1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
4 John: While this release took what seems like forever to get out the
5 door, I think it's well worth the wait, especially for Yahoo! users.
6 This release serves up some fixes for long standing bugs and adds
7 file transfer for transfers with newer Yahoo! clients (finally!). As
8 is standard with code I committed, where it works great thank the
9 patch writer, and where it's broken, feel free to yell at me. Enjoy!
11 Sadrul: Finch is more colourful and blinky in this release! There's
12 now a log viewer, which is very useful, and also the ability to
13 block/unblock buddies. It's now also possible to find chat rooms on
14 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
16 Ka-Hing: I think all I've done for this release is committing some
17 patches written by other people.
19 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
20 about things I didn't like or just revert Sean's changes. I'm quite
21 pleased with how well it's turned out in the end.
22 Happy Birthday Fred, you must be nearly 10 now ;-)
25 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
26 Hopefully this will redeem us. This fixes a number of bugs. I'm a
27 bit late but I'd like to welcome John to the team. Enjoy!
29 Luke: I've done absolutely nothing in the last 2 weeks, except watch
30 others commit bug and, more, leak fixes. People should be noticing
31 remarkably fewer memory leaks now than 2 or more releases ago.
33 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
34 Code student, but I fixed a few MySpace bugs with idle and status.
35 I will try to fix some of the other more significant bugs, after I
36 figure out the protocol, especially including grouping issues.
39 Luke: While this does not have the new MSN code, rest assured that
40 we are working on it and that it is nearing release. This contains
41 a significant number of fixes, including some that were marked as
42 fixed for earlier releases. Happy Thanksgiving!
44 John: This is my first NEWS entry! So, this time around we have an
45 updated man page (the old one hadn't been really updated since
46 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
47 features for you all. Enjoy!
50 Luke: Because the main branch of pidgin development is still not
51 ready for public consumption, I have taken some time to try to
52 pull the many bug fixes that have happened since then into a
53 separate branch. This release is the result of that effort.
56 Richard: We have some new code in the pipeline, but it's not quite
57 ready for a general release. Instead, this is basically a bug fix
60 Luke: Unfortunately the necessity of this bug fix release means
61 some of the tickets that have been closed as part of the 2.2.1
62 milestone are not actually fixed yet. We have grabbed as many
63 of the changes as we could while avoiding those that are as
64 yet unstable though, and this should still be a marked
65 improvement over 2.2.0. We have spent a lot of time since the
66 last release looking at the tickets that have been submitted
67 and many of them have been closed.
69 Stu: I haven't NEWS'd in a while. I haven't actually done much for
70 too long also, maybe I'll find some time soon. This release is
71 basically what 2.2.0 should have been - it actually compiles this
75 Sean: 2.2.0 contains the results of several major Google Summer
76 of Code branches bringing some new, extraordinary features. We
77 have a new protocol, MySpaceIM, a bunch of new features for an
78 existing protocol, XMPP, and nifty new certificate management
79 to make sure your IM server is who it says it is.
81 Ka-Hing: A number of you noticed crashes when dragging windows
82 around when certain options are enabled. Well, that was my fault,
83 and Sadrul fixed it. So Props to him and poos to me. I haven't
84 done much for this release, but the next one should contain
85 something that I helped work on. Hint: students are cheap slave
88 Kevin: I haven't really been coding much in Pidgin, and this
89 release is no exception, but I will be working on getting our
90 wonderful web site to be a little more functional by next
94 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
95 is out. In it, we've addressed a lot of UI issues from our
96 experimental new changes introduced in 2.1.0, and gave a lot of
97 attention to Yahoo! and Bonjour. Thanks to everyone who
100 Luke: We have reworked some parts of the conversation windows in
101 response to user comments. We did not quite reach 100 tickets
102 closed this release, so a fair few will role over again. Still,
103 we are slowly but surely working our way through the reported bugs.
104 Many thanks to everyone who has helped with tracking down the
105 various issues, testing fixes, and getting patches in.
107 Tim: Sean finally got me to fix some of the buddy list bugs with
108 Yahoo! when in version 15 mode. So now we have some Yahoo! to
109 MSN support, which is kind of nice. Looks like some others have
110 been contributing to Yahoo! while I've been AWOL, so many thanks
114 Sean: This release took a bit longer than 3 weeks, but boy is it
115 worth it! We're beginning to experiment with new UI concepts and
116 this release features a largely re-designed conversation window.
117 We've closed 150 tickets for this release; much thanks go to all
118 the developers, translators, and testers who made this possible.
120 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
123 Sean: Another big maintenance release. Again, about 100 tickets were
124 resolved in this release, and they keep coming in. Lots of bug fixes,
125 some minor icon adjustements, hopefully we addressed some ICQ
126 internationalization issues, and support for Bonjour on Windows!
127 Our next release will be 2.1.0, and will come with some great new
130 Stu: I think we're gradually getting the hang of this 3 week thing
131 again. This release includes yet more bug fixes. I'd also like to
132 specifically thank Pekka Riikonen for the patch to enable using SILC
133 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
136 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
137 regular, frequent, releases again! This is a bugfix release; We have
138 fixed over 100 issues reported to us at http://developer.pidgin.im.
139 Thanks to everyone for their great work, and look for the next release
140 in another three weeks!
142 Stu: Lots'o'fixes in this. I don't know how you users find so many
143 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
144 sum of its digits and by their product. It is the smallest composite
145 number, the product of whose divisors is a cube.
147 Luke: I requested that we have a bug fix release, and so we have!
148 Many, though unfortunately not all, of the reports that have been
149 submitted to us since 2.0.0 have been fixed now, and so you should
150 all have a much more stable experience with this release. I also
151 want to thank the many users who have resubmitted their reports
152 as we close out the old Source Forge bug tracker. If all goes well,
153 your report will get the attention it deserves as we continue to
154 work on Pidgin, Finch, and libpurple.
156 Nathan: A ton of fixes have gone into this release. The feedback
157 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
158 most of the critical issues with 2.0.1. If we haven't, I'm sure
159 our wonderful users will let us hear about it. I seem to be
160 forgetting something...oh, right, I haven't promised any cool new
161 features in the next release! So, I promise at least one cool new
162 feature in the next release...you just might have to adjust your
163 definition of 'cool' to get it.
165 Etan: Perl plugins now have access to almost all of the savedstatus
166 API functions. I also removed a couple of the preferences from the
167 Pidgin GTK+ Theme Control plugin which should help many of the people
168 for whom the configuration dialog size was a problem. The removed
169 preferences no longer had the effects they were added to have anyway.
172 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
173 really proud of all the work we've all done. I'm pumped. And, while
174 I could go on about all the amazing thing that have been added since
175 1.5.0, what I'm really excited about is getting back to a regular,
176 rapid, release cycle of active, open development, unhindered by legal
177 quandries. Huge thanks to everyone involved.
179 Luke: We have finally managed to get 2.0.0 out the door, after nearly
180 but not quite 2 years of effort and fustration. No one regrets more
181 than I that we were unable to make any of betas 3-6 the actual release.
182 But at long last, it is out, and life can return to a more normal
183 state. There were many tough calls to be made in the last 2 years.
184 Not everyone has agreed with the resulting decisions, that is un-
185 fortunate, but unavoidable. Suffice it to say that despite what
186 some users appear to think, a ton of thought, argument, discussion,
187 and experimentation has gone into this release. This release
188 builds on many years of experience, both as developers writing the
189 code, users using it, and in supporting other users. I hope that
190 those who download and install this will give it a fair shot, and
191 attempt to avoid knee-jerk reactions.
