silence, and our silence has ended. Finally the name
384 change is over and done with and we can go back to a normal dev
385 cycle. Now if I can just get myself back onto a normal dev cycle,
386 but that's another story all together.
388 Ethan: Not to be too "me-too", but I have to say that I'm really
389 excited about the project's new name and identity, and glad to be
390 out of the legal mess. We're pushing beta 7 with all of the
391 branding and organizational changes that have been going on for
392 the last few months, so there are likely to be some snags --
393 please help us out by trying beta 7, searching for any bugs you
394 find in the bug tracker at http://developer.pidgin.im/, and
395 documenting them if they are unknown or you can provide new
396 information. Help us make 2.0.0 final a release to be remembered
397 (in a good way)! I'd like to give huge thanks to all of the
398 developers, our steadfast supporters, the crazy patch writers, and
399 everyone else who has made this transition to Pidgin possible, and
400 the improvements that go along with it. I'd like to extend a
401 special thanks to Sean, for leading us through the legal issues
402 and taking care of all of the paperwork and overhead that no one
405 2.0.0beta6 (1/17/2007):
406 Sean: Barring any seriously major new issues, we expect this to be
407 the final beta release before 2.0.0. This has a bunch of cool UI
408 changes, some Google Talk features, a bunch new plugins, and other
411 Nathan: Beta6 rocks. That is all.
413 Gary: Long time no news. My silence will end soon ;)
415 Evan: My first news! I knocked out a nice collection of crashes,
416 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
417 is going to be delicious. :)
419 2.0.0beta5 (11/9/2006):
420 Sean: Another release in our endless stream in betas. This one's
421 pretty awesome; and it fixes major bugs introduced in previous
424 2.0.0beta4 (10/17/2006)
425 Sean: Still beta. Maybe the next one should be a gamma.. :)
427 Daniel: I'm super chuffed to announce that this will work with newer
428 (i.e. >= 2.8.0) versions of GTK+ on Windows.
430 Luke: Several significant changes in this one, including no longer
431 using libao for sound! There are no doubt bugs here, but hopefully
434 Nathan: I don't have much to say, but yay for another beta!
436 Etan: I did a bunch of perl work for this beta again, there is now
437 some support for perl scripts to call functions in the gtk ui, it
440 2.0.0beta3 (03/25/2006):
441 Mark: Yeah, I know, another beta. Don't worry, we'll get this
442 puppy out the door eventually.
444 2.0.0beta2 (01/24/2006):
445 Mark: So this is the new year, and I don't feel any different, but
446 Gaim is getting better. We hope this will be our last beta before
447 we release the final version of 2.0.0. As before, please shower us
450 Richard: I'm proud to say a lot of bugs have been squashed in this
451 version. If you filed a bug against beta1, please test to see if
452 it's fixed now and update your bug report accordingly (by either
453 closing it or setting the version to 2.0.0beta2). I'm also looking
454 for someone who uses Gaim on MacOS X to test a patch for me before
455 I can commit it. See http://gaim.sf.net/contactinfo.php for my
458 Etan: So I did a bunch of work on the perl plugin since beta1, so
459 anyone who uses perl plugins would do well to expect some things to
460 need updating (I'm not certain everything works yet, so please send me
461 any reports of things that don't). Most of the work was correcting
462 some namespace issues, but I also improved the support for perl
463 plugins having plugin_pref frames, and plugin actions. Multiple perl
464 plugins can now have plugin_pref frames at the same time, and every
465 perl plugin can have multiple plugin actions now. Like Mark said
466 above, let us know how this beta works out.
468 2.0.0beta1 (12/17/2005):
469 Sean: I think Nathan sums everything up really well below. There's still
470 a bunch we want to add (and remove) before the official release, but we
471 really want to start getting feedback about what's good and what's not.
472 So, please, be vocal about this beta!
474 Nathan: 15 months since we branched oldstatus, and started working on
475 the behemoth that is 2.0.0. In that time, we've added a couple new
476 protocols, we had a few crazy patch writers become developers, and
477 had a few more people step up to be crazy patch writers. Sean wrote
478 a book, and we arbitrarily decided to make a version 1.0.0, and a
479 new versioning scheme. We got new artwork, and added almost 200 lines
480 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
481 kinds of features using them. OK, I've wasted enough bits here. This
482 beta rocks, but it is a beta. Treat it as such, and enjoy!
484 Gary: Finally we have a beta. There are a lot of new goodies, including
485 quite a few summer of code projects that couldn't get added into the
486 oldstatus branch because API changes. We also have a new mono plugin
487 loader for even more plugin fun.
489 Richard: Thanks to all who wrote patches (big or small) for this beta.
491 Tim: Well here it is, the first beta. There's a lot of cool things in
492 here, but not all of them are finished or debugged. But then that's
493 why it's called a beta. Conversations are now contact-aware, and
494 there's a new status selector. There's smooth scrolling on incoming
495 messages as well. Our Crazy Patch Writers have been doing a good
496 job too, it seems like we're never lacking some patches in the
499 Etan: I know I'm not going to be able to think of all the things I should
500 talk about here so I'll just go with the stuff I remember. Adding buddies
501 on ejabberd jabber servers should work more correctly now (it's possible
502 adding buddies on other servers is a bit broken currently I'm still
503 looking into it). There are still other jabber issues I'm looking into
504 with handling of buddies.
505 In other topics, I finally brought my Accounts menu into gaim, though the
506 current example of it isn't exactly what I had in mind, anyone with any
507 suggestions/comments/etc about it please speak up.
508 Other than the stuff I'm sure I'm forgetting to mention this beta should
509 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
511 Luke: pretty much everything important has been said, so this is going to
512 be rather repetative. This is a beta folks, so it will have bugs. It
513 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
514 But do use it (though you might want to back up ~/.gaim first), and let us
515 know what needs to be fixed.
521 Siege: Sametime accounts created with gaim-meanwhile should merge over
522 for use in the beta just fine. Some of the familiar settings regarding
523 the buddy list are gone, so I recommend backing up your Sametime blist
524 before getting down and crazy. Have fun, and happy early Decemberween!
526 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
527 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
528 problem and hope to have it resolved before the final release.
532 Mark: No super crazy major changes here. Just the usual bug
533 fixes and some pretty important security updates.
535 Stu: Buy Sean's book. He obviously needs the money. Other than that
536 we fixed some bugs with this release (I don't think we did much else).
537 SoC students are doing lots of cool stuff which we'll hopefully be
538 able to bring you in a future release.
540 Nathan: I've continued my streak of doing nothing useful lately.
541 However, I've now got a brand-spanking-new DSL line, so I might
542 actually get to contribute soon. One way or another I'd like
543 to get HEAD into a more useable state in the next month or two.
544 Also, like Stu said, buy Sean's book. I've been reading and
545 fixing it for the last umpteen months, so you had better enjoy
549 Mark: The last month or four we've promoted a bunch of the Gaim
550 Crazy Patch Writers to developers, so there is now an even larger
551 team of brilliant and amazingly sexy committers working around
552 the globe for your instant messaging pleasure. Also, we have
553 what I believe to be our first contribution from a Summer of Code
554 student in this release: Jonathan Clark enabled the sending of
555 files to certain ICQ users. Support is still a bit rough, but
556 he'll be working on it throughout the summer.
558 Luke: Exciting times this summer as our Summer of Code interns
559 start their projects. This is mostly a bug fix release, with the
560 ICQ file transfer that Mark mentioned and some buddy icon work
561 being the only real new code. Hence the extra week delay. A
562 big thanks to our translators who keep churning out updates even
563 when we give them short notice as well. Enjoy!
566 Sean: It's been a while since I've done one of these. Welcome to
567 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
568 but it comes with two keen announcements. First, I'd like to welcome
569 Christopher O'Brien to the Gaim team. He has integrated his work on
570 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
571 Sametime support. Also, we're participating in Google's Summer of
572 Code, which you all should check out at
573 http://gaim.sourceforge.net/summerofcode/
576 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
577 may lose your buddy list (for SILC only) upgrading. This is
578 rather unavoidable as the previous code did not keep track of
579 which account each buddy belonged to.
581 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
582 ranging from minor to not so minor. I'd also like to welcome Gary to
583 the team - he's done a great job with Guifications, I'm sure he'll do
586 Gary: Well I got pretty much nothing done for this release. Although I
587 do have quite a few things in the works that will come to fruition when
588 I find some more free time.
591 Luke: Several important fixes this time around. Big thanks to
592 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
593 with this effort. Maybe next time we can get a decent chance to fix the
594 problems *before* they go public to have a normal release process.
596 Nathan: Jabber got some updates this release (finally). I've got
597 more planned, but simply haven't had the time to anything about it.
600 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
601 today, we'll see if we can pull it off. :-) This release
602 features somewhat more than just bug fixes, some improvements
603 have been made to the conversation API which may affect plugin
604 developers. Yahoo users should also thank Tim and Bleeter for
607 Etan: I'm going to NEWS since I actually did something this time.
608 Jabber will allow you to unsubscribe to someone's presence
609 without logging out and in again, this does break seeing yourself
610 on your buddy list, but hopefully we'll fix that again for the
613 Stu: Happy St. Guinness^wPatrick's day.
616 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
617 Pollak, Don Seiler, and Warren Togami: some packagers who helped
618 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
619 found and destroyed an MSN crash and an HTML parsing error
621 Luke: Early release to handle the MSN and HTML crashes, as well
622 as the glib crash. Maybe that makes up for having had a 4 week
623 period before the last release. This one should be the nice
624 stable release we meant 1.1.3 to be. Enjoy!
626 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
629 Luke: Yet another bug fix release, many thanks to everyone who has
630 helped to make gaim more stable!
632 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
633 write some core HTTP support that works better. A good all round
634 bug fix release otherwise.
637 Luke: Another Bug fix release. This one featuring a fix to the HTTP
638 Method for MSN users and other MSN fixes. A big thanks to Stu and
639 Felipe Contreras for those. Stu also spent a long time in valgrind
640 and so this brings you a Gaim release with fewer memory leaks. This
641 release is on time primarily because I want to see the MSN fixes
642 make it into Debian and Fedora before freezes. Expect further bug
643 fix only releases to come at longer intervals, at Mark's request.
