1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
3 Our development blog is available at: http://planet.pidgin.im
6 John: A bugfix release for all of you! This time we fixed a bunch of
7 bugs ranging from annoying regressions to long-standing bugs we didn't
8 realize until now were bugs. Enjoy!
11 John: This release came at this particular time due to some security
12 issues Daniel discovered for us when investigating a bug. There are
13 a ton of other changes, including some partial Yahoo file transfer
14 fixes and a bunch of other little things. Enjoy!
17 Mark: Lots of little incremental[1] bug fixes and enhancements in this
20 [1] No whales were harmed[2] during the creation of this release.
23 John: Finally got some fixes out there for you Yahoo users behind some
24 particularly annoying firewalls and proxies, among other fixes. Enjoy!
27 Mark: We discovered a security issue in Pidgin 2.7.0 and 2.7.1 and
28 decided to release a patched version quickly. This release contains
29 the fix for that crash, and a few other minor fixes.
32 Elliott: Hey, I'm first! How did that happen?! Maybe because of the
33 interesting changes in this release. Sure there were quite a few bug
34 fixes, but I know what you've all been waiting for is the direct
35 connections in MSN. Trust me, it's really really fast!!
37 John: Whoa, short turnaround for us. This is just 17 days after our
38 previous release! This fixes a number of bugs that you've all been
39 reporting a ton of duplicate tickets about and even gives you the new
40 direct connection file transfer support for MSN. Enjoy!
42 Marcus: Quite a bit quicker to get this release out, compared with the
43 previous one :). Fixes a number of bugs, and I'm sure the MSN direct
44 connections will please many users. Enjoy!
47 John: We FINALLY got the ICQ X-Status stuff merged in! And a few other
48 patches that have been sitting on Trac forever. Couple that with some
49 new features and we have an excellent release for all of you!
51 Marcus: Finally time for a new release, seems like it took
52 quite a while this time. But then again, there are some new features
53 in there, like file transfer preview (thumbnails) support (only on MSN
54 so far), plus a lot of bug fixes. Enjoy!
56 Paul: Yay, a new release! I don't think I added very much useful to
57 this release, other than fixing a paste bug from Chrome (no weird
58 characters appended to the end of your URI). Enjoy!
60 Jorge: This is my first NEWS! I'm not sure I added something nice
61 to this release. I know it took a lot of time to bring this one
62 out, however I'm really excited by this release. I hope everyone
63 likes the new features this release brings.
65 Elliott: This release took so long, I had to go check the ChangeLog
66 just to see what happened. I doubt many people will notice, but we
67 dropped support for many old things, like GTK+<2.10 and MSNP9. In more
68 exciting news, we have file transfer previews on MSN, and support for
69 setting moods on ICQ and XMPP (which has been waiting forever.)
72 Mark: This release includes some great little changes and fixes a few
73 security-related bugs. See the ChangeLog for details.
76 Paul: This release fixes a pretty serious bug in the MSN code, so we're
77 releasing this build a little earlier than planned with only major
78 bugs fixed. See the ChangeLog for details. Enjoy!
81 John: It's release time again. Lots of bug fixes this time around, as
82 well as a new protocol plugin developed and maintained by the MXit folks
83 folks. Elliott and I also did a ton of work on the Preferences window,
84 which will now hopefully fit on most people's small screens. Enjoy!
86 Elliott: This release has been in the works for so long, I don't really
87 remember doing any work on it. But I do know the MSN servers gave us a
88 little bit of trouble this time around, forgetting people's friendly
89 names. Nothing too problematic, just a touch annoying. Also, we've got
90 a nice new Preferences dialog. You can thank John for that mostly, with
91 a couple of tweaks by me.
93 Sadrul: A lot of little fixes for a lot of things! Among them, a fix
94 for a long standing issue with displaying unicode in non-utf8 locale in
95 finch. We also have a new prpl for MXit. This release is very very cool
99 Mark: Someone reported a fairly serious bug in our AIM/ICQ code
100 so we're releasing a special "severe bug fix only" build. See the
101 ChangeLog for details. Enjoy!
104 Mark: Woo boy it's been a busy two weeks. There was a lot of new code
105 in 2.6.0, and with new code comes new bugs. The cadre of relentless
106 developers responsible for Pidgin have been hard at work, and I believe
107 they have fixed all the major bugs that cropped up. My thanks to all
108 those names listed as Current Developers in Pidgin's 'About' window.
110 Elliott: Well now, just as Mark said, there was a lot of new stuff that
111 probably came up with tons of bugs. So I can't say I wrote anything
112 super-awesome, but I definitely fixed quite a few of those itty-bitty
113 why-didn't-this-work-this-way sort of bugs.
116 Mark: There were a lot of changes in 2.6.0, and so a few major bugs
117 crept in. This is a very minor release to fix those bugs. Sorry for
121 John: Wow, four straight releases that I'm the first to NEWS on. This
122 is getting kinda scary! I'm beginning to wonder who else actually does
123 anything around here! (Just kidding, of course.) LOTS of new features
124 and a crapton of bugfixes this release. There should pretty much be
125 something for everybody. A great example of this is the ton of Yahoo
126 changes that have happened thanks to our SoC student from 2008, Sulabh
127 Mahajan. Among his massive improvements are the ability to add MSN
128 buddies by adding them as "msn/user@domain.tld" and peer-to-peer file
129 transfers. Of course, history shows we can't please everyine, so I'm
130 sure I'll see a complaint or five thousand in trac. Enjoy, though!
132 Marcus: This is my first news! It's been quite a few microreleases this
133 time, but now we're finally at 2.6.0. I suppose the most anticipated
134 new feature in this release is the voice and video support, thanks to
135 Mike's heroic work. I've managed to slip in a few features too, like
136 in-band bytestream file transfers as a fallback on XMPP and idle time
137 reporting on XMPP. Enjoy!
139 Paul: This is my first news, too! This release has definitely been a
140 long time coming; hopefully it won't disappoint since we've closed over
141 200 tickets. Among other things, Tobias Markmann's GSoC project from
142 last year was merged, which means we now support BOSH (XMPP connections
143 over HTTP), and Andrei Mozzhuhin contributed an XMPP Service Discovery
144 Browser. Also, thanks to Bernmeister for poking (at least) several
147 Mike: Ditto. This is my first news as well. I have a feeling this is
148 getting repetitive at this point, but voice and video support is
149 finally here! Thanks to the rest of the Pidgin team, Farsight 2, and
150 GStreamer developers for making this possible! (I finally finished my
151 Summer of Code project :D)
153 Elliott: Hey, this is my firs... Wait, no it isn't. Now I feel left
154 out. So have you heard about this voice and video thing?
155 Unfortunately, not quite ready for all protocols, but it's getting
156 there. MSN gained support for receiving voice clips at least, and
157 finally we have Ink receiving capabilities too. Thanks to the guys
158 who wrote the original patch. And finally, MSN no longer has over a
162 John: This release is just a crash fix release to address a security
163 issue reported to us by CORE and a couple crashes Elliott found.
166 John: This release is another somewhat rushed bugfix release to fix
167 a number of bugs that have come up since we released Pidgin 2.5.7.
168 Hopefully anything I broke there is fixed now, or at least made to be
172 John: This release is really just a rushed fix for the broken Yahoo
173 protocol plugin. I spent way more time on this release than I care
174 to admit, so I hope that time is well spent and this fixes the issues
175 people have been having.
178 Ka-Hing: Many much bugfixes. Hooray. (Paul told me to say that)
179 Oh, no one has met Paul yet? He's awesome, he backported my fixes
180 to the release branch so I didn't have to checkout a
181 workspace... except I just did to NEWS to tell you all about
182 that. Oh and I actually did do something for this release, none of
183 which is user visible though. This basically applies to the rest
184 of the release as well, nothing exciting, but you definitely want
187 Daniel: This should fix a number of annoying issues that some users
188 have encountered. We also would like to thank Veracode
189 (http://www.veracode.com) who performed a code analysis and found some
190 bugs that were addressed in this release.
192 Elliott: I feel like I'm repeating myself, but there are some more MSN
193 fixes that should make things better behaved at login as well, and
194 maybe you'll stop getting some of those annoying errors (though not all
195 are fixed yet). Some other bugfixes, plus the craziness that is the
196 libxml "structured error handler" make up the rest of this release.
199 John: Well, yet another release with bug fixing and patches. Hopefully
200 one of the fixed bugs is one that irritated you. Also, thank Dimmuxx
201 for spending far too much time working on ICQ this release.
203 Elliott: Lots and lots of MSN bugfixes again (I hope they're fixed, at
204 least). I think we finally have OCS/Yahoo!/federated buddies working
205 now. And there should be some workarounds for some server things that
206 may or may not have been our fault (like buddies on Allow+Block) which
207 should make general usage a bit smoother.
210 John: Well, we fixed a few bugs for you this time around, I applied
211 a few patches, and we've dealt with what feels like a TON of tickets
212 about two very common issues. Feels like time for a release to me.
214 Etan: My first NEWS in quite a while and I don't have much to say. I
215 haven't been too active lately and I'm hoping that won't be the case
216 going forward. I managed to get in a few perl fixes and some UI
217 language tweaks this release. My plan is to work on some of the
218 issues pointed out by mpt (during his expert review of pidgin a little
219 while back) in the near future.
222 Mark: It's been about two months and woo-boy have we been fixing
225 Kevin: I didn't do much of anything this release, but Mark and
226 John must be commended for their tireless efforts to fix bugs
227 and approve patches, especially in areas of Pidgin that have
228 not usually received much attention. Lots of changes have
229 been made, so definitely check the ChangeLog to see what's new.
231 John: It feels like it's been an age or two since we last released,
232 and I think it's well worth the wait. Mark has sunk more time into
233 MSN and MySpace IM this release than any sane person should be
234 allowed to, and I've sunk more time into patches than I care to
235 admit. By my count, our ChangeLog has 58 bullet points(!) and we've
236 closed 85 tickets specifically for this release. Enjoy!
238 Ka-Hing: Bring your XMPP server to 2008 some time in 2009 would be
241 Elliott: Well, I can't blame the server for this release taking so long
242 but that's just how it worked out. A few interesting MSN changes this
243 time. Hopefully, federated & Yahoo! buddies will work for you, but I'm
244 not yet certain it's ready. Mark made so many fixes, I'm not even sure
245 I recognize everything anymore, but hopefully that'll make things less
249 Ethan: After a bit of a struggle with our services, which put
250 this release off for an unfortunate length of time, we're
251 ready for another bugfix release for your bug-free(er?)
254 Sadrul: Despite our best efforts, this release got delayed by a
255 couple of weeks. But here it is! It is mostly a bug fix release, with
256 a couple of important fixes, e.g. fix for the Yahoo! disconnect
257 problem. Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
258 who, among various other fixes, has implemented custom smileys for the
259 XMPP protocol, included in this release. Enjoy!
261 Stu: I guess this is the time of year for server migrations, and
262 I've just about had enough of them. Fortunately Pidgin is still fun,
263 and this release should be superb.
265 John: Although our services were down for quite some time, we didn't
266 lose any data, except perhaps some mail that would have failed to make
267 it to us. Overall, the only major effect it had was to delay this
268 release far longer than we expected. Hopefully the bugfixes make you
271 Elliott: This release took a while, but that was due to an unfortunate
272 server snafu. I didn't have much to do with it, but hopefully the new
273 servers will help us out a bit. Anyway, mostly bug-fixes this time.
274 Nothing spectacular, unless you happen to suffer from one of those bugs.
275 Oh, and don't forget, the "Has you" tooltip is back!
278 Kevin: This release is mainly a bug-fix release. It solves a few
279 known crashes and updates some of our artwork. Google's Summer of
280 code recently finished up. Some of our students are still working
281 on their branches and none have been merged into released code yet.
282 Look for some of those results to show up in Pidgin releases over the
285 Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
286 and no-one else seems to want to. Anyway, there's a couple MSN login
287 fixes, so try it out. The contact list problems might still be around,
288 but you can probably find a workaround in trac. And there's a tooltip
289 fix for our AIM friends, not that I had anything to do with it (except
290 closing many many duplicate tickets).
293 Daniel: Lots of good stuff in this release. Lots of people have worked
294 very hard on the updated MSN protocol, and it's finally time to bring
295 it to the world! There are myriad bugfixes, including some important
296 ones so you should be sure to update.
298 Hylke: Finally MSNP15 support. To celebrate this I refreshed a lot of
299 the smilies used in the protocol and added the long awaited indispensable
300 bunny icon. I think this is one of those releases that will make a lot
301 of users happy, especially MSN users.
303 Elliott: Oh look, my first NEWS! Well anyway, with that new MSNP15
304 support, this release is set up to be a huge success and a total flop
305 all at the same time. Here's hoping it's the "huge success" one for you.
306 Those icon changes that Hylke made, while minor, really make things look
307 a little cleaner, I think. Oh yea, did I mention that MSNP15 stuff?
309 Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
310 as a full fledged developer! He took the last few strides mushing the
311 new MSN code into shape. Then he decided that wasn't enough and started
312 doing other great stuff.
314 Ka-Hing: "Reject"ing a certificate after your account is signed off is
315 not recommended. Deleting the file after you start sending it is also
319 Richard: This release includes important bug fixes. I'm just cutting
320 the release. Thank you to the real heroes who did the fixing!
