1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
4 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
5 really proud of all the work we've all done. I'm pumped. And, while
6 I could go on about all the amazing thing that have been added since
7 1.5.0, what I'm really excited about is getting back to a regular,
8 rapid, release cycle of active, open development, unhindered by legal
9 quandries. Huge thanks to everyone involved.
11 Luke: We have finally managed to get 2.0.0 out the door, after nearly
12 but not quite 2 years of effort and fustration. No one regrets more
13 than I that we were unable to make any of betas 3-6 the actual release.
14 But at long last, it is out, and life can return to a more normal
15 state. There were many tough calls to be made in the last 2 years.
16 Not everyone has agreed with the resulting decisions, that is un-
17 fortunate, but unavoidable. Suffice it to say that despite what
18 some users appear to think, a ton of thought, argument, discussion,
19 and experimentation has gone into this release. This release
20 builds on many years of experience, both as developers writing the
21 code, users using it, and in supporting other users. I hope that
22 those who download and install this will give it a fair shot, and
23 attempt to avoid knee-jerk reactions.
25 Evan: One small step for bird, one giant leap for birdkind... except
26 this is hardly one small step. A lot more has changed from Gaim 1.5.0
27 than just the name. Pidgin has a *very* attractive new look, a whole
28 new member of the family (Finch, formerly gaim-console) has been born,
29 and libpurple has come into its own as a solid, full-featured library
30 powering the greatest IM clients around. Bugs were fixed and
31 features were added by the hundreds (thousands?) since the last
32 major release, all while improving performance and resisting feature
33 creep. As Luke said, a ton of thought and effort has gone into
34 Pidgin 2.0.0; I'm proud to have played a part.
36 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
37 but there's a great deal of goodness here. When I say a long time, I'm
38 not kidding - it's been 972 days since we branched off "oldstatus"
39 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
40 number at all (or if we'd ever make this release) - it has a beginning
41 and an end but no middle (much like our unfortunately quiet development
42 period). 2 is the first prime number and the only even prime. 2 is also
43 the first deficient number (oh well). There are only 10 types of people
44 in the world - those who like our new names and those who do not.
47 Richard: I'm very glad that we've finally gotten 2.0.0 released and
48 I look forward to returning to a more normal development schedule.
49 Again, a big thanks to everyone who helped in any way to get things
50 where they are today. Congratulations everyone!
52 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
53 released!! And it's *really* very good!!! Give your soul a break ...
56 Daniel: There has been a fair amount of weeping and gnashing of teeth
57 due to the delays in getting this beast out. I'm really happy that it
58 is done. I'm also very happy with what we're releasing - I think it is
59 far more stable, packed with useful features and, dare I say, prettier
60 than any previous release.
62 2.0.0beta7 (4/29/2007):
63 Sean: Beta 7. The final beta. A few major changes from beta6. For
64 starters, we have some new names. That's pretty cool. We have a new
65 logo, to go along with it. And a lot of great icons! As Nathan mentions
66 below, we're totally back in the open now, having a signed agreement
67 from AOL that puts us in the clear. We all really regret having to go
68 completely dark for so long. Anyway, unlike betas1-6, which were of
69 normal release quality, this one is actually beta quality. There are
70 a few significant known issues, and a lot of changes that need a lot
71 of real-world testing. So, if you'd like to help us out, give it a
72 whirl, and let us know if you run into any major issues.
74 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
75 like to apologize to everyone we've had to keep in the dark for the
76 last however-many months. I know it looked like development slowed
77 to a crawl, but in reality we've been working pretty hard to get
78 2.0.0 out the door, without getting into any legal trouble. I
79 realize that if we were some big corporation, we'd be getting flamed
80 about this secrecy for months. Please try to remember that we're
81 just a bunch of geeks who were scared of legal stuff (well, at least
82 I was. Scared, that is). The bottom line is that we're out in the
83 open again, and fully plan to stay that way. We're also opening up
84 the mail archives from the secretive past few months. You can scan
85 through them if you want, or I can summarize. "Are the lawyers done
86 yet? No. Now? No. How about now? No." All lawyer jokes aside,
87 I'm grateful to our legal team for crossing all the 't's and dotting
88 all the lowercase 'j's to get us the deal we got. Anyways, thanks
89 for your patience, and on to 2.0.1!
91 Gary: Well my silence, and our silence has ended. Finally the name
92 change is over and done with and we can go back to a normal dev
93 cycle. Now if I can just get myself back onto a normal dev cycle,
94 but that's another story all together.
96 Ethan: Not to be too "me-too", but I have to say that I'm really
97 excited about the project's new name and identity, and glad to be
98 out of the legal mess. We're pushing beta 7 with all of the
99 branding and organizational changes that have been going on for
100 the last few months, so there are likely to be some snags --
101 please help us out by trying beta 7, searching for any bugs you
102 find in the bug tracker at http://developer.pidgin.im/, and
103 documenting them if they are unknown or you can provide new
104 information. Help us make 2.0.0 final a release to be remembered
105 (in a good way)! I'd like to give huge thanks to all of the
106 developers, our steadfast supporters, the crazy patch writers, and
107 everyone else who has made this transition to Pidgin possible, and
108 the improvements that go along with it. I'd like to extend a
109 special thanks to Sean, for leading us through the legal issues
110 and taking care of all of the paperwork and overhead that no one
113 2.0.0beta6 (1/17/2007):
114 Sean: Barring any seriously major new issues, we expect this to be
115 the final beta release before 2.0.0. This has a bunch of cool UI
116 changes, some Google Talk features, a bunch new plugins, and other
119 Nathan: Beta6 rocks. That is all.
121 Gary: Long time no news. My silence will end soon ;)
123 Evan: My first news! I knocked out a nice collection of crashes,
124 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
125 is going to be delicious. :)
127 2.0.0beta5 (11/9/2006):
128 Sean: Another release in our endless stream in betas. This one's
129 pretty awesome; and it fixes major bugs introduced in previous
132 2.0.0beta4 (10/17/2006)
133 Sean: Still beta. Maybe the next one should be a gamma.. :)
135 Daniel: I'm super chuffed to announce that this will work with newer
136 (i.e. >= 2.8.0) versions of GTK+ on Windows.
138 Luke: Several significant changes in this one, including no longer
139 using libao for sound! There are no doubt bugs here, but hopefully
142 Nathan: I don't have much to say, but yay for another beta!
144 Etan: I did a bunch of perl work for this beta again, there is now
145 some support for perl scripts to call functions in the gtk ui, it
148 2.0.0beta3 (03/25/2006):
149 Mark: Yeah, I know, another beta. Don't worry, we'll get this
150 puppy out the door eventually.
152 2.0.0beta2 (01/24/2006):
153 Mark: So this is the new year, and I don't feel any different, but
154 Gaim is getting better. We hope this will be our last beta before
155 we release the final version of 2.0.0. As before, please shower us
158 Richard: I'm proud to say a lot of bugs have been squashed in this
159 version. If you filed a bug against beta1, please test to see if
160 it's fixed now and update your bug report accordingly (by either
161 closing it or setting the version to 2.0.0beta2). I'm also looking
162 for someone who uses Gaim on MacOS X to test a patch for me before
163 I can commit it. See http://gaim.sf.net/contactinfo.php for my
166 Etan: So I did a bunch of work on the perl plugin since beta1, so
167 anyone who uses perl plugins would do well to expect some things to
168 need updating (I'm not certain everything works yet, so please send me
169 any reports of things that don't). Most of the work was correcting
170 some namespace issues, but I also improved the support for perl
171 plugins having plugin_pref frames, and plugin actions. Multiple perl
172 plugins can now have plugin_pref frames at the same time, and every
173 perl plugin can have multiple plugin actions now. Like Mark said
174 above, let us know how this beta works out.
176 2.0.0beta1 (12/17/2005):
177 Sean: I think Nathan sums everything up really well below. There's still
178 a bunch we want to add (and remove) before the official release, but we
179 really want to start getting feedback about what's good and what's not.
180 So, please, be vocal about this beta!
182 Nathan: 15 months since we branched oldstatus, and started working on
183 the behemoth that is 2.0.0. In that time, we've added a couple new
184 protocols, we had a few crazy patch writers become developers, and
185 had a few more people step up to be crazy patch writers. Sean wrote
186 a book, and we arbitrarily decided to make a version 1.0.0, and a
187 new versioning scheme. We got new artwork, and added almost 200 lines
188 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
189 kinds of features using them. OK, I've wasted enough bits here. This
190 beta rocks, but it is a beta. Treat it as such, and enjoy!
192 Gary: Finally we have a beta. There are a lot of new goodies, including
193 quite a few summer of code projects that couldn't get added into the
194 oldstatus branch because API changes. We also have a new mono plugin
195 loader for even more plugin fun.
197 Richard: Thanks to all who wrote patches (big or small) for this beta.
199 Tim: Well here it is, the first beta. There's a lot of cool things in
200 here, but not all of them are finished or debugged. But then that's
201 why it's called a beta. Conversations are now contact-aware, and
202 there's a new status selector. There's smooth scrolling on incoming
203 messages as well. Our Crazy Patch Writers have been doing a good
204 job too, it seems like we're never lacking some patches in the
207 Etan: I know I'm not going to be able to think of all the things I should
208 talk about here so I'll just go with the stuff I remember. Adding buddies
209 on ejabberd jabber servers should work more correctly now (it's possible
210 adding buddies on other servers is a bit broken currently I'm still
211 looking into it). There are still other jabber issues I'm looking into
212 with handling of buddies.
213 In other topics, I finally brought my Accounts menu into gaim, though the
214 current example of it isn't exactly what I had in mind, anyone with any
215 suggestions/comments/etc about it please speak up.
216 Other than the stuff I'm sure I'm forgetting to mention this beta should
217 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
219 Luke: pretty much everything important has been said, so this is going to
220 be rather repetative. This is a beta folks, so it will have bugs. It
221 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
222 But do use it (though you might want to back up ~/.gaim first), and let us
223 know what needs to be fixed.
229 Siege: Sametime accounts created with gaim-meanwhile should merge over
230 for use in the beta just fine. Some of the familiar settings regarding
231 the buddy list are gone, so I recommend backing up your Sametime blist
232 before getting down and crazy. Have fun, and happy early Decemberween!
234 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
235 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
236 problem and hope to have it resolved before the final release.
240 Mark: No super crazy major changes here. Just the usual bug
241 fixes and some pretty important security updates.
243 Stu: Buy Sean's book. He obviously needs the money. Other than that
244 we fixed some bugs with this release (I don't think we did much else).
245 SoC students are doing lots of cool stuff which we'll hopefully be
246 able to bring you in a future release.
