1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
3 Our development blog is available at: http://planet.pidgin.im
6 John: Well, yet another release with bug fixing and patches. Hopefully
7 one of the fixed bugs is one that irritated you. Also, thank Dimmuxx
8 for spending far too much time working on ICQ this release.
10 Elliott: Lots and lots of MSN bugfixes again (I hope they're fixed, at
11 least). I think we finally have OCS/Yahoo!/federated buddies working
12 now. And there should be some workarounds for some server things that
13 may or may not have been our fault (like buddies on Allow+Block) which
14 should make general usage a bit smoother.
17 John: Well, we fixed a few bugs for you this time around, I applied
18 a few patches, and we've dealt with what feels like a TON of tickets
19 about two very common issues. Feels like time for a release to me.
21 Etan: My first NEWS in quite a while and I don't have much to say. I
22 haven't been too active lately and I'm hoping that won't be the case
23 going forward. I managed to get in a few perl fixes and some UI
24 language tweaks this release. My plan is to work on some of the
25 issues pointed out by mpt (during his expert review of pidgin a little
26 while back) in the near future.
29 Mark: It's been about two months and woo-boy have we been fixing
32 Kevin: I didn't do much of anything this release, but Mark and
33 John must be commended for their tireless efforts to fix bugs
34 and approve patches, especially in areas of Pidgin that have
35 not usually received much attention. Lots of changes have
36 been made, so definitely check the ChangeLog to see what's new.
38 John: It feels like it's been an age or two since we last released,
39 and I think it's well worth the wait. Mark has sunk more time into
40 MSN and MySpace IM this release than any sane person should be
41 allowed to, and I've sunk more time into patches than I care to
42 admit. By my count, our ChangeLog has 58 bullet points(!) and we've
43 closed 85 tickets specifically for this release. Enjoy!
45 Ka-Hing: Bring your XMPP server to 2008 some time in 2009 would be
48 Elliott: Well, I can't blame the server for this release taking so long
49 but that's just how it worked out. A few interesting MSN changes this
50 time. Hopefully, federated & Yahoo! buddies will work for you, but I'm
51 not yet certain it's ready. Mark made so many fixes, I'm not even sure
52 I recognize everything anymore, but hopefully that'll make things less
56 Ethan: After a bit of a struggle with our services, which put
57 this release off for an unfortunate length of time, we're
58 ready for another bugfix release for your bug-free(er?)
61 Sadrul: Despite our best efforts, this release got delayed by a
62 couple of weeks. But here it is! It is mostly a bug fix release, with
63 a couple of important fixes, e.g. fix for the Yahoo! disconnect
64 problem. Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
65 who, among various other fixes, has implemented custom smileys for the
66 XMPP protocol, included in this release. Enjoy!
68 Stu: I guess this is the time of year for server migrations, and
69 I've just about had enough of them. Fortunately Pidgin is still fun,
70 and this release should be superb.
72 John: Although our services were down for quite some time, we didn't
73 lose any data, except perhaps some mail that would have failed to make
74 it to us. Overall, the only major effect it had was to delay this
75 release far longer than we expected. Hopefully the bugfixes make you
78 Elliott: This release took a while, but that was due to an unfortunate
79 server snafu. I didn't have much to do with it, but hopefully the new
80 servers will help us out a bit. Anyway, mostly bug-fixes this time.
81 Nothing spectacular, unless you happen to suffer from one of those bugs.
82 Oh, and don't forget, the "Has you" tooltip is back!
85 Kevin: This release is mainly a bug-fix release. It solves a few
86 known crashes and updates some of our artwork. Google's Summer of
87 code recently finished up. Some of our students are still working
88 on their branches and none have been merged into released code yet.
89 Look for some of those results to show up in Pidgin releases over the
92 Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
93 and no-one else seems to want to. Anyway, there's a couple MSN login
94 fixes, so try it out. The contact list problems might still be around,
95 but you can probably find a workaround in trac. And there's a tooltip
96 fix for our AIM friends, not that I had anything to do with it (except
97 closing many many duplicate tickets).
100 Daniel: Lots of good stuff in this release. Lots of people have worked
101 very hard on the updated MSN protocol, and it's finally time to bring
102 it to the world! There are myriad bugfixes, including some important
103 ones so you should be sure to update.
105 Hylke: Finally MSNP15 support. To celebrate this I refreshed a lot of
106 the smilies used in the protocol and added the long awaited indispensable
107 bunny icon. I think this is one of those releases that will make a lot
108 of users happy, especially MSN users.
110 Elliott: Oh look, my first NEWS! Well anyway, with that new MSNP15
111 support, this release is set up to be a huge success and a total flop
112 all at the same time. Here's hoping it's the "huge success" one for you.
113 Those icon changes that Hylke made, while minor, really make things look
114 a little cleaner, I think. Oh yea, did I mention that MSNP15 stuff?
116 Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
117 as a full fledged developer! He took the last few strides mushing the
118 new MSN code into shape. Then he decided that wasn't enough and started
119 doing other great stuff.
121 Ka-Hing: "Reject"ing a certificate after your account is signed off is
122 not recommended. Deleting the file after you start sending it is also
126 Richard: This release includes important bug fixes. I'm just cutting
127 the release. Thank you to the real heroes who did the fixing!
130 Sadrul: We added some usability changes in this release, including the
131 typing notification, buddyicon and input area size in the conversation
132 windows, escape to close conversation windows etc. These changes should
133 make pidgin more usable and more fun for Everyone! *wink*
135 Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
136 MSN buddy list synchronization should be significantly less painful now,
137 and opening MSN inboxes might work better too. SILC passphrase changes
138 and support for passphrase-less keys has been improved also.
141 Stu: We fixed some bugs, this release should be 110% better than 2.4.0
143 John: Well, I didn't really do much this release except muck about with
144 the configure script. Blame me if it worked in 2.4.0 but doesn't now.
146 Will: We seem to be falling into a nice pattern of releasing on the last
147 day of a month. Hypothetical AIX users might be pleased to learn that
148 Pidgin might actually run for them now!
151 John: While this release took what seems like forever to get out the
152 door, I think it's well worth the wait, especially for Yahoo! users.
153 This release serves up some fixes for long standing bugs and adds
154 file transfer for transfers with newer Yahoo! clients (finally!). As
155 is standard with code I committed, where it works great thank the
156 patch writer, and where it's broken, feel free to yell at me. Enjoy!
158 Sadrul: Finch is more colourful and blinky in this release! There's
159 now a log viewer, which is very useful, and also the ability to
160 block/unblock buddies. It's now also possible to find chat rooms on
161 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
163 Ka-Hing: I think all I've done for this release is committing some
164 patches written by other people.
166 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
167 about things I didn't like or just revert Sean's changes. I'm quite
168 pleased with how well it's turned out in the end.
169 Happy Birthday Fred, you must be nearly 10 now ;-)
172 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
173 Hopefully this will redeem us. This fixes a number of bugs. I'm a
174 bit late but I'd like to welcome John to the team. Enjoy!
176 Luke: I've done absolutely nothing in the last 2 weeks, except watch
177 others commit bug and, more, leak fixes. People should be noticing
178 remarkably fewer memory leaks now than 2 or more releases ago.
180 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
181 Code student, but I fixed a few MySpace bugs with idle and status.
182 I will try to fix some of the other more significant bugs, after I
183 figure out the protocol, especially including grouping issues.
186 Luke: While this does not have the new MSN code, rest assured that
187 we are working on it and that it is nearing release. This contains
188 a significant number of fixes, including some that were marked as
189 fixed for earlier releases. Happy Thanksgiving!
191 John: This is my first NEWS entry! So, this time around we have an
192 updated man page (the old one hadn't been really updated since
193 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
194 features for you all. Enjoy!
197 Luke: Because the main branch of pidgin development is still not
198 ready for public consumption, I have taken some time to try to
199 pull the many bug fixes that have happened since then into a
200 separate branch. This release is the result of that effort.
203 Richard: We have some new code in the pipeline, but it's not quite
204 ready for a general release. Instead, this is basically a bug fix
207 Luke: Unfortunately the necessity of this bug fix release means
208 some of the tickets that have been closed as part of the 2.2.1
209 milestone are not actually fixed yet. We have grabbed as many
210 of the changes as we could while avoiding those that are as
211 yet unstable though, and this should still be a marked
212 improvement over 2.2.0. We have spent a lot of time since the
213 last release looking at the tickets that have been submitted
214 and many of them have been closed.
216 Stu: I haven't NEWS'd in a while. I haven't actually done much for
217 too long also, maybe I'll find some time soon. This release is
218 basically what 2.2.0 should have been - it actually compiles this
222 Sean: 2.2.0 contains the results of several major Google Summer
223 of Code branches bringing some new, extraordinary features. We
224 have a new protocol, MySpaceIM, a bunch of new features for an
225 existing protocol, XMPP, and nifty new certificate management
226 to make sure your IM server is who it says it is.
228 Ka-Hing: A number of you noticed crashes when dragging windows
229 around when certain options are enabled. Well, that was my fault,
230 and Sadrul fixed it. So Props to him and poos to me. I haven't
231 done much for this release, but the next one should contain
232 something that I helped work on. Hint: students are cheap slave
235 Kevin: I haven't really been coding much in Pidgin, and this
236 release is no exception, but I will be working on getting our
237 wonderful web site to be a little more functional by next
241 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
242 is out. In it, we've addressed a lot of UI issues from our
243 experimental new changes introduced in 2.1.0, and gave a lot of
244 attention to Yahoo! and Bonjour. Thanks to everyone who
247 Luke: We have reworked some parts of the conversation windows in
248 response to user comments. We did not quite reach 100 tickets
249 closed this release, so a fair few will role over again. Still,
250 we are slowly but surely working our way through the reported bugs.
251 Many thanks to everyone who has helped with tracking down the
252 various issues, testing fixes, and getting patches in.
254 Tim: Sean finally got me to fix some of the buddy list bugs with
255 Yahoo! when in version 15 mode. So now we have some Yahoo! to
256 MSN support, which is kind of nice. Looks like some others have
257 been contributing to Yahoo! while I've been AWOL, so many thanks
261 Sean: This release took a bit longer than 3 weeks, but boy is it
262 worth it! We're beginning to experiment with new UI concepts and
263 this release features a largely re-designed conversation window.
264 We've closed 150 tickets for this release; much thanks go to all
265 the developers, translators, and testers who made this possible.
267 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
270 Sean: Another big maintenance release. Again, about 100 tickets were
271 resolved in this release, and they keep coming in. Lots of bug fixes,
272 some minor icon adjustements, hopefully we addressed some ICQ
273 internationalization issues, and support for Bonjour on Windows!
274 Our next release will be 2.1.0, and will come with some great new
277 Stu: I think we're gradually getting the hang of this 3 week thing
278 again. This release includes yet more bug fixes. I'd also like to
279 specifically thank Pekka Riikonen for the patch to enable using SILC
280 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
283 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
284 regular, frequent, releases again! This is a bugfix release; We have
285 fixed over 100 issues reported to us at http://developer.pidgin.im.
286 Thanks to everyone for their great work, and look for the next release
287 in another three weeks!
289 Stu: Lots'o'fixes in this. I don't know how you users find so many
290 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
291 sum of its digits and by their product. It is the smallest composite
292 number, the product of whose divisors is a cube.
294 Luke: I requested that we have a bug fix release, and so we have!
295 Many, though unfortunately not all, of the reports that have been
296 submitted to us since 2.0.0 have been fixed now, and so you should
297 all have a much more stable experience with this release. I also
298 want to thank the many users who have resubmitted their reports
299 as we close out the old Source Forge bug tracker. If all goes well,
300 your report will get the attention it deserves as we continue to
301 work on Pidgin, Finch, and libpurple.
303 Nathan: A ton of fixes have gone into this release. The feedback
304 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
305 most of the critical issues with 2.0.1. If we haven't, I'm sure
306 our wonderful users will let us hear about it. I seem to be
307 forgetting something...oh, right, I haven't promised any cool new
308 features in the next release! So, I promise at least one cool new
309 feature in the next release...you just might have to adjust your
310 definition of 'cool' to get it.