323 Sadrul: We added some usability changes in this release, including the
324 typing notification, buddyicon and input area size in the conversation
325 windows, escape to close conversation windows etc. These changes should
326 make pidgin more usable and more fun for Everyone! *wink*
328 Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
329 MSN buddy list synchronization should be significantly less painful now,
330 and opening MSN inboxes might work better too. SILC passphrase changes
331 and support for passphrase-less keys has been improved also.
334 Stu: We fixed some bugs, this release should be 110% better than 2.4.0
336 John: Well, I didn't really do much this release except muck about with
337 the configure script. Blame me if it worked in 2.4.0 but doesn't now.
339 Will: We seem to be falling into a nice pattern of releasing on the last
340 day of a month. Hypothetical AIX users might be pleased to learn that
341 Pidgin might actually run for them now!
344 John: While this release took what seems like forever to get out the
345 door, I think it's well worth the wait, especially for Yahoo! users.
346 This release serves up some fixes for long standing bugs and adds
347 file transfer for transfers with newer Yahoo! clients (finally!). As
348 is standard with code I committed, where it works great thank the
349 patch writer, and where it's broken, feel free to yell at me. Enjoy!
351 Sadrul: Finch is more colourful and blinky in this release! There's
352 now a log viewer, which is very useful, and also the ability to
353 block/unblock buddies. It's now also possible to find chat rooms on
354 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
356 Ka-Hing: I think all I've done for this release is committing some
357 patches written by other people.
359 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
360 about things I didn't like or just revert Sean's changes. I'm quite
361 pleased with how well it's turned out in the end.
362 Happy Birthday Fred, you must be nearly 10 now ;-)
365 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
366 Hopefully this will redeem us. This fixes a number of bugs. I'm a
367 bit late but I'd like to welcome John to the team. Enjoy!
369 Luke: I've done absolutely nothing in the last 2 weeks, except watch
370 others commit bug and, more, leak fixes. People should be noticing
371 remarkably fewer memory leaks now than 2 or more releases ago.
373 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
374 Code student, but I fixed a few MySpace bugs with idle and status.
375 I will try to fix some of the other more significant bugs, after I
376 figure out the protocol, especially including grouping issues.
379 Luke: While this does not have the new MSN code, rest assured that
380 we are working on it and that it is nearing release. This contains
381 a significant number of fixes, including some that were marked as
382 fixed for earlier releases. Happy Thanksgiving!
384 John: This is my first NEWS entry! So, this time around we have an
385 updated man page (the old one hadn't been really updated since
386 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
387 features for you all. Enjoy!
390 Luke: Because the main branch of pidgin development is still not
391 ready for public consumption, I have taken some time to try to
392 pull the many bug fixes that have happened since then into a
393 separate branch. This release is the result of that effort.
396 Richard: We have some new code in the pipeline, but it's not quite
397 ready for a general release. Instead, this is basically a bug fix
400 Luke: Unfortunately the necessity of this bug fix release means
401 some of the tickets that have been closed as part of the 2.2.1
402 milestone are not actually fixed yet. We have grabbed as many
403 of the changes as we could while avoiding those that are as
404 yet unstable though, and this should still be a marked
405 improvement over 2.2.0. We have spent a lot of time since the
406 last release looking at the tickets that have been submitted
407 and many of them have been closed.
409 Stu: I haven't NEWS'd in a while. I haven't actually done much for
410 too long also, maybe I'll find some time soon. This release is
411 basically what 2.2.0 should have been - it actually compiles this
415 Sean: 2.2.0 contains the results of several major Google Summer
416 of Code branches bringing some new, extraordinary features. We
417 have a new protocol, MySpaceIM, a bunch of new features for an
418 existing protocol, XMPP, and nifty new certificate management
419 to make sure your IM server is who it says it is.
421 Ka-Hing: A number of you noticed crashes when dragging windows
422 around when certain options are enabled. Well, that was my fault,
423 and Sadrul fixed it. So Props to him and poos to me. I haven't
424 done much for this release, but the next one should contain
425 something that I helped work on. Hint: students are cheap slave
428 Kevin: I haven't really been coding much in Pidgin, and this
429 release is no exception, but I will be working on getting our
430 wonderful web site to be a little more functional by next
434 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
435 is out. In it, we've addressed a lot of UI issues from our
436 experimental new changes introduced in 2.1.0, and gave a lot of
437 attention to Yahoo! and Bonjour. Thanks to everyone who
440 Luke: We have reworked some parts of the conversation windows in
441 response to user comments. We did not quite reach 100 tickets
442 closed this release, so a fair few will role over again. Still,
443 we are slowly but surely working our way through the reported bugs.
444 Many thanks to everyone who has helped with tracking down the
445 various issues, testing fixes, and getting patches in.
447 Tim: Sean finally got me to fix some of the buddy list bugs with
448 Yahoo! when in version 15 mode. So now we have some Yahoo! to
449 MSN support, which is kind of nice. Looks like some others have
450 been contributing to Yahoo! while I've been AWOL, so many thanks
454 Sean: This release took a bit longer than 3 weeks, but boy is it
455 worth it! We're beginning to experiment with new UI concepts and
456 this release features a largely re-designed conversation window.
457 We've closed 150 tickets for this release; much thanks go to all
458 the developers, translators, and testers who made this possible.
460 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
463 Sean: Another big maintenance release. Again, about 100 tickets were
464 resolved in this release, and they keep coming in. Lots of bug fixes,
465 some minor icon adjustements, hopefully we addressed some ICQ
466 internationalization issues, and support for Bonjour on Windows!
467 Our next release will be 2.1.0, and will come with some great new
470 Stu: I think we're gradually getting the hang of this 3 week thing
471 again. This release includes yet more bug fixes. I'd also like to
472 specifically thank Pekka Riikonen for the patch to enable using SILC
473 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
476 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
477 regular, frequent, releases again! This is a bugfix release; We have
478 fixed over 100 issues reported to us at http://developer.pidgin.im.
479 Thanks to everyone for their great work, and look for the next release
480 in another three weeks!
482 Stu: Lots'o'fixes in this. I don't know how you users find so many
483 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
484 sum of its digits and by their product. It is the smallest composite
485 number, the product of whose divisors is a cube.
487 Luke: I requested that we have a bug fix release, and so we have!
488 Many, though unfortunately not all, of the reports that have been
489 submitted to us since 2.0.0 have been fixed now, and so you should
490 all have a much more stable experience with this release. I also
491 want to thank the many users who have resubmitted their reports
492 as we close out the old Source Forge bug tracker. If all goes well,
493 your report will get the attention it deserves as we continue to
494 work on Pidgin, Finch, and libpurple.
496 Nathan: A ton of fixes have gone into this release. The feedback
497 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
498 most of the critical issues with 2.0.1. If we haven't, I'm sure
499 our wonderful users will let us hear about it. I seem to be
500 forgetting something...oh, right, I haven't promised any cool new
501 features in the next release! So, I promise at least one cool new
502 feature in the next release...you just might have to adjust your
503 definition of 'cool' to get it.
505 Etan: Perl plugins now have access to almost all of the savedstatus
506 API functions. I also removed a couple of the preferences from the
507 Pidgin GTK+ Theme Control plugin which should help many of the people
508 for whom the configuration dialog size was a problem. The removed
509 preferences no longer had the effects they were added to have anyway.
512 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
513 really proud of all the work we've all done. I'm pumped. And, while
514 I could go on about all the amazing thing that have been added since
515 1.5.0, what I'm really excited about is getting back to a regular,
516 rapid, release cycle of active, open development, unhindered by legal
517 quandries. Huge thanks to everyone involved.
519 Luke: We have finally managed to get 2.0.0 out the door, after nearly
520 but not quite 2 years of effort and fustration. No one regrets more
521 than I that we were unable to make any of betas 3-6 the actual release.
522 But at long last, it is out, and life can return to a more normal
523 state. There were many tough calls to be made in the last 2 years.
524 Not everyone has agreed with the resulting decisions, that is un-
525 fortunate, but unavoidable. Suffice it to say that despite what
526 some users appear to think, a ton of thought, argument, discussion,
527 and experimentation has gone into this release. This release
528 builds on many years of experience, both as developers writing the
529 code, users using it, and in supporting other users. I hope that
530 those who download and install this will give it a fair shot, and
531 attempt to avoid knee-jerk reactions.
533 Evan: One small step for bird, one giant leap for birdkind... except
534 this is hardly one small step. A lot more has changed from Gaim 1.5.0
535 than just the name. Pidgin has a *very* attractive new look, a whole
536 new member of the family (Finch, formerly gaim-console) has been born,
537 and libpurple has come into its own as a solid, full-featured library
538 powering the greatest IM clients around. Bugs were fixed and
539 features were added by the hundreds (thousands?) since the last
540 major release, all while improving performance and resisting feature
541 creep. As Luke said, a ton of thought and effort has gone into
542 Pidgin 2.0.0; I'm proud to have played a part.
544 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
545 but there's a great deal of goodness here. When I say a long time, I'm
546 not kidding - it's been 972 days since we branched off "oldstatus"
547 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
548 number at all (or if we'd ever make this release) - it has a beginning
549 and an end but no middle (much like our unfortunately quiet development
550 period). 2 is the first prime number and the only even prime. 2 is also
551 the first deficient number (oh well). There are only 10 types of people
552 in the world - those who like our new names and those who do not.
555 Richard: I'm very glad that we've finally gotten 2.0.0 released and
556 I look forward to returning to a more normal development schedule.
557 Again, a big thanks to everyone who helped in any way to get things
558 where they are today. Congratulations everyone!
560 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
561 released!! And it's *really* very good!!! Give your soul a break ...
564 Daniel: There has been a fair amount of weeping and gnashing of teeth
565 due to the delays in getting this beast out. I'm really happy that it
566 is done. I'm also very happy with what we're releasing - I think it is
567 far more stable, packed with useful features and, dare I say, prettier
568 than any previous release.
570 2.0.0beta7 (4/29/2007):
571 Sean: Beta 7. The final beta. A few major changes from beta6. For
572 starters, we have some new names. That's pretty cool. We have a new
573 logo, to go along with it. And a lot of great icons! As Nathan mentions
574 below, we're totally back in the open now, having a signed agreement
575 from AOL that puts us in the clear. We all really regret having to go
576 completely dark for so long. Anyway, unlike betas1-6, which were of
577 normal release quality, this one is actually beta quality. There are
578 a few significant known issues, and a lot of changes that need a lot
579 of real-world testing. So, if you'd like to help us out, give it a
580 whirl, and let us know if you run into any major issues.
582 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
583 like to apologize to everyone we've had to keep in the dark for the
584 last however-many months. I know it looked like development slowed
585 to a crawl, but in reality we've been working pretty hard to get
586 2.0.0 out the door, without getting into any legal trouble. I
587 realize that if we were some big corporation, we'd be getting flamed
588 about this secrecy for months. Please try to remember that we're
589 just a bunch of geeks who were scared of legal stuff (well, at least
590 I was. Scared, that is). The bottom line is that we're out in the
591 open again, and fully plan to stay that way. We're also opening up
592 the mail archives from the secretive past few months. You can scan
593 through them if you want, or I can summarize. "Are the lawyers done
594 yet? No. Now? No. How about now? No." All lawyer jokes aside,
595 I'm grateful to our legal team for crossing all the 't's and dotting
596 all the lowercase 'j's to get us the deal we got. Anyways, thanks
597 for your patience, and on to 2.0.1!
599 Gary: Well my silence, and our silence has ended. Finally the name
600 change is over and done with and we can go back to a normal dev
601 cycle. Now if I can just get myself back onto a normal dev cycle,
602 but that's another story all together.
604 Ethan: Not to be too "me-too", but I have to say that I'm really
605 excited about the project's new name and identity, and glad to be
606 out of the legal mess. We're pushing beta 7 with all of the
607 branding and organizational changes that have been going on for
608 the last few months, so there are likely to be some snags --
609 please help us out by trying beta 7, searching for any bugs you
610 find in the bug tracker at http://developer.pidgin.im/, and
611 documenting them if they are unknown or you can provide new
612 information. Help us make 2.0.0 final a release to be remembered
613 (in a good way)! I'd like to give huge thanks to all of the
614 developers, our steadfast supporters, the crazy patch writers, and
615 everyone else who has made this transition to Pidgin possible, and
616 the improvements that go along with it. I'd like to extend a
617 special thanks to Sean, for leading us through the legal issues
618 and taking care of all of the paperwork and overhead that no one
621 2.0.0beta6 (1/17/2007):
622 Sean: Barring any seriously major new issues, we expect this to be
623 the final beta release before 2.0.0. This has a bunch of cool UI
624 changes, some Google Talk features, a bunch new plugins, and other
627 Nathan: Beta6 rocks. That is all.
629 Gary: Long time no news. My silence will end soon ;)
631 Evan: My first news! I knocked out a nice collection of crashes,
632 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
633 is going to be delicious. :)
635 2.0.0beta5 (11/9/2006):
636 Sean: Another release in our endless stream in betas. This one's
637 pretty awesome; and it fixes major bugs introduced in previous
640 2.0.0beta4 (10/17/2006)
641 Sean: Still beta. Maybe the next one should be a gamma.. :)
643 Daniel: I'm super chuffed to announce that this will work with newer
644 (i.e. >= 2.8.0) versions of GTK+ on Windows.