248 Nathan: I've continued my streak of doing nothing useful lately.
249 However, I've now got a brand-spanking-new DSL line, so I might
250 actually get to contribute soon. One way or another I'd like
251 to get HEAD into a more useable state in the next month or two.
252 Also, like Stu said, buy Sean's book. I've been reading and
253 fixing it for the last umpteen months, so you had better enjoy
257 Mark: The last month or four we've promoted a bunch of the Gaim
258 Crazy Patch Writers to developers, so there is now an even larger
259 team of brilliant and amazingly sexy committers working around
260 the globe for your instant messaging pleasure. Also, we have
261 what I believe to be our first contribution from a Summer of Code
262 student in this release: Jonathan Clark enabled the sending of
263 files to certain ICQ users. Support is still a bit rough, but
264 he'll be working on it throughout the summer.
266 Luke: Exciting times this summer as our Summer of Code interns
267 start their projects. This is mostly a bug fix release, with the
268 ICQ file transfer that Mark mentioned and some buddy icon work
269 being the only real new code. Hence the extra week delay. A
270 big thanks to our translators who keep churning out updates even
271 when we give them short notice as well. Enjoy!
274 Sean: It's been a while since I've done one of these. Welcome to
275 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
276 but it comes with two keen announcements. First, I'd like to welcome
277 Christopher O'Brien to the Gaim team. He has integrated his work on
278 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
279 Sametime support. Also, we're participating in Google's Summer of
280 Code, which you all should check out at
281 http://gaim.sourceforge.net/summerofcode/
284 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
285 may lose your buddy list (for SILC only) upgrading. This is
286 rather unavoidable as the previous code did not keep track of
287 which account each buddy belonged to.
289 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
290 ranging from minor to not so minor. I'd also like to welcome Gary to
291 the team - he's done a great job with Guifications, I'm sure he'll do
294 Gary: Well I got pretty much nothing done for this release. Although I
295 do have quite a few things in the works that will come to fruition when
296 I find some more free time.
299 Luke: Several important fixes this time around. Big thanks to
300 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
301 with this effort. Maybe next time we can get a decent chance to fix the
302 problems *before* they go public to have a normal release process.
304 Nathan: Jabber got some updates this release (finally). I've got
305 more planned, but simply haven't had the time to anything about it.
308 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
309 today, we'll see if we can pull it off. :-) This release
310 features somewhat more than just bug fixes, some improvements
311 have been made to the conversation API which may affect plugin
312 developers. Yahoo users should also thank Tim and Bleeter for
315 Etan: I'm going to NEWS since I actually did something this time.
316 Jabber will allow you to unsubscribe to someone's presence
317 without logging out and in again, this does break seeing yourself
318 on your buddy list, but hopefully we'll fix that again for the
321 Stu: Happy St. Guinness^wPatrick's day.
324 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
325 Pollak, Don Seiler, and Warren Togami: some packagers who helped
326 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
327 found and destroyed an MSN crash and an HTML parsing error
329 Luke: Early release to handle the MSN and HTML crashes, as well
330 as the glib crash. Maybe that makes up for having had a 4 week
331 period before the last release. This one should be the nice
332 stable release we meant 1.1.3 to be. Enjoy!
334 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
337 Luke: Yet another bug fix release, many thanks to everyone who has
338 helped to make gaim more stable!
340 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
341 write some core HTTP support that works better. A good all round
342 bug fix release otherwise.
345 Luke: Another Bug fix release. This one featuring a fix to the HTTP
346 Method for MSN users and other MSN fixes. A big thanks to Stu and
347 Felipe Contreras for those. Stu also spent a long time in valgrind
348 and so this brings you a Gaim release with fewer memory leaks. This
349 release is on time primarily because I want to see the MSN fixes
350 make it into Debian and Fedora before freezes. Expect further bug
351 fix only releases to come at longer intervals, at Mark's request.
353 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
354 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
355 I like the new XP System Tray icons.
357 Sean: I'm down here today. I haven't really been paying too much
358 attention to these boring bugfix releases, but I'd like to thank
359 David and welcome him to the team. I'd also like to thank Steven
360 and Nathan from Silverorange who redid the webpage.
362 Tim: Another bug fix release. I didn't really fix any bugs, so
363 I didn't exactly do much for this one. The autopackage will now
364 work with mozilla-nss, if anyone has that, and not gnutls11. (It
365 works with either gnutls11 or mozilla-nss, but not gnutls10)
366 I started working on Gaim-vv again though, and I merged someone's
367 custom msn smiley patch into the 2.0.0 tree, so expect good things
368 whenever that's released (no, don't try it now, you won't like it).
369 Oh and welcome to the team Daniel. Of course, he was already on my
372 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
373 good work on MSN yet again, so you can all use the HTTP method now. I
374 didn't do all that much, other than let valgrind tell me what to fix, and
375 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
376 well soon, so he can get back to merging patches and fixing things.
378 Nathan: I think I made some Jabber fixes, at least one of which is
379 ChangeLog'd. I will continue to make empty promises about new features,
380 especially for 2.0.0. Until then, welcome Daniel!
383 Luke: This bug fix release features msn improvements, drag and drop
384 improvements, and some translation stuff. Thanks for everone who has
385 helped with it, and hopefully we can get 2.0.0 out soon. On a side
386 note, i'm still looking for someone to look at the perl plugin loader.
389 Luke: Another in our series of bug fix releases, with a slight twist.
390 Everyone thank Ethan for implementing a fall back encoding for IRC,
391 it has been much requested and should make a number of users very
392 happy. See the ChangeLog for details on other fixes.
394 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
395 memory leaks have been fixed. Felipe also fixed a good number of
396 other MSN bugs. I didn't do much except apply these guys fixes. It's
397 good to see fixes from Gary coming in again too ;-). I like the
398 docklet adjustments Christian made. Btw, we have a new MSN protocol
399 icon, and I think you'll love it.
401 Tim: I made Gaim binary relocatable this release, so Gaim can find
402 itself if it gets lost, and I'm going to try to make autopackages
403 for this release, if the autopackage guys release their new version
404 soon like they're talking. I also "fixed" a scrolling bug, by
405 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
406 did is pretty nice, no more encoding error messages!
408 Ethan: Rumor has it that I did some work this release, but it's just
409 that, a rumor. I think Luke started it. I did lay the hammer down
410 on bogus word wrapping in the NEWS, so you can thank me for that.
411 Keep your powder dry.
414 Luke: Not much to see here, some bug fixes that you all will enjoy as
415 the semester draws to a close and everyone still in school gets bogged
416 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
417 in the perl or gadu-gadu functionality, please step up to help write
418 patches, as both of these code blocks are currently unmaintained.
420 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
421 a pet cockatiel or two.
423 Nathan: I was gonna put a new feature in this release, but decided
424 not to because I found a bug in it today, and I'm tired. Also, I haven't
425 consulted the powers-that-be about putting new features into oldstatus.
427 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
428 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
429 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
430 is the smallest positive integer requiring three syllables in English. This
431 entry is my 11th lie for today.
434 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
435 tracker, but it turns out that the only way to achieve that is to actually
436 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
437 the patch tracker to fix some others. Sadly the bug tracker was not
438 significantly affected, maybe if I learn C I'll be able to make more of an
441 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
442 and deserves a lot of credit for it. And a number of those bug fixes are
443 critical ones that he discovered and fixed himself. So go update. Now.
445 Nathan: On the other hand, Nathan has done nothing for this release. Why
446 do we keep him around again?
448 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
449 anything for this release or not, probably not. Bleeter has been more
450 active lately though, perhaps we'll see lots of cool things from him
453 Sean: I'm down here with the "didn't do anything" guys.
456 Congratulations to Tim & Kim on their wedding!
458 Sean: So, if you're playing along at home, you're aware that
459 incrementing the micro version number means that the API has
460 not changed at all. Although that itself is insignificant to
461 most everyone but plugin developers, but users won't find too
462 many significant changes. Consult ChangeLog. We're currently
463 branched for some major changes, so expect a really great 2.0.0
464 sometime relatively soon.
466 Luke: Nothing much to see here, some bug fixes. Most of the work
467 is going towards the 2.0.0 release. We aren't quite sure when
468 that will be, and will keep the bug fix releases coming untill
471 Christian: I would call this a ground-breaking release, but it isn't.
472 It seems like a good one, though. I dunno. I've been too busy at VMware,
473 unfortunately, but have some work that's just waiting to be finished up
474 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
475 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
476 the gevolution plugin to support multiple addressbooks, and to all our
477 moms, for believing in us. Or something.
479 Nathan: I got a new computer. It's fast. And has twice the bits!
482 Nathan: Hah! Bet you weren't expecting this! OK, if you were
483 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
484 you might have been expecting this. But here it is, 1.0.0. Our
485 new versioning scheme has slightly more meaning than the older
486 one (expecially for plugin authors), but our 1.0(.0) release is
487 just as meaningless as we could have hoped. Enjoy!
489 Luke: We've changed our pattern for version numbers with this
490 release, we are no longer simply counting versions. This release
491 then marks, not something traditionally "1.0" but the current
492 version of the api. When backwards compatability with that breaks
493 you'll see 2.0, more details in the faq. As a side note, if you
494 are reading this and are good with proxy code or with perl's XS C
495 bindings, please get in touch with me, my contact info is on the
496 website. Gaim could use your help.
498 Mark: I love a circus.
501 Rob: Woah, where did I come from?
503 Mark: Lately I've been doing a lot more code maintenance/patch
504 accepting/bug fixing type of work. And I think that's a really
505 good thing. I feel like Gaim is becoming more stable. It
506 seems like we're lacking fewer features. It makes me warm.
507 Quick Robin! To the traverse wall!
509 Nathan: Well, it looks like we stuck to the schedule again. Had
510 we taken our dear sweet time, I might have had a chance to do
511 something cool for this release, but instead I stuck to the minor
512 stuff. <insert empty promises for the cool stuff i'll code for
515 Tim: Lately I've been doing a lot more patch accepting, and a
516 lot less actual coding. Unfortunately it has more to do with my
517 laziness than Gaim's progress. Like Nathan, I'm going to blame
518 our on time release schedule. But that didn't stop our Crazy
519 Patch Writers, or cpw's as grim now calls them, from writing
520 some good patches. So, instead of promising to code something
521 cool for next release, I'm going to promise that the cpw's will
522 code cool things for next release, and I might apply some of them.
524 Luke: I've been doing what I always do, committing patches, some
525 better than others, and bugging other people to code stuff. Oh
526 and closing some bugs. Thanks to Dave West for joining the cpws
527 in helping to handle triage. This is mostly a bug fix release,
528 so PLEASE upgrade to it before submitting new bugs.