193 Evan: One small step for bird, one giant leap for birdkind... except
194 this is hardly one small step. A lot more has changed from Gaim 1.5.0
195 than just the name. Pidgin has a *very* attractive new look, a whole
196 new member of the family (Finch, formerly gaim-console) has been born,
197 and libpurple has come into its own as a solid, full-featured library
198 powering the greatest IM clients around. Bugs were fixed and
199 features were added by the hundreds (thousands?) since the last
200 major release, all while improving performance and resisting feature
201 creep. As Luke said, a ton of thought and effort has gone into
202 Pidgin 2.0.0; I'm proud to have played a part.
204 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
205 but there's a great deal of goodness here. When I say a long time, I'm
206 not kidding - it's been 972 days since we branched off "oldstatus"
207 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
208 number at all (or if we'd ever make this release) - it has a beginning
209 and an end but no middle (much like our unfortunately quiet development
210 period). 2 is the first prime number and the only even prime. 2 is also
211 the first deficient number (oh well). There are only 10 types of people
212 in the world - those who like our new names and those who do not.
215 Richard: I'm very glad that we've finally gotten 2.0.0 released and
216 I look forward to returning to a more normal development schedule.
217 Again, a big thanks to everyone who helped in any way to get things
218 where they are today. Congratulations everyone!
220 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
221 released!! And it's *really* very good!!! Give your soul a break ...
224 Daniel: There has been a fair amount of weeping and gnashing of teeth
225 due to the delays in getting this beast out. I'm really happy that it
226 is done. I'm also very happy with what we're releasing - I think it is
227 far more stable, packed with useful features and, dare I say, prettier
228 than any previous release.
230 2.0.0beta7 (4/29/2007):
231 Sean: Beta 7. The final beta. A few major changes from beta6. For
232 starters, we have some new names. That's pretty cool. We have a new
233 logo, to go along with it. And a lot of great icons! As Nathan mentions
234 below, we're totally back in the open now, having a signed agreement
235 from AOL that puts us in the clear. We all really regret having to go
236 completely dark for so long. Anyway, unlike betas1-6, which were of
237 normal release quality, this one is actually beta quality. There are
238 a few significant known issues, and a lot of changes that need a lot
239 of real-world testing. So, if you'd like to help us out, give it a
240 whirl, and let us know if you run into any major issues.
242 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
243 like to apologize to everyone we've had to keep in the dark for the
244 last however-many months. I know it looked like development slowed
245 to a crawl, but in reality we've been working pretty hard to get
246 2.0.0 out the door, without getting into any legal trouble. I
247 realize that if we were some big corporation, we'd be getting flamed
248 about this secrecy for months. Please try to remember that we're
249 just a bunch of geeks who were scared of legal stuff (well, at least
250 I was. Scared, that is). The bottom line is that we're out in the
251 open again, and fully plan to stay that way. We're also opening up
252 the mail archives from the secretive past few months. You can scan
253 through them if you want, or I can summarize. "Are the lawyers done
254 yet? No. Now? No. How about now? No." All lawyer jokes aside,
255 I'm grateful to our legal team for crossing all the 't's and dotting
256 all the lowercase 'j's to get us the deal we got. Anyways, thanks
257 for your patience, and on to 2.0.1!
259 Gary: Well my silence, and our silence has ended. Finally the name
260 change is over and done with and we can go back to a normal dev
261 cycle. Now if I can just get myself back onto a normal dev cycle,
262 but that's another story all together.
264 Ethan: Not to be too "me-too", but I have to say that I'm really
265 excited about the project's new name and identity, and glad to be
266 out of the legal mess. We're pushing beta 7 with all of the
267 branding and organizational changes that have been going on for
268 the last few months, so there are likely to be some snags --
269 please help us out by trying beta 7, searching for any bugs you
270 find in the bug tracker at http://developer.pidgin.im/, and
271 documenting them if they are unknown or you can provide new
272 information. Help us make 2.0.0 final a release to be remembered
273 (in a good way)! I'd like to give huge thanks to all of the
274 developers, our steadfast supporters, the crazy patch writers, and
275 everyone else who has made this transition to Pidgin possible, and
276 the improvements that go along with it. I'd like to extend a
277 special thanks to Sean, for leading us through the legal issues
278 and taking care of all of the paperwork and overhead that no one
281 2.0.0beta6 (1/17/2007):
282 Sean: Barring any seriously major new issues, we expect this to be
283 the final beta release before 2.0.0. This has a bunch of cool UI
284 changes, some Google Talk features, a bunch new plugins, and other
287 Nathan: Beta6 rocks. That is all.
289 Gary: Long time no news. My silence will end soon ;)
291 Evan: My first news! I knocked out a nice collection of crashes,
292 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
293 is going to be delicious. :)
295 2.0.0beta5 (11/9/2006):
296 Sean: Another release in our endless stream in betas. This one's
297 pretty awesome; and it fixes major bugs introduced in previous
300 2.0.0beta4 (10/17/2006)
301 Sean: Still beta. Maybe the next one should be a gamma.. :)
303 Daniel: I'm super chuffed to announce that this will work with newer
304 (i.e. >= 2.8.0) versions of GTK+ on Windows.
306 Luke: Several significant changes in this one, including no longer
307 using libao for sound! There are no doubt bugs here, but hopefully
310 Nathan: I don't have much to say, but yay for another beta!
312 Etan: I did a bunch of perl work for this beta again, there is now
313 some support for perl scripts to call functions in the gtk ui, it
316 2.0.0beta3 (03/25/2006):
317 Mark: Yeah, I know, another beta. Don't worry, we'll get this
318 puppy out the door eventually.
320 2.0.0beta2 (01/24/2006):
321 Mark: So this is the new year, and I don't feel any different, but
322 Gaim is getting better. We hope this will be our last beta before
323 we release the final version of 2.0.0. As before, please shower us
326 Richard: I'm proud to say a lot of bugs have been squashed in this
327 version. If you filed a bug against beta1, please test to see if
328 it's fixed now and update your bug report accordingly (by either
329 closing it or setting the version to 2.0.0beta2). I'm also looking
330 for someone who uses Gaim on MacOS X to test a patch for me before
331 I can commit it. See http://gaim.sf.net/contactinfo.php for my
334 Etan: So I did a bunch of work on the perl plugin since beta1, so
335 anyone who uses perl plugins would do well to expect some things to
336 need updating (I'm not certain everything works yet, so please send me
337 any reports of things that don't). Most of the work was correcting
338 some namespace issues, but I also improved the support for perl
339 plugins having plugin_pref frames, and plugin actions. Multiple perl
340 plugins can now have plugin_pref frames at the same time, and every
341 perl plugin can have multiple plugin actions now. Like Mark said
342 above, let us know how this beta works out.
344 2.0.0beta1 (12/17/2005):
345 Sean: I think Nathan sums everything up really well below. There's still
346 a bunch we want to add (and remove) before the official release, but we
347 really want to start getting feedback about what's good and what's not.
348 So, please, be vocal about this beta!
350 Nathan: 15 months since we branched oldstatus, and started working on
351 the behemoth that is 2.0.0. In that time, we've added a couple new
352 protocols, we had a few crazy patch writers become developers, and
353 had a few more people step up to be crazy patch writers. Sean wrote
354 a book, and we arbitrarily decided to make a version 1.0.0, and a
355 new versioning scheme. We got new artwork, and added almost 200 lines
356 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
357 kinds of features using them. OK, I've wasted enough bits here. This
358 beta rocks, but it is a beta. Treat it as such, and enjoy!
360 Gary: Finally we have a beta. There are a lot of new goodies, including
361 quite a few summer of code projects that couldn't get added into the
362 oldstatus branch because API changes. We also have a new mono plugin
363 loader for even more plugin fun.