646 Luke: Several significant changes in this one, including no longer
647 using libao for sound! There are no doubt bugs here, but hopefully
650 Nathan: I don't have much to say, but yay for another beta!
652 Etan: I did a bunch of perl work for this beta again, there is now
653 some support for perl scripts to call functions in the gtk ui, it
656 2.0.0beta3 (03/25/2006):
657 Mark: Yeah, I know, another beta. Don't worry, we'll get this
658 puppy out the door eventually.
660 2.0.0beta2 (01/24/2006):
661 Mark: So this is the new year, and I don't feel any different, but
662 Gaim is getting better. We hope this will be our last beta before
663 we release the final version of 2.0.0. As before, please shower us
666 Richard: I'm proud to say a lot of bugs have been squashed in this
667 version. If you filed a bug against beta1, please test to see if
668 it's fixed now and update your bug report accordingly (by either
669 closing it or setting the version to 2.0.0beta2). I'm also looking
670 for someone who uses Gaim on MacOS X to test a patch for me before
671 I can commit it. See http://gaim.sf.net/contactinfo.php for my
674 Etan: So I did a bunch of work on the perl plugin since beta1, so
675 anyone who uses perl plugins would do well to expect some things to
676 need updating (I'm not certain everything works yet, so please send me
677 any reports of things that don't). Most of the work was correcting
678 some namespace issues, but I also improved the support for perl
679 plugins having plugin_pref frames, and plugin actions. Multiple perl
680 plugins can now have plugin_pref frames at the same time, and every
681 perl plugin can have multiple plugin actions now. Like Mark said
682 above, let us know how this beta works out.
684 2.0.0beta1 (12/17/2005):
685 Sean: I think Nathan sums everything up really well below. There's still
686 a bunch we want to add (and remove) before the official release, but we
687 really want to start getting feedback about what's good and what's not.
688 So, please, be vocal about this beta!
690 Nathan: 15 months since we branched oldstatus, and started working on
691 the behemoth that is 2.0.0. In that time, we've added a couple new
692 protocols, we had a few crazy patch writers become developers, and
693 had a few more people step up to be crazy patch writers. Sean wrote
694 a book, and we arbitrarily decided to make a version 1.0.0, and a
695 new versioning scheme. We got new artwork, and added almost 200 lines
696 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
697 kinds of features using them. OK, I've wasted enough bits here. This
698 beta rocks, but it is a beta. Treat it as such, and enjoy!
700 Gary: Finally we have a beta. There are a lot of new goodies, including
701 quite a few summer of code projects that couldn't get added into the
702 oldstatus branch because API changes. We also have a new mono plugin
703 loader for even more plugin fun.
705 Richard: Thanks to all who wrote patches (big or small) for this beta.
707 Tim: Well here it is, the first beta. There's a lot of cool things in
708 here, but not all of them are finished or debugged. But then that's
709 why it's called a beta. Conversations are now contact-aware, and
710 there's a new status selector. There's smooth scrolling on incoming
711 messages as well. Our Crazy Patch Writers have been doing a good
712 job too, it seems like we're never lacking some patches in the
715 Etan: I know I'm not going to be able to think of all the things I should
716 talk about here so I'll just go with the stuff I remember. Adding buddies
717 on ejabberd jabber servers should work more correctly now (it's possible
718 adding buddies on other servers is a bit broken currently I'm still
719 looking into it). There are still other jabber issues I'm looking into
720 with handling of buddies.
721 In other topics, I finally brought my Accounts menu into gaim, though the
722 current example of it isn't exactly what I had in mind, anyone with any
723 suggestions/comments/etc about it please speak up.
724 Other than the stuff I'm sure I'm forgetting to mention this beta should
725 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
727 Luke: pretty much everything important has been said, so this is going to
728 be rather repetative. This is a beta folks, so it will have bugs. It
729 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
730 But do use it (though you might want to back up ~/.gaim first), and let us
731 know what needs to be fixed.
737 Siege: Sametime accounts created with gaim-meanwhile should merge over
738 for use in the beta just fine. Some of the familiar settings regarding
739 the buddy list are gone, so I recommend backing up your Sametime blist
740 before getting down and crazy. Have fun, and happy early Decemberween!
742 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
743 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
744 problem and hope to have it resolved before the final release.
748 Mark: No super crazy major changes here. Just the usual bug
749 fixes and some pretty important security updates.
751 Stu: Buy Sean's book. He obviously needs the money. Other than that
752 we fixed some bugs with this release (I don't think we did much else).
753 SoC students are doing lots of cool stuff which we'll hopefully be
754 able to bring you in a future release.
756 Nathan: I've continued my streak of doing nothing useful lately.
757 However, I've now got a brand-spanking-new DSL line, so I might
758 actually get to contribute soon. One way or another I'd like
759 to get HEAD into a more useable state in the next month or two.
760 Also, like Stu said, buy Sean's book. I've been reading and
761 fixing it for the last umpteen months, so you had better enjoy
765 Mark: The last month or four we've promoted a bunch of the Gaim
766 Crazy Patch Writers to developers, so there is now an even larger
767 team of brilliant and amazingly sexy committers working around
768 the globe for your instant messaging pleasure. Also, we have
769 what I believe to be our first contribution from a Summer of Code
770 student in this release: Jonathan Clark enabled the sending of
771 files to certain ICQ users. Support is still a bit rough, but
772 he'll be working on it throughout the summer.
774 Luke: Exciting times this summer as our Summer of Code interns
775 start their projects. This is mostly a bug fix release, with the
776 ICQ file transfer that Mark mentioned and some buddy icon work
777 being the only real new code. Hence the extra week delay. A
778 big thanks to our translators who keep churning out updates even
779 when we give them short notice as well. Enjoy!
782 Sean: It's been a while since I've done one of these. Welcome to
783 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
784 but it comes with two keen announcements. First, I'd like to welcome
785 Christopher O'Brien to the Gaim team. He has integrated his work on
786 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
787 Sametime support. Also, we're participating in Google's Summer of
788 Code, which you all should check out at
789 http://gaim.sourceforge.net/summerofcode/
792 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
793 may lose your buddy list (for SILC only) upgrading. This is
794 rather unavoidable as the previous code did not keep track of
795 which account each buddy belonged to.
797 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
798 ranging from minor to not so minor. I'd also like to welcome Gary to
799 the team - he's done a great job with Guifications, I'm sure he'll do
802 Gary: Well I got pretty much nothing done for this release. Although I
803 do have quite a few things in the works that will come to fruition when
804 I find some more free time.
807 Luke: Several important fixes this time around. Big thanks to
808 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
809 with this effort. Maybe next time we can get a decent chance to fix the
810 problems *before* they go public to have a normal release process.
812 Nathan: Jabber got some updates this release (finally). I've got
813 more planned, but simply haven't had the time to anything about it.
816 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
817 today, we'll see if we can pull it off. :-) This release
818 features somewhat more than just bug fixes, some improvements
819 have been made to the conversation API which may affect plugin
820 developers. Yahoo users should also thank Tim and Bleeter for
823 Etan: I'm going to NEWS since I actually did something this time.
824 Jabber will allow you to unsubscribe to someone's presence
825 without logging out and in again, this does break seeing yourself
826 on your buddy list, but hopefully we'll fix that again for the
829 Stu: Happy St. Guinness^wPatrick's day.
832 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
833 Pollak, Don Seiler, and Warren Togami: some packagers who helped
834 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
835 found and destroyed an MSN crash and an HTML parsing error
837 Luke: Early release to handle the MSN and HTML crashes, as well
838 as the glib crash. Maybe that makes up for having had a 4 week
839 period before the last release. This one should be the nice
840 stable release we meant 1.1.3 to be. Enjoy!
842 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
845 Luke: Yet another bug fix release, many thanks to everyone who has
846 helped to make gaim more stable!
848 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
849 write some core HTTP support that works better. A good all round
850 bug fix release otherwise.
853 Luke: Another Bug fix release. This one featuring a fix to the HTTP
854 Method for MSN users and other MSN fixes. A big thanks to Stu and
855 Felipe Contreras for those. Stu also spent a long time in valgrind
856 and so this brings you a Gaim release with fewer memory leaks. This
857 release is on time primarily because I want to see the MSN fixes
858 make it into Debian and Fedora before freezes. Expect further bug
859 fix only releases to come at longer intervals, at Mark's request.
861 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
862 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
863 I like the new XP System Tray icons.
865 Sean: I'm down here today. I haven't really been paying too much
866 attention to these boring bugfix releases, but I'd like to thank
867 David and welcome him to the team. I'd also like to thank Steven
868 and Nathan from Silverorange who redid the webpage.
870 Tim: Another bug fix release. I didn't really fix any bugs, so
871 I didn't exactly do much for this one. The autopackage will now
872 work with mozilla-nss, if anyone has that, and not gnutls11. (It
873 works with either gnutls11 or mozilla-nss, but not gnutls10)
874 I started working on Gaim-vv again though, and I merged someone's
875 custom msn smiley patch into the 2.0.0 tree, so expect good things
876 whenever that's released (no, don't try it now, you won't like it).
877 Oh and welcome to the team Daniel. Of course, he was already on my
880 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
881 good work on MSN yet again, so you can all use the HTTP method now. I
882 didn't do all that much, other than let valgrind tell me what to fix, and
883 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
884 well soon, so he can get back to merging patches and fixing things.
886 Nathan: I think I made some Jabber fixes, at least one of which is
887 ChangeLog'd. I will continue to make empty promises about new features,
888 especially for 2.0.0. Until then, welcome Daniel!
891 Luke: This bug fix release features msn improvements, drag and drop
892 improvements, and some translation stuff. Thanks for everone who has
893 helped with it, and hopefully we can get 2.0.0 out soon. On a side
894 note, i'm still looking for someone to look at the perl plugin loader.
897 Luke: Another in our series of bug fix releases, with a slight twist.
898 Everyone thank Ethan for implementing a fall back encoding for IRC,
899 it has been much requested and should make a number of users very
900 happy. See the ChangeLog for details on other fixes.
902 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
903 memory leaks have been fixed. Felipe also fixed a good number of
904 other MSN bugs. I didn't do much except apply these guys fixes. It's
905 good to see fixes from Gary coming in again too ;-). I like the
906 docklet adjustments Christian made. Btw, we have a new MSN protocol
907 icon, and I think you'll love it.
909 Tim: I made Gaim binary relocatable this release, so Gaim can find
910 itself if it gets lost, and I'm going to try to make autopackages
911 for this release, if the autopackage guys release their new version
912 soon like they're talking. I also "fixed" a scrolling bug, by
913 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
914 did is pretty nice, no more encoding error messages!
916 Ethan: Rumor has it that I did some work this release, but it's just
917 that, a rumor. I think Luke started it. I did lay the hammer down
918 on bogus word wrapping in the NEWS, so you can thank me for that.
919 Keep your powder dry.
922 Luke: Not much to see here, some bug fixes that you all will enjoy as
923 the semester draws to a close and everyone still in school gets bogged
924 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
925 in the perl or gadu-gadu functionality, please step up to help write
926 patches, as both of these code blocks are currently unmaintained.
928 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
929 a pet cockatiel or two.
931 Nathan: I was gonna put a new feature in this release, but decided
932 not to because I found a bug in it today, and I'm tired. Also, I haven't
933 consulted the powers-that-be about putting new features into oldstatus.
935 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
936 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
937 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
938 is the smallest positive integer requiring three syllables in English. This
939 entry is my 11th lie for today.
942 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
943 tracker, but it turns out that the only way to achieve that is to actually
944 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
945 the patch tracker to fix some others. Sadly the bug tracker was not
946 significantly affected, maybe if I learn C I'll be able to make more of an
949 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
950 and deserves a lot of credit for it. And a number of those bug fixes are
951 critical ones that he discovered and fixed himself. So go update. Now.
953 Nathan: On the other hand, Nathan has done nothing for this release. Why
954 do we keep him around again?
956 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
957 anything for this release or not, probably not. Bleeter has been more
958 active lately though, perhaps we'll see lots of cool things from him
961 Sean: I'm down here with the "didn't do anything" guys.
964 Congratulations to Tim & Kim on their wedding!
966 Sean: So, if you're playing along at home, you're aware that
967 incrementing the micro version number means that the API has
968 not changed at all. Although that itself is insignificant to
969 most everyone but plugin developers, but users won't find too
970 many significant changes. Consult ChangeLog. We're currently
971 branched for some major changes, so expect a really great 2.0.0
972 sometime relatively soon.
974 Luke: Nothing much to see here, some bug fixes. Most of the work
975 is going towards the 2.0.0 release. We aren't quite sure when
976 that will be, and will keep the bug fix releases coming untill
979 Christian: I would call this a ground-breaking release, but it isn't.
980 It seems like a good one, though. I dunno. I've been too busy at VMware,
981 unfortunately, but have some work that's just waiting to be finished up
982 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
983 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
984 the gevolution plugin to support multiple addressbooks, and to all our
985 moms, for believing in us. Or something.