530 Kevin: Herman's been away, so Daniel Atallah and myself were given
531 the task of preparing 0.82's Windows packages. After some feverish
532 plotting, we decided to update GTK and Daniel prepped an update to
533 libpng to address recent security advisories. Besides plotting and
534 a little bit of testing, this NEWS is all I really did. Oh, I also
535 rerefixed the transparency plugin... again! Our beloved Hermanator
536 should be back next time around, for 0.83.
539 Sean: Three weeks again! Sticking to schedules is awesome! Just
540 like Gaim v0.81. This is what we in the industry call a "bugfix
541 release." We closed over TWO HUNDRED bugs since 0.80. That's
542 awesome. Thanks to everyone who helped report, triage, fix, and
545 Christian: Yay for three weeks working so well. Boo for me not
546 doing much of anything this release, aside from a small memory
547 leak fix. I'm starting a new job and leaving my current one, so
548 when the dust settles and my schedule is a bit better, the very
549 cool status rewrite will be finished up. Especially now that I have
550 some help! I'd like to second Sean's thanks to all the people who
551 helped with this bug fix release. Gaim should be a bit more stable
552 for a lot of you. For those experiencing MSN problems still, we'll
553 get that nailed for you soon, promise.
555 Mark: I was going to point out that we closed an insane amount of
556 bugs for this release, but Sean already did that. I feel like
557 we've had some really talented new contributors contributing
558 recently. I won't say names... but watch your backs. Or something.
560 Nathan: I did next to nothing for this release. I am however
561 settled in to my new job, and in a couple days, I should be settled
562 into my new domicile. If the DSL gods are in a good mood, I'll
563 have a connection there shortly, and can start being useful again.
566 Sean: Three weeks! Hooray for timeliness! I didn't do much here
567 but drag-and-droppable file transfers. Drag something into a
568 conversation window, and it will be sent. Kinda neat.
570 Mark: We have a small ant problem here. I can't help but think
571 I somehow brought this upon myself.
573 Tim: I don't really have any news, but at least I don't have an
574 ant problem either. You might think I've been hard at work on
575 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
576 some cool things "soon" though, both with Gaim and Gaim-vv.
577 Bleeter sent me some nice dumps I need to implement yet.
579 Luke: We have a nice timely release, with a Changelog that seems
580 small, but remember, this is summer, and people have lives. SILC
581 and Zephyr are making good progress from our Crazy Patch Writters,
582 and everyone begging to send files to people not on their buddy
583 list will be happy. good stuff. No, the msn buddy icon scalling
584 problem isn't fixed yet, maybe next release
587 Sean: We've moved to a three-week release cycle which we'll
588 hopefully be able to keep up more realistically than a two-week
589 cycle. Yahoo! went and broke last night, but it's fixed now thanks
590 to a quick fix sent in by Cerulean Studios this morning. Reports say
591 they'll continue to try to break us, though, so don't be surprised
592 if your Yahoo cuts out again.
594 Luke: I was really distracted this cycle, I want to thank my co-
595 developers and our crazy patch writers for keeping things going.
596 We have a fairly long changelog for you this release, including some
597 nice bug fixes and some much-requested new features, the ChangeLog
598 has all the details there of course. Enjoy!
600 Christian: Great release! MSN buddy icons and file transfer. A big round
601 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
602 to go! Movie with the girls and Farmer's Market.
604 Tim: This release brings us /commands in the core, which hopefully
605 works better, and Yahoo! buddy icons. Thanks to all the people I
606 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
607 broke again, so I did a little last minute work on the web
608 messenger stuff, but then Cerulean Studios was cool and fixed the
609 problem already, so all that code's disabled. I also finally added
610 the Yahoo! Japan support, for those of you with Yahoo! Japan
613 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
614 I also stepped on something at the beach and I think there might be
615 a little rock or something in my foot now.
617 Nathan: I've been really busy, what with having a new job and all.
618 I didn't think I had done anything, but apparently I fixed some
619 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
620 or something, because I haven't had time for such things. Ah well,
621 enjoy this release. We'll see what I can get to in the next 3 weeks.
624 Luke: A very long time, once again, since the last release. I think
625 its mostly worth it. A few of you will still have trouble with msn
626 but we've worked out a number of bugs even there. Thanks to heroic
627 efforts on the part of Mark, we closed 400 some odd reports this
628 month. We are also welcoming Tim to the project, a very active
629 crazy patch writer who has brought massive improvements to WYSIWYG
630 and direct im this release. Again, it still won't work for every
631 one, but it will work for more people than it used to. Most
632 noticably, this release brings a LARGE simplicfication of the
633 preferences available. Please don't complain if your favorite
634 preference is no longer there. Take some time to think about
635 how and if it could be useful to a majority of people who use
636 Gaim in ways nothing like you. You'll find that the answer will
637 usually be that the preference isn't all that important.
639 Tim: I continued with the other crazy patch writers in fixing those
640 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
641 They told me I could commit WYSIWYG and Yahoo! changes. So I went
642 and fixed IM Image and Direct Connect in AIM for some reason. I also
643 added some new Yahoo! smileys at least. Also you change your link
644 color in your ~/.gtkrc-2.0 file now. I might work on some of those
645 new Yahoo! features for next release, like buddy icons. But don't
646 count on it. Thanks to everyone who congratulated me. And thanks
647 to all our Crazy Patch Writers, who now expect me to apply all their
650 Christian: First of all, congrats to Tim! He's our latest Gaim
651 developer, and we're all glad to have him on board. He's been a
652 valuable contributor for awhile now. Thanks again to Felipe Contreras
653 for all his MSN work this release. He has some exciting stuff that
654 we'll be seeing in 0.79. And last, but not least, thanks to all our
655 crazy and not-so-crazy patch writers. There's been a lot done this
656 release. I've been taking a small break, first due to school and now
657 work, but I'll be coming back strong in the next couple of releases. In
660 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
661 This means you _should_ be winning every release. Anyways, I didn't
662 finish nearly as much as I wanted to for this release but all of that
663 and then some should appear in 0.79.
665 Sean: I'll write my entry down here tonight. Removing preferences
666 was my big crusade this week, and the team did a great job at it,
667 but I still have a nagging feeling that our preferences are still
668 overwhelming. Everyone's been doing a real great job; it's entirely
669 my fault we keep failing to meet our three-week schedule. Send your
672 Nathan: I really didn't do much thanks to exams, and graduation, and all
673 of that fun stuff. For next release, I'll have all new excuses, like my
674 new job, or maybe something I haven't even thought of yet. Oh yeah, and
675 a big warm welcome to Tim!
678 Sean: We're back to a somewhat regular release cycle now. Hooray!
679 WYSIWYG is much improved in this release, and you can now copy and
680 paste rich text to and from Gaim and other applications (see: Mozilla,
681 Evolution OpenOffice). Also, Novell has released their first release
682 of their GroupWise plugin, included in this release. Good stuff all
685 Luke: Only a week "late" this time around, much nicer than the delay
686 before the last release. Anyway, this release sees a HUGE number of
687 improvements to the WYSIWYG support, much thanks to all involved. If
688 you weren't impressed before, you should be now! This release also
689 sees the end of our TOC support, no one has been working on this in
690 some time and its causing problems. DON'T USE IT!. Also plugin
691 authors will want to take note of the fact that the plugin api version
692 changed. A nice solid release for you all :-)
694 Ethan: Once again I thought about doing some things and committed
695 things that other people did. This development model is awesome. I
696 helped Mark refactor some stuff and our collective code ownership
697 helped us utilize a coherent system metaphor during our pair program-
698 ming sessions. It was extremely extreme. Look for some hard crypto
699 lovin' from yet another crazy contributor in the near future...
701 Ka-Hing: I actually did something for this release... or rather, the
702 previous release, but LSchiere2 didn't commit that until this release.
703 So blame him. System logging is back, so you can log people's signon/
704 off/away/idle-ness again. There may be bugs with it, I don't know, not
705 like I use it. I will try to work on something that I will actually use
706 for the next release.
708 Etan: Looking for someone to pair program with.
710 Christian: A round of applause to our crazy patch writers! Their
711 contributions this release is impressive. WYSIWYG has come a long way
712 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
713 MSN contributions. We should see some good stuff going into there soon.
714 I myself didn't do a huge amount, aside from breaking everybody's
715 plugins, although I have some work going on in the background that will
716 hopefully make it into release soon.
719 Sean: Yeah, it's been a long time since the last release, and despite
720 what others may tell you, we were just really lazy. This is pretty
721 much just 0.75 again, but, like, someone changed the "Info" icon and
722 I think, like, the Chinese translation may have been updated. We did
723 nothing interesting on it at all. Others may tell you "we haven't just
724 been lazy," or "you guys will find that we've managed to do some neat
725 stuf in this one." They lie. All of them.
727 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
728 Its been a few months since the last release, but we haven't just been
729 lazy. A very long ChangeLog for you all. Most notably of course is the
730 addition of WYSIWYG input for chats and conversations. Many thanks to
731 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
732 and Stu Tomlinson for their efforts writting, fixing, and testing
733 this. Without the dedicated support of our crazy patch writters, this
734 release would have taken yet longer. Sean also has yahoo working again,
735 with some assistance from our friends over at Trillian, you may all
736 officially rejoice. We also have a large number of bug fixes, closing
737 more than 200 bug reports this month alone.
739 Christian: It's been a long time between the last release, but I think
740 you guys will find that we've managed to do some neat stuff in this one.
741 So many bug fixes and new features. It's enough to drive a wombat mad!
742 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
743 I guess. I'm working on some stuff that some of you are going to love,
744 but I'm not promising it for a few more versions. It's a secret!
746 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
747 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
748 loose ends and helping get this release out the door. Thanks guys!
750 Rob: My birthday is in a few days. I like cool stuff. Buy me something
753 Tim: Luke said write a NEWS, so I thought I would. There's a room
754 list dialog now. And Nathan and I doubled the number of protocols that
755 can transfer files. After that I got lazy/busy and let Gary, Kevin,
756 and Stu fix all the bugs.
758 Nathan: Rob happens to share a birthday with my sister. So far she's
759 been very vague about what she wants. She's not an easy person to shop
760 for. As for things you probably care more about, this release has so
761 much in it that I've forgotten about most of it. The stupidest of the
762 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
763 support (no proxy support yet). SOCKS 5 proxy support may have gotten
764 a little better as a side-effect. Twinkies and penguin points to all
765 of the crazy patch writers, who did more than their fair share this
768 Ethan: My birthday was yesterday, and not on the same day as Rob
769 and Nathan's sister. And I don't mean that Rob and Nathan have the
770 same sister. For this release, I thought about making IRC better, I
771 thought about making Tcl better, and I committed patches from several
772 others who actually did these things. And probably some other
773 things, too. Let's hear it for crazy patch writers, and for the open
774 source philosophy that lets them get so CRAZY.