365 Richard: Thanks to all who wrote patches (big or small) for this beta.
367 Tim: Well here it is, the first beta. There's a lot of cool things in
368 here, but not all of them are finished or debugged. But then that's
369 why it's called a beta. Conversations are now contact-aware, and
370 there's a new status selector. There's smooth scrolling on incoming
371 messages as well. Our Crazy Patch Writers have been doing a good
372 job too, it seems like we're never lacking some patches in the
375 Etan: I know I'm not going to be able to think of all the things I should
376 talk about here so I'll just go with the stuff I remember. Adding buddies
377 on ejabberd jabber servers should work more correctly now (it's possible
378 adding buddies on other servers is a bit broken currently I'm still
379 looking into it). There are still other jabber issues I'm looking into
380 with handling of buddies.
381 In other topics, I finally brought my Accounts menu into gaim, though the
382 current example of it isn't exactly what I had in mind, anyone with any
383 suggestions/comments/etc about it please speak up.
384 Other than the stuff I'm sure I'm forgetting to mention this beta should
385 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
387 Luke: pretty much everything important has been said, so this is going to
388 be rather repetative. This is a beta folks, so it will have bugs. It
389 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
390 But do use it (though you might want to back up ~/.gaim first), and let us
391 know what needs to be fixed.
397 Siege: Sametime accounts created with gaim-meanwhile should merge over
398 for use in the beta just fine. Some of the familiar settings regarding
399 the buddy list are gone, so I recommend backing up your Sametime blist
400 before getting down and crazy. Have fun, and happy early Decemberween!
402 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
403 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
404 problem and hope to have it resolved before the final release.
408 Mark: No super crazy major changes here. Just the usual bug
409 fixes and some pretty important security updates.
411 Stu: Buy Sean's book. He obviously needs the money. Other than that
412 we fixed some bugs with this release (I don't think we did much else).
413 SoC students are doing lots of cool stuff which we'll hopefully be
414 able to bring you in a future release.
416 Nathan: I've continued my streak of doing nothing useful lately.
417 However, I've now got a brand-spanking-new DSL line, so I might
418 actually get to contribute soon. One way or another I'd like
419 to get HEAD into a more useable state in the next month or two.
420 Also, like Stu said, buy Sean's book. I've been reading and
421 fixing it for the last umpteen months, so you had better enjoy
425 Mark: The last month or four we've promoted a bunch of the Gaim
426 Crazy Patch Writers to developers, so there is now an even larger
427 team of brilliant and amazingly sexy committers working around
428 the globe for your instant messaging pleasure. Also, we have
429 what I believe to be our first contribution from a Summer of Code
430 student in this release: Jonathan Clark enabled the sending of
431 files to certain ICQ users. Support is still a bit rough, but
432 he'll be working on it throughout the summer.
434 Luke: Exciting times this summer as our Summer of Code interns
435 start their projects. This is mostly a bug fix release, with the
436 ICQ file transfer that Mark mentioned and some buddy icon work
437 being the only real new code. Hence the extra week delay. A
438 big thanks to our translators who keep churning out updates even
439 when we give them short notice as well. Enjoy!
442 Sean: It's been a while since I've done one of these. Welcome to
443 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
444 but it comes with two keen announcements. First, I'd like to welcome
445 Christopher O'Brien to the Gaim team. He has integrated his work on
446 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
447 Sametime support. Also, we're participating in Google's Summer of
448 Code, which you all should check out at
449 http://gaim.sourceforge.net/summerofcode/
452 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
453 may lose your buddy list (for SILC only) upgrading. This is
454 rather unavoidable as the previous code did not keep track of
455 which account each buddy belonged to.
457 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
458 ranging from minor to not so minor. I'd also like to welcome Gary to
459 the team - he's done a great job with Guifications, I'm sure he'll do
462 Gary: Well I got pretty much nothing done for this release. Although I
463 do have quite a few things in the works that will come to fruition when
464 I find some more free time.
467 Luke: Several important fixes this time around. Big thanks to
468 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
469 with this effort. Maybe next time we can get a decent chance to fix the
470 problems *before* they go public to have a normal release process.
472 Nathan: Jabber got some updates this release (finally). I've got
473 more planned, but simply haven't had the time to anything about it.
476 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
477 today, we'll see if we can pull it off. :-) This release
478 features somewhat more than just bug fixes, some improvements
479 have been made to the conversation API which may affect plugin
480 developers. Yahoo users should also thank Tim and Bleeter for
483 Etan: I'm going to NEWS since I actually did something this time.
484 Jabber will allow you to unsubscribe to someone's presence
485 without logging out and in again, this does break seeing yourself
486 on your buddy list, but hopefully we'll fix that again for the
489 Stu: Happy St. Guinness^wPatrick's day.
492 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
493 Pollak, Don Seiler, and Warren Togami: some packagers who helped
494 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
495 found and destroyed an MSN crash and an HTML parsing error
497 Luke: Early release to handle the MSN and HTML crashes, as well
498 as the glib crash. Maybe that makes up for having had a 4 week
499 period before the last release. This one should be the nice
500 stable release we meant 1.1.3 to be. Enjoy!
502 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
505 Luke: Yet another bug fix release, many thanks to everyone who has
506 helped to make gaim more stable!
508 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
509 write some core HTTP support that works better. A good all round
510 bug fix release otherwise.
513 Luke: Another Bug fix release. This one featuring a fix to the HTTP
514 Method for MSN users and other MSN fixes. A big thanks to Stu and
515 Felipe Contreras for those. Stu also spent a long time in valgrind
516 and so this brings you a Gaim release with fewer memory leaks. This
517 release is on time primarily because I want to see the MSN fixes
518 make it into Debian and Fedora before freezes. Expect further bug
519 fix only releases to come at longer intervals, at Mark's request.
521 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
522 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
523 I like the new XP System Tray icons.
525 Sean: I'm down here today. I haven't really been paying too much
526 attention to these boring bugfix releases, but I'd like to thank
527 David and welcome him to the team. I'd also like to thank Steven
528 and Nathan from Silverorange who redid the webpage.
530 Tim: Another bug fix release. I didn't really fix any bugs, so
531 I didn't exactly do much for this one. The autopackage will now
532 work with mozilla-nss, if anyone has that, and not gnutls11. (It
533 works with either gnutls11 or mozilla-nss, but not gnutls10)
534 I started working on Gaim-vv again though, and I merged someone's
535 custom msn smiley patch into the 2.0.0 tree, so expect good things
536 whenever that's released (no, don't try it now, you won't like it).
537 Oh and welcome to the team Daniel. Of course, he was already on my
540 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
541 good work on MSN yet again, so you can all use the HTTP method now. I
542 didn't do all that much, other than let valgrind tell me what to fix, and
543 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
544 well soon, so he can get back to merging patches and fixing things.
546 Nathan: I think I made some Jabber fixes, at least one of which is
547 ChangeLog'd. I will continue to make empty promises about new features,
548 especially for 2.0.0. Until then, welcome Daniel!
551 Luke: This bug fix release features msn improvements, drag and drop
552 improvements, and some translation stuff. Thanks for everone who has
553 helped with it, and hopefully we can get 2.0.0 out soon. On a side
554 note, i'm still looking for someone to look at the perl plugin loader.
557 Luke: Another in our series of bug fix releases, with a slight twist.
558 Everyone thank Ethan for implementing a fall back encoding for IRC,
559 it has been much requested and should make a number of users very
560 happy. See the ChangeLog for details on other fixes.
562 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
563 memory leaks have been fixed. Felipe also fixed a good number of
564 other MSN bugs. I didn't do much except apply these guys fixes. It's
565 good to see fixes from Gary coming in again too ;-). I like the
566 docklet adjustments Christian made. Btw, we have a new MSN protocol
567 icon, and I think you'll love it.
569 Tim: I made Gaim binary relocatable this release, so Gaim can find
570 itself if it gets lost, and I'm going to try to make autopackages
571 for this release, if the autopackage guys release their new version
572 soon like they're talking. I also "fixed" a scrolling bug, by
573 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
574 did is pretty nice, no more encoding error messages!