987 Nathan: I got a new computer. It's fast. And has twice the bits!
990 Nathan: Hah! Bet you weren't expecting this! OK, if you were
991 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
992 you might have been expecting this. But here it is, 1.0.0. Our
993 new versioning scheme has slightly more meaning than the older
994 one (expecially for plugin authors), but our 1.0(.0) release is
995 just as meaningless as we could have hoped. Enjoy!
997 Luke: We've changed our pattern for version numbers with this
998 release, we are no longer simply counting versions. This release
999 then marks, not something traditionally "1.0" but the current
1000 version of the api. When backwards compatability with that breaks
1001 you'll see 2.0, more details in the faq. As a side note, if you
1002 are reading this and are good with proxy code or with perl's XS C
1003 bindings, please get in touch with me, my contact info is on the
1004 website. Gaim could use your help.
1006 Mark: I love a circus.
1009 Rob: Woah, where did I come from?
1011 Mark: Lately I've been doing a lot more code maintenance/patch
1012 accepting/bug fixing type of work. And I think that's a really
1013 good thing. I feel like Gaim is becoming more stable. It
1014 seems like we're lacking fewer features. It makes me warm.
1015 Quick Robin! To the traverse wall!
1017 Nathan: Well, it looks like we stuck to the schedule again. Had
1018 we taken our dear sweet time, I might have had a chance to do
1019 something cool for this release, but instead I stuck to the minor
1020 stuff. <insert empty promises for the cool stuff i'll code for
1023 Tim: Lately I've been doing a lot more patch accepting, and a
1024 lot less actual coding. Unfortunately it has more to do with my
1025 laziness than Gaim's progress. Like Nathan, I'm going to blame
1026 our on time release schedule. But that didn't stop our Crazy
1027 Patch Writers, or cpw's as grim now calls them, from writing
1028 some good patches. So, instead of promising to code something
1029 cool for next release, I'm going to promise that the cpw's will
1030 code cool things for next release, and I might apply some of them.
1032 Luke: I've been doing what I always do, committing patches, some
1033 better than others, and bugging other people to code stuff. Oh
1034 and closing some bugs. Thanks to Dave West for joining the cpws
1035 in helping to handle triage. This is mostly a bug fix release,
1036 so PLEASE upgrade to it before submitting new bugs.
1038 Kevin: Herman's been away, so Daniel Atallah and myself were given
1039 the task of preparing 0.82's Windows packages. After some feverish
1040 plotting, we decided to update GTK and Daniel prepped an update to
1041 libpng to address recent security advisories. Besides plotting and
1042 a little bit of testing, this NEWS is all I really did. Oh, I also
1043 rerefixed the transparency plugin... again! Our beloved Hermanator
1044 should be back next time around, for 0.83.
1047 Sean: Three weeks again! Sticking to schedules is awesome! Just
1048 like Gaim v0.81. This is what we in the industry call a "bugfix
1049 release." We closed over TWO HUNDRED bugs since 0.80. That's
1050 awesome. Thanks to everyone who helped report, triage, fix, and
1053 Christian: Yay for three weeks working so well. Boo for me not
1054 doing much of anything this release, aside from a small memory
1055 leak fix. I'm starting a new job and leaving my current one, so
1056 when the dust settles and my schedule is a bit better, the very
1057 cool status rewrite will be finished up. Especially now that I have
1058 some help! I'd like to second Sean's thanks to all the people who
1059 helped with this bug fix release. Gaim should be a bit more stable
1060 for a lot of you. For those experiencing MSN problems still, we'll
1061 get that nailed for you soon, promise.
1063 Mark: I was going to point out that we closed an insane amount of
1064 bugs for this release, but Sean already did that. I feel like
1065 we've had some really talented new contributors contributing
1066 recently. I won't say names... but watch your backs. Or something.
1068 Nathan: I did next to nothing for this release. I am however
1069 settled in to my new job, and in a couple days, I should be settled
1070 into my new domicile. If the DSL gods are in a good mood, I'll
1071 have a connection there shortly, and can start being useful again.
1074 Sean: Three weeks! Hooray for timeliness! I didn't do much here
1075 but drag-and-droppable file transfers. Drag something into a
1076 conversation window, and it will be sent. Kinda neat.
1078 Mark: We have a small ant problem here. I can't help but think
1079 I somehow brought this upon myself.
1081 Tim: I don't really have any news, but at least I don't have an
1082 ant problem either. You might think I've been hard at work on
1083 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
1084 some cool things "soon" though, both with Gaim and Gaim-vv.
1085 Bleeter sent me some nice dumps I need to implement yet.
1087 Luke: We have a nice timely release, with a Changelog that seems
1088 small, but remember, this is summer, and people have lives. SILC
1089 and Zephyr are making good progress from our Crazy Patch Writters,
1090 and everyone begging to send files to people not on their buddy
1091 list will be happy. good stuff. No, the msn buddy icon scalling
1092 problem isn't fixed yet, maybe next release
1095 Sean: We've moved to a three-week release cycle which we'll
1096 hopefully be able to keep up more realistically than a two-week
1097 cycle. Yahoo! went and broke last night, but it's fixed now thanks
1098 to a quick fix sent in by Cerulean Studios this morning. Reports say
1099 they'll continue to try to break us, though, so don't be surprised
1100 if your Yahoo cuts out again.
1102 Luke: I was really distracted this cycle, I want to thank my co-
1103 developers and our crazy patch writers for keeping things going.
1104 We have a fairly long changelog for you this release, including some
1105 nice bug fixes and some much-requested new features, the ChangeLog
1106 has all the details there of course. Enjoy!
1108 Christian: Great release! MSN buddy icons and file transfer. A big round
1109 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
1110 to go! Movie with the girls and Farmer's Market.
1112 Tim: This release brings us /commands in the core, which hopefully
1113 works better, and Yahoo! buddy icons. Thanks to all the people I
1114 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
1115 broke again, so I did a little last minute work on the web
1116 messenger stuff, but then Cerulean Studios was cool and fixed the
1117 problem already, so all that code's disabled. I also finally added
1118 the Yahoo! Japan support, for those of you with Yahoo! Japan
1121 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
1122 I also stepped on something at the beach and I think there might be
1123 a little rock or something in my foot now.
1125 Nathan: I've been really busy, what with having a new job and all.
1126 I didn't think I had done anything, but apparently I fixed some
1127 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
1128 or something, because I haven't had time for such things. Ah well,
1129 enjoy this release. We'll see what I can get to in the next 3 weeks.
1132 Luke: A very long time, once again, since the last release. I think
1133 its mostly worth it. A few of you will still have trouble with msn
1134 but we've worked out a number of bugs even there. Thanks to heroic
1135 efforts on the part of Mark, we closed 400 some odd reports this
1136 month. We are also welcoming Tim to the project, a very active
1137 crazy patch writer who has brought massive improvements to WYSIWYG
1138 and direct im this release. Again, it still won't work for every
1139 one, but it will work for more people than it used to. Most
1140 noticably, this release brings a LARGE simplicfication of the
1141 preferences available. Please don't complain if your favorite
1142 preference is no longer there. Take some time to think about
1143 how and if it could be useful to a majority of people who use
1144 Gaim in ways nothing like you. You'll find that the answer will
1145 usually be that the preference isn't all that important.
1147 Tim: I continued with the other crazy patch writers in fixing those
1148 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
1149 They told me I could commit WYSIWYG and Yahoo! changes. So I went
1150 and fixed IM Image and Direct Connect in AIM for some reason. I also
1151 added some new Yahoo! smileys at least. Also you change your link
1152 color in your ~/.gtkrc-2.0 file now. I might work on some of those
1153 new Yahoo! features for next release, like buddy icons. But don't
1154 count on it. Thanks to everyone who congratulated me. And thanks
1155 to all our Crazy Patch Writers, who now expect me to apply all their
1158 Christian: First of all, congrats to Tim! He's our latest Gaim
1159 developer, and we're all glad to have him on board. He's been a
1160 valuable contributor for awhile now. Thanks again to Felipe Contreras
1161 for all his MSN work this release. He has some exciting stuff that
1162 we'll be seeing in 0.79. And last, but not least, thanks to all our
1163 crazy and not-so-crazy patch writers. There's been a lot done this
1164 release. I've been taking a small break, first due to school and now
1165 work, but I'll be coming back strong in the next couple of releases. In
1166 the meantime, enjoy.
1168 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
1169 This means you _should_ be winning every release. Anyways, I didn't
1170 finish nearly as much as I wanted to for this release but all of that
1171 and then some should appear in 0.79.
1173 Sean: I'll write my entry down here tonight. Removing preferences
1174 was my big crusade this week, and the team did a great job at it,
1175 but I still have a nagging feeling that our preferences are still
1176 overwhelming. Everyone's been doing a real great job; it's entirely
1177 my fault we keep failing to meet our three-week schedule. Send your
1178 complaints this way.
1180 Nathan: I really didn't do much thanks to exams, and graduation, and all
1181 of that fun stuff. For next release, I'll have all new excuses, like my
1182 new job, or maybe something I haven't even thought of yet. Oh yeah, and
1183 a big warm welcome to Tim!
1186 Sean: We're back to a somewhat regular release cycle now. Hooray!
1187 WYSIWYG is much improved in this release, and you can now copy and
1188 paste rich text to and from Gaim and other applications (see: Mozilla,
1189 Evolution OpenOffice). Also, Novell has released their first release
1190 of their GroupWise plugin, included in this release. Good stuff all
1193 Luke: Only a week "late" this time around, much nicer than the delay
1194 before the last release. Anyway, this release sees a HUGE number of
1195 improvements to the WYSIWYG support, much thanks to all involved. If
1196 you weren't impressed before, you should be now! This release also
1197 sees the end of our TOC support, no one has been working on this in
1198 some time and its causing problems. DON'T USE IT!. Also plugin
1199 authors will want to take note of the fact that the plugin api version
1200 changed. A nice solid release for you all :-)
1202 Ethan: Once again I thought about doing some things and committed
1203 things that other people did. This development model is awesome. I
1204 helped Mark refactor some stuff and our collective code ownership
1205 helped us utilize a coherent system metaphor during our pair program-
1206 ming sessions. It was extremely extreme. Look for some hard crypto
1207 lovin' from yet another crazy contributor in the near future...
1209 Ka-Hing: I actually did something for this release... or rather, the
1210 previous release, but LSchiere2 didn't commit that until this release.
1211 So blame him. System logging is back, so you can log people's signon/
1212 off/away/idle-ness again. There may be bugs with it, I don't know, not
1213 like I use it. I will try to work on something that I will actually use
1214 for the next release.
1216 Etan: Looking for someone to pair program with.
1218 Christian: A round of applause to our crazy patch writers! Their
1219 contributions this release is impressive. WYSIWYG has come a long way
1220 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
1221 MSN contributions. We should see some good stuff going into there soon.
1222 I myself didn't do a huge amount, aside from breaking everybody's
1223 plugins, although I have some work going on in the background that will
1224 hopefully make it into release soon.
1227 Sean: Yeah, it's been a long time since the last release, and despite
1228 what others may tell you, we were just really lazy. This is pretty
1229 much just 0.75 again, but, like, someone changed the "Info" icon and
1230 I think, like, the Chinese translation may have been updated. We did
1231 nothing interesting on it at all. Others may tell you "we haven't just
1232 been lazy," or "you guys will find that we've managed to do some neat
1233 stuf in this one." They lie. All of them.
1235 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
1236 Its been a few months since the last release, but we haven't just been
1237 lazy. A very long ChangeLog for you all. Most notably of course is the
1238 addition of WYSIWYG input for chats and conversations. Many thanks to
1239 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
1240 and Stu Tomlinson for their efforts writting, fixing, and testing
1241 this. Without the dedicated support of our crazy patch writters, this
1242 release would have taken yet longer. Sean also has yahoo working again,
1243 with some assistance from our friends over at Trillian, you may all
1244 officially rejoice. We also have a large number of bug fixes, closing
1245 more than 200 bug reports this month alone.
1247 Christian: It's been a long time between the last release, but I think
1248 you guys will find that we've managed to do some neat stuff in this one.
1249 So many bug fixes and new features. It's enough to drive a wombat mad!
1250 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
1251 I guess. I'm working on some stuff that some of you are going to love,
1252 but I'm not promising it for a few more versions. It's a secret!
1254 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
1255 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
1256 loose ends and helping get this release out the door. Thanks guys!
1258 Rob: My birthday is in a few days. I like cool stuff. Buy me something
1261 Tim: Luke said write a NEWS, so I thought I would. There's a room
1262 list dialog now. And Nathan and I doubled the number of protocols that
1263 can transfer files. After that I got lazy/busy and let Gary, Kevin,
1264 and Stu fix all the bugs.
1266 Nathan: Rob happens to share a birthday with my sister. So far she's
1267 been very vague about what she wants. She's not an easy person to shop
1268 for. As for things you probably care more about, this release has so
1269 much in it that I've forgotten about most of it. The stupidest of the
1270 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
1271 support (no proxy support yet). SOCKS 5 proxy support may have gotten
1272 a little better as a side-effect. Twinkies and penguin points to all
1273 of the crazy patch writers, who did more than their fair share this
1276 Ethan: My birthday was yesterday, and not on the same day as Rob
1277 and Nathan's sister. And I don't mean that Rob and Nathan have the
1278 same sister. For this release, I thought about making IRC better, I
1279 thought about making Tcl better, and I committed patches from several
1280 others who actually did these things. And probably some other
1281 things, too. Let's hear it for crazy patch writers, and for the open
1282 source philosophy that lets them get so CRAZY.