777 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
778 That's right, kiddos, I'm finally coming out of my reclusiveness.
779 I had a pretty shitty few months, and also just needed a break from
780 things. But, I'm back, and that's good. Right? Yes. And now,
781 a little word from Eric Warmenhoven.. :P
783 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
784 you'll excuse me, I have to go make some commits with Led Zeppelin
785 lyrics as my commit logs. heh. What do you mean, I look a lot
786 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
787 in an Eric Warmenhoven costume.
789 So, Yahoo! works again, and that's good. And 0.76 is going to have
790 something _very_ neat.
792 Nathan: You're running out of excuses to not use Jabber. Our chat
793 support is now bar-some, quickly approaching bar-none! Everything
794 else in Jabber got neat improvements too. I'll leave it up to you
795 to figure out what they were.
797 <boilerplate promises for cool features in $version++>
799 Christian: I've been a bit absent this release, due to life stuff
800 and working on some other projects. Some MSN goodies are going to be
801 available in an upcoming version, and I have some neat Gaim-related
802 stuff I'm working on that will hopefully see the light of day. I'd
803 like to say good job to the other developers. Good release. (Of course,
804 every time I say that, something breaks horribly right after we
807 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
808 Unfortunately, he took out the chat support in doing so. So use
809 conferences for now if you use yahoo. Users begging for file
810 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
811 and everyone should be happy to note that 0.75 leaks far less than
812 0.74. Also, a lot of other bug fixes happened that escape my notice
815 Ethan: I just want to say that now logging really doesn't eat
816 memory 'till the cows come home. We don't think.
818 I would like to thank each and every one of these people, and
819 I think you should, too:
821 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
822 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
823 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
824 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
825 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
826 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
827 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
828 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
829 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
830 Software Foundation, Decklin Foster, Adam Fritzler, Michael
831 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
832 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
833 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
834 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
835 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
836 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
837 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
838 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
839 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
840 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
841 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
842 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
843 Searle, Jim Seymour, John Silvestri, David Smock, Mark
844 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
845 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
846 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
847 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
848 Matt Wilson, Ximian, Jaroen Zwartepoorte.
853 Sean: Christian and Nathan were wrong.
855 Ethan: I don't know how solid or good this release will be, but
856 hopefully it's better than 0.73! Not that 0.73 didn't rock or
857 anything, but for those users bit by its peculiar little bugs
858 it wasn't as nice as this will be.
860 Nathan: Jabber got some good tweaks, and logging doesn't eat
861 memory until the cows come home. Which is good, because they
862 said they'll be out until late.
864 Luke: Always nice when directories get created correctly ;-)
867 Nathan: This should be a really solid release. I fixed most if not
868 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
869 login stuff, now that it is finalized in the XMPP drafts. Oh, and
870 we now have a release notification plugin, so you can find out when
871 the latest and greatest version of Gaim is out without breaking that
872 reload button in your browser. There's other fun new stuff, but I
875 Christian: This is a good release, as Nathan said. For all those who
876 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
877 dialog that replaces all of them and shows every account that became
878 disconnected. Also, there were some MSN fixes thrown in, such as
879 the problem with unblocking users. My personal favorite, since it's
880 really been bugging me for awhile, is the bug with the border on the
881 close buttons is fixed. Oh yes, and let's not forget the new logging.
882 It simply rocks. This is a pretty stable release, so get it. 0.74 is
883 going to have some niceties that people have been waiting for.
886 Sean: I think I'll go as the Gaim logo guy for Halloween. That
887 would be a cool costume.
889 Luke: We've had a record month for number of bugs submitted (395 as
890 of now) this month, but the total number of bugs open has grown by
891 less than 20, so while it might be fustrating for those of you out
892 there who think your bug report is being ignored, know that we are
893 doing our best to look at them all :-). This release fixes a goodly
894 number of bugs including the troubles with signing on icq (thanks
897 Christian: Last release brought forward a lot of bug reports, such
898 as the ICQ bug, and also trouble with installing SSL. I can't count
899 how many people were confused as to why their MSN plugin wasn't
900 loading. Now, it'll load regardless, and when you try to connect,
901 it'll give you an error dialog saying to install SSL (if you don't
902 have it installed, of course). I didn't do a whole lot this release,
903 but that'll change with the next. There are some fun things coming.
905 Ethan: In complete defiance of history, I did something this
906 release. It had to do with IRC. If I type here for long
907 enough, I'm sure I'll remember what it was... Oh yeah, all of
908 you paranoid people can hide your local username by changing
909 your IRC account settings. I also want to note that we are
910 aware that building Gaim is Harder than it Should Be on
911 Solaris, and I am seeking solutions to some of the issues
912 there. Everyone remember to give some love to the developers
913 who actually did something of note this release (i.e. not me)!
915 Nathan: Jabber got a ton better this release, as I fixed most of the
916 bugs introduced in the last release. Registration works again, and
917 the next person to break it is going to suffer. I also fixed a
918 handfull of other little things that I can't remember. This should
922 Rob: It's been a while since I've commited some news. I've had a
923 very hectic few weeks/months. Thing are finally coming together
924 again for me. This release features much copying and pasting. Yeah.
926 Sean: I can't wait for everything to be core/ui split!
928 Christian: This is a good release, and I don't think people will have
929 too many problems. There are a lot of little nice feature additions,
930 and much progress has been made on the core/UI split. We should be done
931 in a couple of releases, assuming we can get the remaining two or three
932 parts core/UI-split. Oh, and plugin authors are going to hate me again,
933 as a lot of code (specifically, the conversations code and utility
934 functions) changed names. This is a Good Thing (TM), as always, but may
935 require modifications to some plugins. Not all, fortunately, but some
936 :) Many SSL problems were fixed, though we still have some to go. If
937 you don't have SSL, you now need it for MSN. MSN won't even load without
938 it. Starting October 15th, the old protocol won't be supported
939 anymore, so there's no reason to support the old one anymore.
941 Herman: I bet some plugin authors have resorted to making voodoo dolls
942 of Christian. Nothing new for Win Gaim users other than a fix for
943 missing aim buddy icons, and removal of gtk-wimp (until it matures).
945 Mark: People are going to make a voodoo doll of me and shower it with
946 kisses and chocolate women: When an AIM user is away, you can now view
947 the person's away message in their tooltip. This is very similar to
948 what iChat does, only our tooltip will wrap lines rather than displaying
951 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
952 I re-wrote the Jabber support from scratch, so now there's at least one
953 person who knows what's going on with it. I got lost in the old code,
954 even in the parts I wrote. It now supports the SASL login stuff from
955 the XMPP protocol specs, and will automagically upgrade the conncetion
956 to SSL if it's supported. If anything doesn't work like it did before,
957 it's probably better, and you should be thankful for it.
959 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
960 but I doubt it's because I did anything. The reason being that I
961 really don't think I did anything. I meant to do some gaim_
962 prepension and documentation for IRC and Tcl, and handle IRC errors
963 more responsibly, but I've been meaning to do that for months.
964 Except the Tcl part, the Tcl plugin hasn't even existed for months.
965 I figure if I write enough NEWS no one will notice I didn't do
966 anything during the release cycle. Oh, I did close some bugs. I
967 didn't fix them, mind you, I just closed them. With abandon.
970 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
971 more bugs for other reasons. Lots of you submitting duplicate bugs.
972 This should be a pretty good release. We still have a couple crashes
973 in ssl stuff, but we fixed a number of the bugs in the tracker, and
974 the code cleaning helps alot as well. Enjoy!
977 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
978 Huge thanks to our dear friends over at Cerulean Studios, creators of
979 Trillian, for helping us out.
981 Nathan: This release also works out most of the kinks in the new
982 contact support. The Jabber goodies I promised will have to wait
985 Christian: I didn't really do anything except fix a couple of issues
986 loading protocol plugins that had plugin dependencies and getting perl
987 to install where we tell it to. I had hoped that 0.70 would include
988 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
989 within the next few releases. Life has been busy in a good way :)
992 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
994 Herman: Win Gaim has been around for more than a year now.. Time Flies.
996 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
997 support for Jabber makes its debut. More Jabber goodies next release.
999 Christian: It's a good release. The main highlight really is
1000 Nathan's Contact support, which is just beautiful. My buddy list
1001 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1002 does not support the new MSN buddy icons and stuff, unfortunately,
1003 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1004 so hopefully there will be less complaints directed to my code in
1005 that area ;) Among other new additions of mine are SSL support
1006 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1007 each other), and some visual niceties in the Accounts window.
1008 Ka-Hing Cheung put in animated smileys, which should please many.
1009 Yeah, good release. Just you wait until 0.70 though.
1011 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1014 Mark: Metacontact support, yeah. Right click on a dude and
1017 Ethan: God bless the USA.
1020 Rob: Wow. I am so incredibly tired.
1022 Sean: School starts tomorrow! How fun! I'll have more time to hack
1023 gaim (isn't that supposed to be the reverse?)*
1025 *Some NEWS recycled from v0.10.0
1027 Nathan: I didn't do much for this release, except make Jabber
1028 registration work, and put in a slight tweak to make Gaim work a
1029 little better with jabberd2. Next release you'll all see what I've
1030 been spending my time on, but for now enjoy the fruits of everyone
1033 Mark: I've been really busy with other stuff, but I've spent my
1034 Gaim-time on working towards a more formal translation process.
1035 Hopefully this will result in Gaim shipping with more complete
1036 translation files. Also, all our awesome translators are mentioned
1037 in the about window now.
1039 Christian: I've been really busy with this stuff. Gaim got a new
1040 signal architecture, which is just really cool. The old events system
1041 is gone. Now you connect a signal from a handle (which can be
1042 a plugin or whatever) to a function, and plugins can register their
1043 own functions, and other neat things. Oh yeah, and perl was rewritten.
1044 There's a new HOWTO in the Doxygen docs (make docs), but no API
1045 reference yet. Developers, look at the plugins/perl/common/*.xs files
1046 for now. I also wrote plugin dependencies, which will be more useful
1047 down the road. Gaim v0.69 is going to have the new MSN plugin that
1048 works with the latest MSN protocol. Please be patient for that, as
1049 we're getting a lot of MSN questions we answer over and over.
1051 Luke: Wow, I actually did something for this release besides commit
1052 translations! Well, sorta. I got permission to commit some patches
1053 so gaim now has color support for yahoo, and you can fetch some
1054 basic info on yahoo and msn users. Yay for people submitting patches!
1058 Rob: I live in Georgia. I don't care about blackouts. We only
1059 have to deal with floods and tornadoes.