312 Etan: Perl plugins now have access to almost all of the savedstatus
313 API functions. I also removed a couple of the preferences from the
314 Pidgin GTK+ Theme Control plugin which should help many of the people
315 for whom the configuration dialog size was a problem. The removed
316 preferences no longer had the effects they were added to have anyway.
319 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
320 really proud of all the work we've all done. I'm pumped. And, while
321 I could go on about all the amazing thing that have been added since
322 1.5.0, what I'm really excited about is getting back to a regular,
323 rapid, release cycle of active, open development, unhindered by legal
324 quandries. Huge thanks to everyone involved.
326 Luke: We have finally managed to get 2.0.0 out the door, after nearly
327 but not quite 2 years of effort and fustration. No one regrets more
328 than I that we were unable to make any of betas 3-6 the actual release.
329 But at long last, it is out, and life can return to a more normal
330 state. There were many tough calls to be made in the last 2 years.
331 Not everyone has agreed with the resulting decisions, that is un-
332 fortunate, but unavoidable. Suffice it to say that despite what
333 some users appear to think, a ton of thought, argument, discussion,
334 and experimentation has gone into this release. This release
335 builds on many years of experience, both as developers writing the
336 code, users using it, and in supporting other users. I hope that
337 those who download and install this will give it a fair shot, and
338 attempt to avoid knee-jerk reactions.
340 Evan: One small step for bird, one giant leap for birdkind... except
341 this is hardly one small step. A lot more has changed from Gaim 1.5.0
342 than just the name. Pidgin has a *very* attractive new look, a whole
343 new member of the family (Finch, formerly gaim-console) has been born,
344 and libpurple has come into its own as a solid, full-featured library
345 powering the greatest IM clients around. Bugs were fixed and
346 features were added by the hundreds (thousands?) since the last
347 major release, all while improving performance and resisting feature
348 creep. As Luke said, a ton of thought and effort has gone into
349 Pidgin 2.0.0; I'm proud to have played a part.
351 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
352 but there's a great deal of goodness here. When I say a long time, I'm
353 not kidding - it's been 972 days since we branched off "oldstatus"
354 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
355 number at all (or if we'd ever make this release) - it has a beginning
356 and an end but no middle (much like our unfortunately quiet development
357 period). 2 is the first prime number and the only even prime. 2 is also
358 the first deficient number (oh well). There are only 10 types of people
359 in the world - those who like our new names and those who do not.
362 Richard: I'm very glad that we've finally gotten 2.0.0 released and
363 I look forward to returning to a more normal development schedule.
364 Again, a big thanks to everyone who helped in any way to get things
365 where they are today. Congratulations everyone!
367 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
368 released!! And it's *really* very good!!! Give your soul a break ...
371 Daniel: There has been a fair amount of weeping and gnashing of teeth
372 due to the delays in getting this beast out. I'm really happy that it
373 is done. I'm also very happy with what we're releasing - I think it is
374 far more stable, packed with useful features and, dare I say, prettier
375 than any previous release.
377 2.0.0beta7 (4/29/2007):
378 Sean: Beta 7. The final beta. A few major changes from beta6. For
379 starters, we have some new names. That's pretty cool. We have a new
380 logo, to go along with it. And a lot of great icons! As Nathan mentions
381 below, we're totally back in the open now, having a signed agreement
382 from AOL that puts us in the clear. We all really regret having to go
383 completely dark for so long. Anyway, unlike betas1-6, which were of
384 normal release quality, this one is actually beta quality. There are
385 a few significant known issues, and a lot of changes that need a lot
386 of real-world testing. So, if you'd like to help us out, give it a
387 whirl, and let us know if you run into any major issues.
389 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
390 like to apologize to everyone we've had to keep in the dark for the
391 last however-many months. I know it looked like development slowed
392 to a crawl, but in reality we've been working pretty hard to get
393 2.0.0 out the door, without getting into any legal trouble. I
394 realize that if we were some big corporation, we'd be getting flamed
395 about this secrecy for months. Please try to remember that we're
396 just a bunch of geeks who were scared of legal stuff (well, at least
397 I was. Scared, that is). The bottom line is that we're out in the
398 open again, and fully plan to stay that way. We're also opening up
399 the mail archives from the secretive past few months. You can scan
400 through them if you want, or I can summarize. "Are the lawyers done
401 yet? No. Now? No. How about now? No." All lawyer jokes aside,
402 I'm grateful to our legal team for crossing all the 't's and dotting
403 all the lowercase 'j's to get us the deal we got. Anyways, thanks
404 for your patience, and on to 2.0.1!
406 Gary: Well my silence, and our silence has ended. Finally the name
407 change is over and done with and we can go back to a normal dev
408 cycle. Now if I can just get myself back onto a normal dev cycle,
409 but that's another story all together.
411 Ethan: Not to be too "me-too", but I have to say that I'm really
412 excited about the project's new name and identity, and glad to be
413 out of the legal mess. We're pushing beta 7 with all of the
414 branding and organizational changes that have been going on for
415 the last few months, so there are likely to be some snags --
416 please help us out by trying beta 7, searching for any bugs you
417 find in the bug tracker at http://developer.pidgin.im/, and
418 documenting them if they are unknown or you can provide new
419 information. Help us make 2.0.0 final a release to be remembered
420 (in a good way)! I'd like to give huge thanks to all of the
421 developers, our steadfast supporters, the crazy patch writers, and
422 everyone else who has made this transition to Pidgin possible, and
423 the improvements that go along with it. I'd like to extend a
424 special thanks to Sean, for leading us through the legal issues
425 and taking care of all of the paperwork and overhead that no one
428 2.0.0beta6 (1/17/2007):
429 Sean: Barring any seriously major new issues, we expect this to be
430 the final beta release before 2.0.0. This has a bunch of cool UI
431 changes, some Google Talk features, a bunch new plugins, and other
434 Nathan: Beta6 rocks. That is all.
436 Gary: Long time no news. My silence will end soon ;)
438 Evan: My first news! I knocked out a nice collection of crashes,
439 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
440 is going to be delicious. :)
442 2.0.0beta5 (11/9/2006):
443 Sean: Another release in our endless stream in betas. This one's
444 pretty awesome; and it fixes major bugs introduced in previous
447 2.0.0beta4 (10/17/2006)
448 Sean: Still beta. Maybe the next one should be a gamma.. :)
450 Daniel: I'm super chuffed to announce that this will work with newer
451 (i.e. >= 2.8.0) versions of GTK+ on Windows.
453 Luke: Several significant changes in this one, including no longer
454 using libao for sound! There are no doubt bugs here, but hopefully
457 Nathan: I don't have much to say, but yay for another beta!
459 Etan: I did a bunch of perl work for this beta again, there is now
460 some support for perl scripts to call functions in the gtk ui, it
463 2.0.0beta3 (03/25/2006):
464 Mark: Yeah, I know, another beta. Don't worry, we'll get this
465 puppy out the door eventually.
467 2.0.0beta2 (01/24/2006):
468 Mark: So this is the new year, and I don't feel any different, but
469 Gaim is getting better. We hope this will be our last beta before
470 we release the final version of 2.0.0. As before, please shower us
473 Richard: I'm proud to say a lot of bugs have been squashed in this
474 version. If you filed a bug against beta1, please test to see if
475 it's fixed now and update your bug report accordingly (by either
476 closing it or setting the version to 2.0.0beta2). I'm also looking
477 for someone who uses Gaim on MacOS X to test a patch for me before
478 I can commit it. See http://gaim.sf.net/contactinfo.php for my
481 Etan: So I did a bunch of work on the perl plugin since beta1, so
482 anyone who uses perl plugins would do well to expect some things to
483 need updating (I'm not certain everything works yet, so please send me
484 any reports of things that don't). Most of the work was correcting
485 some namespace issues, but I also improved the support for perl
486 plugins having plugin_pref frames, and plugin actions. Multiple perl
487 plugins can now have plugin_pref frames at the same time, and every
488 perl plugin can have multiple plugin actions now. Like Mark said
489 above, let us know how this beta works out.
491 2.0.0beta1 (12/17/2005):
492 Sean: I think Nathan sums everything up really well below. There's still
493 a bunch we want to add (and remove) before the official release, but we
494 really want to start getting feedback about what's good and what's not.
495 So, please, be vocal about this beta!
497 Nathan: 15 months since we branched oldstatus, and started working on
498 the behemoth that is 2.0.0. In that time, we've added a couple new
499 protocols, we had a few crazy patch writers become developers, and
500 had a few more people step up to be crazy patch writers. Sean wrote
501 a book, and we arbitrarily decided to make a version 1.0.0, and a
502 new versioning scheme. We got new artwork, and added almost 200 lines
503 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
504 kinds of features using them. OK, I've wasted enough bits here. This
505 beta rocks, but it is a beta. Treat it as such, and enjoy!
507 Gary: Finally we have a beta. There are a lot of new goodies, including
508 quite a few summer of code projects that couldn't get added into the
509 oldstatus branch because API changes. We also have a new mono plugin
510 loader for even more plugin fun.
512 Richard: Thanks to all who wrote patches (big or small) for this beta.
514 Tim: Well here it is, the first beta. There's a lot of cool things in
515 here, but not all of them are finished or debugged. But then that's
516 why it's called a beta. Conversations are now contact-aware, and
517 there's a new status selector. There's smooth scrolling on incoming
518 messages as well. Our Crazy Patch Writers have been doing a good
519 job too, it seems like we're never lacking some patches in the
522 Etan: I know I'm not going to be able to think of all the things I should
523 talk about here so I'll just go with the stuff I remember. Adding buddies
524 on ejabberd jabber servers should work more correctly now (it's possible
525 adding buddies on other servers is a bit broken currently I'm still
526 looking into it). There are still other jabber issues I'm looking into
527 with handling of buddies.
528 In other topics, I finally brought my Accounts menu into gaim, though the
529 current example of it isn't exactly what I had in mind, anyone with any
530 suggestions/comments/etc about it please speak up.
531 Other than the stuff I'm sure I'm forgetting to mention this beta should
532 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
534 Luke: pretty much everything important has been said, so this is going to
535 be rather repetative. This is a beta folks, so it will have bugs. It
536 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
537 But do use it (though you might want to back up ~/.gaim first), and let us
538 know what needs to be fixed.
544 Siege: Sametime accounts created with gaim-meanwhile should merge over
545 for use in the beta just fine. Some of the familiar settings regarding
546 the buddy list are gone, so I recommend backing up your Sametime blist
547 before getting down and crazy. Have fun, and happy early Decemberween!
549 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
550 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
551 problem and hope to have it resolved before the final release.
555 Mark: No super crazy major changes here. Just the usual bug
556 fixes and some pretty important security updates.
558 Stu: Buy Sean's book. He obviously needs the money. Other than that
559 we fixed some bugs with this release (I don't think we did much else).
560 SoC students are doing lots of cool stuff which we'll hopefully be
561 able to bring you in a future release.
563 Nathan: I've continued my streak of doing nothing useful lately.
564 However, I've now got a brand-spanking-new DSL line, so I might
565 actually get to contribute soon. One way or another I'd like
566 to get HEAD into a more useable state in the next month or two.
567 Also, like Stu said, buy Sean's book. I've been reading and
568 fixing it for the last umpteen months, so you had better enjoy
572 Mark: The last month or four we've promoted a bunch of the Gaim
573 Crazy Patch Writers to developers, so there is now an even larger
574 team of brilliant and amazingly sexy committers working around
575 the globe for your instant messaging pleasure. Also, we have
576 what I believe to be our first contribution from a Summer of Code
577 student in this release: Jonathan Clark enabled the sending of
578 files to certain ICQ users. Support is still a bit rough, but
579 he'll be working on it throughout the summer.
581 Luke: Exciting times this summer as our Summer of Code interns
582 start their projects. This is mostly a bug fix release, with the
583 ICQ file transfer that Mark mentioned and some buddy icon work
584 being the only real new code. Hence the extra week delay. A
585 big thanks to our translators who keep churning out updates even
586 when we give them short notice as well. Enjoy!