1285 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
1286 That's right, kiddos, I'm finally coming out of my reclusiveness.
1287 I had a pretty shitty few months, and also just needed a break from
1288 things. But, I'm back, and that's good. Right? Yes. And now,
1289 a little word from Eric Warmenhoven.. :P
1291 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
1292 you'll excuse me, I have to go make some commits with Led Zeppelin
1293 lyrics as my commit logs. heh. What do you mean, I look a lot
1294 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
1295 in an Eric Warmenhoven costume.
1297 So, Yahoo! works again, and that's good. And 0.76 is going to have
1298 something _very_ neat.
1300 Nathan: You're running out of excuses to not use Jabber. Our chat
1301 support is now bar-some, quickly approaching bar-none! Everything
1302 else in Jabber got neat improvements too. I'll leave it up to you
1303 to figure out what they were.
1305 <boilerplate promises for cool features in $version++>
1307 Christian: I've been a bit absent this release, due to life stuff
1308 and working on some other projects. Some MSN goodies are going to be
1309 available in an upcoming version, and I have some neat Gaim-related
1310 stuff I'm working on that will hopefully see the light of day. I'd
1311 like to say good job to the other developers. Good release. (Of course,
1312 every time I say that, something breaks horribly right after we
1315 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
1316 Unfortunately, he took out the chat support in doing so. So use
1317 conferences for now if you use yahoo. Users begging for file
1318 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
1319 and everyone should be happy to note that 0.75 leaks far less than
1320 0.74. Also, a lot of other bug fixes happened that escape my notice
1323 Ethan: I just want to say that now logging really doesn't eat
1324 memory 'till the cows come home. We don't think.
1326 I would like to thank each and every one of these people, and
1327 I think you should, too:
1329 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
1330 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
1331 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
1332 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
1333 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
1334 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
1335 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
1336 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
1337 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
1338 Software Foundation, Decklin Foster, Adam Fritzler, Michael
1339 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1340 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1341 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1342 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1343 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1344 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1345 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1346 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1347 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1348 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1349 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1350 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1351 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1352 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1353 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1354 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1355 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1356 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1361 Sean: Christian and Nathan were wrong.
1363 Ethan: I don't know how solid or good this release will be, but
1364 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1365 anything, but for those users bit by its peculiar little bugs
1366 it wasn't as nice as this will be.
1368 Nathan: Jabber got some good tweaks, and logging doesn't eat
1369 memory until the cows come home. Which is good, because they
1370 said they'll be out until late.
1372 Luke: Always nice when directories get created correctly ;-)
1375 Nathan: This should be a really solid release. I fixed most if not
1376 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1377 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1378 we now have a release notification plugin, so you can find out when
1379 the latest and greatest version of Gaim is out without breaking that
1380 reload button in your browser. There's other fun new stuff, but I
1383 Christian: This is a good release, as Nathan said. For all those who
1384 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1385 dialog that replaces all of them and shows every account that became
1386 disconnected. Also, there were some MSN fixes thrown in, such as
1387 the problem with unblocking users. My personal favorite, since it's
1388 really been bugging me for awhile, is the bug with the border on the
1389 close buttons is fixed. Oh yes, and let's not forget the new logging.
1390 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1391 going to have some niceties that people have been waiting for.
1394 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1395 would be a cool costume.
1397 Luke: We've had a record month for number of bugs submitted (395 as
1398 of now) this month, but the total number of bugs open has grown by
1399 less than 20, so while it might be fustrating for those of you out
1400 there who think your bug report is being ignored, know that we are
1401 doing our best to look at them all :-). This release fixes a goodly
1402 number of bugs including the troubles with signing on icq (thanks
1405 Christian: Last release brought forward a lot of bug reports, such
1406 as the ICQ bug, and also trouble with installing SSL. I can't count
1407 how many people were confused as to why their MSN plugin wasn't
1408 loading. Now, it'll load regardless, and when you try to connect,
1409 it'll give you an error dialog saying to install SSL (if you don't
1410 have it installed, of course). I didn't do a whole lot this release,
1411 but that'll change with the next. There are some fun things coming.
1413 Ethan: In complete defiance of history, I did something this
1414 release. It had to do with IRC. If I type here for long
1415 enough, I'm sure I'll remember what it was... Oh yeah, all of
1416 you paranoid people can hide your local username by changing
1417 your IRC account settings. I also want to note that we are
1418 aware that building Gaim is Harder than it Should Be on
1419 Solaris, and I am seeking solutions to some of the issues
1420 there. Everyone remember to give some love to the developers
1421 who actually did something of note this release (i.e. not me)!
1423 Nathan: Jabber got a ton better this release, as I fixed most of the
1424 bugs introduced in the last release. Registration works again, and
1425 the next person to break it is going to suffer. I also fixed a
1426 handfull of other little things that I can't remember. This should
1430 Rob: It's been a while since I've commited some news. I've had a
1431 very hectic few weeks/months. Thing are finally coming together
1432 again for me. This release features much copying and pasting. Yeah.
1434 Sean: I can't wait for everything to be core/ui split!
1436 Christian: This is a good release, and I don't think people will have
1437 too many problems. There are a lot of little nice feature additions,
1438 and much progress has been made on the core/UI split. We should be done
1439 in a couple of releases, assuming we can get the remaining two or three
1440 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1441 as a lot of code (specifically, the conversations code and utility
1442 functions) changed names. This is a Good Thing (TM), as always, but may
1443 require modifications to some plugins. Not all, fortunately, but some
1444 :) Many SSL problems were fixed, though we still have some to go. If
1445 you don't have SSL, you now need it for MSN. MSN won't even load without
1446 it. Starting October 15th, the old protocol won't be supported
1447 anymore, so there's no reason to support the old one anymore.
1449 Herman: I bet some plugin authors have resorted to making voodoo dolls
1450 of Christian. Nothing new for Win Gaim users other than a fix for
1451 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1453 Mark: People are going to make a voodoo doll of me and shower it with
1454 kisses and chocolate women: When an AIM user is away, you can now view
1455 the person's away message in their tooltip. This is very similar to
1456 what iChat does, only our tooltip will wrap lines rather than displaying
1459 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1460 I re-wrote the Jabber support from scratch, so now there's at least one
1461 person who knows what's going on with it. I got lost in the old code,
1462 even in the parts I wrote. It now supports the SASL login stuff from
1463 the XMPP protocol specs, and will automagically upgrade the conncetion
1464 to SSL if it's supported. If anything doesn't work like it did before,
1465 it's probably better, and you should be thankful for it.
1467 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1468 but I doubt it's because I did anything. The reason being that I
1469 really don't think I did anything. I meant to do some gaim_
1470 prepension and documentation for IRC and Tcl, and handle IRC errors
1471 more responsibly, but I've been meaning to do that for months.
1472 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1473 I figure if I write enough NEWS no one will notice I didn't do
1474 anything during the release cycle. Oh, I did close some bugs. I
1475 didn't fix them, mind you, I just closed them. With abandon.
1478 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1479 more bugs for other reasons. Lots of you submitting duplicate bugs.
1480 This should be a pretty good release. We still have a couple crashes
1481 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1482 the code cleaning helps alot as well. Enjoy!
1485 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1486 Huge thanks to our dear friends over at Cerulean Studios, creators of
1487 Trillian, for helping us out.
1489 Nathan: This release also works out most of the kinks in the new
1490 contact support. The Jabber goodies I promised will have to wait
1493 Christian: I didn't really do anything except fix a couple of issues
1494 loading protocol plugins that had plugin dependencies and getting perl
1495 to install where we tell it to. I had hoped that 0.70 would include
1496 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1497 within the next few releases. Life has been busy in a good way :)
1500 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1502 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1504 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1505 support for Jabber makes its debut. More Jabber goodies next release.
1507 Christian: It's a good release. The main highlight really is
1508 Nathan's Contact support, which is just beautiful. My buddy list
1509 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1510 does not support the new MSN buddy icons and stuff, unfortunately,
1511 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1512 so hopefully there will be less complaints directed to my code in
1513 that area ;) Among other new additions of mine are SSL support
1514 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1515 each other), and some visual niceties in the Accounts window.
1516 Ka-Hing Cheung put in animated smileys, which should please many.
1517 Yeah, good release. Just you wait until 0.70 though.
1519 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1522 Mark: Metacontact support, yeah. Right click on a dude and
1525 Ethan: God bless the USA.
1528 Rob: Wow. I am so incredibly tired.
1530 Sean: School starts tomorrow! How fun! I'll have more time to hack
1531 gaim (isn't that supposed to be the reverse?)*
1533 *Some NEWS recycled from v0.10.0
1535 Nathan: I didn't do much for this release, except make Jabber
1536 registration work, and put in a slight tweak to make Gaim work a
1537 little better with jabberd2. Next release you'll all see what I've
1538 been spending my time on, but for now enjoy the fruits of everyone
1541 Mark: I've been really busy with other stuff, but I've spent my
1542 Gaim-time on working towards a more formal translation process.
1543 Hopefully this will result in Gaim shipping with more complete
1544 translation files. Also, all our awesome translators are mentioned
1545 in the about window now.
1547 Christian: I've been really busy with this stuff. Gaim got a new
1548 signal architecture, which is just really cool. The old events system
1549 is gone. Now you connect a signal from a handle (which can be
1550 a plugin or whatever) to a function, and plugins can register their
1551 own functions, and other neat things. Oh yeah, and perl was rewritten.
1552 There's a new HOWTO in the Doxygen docs (make docs), but no API
1553 reference yet. Developers, look at the plugins/perl/common/*.xs files
1554 for now. I also wrote plugin dependencies, which will be more useful
1555 down the road. Gaim v0.69 is going to have the new MSN plugin that
1556 works with the latest MSN protocol. Please be patient for that, as
1557 we're getting a lot of MSN questions we answer over and over.
1559 Luke: Wow, I actually did something for this release besides commit
1560 translations! Well, sorta. I got permission to commit some patches
1561 so gaim now has color support for yahoo, and you can fetch some
1562 basic info on yahoo and msn users. Yay for people submitting patches!
1566 Rob: I live in Georgia. I don't care about blackouts. We only
1567 have to deal with floods and tornadoes.
1569 Sean: Fortunately me for me, I live in the only place in New York
1570 that still has power tonight! New features in 0.6@%f)*2.{\
1573 Christian: I guess Sean couldn't be here to tell you about all the
1574 great new things. New stuff was done! It's simply amazing. Yeah. So,
1575 new IRC protocol plugin, tab text is greyed on events (like "So and
1576 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1577 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1578 My big "wow" thing is that the core and UI were split enough for me
1579 to remove the remaining UI code and make a patch, and libgaim was born,
1580 for experimental purposes. However, using it, I was able to make the
1581 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1582 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1583 UIs to come I hope! :) Exciting time in Gaim.
1586 Rob: Oops!!!! This reminds me of other silly things that we've
1587 done. I agree with what Herman is going to say. ;-)
1589 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1590 This is the most incredible thing EVER. We've done tons of work
1591 since 0.65, and I'm really proud of what we came out with. Thanks
1592 to everyone who helped!
1594 Christian: Wow, I can't even begin to describe how long we've worked
1595 on this one. Monstrous release. Best ever! You won't even recognize
1596 it. If you've had account import problems, delete your accounts.xml
1597 and upgrade to 0.66. Just, wow.
1599 Herman: This is to make up for slipping off the two week release cycle.
1601 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1602 slip through. This release makes up for that. This should fix the bugs
1603 0.65 introduced, at least the ones that most of you would otherwise hit.
1605 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1608 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1609 haven't worked on anything in this release, either. I've been
1610 working offline on a MacOSX UI. No, you're not allowed to ask
1611 me when it will be ready. If you ask me then I won't answer
1612 you. You've been warned! :-D
1614 Sean: Although I tend to go right here in the two slot in NEWS,
1615 we don't always commit in this order. This is the third time I've
1616 rewritten this because the jerks below me keep commiting while I'm
1617 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1618 this is Gaim 0.65. Like other Gaim releases, this allows you to
1619 converse with people far away over the "Internet." That's about it.
1620 It's really not that interesting. In fact, I wouldn't even bother
1621 reading the other people's NEWS. It's all boring. There's some
1622 crap about forest fires and fangs and claws. It's really boring.
1623 Great, now Luke just committed NEWS causing more conflictination.
1624 I wouldn't bother reading his either. Oh, and I don't want to thank
1625 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1627 Mark: I actually did stuff for this release. Go me. I probably
1628 shouldn't speak for all of us, but I'm going to anyway: We feel that
1629 this release is one of Gaim's best. It should be relatively bug
1630 free, and the code is cleaner than ever, thanks to lots of work by
1631 Christian and Nathan. We had some help from a few civilians
1632 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1633 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1634 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1635 in school. Just say no. Only you can prevent forest fires.