576 Ethan: Rumor has it that I did some work this release, but it's just
577 that, a rumor. I think Luke started it. I did lay the hammer down
578 on bogus word wrapping in the NEWS, so you can thank me for that.
579 Keep your powder dry.
582 Luke: Not much to see here, some bug fixes that you all will enjoy as
583 the semester draws to a close and everyone still in school gets bogged
584 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
585 in the perl or gadu-gadu functionality, please step up to help write
586 patches, as both of these code blocks are currently unmaintained.
588 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
589 a pet cockatiel or two.
591 Nathan: I was gonna put a new feature in this release, but decided
592 not to because I found a bug in it today, and I'm tired. Also, I haven't
593 consulted the powers-that-be about putting new features into oldstatus.
595 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
596 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
597 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
598 is the smallest positive integer requiring three syllables in English. This
599 entry is my 11th lie for today.
602 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
603 tracker, but it turns out that the only way to achieve that is to actually
604 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
605 the patch tracker to fix some others. Sadly the bug tracker was not
606 significantly affected, maybe if I learn C I'll be able to make more of an
609 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
610 and deserves a lot of credit for it. And a number of those bug fixes are
611 critical ones that he discovered and fixed himself. So go update. Now.
613 Nathan: On the other hand, Nathan has done nothing for this release. Why
614 do we keep him around again?
616 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
617 anything for this release or not, probably not. Bleeter has been more
618 active lately though, perhaps we'll see lots of cool things from him
621 Sean: I'm down here with the "didn't do anything" guys.
624 Congratulations to Tim & Kim on their wedding!
626 Sean: So, if you're playing along at home, you're aware that
627 incrementing the micro version number means that the API has
628 not changed at all. Although that itself is insignificant to
629 most everyone but plugin developers, but users won't find too
630 many significant changes. Consult ChangeLog. We're currently
631 branched for some major changes, so expect a really great 2.0.0
632 sometime relatively soon.
634 Luke: Nothing much to see here, some bug fixes. Most of the work
635 is going towards the 2.0.0 release. We aren't quite sure when
636 that will be, and will keep the bug fix releases coming untill
639 Christian: I would call this a ground-breaking release, but it isn't.
640 It seems like a good one, though. I dunno. I've been too busy at VMware,
641 unfortunately, but have some work that's just waiting to be finished up
642 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
643 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
644 the gevolution plugin to support multiple addressbooks, and to all our
645 moms, for believing in us. Or something.
647 Nathan: I got a new computer. It's fast. And has twice the bits!
650 Nathan: Hah! Bet you weren't expecting this! OK, if you were
651 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
652 you might have been expecting this. But here it is, 1.0.0. Our
653 new versioning scheme has slightly more meaning than the older
654 one (expecially for plugin authors), but our 1.0(.0) release is
655 just as meaningless as we could have hoped. Enjoy!
657 Luke: We've changed our pattern for version numbers with this
658 release, we are no longer simply counting versions. This release
659 then marks, not something traditionally "1.0" but the current
660 version of the api. When backwards compatability with that breaks
661 you'll see 2.0, more details in the faq. As a side note, if you
662 are reading this and are good with proxy code or with perl's XS C
663 bindings, please get in touch with me, my contact info is on the
664 website. Gaim could use your help.
666 Mark: I love a circus.
669 Rob: Woah, where did I come from?
671 Mark: Lately I've been doing a lot more code maintenance/patch
672 accepting/bug fixing type of work. And I think that's a really
673 good thing. I feel like Gaim is becoming more stable. It
674 seems like we're lacking fewer features. It makes me warm.
675 Quick Robin! To the traverse wall!
677 Nathan: Well, it looks like we stuck to the schedule again. Had
678 we taken our dear sweet time, I might have had a chance to do
679 something cool for this release, but instead I stuck to the minor
680 stuff. <insert empty promises for the cool stuff i'll code for
683 Tim: Lately I've been doing a lot more patch accepting, and a
684 lot less actual coding. Unfortunately it has more to do with my
685 laziness than Gaim's progress. Like Nathan, I'm going to blame
686 our on time release schedule. But that didn't stop our Crazy
687 Patch Writers, or cpw's as grim now calls them, from writing
688 some good patches. So, instead of promising to code something
689 cool for next release, I'm going to promise that the cpw's will
690 code cool things for next release, and I might apply some of them.
692 Luke: I've been doing what I always do, committing patches, some
693 better than others, and bugging other people to code stuff. Oh
694 and closing some bugs. Thanks to Dave West for joining the cpws
695 in helping to handle triage. This is mostly a bug fix release,
696 so PLEASE upgrade to it before submitting new bugs.
698 Kevin: Herman's been away, so Daniel Atallah and myself were given
699 the task of preparing 0.82's Windows packages. After some feverish
700 plotting, we decided to update GTK and Daniel prepped an update to
701 libpng to address recent security advisories. Besides plotting and
702 a little bit of testing, this NEWS is all I really did. Oh, I also
703 rerefixed the transparency plugin... again! Our beloved Hermanator
704 should be back next time around, for 0.83.
707 Sean: Three weeks again! Sticking to schedules is awesome! Just
708 like Gaim v0.81. This is what we in the industry call a "bugfix
709 release." We closed over TWO HUNDRED bugs since 0.80. That's
710 awesome. Thanks to everyone who helped report, triage, fix, and
713 Christian: Yay for three weeks working so well. Boo for me not
714 doing much of anything this release, aside from a small memory
715 leak fix. I'm starting a new job and leaving my current one, so
716 when the dust settles and my schedule is a bit better, the very
717 cool status rewrite will be finished up. Especially now that I have
718 some help! I'd like to second Sean's thanks to all the people who
719 helped with this bug fix release. Gaim should be a bit more stable
720 for a lot of you. For those experiencing MSN problems still, we'll
721 get that nailed for you soon, promise.
723 Mark: I was going to point out that we closed an insane amount of
724 bugs for this release, but Sean already did that. I feel like
725 we've had some really talented new contributors contributing
726 recently. I won't say names... but watch your backs. Or something.
728 Nathan: I did next to nothing for this release. I am however
729 settled in to my new job, and in a couple days, I should be settled
730 into my new domicile. If the DSL gods are in a good mood, I'll
731 have a connection there shortly, and can start being useful again.
734 Sean: Three weeks! Hooray for timeliness! I didn't do much here
735 but drag-and-droppable file transfers. Drag something into a
736 conversation window, and it will be sent. Kinda neat.
738 Mark: We have a small ant problem here. I can't help but think
739 I somehow brought this upon myself.
741 Tim: I don't really have any news, but at least I don't have an
742 ant problem either. You might think I've been hard at work on
743 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
744 some cool things "soon" though, both with Gaim and Gaim-vv.
745 Bleeter sent me some nice dumps I need to implement yet.
747 Luke: We have a nice timely release, with a Changelog that seems
748 small, but remember, this is summer, and people have lives. SILC
749 and Zephyr are making good progress from our Crazy Patch Writters,
750 and everyone begging to send files to people not on their buddy
751 list will be happy. good stuff. No, the msn buddy icon scalling
752 problem isn't fixed yet, maybe next release
755 Sean: We've moved to a three-week release cycle which we'll
756 hopefully be able to keep up more realistically than a two-week
757 cycle. Yahoo! went and broke last night, but it's fixed now thanks
758 to a quick fix sent in by Cerulean Studios this morning. Reports say
759 they'll continue to try to break us, though, so don't be surprised
760 if your Yahoo cuts out again.
762 Luke: I was really distracted this cycle, I want to thank my co-
763 developers and our crazy patch writers for keeping things going.
764 We have a fairly long changelog for you this release, including some
765 nice bug fixes and some much-requested new features, the ChangeLog
766 has all the details there of course. Enjoy!