645 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
646 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
647 I like the new XP System Tray icons.
649 Sean: I'm down here today. I haven't really been paying too much
650 attention to these boring bugfix releases, but I'd like to thank
651 David and welcome him to the team. I'd also like to thank Steven
652 and Nathan from Silverorange who redid the webpage.
654 Tim: Another bug fix release. I didn't really fix any bugs, so
655 I didn't exactly do much for this one. The autopackage will now
656 work with mozilla-nss, if anyone has that, and not gnutls11. (It
657 works with either gnutls11 or mozilla-nss, but not gnutls10)
658 I started working on Gaim-vv again though, and I merged someone's
659 custom msn smiley patch into the 2.0.0 tree, so expect good things
660 whenever that's released (no, don't try it now, you won't like it).
661 Oh and welcome to the team Daniel. Of course, he was already on my
664 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
665 good work on MSN yet again, so you can all use the HTTP method now. I
666 didn't do all that much, other than let valgrind tell me what to fix, and
667 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
668 well soon, so he can get back to merging patches and fixing things.
670 Nathan: I think I made some Jabber fixes, at least one of which is
671 ChangeLog'd. I will continue to make empty promises about new features,
672 especially for 2.0.0. Until then, welcome Daniel!
675 Luke: This bug fix release features msn improvements, drag and drop
676 improvements, and some translation stuff. Thanks for everone who has
677 helped with it, and hopefully we can get 2.0.0 out soon. On a side
678 note, i'm still looking for someone to look at the perl plugin loader.
681 Luke: Another in our series of bug fix releases, with a slight twist.
682 Everyone thank Ethan for implementing a fall back encoding for IRC,
683 it has been much requested and should make a number of users very
684 happy. See the ChangeLog for details on other fixes.
686 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
687 memory leaks have been fixed. Felipe also fixed a good number of
688 other MSN bugs. I didn't do much except apply these guys fixes. It's
689 good to see fixes from Gary coming in again too ;-). I like the
690 docklet adjustments Christian made. Btw, we have a new MSN protocol
691 icon, and I think you'll love it.
693 Tim: I made Gaim binary relocatable this release, so Gaim can find
694 itself if it gets lost, and I'm going to try to make autopackages
695 for this release, if the autopackage guys release their new version
696 soon like they're talking. I also "fixed" a scrolling bug, by
697 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
698 did is pretty nice, no more encoding error messages!
700 Ethan: Rumor has it that I did some work this release, but it's just
701 that, a rumor. I think Luke started it. I did lay the hammer down
702 on bogus word wrapping in the NEWS, so you can thank me for that.
703 Keep your powder dry.
706 Luke: Not much to see here, some bug fixes that you all will enjoy as
707 the semester draws to a close and everyone still in school gets bogged
708 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
709 in the perl or gadu-gadu functionality, please step up to help write
710 patches, as both of these code blocks are currently unmaintained.
712 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
713 a pet cockatiel or two.
715 Nathan: I was gonna put a new feature in this release, but decided
716 not to because I found a bug in it today, and I'm tired. Also, I haven't
717 consulted the powers-that-be about putting new features into oldstatus.
719 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
720 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
721 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
722 is the smallest positive integer requiring three syllables in English. This
723 entry is my 11th lie for today.
726 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
727 tracker, but it turns out that the only way to achieve that is to actually
728 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
729 the patch tracker to fix some others. Sadly the bug tracker was not
730 significantly affected, maybe if I learn C I'll be able to make more of an
733 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
734 and deserves a lot of credit for it. And a number of those bug fixes are
735 critical ones that he discovered and fixed himself. So go update. Now.
737 Nathan: On the other hand, Nathan has done nothing for this release. Why
738 do we keep him around again?
740 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
741 anything for this release or not, probably not. Bleeter has been more
742 active lately though, perhaps we'll see lots of cool things from him
745 Sean: I'm down here with the "didn't do anything" guys.
748 Congratulations to Tim & Kim on their wedding!
750 Sean: So, if you're playing along at home, you're aware that
751 incrementing the micro version number means that the API has
752 not changed at all. Although that itself is insignificant to
753 most everyone but plugin developers, but users won't find too
754 many significant changes. Consult ChangeLog. We're currently
755 branched for some major changes, so expect a really great 2.0.0
756 sometime relatively soon.
758 Luke: Nothing much to see here, some bug fixes. Most of the work
759 is going towards the 2.0.0 release. We aren't quite sure when
760 that will be, and will keep the bug fix releases coming untill
763 Christian: I would call this a ground-breaking release, but it isn't.
764 It seems like a good one, though. I dunno. I've been too busy at VMware,
765 unfortunately, but have some work that's just waiting to be finished up
766 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
767 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
768 the gevolution plugin to support multiple addressbooks, and to all our
769 moms, for believing in us. Or something.
771 Nathan: I got a new computer. It's fast. And has twice the bits!
774 Nathan: Hah! Bet you weren't expecting this! OK, if you were
775 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
776 you might have been expecting this. But here it is, 1.0.0. Our
777 new versioning scheme has slightly more meaning than the older
778 one (expecially for plugin authors), but our 1.0(.0) release is
779 just as meaningless as we could have hoped. Enjoy!
781 Luke: We've changed our pattern for version numbers with this
782 release, we are no longer simply counting versions. This release
783 then marks, not something traditionally "1.0" but the current
784 version of the api. When backwards compatability with that breaks
785 you'll see 2.0, more details in the faq. As a side note, if you
786 are reading this and are good with proxy code or with perl's XS C
787 bindings, please get in touch with me, my contact info is on the
788 website. Gaim could use your help.
790 Mark: I love a circus.
793 Rob: Woah, where did I come from?
795 Mark: Lately I've been doing a lot more code maintenance/patch
796 accepting/bug fixing type of work. And I think that's a really
797 good thing. I feel like Gaim is becoming more stable. It
798 seems like we're lacking fewer features. It makes me warm.
799 Quick Robin! To the traverse wall!
801 Nathan: Well, it looks like we stuck to the schedule again. Had
802 we taken our dear sweet time, I might have had a chance to do
803 something cool for this release, but instead I stuck to the minor
804 stuff. <insert empty promises for the cool stuff i'll code for
807 Tim: Lately I've been doing a lot more patch accepting, and a
808 lot less actual coding. Unfortunately it has more to do with my
809 laziness than Gaim's progress. Like Nathan, I'm going to blame
810 our on time release schedule. But that didn't stop our Crazy
811 Patch Writers, or cpw's as grim now calls them, from writing
812 some good patches. So, instead of promising to code something
813 cool for next release, I'm going to promise that the cpw's will
814 code cool things for next release, and I might apply some of them.
816 Luke: I've been doing what I always do, committing patches, some
817 better than others, and bugging other people to code stuff. Oh
818 and closing some bugs. Thanks to Dave West for joining the cpws
819 in helping to handle triage. This is mostly a bug fix release,
820 so PLEASE upgrade to it before submitting new bugs.
822 Kevin: Herman's been away, so Daniel Atallah and myself were given
823 the task of preparing 0.82's Windows packages. After some feverish
824 plotting, we decided to update GTK and Daniel prepped an update to
825 libpng to address recent security advisories. Besides plotting and
826 a little bit of testing, this NEWS is all I really did. Oh, I also
827 rerefixed the transparency plugin... again! Our beloved Hermanator
828 should be back next time around, for 0.83.
831 Sean: Three weeks again! Sticking to schedules is awesome! Just
832 like Gaim v0.81. This is what we in the industry call a "bugfix
833 release." We closed over TWO HUNDRED bugs since 0.80. That's
834 awesome. Thanks to everyone who helped report, triage, fix, and
837 Christian: Yay for three weeks working so well. Boo for me not
838 doing much of anything this release, aside from a small memory
839 leak fix. I'm starting a new job and leaving my current one, so
840 when the dust settles and my schedule is a bit better, the very
841 cool status rewrite will be finished up. Especially now that I have
842 some help! I'd like to second Sean's thanks to all the people who
843 helped with this bug fix release. Gaim should be a bit more stable
844 for a lot of you. For those experiencing MSN problems still, we'll
845 get that nailed for you soon, promise.
847 Mark: I was going to point out that we closed an insane amount of
848 bugs for this release, but Sean already did that. I feel like
849 we've had some really talented new contributors contributing
850 recently. I won't say names... but watch your backs. Or something.
852 Nathan: I did next to nothing for this release. I am however
853 settled in to my new job, and in a couple days, I should be settled
854 into my new domicile. If the DSL gods are in a good mood, I'll
855 have a connection there shortly, and can start being useful again.
858 Sean: Three weeks! Hooray for timeliness! I didn't do much here
859 but drag-and-droppable file transfers. Drag something into a
860 conversation window, and it will be sent. Kinda neat.
862 Mark: We have a small ant problem here. I can't help but think
863 I somehow brought this upon myself.
865 Tim: I don't really have any news, but at least I don't have an
866 ant problem either. You might think I've been hard at work on
867 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
868 some cool things "soon" though, both with Gaim and Gaim-vv.
869 Bleeter sent me some nice dumps I need to implement yet.
871 Luke: We have a nice timely release, with a Changelog that seems
872 small, but remember, this is summer, and people have lives. SILC
873 and Zephyr are making good progress from our Crazy Patch Writters,
874 and everyone begging to send files to people not on their buddy
875 list will be happy. good stuff. No, the msn buddy icon scalling
876 problem isn't fixed yet, maybe next release
879 Sean: We've moved to a three-week release cycle which we'll
880 hopefully be able to keep up more realistically than a two-week
881 cycle. Yahoo! went and broke last night, but it's fixed now thanks
882 to a quick fix sent in by Cerulean Studios this morning. Reports say
883 they'll continue to try to break us, though, so don't be surprised
884 if your Yahoo cuts out again.
886 Luke: I was really distracted this cycle, I want to thank my co-
887 developers and our crazy patch writers for keeping things going.