1061 Sean: Fortunately me for me, I live in the only place in New York
1062 that still has power tonight! New features in 0.6@%f)*2.{\
1065 Christian: I guess Sean couldn't be here to tell you about all the
1066 great new things. New stuff was done! It's simply amazing. Yeah. So,
1067 new IRC protocol plugin, tab text is greyed on events (like "So and
1068 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1069 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1070 My big "wow" thing is that the core and UI were split enough for me
1071 to remove the remaining UI code and make a patch, and libgaim was born,
1072 for experimental purposes. However, using it, I was able to make the
1073 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1074 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1075 UIs to come I hope! :) Exciting time in Gaim.
1078 Rob: Oops!!!! This reminds me of other silly things that we've
1079 done. I agree with what Herman is going to say. ;-)
1081 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1082 This is the most incredible thing EVER. We've done tons of work
1083 since 0.65, and I'm really proud of what we came out with. Thanks
1084 to everyone who helped!
1086 Christian: Wow, I can't even begin to describe how long we've worked
1087 on this one. Monstrous release. Best ever! You won't even recognize
1088 it. If you've had account import problems, delete your accounts.xml
1089 and upgrade to 0.66. Just, wow.
1091 Herman: This is to make up for slipping off the two week release cycle.
1093 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1094 slip through. This release makes up for that. This should fix the bugs
1095 0.65 introduced, at least the ones that most of you would otherwise hit.
1097 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1100 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1101 haven't worked on anything in this release, either. I've been
1102 working offline on a MacOSX UI. No, you're not allowed to ask
1103 me when it will be ready. If you ask me then I won't answer
1104 you. You've been warned! :-D
1106 Sean: Although I tend to go right here in the two slot in NEWS,
1107 we don't always commit in this order. This is the third time I've
1108 rewritten this because the jerks below me keep commiting while I'm
1109 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1110 this is Gaim 0.65. Like other Gaim releases, this allows you to
1111 converse with people far away over the "Internet." That's about it.
1112 It's really not that interesting. In fact, I wouldn't even bother
1113 reading the other people's NEWS. It's all boring. There's some
1114 crap about forest fires and fangs and claws. It's really boring.
1115 Great, now Luke just committed NEWS causing more conflictination.
1116 I wouldn't bother reading his either. Oh, and I don't want to thank
1117 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1119 Mark: I actually did stuff for this release. Go me. I probably
1120 shouldn't speak for all of us, but I'm going to anyway: We feel that
1121 this release is one of Gaim's best. It should be relatively bug
1122 free, and the code is cleaner than ever, thanks to lots of work by
1123 Christian and Nathan. We had some help from a few civilians
1124 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1125 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1126 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1127 in school. Just say no. Only you can prevent forest fires.
1129 Christian: This has been a great release. faceprint rocks, as he got
1130 things moving in the core/UI split by redoing preferences, which forced
1131 us to think about how things would be split. We now have XML
1132 preferences, accounts, pounces, and away messages. No more .gaimrc
1133 ugliness. The accounts and connection code now have new core/UI split
1134 APIs, and there is very little to do before our split is ready to be
1135 used. Rob and I are working off an experimental tarball of what will
1136 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1137 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1138 about that, it's usable!). We added a new protocol, Trepia.
1139 Information about it can be found at http://www.trepia.com/. It's not
1140 complete, so don't send in bug reports about it not finding people in
1141 your local area, please. Oh, and lots of MSN bugs were fixed.
1142 Practically all the known ones. I feared 0.65 would be unstable due to
1143 our rewrites, I believe this is going to be one of the most stable
1144 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1145 who has done an amazing job at locating, categorizing and documenting
1146 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1147 upcoming releases. Neat things are coming, but if it has fangs and
1148 claws, curl into a ball. Or yell at it. I can't remember which is
1151 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1152 worked really hard for this release, all the credit goes to them.
1153 The new preferences are awesome, and there are more bugs fixed for
1154 this release than in the last 3 or 4 releases. Your MSN should work
1155 reliably again, your preferences saved, your accounts resort, the
1156 list goes on and on. A couple preferences, most notably your buddy
1157 list sorting preference won't be imported, but almost all of them
1158 will be and its probly a good idea for you to take a second look
1159 through preferences again anyway, alot of you are starting to
1160 forget that things are optional again. :-)
1162 Nathan: I think I did something for this release a while ago. I've
1163 got a mailbox full of commit emails, and some have my name on them,
1164 so I must have done something, right? Probably some minor jabber stuff,
1165 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1166 academy, our producer Rob Flynn, and of course all the fans. You rock.
1168 Herman: I was told to write something.. so here it goes. Windows users
1169 will be happy to know that they can now rearrange their Buddy Lists.
1170 I finally got stuck into GTK+ code and fixed the bug in question (this
1171 release will include a patched version of GTK+ 2.2.1). I integrated
1172 the WinGaim systray code into the docklet plugin bringing those nice
1173 docklet features (i.e. Message queuing) to WinGaim. Another major
1174 WinGaim change of note is that debug versions of all dlls can now be
1175 built, providing useful backtraces not only for gaim.dll but for the
1179 Rob: I didn't do anything this release either. We're under a crunch
1180 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1181 all of your hard work, guys :).
1183 Sean: Unlike every other time we say, "the next release will be loaded
1184 with cool new features, this time, we really mean it. In fact, they're
1185 already in CVS (don't use CVS). The only obvious new feature for 0.64
1186 is buddy list sorting. This has been much requested and can be set in
1187 the buddy list preferences. You can sort by name, by status, and even
1188 by log file size--putting people you talk to most at the top. Plugins
1189 can even easily add their own sorting methods. It's all very cool. I
1190 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1191 I did make my entire NEWS entry justified on purpose.
1193 Christian: I have a few new goodies in 0.64, but they're mostly
1194 back-end stuff that people like us care about. The things that most
1195 of you will like the most is that almost all of the reported MSN
1196 bugs were fixed. Users with an empty contact list can now login again.
1197 The friendly name bug is gone. E-mail notifications work again. Yay!
1198 We have some big changes in store for 0.65. Careful if you use CVS...
1199 Things will break. :)
1201 Mark: I never really have anything important to add. I'd just like to
1202 thank Jack Daniels for his exquisite bug reports. And whiskey.
1204 Nathan: I don't think I did anything for this release. I'm a bum.
1207 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1208 releases. However, that's okay. Work has been pretty friggin hec-
1209 tic, so, that's my excuse. Work is finally going to be slowing down
1210 some. I plan to be doing more Gaim work. That makes me happy. That
1211 makes you happy. That makes us all happy. Now, I just need to
1212 finish rebuilding my car's engine. Engine rebuilds put the FU in
1215 Sean: Yay! School is finally over. I have to give tons of cherry-
1216 flavored props to everyone whose been helping out while I stayed away
1217 from Gaim to keep myself from failing again, especially Christian and
1220 Luke: Okay, this is NOT a bug fix release, at least for those of you
1221 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1222 mega props to him on this release. In other news, we have alot of bugs
1223 fixed, and a goodly number of the translations are more up to date
1224 than they were in earlier releases. There are some other significant
1225 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1227 Christian: As Sean and Luke said, I did a tiny bit of work in this
1228 release. The MSN prpl was rewritten, and should now work better. It's
1229 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1230 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1231 can register your MSN account with http://mobile.msn.com/ and people
1232 can page your mobile device. You can also page other MSN Mobile users.
1233 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1234 conversations are timed out after 5 minutes, so you'll unfortunately
1235 see a message indicating that. Sorry! I wrote experimental support
1236 for my own implementation of MSN buddy icons. You can set them in your
1237 account settings much like with AIM, and when you talk to other gaim
1238 users, they'll get your buddy icon. This will last for a few releases,
1239 until the buddy icon implementation in the upcoming MSNP9 protocol is
1240 figured out, and we have support for that. That'll be a couple months
1241 away at least. Also, we have a rewrite of the plugin interface, so
1242 rewrite your plugins! Things are going to get very cool from it. The
1243 debug API was core/UI split, and some enhancements were made to the
1244 debug window. I think that's all from me. It's been a fun release.
1245 Stay tuned, I have some great things coming up!
1247 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1248 at the ChangeLog to remember what I did. Apparently I made it so you
1249 can put chats in your buddy list. And then I tweaked a bunch of stuff
1250 and fixed a bunch of crashes. Then exams came, and then I went home
1251 for a week and left my laptop's power cable here at school, so I didn't
1252 get anything done. Jabber will get all sorts of fun new stuff for
1253 the next release. Really. ;-)
1256 Sean: This is just another standard bi-weekly Gaim release. Nothing
1257 really interesting, but it has some good bugfixes. Personally, I've
1258 been a bit removed from Gaim development lately what with school getting
1259 tough and stuff, but the rest of the guys have really been doing great
1260 work without me. Thanks, guys.
1262 Christian: I can't remember what I did here.. Think I'll take a quick
1263 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1264 though, because I have some really cool stuff going into 0.63. Plugin
1265 authors will hate me for it. A rewrite of the plugins interface! This is
1266 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1267 your friends. 33 Gaim users can't be wrong!
1269 Luke: I didn't do much here besides the odd translation patch and a
1270 couple bug fix patches. This is primarily a bug fix release, and much
1271 needed at that. Didn't get a chance to write sorting code, work has been
1272 busy. Hopeefully it will happen for 0.63.
1274 Mark: Gaim is coming along quite beautimously. I'm going to eat
1277 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1278 release, and one major new feature. Our Jabber plugin now supports
1279 XHTML-IM. In plain english, this means that you can now format your
1280 jabber messages, and other people will see the formatting. GtkIMHTML
1281 still needs some work to get it to parse valid XHTML-IM better, but that
1282 will come in time. That time would come sooner if my CS prof accepted
1283 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1286 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1287 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1288 blame it on the rain. It was falling, falling. I blame it on the
1289 faucet. It drips all night.
1291 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1292 but not as cool as Rob. So I go here. Actually, I didn't do anything
1293 since 0.60 other than commit some other peoples patches. The one from
1294 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1295 thanks to everyone who wished me a happy birthday.
1297 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1298 cool new pounce stuff, and things shouldn't get weird when you drag
1299 groups and buddies around. It's bad enough having 1 of some of my
1300 buddies on my list, I definitely don't need duplicates. Being that I
1301 have class in the morning, I'll just raise my juice glass for this one.
1303 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1304 Well, among some of the fixes is my new buddy pounce code! This adds new
1305 buddy pounce types, core/ui splitifies the code, and makes the dialog
1306 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1307 cool to say here. Have fun, everyone!