589 Sean: It's been a while since I've done one of these. Welcome to
590 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
591 but it comes with two keen announcements. First, I'd like to welcome
592 Christopher O'Brien to the Gaim team. He has integrated his work on
593 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
594 Sametime support. Also, we're participating in Google's Summer of
595 Code, which you all should check out at
596 http://gaim.sourceforge.net/summerofcode/
599 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
600 may lose your buddy list (for SILC only) upgrading. This is
601 rather unavoidable as the previous code did not keep track of
602 which account each buddy belonged to.
604 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
605 ranging from minor to not so minor. I'd also like to welcome Gary to
606 the team - he's done a great job with Guifications, I'm sure he'll do
609 Gary: Well I got pretty much nothing done for this release. Although I
610 do have quite a few things in the works that will come to fruition when
611 I find some more free time.
614 Luke: Several important fixes this time around. Big thanks to
615 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
616 with this effort. Maybe next time we can get a decent chance to fix the
617 problems *before* they go public to have a normal release process.
619 Nathan: Jabber got some updates this release (finally). I've got
620 more planned, but simply haven't had the time to anything about it.
623 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
624 today, we'll see if we can pull it off. :-) This release
625 features somewhat more than just bug fixes, some improvements
626 have been made to the conversation API which may affect plugin
627 developers. Yahoo users should also thank Tim and Bleeter for
630 Etan: I'm going to NEWS since I actually did something this time.
631 Jabber will allow you to unsubscribe to someone's presence
632 without logging out and in again, this does break seeing yourself
633 on your buddy list, but hopefully we'll fix that again for the
636 Stu: Happy St. Guinness^wPatrick's day.
639 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
640 Pollak, Don Seiler, and Warren Togami: some packagers who helped
641 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
642 found and destroyed an MSN crash and an HTML parsing error
644 Luke: Early release to handle the MSN and HTML crashes, as well
645 as the glib crash. Maybe that makes up for having had a 4 week
646 period before the last release. This one should be the nice
647 stable release we meant 1.1.3 to be. Enjoy!
649 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
652 Luke: Yet another bug fix release, many thanks to everyone who has
653 helped to make gaim more stable!
655 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
656 write some core HTTP support that works better. A good all round
657 bug fix release otherwise.
660 Luke: Another Bug fix release. This one featuring a fix to the HTTP
661 Method for MSN users and other MSN fixes. A big thanks to Stu and
662 Felipe Contreras for those. Stu also spent a long time in valgrind
663 and so this brings you a Gaim release with fewer memory leaks. This
664 release is on time primarily because I want to see the MSN fixes
665 make it into Debian and Fedora before freezes. Expect further bug
666 fix only releases to come at longer intervals, at Mark's request.
668 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
669 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
670 I like the new XP System Tray icons.
672 Sean: I'm down here today. I haven't really been paying too much
673 attention to these boring bugfix releases, but I'd like to thank
674 David and welcome him to the team. I'd also like to thank Steven
675 and Nathan from Silverorange who redid the webpage.
677 Tim: Another bug fix release. I didn't really fix any bugs, so
678 I didn't exactly do much for this one. The autopackage will now
679 work with mozilla-nss, if anyone has that, and not gnutls11. (It
680 works with either gnutls11 or mozilla-nss, but not gnutls10)
681 I started working on Gaim-vv again though, and I merged someone's
682 custom msn smiley patch into the 2.0.0 tree, so expect good things
683 whenever that's released (no, don't try it now, you won't like it).
684 Oh and welcome to the team Daniel. Of course, he was already on my
687 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
688 good work on MSN yet again, so you can all use the HTTP method now. I
689 didn't do all that much, other than let valgrind tell me what to fix, and
690 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
691 well soon, so he can get back to merging patches and fixing things.
693 Nathan: I think I made some Jabber fixes, at least one of which is
694 ChangeLog'd. I will continue to make empty promises about new features,
695 especially for 2.0.0. Until then, welcome Daniel!
698 Luke: This bug fix release features msn improvements, drag and drop
699 improvements, and some translation stuff. Thanks for everone who has
700 helped with it, and hopefully we can get 2.0.0 out soon. On a side
701 note, i'm still looking for someone to look at the perl plugin loader.
704 Luke: Another in our series of bug fix releases, with a slight twist.
705 Everyone thank Ethan for implementing a fall back encoding for IRC,
706 it has been much requested and should make a number of users very
707 happy. See the ChangeLog for details on other fixes.
709 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
710 memory leaks have been fixed. Felipe also fixed a good number of
711 other MSN bugs. I didn't do much except apply these guys fixes. It's
712 good to see fixes from Gary coming in again too ;-). I like the
713 docklet adjustments Christian made. Btw, we have a new MSN protocol
714 icon, and I think you'll love it.
716 Tim: I made Gaim binary relocatable this release, so Gaim can find
717 itself if it gets lost, and I'm going to try to make autopackages
718 for this release, if the autopackage guys release their new version
719 soon like they're talking. I also "fixed" a scrolling bug, by
720 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
721 did is pretty nice, no more encoding error messages!
723 Ethan: Rumor has it that I did some work this release, but it's just
724 that, a rumor. I think Luke started it. I did lay the hammer down
725 on bogus word wrapping in the NEWS, so you can thank me for that.
726 Keep your powder dry.
729 Luke: Not much to see here, some bug fixes that you all will enjoy as
730 the semester draws to a close and everyone still in school gets bogged
731 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
732 in the perl or gadu-gadu functionality, please step up to help write
733 patches, as both of these code blocks are currently unmaintained.
735 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
736 a pet cockatiel or two.
738 Nathan: I was gonna put a new feature in this release, but decided
739 not to because I found a bug in it today, and I'm tired. Also, I haven't
740 consulted the powers-that-be about putting new features into oldstatus.
742 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
743 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
744 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
745 is the smallest positive integer requiring three syllables in English. This
746 entry is my 11th lie for today.
749 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
750 tracker, but it turns out that the only way to achieve that is to actually
751 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
752 the patch tracker to fix some others. Sadly the bug tracker was not
753 significantly affected, maybe if I learn C I'll be able to make more of an
756 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
757 and deserves a lot of credit for it. And a number of those bug fixes are
758 critical ones that he discovered and fixed himself. So go update. Now.
760 Nathan: On the other hand, Nathan has done nothing for this release. Why
761 do we keep him around again?
763 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
764 anything for this release or not, probably not. Bleeter has been more
765 active lately though, perhaps we'll see lots of cool things from him
768 Sean: I'm down here with the "didn't do anything" guys.
771 Congratulations to Tim & Kim on their wedding!
773 Sean: So, if you're playing along at home, you're aware that
774 incrementing the micro version number means that the API has
775 not changed at all. Although that itself is insignificant to
776 most everyone but plugin developers, but users won't find too
777 many significant changes. Consult ChangeLog. We're currently
778 branched for some major changes, so expect a really great 2.0.0
779 sometime relatively soon.
781 Luke: Nothing much to see here, some bug fixes. Most of the work
782 is going towards the 2.0.0 release. We aren't quite sure when
783 that will be, and will keep the bug fix releases coming untill
786 Christian: I would call this a ground-breaking release, but it isn't.
787 It seems like a good one, though. I dunno. I've been too busy at VMware,
788 unfortunately, but have some work that's just waiting to be finished up
789 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
790 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
791 the gevolution plugin to support multiple addressbooks, and to all our
792 moms, for believing in us. Or something.
794 Nathan: I got a new computer. It's fast. And has twice the bits!
797 Nathan: Hah! Bet you weren't expecting this! OK, if you were
798 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
799 you might have been expecting this. But here it is, 1.0.0. Our
800 new versioning scheme has slightly more meaning than the older
801 one (expecially for plugin authors), but our 1.0(.0) release is
802 just as meaningless as we could have hoped. Enjoy!
804 Luke: We've changed our pattern for version numbers with this
805 release, we are no longer simply counting versions. This release
806 then marks, not something traditionally "1.0" but the current
807 version of the api. When backwards compatability with that breaks
808 you'll see 2.0, more details in the faq. As a side note, if you
809 are reading this and are good with proxy code or with perl's XS C
810 bindings, please get in touch with me, my contact info is on the
811 website. Gaim could use your help.
813 Mark: I love a circus.
816 Rob: Woah, where did I come from?
818 Mark: Lately I've been doing a lot more code maintenance/patch
819 accepting/bug fixing type of work. And I think that's a really
820 good thing. I feel like Gaim is becoming more stable. It
821 seems like we're lacking fewer features. It makes me warm.
822 Quick Robin! To the traverse wall!
824 Nathan: Well, it looks like we stuck to the schedule again. Had
825 we taken our dear sweet time, I might have had a chance to do
826 something cool for this release, but instead I stuck to the minor
827 stuff. <insert empty promises for the cool stuff i'll code for
830 Tim: Lately I've been doing a lot more patch accepting, and a
831 lot less actual coding. Unfortunately it has more to do with my
832 laziness than Gaim's progress. Like Nathan, I'm going to blame
833 our on time release schedule. But that didn't stop our Crazy
834 Patch Writers, or cpw's as grim now calls them, from writing
835 some good patches. So, instead of promising to code something
836 cool for next release, I'm going to promise that the cpw's will
837 code cool things for next release, and I might apply some of them.
839 Luke: I've been doing what I always do, committing patches, some
840 better than others, and bugging other people to code stuff. Oh
841 and closing some bugs. Thanks to Dave West for joining the cpws
842 in helping to handle triage. This is mostly a bug fix release,
843 so PLEASE upgrade to it before submitting new bugs.
845 Kevin: Herman's been away, so Daniel Atallah and myself were given
846 the task of preparing 0.82's Windows packages. After some feverish
847 plotting, we decided to update GTK and Daniel prepped an update to
848 libpng to address recent security advisories. Besides plotting and
849 a little bit of testing, this NEWS is all I really did. Oh, I also
850 rerefixed the transparency plugin... again! Our beloved Hermanator
851 should be back next time around, for 0.83.
854 Sean: Three weeks again! Sticking to schedules is awesome! Just
855 like Gaim v0.81. This is what we in the industry call a "bugfix
856 release." We closed over TWO HUNDRED bugs since 0.80. That's
857 awesome. Thanks to everyone who helped report, triage, fix, and
860 Christian: Yay for three weeks working so well. Boo for me not
861 doing much of anything this release, aside from a small memory
862 leak fix. I'm starting a new job and leaving my current one, so
863 when the dust settles and my schedule is a bit better, the very
864 cool status rewrite will be finished up. Especially now that I have
865 some help! I'd like to second Sean's thanks to all the people who
866 helped with this bug fix release. Gaim should be a bit more stable
867 for a lot of you. For those experiencing MSN problems still, we'll
868 get that nailed for you soon, promise.
870 Mark: I was going to point out that we closed an insane amount of
871 bugs for this release, but Sean already did that. I feel like
872 we've had some really talented new contributors contributing
873 recently. I won't say names... but watch your backs. Or something.
875 Nathan: I did next to nothing for this release. I am however
876 settled in to my new job, and in a couple days, I should be settled
877 into my new domicile. If the DSL gods are in a good mood, I'll
878 have a connection there shortly, and can start being useful again.
881 Sean: Three weeks! Hooray for timeliness! I didn't do much here
882 but drag-and-droppable file transfers. Drag something into a
883 conversation window, and it will be sent. Kinda neat.
885 Mark: We have a small ant problem here. I can't help but think
886 I somehow brought this upon myself.
888 Tim: I don't really have any news, but at least I don't have an
889 ant problem either. You might think I've been hard at work on
890 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
891 some cool things "soon" though, both with Gaim and Gaim-vv.
892 Bleeter sent me some nice dumps I need to implement yet.
894 Luke: We have a nice timely release, with a Changelog that seems
895 small, but remember, this is summer, and people have lives. SILC
896 and Zephyr are making good progress from our Crazy Patch Writters,
897 and everyone begging to send files to people not on their buddy
898 list will be happy. good stuff. No, the msn buddy icon scalling
899 problem isn't fixed yet, maybe next release
902 Sean: We've moved to a three-week release cycle which we'll
903 hopefully be able to keep up more realistically than a two-week
904 cycle. Yahoo! went and broke last night, but it's fixed now thanks
905 to a quick fix sent in by Cerulean Studios this morning. Reports say
906 they'll continue to try to break us, though, so don't be surprised
907 if your Yahoo cuts out again.