888 We have a fairly long changelog for you this release, including some
889 nice bug fixes and some much-requested new features, the ChangeLog
890 has all the details there of course. Enjoy!
892 Christian: Great release! MSN buddy icons and file transfer. A big round
893 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
894 to go! Movie with the girls and Farmer's Market.
896 Tim: This release brings us /commands in the core, which hopefully
897 works better, and Yahoo! buddy icons. Thanks to all the people I
898 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
899 broke again, so I did a little last minute work on the web
900 messenger stuff, but then Cerulean Studios was cool and fixed the
901 problem already, so all that code's disabled. I also finally added
902 the Yahoo! Japan support, for those of you with Yahoo! Japan
905 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
906 I also stepped on something at the beach and I think there might be
907 a little rock or something in my foot now.
909 Nathan: I've been really busy, what with having a new job and all.
910 I didn't think I had done anything, but apparently I fixed some
911 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
912 or something, because I haven't had time for such things. Ah well,
913 enjoy this release. We'll see what I can get to in the next 3 weeks.
916 Luke: A very long time, once again, since the last release. I think
917 its mostly worth it. A few of you will still have trouble with msn
918 but we've worked out a number of bugs even there. Thanks to heroic
919 efforts on the part of Mark, we closed 400 some odd reports this
920 month. We are also welcoming Tim to the project, a very active
921 crazy patch writer who has brought massive improvements to WYSIWYG
922 and direct im this release. Again, it still won't work for every
923 one, but it will work for more people than it used to. Most
924 noticably, this release brings a LARGE simplicfication of the
925 preferences available. Please don't complain if your favorite
926 preference is no longer there. Take some time to think about
927 how and if it could be useful to a majority of people who use
928 Gaim in ways nothing like you. You'll find that the answer will
929 usually be that the preference isn't all that important.
931 Tim: I continued with the other crazy patch writers in fixing those
932 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
933 They told me I could commit WYSIWYG and Yahoo! changes. So I went
934 and fixed IM Image and Direct Connect in AIM for some reason. I also
935 added some new Yahoo! smileys at least. Also you change your link
936 color in your ~/.gtkrc-2.0 file now. I might work on some of those
937 new Yahoo! features for next release, like buddy icons. But don't
938 count on it. Thanks to everyone who congratulated me. And thanks
939 to all our Crazy Patch Writers, who now expect me to apply all their
942 Christian: First of all, congrats to Tim! He's our latest Gaim
943 developer, and we're all glad to have him on board. He's been a
944 valuable contributor for awhile now. Thanks again to Felipe Contreras
945 for all his MSN work this release. He has some exciting stuff that
946 we'll be seeing in 0.79. And last, but not least, thanks to all our
947 crazy and not-so-crazy patch writers. There's been a lot done this
948 release. I've been taking a small break, first due to school and now
949 work, but I'll be coming back strong in the next couple of releases. In
952 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
953 This means you _should_ be winning every release. Anyways, I didn't
954 finish nearly as much as I wanted to for this release but all of that
955 and then some should appear in 0.79.
957 Sean: I'll write my entry down here tonight. Removing preferences
958 was my big crusade this week, and the team did a great job at it,
959 but I still have a nagging feeling that our preferences are still
960 overwhelming. Everyone's been doing a real great job; it's entirely
961 my fault we keep failing to meet our three-week schedule. Send your
964 Nathan: I really didn't do much thanks to exams, and graduation, and all
965 of that fun stuff. For next release, I'll have all new excuses, like my
966 new job, or maybe something I haven't even thought of yet. Oh yeah, and
967 a big warm welcome to Tim!
970 Sean: We're back to a somewhat regular release cycle now. Hooray!
971 WYSIWYG is much improved in this release, and you can now copy and
972 paste rich text to and from Gaim and other applications (see: Mozilla,
973 Evolution OpenOffice). Also, Novell has released their first release
974 of their GroupWise plugin, included in this release. Good stuff all
977 Luke: Only a week "late" this time around, much nicer than the delay
978 before the last release. Anyway, this release sees a HUGE number of
979 improvements to the WYSIWYG support, much thanks to all involved. If
980 you weren't impressed before, you should be now! This release also
981 sees the end of our TOC support, no one has been working on this in
982 some time and its causing problems. DON'T USE IT!. Also plugin
983 authors will want to take note of the fact that the plugin api version
984 changed. A nice solid release for you all :-)
986 Ethan: Once again I thought about doing some things and committed
987 things that other people did. This development model is awesome. I
988 helped Mark refactor some stuff and our collective code ownership
989 helped us utilize a coherent system metaphor during our pair program-
990 ming sessions. It was extremely extreme. Look for some hard crypto
991 lovin' from yet another crazy contributor in the near future...
993 Ka-Hing: I actually did something for this release... or rather, the
994 previous release, but LSchiere2 didn't commit that until this release.
995 So blame him. System logging is back, so you can log people's signon/
996 off/away/idle-ness again. There may be bugs with it, I don't know, not
997 like I use it. I will try to work on something that I will actually use
998 for the next release.
1000 Etan: Looking for someone to pair program with.
1002 Christian: A round of applause to our crazy patch writers! Their
1003 contributions this release is impressive. WYSIWYG has come a long way
1004 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
1005 MSN contributions. We should see some good stuff going into there soon.
1006 I myself didn't do a huge amount, aside from breaking everybody's
1007 plugins, although I have some work going on in the background that will
1008 hopefully make it into release soon.
1011 Sean: Yeah, it's been a long time since the last release, and despite
1012 what others may tell you, we were just really lazy. This is pretty
1013 much just 0.75 again, but, like, someone changed the "Info" icon and
1014 I think, like, the Chinese translation may have been updated. We did
1015 nothing interesting on it at all. Others may tell you "we haven't just
1016 been lazy," or "you guys will find that we've managed to do some neat
1017 stuf in this one." They lie. All of them.
1019 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
1020 Its been a few months since the last release, but we haven't just been
1021 lazy. A very long ChangeLog for you all. Most notably of course is the
1022 addition of WYSIWYG input for chats and conversations. Many thanks to
1023 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
1024 and Stu Tomlinson for their efforts writting, fixing, and testing
1025 this. Without the dedicated support of our crazy patch writters, this
1026 release would have taken yet longer. Sean also has yahoo working again,
1027 with some assistance from our friends over at Trillian, you may all
1028 officially rejoice. We also have a large number of bug fixes, closing
1029 more than 200 bug reports this month alone.
1031 Christian: It's been a long time between the last release, but I think
1032 you guys will find that we've managed to do some neat stuff in this one.
1033 So many bug fixes and new features. It's enough to drive a wombat mad!
1034 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
1035 I guess. I'm working on some stuff that some of you are going to love,
1036 but I'm not promising it for a few more versions. It's a secret!
1038 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
1039 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
1040 loose ends and helping get this release out the door. Thanks guys!
1042 Rob: My birthday is in a few days. I like cool stuff. Buy me something
1045 Tim: Luke said write a NEWS, so I thought I would. There's a room
1046 list dialog now. And Nathan and I doubled the number of protocols that
1047 can transfer files. After that I got lazy/busy and let Gary, Kevin,
1048 and Stu fix all the bugs.
1050 Nathan: Rob happens to share a birthday with my sister. So far she's
1051 been very vague about what she wants. She's not an easy person to shop
1052 for. As for things you probably care more about, this release has so
1053 much in it that I've forgotten about most of it. The stupidest of the
1054 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
1055 support (no proxy support yet). SOCKS 5 proxy support may have gotten
1056 a little better as a side-effect. Twinkies and penguin points to all
1057 of the crazy patch writers, who did more than their fair share this
1060 Ethan: My birthday was yesterday, and not on the same day as Rob
1061 and Nathan's sister. And I don't mean that Rob and Nathan have the
1062 same sister. For this release, I thought about making IRC better, I
1063 thought about making Tcl better, and I committed patches from several
1064 others who actually did these things. And probably some other
1065 things, too. Let's hear it for crazy patch writers, and for the open
1066 source philosophy that lets them get so CRAZY.
1069 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
1070 That's right, kiddos, I'm finally coming out of my reclusiveness.
1071 I had a pretty shitty few months, and also just needed a break from
1072 things. But, I'm back, and that's good. Right? Yes. And now,
1073 a little word from Eric Warmenhoven.. :P
1075 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
1076 you'll excuse me, I have to go make some commits with Led Zeppelin
1077 lyrics as my commit logs. heh. What do you mean, I look a lot
1078 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
1079 in an Eric Warmenhoven costume.
1081 So, Yahoo! works again, and that's good. And 0.76 is going to have
1082 something _very_ neat.
1084 Nathan: You're running out of excuses to not use Jabber. Our chat
1085 support is now bar-some, quickly approaching bar-none! Everything
1086 else in Jabber got neat improvements too. I'll leave it up to you
1087 to figure out what they were.
1089 <boilerplate promises for cool features in $version++>
1091 Christian: I've been a bit absent this release, due to life stuff
1092 and working on some other projects. Some MSN goodies are going to be
1093 available in an upcoming version, and I have some neat Gaim-related
1094 stuff I'm working on that will hopefully see the light of day. I'd
1095 like to say good job to the other developers. Good release. (Of course,
1096 every time I say that, something breaks horribly right after we
1099 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
1100 Unfortunately, he took out the chat support in doing so. So use
1101 conferences for now if you use yahoo. Users begging for file
1102 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
1103 and everyone should be happy to note that 0.75 leaks far less than
1104 0.74. Also, a lot of other bug fixes happened that escape my notice
1107 Ethan: I just want to say that now logging really doesn't eat
1108 memory 'till the cows come home. We don't think.
1110 I would like to thank each and every one of these people, and
1111 I think you should, too:
1113 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
1114 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
1115 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
1116 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
1117 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
1118 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
1119 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
1120 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
1121 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
1122 Software Foundation, Decklin Foster, Adam Fritzler, Michael
1123 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1124 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1125 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1126 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1127 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1128 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1129 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1130 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1131 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1132 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1133 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1134 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1135 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1136 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1137 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1138 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1139 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1140 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1145 Sean: Christian and Nathan were wrong.