768 Christian: Great release! MSN buddy icons and file transfer. A big round
769 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
770 to go! Movie with the girls and Farmer's Market.
772 Tim: This release brings us /commands in the core, which hopefully
773 works better, and Yahoo! buddy icons. Thanks to all the people I
774 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
775 broke again, so I did a little last minute work on the web
776 messenger stuff, but then Cerulean Studios was cool and fixed the
777 problem already, so all that code's disabled. I also finally added
778 the Yahoo! Japan support, for those of you with Yahoo! Japan
781 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
782 I also stepped on something at the beach and I think there might be
783 a little rock or something in my foot now.
785 Nathan: I've been really busy, what with having a new job and all.
786 I didn't think I had done anything, but apparently I fixed some
787 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
788 or something, because I haven't had time for such things. Ah well,
789 enjoy this release. We'll see what I can get to in the next 3 weeks.
792 Luke: A very long time, once again, since the last release. I think
793 its mostly worth it. A few of you will still have trouble with msn
794 but we've worked out a number of bugs even there. Thanks to heroic
795 efforts on the part of Mark, we closed 400 some odd reports this
796 month. We are also welcoming Tim to the project, a very active
797 crazy patch writer who has brought massive improvements to WYSIWYG
798 and direct im this release. Again, it still won't work for every
799 one, but it will work for more people than it used to. Most
800 noticably, this release brings a LARGE simplicfication of the
801 preferences available. Please don't complain if your favorite
802 preference is no longer there. Take some time to think about
803 how and if it could be useful to a majority of people who use
804 Gaim in ways nothing like you. You'll find that the answer will
805 usually be that the preference isn't all that important.
807 Tim: I continued with the other crazy patch writers in fixing those
808 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
809 They told me I could commit WYSIWYG and Yahoo! changes. So I went
810 and fixed IM Image and Direct Connect in AIM for some reason. I also
811 added some new Yahoo! smileys at least. Also you change your link
812 color in your ~/.gtkrc-2.0 file now. I might work on some of those
813 new Yahoo! features for next release, like buddy icons. But don't
814 count on it. Thanks to everyone who congratulated me. And thanks
815 to all our Crazy Patch Writers, who now expect me to apply all their
818 Christian: First of all, congrats to Tim! He's our latest Gaim
819 developer, and we're all glad to have him on board. He's been a
820 valuable contributor for awhile now. Thanks again to Felipe Contreras
821 for all his MSN work this release. He has some exciting stuff that
822 we'll be seeing in 0.79. And last, but not least, thanks to all our
823 crazy and not-so-crazy patch writers. There's been a lot done this
824 release. I've been taking a small break, first due to school and now
825 work, but I'll be coming back strong in the next couple of releases. In
828 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
829 This means you _should_ be winning every release. Anyways, I didn't
830 finish nearly as much as I wanted to for this release but all of that
831 and then some should appear in 0.79.
833 Sean: I'll write my entry down here tonight. Removing preferences
834 was my big crusade this week, and the team did a great job at it,
835 but I still have a nagging feeling that our preferences are still
836 overwhelming. Everyone's been doing a real great job; it's entirely
837 my fault we keep failing to meet our three-week schedule. Send your
840 Nathan: I really didn't do much thanks to exams, and graduation, and all
841 of that fun stuff. For next release, I'll have all new excuses, like my
842 new job, or maybe something I haven't even thought of yet. Oh yeah, and
843 a big warm welcome to Tim!
846 Sean: We're back to a somewhat regular release cycle now. Hooray!
847 WYSIWYG is much improved in this release, and you can now copy and
848 paste rich text to and from Gaim and other applications (see: Mozilla,
849 Evolution OpenOffice). Also, Novell has released their first release
850 of their GroupWise plugin, included in this release. Good stuff all
853 Luke: Only a week "late" this time around, much nicer than the delay
854 before the last release. Anyway, this release sees a HUGE number of
855 improvements to the WYSIWYG support, much thanks to all involved. If
856 you weren't impressed before, you should be now! This release also
857 sees the end of our TOC support, no one has been working on this in
858 some time and its causing problems. DON'T USE IT!. Also plugin
859 authors will want to take note of the fact that the plugin api version
860 changed. A nice solid release for you all :-)
862 Ethan: Once again I thought about doing some things and committed
863 things that other people did. This development model is awesome. I
864 helped Mark refactor some stuff and our collective code ownership
865 helped us utilize a coherent system metaphor during our pair program-
866 ming sessions. It was extremely extreme. Look for some hard crypto
867 lovin' from yet another crazy contributor in the near future...
869 Ka-Hing: I actually did something for this release... or rather, the
870 previous release, but LSchiere2 didn't commit that until this release.
871 So blame him. System logging is back, so you can log people's signon/
872 off/away/idle-ness again. There may be bugs with it, I don't know, not
873 like I use it. I will try to work on something that I will actually use
874 for the next release.
876 Etan: Looking for someone to pair program with.
878 Christian: A round of applause to our crazy patch writers! Their
879 contributions this release is impressive. WYSIWYG has come a long way
880 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
881 MSN contributions. We should see some good stuff going into there soon.
882 I myself didn't do a huge amount, aside from breaking everybody's
883 plugins, although I have some work going on in the background that will
884 hopefully make it into release soon.
887 Sean: Yeah, it's been a long time since the last release, and despite
888 what others may tell you, we were just really lazy. This is pretty
889 much just 0.75 again, but, like, someone changed the "Info" icon and
890 I think, like, the Chinese translation may have been updated. We did
891 nothing interesting on it at all. Others may tell you "we haven't just
892 been lazy," or "you guys will find that we've managed to do some neat
893 stuf in this one." They lie. All of them.
895 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
896 Its been a few months since the last release, but we haven't just been
897 lazy. A very long ChangeLog for you all. Most notably of course is the
898 addition of WYSIWYG input for chats and conversations. Many thanks to
899 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
900 and Stu Tomlinson for their efforts writting, fixing, and testing
901 this. Without the dedicated support of our crazy patch writters, this
902 release would have taken yet longer. Sean also has yahoo working again,
903 with some assistance from our friends over at Trillian, you may all
904 officially rejoice. We also have a large number of bug fixes, closing
905 more than 200 bug reports this month alone.
907 Christian: It's been a long time between the last release, but I think
908 you guys will find that we've managed to do some neat stuff in this one.
909 So many bug fixes and new features. It's enough to drive a wombat mad!
910 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
911 I guess. I'm working on some stuff that some of you are going to love,
912 but I'm not promising it for a few more versions. It's a secret!
914 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
915 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
916 loose ends and helping get this release out the door. Thanks guys!
918 Rob: My birthday is in a few days. I like cool stuff. Buy me something
921 Tim: Luke said write a NEWS, so I thought I would. There's a room
922 list dialog now. And Nathan and I doubled the number of protocols that
923 can transfer files. After that I got lazy/busy and let Gary, Kevin,
924 and Stu fix all the bugs.
926 Nathan: Rob happens to share a birthday with my sister. So far she's
927 been very vague about what she wants. She's not an easy person to shop
928 for. As for things you probably care more about, this release has so
929 much in it that I've forgotten about most of it. The stupidest of the
930 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
931 support (no proxy support yet). SOCKS 5 proxy support may have gotten
932 a little better as a side-effect. Twinkies and penguin points to all
933 of the crazy patch writers, who did more than their fair share this
936 Ethan: My birthday was yesterday, and not on the same day as Rob
937 and Nathan's sister. And I don't mean that Rob and Nathan have the
938 same sister. For this release, I thought about making IRC better, I
939 thought about making Tcl better, and I committed patches from several
940 others who actually did these things. And probably some other
941 things, too. Let's hear it for crazy patch writers, and for the open
942 source philosophy that lets them get so CRAZY.