909 Luke: I was really distracted this cycle, I want to thank my co-
910 developers and our crazy patch writers for keeping things going.
911 We have a fairly long changelog for you this release, including some
912 nice bug fixes and some much-requested new features, the ChangeLog
913 has all the details there of course. Enjoy!
915 Christian: Great release! MSN buddy icons and file transfer. A big round
916 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
917 to go! Movie with the girls and Farmer's Market.
919 Tim: This release brings us /commands in the core, which hopefully
920 works better, and Yahoo! buddy icons. Thanks to all the people I
921 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
922 broke again, so I did a little last minute work on the web
923 messenger stuff, but then Cerulean Studios was cool and fixed the
924 problem already, so all that code's disabled. I also finally added
925 the Yahoo! Japan support, for those of you with Yahoo! Japan
928 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
929 I also stepped on something at the beach and I think there might be
930 a little rock or something in my foot now.
932 Nathan: I've been really busy, what with having a new job and all.
933 I didn't think I had done anything, but apparently I fixed some
934 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
935 or something, because I haven't had time for such things. Ah well,
936 enjoy this release. We'll see what I can get to in the next 3 weeks.
939 Luke: A very long time, once again, since the last release. I think
940 its mostly worth it. A few of you will still have trouble with msn
941 but we've worked out a number of bugs even there. Thanks to heroic
942 efforts on the part of Mark, we closed 400 some odd reports this
943 month. We are also welcoming Tim to the project, a very active
944 crazy patch writer who has brought massive improvements to WYSIWYG
945 and direct im this release. Again, it still won't work for every
946 one, but it will work for more people than it used to. Most
947 noticably, this release brings a LARGE simplicfication of the
948 preferences available. Please don't complain if your favorite
949 preference is no longer there. Take some time to think about
950 how and if it could be useful to a majority of people who use
951 Gaim in ways nothing like you. You'll find that the answer will
952 usually be that the preference isn't all that important.
954 Tim: I continued with the other crazy patch writers in fixing those
955 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
956 They told me I could commit WYSIWYG and Yahoo! changes. So I went
957 and fixed IM Image and Direct Connect in AIM for some reason. I also
958 added some new Yahoo! smileys at least. Also you change your link
959 color in your ~/.gtkrc-2.0 file now. I might work on some of those
960 new Yahoo! features for next release, like buddy icons. But don't
961 count on it. Thanks to everyone who congratulated me. And thanks
962 to all our Crazy Patch Writers, who now expect me to apply all their
965 Christian: First of all, congrats to Tim! He's our latest Gaim
966 developer, and we're all glad to have him on board. He's been a
967 valuable contributor for awhile now. Thanks again to Felipe Contreras
968 for all his MSN work this release. He has some exciting stuff that
969 we'll be seeing in 0.79. And last, but not least, thanks to all our
970 crazy and not-so-crazy patch writers. There's been a lot done this
971 release. I've been taking a small break, first due to school and now
972 work, but I'll be coming back strong in the next couple of releases. In
975 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
976 This means you _should_ be winning every release. Anyways, I didn't
977 finish nearly as much as I wanted to for this release but all of that
978 and then some should appear in 0.79.
980 Sean: I'll write my entry down here tonight. Removing preferences
981 was my big crusade this week, and the team did a great job at it,
982 but I still have a nagging feeling that our preferences are still
983 overwhelming. Everyone's been doing a real great job; it's entirely
984 my fault we keep failing to meet our three-week schedule. Send your
987 Nathan: I really didn't do much thanks to exams, and graduation, and all
988 of that fun stuff. For next release, I'll have all new excuses, like my
989 new job, or maybe something I haven't even thought of yet. Oh yeah, and
990 a big warm welcome to Tim!
993 Sean: We're back to a somewhat regular release cycle now. Hooray!
994 WYSIWYG is much improved in this release, and you can now copy and
995 paste rich text to and from Gaim and other applications (see: Mozilla,
996 Evolution OpenOffice). Also, Novell has released their first release
997 of their GroupWise plugin, included in this release. Good stuff all
1000 Luke: Only a week "late" this time around, much nicer than the delay
1001 before the last release. Anyway, this release sees a HUGE number of
1002 improvements to the WYSIWYG support, much thanks to all involved. If
1003 you weren't impressed before, you should be now! This release also
1004 sees the end of our TOC support, no one has been working on this in
1005 some time and its causing problems. DON'T USE IT!. Also plugin
1006 authors will want to take note of the fact that the plugin api version
1007 changed. A nice solid release for you all :-)
1009 Ethan: Once again I thought about doing some things and committed
1010 things that other people did. This development model is awesome. I
1011 helped Mark refactor some stuff and our collective code ownership
1012 helped us utilize a coherent system metaphor during our pair program-
1013 ming sessions. It was extremely extreme. Look for some hard crypto
1014 lovin' from yet another crazy contributor in the near future...
1016 Ka-Hing: I actually did something for this release... or rather, the
1017 previous release, but LSchiere2 didn't commit that until this release.
1018 So blame him. System logging is back, so you can log people's signon/
1019 off/away/idle-ness again. There may be bugs with it, I don't know, not
1020 like I use it. I will try to work on something that I will actually use
1021 for the next release.
1023 Etan: Looking for someone to pair program with.
1025 Christian: A round of applause to our crazy patch writers! Their
1026 contributions this release is impressive. WYSIWYG has come a long way
1027 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
1028 MSN contributions. We should see some good stuff going into there soon.
1029 I myself didn't do a huge amount, aside from breaking everybody's
1030 plugins, although I have some work going on in the background that will
1031 hopefully make it into release soon.
1034 Sean: Yeah, it's been a long time since the last release, and despite
1035 what others may tell you, we were just really lazy. This is pretty
1036 much just 0.75 again, but, like, someone changed the "Info" icon and
1037 I think, like, the Chinese translation may have been updated. We did
1038 nothing interesting on it at all. Others may tell you "we haven't just
1039 been lazy," or "you guys will find that we've managed to do some neat
1040 stuf in this one." They lie. All of them.
1042 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
1043 Its been a few months since the last release, but we haven't just been
1044 lazy. A very long ChangeLog for you all. Most notably of course is the
1045 addition of WYSIWYG input for chats and conversations. Many thanks to
1046 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
1047 and Stu Tomlinson for their efforts writting, fixing, and testing
1048 this. Without the dedicated support of our crazy patch writters, this
1049 release would have taken yet longer. Sean also has yahoo working again,
1050 with some assistance from our friends over at Trillian, you may all
1051 officially rejoice. We also have a large number of bug fixes, closing
1052 more than 200 bug reports this month alone.
1054 Christian: It's been a long time between the last release, but I think
1055 you guys will find that we've managed to do some neat stuff in this one.
1056 So many bug fixes and new features. It's enough to drive a wombat mad!
1057 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
1058 I guess. I'm working on some stuff that some of you are going to love,
1059 but I'm not promising it for a few more versions. It's a secret!
1061 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
1062 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
1063 loose ends and helping get this release out the door. Thanks guys!
1065 Rob: My birthday is in a few days. I like cool stuff. Buy me something
1068 Tim: Luke said write a NEWS, so I thought I would. There's a room
1069 list dialog now. And Nathan and I doubled the number of protocols that
1070 can transfer files. After that I got lazy/busy and let Gary, Kevin,
1071 and Stu fix all the bugs.
1073 Nathan: Rob happens to share a birthday with my sister. So far she's
1074 been very vague about what she wants. She's not an easy person to shop
1075 for. As for things you probably care more about, this release has so
1076 much in it that I've forgotten about most of it. The stupidest of the
1077 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
1078 support (no proxy support yet). SOCKS 5 proxy support may have gotten
1079 a little better as a side-effect. Twinkies and penguin points to all
1080 of the crazy patch writers, who did more than their fair share this
1083 Ethan: My birthday was yesterday, and not on the same day as Rob
1084 and Nathan's sister. And I don't mean that Rob and Nathan have the
1085 same sister. For this release, I thought about making IRC better, I
1086 thought about making Tcl better, and I committed patches from several
1087 others who actually did these things. And probably some other
1088 things, too. Let's hear it for crazy patch writers, and for the open
1089 source philosophy that lets them get so CRAZY.
1092 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
1093 That's right, kiddos, I'm finally coming out of my reclusiveness.
1094 I had a pretty shitty few months, and also just needed a break from
1095 things. But, I'm back, and that's good. Right? Yes. And now,
1096 a little word from Eric Warmenhoven.. :P
1098 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
1099 you'll excuse me, I have to go make some commits with Led Zeppelin
1100 lyrics as my commit logs. heh. What do you mean, I look a lot
1101 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
1102 in an Eric Warmenhoven costume.
1104 So, Yahoo! works again, and that's good. And 0.76 is going to have
1105 something _very_ neat.
1107 Nathan: You're running out of excuses to not use Jabber. Our chat
1108 support is now bar-some, quickly approaching bar-none! Everything
1109 else in Jabber got neat improvements too. I'll leave it up to you
1110 to figure out what they were.
1112 <boilerplate promises for cool features in $version++>
1114 Christian: I've been a bit absent this release, due to life stuff
1115 and working on some other projects. Some MSN goodies are going to be
1116 available in an upcoming version, and I have some neat Gaim-related
1117 stuff I'm working on that will hopefully see the light of day. I'd
1118 like to say good job to the other developers. Good release. (Of course,
1119 every time I say that, something breaks horribly right after we
1122 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
1123 Unfortunately, he took out the chat support in doing so. So use
1124 conferences for now if you use yahoo. Users begging for file
1125 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
1126 and everyone should be happy to note that 0.75 leaks far less than
1127 0.74. Also, a lot of other bug fixes happened that escape my notice
1130 Ethan: I just want to say that now logging really doesn't eat
1131 memory 'till the cows come home. We don't think.
1133 I would like to thank each and every one of these people, and
1134 I think you should, too:
1136 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
1137 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
1138 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
1139 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
1140 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
1141 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
1142 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
1143 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
1144 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
1145 Software Foundation, Decklin Foster, Adam Fritzler, Michael
1146 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1147 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1148 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1149 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1150 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1151 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1152 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1153 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1154 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1155 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1156 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1157 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1158 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1159 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1160 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1161 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1162 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1163 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1168 Sean: Christian and Nathan were wrong.
1170 Ethan: I don't know how solid or good this release will be, but
1171 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1172 anything, but for those users bit by its peculiar little bugs
1173 it wasn't as nice as this will be.
1175 Nathan: Jabber got some good tweaks, and logging doesn't eat
1176 memory until the cows come home. Which is good, because they
1177 said they'll be out until late.
1179 Luke: Always nice when directories get created correctly ;-)
1182 Nathan: This should be a really solid release. I fixed most if not
1183 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1184 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1185 we now have a release notification plugin, so you can find out when
1186 the latest and greatest version of Gaim is out without breaking that
1187 reload button in your browser. There's other fun new stuff, but I
1190 Christian: This is a good release, as Nathan said. For all those who
1191 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1192 dialog that replaces all of them and shows every account that became
1193 disconnected. Also, there were some MSN fixes thrown in, such as
1194 the problem with unblocking users. My personal favorite, since it's
1195 really been bugging me for awhile, is the bug with the border on the
1196 close buttons is fixed. Oh yes, and let's not forget the new logging.
1197 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1198 going to have some niceties that people have been waiting for.
1201 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1202 would be a cool costume.
1204 Luke: We've had a record month for number of bugs submitted (395 as
1205 of now) this month, but the total number of bugs open has grown by
1206 less than 20, so while it might be fustrating for those of you out
1207 there who think your bug report is being ignored, know that we are
1208 doing our best to look at them all :-). This release fixes a goodly
1209 number of bugs including the troubles with signing on icq (thanks
1212 Christian: Last release brought forward a lot of bug reports, such
1213 as the ICQ bug, and also trouble with installing SSL. I can't count
1214 how many people were confused as to why their MSN plugin wasn't
1215 loading. Now, it'll load regardless, and when you try to connect,
1216 it'll give you an error dialog saying to install SSL (if you don't
1217 have it installed, of course). I didn't do a whole lot this release,
1218 but that'll change with the next. There are some fun things coming.