1147 Ethan: I don't know how solid or good this release will be, but
1148 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1149 anything, but for those users bit by its peculiar little bugs
1150 it wasn't as nice as this will be.
1152 Nathan: Jabber got some good tweaks, and logging doesn't eat
1153 memory until the cows come home. Which is good, because they
1154 said they'll be out until late.
1156 Luke: Always nice when directories get created correctly ;-)
1159 Nathan: This should be a really solid release. I fixed most if not
1160 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1161 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1162 we now have a release notification plugin, so you can find out when
1163 the latest and greatest version of Gaim is out without breaking that
1164 reload button in your browser. There's other fun new stuff, but I
1167 Christian: This is a good release, as Nathan said. For all those who
1168 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1169 dialog that replaces all of them and shows every account that became
1170 disconnected. Also, there were some MSN fixes thrown in, such as
1171 the problem with unblocking users. My personal favorite, since it's
1172 really been bugging me for awhile, is the bug with the border on the
1173 close buttons is fixed. Oh yes, and let's not forget the new logging.
1174 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1175 going to have some niceties that people have been waiting for.
1178 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1179 would be a cool costume.
1181 Luke: We've had a record month for number of bugs submitted (395 as
1182 of now) this month, but the total number of bugs open has grown by
1183 less than 20, so while it might be fustrating for those of you out
1184 there who think your bug report is being ignored, know that we are
1185 doing our best to look at them all :-). This release fixes a goodly
1186 number of bugs including the troubles with signing on icq (thanks
1189 Christian: Last release brought forward a lot of bug reports, such
1190 as the ICQ bug, and also trouble with installing SSL. I can't count
1191 how many people were confused as to why their MSN plugin wasn't
1192 loading. Now, it'll load regardless, and when you try to connect,
1193 it'll give you an error dialog saying to install SSL (if you don't
1194 have it installed, of course). I didn't do a whole lot this release,
1195 but that'll change with the next. There are some fun things coming.
1197 Ethan: In complete defiance of history, I did something this
1198 release. It had to do with IRC. If I type here for long
1199 enough, I'm sure I'll remember what it was... Oh yeah, all of
1200 you paranoid people can hide your local username by changing
1201 your IRC account settings. I also want to note that we are
1202 aware that building Gaim is Harder than it Should Be on
1203 Solaris, and I am seeking solutions to some of the issues
1204 there. Everyone remember to give some love to the developers
1205 who actually did something of note this release (i.e. not me)!
1207 Nathan: Jabber got a ton better this release, as I fixed most of the
1208 bugs introduced in the last release. Registration works again, and
1209 the next person to break it is going to suffer. I also fixed a
1210 handfull of other little things that I can't remember. This should
1214 Rob: It's been a while since I've commited some news. I've had a
1215 very hectic few weeks/months. Thing are finally coming together
1216 again for me. This release features much copying and pasting. Yeah.
1218 Sean: I can't wait for everything to be core/ui split!
1220 Christian: This is a good release, and I don't think people will have
1221 too many problems. There are a lot of little nice feature additions,
1222 and much progress has been made on the core/UI split. We should be done
1223 in a couple of releases, assuming we can get the remaining two or three
1224 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1225 as a lot of code (specifically, the conversations code and utility
1226 functions) changed names. This is a Good Thing (TM), as always, but may
1227 require modifications to some plugins. Not all, fortunately, but some
1228 :) Many SSL problems were fixed, though we still have some to go. If
1229 you don't have SSL, you now need it for MSN. MSN won't even load without
1230 it. Starting October 15th, the old protocol won't be supported
1231 anymore, so there's no reason to support the old one anymore.
1233 Herman: I bet some plugin authors have resorted to making voodoo dolls
1234 of Christian. Nothing new for Win Gaim users other than a fix for
1235 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1237 Mark: People are going to make a voodoo doll of me and shower it with
1238 kisses and chocolate women: When an AIM user is away, you can now view
1239 the person's away message in their tooltip. This is very similar to
1240 what iChat does, only our tooltip will wrap lines rather than displaying
1243 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1244 I re-wrote the Jabber support from scratch, so now there's at least one
1245 person who knows what's going on with it. I got lost in the old code,
1246 even in the parts I wrote. It now supports the SASL login stuff from
1247 the XMPP protocol specs, and will automagically upgrade the conncetion
1248 to SSL if it's supported. If anything doesn't work like it did before,
1249 it's probably better, and you should be thankful for it.
1251 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1252 but I doubt it's because I did anything. The reason being that I
1253 really don't think I did anything. I meant to do some gaim_
1254 prepension and documentation for IRC and Tcl, and handle IRC errors
1255 more responsibly, but I've been meaning to do that for months.
1256 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1257 I figure if I write enough NEWS no one will notice I didn't do
1258 anything during the release cycle. Oh, I did close some bugs. I
1259 didn't fix them, mind you, I just closed them. With abandon.
1262 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1263 more bugs for other reasons. Lots of you submitting duplicate bugs.
1264 This should be a pretty good release. We still have a couple crashes
1265 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1266 the code cleaning helps alot as well. Enjoy!
1269 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1270 Huge thanks to our dear friends over at Cerulean Studios, creators of
1271 Trillian, for helping us out.
1273 Nathan: This release also works out most of the kinks in the new
1274 contact support. The Jabber goodies I promised will have to wait
1277 Christian: I didn't really do anything except fix a couple of issues
1278 loading protocol plugins that had plugin dependencies and getting perl
1279 to install where we tell it to. I had hoped that 0.70 would include
1280 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1281 within the next few releases. Life has been busy in a good way :)
1284 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1286 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1288 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1289 support for Jabber makes its debut. More Jabber goodies next release.
1291 Christian: It's a good release. The main highlight really is
1292 Nathan's Contact support, which is just beautiful. My buddy list
1293 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1294 does not support the new MSN buddy icons and stuff, unfortunately,
1295 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1296 so hopefully there will be less complaints directed to my code in
1297 that area ;) Among other new additions of mine are SSL support
1298 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1299 each other), and some visual niceties in the Accounts window.
1300 Ka-Hing Cheung put in animated smileys, which should please many.
1301 Yeah, good release. Just you wait until 0.70 though.
1303 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1306 Mark: Metacontact support, yeah. Right click on a dude and
1309 Ethan: God bless the USA.
1312 Rob: Wow. I am so incredibly tired.
1314 Sean: School starts tomorrow! How fun! I'll have more time to hack
1315 gaim (isn't that supposed to be the reverse?)*
1317 *Some NEWS recycled from v0.10.0
1319 Nathan: I didn't do much for this release, except make Jabber
1320 registration work, and put in a slight tweak to make Gaim work a
1321 little better with jabberd2. Next release you'll all see what I've
1322 been spending my time on, but for now enjoy the fruits of everyone
1325 Mark: I've been really busy with other stuff, but I've spent my
1326 Gaim-time on working towards a more formal translation process.
1327 Hopefully this will result in Gaim shipping with more complete
1328 translation files. Also, all our awesome translators are mentioned
1329 in the about window now.
1331 Christian: I've been really busy with this stuff. Gaim got a new
1332 signal architecture, which is just really cool. The old events system
1333 is gone. Now you connect a signal from a handle (which can be
1334 a plugin or whatever) to a function, and plugins can register their
1335 own functions, and other neat things. Oh yeah, and perl was rewritten.
1336 There's a new HOWTO in the Doxygen docs (make docs), but no API
1337 reference yet. Developers, look at the plugins/perl/common/*.xs files
1338 for now. I also wrote plugin dependencies, which will be more useful
1339 down the road. Gaim v0.69 is going to have the new MSN plugin that
1340 works with the latest MSN protocol. Please be patient for that, as
1341 we're getting a lot of MSN questions we answer over and over.
1343 Luke: Wow, I actually did something for this release besides commit
1344 translations! Well, sorta. I got permission to commit some patches
1345 so gaim now has color support for yahoo, and you can fetch some
1346 basic info on yahoo and msn users. Yay for people submitting patches!
1350 Rob: I live in Georgia. I don't care about blackouts. We only
1351 have to deal with floods and tornadoes.
1353 Sean: Fortunately me for me, I live in the only place in New York
1354 that still has power tonight! New features in 0.6@%f)*2.{\
1357 Christian: I guess Sean couldn't be here to tell you about all the
1358 great new things. New stuff was done! It's simply amazing. Yeah. So,
1359 new IRC protocol plugin, tab text is greyed on events (like "So and
1360 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1361 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1362 My big "wow" thing is that the core and UI were split enough for me
1363 to remove the remaining UI code and make a patch, and libgaim was born,
1364 for experimental purposes. However, using it, I was able to make the
1365 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1366 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1367 UIs to come I hope! :) Exciting time in Gaim.
1370 Rob: Oops!!!! This reminds me of other silly things that we've
1371 done. I agree with what Herman is going to say. ;-)
1373 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1374 This is the most incredible thing EVER. We've done tons of work
1375 since 0.65, and I'm really proud of what we came out with. Thanks
1376 to everyone who helped!
1378 Christian: Wow, I can't even begin to describe how long we've worked
1379 on this one. Monstrous release. Best ever! You won't even recognize
1380 it. If you've had account import problems, delete your accounts.xml
1381 and upgrade to 0.66. Just, wow.
1383 Herman: This is to make up for slipping off the two week release cycle.
1385 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1386 slip through. This release makes up for that. This should fix the bugs
1387 0.65 introduced, at least the ones that most of you would otherwise hit.
1389 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1392 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1393 haven't worked on anything in this release, either. I've been
1394 working offline on a MacOSX UI. No, you're not allowed to ask
1395 me when it will be ready. If you ask me then I won't answer
1396 you. You've been warned! :-D
1398 Sean: Although I tend to go right here in the two slot in NEWS,
1399 we don't always commit in this order. This is the third time I've
1400 rewritten this because the jerks below me keep commiting while I'm
1401 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1402 this is Gaim 0.65. Like other Gaim releases, this allows you to
1403 converse with people far away over the "Internet." That's about it.
1404 It's really not that interesting. In fact, I wouldn't even bother
1405 reading the other people's NEWS. It's all boring. There's some
1406 crap about forest fires and fangs and claws. It's really boring.