1637 Christian: This has been a great release. faceprint rocks, as he got
1638 things moving in the core/UI split by redoing preferences, which forced
1639 us to think about how things would be split. We now have XML
1640 preferences, accounts, pounces, and away messages. No more .gaimrc
1641 ugliness. The accounts and connection code now have new core/UI split
1642 APIs, and there is very little to do before our split is ready to be
1643 used. Rob and I are working off an experimental tarball of what will
1644 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1645 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1646 about that, it's usable!). We added a new protocol, Trepia.
1647 Information about it can be found at http://www.trepia.com/. It's not
1648 complete, so don't send in bug reports about it not finding people in
1649 your local area, please. Oh, and lots of MSN bugs were fixed.
1650 Practically all the known ones. I feared 0.65 would be unstable due to
1651 our rewrites, I believe this is going to be one of the most stable
1652 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1653 who has done an amazing job at locating, categorizing and documenting
1654 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1655 upcoming releases. Neat things are coming, but if it has fangs and
1656 claws, curl into a ball. Or yell at it. I can't remember which is
1659 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1660 worked really hard for this release, all the credit goes to them.
1661 The new preferences are awesome, and there are more bugs fixed for
1662 this release than in the last 3 or 4 releases. Your MSN should work
1663 reliably again, your preferences saved, your accounts resort, the
1664 list goes on and on. A couple preferences, most notably your buddy
1665 list sorting preference won't be imported, but almost all of them
1666 will be and its probly a good idea for you to take a second look
1667 through preferences again anyway, alot of you are starting to
1668 forget that things are optional again. :-)
1670 Nathan: I think I did something for this release a while ago. I've
1671 got a mailbox full of commit emails, and some have my name on them,
1672 so I must have done something, right? Probably some minor jabber stuff,
1673 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1674 academy, our producer Rob Flynn, and of course all the fans. You rock.
1676 Herman: I was told to write something.. so here it goes. Windows users
1677 will be happy to know that they can now rearrange their Buddy Lists.
1678 I finally got stuck into GTK+ code and fixed the bug in question (this
1679 release will include a patched version of GTK+ 2.2.1). I integrated
1680 the WinGaim systray code into the docklet plugin bringing those nice
1681 docklet features (i.e. Message queuing) to WinGaim. Another major
1682 WinGaim change of note is that debug versions of all dlls can now be
1683 built, providing useful backtraces not only for gaim.dll but for the
1687 Rob: I didn't do anything this release either. We're under a crunch
1688 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1689 all of your hard work, guys :).
1691 Sean: Unlike every other time we say, "the next release will be loaded
1692 with cool new features, this time, we really mean it. In fact, they're
1693 already in CVS (don't use CVS). The only obvious new feature for 0.64
1694 is buddy list sorting. This has been much requested and can be set in
1695 the buddy list preferences. You can sort by name, by status, and even
1696 by log file size--putting people you talk to most at the top. Plugins
1697 can even easily add their own sorting methods. It's all very cool. I
1698 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1699 I did make my entire NEWS entry justified on purpose.
1701 Christian: I have a few new goodies in 0.64, but they're mostly
1702 back-end stuff that people like us care about. The things that most
1703 of you will like the most is that almost all of the reported MSN
1704 bugs were fixed. Users with an empty contact list can now login again.
1705 The friendly name bug is gone. E-mail notifications work again. Yay!
1706 We have some big changes in store for 0.65. Careful if you use CVS...
1707 Things will break. :)
1709 Mark: I never really have anything important to add. I'd just like to
1710 thank Jack Daniels for his exquisite bug reports. And whiskey.
1712 Nathan: I don't think I did anything for this release. I'm a bum.
1715 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1716 releases. However, that's okay. Work has been pretty friggin hec-
1717 tic, so, that's my excuse. Work is finally going to be slowing down
1718 some. I plan to be doing more Gaim work. That makes me happy. That
1719 makes you happy. That makes us all happy. Now, I just need to
1720 finish rebuilding my car's engine. Engine rebuilds put the FU in
1723 Sean: Yay! School is finally over. I have to give tons of cherry-
1724 flavored props to everyone whose been helping out while I stayed away
1725 from Gaim to keep myself from failing again, especially Christian and
1728 Luke: Okay, this is NOT a bug fix release, at least for those of you
1729 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1730 mega props to him on this release. In other news, we have alot of bugs
1731 fixed, and a goodly number of the translations are more up to date
1732 than they were in earlier releases. There are some other significant
1733 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1735 Christian: As Sean and Luke said, I did a tiny bit of work in this
1736 release. The MSN prpl was rewritten, and should now work better. It's
1737 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1738 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1739 can register your MSN account with http://mobile.msn.com/ and people
1740 can page your mobile device. You can also page other MSN Mobile users.
1741 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1742 conversations are timed out after 5 minutes, so you'll unfortunately
1743 see a message indicating that. Sorry! I wrote experimental support
1744 for my own implementation of MSN buddy icons. You can set them in your
1745 account settings much like with AIM, and when you talk to other gaim
1746 users, they'll get your buddy icon. This will last for a few releases,
1747 until the buddy icon implementation in the upcoming MSNP9 protocol is
1748 figured out, and we have support for that. That'll be a couple months
1749 away at least. Also, we have a rewrite of the plugin interface, so
1750 rewrite your plugins! Things are going to get very cool from it. The
1751 debug API was core/UI split, and some enhancements were made to the
1752 debug window. I think that's all from me. It's been a fun release.
1753 Stay tuned, I have some great things coming up!
1755 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1756 at the ChangeLog to remember what I did. Apparently I made it so you
1757 can put chats in your buddy list. And then I tweaked a bunch of stuff
1758 and fixed a bunch of crashes. Then exams came, and then I went home
1759 for a week and left my laptop's power cable here at school, so I didn't
1760 get anything done. Jabber will get all sorts of fun new stuff for
1761 the next release. Really. ;-)
1764 Sean: This is just another standard bi-weekly Gaim release. Nothing
1765 really interesting, but it has some good bugfixes. Personally, I've
1766 been a bit removed from Gaim development lately what with school getting
1767 tough and stuff, but the rest of the guys have really been doing great
1768 work without me. Thanks, guys.
1770 Christian: I can't remember what I did here.. Think I'll take a quick
1771 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1772 though, because I have some really cool stuff going into 0.63. Plugin
1773 authors will hate me for it. A rewrite of the plugins interface! This is
1774 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1775 your friends. 33 Gaim users can't be wrong!
1777 Luke: I didn't do much here besides the odd translation patch and a
1778 couple bug fix patches. This is primarily a bug fix release, and much
1779 needed at that. Didn't get a chance to write sorting code, work has been
1780 busy. Hopeefully it will happen for 0.63.
1782 Mark: Gaim is coming along quite beautimously. I'm going to eat
1785 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1786 release, and one major new feature. Our Jabber plugin now supports
1787 XHTML-IM. In plain english, this means that you can now format your
1788 jabber messages, and other people will see the formatting. GtkIMHTML
1789 still needs some work to get it to parse valid XHTML-IM better, but that
1790 will come in time. That time would come sooner if my CS prof accepted
1791 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1794 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1795 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1796 blame it on the rain. It was falling, falling. I blame it on the
1797 faucet. It drips all night.
1799 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1800 but not as cool as Rob. So I go here. Actually, I didn't do anything
1801 since 0.60 other than commit some other peoples patches. The one from
1802 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1803 thanks to everyone who wished me a happy birthday.
1805 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1806 cool new pounce stuff, and things shouldn't get weird when you drag
1807 groups and buddies around. It's bad enough having 1 of some of my
1808 buddies on my list, I definitely don't need duplicates. Being that I
1809 have class in the morning, I'll just raise my juice glass for this one.
1811 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1812 Well, among some of the fixes is my new buddy pounce code! This adds new
1813 buddy pounce types, core/ui splitifies the code, and makes the dialog
1814 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1815 cool to say here. Have fun, everyone!
1817 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1818 few patches from other people here, nothing earth shattering though. The
1819 biggest thing in this release is the group re-ordering bug fix, having
1820 that fixed will make for fewwer questions. Get used to using releases
1821 people, we want to use cvs for actual development :-).
1823 Mark: I didn't want to write any news without actually having done
1824 anything, so I fixed a meaningless compile warning. Boo-yeah.
1826 Sean: Luke can't spell "fewer". How un-cool is that?
1829 Rob: Wow. So, it has been a really long time since we started the
1830 gtk2 fork. It's finally ready for public consumption. Sean is about
1831 to go out and buy a case of beer. My roommate is downstairs right
1832 now pouring me a shot of his choice. Everyone, raise your beers if
1833 you've got them. It's been a cool almost 10-months of development.
1834 I hope you all enjoy. Drink'em if you got'em!
1836 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1837 believe we're finally ready to relase 0.60. Many thanks to everyone
1838 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1839 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1840 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1843 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1844 after everyone, so here I am. "sexy" is the only word that can be used
1845 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1848 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1849 I thought we'd all just give up on releases altogether and tell
1850 everybody just to grab CVS. I'm pretty happy with this release. I was
1851 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1852 developer! I'm really looking forward to the future releases. I have
1853 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1856 Mark: Whoops, I started drinking a little earlier than I was supposed
1857 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1858 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1859 pretty sweet. I'd like to give a shout out to all the Gaim
1860 devizelopers for rizocking the hizzy the past few months. Word.
1864 Rob: I guess Sean is busy at home or something and Jim is asleep.
1865 I'm very tired but it's time for a release. Enjoy. :)
1866 SORRY FOR THE DELAY. :(
1868 Sean: It's been a long time since our last release, and for no
1869 good reason either. Rob and I just haven't been able to get together
1870 to do it. But now we have. Aside from some Jabber changes and some
1871 crucial MSN fixes, most of this release's changes are transparent,
1872 but none-the-less important. Well get some better changes when my
1873 computer works again, you have my word*
1875 *My word is worthless.
1879 Rob: Yeah, so, my computer has been bad which is why the release
1880 didn't go out on time. Oh well. I would like to welcome
1881 Jim Seymour aboard the development team. He's going to be taking
1882 over the work on our Jabber code as well as doing various other
1883 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1885 Sean: This release has a long ChangeLog. Higlights include an
1886 important security fix for MSN and a few nice new features.
1887 Not *much* cooler than 0.57--but we're making progress ;)
1889 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1893 Rob: Not too much in this release, as Sean said below. (This is
1894 what happens when the bottom person goes first.) New translation,
1895 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1896 said, the next release will be cooler. If only you could read
1899 Sean: Nothing too special here, but a critical Yahoo fix that
1900 ensures Yahoo! will work when they discontinue the old protocol
1901 all the other 3rd party clients are using. Next release will be
1905 Rob: Well, what do you know. I have another headache. I always have
1906 these damned headaches. I got pissed off with the way GtkTree looks.
1907 I wanted to move to using GtkCTree. I think they're pretty.
1908 Unfortunately, GtkCTree sucks. After a little digging through
1909 the code, I managed to molest GtkTree into looking like
1910 GtkCTree. Thanks to everyone that helped track down that one
1911 annoying style problem.
1913 Sean: Hello. This is another minor release while Rob and I finish
1914 up on some bigger projects. We're reworking a lot of the UI to make
1915 it easier to use, nicer looking, and more compatible with gtk2.
1916 I've also been trying to bring the Yahoo plugin up to date, so it
1917 will work for Indian users and avoid a potential problem in the near
1921 Rob: 0.55 is here. I've been away for a few days on business. Sean
1922 has been on Spring Break. Therefore, this release is mostly a patch
1923 release. It does fix some bugs and makes a few thing slightly cooler,
1924 so it's better in that aspect, I suppose. Enjoy.
1926 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1927 doing any coding at all. But lots of people sent in great patches
1928 anyway. Thanks guys!
1931 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1932 release. Better working SSI, Image sending, protocol specific
1933 smiley faces, and a whole lot of triscuits. *gobble*
1935 Sean: We fixed a lot of bugs in this one, and probably introduced
1936 a bunch too. ;) We were both really busy, and did all the coding
1937 late at night when we were tired, so if something isn't working,
1938 it's probably just tired code. Enjoy the triscuits!
1941 Rob: Well, we missed yesterday's release. That's Okay, I head a
1942 nasty headache. You can all just deal. ;-)
1945 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1946 It can do Screen Name formatting, it can save and store your buddy
1947 list on the server, it can do typing notifications in Direct
1948 Connections, and yes, it can receive IM Images! Sending images will
1949 be added in the next release. MSN and Yahoo! can do typing
1950 notification too. Hooray!
1954 Rob: Well, after a long delay we're finally ready for another release.
1955 I finally got settled into my new apartment, the new job is going
1956 well, and I finally have internet connectivity again. You can expect
1957 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1958 as they resolve a few connectivity issues. :-)
1960 Sean: It looks like things are back on track now. Eric left which is
1961 sad. He's done so much for Gaim, and I know we're all thankful.