1220 Ethan: In complete defiance of history, I did something this
1221 release. It had to do with IRC. If I type here for long
1222 enough, I'm sure I'll remember what it was... Oh yeah, all of
1223 you paranoid people can hide your local username by changing
1224 your IRC account settings. I also want to note that we are
1225 aware that building Gaim is Harder than it Should Be on
1226 Solaris, and I am seeking solutions to some of the issues
1227 there. Everyone remember to give some love to the developers
1228 who actually did something of note this release (i.e. not me)!
1230 Nathan: Jabber got a ton better this release, as I fixed most of the
1231 bugs introduced in the last release. Registration works again, and
1232 the next person to break it is going to suffer. I also fixed a
1233 handfull of other little things that I can't remember. This should
1237 Rob: It's been a while since I've commited some news. I've had a
1238 very hectic few weeks/months. Thing are finally coming together
1239 again for me. This release features much copying and pasting. Yeah.
1241 Sean: I can't wait for everything to be core/ui split!
1243 Christian: This is a good release, and I don't think people will have
1244 too many problems. There are a lot of little nice feature additions,
1245 and much progress has been made on the core/UI split. We should be done
1246 in a couple of releases, assuming we can get the remaining two or three
1247 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1248 as a lot of code (specifically, the conversations code and utility
1249 functions) changed names. This is a Good Thing (TM), as always, but may
1250 require modifications to some plugins. Not all, fortunately, but some
1251 :) Many SSL problems were fixed, though we still have some to go. If
1252 you don't have SSL, you now need it for MSN. MSN won't even load without
1253 it. Starting October 15th, the old protocol won't be supported
1254 anymore, so there's no reason to support the old one anymore.
1256 Herman: I bet some plugin authors have resorted to making voodoo dolls
1257 of Christian. Nothing new for Win Gaim users other than a fix for
1258 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1260 Mark: People are going to make a voodoo doll of me and shower it with
1261 kisses and chocolate women: When an AIM user is away, you can now view
1262 the person's away message in their tooltip. This is very similar to
1263 what iChat does, only our tooltip will wrap lines rather than displaying
1266 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1267 I re-wrote the Jabber support from scratch, so now there's at least one
1268 person who knows what's going on with it. I got lost in the old code,
1269 even in the parts I wrote. It now supports the SASL login stuff from
1270 the XMPP protocol specs, and will automagically upgrade the conncetion
1271 to SSL if it's supported. If anything doesn't work like it did before,
1272 it's probably better, and you should be thankful for it.
1274 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1275 but I doubt it's because I did anything. The reason being that I
1276 really don't think I did anything. I meant to do some gaim_
1277 prepension and documentation for IRC and Tcl, and handle IRC errors
1278 more responsibly, but I've been meaning to do that for months.
1279 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1280 I figure if I write enough NEWS no one will notice I didn't do
1281 anything during the release cycle. Oh, I did close some bugs. I
1282 didn't fix them, mind you, I just closed them. With abandon.
1285 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1286 more bugs for other reasons. Lots of you submitting duplicate bugs.
1287 This should be a pretty good release. We still have a couple crashes
1288 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1289 the code cleaning helps alot as well. Enjoy!
1292 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1293 Huge thanks to our dear friends over at Cerulean Studios, creators of
1294 Trillian, for helping us out.
1296 Nathan: This release also works out most of the kinks in the new
1297 contact support. The Jabber goodies I promised will have to wait
1300 Christian: I didn't really do anything except fix a couple of issues
1301 loading protocol plugins that had plugin dependencies and getting perl
1302 to install where we tell it to. I had hoped that 0.70 would include
1303 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1304 within the next few releases. Life has been busy in a good way :)
1307 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1309 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1311 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1312 support for Jabber makes its debut. More Jabber goodies next release.
1314 Christian: It's a good release. The main highlight really is
1315 Nathan's Contact support, which is just beautiful. My buddy list
1316 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1317 does not support the new MSN buddy icons and stuff, unfortunately,
1318 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1319 so hopefully there will be less complaints directed to my code in
1320 that area ;) Among other new additions of mine are SSL support
1321 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1322 each other), and some visual niceties in the Accounts window.
1323 Ka-Hing Cheung put in animated smileys, which should please many.
1324 Yeah, good release. Just you wait until 0.70 though.
1326 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1329 Mark: Metacontact support, yeah. Right click on a dude and
1332 Ethan: God bless the USA.
1335 Rob: Wow. I am so incredibly tired.
1337 Sean: School starts tomorrow! How fun! I'll have more time to hack
1338 gaim (isn't that supposed to be the reverse?)*
1340 *Some NEWS recycled from v0.10.0
1342 Nathan: I didn't do much for this release, except make Jabber
1343 registration work, and put in a slight tweak to make Gaim work a
1344 little better with jabberd2. Next release you'll all see what I've
1345 been spending my time on, but for now enjoy the fruits of everyone
1348 Mark: I've been really busy with other stuff, but I've spent my
1349 Gaim-time on working towards a more formal translation process.
1350 Hopefully this will result in Gaim shipping with more complete
1351 translation files. Also, all our awesome translators are mentioned
1352 in the about window now.
1354 Christian: I've been really busy with this stuff. Gaim got a new
1355 signal architecture, which is just really cool. The old events system
1356 is gone. Now you connect a signal from a handle (which can be
1357 a plugin or whatever) to a function, and plugins can register their
1358 own functions, and other neat things. Oh yeah, and perl was rewritten.
1359 There's a new HOWTO in the Doxygen docs (make docs), but no API
1360 reference yet. Developers, look at the plugins/perl/common/*.xs files
1361 for now. I also wrote plugin dependencies, which will be more useful
1362 down the road. Gaim v0.69 is going to have the new MSN plugin that
1363 works with the latest MSN protocol. Please be patient for that, as
1364 we're getting a lot of MSN questions we answer over and over.
1366 Luke: Wow, I actually did something for this release besides commit
1367 translations! Well, sorta. I got permission to commit some patches
1368 so gaim now has color support for yahoo, and you can fetch some
1369 basic info on yahoo and msn users. Yay for people submitting patches!
1373 Rob: I live in Georgia. I don't care about blackouts. We only
1374 have to deal with floods and tornadoes.
1376 Sean: Fortunately me for me, I live in the only place in New York
1377 that still has power tonight! New features in 0.6@%f)*2.{\
1380 Christian: I guess Sean couldn't be here to tell you about all the
1381 great new things. New stuff was done! It's simply amazing. Yeah. So,
1382 new IRC protocol plugin, tab text is greyed on events (like "So and
1383 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1384 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1385 My big "wow" thing is that the core and UI were split enough for me
1386 to remove the remaining UI code and make a patch, and libgaim was born,
1387 for experimental purposes. However, using it, I was able to make the
1388 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1389 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1390 UIs to come I hope! :) Exciting time in Gaim.
1393 Rob: Oops!!!! This reminds me of other silly things that we've
1394 done. I agree with what Herman is going to say. ;-)
1396 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1397 This is the most incredible thing EVER. We've done tons of work
1398 since 0.65, and I'm really proud of what we came out with. Thanks
1399 to everyone who helped!
1401 Christian: Wow, I can't even begin to describe how long we've worked
1402 on this one. Monstrous release. Best ever! You won't even recognize
1403 it. If you've had account import problems, delete your accounts.xml
1404 and upgrade to 0.66. Just, wow.
1406 Herman: This is to make up for slipping off the two week release cycle.
1408 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1409 slip through. This release makes up for that. This should fix the bugs
1410 0.65 introduced, at least the ones that most of you would otherwise hit.
1412 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1415 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1416 haven't worked on anything in this release, either. I've been
1417 working offline on a MacOSX UI. No, you're not allowed to ask
1418 me when it will be ready. If you ask me then I won't answer
1419 you. You've been warned! :-D
1421 Sean: Although I tend to go right here in the two slot in NEWS,
1422 we don't always commit in this order. This is the third time I've
1423 rewritten this because the jerks below me keep commiting while I'm
1424 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1425 this is Gaim 0.65. Like other Gaim releases, this allows you to
1426 converse with people far away over the "Internet." That's about it.
1427 It's really not that interesting. In fact, I wouldn't even bother
1428 reading the other people's NEWS. It's all boring. There's some
1429 crap about forest fires and fangs and claws. It's really boring.
1430 Great, now Luke just committed NEWS causing more conflictination.
1431 I wouldn't bother reading his either. Oh, and I don't want to thank
1432 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1434 Mark: I actually did stuff for this release. Go me. I probably
1435 shouldn't speak for all of us, but I'm going to anyway: We feel that
1436 this release is one of Gaim's best. It should be relatively bug
1437 free, and the code is cleaner than ever, thanks to lots of work by
1438 Christian and Nathan. We had some help from a few civilians
1439 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1440 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1441 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1442 in school. Just say no. Only you can prevent forest fires.
1444 Christian: This has been a great release. faceprint rocks, as he got
1445 things moving in the core/UI split by redoing preferences, which forced
1446 us to think about how things would be split. We now have XML
1447 preferences, accounts, pounces, and away messages. No more .gaimrc
1448 ugliness. The accounts and connection code now have new core/UI split
1449 APIs, and there is very little to do before our split is ready to be
1450 used. Rob and I are working off an experimental tarball of what will
1451 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1452 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1453 about that, it's usable!). We added a new protocol, Trepia.
1454 Information about it can be found at http://www.trepia.com/. It's not
1455 complete, so don't send in bug reports about it not finding people in
1456 your local area, please. Oh, and lots of MSN bugs were fixed.
1457 Practically all the known ones. I feared 0.65 would be unstable due to
1458 our rewrites, I believe this is going to be one of the most stable
1459 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1460 who has done an amazing job at locating, categorizing and documenting
1461 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1462 upcoming releases. Neat things are coming, but if it has fangs and
1463 claws, curl into a ball. Or yell at it. I can't remember which is
1466 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1467 worked really hard for this release, all the credit goes to them.
1468 The new preferences are awesome, and there are more bugs fixed for
1469 this release than in the last 3 or 4 releases. Your MSN should work
1470 reliably again, your preferences saved, your accounts resort, the
1471 list goes on and on. A couple preferences, most notably your buddy
1472 list sorting preference won't be imported, but almost all of them
1473 will be and its probly a good idea for you to take a second look
1474 through preferences again anyway, alot of you are starting to
1475 forget that things are optional again. :-)
1477 Nathan: I think I did something for this release a while ago. I've
1478 got a mailbox full of commit emails, and some have my name on them,
1479 so I must have done something, right? Probably some minor jabber stuff,
1480 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1481 academy, our producer Rob Flynn, and of course all the fans. You rock.
1483 Herman: I was told to write something.. so here it goes. Windows users
1484 will be happy to know that they can now rearrange their Buddy Lists.
1485 I finally got stuck into GTK+ code and fixed the bug in question (this
1486 release will include a patched version of GTK+ 2.2.1). I integrated
1487 the WinGaim systray code into the docklet plugin bringing those nice
1488 docklet features (i.e. Message queuing) to WinGaim. Another major
1489 WinGaim change of note is that debug versions of all dlls can now be
1490 built, providing useful backtraces not only for gaim.dll but for the
1494 Rob: I didn't do anything this release either. We're under a crunch
1495 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1496 all of your hard work, guys :).
1498 Sean: Unlike every other time we say, "the next release will be loaded
1499 with cool new features, this time, we really mean it. In fact, they're
1500 already in CVS (don't use CVS). The only obvious new feature for 0.64
1501 is buddy list sorting. This has been much requested and can be set in
1502 the buddy list preferences. You can sort by name, by status, and even
1503 by log file size--putting people you talk to most at the top. Plugins
1504 can even easily add their own sorting methods. It's all very cool. I
1505 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1506 I did make my entire NEWS entry justified on purpose.
1508 Christian: I have a few new goodies in 0.64, but they're mostly
1509 back-end stuff that people like us care about. The things that most
1510 of you will like the most is that almost all of the reported MSN
1511 bugs were fixed. Users with an empty contact list can now login again.