1407 Great, now Luke just committed NEWS causing more conflictination.
1408 I wouldn't bother reading his either. Oh, and I don't want to thank
1409 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1411 Mark: I actually did stuff for this release. Go me. I probably
1412 shouldn't speak for all of us, but I'm going to anyway: We feel that
1413 this release is one of Gaim's best. It should be relatively bug
1414 free, and the code is cleaner than ever, thanks to lots of work by
1415 Christian and Nathan. We had some help from a few civilians
1416 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1417 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1418 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1419 in school. Just say no. Only you can prevent forest fires.
1421 Christian: This has been a great release. faceprint rocks, as he got
1422 things moving in the core/UI split by redoing preferences, which forced
1423 us to think about how things would be split. We now have XML
1424 preferences, accounts, pounces, and away messages. No more .gaimrc
1425 ugliness. The accounts and connection code now have new core/UI split
1426 APIs, and there is very little to do before our split is ready to be
1427 used. Rob and I are working off an experimental tarball of what will
1428 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1429 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1430 about that, it's usable!). We added a new protocol, Trepia.
1431 Information about it can be found at http://www.trepia.com/. It's not
1432 complete, so don't send in bug reports about it not finding people in
1433 your local area, please. Oh, and lots of MSN bugs were fixed.
1434 Practically all the known ones. I feared 0.65 would be unstable due to
1435 our rewrites, I believe this is going to be one of the most stable
1436 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1437 who has done an amazing job at locating, categorizing and documenting
1438 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1439 upcoming releases. Neat things are coming, but if it has fangs and
1440 claws, curl into a ball. Or yell at it. I can't remember which is
1443 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1444 worked really hard for this release, all the credit goes to them.
1445 The new preferences are awesome, and there are more bugs fixed for
1446 this release than in the last 3 or 4 releases. Your MSN should work
1447 reliably again, your preferences saved, your accounts resort, the
1448 list goes on and on. A couple preferences, most notably your buddy
1449 list sorting preference won't be imported, but almost all of them
1450 will be and its probly a good idea for you to take a second look
1451 through preferences again anyway, alot of you are starting to
1452 forget that things are optional again. :-)
1454 Nathan: I think I did something for this release a while ago. I've
1455 got a mailbox full of commit emails, and some have my name on them,
1456 so I must have done something, right? Probably some minor jabber stuff,
1457 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1458 academy, our producer Rob Flynn, and of course all the fans. You rock.
1460 Herman: I was told to write something.. so here it goes. Windows users
1461 will be happy to know that they can now rearrange their Buddy Lists.
1462 I finally got stuck into GTK+ code and fixed the bug in question (this
1463 release will include a patched version of GTK+ 2.2.1). I integrated
1464 the WinGaim systray code into the docklet plugin bringing those nice
1465 docklet features (i.e. Message queuing) to WinGaim. Another major
1466 WinGaim change of note is that debug versions of all dlls can now be
1467 built, providing useful backtraces not only for gaim.dll but for the
1471 Rob: I didn't do anything this release either. We're under a crunch
1472 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1473 all of your hard work, guys :).
1475 Sean: Unlike every other time we say, "the next release will be loaded
1476 with cool new features, this time, we really mean it. In fact, they're
1477 already in CVS (don't use CVS). The only obvious new feature for 0.64
1478 is buddy list sorting. This has been much requested and can be set in
1479 the buddy list preferences. You can sort by name, by status, and even
1480 by log file size--putting people you talk to most at the top. Plugins
1481 can even easily add their own sorting methods. It's all very cool. I
1482 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1483 I did make my entire NEWS entry justified on purpose.
1485 Christian: I have a few new goodies in 0.64, but they're mostly
1486 back-end stuff that people like us care about. The things that most
1487 of you will like the most is that almost all of the reported MSN
1488 bugs were fixed. Users with an empty contact list can now login again.
1489 The friendly name bug is gone. E-mail notifications work again. Yay!
1490 We have some big changes in store for 0.65. Careful if you use CVS...
1491 Things will break. :)
1493 Mark: I never really have anything important to add. I'd just like to
1494 thank Jack Daniels for his exquisite bug reports. And whiskey.
1496 Nathan: I don't think I did anything for this release. I'm a bum.
1499 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1500 releases. However, that's okay. Work has been pretty friggin hec-
1501 tic, so, that's my excuse. Work is finally going to be slowing down
1502 some. I plan to be doing more Gaim work. That makes me happy. That
1503 makes you happy. That makes us all happy. Now, I just need to
1504 finish rebuilding my car's engine. Engine rebuilds put the FU in
1507 Sean: Yay! School is finally over. I have to give tons of cherry-
1508 flavored props to everyone whose been helping out while I stayed away
1509 from Gaim to keep myself from failing again, especially Christian and
1512 Luke: Okay, this is NOT a bug fix release, at least for those of you
1513 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1514 mega props to him on this release. In other news, we have alot of bugs
1515 fixed, and a goodly number of the translations are more up to date
1516 than they were in earlier releases. There are some other significant
1517 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1519 Christian: As Sean and Luke said, I did a tiny bit of work in this
1520 release. The MSN prpl was rewritten, and should now work better. It's
1521 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1522 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1523 can register your MSN account with http://mobile.msn.com/ and people
1524 can page your mobile device. You can also page other MSN Mobile users.
1525 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1526 conversations are timed out after 5 minutes, so you'll unfortunately
1527 see a message indicating that. Sorry! I wrote experimental support
1528 for my own implementation of MSN buddy icons. You can set them in your
1529 account settings much like with AIM, and when you talk to other gaim
1530 users, they'll get your buddy icon. This will last for a few releases,
1531 until the buddy icon implementation in the upcoming MSNP9 protocol is
1532 figured out, and we have support for that. That'll be a couple months
1533 away at least. Also, we have a rewrite of the plugin interface, so
1534 rewrite your plugins! Things are going to get very cool from it. The
1535 debug API was core/UI split, and some enhancements were made to the
1536 debug window. I think that's all from me. It's been a fun release.
1537 Stay tuned, I have some great things coming up!
1539 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1540 at the ChangeLog to remember what I did. Apparently I made it so you
1541 can put chats in your buddy list. And then I tweaked a bunch of stuff
1542 and fixed a bunch of crashes. Then exams came, and then I went home
1543 for a week and left my laptop's power cable here at school, so I didn't
1544 get anything done. Jabber will get all sorts of fun new stuff for
1545 the next release. Really. ;-)
1548 Sean: This is just another standard bi-weekly Gaim release. Nothing
1549 really interesting, but it has some good bugfixes. Personally, I've
1550 been a bit removed from Gaim development lately what with school getting
1551 tough and stuff, but the rest of the guys have really been doing great
1552 work without me. Thanks, guys.
1554 Christian: I can't remember what I did here.. Think I'll take a quick
1555 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1556 though, because I have some really cool stuff going into 0.63. Plugin
1557 authors will hate me for it. A rewrite of the plugins interface! This is
1558 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1559 your friends. 33 Gaim users can't be wrong!
1561 Luke: I didn't do much here besides the odd translation patch and a
1562 couple bug fix patches. This is primarily a bug fix release, and much
1563 needed at that. Didn't get a chance to write sorting code, work has been
1564 busy. Hopeefully it will happen for 0.63.
1566 Mark: Gaim is coming along quite beautimously. I'm going to eat
1569 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1570 release, and one major new feature. Our Jabber plugin now supports
1571 XHTML-IM. In plain english, this means that you can now format your
1572 jabber messages, and other people will see the formatting. GtkIMHTML
1573 still needs some work to get it to parse valid XHTML-IM better, but that
1574 will come in time. That time would come sooner if my CS prof accepted
1575 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1578 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1579 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1580 blame it on the rain. It was falling, falling. I blame it on the
1581 faucet. It drips all night.
1583 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1584 but not as cool as Rob. So I go here. Actually, I didn't do anything
1585 since 0.60 other than commit some other peoples patches. The one from
1586 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1587 thanks to everyone who wished me a happy birthday.
1589 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1590 cool new pounce stuff, and things shouldn't get weird when you drag
1591 groups and buddies around. It's bad enough having 1 of some of my
1592 buddies on my list, I definitely don't need duplicates. Being that I
1593 have class in the morning, I'll just raise my juice glass for this one.
1595 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1596 Well, among some of the fixes is my new buddy pounce code! This adds new
1597 buddy pounce types, core/ui splitifies the code, and makes the dialog
1598 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1599 cool to say here. Have fun, everyone!
1601 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1602 few patches from other people here, nothing earth shattering though. The
1603 biggest thing in this release is the group re-ordering bug fix, having
1604 that fixed will make for fewwer questions. Get used to using releases
1605 people, we want to use cvs for actual development :-).
1607 Mark: I didn't want to write any news without actually having done
1608 anything, so I fixed a meaningless compile warning. Boo-yeah.
1610 Sean: Luke can't spell "fewer". How un-cool is that?
1613 Rob: Wow. So, it has been a really long time since we started the
1614 gtk2 fork. It's finally ready for public consumption. Sean is about
1615 to go out and buy a case of beer. My roommate is downstairs right
1616 now pouring me a shot of his choice. Everyone, raise your beers if
1617 you've got them. It's been a cool almost 10-months of development.
1618 I hope you all enjoy. Drink'em if you got'em!
1620 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1621 believe we're finally ready to relase 0.60. Many thanks to everyone
1622 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1623 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1624 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1627 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1628 after everyone, so here I am. "sexy" is the only word that can be used
1629 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1632 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1633 I thought we'd all just give up on releases altogether and tell
1634 everybody just to grab CVS. I'm pretty happy with this release. I was
1635 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1636 developer! I'm really looking forward to the future releases. I have
1637 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1640 Mark: Whoops, I started drinking a little earlier than I was supposed
1641 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1642 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1643 pretty sweet. I'd like to give a shout out to all the Gaim
1644 devizelopers for rizocking the hizzy the past few months. Word.