1309 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1310 few patches from other people here, nothing earth shattering though. The
1311 biggest thing in this release is the group re-ordering bug fix, having
1312 that fixed will make for fewwer questions. Get used to using releases
1313 people, we want to use cvs for actual development :-).
1315 Mark: I didn't want to write any news without actually having done
1316 anything, so I fixed a meaningless compile warning. Boo-yeah.
1318 Sean: Luke can't spell "fewer". How un-cool is that?
1321 Rob: Wow. So, it has been a really long time since we started the
1322 gtk2 fork. It's finally ready for public consumption. Sean is about
1323 to go out and buy a case of beer. My roommate is downstairs right
1324 now pouring me a shot of his choice. Everyone, raise your beers if
1325 you've got them. It's been a cool almost 10-months of development.
1326 I hope you all enjoy. Drink'em if you got'em!
1328 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1329 believe we're finally ready to relase 0.60. Many thanks to everyone
1330 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1331 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1332 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1335 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1336 after everyone, so here I am. "sexy" is the only word that can be used
1337 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1340 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1341 I thought we'd all just give up on releases altogether and tell
1342 everybody just to grab CVS. I'm pretty happy with this release. I was
1343 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1344 developer! I'm really looking forward to the future releases. I have
1345 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1348 Mark: Whoops, I started drinking a little earlier than I was supposed
1349 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1350 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1351 pretty sweet. I'd like to give a shout out to all the Gaim
1352 devizelopers for rizocking the hizzy the past few months. Word.
1356 Rob: I guess Sean is busy at home or something and Jim is asleep.
1357 I'm very tired but it's time for a release. Enjoy. :)
1358 SORRY FOR THE DELAY. :(
1360 Sean: It's been a long time since our last release, and for no
1361 good reason either. Rob and I just haven't been able to get together
1362 to do it. But now we have. Aside from some Jabber changes and some
1363 crucial MSN fixes, most of this release's changes are transparent,
1364 but none-the-less important. Well get some better changes when my
1365 computer works again, you have my word*
1367 *My word is worthless.
1371 Rob: Yeah, so, my computer has been bad which is why the release
1372 didn't go out on time. Oh well. I would like to welcome
1373 Jim Seymour aboard the development team. He's going to be taking
1374 over the work on our Jabber code as well as doing various other
1375 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1377 Sean: This release has a long ChangeLog. Higlights include an
1378 important security fix for MSN and a few nice new features.
1379 Not *much* cooler than 0.57--but we're making progress ;)
1381 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1385 Rob: Not too much in this release, as Sean said below. (This is
1386 what happens when the bottom person goes first.) New translation,
1387 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1388 said, the next release will be cooler. If only you could read
1391 Sean: Nothing too special here, but a critical Yahoo fix that
1392 ensures Yahoo! will work when they discontinue the old protocol
1393 all the other 3rd party clients are using. Next release will be
1397 Rob: Well, what do you know. I have another headache. I always have
1398 these damned headaches. I got pissed off with the way GtkTree looks.
1399 I wanted to move to using GtkCTree. I think they're pretty.
1400 Unfortunately, GtkCTree sucks. After a little digging through
1401 the code, I managed to molest GtkTree into looking like
1402 GtkCTree. Thanks to everyone that helped track down that one
1403 annoying style problem.
1405 Sean: Hello. This is another minor release while Rob and I finish
1406 up on some bigger projects. We're reworking a lot of the UI to make
1407 it easier to use, nicer looking, and more compatible with gtk2.
1408 I've also been trying to bring the Yahoo plugin up to date, so it
1409 will work for Indian users and avoid a potential problem in the near
1413 Rob: 0.55 is here. I've been away for a few days on business. Sean
1414 has been on Spring Break. Therefore, this release is mostly a patch
1415 release. It does fix some bugs and makes a few thing slightly cooler,
1416 so it's better in that aspect, I suppose. Enjoy.
1418 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1419 doing any coding at all. But lots of people sent in great patches
1420 anyway. Thanks guys!
1423 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1424 release. Better working SSI, Image sending, protocol specific
1425 smiley faces, and a whole lot of triscuits. *gobble*
1427 Sean: We fixed a lot of bugs in this one, and probably introduced
1428 a bunch too. ;) We were both really busy, and did all the coding
1429 late at night when we were tired, so if something isn't working,
1430 it's probably just tired code. Enjoy the triscuits!
1433 Rob: Well, we missed yesterday's release. That's Okay, I head a
1434 nasty headache. You can all just deal. ;-)
1437 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1438 It can do Screen Name formatting, it can save and store your buddy
1439 list on the server, it can do typing notifications in Direct
1440 Connections, and yes, it can receive IM Images! Sending images will
1441 be added in the next release. MSN and Yahoo! can do typing
1442 notification too. Hooray!
1446 Rob: Well, after a long delay we're finally ready for another release.
1447 I finally got settled into my new apartment, the new job is going
1448 well, and I finally have internet connectivity again. You can expect
1449 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1450 as they resolve a few connectivity issues. :-)
1452 Sean: It looks like things are back on track now. Eric left which is
1453 sad. He's done so much for Gaim, and I know we're all thankful.
1454 Thanks Eric! I'll be stepping in and do more development, but I can
1455 never replace Eric. This release fixes a long-standing problem in
1456 MSN. If you've gotten errors when trying to connect to MSN, you want
1457 this release. If you've suddenly found yourself unable to connect to
1458 Yahoo!, you want this release too. The "neat goodies" will be in the
1461 Rob: Operation Evil does not exist! ;-)
1465 Rob: Well, here we go. I FINALLY got around to making a release
1466 after over a month, Sorry for the delay, all. Things got really
1467 hectic around the gaim house hold. This release isn't as complete
1468 as I had hoped, but I promised to get something out. There's some
1469 neat goodies in mind for the next release, right Sean? :-)
1473 Rob: I am tired. Tonight was weird. Bleh!!!!
1475 Eric: I second that.
1478 Rob: *still mamboing*
1480 Whew! That was a bad little mambo. I hope everyone had a nice
1481 little Holiday, if you celebrate. If not, then I hope you had
1482 a sucky weekend. :-D.
1484 Oh, lots of cheese for everyone!! (Beware the duffle)
1486 It's getting cloudy. I think it's going to storm somethin'
1487 fierce. That's my southern talk. Do you like it?
1489 Eric: I want to be like you.
1494 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1495 Oh boy, sleep! That's where I'm a viking! :) There's not
1496 too much for me to say in this release. I'd just like to
1497 thank Eric for his hard work. :)
1499 Eric: Everybody mambo!
1502 Rob: Hi. Gaim v0.47 has been released, as you should already
1503 know. I hope all of you had a nice little halloween. There are
1504 quite a number of changes in this release. There are a few too
1505 many to list here, so I will redirect you to ye olde ChangeLog.
1507 Eric: Remember back in the day when TOC was the only protocol
1508 Gaim could use? Remember the login window from back then? Back
1509 before Gaim had perl or plugins or multiple connections or
1510 10 different protocols. Things have changed so much since then.
1511 Many more changes in this release as well. All good things.
1512 Don't forget to talk to SmarterChild.
1515 Rob: Hey guys! The smores were great! I really enjoyed meeting
1516 up with all of you guys and singing campfire songs. It was
1517 really awesome. Thanks for the beer, too. Next time, it's on me.
1519 This release has quite the number of bug fixes. I won't bother
1520 going into detail here. Just ust it, love it, live it - SEGA!
1522 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1523 crashing on PPC and Sparc. If you know someone who isn't using
1524 Gaim because it was unstable, please get them to try this
1525 version. It's much better, I promise.
1528 Eric: Well, it seems that the time has come for yet another
1529 release. There are several yummy additions in this release, and
1530 quite a few useful bugfixes as well. Unfortunately it seems that
1531 Rob is currently unavailable; he joins us in spirit. He'll be
1532 joining us later for a group sing-along and smores by the
1533 campfire. But for now, you'll need to keep yourselves occupied
1534 with 0.45. And remember, a happy hacker is a pimpin' penguin.
1537 Rob: Another release has come upon us. There were actually quite
1538 a number of things in ye old ChangeLog for this release. I don't
1539 feel like talking about them here, so you can read about them
1540 in ... you guessed it .. the ChangeLog. Oh, and if you're
1541 wondering about setting buddy icons, wait til 0.45 or
1542 use CVS shortly after this release. ;-)
1544 Eric: You should all be using CVS anyway. This has become the
1545 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
1546 plugin got lots of updates (mostly because I felt bad about using
1547 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
1548 should load the plugin and join us. :)
1552 Rob: Well, I knew that the day would eventually come. I just didn't
1553 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
1554 got sick of all of the pre releases. We didn't want to make this
1555 release an official 0.11.0. We thought that it would cause a lot
1556 of confusion. We didn't want to continue our trend of prereleases
1557 either. So, since gaim was first released officially, there
1558 have been 42 releases. This is number 43, hence the 0.43 version
1559 number. We're going to stick with this trend from now on. :-).
1561 Eric: We're also going to be starting a release early, release
1562 often trend, that hopefully we'll stick to this time. Hopefully
1563 we'll be putting out a new release every two weeks or so. You
1564 should all be using CVS anyway :) And as always, don't forget to
1565 report bugs! Anyway, since there's only been 9 days since the
1566 last release not much has changed. A bug-fix release and a version
1569 0.11.0-pre15 (08/28/2001):
1570 Eric: This isn't a real release. Really. It's just a quick thing
1571 because pre14 doesn't cut it for some people. Also not counting
1572 the month break that I took it's been a month since the last
1573 release, so it's about time. You should all be using CVS anyway.
1574 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
1575 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
1577 Rob: Hey guys. I've been rather inactive as well. It's a long
1578 story, but essentially, my company layed off a bunch of people,
1579 myself included, due to poor management. I've taken a new
1580 job which required moving across the country. I'm finally back
1581 online. Once I manage to actually get a desk at home I'll be
1582 able to code with out infliciting intense pain upon my lower
1583 back and neck. So, basically, we were inactive, but not dead.
1585 Also, just to keep you all updated, the AOL battle is still
1586 in progress. Our lawyers are still in negotiation with thiers.
1587 We'll keep you updated with what happens.
1589 0.11.0-pre14 (06/17/2001):
1590 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
1591 stupid things in the last one, hehe. You all forgive me though,
1594 Reality is always controlled by the people who are most insane.
1595 Remember that. It's a great Scott Adams quote.
1597 Rob: I feel naughty. I should have released this a lot earlier
1598 in the day. I have a problem though. I started cooking, invited
1599 a couple friends over for dinner and then took a walk to a
1600 24hr doughnut shop where I sat outside and talked about
1601 random stuff. Oh well, at least it's still before the 18th.