1962 Thanks Eric! I'll be stepping in and do more development, but I can
1963 never replace Eric. This release fixes a long-standing problem in
1964 MSN. If you've gotten errors when trying to connect to MSN, you want
1965 this release. If you've suddenly found yourself unable to connect to
1966 Yahoo!, you want this release too. The "neat goodies" will be in the
1969 Rob: Operation Evil does not exist! ;-)
1973 Rob: Well, here we go. I FINALLY got around to making a release
1974 after over a month, Sorry for the delay, all. Things got really
1975 hectic around the gaim house hold. This release isn't as complete
1976 as I had hoped, but I promised to get something out. There's some
1977 neat goodies in mind for the next release, right Sean? :-)
1981 Rob: I am tired. Tonight was weird. Bleh!!!!
1983 Eric: I second that.
1986 Rob: *still mamboing*
1988 Whew! That was a bad little mambo. I hope everyone had a nice
1989 little Holiday, if you celebrate. If not, then I hope you had
1990 a sucky weekend. :-D.
1992 Oh, lots of cheese for everyone!! (Beware the duffle)
1994 It's getting cloudy. I think it's going to storm somethin'
1995 fierce. That's my southern talk. Do you like it?
1997 Eric: I want to be like you.
2002 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
2003 Oh boy, sleep! That's where I'm a viking! :) There's not
2004 too much for me to say in this release. I'd just like to
2005 thank Eric for his hard work. :)
2007 Eric: Everybody mambo!
2010 Rob: Hi. Gaim v0.47 has been released, as you should already
2011 know. I hope all of you had a nice little halloween. There are
2012 quite a number of changes in this release. There are a few too
2013 many to list here, so I will redirect you to ye olde ChangeLog.
2015 Eric: Remember back in the day when TOC was the only protocol
2016 Gaim could use? Remember the login window from back then? Back
2017 before Gaim had perl or plugins or multiple connections or
2018 10 different protocols. Things have changed so much since then.
2019 Many more changes in this release as well. All good things.
2020 Don't forget to talk to SmarterChild.
2023 Rob: Hey guys! The smores were great! I really enjoyed meeting
2024 up with all of you guys and singing campfire songs. It was
2025 really awesome. Thanks for the beer, too. Next time, it's on me.
2027 This release has quite the number of bug fixes. I won't bother
2028 going into detail here. Just ust it, love it, live it - SEGA!
2030 Eric: Lots of fixes. Things compile well now. ICQ has stopped
2031 crashing on PPC and Sparc. If you know someone who isn't using
2032 Gaim because it was unstable, please get them to try this
2033 version. It's much better, I promise.
2036 Eric: Well, it seems that the time has come for yet another
2037 release. There are several yummy additions in this release, and
2038 quite a few useful bugfixes as well. Unfortunately it seems that
2039 Rob is currently unavailable; he joins us in spirit. He'll be
2040 joining us later for a group sing-along and smores by the
2041 campfire. But for now, you'll need to keep yourselves occupied
2042 with 0.45. And remember, a happy hacker is a pimpin' penguin.
2045 Rob: Another release has come upon us. There were actually quite
2046 a number of things in ye old ChangeLog for this release. I don't
2047 feel like talking about them here, so you can read about them
2048 in ... you guessed it .. the ChangeLog. Oh, and if you're
2049 wondering about setting buddy icons, wait til 0.45 or
2050 use CVS shortly after this release. ;-)
2052 Eric: You should all be using CVS anyway. This has become the
2053 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
2054 plugin got lots of updates (mostly because I felt bad about using
2055 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
2056 should load the plugin and join us. :)
2060 Rob: Well, I knew that the day would eventually come. I just didn't
2061 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
2062 got sick of all of the pre releases. We didn't want to make this
2063 release an official 0.11.0. We thought that it would cause a lot
2064 of confusion. We didn't want to continue our trend of prereleases
2065 either. So, since gaim was first released officially, there
2066 have been 42 releases. This is number 43, hence the 0.43 version
2067 number. We're going to stick with this trend from now on. :-).
2069 Eric: We're also going to be starting a release early, release
2070 often trend, that hopefully we'll stick to this time. Hopefully
2071 we'll be putting out a new release every two weeks or so. You
2072 should all be using CVS anyway :) And as always, don't forget to
2073 report bugs! Anyway, since there's only been 9 days since the
2074 last release not much has changed. A bug-fix release and a version
2077 0.11.0-pre15 (08/28/2001):
2078 Eric: This isn't a real release. Really. It's just a quick thing
2079 because pre14 doesn't cut it for some people. Also not counting
2080 the month break that I took it's been a month since the last
2081 release, so it's about time. You should all be using CVS anyway.
2082 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
2083 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
2085 Rob: Hey guys. I've been rather inactive as well. It's a long
2086 story, but essentially, my company layed off a bunch of people,
2087 myself included, due to poor management. I've taken a new
2088 job which required moving across the country. I'm finally back
2089 online. Once I manage to actually get a desk at home I'll be
2090 able to code with out infliciting intense pain upon my lower
2091 back and neck. So, basically, we were inactive, but not dead.
2093 Also, just to keep you all updated, the AOL battle is still
2094 in progress. Our lawyers are still in negotiation with thiers.
2095 We'll keep you updated with what happens.
2097 0.11.0-pre14 (06/17/2001):
2098 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
2099 stupid things in the last one, hehe. You all forgive me though,
2102 Reality is always controlled by the people who are most insane.
2103 Remember that. It's a great Scott Adams quote.
2105 Rob: I feel naughty. I should have released this a lot earlier
2106 in the day. I have a problem though. I started cooking, invited
2107 a couple friends over for dinner and then took a walk to a
2108 24hr doughnut shop where I sat outside and talked about
2109 random stuff. Oh well, at least it's still before the 18th.
2111 Enjoy this release guys! :-)
2114 0.11.0-pre13 (06/06/2001):
2115 Rob: \O. Howdy doodie! This release isn't coming too far behind
2116 the previous release but hey, what can ya say, there were a couple
2117 of good fixes in this one. Jabber & IRC can set / view the topics
2118 of chat rooms now, napster doesnt crash on bad login names and
2119 passwords, and the man page got a big update.
2121 Well, that's about all, folks. Next release, I hope to try to get
2122 group MSN chat support added as well as DCC support in the IRC
2127 Eric: I apologize if any of you had to restart your X server because
2128 of me. This release won't make you have to do that, I promise. There
2129 were a couple other minor fixes with the buddy icon stuff, it still
2130 has a way to go but at least it's better than it was before. Oh yeah,
2131 and Oscar is able to sign on again.
2133 0.11.0-pre12 (05/29/2001):
2134 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
2135 unavailable online. Hooray.
2137 There have been a lot of good changes in this release. Some improved
2138 dialogs, some updates to IRC and MSN, as well as a nifty little thing
2139 that Eric did that I'll let him tell you about.
2141 Oh yeah, I also got food poisoned by bad eggs. Ugh!
2143 Eric: Every protocol except TOC has been improved since the last
2144 release. All of them except Zephyr and ICQ now use the same proxy
2145 options, which you can set in the preferences. ICQ can use them if
2146 you set it to Socks5 though.
2148 There are a bunch of other good additions and fixes for each
2149 protocol which you can read about in the ChangeLog. And, there's one
2150 super cool feature that everyone seems to be asking for: Buddy Icons.
2151 Right now you can only receive them and only in Oscar, but hey, they're
2154 So that's it. Have fun with it :)
2156 0.11.0-pre11 (04/30/2001):
2157 Rob: I bought a big carton of juice today. It is now 50% empty.
2158 A lot of the plugins got some new options and/or improvements. I
2159 have a headache right now, though, so I won't say much. I'll let
2162 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
2163 or so. I figure I'll be through it in less than two weeks. A
2164 dollar a day on soda isn't so bad. For the fourth release in a row,
2165 Oscar is fixed. Isn't that exciting. Judging from history I'd say
2166 that it won't stay fixed long; but judging from what I know has
2167 changed, we shouldn't have any more troubles.
2169 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
2170 .. ... / --. --- --- -.. .-.-.-
2172 I don't have a headache anymore! Hooray! Eric got a good deal on those
2173 drinks. I bought some bananas. They're very green. Oh, and I cooked
2174 a steak last night. It was 16 oz. It was good.
2176 0.11.0-pre10 (04/13/2001):
2177 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
2178 in MSN and then added some new features to IRC. I have a headache
2179 right now, though, so I won't talk much. I think I'm going to go
2180 to sleep. Next release, I should have a good bit more done on
2181 IRC and will have made Napster more stable. Have fun!!
2183 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
2184 you know what Zephyr is, and have zhm set up correctly. Also there
2185 were a lot of other good bugfixes (like registering for Jabber
2186 accounts!) and a few neat features. In this release, Oscar is also
2187 working, but we'll see how long that lasts, eh?
2189 0.11.0-pre9 (03/26/2001):
2190 Rob: Well, looks AOL was doing something naughty earlier this
2191 morning. Thanks to a very nice guy named Adam Fritzler (you
2192 all know him from libfaim) we're now back online. Thanks,
2193 Adam. I'll buy you a drink sometime :-).
2195 0.11.0-pre8 (03/23/2001):
2196 Eric: Oo wow :) So I guess the big news is that this release should
2197 help you avoid the battle between Jabber and AOL. Most protocols
2198 got a few good bugfixes; thanks to people who pointed them out :).
2199 Hopefully for the next release I'll make it so you can register a
2200 jabber.org account, and then you can support Jabber using Gaim.
2201 I think (I *think*) Oscar blocking is working now. Haha, get it?
2202 Oscar blocking? It took me a while to get it, too. But no, really,
2203 I think that the permit/deny list in Oscar might be working.
2205 Rob: MSN got some fixes and should be really stable now. It had
2206 a little 100% CPU eating bug but that's taken care of now. Next
2207 on my list of repairs is the napster plugin. It works -- sorta --
2208 sometimes. Heh. As all of you probably know already, our Oscar
2209 support was broken yesterday. There's a little battle going on
2210 between AOL and Jabber and we caught a bullet during the crossfire.
2211 I think I just won the award for the most cliches used in one
2212 paragraph, as a matter of fact. ;-).
2214 ** Good luck to the Jabber guys in getting this resolved **
2217 0.11.0-pre7 (03/16/2001):
2218 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
2219 a lazy code whore sometimes, heheh. It pretty much has the same
2220 functionality as before with the exception of instability. I
2221 didn't really like that feature very much so I removed it. I hope
2222 you guys don't mind too terribly much ;-).
2224 Eric: In this week's installment of gaim you'll find a new Yahoo!
2225 library and an option to have all conversations in one window,
2226 in addition to numerous bug fixes and other improvements. Don't
2227 forget to send us your feedback. If there's something you want
2228 added, changed, or fixed, head over to our SourceForge page at
2229 http://sourceforge.net/projects/gaim/ and tells us about it.
2232 0.11.0-pre6 (03/06/2001):
2233 Eric: Yay! I get to go first!
2235 The biggest change in this release is the TODO file. Lots of things
2236 got added. There's going to be a lot of prereleases. Please help.
2237 Other than that it's mostly just a lot of bugfixes. Oscar got a few
2238 new features. Head on over to http://sourceforge.net/projects/gaim
2239 and tell us what you'd like to see in gaim. We've gotten a lot of
2240 great requests so far, thanks.
2242 I think I like releasing every week.
2244 Rob: I've been bad so Eric got to go first. The biggest change
2245 In this release is the NEWS file. It's the only thing I contributed
2246 to! heh, just kidding. This is a bug fix release, as Eric said.
2247 Next release will contain my newly rewritten MSN plugin. You guys
2248 should be happy with it :).
2250 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
2253 0.11.0-pre5 (02/26/2001):
2254 Rob: Yeah, I promise this is the last pre-release :-D. That seems
2255 to be a pretty common saying around here, huh? Well, I must first
2256 appologize. The protocols that I was working on really should be
2257 much more developed at this point -- they should be completed,
2258 actually. Unfortunately, my real life job (yes, I have one hehe) got
2259 a little too busy and ate up all of my free time. I promise that
2260 things will get better now :).
2262 Eric: I don't promise that this is the last pre-release. :) But
2263 hopefully releases can start coming more often than once every two
2264 months. I don't really have much else to say. It's been a slow
2267 Rob: I promise to hack gaim again. Please don't hate me.
2270 Rob: HOORAY FOR DISNEYLAND!
2272 Eric: One more prerelease. I'm actually starting to think these
2273 prereleases are a good idea; a lot of people reported a lot of
2274 bugs in pre3 and most of them are fixed now. Also, it helps with
2275 the whole release early-release often philosophy.
2277 The big news in this prerelease is two more protocols: Jabber and
2278 Napster. Both of them don't have any of the features that make
2279 these services cool, yet. You can't use the transports in Jabber
2280 and you can't download file in Napster. But you will be able to,
2283 Rob and I are going on vacation starting today until after New
2284 Year's, which is a lot of the reason we wanted to get this release
2285 out; it's much improved over pre3. Happy Holidays everyone.
2287 0.11.0-pre3 (12/15/2000):
2288 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
2289 looks like it was needed. That's not necessarially a bad thing,
2290 mind you. It just means you get to see more goodies!