1648 Rob: I guess Sean is busy at home or something and Jim is asleep.
1649 I'm very tired but it's time for a release. Enjoy. :)
1650 SORRY FOR THE DELAY. :(
1652 Sean: It's been a long time since our last release, and for no
1653 good reason either. Rob and I just haven't been able to get together
1654 to do it. But now we have. Aside from some Jabber changes and some
1655 crucial MSN fixes, most of this release's changes are transparent,
1656 but none-the-less important. Well get some better changes when my
1657 computer works again, you have my word*
1659 *My word is worthless.
1663 Rob: Yeah, so, my computer has been bad which is why the release
1664 didn't go out on time. Oh well. I would like to welcome
1665 Jim Seymour aboard the development team. He's going to be taking
1666 over the work on our Jabber code as well as doing various other
1667 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1669 Sean: This release has a long ChangeLog. Higlights include an
1670 important security fix for MSN and a few nice new features.
1671 Not *much* cooler than 0.57--but we're making progress ;)
1673 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1677 Rob: Not too much in this release, as Sean said below. (This is
1678 what happens when the bottom person goes first.) New translation,
1679 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1680 said, the next release will be cooler. If only you could read
1683 Sean: Nothing too special here, but a critical Yahoo fix that
1684 ensures Yahoo! will work when they discontinue the old protocol
1685 all the other 3rd party clients are using. Next release will be
1689 Rob: Well, what do you know. I have another headache. I always have
1690 these damned headaches. I got pissed off with the way GtkTree looks.
1691 I wanted to move to using GtkCTree. I think they're pretty.
1692 Unfortunately, GtkCTree sucks. After a little digging through
1693 the code, I managed to molest GtkTree into looking like
1694 GtkCTree. Thanks to everyone that helped track down that one
1695 annoying style problem.
1697 Sean: Hello. This is another minor release while Rob and I finish
1698 up on some bigger projects. We're reworking a lot of the UI to make
1699 it easier to use, nicer looking, and more compatible with gtk2.
1700 I've also been trying to bring the Yahoo plugin up to date, so it
1701 will work for Indian users and avoid a potential problem in the near
1705 Rob: 0.55 is here. I've been away for a few days on business. Sean
1706 has been on Spring Break. Therefore, this release is mostly a patch
1707 release. It does fix some bugs and makes a few thing slightly cooler,
1708 so it's better in that aspect, I suppose. Enjoy.
1710 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1711 doing any coding at all. But lots of people sent in great patches
1712 anyway. Thanks guys!
1715 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1716 release. Better working SSI, Image sending, protocol specific
1717 smiley faces, and a whole lot of triscuits. *gobble*
1719 Sean: We fixed a lot of bugs in this one, and probably introduced
1720 a bunch too. ;) We were both really busy, and did all the coding
1721 late at night when we were tired, so if something isn't working,
1722 it's probably just tired code. Enjoy the triscuits!
1725 Rob: Well, we missed yesterday's release. That's Okay, I head a
1726 nasty headache. You can all just deal. ;-)
1729 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1730 It can do Screen Name formatting, it can save and store your buddy
1731 list on the server, it can do typing notifications in Direct
1732 Connections, and yes, it can receive IM Images! Sending images will
1733 be added in the next release. MSN and Yahoo! can do typing
1734 notification too. Hooray!
1738 Rob: Well, after a long delay we're finally ready for another release.
1739 I finally got settled into my new apartment, the new job is going
1740 well, and I finally have internet connectivity again. You can expect
1741 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1742 as they resolve a few connectivity issues. :-)
1744 Sean: It looks like things are back on track now. Eric left which is
1745 sad. He's done so much for Gaim, and I know we're all thankful.
1746 Thanks Eric! I'll be stepping in and do more development, but I can
1747 never replace Eric. This release fixes a long-standing problem in
1748 MSN. If you've gotten errors when trying to connect to MSN, you want
1749 this release. If you've suddenly found yourself unable to connect to
1750 Yahoo!, you want this release too. The "neat goodies" will be in the
1753 Rob: Operation Evil does not exist! ;-)
1757 Rob: Well, here we go. I FINALLY got around to making a release
1758 after over a month, Sorry for the delay, all. Things got really
1759 hectic around the gaim house hold. This release isn't as complete
1760 as I had hoped, but I promised to get something out. There's some
1761 neat goodies in mind for the next release, right Sean? :-)
1765 Rob: I am tired. Tonight was weird. Bleh!!!!
1767 Eric: I second that.
1770 Rob: *still mamboing*
1772 Whew! That was a bad little mambo. I hope everyone had a nice
1773 little Holiday, if you celebrate. If not, then I hope you had
1774 a sucky weekend. :-D.
1776 Oh, lots of cheese for everyone!! (Beware the duffle)
1778 It's getting cloudy. I think it's going to storm somethin'
1779 fierce. That's my southern talk. Do you like it?
1781 Eric: I want to be like you.
1786 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1787 Oh boy, sleep! That's where I'm a viking! :) There's not
1788 too much for me to say in this release. I'd just like to
1789 thank Eric for his hard work. :)
1791 Eric: Everybody mambo!
1794 Rob: Hi. Gaim v0.47 has been released, as you should already
1795 know. I hope all of you had a nice little halloween. There are
1796 quite a number of changes in this release. There are a few too
1797 many to list here, so I will redirect you to ye olde ChangeLog.
1799 Eric: Remember back in the day when TOC was the only protocol
1800 Gaim could use? Remember the login window from back then? Back
1801 before Gaim had perl or plugins or multiple connections or
1802 10 different protocols. Things have changed so much since then.
1803 Many more changes in this release as well. All good things.
1804 Don't forget to talk to SmarterChild.
1807 Rob: Hey guys! The smores were great! I really enjoyed meeting
1808 up with all of you guys and singing campfire songs. It was
1809 really awesome. Thanks for the beer, too. Next time, it's on me.
1811 This release has quite the number of bug fixes. I won't bother
1812 going into detail here. Just ust it, love it, live it - SEGA!
1814 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1815 crashing on PPC and Sparc. If you know someone who isn't using
1816 Gaim because it was unstable, please get them to try this
1817 version. It's much better, I promise.
1820 Eric: Well, it seems that the time has come for yet another
1821 release. There are several yummy additions in this release, and
1822 quite a few useful bugfixes as well. Unfortunately it seems that
1823 Rob is currently unavailable; he joins us in spirit. He'll be
1824 joining us later for a group sing-along and smores by the
1825 campfire. But for now, you'll need to keep yourselves occupied
1826 with 0.45. And remember, a happy hacker is a pimpin' penguin.
1829 Rob: Another release has come upon us. There were actually quite
1830 a number of things in ye old ChangeLog for this release. I don't
1831 feel like talking about them here, so you can read about them
1832 in ... you guessed it .. the ChangeLog. Oh, and if you're
1833 wondering about setting buddy icons, wait til 0.45 or
1834 use CVS shortly after this release. ;-)
1836 Eric: You should all be using CVS anyway. This has become the
1837 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
1838 plugin got lots of updates (mostly because I felt bad about using
1839 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
1840 should load the plugin and join us. :)
1844 Rob: Well, I knew that the day would eventually come. I just didn't
1845 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
1846 got sick of all of the pre releases. We didn't want to make this
1847 release an official 0.11.0. We thought that it would cause a lot
1848 of confusion. We didn't want to continue our trend of prereleases
1849 either. So, since gaim was first released officially, there
1850 have been 42 releases. This is number 43, hence the 0.43 version
1851 number. We're going to stick with this trend from now on. :-).
1853 Eric: We're also going to be starting a release early, release
1854 often trend, that hopefully we'll stick to this time. Hopefully
1855 we'll be putting out a new release every two weeks or so. You
1856 should all be using CVS anyway :) And as always, don't forget to
1857 report bugs! Anyway, since there's only been 9 days since the
1858 last release not much has changed. A bug-fix release and a version
1861 0.11.0-pre15 (08/28/2001):
1862 Eric: This isn't a real release. Really. It's just a quick thing
1863 because pre14 doesn't cut it for some people. Also not counting
1864 the month break that I took it's been a month since the last
1865 release, so it's about time. You should all be using CVS anyway.
1866 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
1867 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
1869 Rob: Hey guys. I've been rather inactive as well. It's a long
1870 story, but essentially, my company layed off a bunch of people,
1871 myself included, due to poor management. I've taken a new
1872 job which required moving across the country. I'm finally back
1873 online. Once I manage to actually get a desk at home I'll be
1874 able to code with out infliciting intense pain upon my lower
1875 back and neck. So, basically, we were inactive, but not dead.
1877 Also, just to keep you all updated, the AOL battle is still
1878 in progress. Our lawyers are still in negotiation with thiers.
1879 We'll keep you updated with what happens.
1881 0.11.0-pre14 (06/17/2001):
1882 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
1883 stupid things in the last one, hehe. You all forgive me though,
1886 Reality is always controlled by the people who are most insane.
1887 Remember that. It's a great Scott Adams quote.
1889 Rob: I feel naughty. I should have released this a lot earlier
1890 in the day. I have a problem though. I started cooking, invited
1891 a couple friends over for dinner and then took a walk to a
1892 24hr doughnut shop where I sat outside and talked about
1893 random stuff. Oh well, at least it's still before the 18th.
1895 Enjoy this release guys! :-)
1898 0.11.0-pre13 (06/06/2001):
1899 Rob: \O. Howdy doodie! This release isn't coming too far behind
1900 the previous release but hey, what can ya say, there were a couple
1901 of good fixes in this one. Jabber & IRC can set / view the topics
1902 of chat rooms now, napster doesnt crash on bad login names and
1903 passwords, and the man page got a big update.
1905 Well, that's about all, folks. Next release, I hope to try to get
1906 group MSN chat support added as well as DCC support in the IRC
1911 Eric: I apologize if any of you had to restart your X server because
1912 of me. This release won't make you have to do that, I promise. There
1913 were a couple other minor fixes with the buddy icon stuff, it still
1914 has a way to go but at least it's better than it was before. Oh yeah,
1915 and Oscar is able to sign on again.
1917 0.11.0-pre12 (05/29/2001):
1918 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
1919 unavailable online. Hooray.