1603 Enjoy this release guys! :-)
1606 0.11.0-pre13 (06/06/2001):
1607 Rob: \O. Howdy doodie! This release isn't coming too far behind
1608 the previous release but hey, what can ya say, there were a couple
1609 of good fixes in this one. Jabber & IRC can set / view the topics
1610 of chat rooms now, napster doesnt crash on bad login names and
1611 passwords, and the man page got a big update.
1613 Well, that's about all, folks. Next release, I hope to try to get
1614 group MSN chat support added as well as DCC support in the IRC
1619 Eric: I apologize if any of you had to restart your X server because
1620 of me. This release won't make you have to do that, I promise. There
1621 were a couple other minor fixes with the buddy icon stuff, it still
1622 has a way to go but at least it's better than it was before. Oh yeah,
1623 and Oscar is able to sign on again.
1625 0.11.0-pre12 (05/29/2001):
1626 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
1627 unavailable online. Hooray.
1629 There have been a lot of good changes in this release. Some improved
1630 dialogs, some updates to IRC and MSN, as well as a nifty little thing
1631 that Eric did that I'll let him tell you about.
1633 Oh yeah, I also got food poisoned by bad eggs. Ugh!
1635 Eric: Every protocol except TOC has been improved since the last
1636 release. All of them except Zephyr and ICQ now use the same proxy
1637 options, which you can set in the preferences. ICQ can use them if
1638 you set it to Socks5 though.
1640 There are a bunch of other good additions and fixes for each
1641 protocol which you can read about in the ChangeLog. And, there's one
1642 super cool feature that everyone seems to be asking for: Buddy Icons.
1643 Right now you can only receive them and only in Oscar, but hey, they're
1646 So that's it. Have fun with it :)
1648 0.11.0-pre11 (04/30/2001):
1649 Rob: I bought a big carton of juice today. It is now 50% empty.
1650 A lot of the plugins got some new options and/or improvements. I
1651 have a headache right now, though, so I won't say much. I'll let
1654 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
1655 or so. I figure I'll be through it in less than two weeks. A
1656 dollar a day on soda isn't so bad. For the fourth release in a row,
1657 Oscar is fixed. Isn't that exciting. Judging from history I'd say
1658 that it won't stay fixed long; but judging from what I know has
1659 changed, we shouldn't have any more troubles.
1661 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
1662 .. ... / --. --- --- -.. .-.-.-
1664 I don't have a headache anymore! Hooray! Eric got a good deal on those
1665 drinks. I bought some bananas. They're very green. Oh, and I cooked
1666 a steak last night. It was 16 oz. It was good.
1668 0.11.0-pre10 (04/13/2001):
1669 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
1670 in MSN and then added some new features to IRC. I have a headache
1671 right now, though, so I won't talk much. I think I'm going to go
1672 to sleep. Next release, I should have a good bit more done on
1673 IRC and will have made Napster more stable. Have fun!!
1675 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
1676 you know what Zephyr is, and have zhm set up correctly. Also there
1677 were a lot of other good bugfixes (like registering for Jabber
1678 accounts!) and a few neat features. In this release, Oscar is also
1679 working, but we'll see how long that lasts, eh?
1681 0.11.0-pre9 (03/26/2001):
1682 Rob: Well, looks AOL was doing something naughty earlier this
1683 morning. Thanks to a very nice guy named Adam Fritzler (you
1684 all know him from libfaim) we're now back online. Thanks,
1685 Adam. I'll buy you a drink sometime :-).
1687 0.11.0-pre8 (03/23/2001):
1688 Eric: Oo wow :) So I guess the big news is that this release should
1689 help you avoid the battle between Jabber and AOL. Most protocols
1690 got a few good bugfixes; thanks to people who pointed them out :).
1691 Hopefully for the next release I'll make it so you can register a
1692 jabber.org account, and then you can support Jabber using Gaim.
1693 I think (I *think*) Oscar blocking is working now. Haha, get it?
1694 Oscar blocking? It took me a while to get it, too. But no, really,
1695 I think that the permit/deny list in Oscar might be working.
1697 Rob: MSN got some fixes and should be really stable now. It had
1698 a little 100% CPU eating bug but that's taken care of now. Next
1699 on my list of repairs is the napster plugin. It works -- sorta --
1700 sometimes. Heh. As all of you probably know already, our Oscar
1701 support was broken yesterday. There's a little battle going on
1702 between AOL and Jabber and we caught a bullet during the crossfire.
1703 I think I just won the award for the most cliches used in one
1704 paragraph, as a matter of fact. ;-).
1706 ** Good luck to the Jabber guys in getting this resolved **
1709 0.11.0-pre7 (03/16/2001):
1710 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
1711 a lazy code whore sometimes, heheh. It pretty much has the same
1712 functionality as before with the exception of instability. I
1713 didn't really like that feature very much so I removed it. I hope
1714 you guys don't mind too terribly much ;-).
1716 Eric: In this week's installment of gaim you'll find a new Yahoo!
1717 library and an option to have all conversations in one window,
1718 in addition to numerous bug fixes and other improvements. Don't
1719 forget to send us your feedback. If there's something you want
1720 added, changed, or fixed, head over to our SourceForge page at
1721 http://sourceforge.net/projects/gaim/ and tells us about it.
1724 0.11.0-pre6 (03/06/2001):
1725 Eric: Yay! I get to go first!
1727 The biggest change in this release is the TODO file. Lots of things
1728 got added. There's going to be a lot of prereleases. Please help.
1729 Other than that it's mostly just a lot of bugfixes. Oscar got a few
1730 new features. Head on over to http://sourceforge.net/projects/gaim
1731 and tell us what you'd like to see in gaim. We've gotten a lot of
1732 great requests so far, thanks.
1734 I think I like releasing every week.
1736 Rob: I've been bad so Eric got to go first. The biggest change
1737 In this release is the NEWS file. It's the only thing I contributed
1738 to! heh, just kidding. This is a bug fix release, as Eric said.
1739 Next release will contain my newly rewritten MSN plugin. You guys
1740 should be happy with it :).
1742 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
1745 0.11.0-pre5 (02/26/2001):
1746 Rob: Yeah, I promise this is the last pre-release :-D. That seems
1747 to be a pretty common saying around here, huh? Well, I must first
1748 appologize. The protocols that I was working on really should be
1749 much more developed at this point -- they should be completed,
1750 actually. Unfortunately, my real life job (yes, I have one hehe) got
1751 a little too busy and ate up all of my free time. I promise that
1752 things will get better now :).
1754 Eric: I don't promise that this is the last pre-release. :) But
1755 hopefully releases can start coming more often than once every two
1756 months. I don't really have much else to say. It's been a slow
1759 Rob: I promise to hack gaim again. Please don't hate me.
1762 Rob: HOORAY FOR DISNEYLAND!
1764 Eric: One more prerelease. I'm actually starting to think these
1765 prereleases are a good idea; a lot of people reported a lot of
1766 bugs in pre3 and most of them are fixed now. Also, it helps with
1767 the whole release early-release often philosophy.
1769 The big news in this prerelease is two more protocols: Jabber and
1770 Napster. Both of them don't have any of the features that make
1771 these services cool, yet. You can't use the transports in Jabber
1772 and you can't download file in Napster. But you will be able to,
1775 Rob and I are going on vacation starting today until after New
1776 Year's, which is a lot of the reason we wanted to get this release
1777 out; it's much improved over pre3. Happy Holidays everyone.
1779 0.11.0-pre3 (12/15/2000):
1780 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
1781 looks like it was needed. That's not necessarially a bad thing,
1782 mind you. It just means you get to see more goodies!
1784 This release includes some other fun features. See the ChangeLog
1785 for more information. Also found in this wonderful release is
1786 an MSN plugin. For all of you who have been holding onto Windows
1787 simply because you have friends on MSN Messenger that you don't want
1788 to leave, this plugin is for you! :)
1790 Guys, make sure you send us bug reports; preferably on the
1791 SourceForge bug report forum at
1792 http://www.sourceforge.net/projects/gaim/. This will allow both
1793 Eric and I to handle the bugs and will prevent either one of us
1794 from losing the bug reports that are sent via AIM :-)
1796 Eric: Hey everybody, Rob and I really want to hear what you guys want
1797 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
1798 leave a message in the Open Discussion forum. We've gotten a lot of
1799 good ideas so far (most of them didn't make it into this release,
1802 If any of you want to test out your mad coding skills, I can think of
1803 a few projects that would be incredibly useful. Send me or Rob an IM
1804 and we'll let you know how you can help. And don't forget to read the
1805 HACKING file to see how gaim's put together.
1807 This is hopefully going to be the last prerelease; now that all the
1808 protocols that we're going to be doing for 0.11.0 are available it's
1809 mostly just going to be hacking on them and getting them in usable
1810 condition before the final release. Don't forget to send us bug
1813 0.11.0-pre2 (12/04/2000):
1814 Rob: I messed up. Oh well, it's fixed.
1816 0.11.0-pre1 (12/03/2000):
1817 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
1818 release of 0.11.0. We have all sorts of goodies in this release!
1819 Check out the ChangeLog file. As always if you find any bugs,
1820 please report them on www.sourceforge.net/projects/gaim/
1822 You may find several small bugs as this is still a prerelease.
1824 You may want to note that my IRC plugin does not have full
1825 functionality as of yet. All of the important / commands will be
1826 added before the final release. Also, if someone could send me
1827 some good buddylist pixmaps for the irc plugin then I'd much
1828 appreciate it. Thanks to everyone who made this new release possible!
1830 If you have any ideas, comments, or suggestions, please let us know
1831 either by e-mail or via the source forge message board at the URL
1835 Eric: So what was Yay! For Gaim!? Yay was the codename for the
1836 Yahoo plugin. The whole point of all of these changes was I wanted to
1837 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
1838 turned out to be pretty much impossible with the old code. So,
1839 Rob and I hacked gaim so we could do just that. There's now a whole new
1840 class of plugins, Protocol Plugins, that let users dynamically add new
1841 protocols to Gaim. Just load the plugin, and create a new account that
1842 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
1843 static. Gaim is, after all, primarily an AIM client.)
1845 Lots of people have been very generous and contributed a lot of
1846 time and effort to writing some really nice patches for gaim since
1847 the last release. To all of you, a big thanks.
1849 0.10.3 (10/09/2000):
1851 Eric: I am not dumb.
1853 0.10.2 (10/07/2000):
1854 Rob: What do you want me to say for yours?
1855 Eric: What happened since the last release?
1857 Eric: Oh yeah, I'm more available now.
1858 Rob: On a more serious note, this is just a quick release
1859 to hold everyone over. Look for some very awesome things
1860 coming in the next version. I can't say what, just yet,
1861 but what I can say is, Yay! For Gaim!