1512 The friendly name bug is gone. E-mail notifications work again. Yay!
1513 We have some big changes in store for 0.65. Careful if you use CVS...
1514 Things will break. :)
1516 Mark: I never really have anything important to add. I'd just like to
1517 thank Jack Daniels for his exquisite bug reports. And whiskey.
1519 Nathan: I don't think I did anything for this release. I'm a bum.
1522 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1523 releases. However, that's okay. Work has been pretty friggin hec-
1524 tic, so, that's my excuse. Work is finally going to be slowing down
1525 some. I plan to be doing more Gaim work. That makes me happy. That
1526 makes you happy. That makes us all happy. Now, I just need to
1527 finish rebuilding my car's engine. Engine rebuilds put the FU in
1530 Sean: Yay! School is finally over. I have to give tons of cherry-
1531 flavored props to everyone whose been helping out while I stayed away
1532 from Gaim to keep myself from failing again, especially Christian and
1535 Luke: Okay, this is NOT a bug fix release, at least for those of you
1536 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1537 mega props to him on this release. In other news, we have alot of bugs
1538 fixed, and a goodly number of the translations are more up to date
1539 than they were in earlier releases. There are some other significant
1540 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1542 Christian: As Sean and Luke said, I did a tiny bit of work in this
1543 release. The MSN prpl was rewritten, and should now work better. It's
1544 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1545 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1546 can register your MSN account with http://mobile.msn.com/ and people
1547 can page your mobile device. You can also page other MSN Mobile users.
1548 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1549 conversations are timed out after 5 minutes, so you'll unfortunately
1550 see a message indicating that. Sorry! I wrote experimental support
1551 for my own implementation of MSN buddy icons. You can set them in your
1552 account settings much like with AIM, and when you talk to other gaim
1553 users, they'll get your buddy icon. This will last for a few releases,
1554 until the buddy icon implementation in the upcoming MSNP9 protocol is
1555 figured out, and we have support for that. That'll be a couple months
1556 away at least. Also, we have a rewrite of the plugin interface, so
1557 rewrite your plugins! Things are going to get very cool from it. The
1558 debug API was core/UI split, and some enhancements were made to the
1559 debug window. I think that's all from me. It's been a fun release.
1560 Stay tuned, I have some great things coming up!
1562 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1563 at the ChangeLog to remember what I did. Apparently I made it so you
1564 can put chats in your buddy list. And then I tweaked a bunch of stuff
1565 and fixed a bunch of crashes. Then exams came, and then I went home
1566 for a week and left my laptop's power cable here at school, so I didn't
1567 get anything done. Jabber will get all sorts of fun new stuff for
1568 the next release. Really. ;-)
1571 Sean: This is just another standard bi-weekly Gaim release. Nothing
1572 really interesting, but it has some good bugfixes. Personally, I've
1573 been a bit removed from Gaim development lately what with school getting
1574 tough and stuff, but the rest of the guys have really been doing great
1575 work without me. Thanks, guys.
1577 Christian: I can't remember what I did here.. Think I'll take a quick
1578 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1579 though, because I have some really cool stuff going into 0.63. Plugin
1580 authors will hate me for it. A rewrite of the plugins interface! This is
1581 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1582 your friends. 33 Gaim users can't be wrong!
1584 Luke: I didn't do much here besides the odd translation patch and a
1585 couple bug fix patches. This is primarily a bug fix release, and much
1586 needed at that. Didn't get a chance to write sorting code, work has been
1587 busy. Hopeefully it will happen for 0.63.
1589 Mark: Gaim is coming along quite beautimously. I'm going to eat
1592 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1593 release, and one major new feature. Our Jabber plugin now supports
1594 XHTML-IM. In plain english, this means that you can now format your
1595 jabber messages, and other people will see the formatting. GtkIMHTML
1596 still needs some work to get it to parse valid XHTML-IM better, but that
1597 will come in time. That time would come sooner if my CS prof accepted
1598 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1601 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1602 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1603 blame it on the rain. It was falling, falling. I blame it on the
1604 faucet. It drips all night.
1606 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1607 but not as cool as Rob. So I go here. Actually, I didn't do anything
1608 since 0.60 other than commit some other peoples patches. The one from
1609 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1610 thanks to everyone who wished me a happy birthday.
1612 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1613 cool new pounce stuff, and things shouldn't get weird when you drag
1614 groups and buddies around. It's bad enough having 1 of some of my
1615 buddies on my list, I definitely don't need duplicates. Being that I
1616 have class in the morning, I'll just raise my juice glass for this one.
1618 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1619 Well, among some of the fixes is my new buddy pounce code! This adds new
1620 buddy pounce types, core/ui splitifies the code, and makes the dialog
1621 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1622 cool to say here. Have fun, everyone!
1624 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1625 few patches from other people here, nothing earth shattering though. The
1626 biggest thing in this release is the group re-ordering bug fix, having
1627 that fixed will make for fewwer questions. Get used to using releases
1628 people, we want to use cvs for actual development :-).
1630 Mark: I didn't want to write any news without actually having done
1631 anything, so I fixed a meaningless compile warning. Boo-yeah.
1633 Sean: Luke can't spell "fewer". How un-cool is that?
1636 Rob: Wow. So, it has been a really long time since we started the
1637 gtk2 fork. It's finally ready for public consumption. Sean is about
1638 to go out and buy a case of beer. My roommate is downstairs right
1639 now pouring me a shot of his choice. Everyone, raise your beers if
1640 you've got them. It's been a cool almost 10-months of development.
1641 I hope you all enjoy. Drink'em if you got'em!
1643 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1644 believe we're finally ready to relase 0.60. Many thanks to everyone
1645 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1646 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1647 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1650 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1651 after everyone, so here I am. "sexy" is the only word that can be used
1652 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1655 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1656 I thought we'd all just give up on releases altogether and tell
1657 everybody just to grab CVS. I'm pretty happy with this release. I was
1658 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1659 developer! I'm really looking forward to the future releases. I have
1660 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1663 Mark: Whoops, I started drinking a little earlier than I was supposed
1664 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1665 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1666 pretty sweet. I'd like to give a shout out to all the Gaim
1667 devizelopers for rizocking the hizzy the past few months. Word.
1671 Rob: I guess Sean is busy at home or something and Jim is asleep.
1672 I'm very tired but it's time for a release. Enjoy. :)
1673 SORRY FOR THE DELAY. :(
1675 Sean: It's been a long time since our last release, and for no
1676 good reason either. Rob and I just haven't been able to get together
1677 to do it. But now we have. Aside from some Jabber changes and some
1678 crucial MSN fixes, most of this release's changes are transparent,
1679 but none-the-less important. Well get some better changes when my
1680 computer works again, you have my word*
1682 *My word is worthless.
1686 Rob: Yeah, so, my computer has been bad which is why the release
1687 didn't go out on time. Oh well. I would like to welcome
1688 Jim Seymour aboard the development team. He's going to be taking
1689 over the work on our Jabber code as well as doing various other
1690 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1692 Sean: This release has a long ChangeLog. Higlights include an
1693 important security fix for MSN and a few nice new features.
1694 Not *much* cooler than 0.57--but we're making progress ;)
1696 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1700 Rob: Not too much in this release, as Sean said below. (This is
1701 what happens when the bottom person goes first.) New translation,
1702 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1703 said, the next release will be cooler. If only you could read
1706 Sean: Nothing too special here, but a critical Yahoo fix that
1707 ensures Yahoo! will work when they discontinue the old protocol
1708 all the other 3rd party clients are using. Next release will be
1712 Rob: Well, what do you know. I have another headache. I always have
1713 these damned headaches. I got pissed off with the way GtkTree looks.
1714 I wanted to move to using GtkCTree. I think they're pretty.
1715 Unfortunately, GtkCTree sucks. After a little digging through
1716 the code, I managed to molest GtkTree into looking like
1717 GtkCTree. Thanks to everyone that helped track down that one
1718 annoying style problem.
1720 Sean: Hello. This is another minor release while Rob and I finish
1721 up on some bigger projects. We're reworking a lot of the UI to make
1722 it easier to use, nicer looking, and more compatible with gtk2.
1723 I've also been trying to bring the Yahoo plugin up to date, so it
1724 will work for Indian users and avoid a potential problem in the near
1728 Rob: 0.55 is here. I've been away for a few days on business. Sean
1729 has been on Spring Break. Therefore, this release is mostly a patch
1730 release. It does fix some bugs and makes a few thing slightly cooler,
1731 so it's better in that aspect, I suppose. Enjoy.
1733 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1734 doing any coding at all. But lots of people sent in great patches
1735 anyway. Thanks guys!
1738 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1739 release. Better working SSI, Image sending, protocol specific
1740 smiley faces, and a whole lot of triscuits. *gobble*
1742 Sean: We fixed a lot of bugs in this one, and probably introduced
1743 a bunch too. ;) We were both really busy, and did all the coding
1744 late at night when we were tired, so if something isn't working,
1745 it's probably just tired code. Enjoy the triscuits!
1748 Rob: Well, we missed yesterday's release. That's Okay, I head a
1749 nasty headache. You can all just deal. ;-)
1752 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1753 It can do Screen Name formatting, it can save and store your buddy
1754 list on the server, it can do typing notifications in Direct
1755 Connections, and yes, it can receive IM Images! Sending images will
1756 be added in the next release. MSN and Yahoo! can do typing
1757 notification too. Hooray!
1761 Rob: Well, after a long delay we're finally ready for another release.
1762 I finally got settled into my new apartment, the new job is going
1763 well, and I finally have internet connectivity again. You can expect
1764 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1765 as they resolve a few connectivity issues. :-)
1767 Sean: It looks like things are back on track now. Eric left which is
1768 sad. He's done so much for Gaim, and I know we're all thankful.
1769 Thanks Eric! I'll be stepping in and do more development, but I can
1770 never replace Eric. This release fixes a long-standing problem in
1771 MSN. If you've gotten errors when trying to connect to MSN, you want
1772 this release. If you've suddenly found yourself unable to connect to
1773 Yahoo!, you want this release too. The "neat goodies" will be in the
1776 Rob: Operation Evil does not exist! ;-)
1780 Rob: Well, here we go. I FINALLY got around to making a release
1781 after over a month, Sorry for the delay, all. Things got really
1782 hectic around the gaim house hold. This release isn't as complete
1783 as I had hoped, but I promised to get something out. There's some
1784 neat goodies in mind for the next release, right Sean? :-)
1788 Rob: I am tired. Tonight was weird. Bleh!!!!
1790 Eric: I second that.
1793 Rob: *still mamboing*
1795 Whew! That was a bad little mambo. I hope everyone had a nice
1796 little Holiday, if you celebrate. If not, then I hope you had
1797 a sucky weekend. :-D.
1799 Oh, lots of cheese for everyone!! (Beware the duffle)
1801 It's getting cloudy. I think it's going to storm somethin'
1802 fierce. That's my southern talk. Do you like it?
1804 Eric: I want to be like you.
1809 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1810 Oh boy, sleep! That's where I'm a viking! :) There's not
1811 too much for me to say in this release. I'd just like to
1812 thank Eric for his hard work. :)
1814 Eric: Everybody mambo!
1817 Rob: Hi. Gaim v0.47 has been released, as you should already
1818 know. I hope all of you had a nice little halloween. There are
1819 quite a number of changes in this release. There are a few too
1820 many to list here, so I will redirect you to ye olde ChangeLog.
1822 Eric: Remember back in the day when TOC was the only protocol
1823 Gaim could use? Remember the login window from back then? Back
1824 before Gaim had perl or plugins or multiple connections or
1825 10 different protocols. Things have changed so much since then.
1826 Many more changes in this release as well. All good things.
1827 Don't forget to talk to SmarterChild.
1830 Rob: Hey guys! The smores were great! I really enjoyed meeting
1831 up with all of you guys and singing campfire songs. It was
1832 really awesome. Thanks for the beer, too. Next time, it's on me.
1834 This release has quite the number of bug fixes. I won't bother
1835 going into detail here. Just ust it, love it, live it - SEGA!