1921 There have been a lot of good changes in this release. Some improved
1922 dialogs, some updates to IRC and MSN, as well as a nifty little thing
1923 that Eric did that I'll let him tell you about.
1925 Oh yeah, I also got food poisoned by bad eggs. Ugh!
1927 Eric: Every protocol except TOC has been improved since the last
1928 release. All of them except Zephyr and ICQ now use the same proxy
1929 options, which you can set in the preferences. ICQ can use them if
1930 you set it to Socks5 though.
1932 There are a bunch of other good additions and fixes for each
1933 protocol which you can read about in the ChangeLog. And, there's one
1934 super cool feature that everyone seems to be asking for: Buddy Icons.
1935 Right now you can only receive them and only in Oscar, but hey, they're
1938 So that's it. Have fun with it :)
1940 0.11.0-pre11 (04/30/2001):
1941 Rob: I bought a big carton of juice today. It is now 50% empty.
1942 A lot of the plugins got some new options and/or improvements. I
1943 have a headache right now, though, so I won't say much. I'll let
1946 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
1947 or so. I figure I'll be through it in less than two weeks. A
1948 dollar a day on soda isn't so bad. For the fourth release in a row,
1949 Oscar is fixed. Isn't that exciting. Judging from history I'd say
1950 that it won't stay fixed long; but judging from what I know has
1951 changed, we shouldn't have any more troubles.
1953 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
1954 .. ... / --. --- --- -.. .-.-.-
1956 I don't have a headache anymore! Hooray! Eric got a good deal on those
1957 drinks. I bought some bananas. They're very green. Oh, and I cooked
1958 a steak last night. It was 16 oz. It was good.
1960 0.11.0-pre10 (04/13/2001):
1961 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
1962 in MSN and then added some new features to IRC. I have a headache
1963 right now, though, so I won't talk much. I think I'm going to go
1964 to sleep. Next release, I should have a good bit more done on
1965 IRC and will have made Napster more stable. Have fun!!
1967 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
1968 you know what Zephyr is, and have zhm set up correctly. Also there
1969 were a lot of other good bugfixes (like registering for Jabber
1970 accounts!) and a few neat features. In this release, Oscar is also
1971 working, but we'll see how long that lasts, eh?
1973 0.11.0-pre9 (03/26/2001):
1974 Rob: Well, looks AOL was doing something naughty earlier this
1975 morning. Thanks to a very nice guy named Adam Fritzler (you
1976 all know him from libfaim) we're now back online. Thanks,
1977 Adam. I'll buy you a drink sometime :-).
1979 0.11.0-pre8 (03/23/2001):
1980 Eric: Oo wow :) So I guess the big news is that this release should
1981 help you avoid the battle between Jabber and AOL. Most protocols
1982 got a few good bugfixes; thanks to people who pointed them out :).
1983 Hopefully for the next release I'll make it so you can register a
1984 jabber.org account, and then you can support Jabber using Gaim.
1985 I think (I *think*) Oscar blocking is working now. Haha, get it?
1986 Oscar blocking? It took me a while to get it, too. But no, really,
1987 I think that the permit/deny list in Oscar might be working.
1989 Rob: MSN got some fixes and should be really stable now. It had
1990 a little 100% CPU eating bug but that's taken care of now. Next
1991 on my list of repairs is the napster plugin. It works -- sorta --
1992 sometimes. Heh. As all of you probably know already, our Oscar
1993 support was broken yesterday. There's a little battle going on
1994 between AOL and Jabber and we caught a bullet during the crossfire.
1995 I think I just won the award for the most cliches used in one
1996 paragraph, as a matter of fact. ;-).
1998 ** Good luck to the Jabber guys in getting this resolved **
2001 0.11.0-pre7 (03/16/2001):
2002 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
2003 a lazy code whore sometimes, heheh. It pretty much has the same
2004 functionality as before with the exception of instability. I
2005 didn't really like that feature very much so I removed it. I hope
2006 you guys don't mind too terribly much ;-).
2008 Eric: In this week's installment of gaim you'll find a new Yahoo!
2009 library and an option to have all conversations in one window,
2010 in addition to numerous bug fixes and other improvements. Don't
2011 forget to send us your feedback. If there's something you want
2012 added, changed, or fixed, head over to our SourceForge page at
2013 http://sourceforge.net/projects/gaim/ and tells us about it.
2016 0.11.0-pre6 (03/06/2001):
2017 Eric: Yay! I get to go first!
2019 The biggest change in this release is the TODO file. Lots of things
2020 got added. There's going to be a lot of prereleases. Please help.
2021 Other than that it's mostly just a lot of bugfixes. Oscar got a few
2022 new features. Head on over to http://sourceforge.net/projects/gaim
2023 and tell us what you'd like to see in gaim. We've gotten a lot of
2024 great requests so far, thanks.
2026 I think I like releasing every week.
2028 Rob: I've been bad so Eric got to go first. The biggest change
2029 In this release is the NEWS file. It's the only thing I contributed
2030 to! heh, just kidding. This is a bug fix release, as Eric said.
2031 Next release will contain my newly rewritten MSN plugin. You guys
2032 should be happy with it :).
2034 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
2037 0.11.0-pre5 (02/26/2001):
2038 Rob: Yeah, I promise this is the last pre-release :-D. That seems
2039 to be a pretty common saying around here, huh? Well, I must first
2040 appologize. The protocols that I was working on really should be
2041 much more developed at this point -- they should be completed,
2042 actually. Unfortunately, my real life job (yes, I have one hehe) got
2043 a little too busy and ate up all of my free time. I promise that
2044 things will get better now :).
2046 Eric: I don't promise that this is the last pre-release. :) But
2047 hopefully releases can start coming more often than once every two
2048 months. I don't really have much else to say. It's been a slow
2051 Rob: I promise to hack gaim again. Please don't hate me.
2054 Rob: HOORAY FOR DISNEYLAND!
2056 Eric: One more prerelease. I'm actually starting to think these
2057 prereleases are a good idea; a lot of people reported a lot of
2058 bugs in pre3 and most of them are fixed now. Also, it helps with
2059 the whole release early-release often philosophy.
2061 The big news in this prerelease is two more protocols: Jabber and
2062 Napster. Both of them don't have any of the features that make
2063 these services cool, yet. You can't use the transports in Jabber
2064 and you can't download file in Napster. But you will be able to,
2067 Rob and I are going on vacation starting today until after New
2068 Year's, which is a lot of the reason we wanted to get this release
2069 out; it's much improved over pre3. Happy Holidays everyone.
2071 0.11.0-pre3 (12/15/2000):
2072 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
2073 looks like it was needed. That's not necessarially a bad thing,
2074 mind you. It just means you get to see more goodies!
2076 This release includes some other fun features. See the ChangeLog
2077 for more information. Also found in this wonderful release is
2078 an MSN plugin. For all of you who have been holding onto Windows
2079 simply because you have friends on MSN Messenger that you don't want
2080 to leave, this plugin is for you! :)
2082 Guys, make sure you send us bug reports; preferably on the
2083 SourceForge bug report forum at
2084 http://www.sourceforge.net/projects/gaim/. This will allow both
2085 Eric and I to handle the bugs and will prevent either one of us
2086 from losing the bug reports that are sent via AIM :-)
2088 Eric: Hey everybody, Rob and I really want to hear what you guys want
2089 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
2090 leave a message in the Open Discussion forum. We've gotten a lot of
2091 good ideas so far (most of them didn't make it into this release,
2094 If any of you want to test out your mad coding skills, I can think of
2095 a few projects that would be incredibly useful. Send me or Rob an IM
2096 and we'll let you know how you can help. And don't forget to read the
2097 HACKING file to see how gaim's put together.
2099 This is hopefully going to be the last prerelease; now that all the
2100 protocols that we're going to be doing for 0.11.0 are available it's
2101 mostly just going to be hacking on them and getting them in usable
2102 condition before the final release. Don't forget to send us bug
2105 0.11.0-pre2 (12/04/2000):
2106 Rob: I messed up. Oh well, it's fixed.
2108 0.11.0-pre1 (12/03/2000):
2109 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
2110 release of 0.11.0. We have all sorts of goodies in this release!
2111 Check out the ChangeLog file. As always if you find any bugs,
2112 please report them on www.sourceforge.net/projects/gaim/
2114 You may find several small bugs as this is still a prerelease.
2116 You may want to note that my IRC plugin does not have full
2117 functionality as of yet. All of the important / commands will be
2118 added before the final release. Also, if someone could send me
2119 some good buddylist pixmaps for the irc plugin then I'd much
2120 appreciate it. Thanks to everyone who made this new release possible!
2122 If you have any ideas, comments, or suggestions, please let us know
2123 either by e-mail or via the source forge message board at the URL
2127 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2128 Yahoo plugin. The whole point of all of these changes was I wanted to
2129 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2130 turned out to be pretty much impossible with the old code. So,
2131 Rob and I hacked gaim so we could do just that. There's now a whole new
2132 class of plugins, Protocol Plugins, that let users dynamically add new
2133 protocols to Gaim. Just load the plugin, and create a new account that
2134 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2135 static. Gaim is, after all, primarily an AIM client.)
2137 Lots of people have been very generous and contributed a lot of
2138 time and effort to writing some really nice patches for gaim since
2139 the last release. To all of you, a big thanks.
2141 0.10.3 (10/09/2000):
2143 Eric: I am not dumb.
2145 0.10.2 (10/07/2000):
2146 Rob: What do you want me to say for yours?
2147 Eric: What happened since the last release?
2149 Eric: Oh yeah, I'm more available now.
2150 Rob: On a more serious note, this is just a quick release
2151 to hold everyone over. Look for some very awesome things
2152 coming in the next version. I can't say what, just yet,
2153 but what I can say is, Yay! For Gaim!
2155 0.10.1 (09/15/2000):
2157 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2158 for you guys. I hope you all enjoy it. There was a few minor
2159 issues cleared up in this version as well as the repair of
2160 OSCAR support. Hopefully we won't run into the same problem
2161 as before. Oh well ;-). There's also a few small extra goodies
2162 in here for you guys just check out the Change Log. I hope you all
2163 enjoy and take care!