945 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
946 That's right, kiddos, I'm finally coming out of my reclusiveness.
947 I had a pretty shitty few months, and also just needed a break from
948 things. But, I'm back, and that's good. Right? Yes. And now,
949 a little word from Eric Warmenhoven.. :P
951 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
952 you'll excuse me, I have to go make some commits with Led Zeppelin
953 lyrics as my commit logs. heh. What do you mean, I look a lot
954 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
955 in an Eric Warmenhoven costume.
957 So, Yahoo! works again, and that's good. And 0.76 is going to have
958 something _very_ neat.
960 Nathan: You're running out of excuses to not use Jabber. Our chat
961 support is now bar-some, quickly approaching bar-none! Everything
962 else in Jabber got neat improvements too. I'll leave it up to you
963 to figure out what they were.
965 <boilerplate promises for cool features in $version++>
967 Christian: I've been a bit absent this release, due to life stuff
968 and working on some other projects. Some MSN goodies are going to be
969 available in an upcoming version, and I have some neat Gaim-related
970 stuff I'm working on that will hopefully see the light of day. I'd
971 like to say good job to the other developers. Good release. (Of course,
972 every time I say that, something breaks horribly right after we
975 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
976 Unfortunately, he took out the chat support in doing so. So use
977 conferences for now if you use yahoo. Users begging for file
978 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
979 and everyone should be happy to note that 0.75 leaks far less than
980 0.74. Also, a lot of other bug fixes happened that escape my notice
983 Ethan: I just want to say that now logging really doesn't eat
984 memory 'till the cows come home. We don't think.
986 I would like to thank each and every one of these people, and
987 I think you should, too:
989 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
990 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
991 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
992 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
993 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
994 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
995 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
996 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
997 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
998 Software Foundation, Decklin Foster, Adam Fritzler, Michael
999 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1000 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1001 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1002 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1003 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1004 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1005 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1006 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1007 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1008 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1009 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1010 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1011 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1012 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1013 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1014 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1015 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1016 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1021 Sean: Christian and Nathan were wrong.
1023 Ethan: I don't know how solid or good this release will be, but
1024 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1025 anything, but for those users bit by its peculiar little bugs
1026 it wasn't as nice as this will be.
1028 Nathan: Jabber got some good tweaks, and logging doesn't eat
1029 memory until the cows come home. Which is good, because they
1030 said they'll be out until late.
1032 Luke: Always nice when directories get created correctly ;-)
1035 Nathan: This should be a really solid release. I fixed most if not
1036 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1037 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1038 we now have a release notification plugin, so you can find out when
1039 the latest and greatest version of Gaim is out without breaking that
1040 reload button in your browser. There's other fun new stuff, but I
1043 Christian: This is a good release, as Nathan said. For all those who
1044 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1045 dialog that replaces all of them and shows every account that became
1046 disconnected. Also, there were some MSN fixes thrown in, such as
1047 the problem with unblocking users. My personal favorite, since it's
1048 really been bugging me for awhile, is the bug with the border on the
1049 close buttons is fixed. Oh yes, and let's not forget the new logging.
1050 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1051 going to have some niceties that people have been waiting for.
1054 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1055 would be a cool costume.
1057 Luke: We've had a record month for number of bugs submitted (395 as
1058 of now) this month, but the total number of bugs open has grown by
1059 less than 20, so while it might be fustrating for those of you out
1060 there who think your bug report is being ignored, know that we are
1061 doing our best to look at them all :-). This release fixes a goodly
1062 number of bugs including the troubles with signing on icq (thanks
1065 Christian: Last release brought forward a lot of bug reports, such
1066 as the ICQ bug, and also trouble with installing SSL. I can't count
1067 how many people were confused as to why their MSN plugin wasn't
1068 loading. Now, it'll load regardless, and when you try to connect,
1069 it'll give you an error dialog saying to install SSL (if you don't
1070 have it installed, of course). I didn't do a whole lot this release,
1071 but that'll change with the next. There are some fun things coming.
1073 Ethan: In complete defiance of history, I did something this
1074 release. It had to do with IRC. If I type here for long
1075 enough, I'm sure I'll remember what it was... Oh yeah, all of
1076 you paranoid people can hide your local username by changing
1077 your IRC account settings. I also want to note that we are
1078 aware that building Gaim is Harder than it Should Be on
1079 Solaris, and I am seeking solutions to some of the issues
1080 there. Everyone remember to give some love to the developers
1081 who actually did something of note this release (i.e. not me)!
1083 Nathan: Jabber got a ton better this release, as I fixed most of the
1084 bugs introduced in the last release. Registration works again, and
1085 the next person to break it is going to suffer. I also fixed a
1086 handfull of other little things that I can't remember. This should
1090 Rob: It's been a while since I've commited some news. I've had a
1091 very hectic few weeks/months. Thing are finally coming together
1092 again for me. This release features much copying and pasting. Yeah.
1094 Sean: I can't wait for everything to be core/ui split!
1096 Christian: This is a good release, and I don't think people will have
1097 too many problems. There are a lot of little nice feature additions,
1098 and much progress has been made on the core/UI split. We should be done
1099 in a couple of releases, assuming we can get the remaining two or three
1100 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1101 as a lot of code (specifically, the conversations code and utility
1102 functions) changed names. This is a Good Thing (TM), as always, but may
1103 require modifications to some plugins. Not all, fortunately, but some
1104 :) Many SSL problems were fixed, though we still have some to go. If
1105 you don't have SSL, you now need it for MSN. MSN won't even load without
1106 it. Starting October 15th, the old protocol won't be supported
1107 anymore, so there's no reason to support the old one anymore.
1109 Herman: I bet some plugin authors have resorted to making voodoo dolls
1110 of Christian. Nothing new for Win Gaim users other than a fix for
1111 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1113 Mark: People are going to make a voodoo doll of me and shower it with
1114 kisses and chocolate women: When an AIM user is away, you can now view
1115 the person's away message in their tooltip. This is very similar to
1116 what iChat does, only our tooltip will wrap lines rather than displaying
1119 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1120 I re-wrote the Jabber support from scratch, so now there's at least one
1121 person who knows what's going on with it. I got lost in the old code,
1122 even in the parts I wrote. It now supports the SASL login stuff from
1123 the XMPP protocol specs, and will automagically upgrade the conncetion
1124 to SSL if it's supported. If anything doesn't work like it did before,
1125 it's probably better, and you should be thankful for it.
1127 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1128 but I doubt it's because I did anything. The reason being that I
1129 really don't think I did anything. I meant to do some gaim_
1130 prepension and documentation for IRC and Tcl, and handle IRC errors
1131 more responsibly, but I've been meaning to do that for months.
1132 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1133 I figure if I write enough NEWS no one will notice I didn't do
1134 anything during the release cycle. Oh, I did close some bugs. I
1135 didn't fix them, mind you, I just closed them. With abandon.
1138 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1139 more bugs for other reasons. Lots of you submitting duplicate bugs.
1140 This should be a pretty good release. We still have a couple crashes
1141 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1142 the code cleaning helps alot as well. Enjoy!
1145 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1146 Huge thanks to our dear friends over at Cerulean Studios, creators of
1147 Trillian, for helping us out.
1149 Nathan: This release also works out most of the kinks in the new
1150 contact support. The Jabber goodies I promised will have to wait
1153 Christian: I didn't really do anything except fix a couple of issues
1154 loading protocol plugins that had plugin dependencies and getting perl
1155 to install where we tell it to. I had hoped that 0.70 would include
1156 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1157 within the next few releases. Life has been busy in a good way :)
1160 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1162 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1164 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1165 support for Jabber makes its debut. More Jabber goodies next release.