1837 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1838 crashing on PPC and Sparc. If you know someone who isn't using
1839 Gaim because it was unstable, please get them to try this
1840 version. It's much better, I promise.
1843 Eric: Well, it seems that the time has come for yet another
1844 release. There are several yummy additions in this release, and
1845 quite a few useful bugfixes as well. Unfortunately it seems that
1846 Rob is currently unavailable; he joins us in spirit. He'll be
1847 joining us later for a group sing-along and smores by the
1848 campfire. But for now, you'll need to keep yourselves occupied
1849 with 0.45. And remember, a happy hacker is a pimpin' penguin.
1852 Rob: Another release has come upon us. There were actually quite
1853 a number of things in ye old ChangeLog for this release. I don't
1854 feel like talking about them here, so you can read about them
1855 in ... you guessed it .. the ChangeLog. Oh, and if you're
1856 wondering about setting buddy icons, wait til 0.45 or
1857 use CVS shortly after this release. ;-)
1859 Eric: You should all be using CVS anyway. This has become the
1860 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
1861 plugin got lots of updates (mostly because I felt bad about using
1862 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
1863 should load the plugin and join us. :)
1867 Rob: Well, I knew that the day would eventually come. I just didn't
1868 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
1869 got sick of all of the pre releases. We didn't want to make this
1870 release an official 0.11.0. We thought that it would cause a lot
1871 of confusion. We didn't want to continue our trend of prereleases
1872 either. So, since gaim was first released officially, there
1873 have been 42 releases. This is number 43, hence the 0.43 version
1874 number. We're going to stick with this trend from now on. :-).
1876 Eric: We're also going to be starting a release early, release
1877 often trend, that hopefully we'll stick to this time. Hopefully
1878 we'll be putting out a new release every two weeks or so. You
1879 should all be using CVS anyway :) And as always, don't forget to
1880 report bugs! Anyway, since there's only been 9 days since the
1881 last release not much has changed. A bug-fix release and a version
1884 0.11.0-pre15 (08/28/2001):
1885 Eric: This isn't a real release. Really. It's just a quick thing
1886 because pre14 doesn't cut it for some people. Also not counting
1887 the month break that I took it's been a month since the last
1888 release, so it's about time. You should all be using CVS anyway.
1889 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
1890 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
1892 Rob: Hey guys. I've been rather inactive as well. It's a long
1893 story, but essentially, my company layed off a bunch of people,
1894 myself included, due to poor management. I've taken a new
1895 job which required moving across the country. I'm finally back
1896 online. Once I manage to actually get a desk at home I'll be
1897 able to code with out infliciting intense pain upon my lower
1898 back and neck. So, basically, we were inactive, but not dead.
1900 Also, just to keep you all updated, the AOL battle is still
1901 in progress. Our lawyers are still in negotiation with thiers.
1902 We'll keep you updated with what happens.
1904 0.11.0-pre14 (06/17/2001):
1905 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
1906 stupid things in the last one, hehe. You all forgive me though,
1909 Reality is always controlled by the people who are most insane.
1910 Remember that. It's a great Scott Adams quote.
1912 Rob: I feel naughty. I should have released this a lot earlier
1913 in the day. I have a problem though. I started cooking, invited
1914 a couple friends over for dinner and then took a walk to a
1915 24hr doughnut shop where I sat outside and talked about
1916 random stuff. Oh well, at least it's still before the 18th.
1918 Enjoy this release guys! :-)
1921 0.11.0-pre13 (06/06/2001):
1922 Rob: \O. Howdy doodie! This release isn't coming too far behind
1923 the previous release but hey, what can ya say, there were a couple
1924 of good fixes in this one. Jabber & IRC can set / view the topics
1925 of chat rooms now, napster doesnt crash on bad login names and
1926 passwords, and the man page got a big update.
1928 Well, that's about all, folks. Next release, I hope to try to get
1929 group MSN chat support added as well as DCC support in the IRC
1934 Eric: I apologize if any of you had to restart your X server because
1935 of me. This release won't make you have to do that, I promise. There
1936 were a couple other minor fixes with the buddy icon stuff, it still
1937 has a way to go but at least it's better than it was before. Oh yeah,
1938 and Oscar is able to sign on again.
1940 0.11.0-pre12 (05/29/2001):
1941 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
1942 unavailable online. Hooray.
1944 There have been a lot of good changes in this release. Some improved
1945 dialogs, some updates to IRC and MSN, as well as a nifty little thing
1946 that Eric did that I'll let him tell you about.
1948 Oh yeah, I also got food poisoned by bad eggs. Ugh!
1950 Eric: Every protocol except TOC has been improved since the last
1951 release. All of them except Zephyr and ICQ now use the same proxy
1952 options, which you can set in the preferences. ICQ can use them if
1953 you set it to Socks5 though.
1955 There are a bunch of other good additions and fixes for each
1956 protocol which you can read about in the ChangeLog. And, there's one
1957 super cool feature that everyone seems to be asking for: Buddy Icons.
1958 Right now you can only receive them and only in Oscar, but hey, they're
1961 So that's it. Have fun with it :)
1963 0.11.0-pre11 (04/30/2001):
1964 Rob: I bought a big carton of juice today. It is now 50% empty.
1965 A lot of the plugins got some new options and/or improvements. I
1966 have a headache right now, though, so I won't say much. I'll let
1969 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
1970 or so. I figure I'll be through it in less than two weeks. A
1971 dollar a day on soda isn't so bad. For the fourth release in a row,
1972 Oscar is fixed. Isn't that exciting. Judging from history I'd say
1973 that it won't stay fixed long; but judging from what I know has
1974 changed, we shouldn't have any more troubles.
1976 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
1977 .. ... / --. --- --- -.. .-.-.-
1979 I don't have a headache anymore! Hooray! Eric got a good deal on those
1980 drinks. I bought some bananas. They're very green. Oh, and I cooked
1981 a steak last night. It was 16 oz. It was good.
1983 0.11.0-pre10 (04/13/2001):
1984 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
1985 in MSN and then added some new features to IRC. I have a headache
1986 right now, though, so I won't talk much. I think I'm going to go
1987 to sleep. Next release, I should have a good bit more done on
1988 IRC and will have made Napster more stable. Have fun!!
1990 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
1991 you know what Zephyr is, and have zhm set up correctly. Also there
1992 were a lot of other good bugfixes (like registering for Jabber
1993 accounts!) and a few neat features. In this release, Oscar is also
1994 working, but we'll see how long that lasts, eh?
1996 0.11.0-pre9 (03/26/2001):
1997 Rob: Well, looks AOL was doing something naughty earlier this
1998 morning. Thanks to a very nice guy named Adam Fritzler (you
1999 all know him from libfaim) we're now back online. Thanks,
2000 Adam. I'll buy you a drink sometime :-).
2002 0.11.0-pre8 (03/23/2001):
2003 Eric: Oo wow :) So I guess the big news is that this release should
2004 help you avoid the battle between Jabber and AOL. Most protocols
2005 got a few good bugfixes; thanks to people who pointed them out :).
2006 Hopefully for the next release I'll make it so you can register a
2007 jabber.org account, and then you can support Jabber using Gaim.
2008 I think (I *think*) Oscar blocking is working now. Haha, get it?
2009 Oscar blocking? It took me a while to get it, too. But no, really,
2010 I think that the permit/deny list in Oscar might be working.
2012 Rob: MSN got some fixes and should be really stable now. It had
2013 a little 100% CPU eating bug but that's taken care of now. Next
2014 on my list of repairs is the napster plugin. It works -- sorta --
2015 sometimes. Heh. As all of you probably know already, our Oscar
2016 support was broken yesterday. There's a little battle going on
2017 between AOL and Jabber and we caught a bullet during the crossfire.
2018 I think I just won the award for the most cliches used in one
2019 paragraph, as a matter of fact. ;-).
2021 ** Good luck to the Jabber guys in getting this resolved **
2024 0.11.0-pre7 (03/16/2001):
2025 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
2026 a lazy code whore sometimes, heheh. It pretty much has the same
2027 functionality as before with the exception of instability. I
2028 didn't really like that feature very much so I removed it. I hope
2029 you guys don't mind too terribly much ;-).
2031 Eric: In this week's installment of gaim you'll find a new Yahoo!
2032 library and an option to have all conversations in one window,
2033 in addition to numerous bug fixes and other improvements. Don't
2034 forget to send us your feedback. If there's something you want
2035 added, changed, or fixed, head over to our SourceForge page at
2036 http://sourceforge.net/projects/gaim/ and tells us about it.
2039 0.11.0-pre6 (03/06/2001):
2040 Eric: Yay! I get to go first!
2042 The biggest change in this release is the TODO file. Lots of things
2043 got added. There's going to be a lot of prereleases. Please help.
2044 Other than that it's mostly just a lot of bugfixes. Oscar got a few
2045 new features. Head on over to http://sourceforge.net/projects/gaim
2046 and tell us what you'd like to see in gaim. We've gotten a lot of
2047 great requests so far, thanks.
2049 I think I like releasing every week.
2051 Rob: I've been bad so Eric got to go first. The biggest change
2052 In this release is the NEWS file. It's the only thing I contributed
2053 to! heh, just kidding. This is a bug fix release, as Eric said.
2054 Next release will contain my newly rewritten MSN plugin. You guys
2055 should be happy with it :).
2057 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
2060 0.11.0-pre5 (02/26/2001):
2061 Rob: Yeah, I promise this is the last pre-release :-D. That seems
2062 to be a pretty common saying around here, huh? Well, I must first
2063 appologize. The protocols that I was working on really should be
2064 much more developed at this point -- they should be completed,
2065 actually. Unfortunately, my real life job (yes, I have one hehe) got
2066 a little too busy and ate up all of my free time. I promise that
2067 things will get better now :).
2069 Eric: I don't promise that this is the last pre-release. :) But
2070 hopefully releases can start coming more often than once every two
2071 months. I don't really have much else to say. It's been a slow
2074 Rob: I promise to hack gaim again. Please don't hate me.
2077 Rob: HOORAY FOR DISNEYLAND!
2079 Eric: One more prerelease. I'm actually starting to think these
2080 prereleases are a good idea; a lot of people reported a lot of
2081 bugs in pre3 and most of them are fixed now. Also, it helps with
2082 the whole release early-release often philosophy.
2084 The big news in this prerelease is two more protocols: Jabber and
2085 Napster. Both of them don't have any of the features that make
2086 these services cool, yet. You can't use the transports in Jabber
2087 and you can't download file in Napster. But you will be able to,
2090 Rob and I are going on vacation starting today until after New
2091 Year's, which is a lot of the reason we wanted to get this release
2092 out; it's much improved over pre3. Happy Holidays everyone.
2094 0.11.0-pre3 (12/15/2000):
2095 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
2096 looks like it was needed. That's not necessarially a bad thing,
2097 mind you. It just means you get to see more goodies!
2099 This release includes some other fun features. See the ChangeLog
2100 for more information. Also found in this wonderful release is
2101 an MSN plugin. For all of you who have been holding onto Windows
2102 simply because you have friends on MSN Messenger that you don't want
2103 to leave, this plugin is for you! :)
2105 Guys, make sure you send us bug reports; preferably on the
2106 SourceForge bug report forum at
2107 http://www.sourceforge.net/projects/gaim/. This will allow both
2108 Eric and I to handle the bugs and will prevent either one of us
2109 from losing the bug reports that are sent via AIM :-)
2111 Eric: Hey everybody, Rob and I really want to hear what you guys want
2112 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
2113 leave a message in the Open Discussion forum. We've gotten a lot of
2114 good ideas so far (most of them didn't make it into this release,
2117 If any of you want to test out your mad coding skills, I can think of
2118 a few projects that would be incredibly useful. Send me or Rob an IM
2119 and we'll let you know how you can help. And don't forget to read the
2120 HACKING file to see how gaim's put together.
2122 This is hopefully going to be the last prerelease; now that all the
2123 protocols that we're going to be doing for 0.11.0 are available it's
2124 mostly just going to be hacking on them and getting them in usable
2125 condition before the final release. Don't forget to send us bug
2128 0.11.0-pre2 (12/04/2000):
2129 Rob: I messed up. Oh well, it's fixed.
2131 0.11.0-pre1 (12/03/2000):
2132 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
2133 release of 0.11.0. We have all sorts of goodies in this release!