1863 0.10.1 (09/15/2000):
1865 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
1866 for you guys. I hope you all enjoy it. There was a few minor
1867 issues cleared up in this version as well as the repair of
1868 OSCAR support. Hopefully we won't run into the same problem
1869 as before. Oh well ;-). There's also a few small extra goodies
1870 in here for you guys just check out the Change Log. I hope you all
1871 enjoy and take care!
1873 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
1874 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
1875 for that, there are a couple other good things. Beware of DSL nazis.
1876 They won't give you service until 6 weeks after you order it. So um,
1879 0.10.0 (09/11/2000):
1880 Rob: Well peoples, I know that it's been a while since our
1881 last release. Here we go. Some brand spankin' new interfaces
1882 for you guys to oogle at. I hope you all enjoy it. Hopefully
1883 our next release won't take as long to finish up. Real life
1884 kind of crept up on Eric and I and took up a lot of our times.
1885 Life sucks that way sometimes. Anyways, we're back and all
1886 is well. Thanks for hanging in there guys and we hope
1889 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
1890 only got to go for one day and Rob got to go for three. Lucky bastard.
1891 It's been so long since the last release that I don't even remember
1892 what's changed. But all of it is good :) Like Rob said, all kinds of
1893 new UI stuff. I think there are some new features in there too. Now
1894 I'm headed back to school so I'll have more time to hack gaim (isn't
1895 that supposed to be the reverse?), just as soon as I get my internet
1896 connection back >:-/ .
1898 Rob: Oh yeah, some of our pixmaps may need a little work. We took
1899 a lot of them from the Gnome Stock icons. If anyone could do some
1900 custom ones that stay within the 24x24 boundary and keep the same
1901 idea and feel as the gnome icons then we would be more than happy
1902 to use them. Thanks much!! Viva la LWE.
1905 0.9.20 (07/14/2000):
1906 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
1907 of work to the user interface. It's still not in the state that I
1908 would like it to be, though. Over the next few versions you will
1909 notice a few more interface changes as we try to bring a more
1910 professional look to Gaim. As always, we will stay true to our
1911 pimpin' penguin atittude.
1913 Eric: While Rob's been busy making things pretty, I've been busy
1914 making things work :). The chat and IM windows got merged, which
1915 means that they both have the same features (notably, IM has /me
1916 and chat has font/color dialogs and smileys). Also smileys should
1917 work better in general now (thanks fflew).
1919 Rob: By the way, what Eric is saying is that he's smart and I'm
1920 not and that he does all of the work and I sit on my butt all
1921 day and claim to do work. WOOO! Just kidding, brother :-P
1924 0.9.19 (06/09/2000):
1925 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
1926 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
1927 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
1929 All of that nonsense aside, there are a few things that DIDN'T happen
1930 in this version of gaim. The user interface changes will wait until
1931 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
1932 and major bug fix" release. All/Most major bugs should be worked out
1933 now. We're sorry about the problem of segfaulting when your buddylist
1934 stored on the server was null. Oops! We won't let it happen again,
1937 Eric: Lots of good changes in this one, including locale support. Chat
1938 had a lot of things done to it, but it's still not finished. The UI
1939 didn't get the overhaul we were planning, but we wanted to get a few
1942 Lemme say something about reporting bugs. Please do. Please try to give
1943 as much information as you can. But regardless of how much information
1944 you give, please be POLITE. If you tell us our software is crap then
1945 we're probably not going to respond well.
1947 Rob: Before I close up and say goodnight, I'd like to say that I
1948 agree with Eric. Reporting problems and/or helpful criticism in
1949 a polite manner always yields the best results. Peace all, and
1952 0.9.18 (06/02/2000):
1953 Rob: Talk about release early, release often - sheesh! We're going
1954 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
1955 how the rest of you feel but it's time for a nice overhaul. In the
1956 next few days I'll be sitting down with some of my friends and coming
1957 up with an improved interface. I hope you all enjoy it. It'll
1958 include better looking dialogs, icons, sounds (hopefully lol), etc.
1960 And -- for your random silly message of the day --
1962 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
1963 I can sing! I can dance! I have a penguin in my pants!"
1965 - Rob Flynn after not having enough sleep.
1967 Eric: I've had less sleep than Rob, I can guarantee you that. There's
1968 actually a lot going on in this release, despite 2 releases 2 days ago.
1969 Don't ask me how; I think the elves had something to do with it.
1971 Oscar support is almost to the point where I'm considering removing
1972 the 'experimental' label from configure. For those of you brave enough
1973 to try it, I'd like feedback. (And if you happen to write a patch to
1974 fix some of the stuff that would be really cool too.) Hopefully for the
1975 next release, in addition to the cool new UI, Gaim/Faim will be able to
1976 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
1979 And just remember, you *can* have too many gummi candies. Especially if
1980 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
1981 cherries are damn good.
1983 0.9.17 (05/31/2000):
1984 Rob: I am an e-mail fiend!
1985 (after receiving 60 emails within a 5 minute period about a problem
1986 and responding to all of them immediately)
1990 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
1991 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
1994 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
1995 right, would we? :-)
1998 Rob: Blah Blah Blah.
2000 Eric: Looks like Rob didn't have much to say, so I'll write something
2003 There's a few good things in this release, the most important of them
2004 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2005 so that's a good thing too. There's a few more good things going on in this
2006 release, so check out the ChangeLog.
2008 Play nicely, and we'll keep hacking away at it.
2010 Rob: Go Watch `Road Trip'.
2013 Hey boy's and girls. There's not much to say here this time.
2014 We're loving Southern California, the new job's going great. We just
2015 got our company website up and the product development is going pretty
2016 smooth. Life's pretty sweet now.
2018 We've hacked up all kinds of goodies for you in 0.9.15. There's
2019 some file transfer (receive) support for those of you who have been
2020 wanting it for a while. There's some other misc. goodies tossed in as
2021 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2022 design and get in touch with me. The current site is at:
2023 http://www.marko.net/gaim
2029 Well, there's a few random hacks and fixes in here, along with
2030 a little suprise. You guessed it, kiddos, support for plugins! Happy
2034 Not much to say for this release. Bug fixes, That's all. Look
2035 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2036 released very soon now.
2038 By the way, our CVS is now hosted over at source forge. Go check
2039 it out at http://www.sourceforge.net. Please check there before submitting
2040 any bug reports (You can read our CVS comments to see if we have fixed any
2044 Well guys, looks like we got some nifty things in this version.
2045 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2046 else you use). A crap load of those plaguing memory leaks have FINALLY been
2047 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2048 those babies out. A rad guy by the name of Eric Warmenhoven has been
2049 really sweet lately and has all but rewritten the Gnome Applet support :).
2050 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2051 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2052 That's about all for now. I wanted to get this release out there. File Receive
2053 support will be in 0.9.13 which is due out soon.
2056 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2057 Jim also had a little hyper-drunken moment and started hacking away at
2058 a new configuration format for Gaim. Looks like we're running .gaimrc
2059 version 1 now. Gotta love it. I got bored and hacked in a couple font
2060 properties that will, in time, contain more features. That's about it
2061 for this version -- cept for that memory leak we fixed. Shush! We're
2062 not plumbers! -- rob
2064 ** Extra special update **
2066 Well guys, it looks like we all stopped working on gaim, moved to California,
2067 and took up a new job. Don't worry though, those beach bums out here havent
2068 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2069 development ont he prohect. Hopefully we wont have any more five month braks in
2070 the project. Sorry about that, guys :)
2073 Umm. Dont ask. Silly memory leak. For those of you who
2074 wondered, you were losing about 256 bytes every 25 seconds for each
2075 person you have on your contact list. Make fun of us. Better yet ..
2076 Send us beer. We'll do better :)
2079 Welp, All of you boys and girls who run Mandrake and have some
2080 problems with Gaim working properly, please check out the FAQ file. It
2081 contains a nice fix submitted by one of our users. I hope this works for
2083 Jim appears to have intoxicated himself. This is, as always, a
2084 Good Thing (tm). His late-night adventure with the liquid-bread food group
2085 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2086 ask, just try it out :). It is pretty pointless if you have a super-fast
2087 connection but if you are a modem user, like many of us are, then try it out.
2088 There's also some idle preferences and some other little random
2089 bug fixes. Check'em out yo :)
2092 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2093 version of gaim for you guys to play with. Be gentle now, it has a few
2094 new fetures. The HTML widget is now more robust and we have *da da da*
2096 Oh By The Way, Do not pay too much attention to what we are doing
2097 with this release. We are all a little bit happy tonight. You must love
2098 life. This is a special release of gaim. We will be releasing some wonderful
2099 photographs soon .. or perhaps if we get the bloody webcam working then we
2100 will take a couple of quick snapshots.
2101 Looks like the Gaim developers convention (cool name huh) that we
2102 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2103 by the way. Beware of insecure rednecks in the deli. Bad things.
2104 In (non)related news, Jeramey could not successfully slaughter the
2105 one pound hamburger that he ordered. (I think he could have done it but he
2106 wasn't feeling very well at the time).
2107 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2108 Just a little side-note: it looks like we didnt make the release that
2109 we had expected during the Gaim Convention. Maybe we partied too much? I am
2110 not sure. I remember watching the sun rise before I went to bed, though.
2111 Oh well. Here's your release! Enjoy!
2112 By The Way, we have uploaded our party pictures to a website.
2113 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2117 Well, boys and girls, it's that time again! Yup, time for the good
2118 release fairy to come bless us with her infinite wisdom and divine presence.
2119 Umm, yeah, something like that. Anyways, this release has several little
2120 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2121 other features. It also features preliminary oscar support. Thanks to Jim
2122 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2123 gaim not wainting to correctly save your password if you have an underscore
2124 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2125 have also been fixed in passwords. :o)
2128 Sorry about the little segfaulting bugs in the past release. Rob
2129 is stupid. :). Anyways, they have been patched up and a couple new features
2130 have been added. I hope you guys enjoy.
2133 Well we added a myriad of new features to this release. (A lot of
2134 small buggie fixes too.) If you need a detailed list just check out the
2135 ChangeLog. We now have a new webpage design and have added a FAQ to the
2136 distribution. Before coming to us with any problems please take a quick
2137 look through the FAQ to make sure we havent already covered your question.
2138 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2139 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2140 gotta love those pranks, eh?
2143 Well, just starting the NEWS file. I'll try to remember what's new
2144 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2145 among the major new features. Autoconf script too, which is a big win.
2146 Apologies to those who submitted patches which haven't made it in.. I
2147 promise, the next version! This code reorg took up a lot of my time, and I
2148 want to get it out there.