1167 Christian: It's a good release. The main highlight really is
1168 Nathan's Contact support, which is just beautiful. My buddy list
1169 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1170 does not support the new MSN buddy icons and stuff, unfortunately,
1171 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1172 so hopefully there will be less complaints directed to my code in
1173 that area ;) Among other new additions of mine are SSL support
1174 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1175 each other), and some visual niceties in the Accounts window.
1176 Ka-Hing Cheung put in animated smileys, which should please many.
1177 Yeah, good release. Just you wait until 0.70 though.
1179 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1182 Mark: Metacontact support, yeah. Right click on a dude and
1185 Ethan: God bless the USA.
1188 Rob: Wow. I am so incredibly tired.
1190 Sean: School starts tomorrow! How fun! I'll have more time to hack
1191 gaim (isn't that supposed to be the reverse?)*
1193 *Some NEWS recycled from v0.10.0
1195 Nathan: I didn't do much for this release, except make Jabber
1196 registration work, and put in a slight tweak to make Gaim work a
1197 little better with jabberd2. Next release you'll all see what I've
1198 been spending my time on, but for now enjoy the fruits of everyone
1201 Mark: I've been really busy with other stuff, but I've spent my
1202 Gaim-time on working towards a more formal translation process.
1203 Hopefully this will result in Gaim shipping with more complete
1204 translation files. Also, all our awesome translators are mentioned
1205 in the about window now.
1207 Christian: I've been really busy with this stuff. Gaim got a new
1208 signal architecture, which is just really cool. The old events system
1209 is gone. Now you connect a signal from a handle (which can be
1210 a plugin or whatever) to a function, and plugins can register their
1211 own functions, and other neat things. Oh yeah, and perl was rewritten.
1212 There's a new HOWTO in the Doxygen docs (make docs), but no API
1213 reference yet. Developers, look at the plugins/perl/common/*.xs files
1214 for now. I also wrote plugin dependencies, which will be more useful
1215 down the road. Gaim v0.69 is going to have the new MSN plugin that
1216 works with the latest MSN protocol. Please be patient for that, as
1217 we're getting a lot of MSN questions we answer over and over.
1219 Luke: Wow, I actually did something for this release besides commit
1220 translations! Well, sorta. I got permission to commit some patches
1221 so gaim now has color support for yahoo, and you can fetch some
1222 basic info on yahoo and msn users. Yay for people submitting patches!
1226 Rob: I live in Georgia. I don't care about blackouts. We only
1227 have to deal with floods and tornadoes.
1229 Sean: Fortunately me for me, I live in the only place in New York
1230 that still has power tonight! New features in 0.6@%f)*2.{\
1233 Christian: I guess Sean couldn't be here to tell you about all the
1234 great new things. New stuff was done! It's simply amazing. Yeah. So,
1235 new IRC protocol plugin, tab text is greyed on events (like "So and
1236 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1237 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1238 My big "wow" thing is that the core and UI were split enough for me
1239 to remove the remaining UI code and make a patch, and libgaim was born,
1240 for experimental purposes. However, using it, I was able to make the
1241 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1242 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1243 UIs to come I hope! :) Exciting time in Gaim.
1246 Rob: Oops!!!! This reminds me of other silly things that we've
1247 done. I agree with what Herman is going to say. ;-)
1249 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1250 This is the most incredible thing EVER. We've done tons of work
1251 since 0.65, and I'm really proud of what we came out with. Thanks
1252 to everyone who helped!
1254 Christian: Wow, I can't even begin to describe how long we've worked
1255 on this one. Monstrous release. Best ever! You won't even recognize
1256 it. If you've had account import problems, delete your accounts.xml
1257 and upgrade to 0.66. Just, wow.
1259 Herman: This is to make up for slipping off the two week release cycle.
1261 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1262 slip through. This release makes up for that. This should fix the bugs
1263 0.65 introduced, at least the ones that most of you would otherwise hit.
1265 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1268 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1269 haven't worked on anything in this release, either. I've been
1270 working offline on a MacOSX UI. No, you're not allowed to ask
1271 me when it will be ready. If you ask me then I won't answer
1272 you. You've been warned! :-D
1274 Sean: Although I tend to go right here in the two slot in NEWS,
1275 we don't always commit in this order. This is the third time I've
1276 rewritten this because the jerks below me keep commiting while I'm
1277 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1278 this is Gaim 0.65. Like other Gaim releases, this allows you to
1279 converse with people far away over the "Internet." That's about it.
1280 It's really not that interesting. In fact, I wouldn't even bother
1281 reading the other people's NEWS. It's all boring. There's some
1282 crap about forest fires and fangs and claws. It's really boring.
1283 Great, now Luke just committed NEWS causing more conflictination.
1284 I wouldn't bother reading his either. Oh, and I don't want to thank
1285 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1287 Mark: I actually did stuff for this release. Go me. I probably
1288 shouldn't speak for all of us, but I'm going to anyway: We feel that
1289 this release is one of Gaim's best. It should be relatively bug
1290 free, and the code is cleaner than ever, thanks to lots of work by
1291 Christian and Nathan. We had some help from a few civilians
1292 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1293 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1294 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1295 in school. Just say no. Only you can prevent forest fires.
1297 Christian: This has been a great release. faceprint rocks, as he got
1298 things moving in the core/UI split by redoing preferences, which forced
1299 us to think about how things would be split. We now have XML
1300 preferences, accounts, pounces, and away messages. No more .gaimrc
1301 ugliness. The accounts and connection code now have new core/UI split
1302 APIs, and there is very little to do before our split is ready to be
1303 used. Rob and I are working off an experimental tarball of what will
1304 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1305 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1306 about that, it's usable!). We added a new protocol, Trepia.
1307 Information about it can be found at http://www.trepia.com/. It's not
1308 complete, so don't send in bug reports about it not finding people in
1309 your local area, please. Oh, and lots of MSN bugs were fixed.
1310 Practically all the known ones. I feared 0.65 would be unstable due to
1311 our rewrites, I believe this is going to be one of the most stable
1312 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1313 who has done an amazing job at locating, categorizing and documenting
1314 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1315 upcoming releases. Neat things are coming, but if it has fangs and
1316 claws, curl into a ball. Or yell at it. I can't remember which is
1319 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1320 worked really hard for this release, all the credit goes to them.
1321 The new preferences are awesome, and there are more bugs fixed for
1322 this release than in the last 3 or 4 releases. Your MSN should work
1323 reliably again, your preferences saved, your accounts resort, the
1324 list goes on and on. A couple preferences, most notably your buddy
1325 list sorting preference won't be imported, but almost all of them
1326 will be and its probly a good idea for you to take a second look
1327 through preferences again anyway, alot of you are starting to
1328 forget that things are optional again. :-)
1330 Nathan: I think I did something for this release a while ago. I've
1331 got a mailbox full of commit emails, and some have my name on them,
1332 so I must have done something, right? Probably some minor jabber stuff,
1333 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1334 academy, our producer Rob Flynn, and of course all the fans. You rock.
1336 Herman: I was told to write something.. so here it goes. Windows users
1337 will be happy to know that they can now rearrange their Buddy Lists.
1338 I finally got stuck into GTK+ code and fixed the bug in question (this
1339 release will include a patched version of GTK+ 2.2.1). I integrated
1340 the WinGaim systray code into the docklet plugin bringing those nice
1341 docklet features (i.e. Message queuing) to WinGaim. Another major
1342 WinGaim change of note is that debug versions of all dlls can now be
1343 built, providing useful backtraces not only for gaim.dll but for the
1347 Rob: I didn't do anything this release either. We're under a crunch
1348 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1349 all of your hard work, guys :).