2165 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2166 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2167 for that, there are a couple other good things. Beware of DSL nazis.
2168 They won't give you service until 6 weeks after you order it. So um,
2171 0.10.0 (09/11/2000):
2172 Rob: Well peoples, I know that it's been a while since our
2173 last release. Here we go. Some brand spankin' new interfaces
2174 for you guys to oogle at. I hope you all enjoy it. Hopefully
2175 our next release won't take as long to finish up. Real life
2176 kind of crept up on Eric and I and took up a lot of our times.
2177 Life sucks that way sometimes. Anyways, we're back and all
2178 is well. Thanks for hanging in there guys and we hope
2181 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2182 only got to go for one day and Rob got to go for three. Lucky bastard.
2183 It's been so long since the last release that I don't even remember
2184 what's changed. But all of it is good :) Like Rob said, all kinds of
2185 new UI stuff. I think there are some new features in there too. Now
2186 I'm headed back to school so I'll have more time to hack gaim (isn't
2187 that supposed to be the reverse?), just as soon as I get my internet
2188 connection back >:-/ .
2190 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2191 a lot of them from the Gnome Stock icons. If anyone could do some
2192 custom ones that stay within the 24x24 boundary and keep the same
2193 idea and feel as the gnome icons then we would be more than happy
2194 to use them. Thanks much!! Viva la LWE.
2197 0.9.20 (07/14/2000):
2198 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2199 of work to the user interface. It's still not in the state that I
2200 would like it to be, though. Over the next few versions you will
2201 notice a few more interface changes as we try to bring a more
2202 professional look to Gaim. As always, we will stay true to our
2203 pimpin' penguin atittude.
2205 Eric: While Rob's been busy making things pretty, I've been busy
2206 making things work :). The chat and IM windows got merged, which
2207 means that they both have the same features (notably, IM has /me
2208 and chat has font/color dialogs and smileys). Also smileys should
2209 work better in general now (thanks fflew).
2211 Rob: By the way, what Eric is saying is that he's smart and I'm
2212 not and that he does all of the work and I sit on my butt all
2213 day and claim to do work. WOOO! Just kidding, brother :-P
2216 0.9.19 (06/09/2000):
2217 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2218 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2219 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2221 All of that nonsense aside, there are a few things that DIDN'T happen
2222 in this version of gaim. The user interface changes will wait until
2223 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2224 and major bug fix" release. All/Most major bugs should be worked out
2225 now. We're sorry about the problem of segfaulting when your buddylist
2226 stored on the server was null. Oops! We won't let it happen again,
2229 Eric: Lots of good changes in this one, including locale support. Chat
2230 had a lot of things done to it, but it's still not finished. The UI
2231 didn't get the overhaul we were planning, but we wanted to get a few
2234 Lemme say something about reporting bugs. Please do. Please try to give
2235 as much information as you can. But regardless of how much information
2236 you give, please be POLITE. If you tell us our software is crap then
2237 we're probably not going to respond well.
2239 Rob: Before I close up and say goodnight, I'd like to say that I
2240 agree with Eric. Reporting problems and/or helpful criticism in
2241 a polite manner always yields the best results. Peace all, and
2244 0.9.18 (06/02/2000):
2245 Rob: Talk about release early, release often - sheesh! We're going
2246 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2247 how the rest of you feel but it's time for a nice overhaul. In the
2248 next few days I'll be sitting down with some of my friends and coming
2249 up with an improved interface. I hope you all enjoy it. It'll
2250 include better looking dialogs, icons, sounds (hopefully lol), etc.
2252 And -- for your random silly message of the day --
2254 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2255 I can sing! I can dance! I have a penguin in my pants!"
2257 - Rob Flynn after not having enough sleep.
2259 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2260 actually a lot going on in this release, despite 2 releases 2 days ago.
2261 Don't ask me how; I think the elves had something to do with it.
2263 Oscar support is almost to the point where I'm considering removing
2264 the 'experimental' label from configure. For those of you brave enough
2265 to try it, I'd like feedback. (And if you happen to write a patch to
2266 fix some of the stuff that would be really cool too.) Hopefully for the
2267 next release, in addition to the cool new UI, Gaim/Faim will be able to
2268 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2271 And just remember, you *can* have too many gummi candies. Especially if
2272 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2273 cherries are damn good.
2275 0.9.17 (05/31/2000):
2276 Rob: I am an e-mail fiend!
2277 (after receiving 60 emails within a 5 minute period about a problem
2278 and responding to all of them immediately)
2282 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2283 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2286 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2287 right, would we? :-)
2290 Rob: Blah Blah Blah.
2292 Eric: Looks like Rob didn't have much to say, so I'll write something
2295 There's a few good things in this release, the most important of them
2296 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2297 so that's a good thing too. There's a few more good things going on in this
2298 release, so check out the ChangeLog.
2300 Play nicely, and we'll keep hacking away at it.
2302 Rob: Go Watch `Road Trip'.
2305 Hey boy's and girls. There's not much to say here this time.
2306 We're loving Southern California, the new job's going great. We just
2307 got our company website up and the product development is going pretty
2308 smooth. Life's pretty sweet now.
2310 We've hacked up all kinds of goodies for you in 0.9.15. There's
2311 some file transfer (receive) support for those of you who have been
2312 wanting it for a while. There's some other misc. goodies tossed in as
2313 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2314 design and get in touch with me. The current site is at:
2315 http://www.marko.net/gaim
2321 Well, there's a few random hacks and fixes in here, along with
2322 a little suprise. You guessed it, kiddos, support for plugins! Happy
2326 Not much to say for this release. Bug fixes, That's all. Look
2327 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2328 released very soon now.
2330 By the way, our CVS is now hosted over at source forge. Go check
2331 it out at http://www.sourceforge.net. Please check there before submitting
2332 any bug reports (You can read our CVS comments to see if we have fixed any
2336 Well guys, looks like we got some nifty things in this version.
2337 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2338 else you use). A crap load of those plaguing memory leaks have FINALLY been
2339 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2340 those babies out. A rad guy by the name of Eric Warmenhoven has been
2341 really sweet lately and has all but rewritten the Gnome Applet support :).
2342 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2343 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2344 That's about all for now. I wanted to get this release out there. File Receive
2345 support will be in 0.9.13 which is due out soon.
2348 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2349 Jim also had a little hyper-drunken moment and started hacking away at
2350 a new configuration format for Gaim. Looks like we're running .gaimrc
2351 version 1 now. Gotta love it. I got bored and hacked in a couple font
2352 properties that will, in time, contain more features. That's about it
2353 for this version -- cept for that memory leak we fixed. Shush! We're
2354 not plumbers! -- rob
2356 ** Extra special update **
2358 Well guys, it looks like we all stopped working on gaim, moved to California,
2359 and took up a new job. Don't worry though, those beach bums out here havent
2360 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2361 development ont he prohect. Hopefully we wont have any more five month braks in
2362 the project. Sorry about that, guys :)
2365 Umm. Dont ask. Silly memory leak. For those of you who
2366 wondered, you were losing about 256 bytes every 25 seconds for each
2367 person you have on your contact list. Make fun of us. Better yet ..
2368 Send us beer. We'll do better :)
2371 Welp, All of you boys and girls who run Mandrake and have some
2372 problems with Gaim working properly, please check out the FAQ file. It
2373 contains a nice fix submitted by one of our users. I hope this works for
2375 Jim appears to have intoxicated himself. This is, as always, a
2376 Good Thing (tm). His late-night adventure with the liquid-bread food group
2377 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2378 ask, just try it out :). It is pretty pointless if you have a super-fast
2379 connection but if you are a modem user, like many of us are, then try it out.
2380 There's also some idle preferences and some other little random
2381 bug fixes. Check'em out yo :)
2384 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2385 version of gaim for you guys to play with. Be gentle now, it has a few
2386 new fetures. The HTML widget is now more robust and we have *da da da*
2388 Oh By The Way, Do not pay too much attention to what we are doing
2389 with this release. We are all a little bit happy tonight. You must love
2390 life. This is a special release of gaim. We will be releasing some wonderful
2391 photographs soon .. or perhaps if we get the bloody webcam working then we
2392 will take a couple of quick snapshots.
2393 Looks like the Gaim developers convention (cool name huh) that we
2394 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2395 by the way. Beware of insecure rednecks in the deli. Bad things.
2396 In (non)related news, Jeramey could not successfully slaughter the
2397 one pound hamburger that he ordered. (I think he could have done it but he
2398 wasn't feeling very well at the time).
2399 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2400 Just a little side-note: it looks like we didnt make the release that
2401 we had expected during the Gaim Convention. Maybe we partied too much? I am
2402 not sure. I remember watching the sun rise before I went to bed, though.
2403 Oh well. Here's your release! Enjoy!
2404 By The Way, we have uploaded our party pictures to a website.
2405 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2409 Well, boys and girls, it's that time again! Yup, time for the good
2410 release fairy to come bless us with her infinite wisdom and divine presence.
2411 Umm, yeah, something like that. Anyways, this release has several little
2412 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2413 other features. It also features preliminary oscar support. Thanks to Jim
2414 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2415 gaim not wainting to correctly save your password if you have an underscore
2416 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2417 have also been fixed in passwords. :o)
2420 Sorry about the little segfaulting bugs in the past release. Rob
2421 is stupid. :). Anyways, they have been patched up and a couple new features
2422 have been added. I hope you guys enjoy.
2425 Well we added a myriad of new features to this release. (A lot of
2426 small buggie fixes too.) If you need a detailed list just check out the
2427 ChangeLog. We now have a new webpage design and have added a FAQ to the
2428 distribution. Before coming to us with any problems please take a quick
2429 look through the FAQ to make sure we havent already covered your question.
2430 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2431 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2432 gotta love those pranks, eh?
2435 Well, just starting the NEWS file. I'll try to remember what's new
2436 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2437 among the major new features. Autoconf script too, which is a big win.
2438 Apologies to those who submitted patches which haven't made it in.. I
2439 promise, the next version! This code reorg took up a lot of my time, and I
2440 want to get it out there.