2134 Check out the ChangeLog file. As always if you find any bugs,
2135 please report them on www.sourceforge.net/projects/gaim/
2137 You may find several small bugs as this is still a prerelease.
2139 You may want to note that my IRC plugin does not have full
2140 functionality as of yet. All of the important / commands will be
2141 added before the final release. Also, if someone could send me
2142 some good buddylist pixmaps for the irc plugin then I'd much
2143 appreciate it. Thanks to everyone who made this new release possible!
2145 If you have any ideas, comments, or suggestions, please let us know
2146 either by e-mail or via the source forge message board at the URL
2150 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2151 Yahoo plugin. The whole point of all of these changes was I wanted to
2152 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2153 turned out to be pretty much impossible with the old code. So,
2154 Rob and I hacked gaim so we could do just that. There's now a whole new
2155 class of plugins, Protocol Plugins, that let users dynamically add new
2156 protocols to Gaim. Just load the plugin, and create a new account that
2157 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2158 static. Gaim is, after all, primarily an AIM client.)
2160 Lots of people have been very generous and contributed a lot of
2161 time and effort to writing some really nice patches for gaim since
2162 the last release. To all of you, a big thanks.
2164 0.10.3 (10/09/2000):
2166 Eric: I am not dumb.
2168 0.10.2 (10/07/2000):
2169 Rob: What do you want me to say for yours?
2170 Eric: What happened since the last release?
2172 Eric: Oh yeah, I'm more available now.
2173 Rob: On a more serious note, this is just a quick release
2174 to hold everyone over. Look for some very awesome things
2175 coming in the next version. I can't say what, just yet,
2176 but what I can say is, Yay! For Gaim!
2178 0.10.1 (09/15/2000):
2180 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2181 for you guys. I hope you all enjoy it. There was a few minor
2182 issues cleared up in this version as well as the repair of
2183 OSCAR support. Hopefully we won't run into the same problem
2184 as before. Oh well ;-). There's also a few small extra goodies
2185 in here for you guys just check out the Change Log. I hope you all
2186 enjoy and take care!
2188 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2189 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2190 for that, there are a couple other good things. Beware of DSL nazis.
2191 They won't give you service until 6 weeks after you order it. So um,
2194 0.10.0 (09/11/2000):
2195 Rob: Well peoples, I know that it's been a while since our
2196 last release. Here we go. Some brand spankin' new interfaces
2197 for you guys to oogle at. I hope you all enjoy it. Hopefully
2198 our next release won't take as long to finish up. Real life
2199 kind of crept up on Eric and I and took up a lot of our times.
2200 Life sucks that way sometimes. Anyways, we're back and all
2201 is well. Thanks for hanging in there guys and we hope
2204 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2205 only got to go for one day and Rob got to go for three. Lucky bastard.
2206 It's been so long since the last release that I don't even remember
2207 what's changed. But all of it is good :) Like Rob said, all kinds of
2208 new UI stuff. I think there are some new features in there too. Now
2209 I'm headed back to school so I'll have more time to hack gaim (isn't
2210 that supposed to be the reverse?), just as soon as I get my internet
2211 connection back >:-/ .
2213 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2214 a lot of them from the Gnome Stock icons. If anyone could do some
2215 custom ones that stay within the 24x24 boundary and keep the same
2216 idea and feel as the gnome icons then we would be more than happy
2217 to use them. Thanks much!! Viva la LWE.
2220 0.9.20 (07/14/2000):
2221 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2222 of work to the user interface. It's still not in the state that I
2223 would like it to be, though. Over the next few versions you will
2224 notice a few more interface changes as we try to bring a more
2225 professional look to Gaim. As always, we will stay true to our
2226 pimpin' penguin atittude.
2228 Eric: While Rob's been busy making things pretty, I've been busy
2229 making things work :). The chat and IM windows got merged, which
2230 means that they both have the same features (notably, IM has /me
2231 and chat has font/color dialogs and smileys). Also smileys should
2232 work better in general now (thanks fflew).
2234 Rob: By the way, what Eric is saying is that he's smart and I'm
2235 not and that he does all of the work and I sit on my butt all
2236 day and claim to do work. WOOO! Just kidding, brother :-P
2239 0.9.19 (06/09/2000):
2240 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2241 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2242 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2244 All of that nonsense aside, there are a few things that DIDN'T happen
2245 in this version of gaim. The user interface changes will wait until
2246 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2247 and major bug fix" release. All/Most major bugs should be worked out
2248 now. We're sorry about the problem of segfaulting when your buddylist
2249 stored on the server was null. Oops! We won't let it happen again,
2252 Eric: Lots of good changes in this one, including locale support. Chat
2253 had a lot of things done to it, but it's still not finished. The UI
2254 didn't get the overhaul we were planning, but we wanted to get a few
2257 Lemme say something about reporting bugs. Please do. Please try to give
2258 as much information as you can. But regardless of how much information
2259 you give, please be POLITE. If you tell us our software is crap then
2260 we're probably not going to respond well.
2262 Rob: Before I close up and say goodnight, I'd like to say that I
2263 agree with Eric. Reporting problems and/or helpful criticism in
2264 a polite manner always yields the best results. Peace all, and
2267 0.9.18 (06/02/2000):
2268 Rob: Talk about release early, release often - sheesh! We're going
2269 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2270 how the rest of you feel but it's time for a nice overhaul. In the
2271 next few days I'll be sitting down with some of my friends and coming
2272 up with an improved interface. I hope you all enjoy it. It'll
2273 include better looking dialogs, icons, sounds (hopefully lol), etc.
2275 And -- for your random silly message of the day --
2277 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2278 I can sing! I can dance! I have a penguin in my pants!"
2280 - Rob Flynn after not having enough sleep.
2282 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2283 actually a lot going on in this release, despite 2 releases 2 days ago.
2284 Don't ask me how; I think the elves had something to do with it.
2286 Oscar support is almost to the point where I'm considering removing
2287 the 'experimental' label from configure. For those of you brave enough
2288 to try it, I'd like feedback. (And if you happen to write a patch to
2289 fix some of the stuff that would be really cool too.) Hopefully for the
2290 next release, in addition to the cool new UI, Gaim/Faim will be able to
2291 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2294 And just remember, you *can* have too many gummi candies. Especially if
2295 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2296 cherries are damn good.
2298 0.9.17 (05/31/2000):
2299 Rob: I am an e-mail fiend!
2300 (after receiving 60 emails within a 5 minute period about a problem
2301 and responding to all of them immediately)
2305 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2306 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2309 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2310 right, would we? :-)
2313 Rob: Blah Blah Blah.
2315 Eric: Looks like Rob didn't have much to say, so I'll write something
2318 There's a few good things in this release, the most important of them
2319 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2320 so that's a good thing too. There's a few more good things going on in this
2321 release, so check out the ChangeLog.
2323 Play nicely, and we'll keep hacking away at it.
2325 Rob: Go Watch `Road Trip'.
2328 Hey boy's and girls. There's not much to say here this time.
2329 We're loving Southern California, the new job's going great. We just
2330 got our company website up and the product development is going pretty
2331 smooth. Life's pretty sweet now.
2333 We've hacked up all kinds of goodies for you in 0.9.15. There's
2334 some file transfer (receive) support for those of you who have been
2335 wanting it for a while. There's some other misc. goodies tossed in as
2336 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2337 design and get in touch with me. The current site is at:
2338 http://www.marko.net/gaim
2344 Well, there's a few random hacks and fixes in here, along with
2345 a little suprise. You guessed it, kiddos, support for plugins! Happy
2349 Not much to say for this release. Bug fixes, That's all. Look
2350 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2351 released very soon now.
2353 By the way, our CVS is now hosted over at source forge. Go check
2354 it out at http://www.sourceforge.net. Please check there before submitting
2355 any bug reports (You can read our CVS comments to see if we have fixed any
2359 Well guys, looks like we got some nifty things in this version.
2360 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2361 else you use). A crap load of those plaguing memory leaks have FINALLY been
2362 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2363 those babies out. A rad guy by the name of Eric Warmenhoven has been
2364 really sweet lately and has all but rewritten the Gnome Applet support :).
2365 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2366 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2367 That's about all for now. I wanted to get this release out there. File Receive
2368 support will be in 0.9.13 which is due out soon.
2371 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2372 Jim also had a little hyper-drunken moment and started hacking away at
2373 a new configuration format for Gaim. Looks like we're running .gaimrc
2374 version 1 now. Gotta love it. I got bored and hacked in a couple font
2375 properties that will, in time, contain more features. That's about it
2376 for this version -- cept for that memory leak we fixed. Shush! We're
2377 not plumbers! -- rob
2379 ** Extra special update **
2381 Well guys, it looks like we all stopped working on gaim, moved to California,
2382 and took up a new job. Don't worry though, those beach bums out here havent
2383 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2384 development ont he prohect. Hopefully we wont have any more five month braks in
2385 the project. Sorry about that, guys :)
2388 Umm. Dont ask. Silly memory leak. For those of you who
2389 wondered, you were losing about 256 bytes every 25 seconds for each
2390 person you have on your contact list. Make fun of us. Better yet ..
2391 Send us beer. We'll do better :)
2394 Welp, All of you boys and girls who run Mandrake and have some
2395 problems with Gaim working properly, please check out the FAQ file. It
2396 contains a nice fix submitted by one of our users. I hope this works for
2398 Jim appears to have intoxicated himself. This is, as always, a
2399 Good Thing (tm). His late-night adventure with the liquid-bread food group
2400 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2401 ask, just try it out :). It is pretty pointless if you have a super-fast
2402 connection but if you are a modem user, like many of us are, then try it out.
2403 There's also some idle preferences and some other little random
2404 bug fixes. Check'em out yo :)
2407 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2408 version of gaim for you guys to play with. Be gentle now, it has a few
2409 new fetures. The HTML widget is now more robust and we have *da da da*
2411 Oh By The Way, Do not pay too much attention to what we are doing
2412 with this release. We are all a little bit happy tonight. You must love
2413 life. This is a special release of gaim. We will be releasing some wonderful
2414 photographs soon .. or perhaps if we get the bloody webcam working then we
2415 will take a couple of quick snapshots.
2416 Looks like the Gaim developers convention (cool name huh) that we
2417 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2418 by the way. Beware of insecure rednecks in the deli. Bad things.
2419 In (non)related news, Jeramey could not successfully slaughter the
2420 one pound hamburger that he ordered. (I think he could have done it but he
2421 wasn't feeling very well at the time).
2422 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2423 Just a little side-note: it looks like we didnt make the release that
2424 we had expected during the Gaim Convention. Maybe we partied too much? I am
2425 not sure. I remember watching the sun rise before I went to bed, though.
2426 Oh well. Here's your release! Enjoy!
2427 By The Way, we have uploaded our party pictures to a website.
2428 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2432 Well, boys and girls, it's that time again! Yup, time for the good
2433 release fairy to come bless us with her infinite wisdom and divine presence.
2434 Umm, yeah, something like that. Anyways, this release has several little
2435 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2436 other features. It also features preliminary oscar support. Thanks to Jim
2437 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2438 gaim not wainting to correctly save your password if you have an underscore
2439 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2440 have also been fixed in passwords. :o)
2443 Sorry about the little segfaulting bugs in the past release. Rob
2444 is stupid. :). Anyways, they have been patched up and a couple new features
2445 have been added. I hope you guys enjoy.
2448 Well we added a myriad of new features to this release. (A lot of
2449 small buggie fixes too.) If you need a detailed list just check out the
2450 ChangeLog. We now have a new webpage design and have added a FAQ to the
2451 distribution. Before coming to us with any problems please take a quick
2452 look through the FAQ to make sure we havent already covered your question.
2453 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2454 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2455 gotta love those pranks, eh?
2458 Well, just starting the NEWS file. I'll try to remember what's new
2459 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2460 among the major new features. Autoconf script too, which is a big win.
2461 Apologies to those who submitted patches which haven't made it in.. I
2462 promise, the next version! This code reorg took up a lot of my time, and I
2463 want to get it out there.