2292 This release includes some other fun features. See the ChangeLog
2293 for more information. Also found in this wonderful release is
2294 an MSN plugin. For all of you who have been holding onto Windows
2295 simply because you have friends on MSN Messenger that you don't want
2296 to leave, this plugin is for you! :)
2298 Guys, make sure you send us bug reports; preferably on the
2299 SourceForge bug report forum at
2300 http://www.sourceforge.net/projects/gaim/. This will allow both
2301 Eric and I to handle the bugs and will prevent either one of us
2302 from losing the bug reports that are sent via AIM :-)
2304 Eric: Hey everybody, Rob and I really want to hear what you guys want
2305 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
2306 leave a message in the Open Discussion forum. We've gotten a lot of
2307 good ideas so far (most of them didn't make it into this release,
2310 If any of you want to test out your mad coding skills, I can think of
2311 a few projects that would be incredibly useful. Send me or Rob an IM
2312 and we'll let you know how you can help. And don't forget to read the
2313 HACKING file to see how gaim's put together.
2315 This is hopefully going to be the last prerelease; now that all the
2316 protocols that we're going to be doing for 0.11.0 are available it's
2317 mostly just going to be hacking on them and getting them in usable
2318 condition before the final release. Don't forget to send us bug
2321 0.11.0-pre2 (12/04/2000):
2322 Rob: I messed up. Oh well, it's fixed.
2324 0.11.0-pre1 (12/03/2000):
2325 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
2326 release of 0.11.0. We have all sorts of goodies in this release!
2327 Check out the ChangeLog file. As always if you find any bugs,
2328 please report them on www.sourceforge.net/projects/gaim/
2330 You may find several small bugs as this is still a prerelease.
2332 You may want to note that my IRC plugin does not have full
2333 functionality as of yet. All of the important / commands will be
2334 added before the final release. Also, if someone could send me
2335 some good buddylist pixmaps for the irc plugin then I'd much
2336 appreciate it. Thanks to everyone who made this new release possible!
2338 If you have any ideas, comments, or suggestions, please let us know
2339 either by e-mail or via the source forge message board at the URL
2343 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2344 Yahoo plugin. The whole point of all of these changes was I wanted to
2345 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2346 turned out to be pretty much impossible with the old code. So,
2347 Rob and I hacked gaim so we could do just that. There's now a whole new
2348 class of plugins, Protocol Plugins, that let users dynamically add new
2349 protocols to Gaim. Just load the plugin, and create a new account that
2350 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2351 static. Gaim is, after all, primarily an AIM client.)
2353 Lots of people have been very generous and contributed a lot of
2354 time and effort to writing some really nice patches for gaim since
2355 the last release. To all of you, a big thanks.
2357 0.10.3 (10/09/2000):
2359 Eric: I am not dumb.
2361 0.10.2 (10/07/2000):
2362 Rob: What do you want me to say for yours?
2363 Eric: What happened since the last release?
2365 Eric: Oh yeah, I'm more available now.
2366 Rob: On a more serious note, this is just a quick release
2367 to hold everyone over. Look for some very awesome things
2368 coming in the next version. I can't say what, just yet,
2369 but what I can say is, Yay! For Gaim!
2371 0.10.1 (09/15/2000):
2373 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2374 for you guys. I hope you all enjoy it. There was a few minor
2375 issues cleared up in this version as well as the repair of
2376 OSCAR support. Hopefully we won't run into the same problem
2377 as before. Oh well ;-). There's also a few small extra goodies
2378 in here for you guys just check out the Change Log. I hope you all
2379 enjoy and take care!
2381 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2382 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2383 for that, there are a couple other good things. Beware of DSL nazis.
2384 They won't give you service until 6 weeks after you order it. So um,
2387 0.10.0 (09/11/2000):
2388 Rob: Well peoples, I know that it's been a while since our
2389 last release. Here we go. Some brand spankin' new interfaces
2390 for you guys to oogle at. I hope you all enjoy it. Hopefully
2391 our next release won't take as long to finish up. Real life
2392 kind of crept up on Eric and I and took up a lot of our times.
2393 Life sucks that way sometimes. Anyways, we're back and all
2394 is well. Thanks for hanging in there guys and we hope
2397 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2398 only got to go for one day and Rob got to go for three. Lucky bastard.
2399 It's been so long since the last release that I don't even remember
2400 what's changed. But all of it is good :) Like Rob said, all kinds of
2401 new UI stuff. I think there are some new features in there too. Now
2402 I'm headed back to school so I'll have more time to hack gaim (isn't
2403 that supposed to be the reverse?), just as soon as I get my internet
2404 connection back >:-/ .
2406 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2407 a lot of them from the Gnome Stock icons. If anyone could do some
2408 custom ones that stay within the 24x24 boundary and keep the same
2409 idea and feel as the gnome icons then we would be more than happy
2410 to use them. Thanks much!! Viva la LWE.
2413 0.9.20 (07/14/2000):
2414 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2415 of work to the user interface. It's still not in the state that I
2416 would like it to be, though. Over the next few versions you will
2417 notice a few more interface changes as we try to bring a more
2418 professional look to Gaim. As always, we will stay true to our
2419 pimpin' penguin atittude.
2421 Eric: While Rob's been busy making things pretty, I've been busy
2422 making things work :). The chat and IM windows got merged, which
2423 means that they both have the same features (notably, IM has /me
2424 and chat has font/color dialogs and smileys). Also smileys should
2425 work better in general now (thanks fflew).
2427 Rob: By the way, what Eric is saying is that he's smart and I'm
2428 not and that he does all of the work and I sit on my butt all
2429 day and claim to do work. WOOO! Just kidding, brother :-P
2432 0.9.19 (06/09/2000):
2433 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2434 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2435 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2437 All of that nonsense aside, there are a few things that DIDN'T happen
2438 in this version of gaim. The user interface changes will wait until
2439 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2440 and major bug fix" release. All/Most major bugs should be worked out
2441 now. We're sorry about the problem of segfaulting when your buddylist
2442 stored on the server was null. Oops! We won't let it happen again,
2445 Eric: Lots of good changes in this one, including locale support. Chat
2446 had a lot of things done to it, but it's still not finished. The UI
2447 didn't get the overhaul we were planning, but we wanted to get a few
2450 Lemme say something about reporting bugs. Please do. Please try to give
2451 as much information as you can. But regardless of how much information
2452 you give, please be POLITE. If you tell us our software is crap then
2453 we're probably not going to respond well.
2455 Rob: Before I close up and say goodnight, I'd like to say that I
2456 agree with Eric. Reporting problems and/or helpful criticism in
2457 a polite manner always yields the best results. Peace all, and
2460 0.9.18 (06/02/2000):
2461 Rob: Talk about release early, release often - sheesh! We're going
2462 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2463 how the rest of you feel but it's time for a nice overhaul. In the
2464 next few days I'll be sitting down with some of my friends and coming
2465 up with an improved interface. I hope you all enjoy it. It'll
2466 include better looking dialogs, icons, sounds (hopefully lol), etc.
2468 And -- for your random silly message of the day --
2470 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2471 I can sing! I can dance! I have a penguin in my pants!"
2473 - Rob Flynn after not having enough sleep.
2475 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2476 actually a lot going on in this release, despite 2 releases 2 days ago.
2477 Don't ask me how; I think the elves had something to do with it.
2479 Oscar support is almost to the point where I'm considering removing
2480 the 'experimental' label from configure. For those of you brave enough
2481 to try it, I'd like feedback. (And if you happen to write a patch to
2482 fix some of the stuff that would be really cool too.) Hopefully for the
2483 next release, in addition to the cool new UI, Gaim/Faim will be able to
2484 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2487 And just remember, you *can* have too many gummi candies. Especially if
2488 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2489 cherries are damn good.
2491 0.9.17 (05/31/2000):
2492 Rob: I am an e-mail fiend!
2493 (after receiving 60 emails within a 5 minute period about a problem
2494 and responding to all of them immediately)
2498 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2499 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2502 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2503 right, would we? :-)
2506 Rob: Blah Blah Blah.
2508 Eric: Looks like Rob didn't have much to say, so I'll write something
2511 There's a few good things in this release, the most important of them
2512 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2513 so that's a good thing too. There's a few more good things going on in this
2514 release, so check out the ChangeLog.
2516 Play nicely, and we'll keep hacking away at it.
2518 Rob: Go Watch `Road Trip'.
2521 Hey boy's and girls. There's not much to say here this time.
2522 We're loving Southern California, the new job's going great. We just
2523 got our company website up and the product development is going pretty
2524 smooth. Life's pretty sweet now.
2526 We've hacked up all kinds of goodies for you in 0.9.15. There's
2527 some file transfer (receive) support for those of you who have been
2528 wanting it for a while. There's some other misc. goodies tossed in as
2529 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2530 design and get in touch with me. The current site is at:
2531 http://www.marko.net/gaim
2537 Well, there's a few random hacks and fixes in here, along with
2538 a little suprise. You guessed it, kiddos, support for plugins! Happy
2542 Not much to say for this release. Bug fixes, That's all. Look
2543 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2544 released very soon now.
2546 By the way, our CVS is now hosted over at source forge. Go check
2547 it out at http://www.sourceforge.net. Please check there before submitting
2548 any bug reports (You can read our CVS comments to see if we have fixed any
2552 Well guys, looks like we got some nifty things in this version.
2553 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2554 else you use). A crap load of those plaguing memory leaks have FINALLY been
2555 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2556 those babies out. A rad guy by the name of Eric Warmenhoven has been
2557 really sweet lately and has all but rewritten the Gnome Applet support :).
2558 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2559 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2560 That's about all for now. I wanted to get this release out there. File Receive
2561 support will be in 0.9.13 which is due out soon.
2564 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2565 Jim also had a little hyper-drunken moment and started hacking away at
2566 a new configuration format for Gaim. Looks like we're running .gaimrc
2567 version 1 now. Gotta love it. I got bored and hacked in a couple font
2568 properties that will, in time, contain more features. That's about it
2569 for this version -- cept for that memory leak we fixed. Shush! We're
2570 not plumbers! -- rob
2572 ** Extra special update **
2574 Well guys, it looks like we all stopped working on gaim, moved to California,
2575 and took up a new job. Don't worry though, those beach bums out here havent
2576 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2577 development ont he prohect. Hopefully we wont have any more five month braks in
2578 the project. Sorry about that, guys :)
2581 Umm. Dont ask. Silly memory leak. For those of you who
2582 wondered, you were losing about 256 bytes every 25 seconds for each
2583 person you have on your contact list. Make fun of us. Better yet ..
2584 Send us beer. We'll do better :)
2587 Welp, All of you boys and girls who run Mandrake and have some
2588 problems with Gaim working properly, please check out the FAQ file. It
2589 contains a nice fix submitted by one of our users. I hope this works for
2591 Jim appears to have intoxicated himself. This is, as always, a
2592 Good Thing (tm). His late-night adventure with the liquid-bread food group
2593 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2594 ask, just try it out :). It is pretty pointless if you have a super-fast
2595 connection but if you are a modem user, like many of us are, then try it out.
2596 There's also some idle preferences and some other little random
2597 bug fixes. Check'em out yo :)
2600 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2601 version of gaim for you guys to play with. Be gentle now, it has a few
2602 new fetures. The HTML widget is now more robust and we have *da da da*
2604 Oh By The Way, Do not pay too much attention to what we are doing
2605 with this release. We are all a little bit happy tonight. You must love
2606 life. This is a special release of gaim. We will be releasing some wonderful
2607 photographs soon .. or perhaps if we get the bloody webcam working then we
2608 will take a couple of quick snapshots.
2609 Looks like the Gaim developers convention (cool name huh) that we
2610 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2611 by the way. Beware of insecure rednecks in the deli. Bad things.
2612 In (non)related news, Jeramey could not successfully slaughter the
2613 one pound hamburger that he ordered. (I think he could have done it but he
2614 wasn't feeling very well at the time).
2615 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2616 Just a little side-note: it looks like we didnt make the release that
2617 we had expected during the Gaim Convention. Maybe we partied too much? I am
2618 not sure. I remember watching the sun rise before I went to bed, though.
2619 Oh well. Here's your release! Enjoy!
2620 By The Way, we have uploaded our party pictures to a website.
2621 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2625 Well, boys and girls, it's that time again! Yup, time for the good
2626 release fairy to come bless us with her infinite wisdom and divine presence.
2627 Umm, yeah, something like that. Anyways, this release has several little
2628 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2629 other features. It also features preliminary oscar support. Thanks to Jim
2630 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2631 gaim not wainting to correctly save your password if you have an underscore
2632 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2633 have also been fixed in passwords. :o)
2636 Sorry about the little segfaulting bugs in the past release. Rob
2637 is stupid. :). Anyways, they have been patched up and a couple new features
2638 have been added. I hope you guys enjoy.
2641 Well we added a myriad of new features to this release. (A lot of
2642 small buggie fixes too.) If you need a detailed list just check out the
2643 ChangeLog. We now have a new webpage design and have added a FAQ to the
2644 distribution. Before coming to us with any problems please take a quick
2645 look through the FAQ to make sure we havent already covered your question.
2646 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2647 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2648 gotta love those pranks, eh?
2651 Well, just starting the NEWS file. I'll try to remember what's new
2652 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2653 among the major new features. Autoconf script too, which is a big win.
2654 Apologies to those who submitted patches which haven't made it in.. I
2655 promise, the next version! This code reorg took up a lot of my time, and I
2656 want to get it out there.