1351 Sean: Unlike every other time we say, "the next release will be loaded
1352 with cool new features, this time, we really mean it. In fact, they're
1353 already in CVS (don't use CVS). The only obvious new feature for 0.64
1354 is buddy list sorting. This has been much requested and can be set in
1355 the buddy list preferences. You can sort by name, by status, and even
1356 by log file size--putting people you talk to most at the top. Plugins
1357 can even easily add their own sorting methods. It's all very cool. I
1358 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1359 I did make my entire NEWS entry justified on purpose.
1361 Christian: I have a few new goodies in 0.64, but they're mostly
1362 back-end stuff that people like us care about. The things that most
1363 of you will like the most is that almost all of the reported MSN
1364 bugs were fixed. Users with an empty contact list can now login again.
1365 The friendly name bug is gone. E-mail notifications work again. Yay!
1366 We have some big changes in store for 0.65. Careful if you use CVS...
1367 Things will break. :)
1369 Mark: I never really have anything important to add. I'd just like to
1370 thank Jack Daniels for his exquisite bug reports. And whiskey.
1372 Nathan: I don't think I did anything for this release. I'm a bum.
1375 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1376 releases. However, that's okay. Work has been pretty friggin hec-
1377 tic, so, that's my excuse. Work is finally going to be slowing down
1378 some. I plan to be doing more Gaim work. That makes me happy. That
1379 makes you happy. That makes us all happy. Now, I just need to
1380 finish rebuilding my car's engine. Engine rebuilds put the FU in
1383 Sean: Yay! School is finally over. I have to give tons of cherry-
1384 flavored props to everyone whose been helping out while I stayed away
1385 from Gaim to keep myself from failing again, especially Christian and
1388 Luke: Okay, this is NOT a bug fix release, at least for those of you
1389 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1390 mega props to him on this release. In other news, we have alot of bugs
1391 fixed, and a goodly number of the translations are more up to date
1392 than they were in earlier releases. There are some other significant
1393 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1395 Christian: As Sean and Luke said, I did a tiny bit of work in this
1396 release. The MSN prpl was rewritten, and should now work better. It's
1397 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1398 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1399 can register your MSN account with http://mobile.msn.com/ and people
1400 can page your mobile device. You can also page other MSN Mobile users.
1401 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1402 conversations are timed out after 5 minutes, so you'll unfortunately
1403 see a message indicating that. Sorry! I wrote experimental support
1404 for my own implementation of MSN buddy icons. You can set them in your
1405 account settings much like with AIM, and when you talk to other gaim
1406 users, they'll get your buddy icon. This will last for a few releases,
1407 until the buddy icon implementation in the upcoming MSNP9 protocol is
1408 figured out, and we have support for that. That'll be a couple months
1409 away at least. Also, we have a rewrite of the plugin interface, so
1410 rewrite your plugins! Things are going to get very cool from it. The
1411 debug API was core/UI split, and some enhancements were made to the
1412 debug window. I think that's all from me. It's been a fun release.
1413 Stay tuned, I have some great things coming up!
1415 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1416 at the ChangeLog to remember what I did. Apparently I made it so you
1417 can put chats in your buddy list. And then I tweaked a bunch of stuff
1418 and fixed a bunch of crashes. Then exams came, and then I went home
1419 for a week and left my laptop's power cable here at school, so I didn't
1420 get anything done. Jabber will get all sorts of fun new stuff for
1421 the next release. Really. ;-)
1424 Sean: This is just another standard bi-weekly Gaim release. Nothing
1425 really interesting, but it has some good bugfixes. Personally, I've
1426 been a bit removed from Gaim development lately what with school getting
1427 tough and stuff, but the rest of the guys have really been doing great
1428 work without me. Thanks, guys.
1430 Christian: I can't remember what I did here.. Think I'll take a quick
1431 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1432 though, because I have some really cool stuff going into 0.63. Plugin
1433 authors will hate me for it. A rewrite of the plugins interface! This is
1434 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1435 your friends. 33 Gaim users can't be wrong!
1437 Luke: I didn't do much here besides the odd translation patch and a
1438 couple bug fix patches. This is primarily a bug fix release, and much
1439 needed at that. Didn't get a chance to write sorting code, work has been
1440 busy. Hopeefully it will happen for 0.63.
1442 Mark: Gaim is coming along quite beautimously. I'm going to eat
1445 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1446 release, and one major new feature. Our Jabber plugin now supports
1447 XHTML-IM. In plain english, this means that you can now format your
1448 jabber messages, and other people will see the formatting. GtkIMHTML
1449 still needs some work to get it to parse valid XHTML-IM better, but that
1450 will come in time. That time would come sooner if my CS prof accepted
1451 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1454 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1455 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1456 blame it on the rain. It was falling, falling. I blame it on the
1457 faucet. It drips all night.
1459 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1460 but not as cool as Rob. So I go here. Actually, I didn't do anything
1461 since 0.60 other than commit some other peoples patches. The one from
1462 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1463 thanks to everyone who wished me a happy birthday.
1465 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1466 cool new pounce stuff, and things shouldn't get weird when you drag
1467 groups and buddies around. It's bad enough having 1 of some of my
1468 buddies on my list, I definitely don't need duplicates. Being that I
1469 have class in the morning, I'll just raise my juice glass for this one.
1471 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1472 Well, among some of the fixes is my new buddy pounce code! This adds new
1473 buddy pounce types, core/ui splitifies the code, and makes the dialog
1474 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1475 cool to say here. Have fun, everyone!
1477 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1478 few patches from other people here, nothing earth shattering though. The
1479 biggest thing in this release is the group re-ordering bug fix, having
1480 that fixed will make for fewwer questions. Get used to using releases
1481 people, we want to use cvs for actual development :-).
1483 Mark: I didn't want to write any news without actually having done
1484 anything, so I fixed a meaningless compile warning. Boo-yeah.
1486 Sean: Luke can't spell "fewer". How un-cool is that?
1489 Rob: Wow. So, it has been a really long time since we started the
1490 gtk2 fork. It's finally ready for public consumption. Sean is about
1491 to go out and buy a case of beer. My roommate is downstairs right
1492 now pouring me a shot of his choice. Everyone, raise your beers if
1493 you've got them. It's been a cool almost 10-months of development.
1494 I hope you all enjoy. Drink'em if you got'em!
1496 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1497 believe we're finally ready to relase 0.60. Many thanks to everyone
1498 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1499 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1500 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1503 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1504 after everyone, so here I am. "sexy" is the only word that can be used
1505 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1508 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1509 I thought we'd all just give up on releases altogether and tell
1510 everybody just to grab CVS. I'm pretty happy with this release. I was
1511 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1512 developer! I'm really looking forward to the future releases. I have
1513 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1516 Mark: Whoops, I started drinking a little earlier than I was supposed
1517 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1518 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1519 pretty sweet. I'd like to give a shout out to all the Gaim
1520 devizelopers for rizocking the hizzy the past few months. Word.
1524 Rob: I guess Sean is busy at home or something and Jim is asleep.
1525 I'm very tired but it's time for a release. Enjoy. :)
1526 SORRY FOR THE DELAY. :(
1528 Sean: It's been a long time since our last release, and for no
1529 good reason either. Rob and I just haven't been able to get together
1530 to do it. But now we have. Aside from some Jabber changes and some
1531 crucial MSN fixes, most of this release's changes are transparent,
1532 but none-the-less important. Well get some better changes when my
1533 computer works again, you have my word*
1535 *My word is worthless.
1539 Rob: Yeah, so, my computer has been bad which is why the release
1540 didn't go out on time. Oh well. I would like to welcome
1541 Jim Seymour aboard the development team. He's going to be taking
1542 over the work on our Jabber code as well as doing various other
1543 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1545 Sean: This release has a long ChangeLog. Higlights include an
1546 important security fix for MSN and a few nice new features.
1547 Not *much* cooler than 0.57--but we're making progress ;)
1549 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1553 Rob: Not too much in this release, as Sean said below. (This is
1554 what happens when the bottom person goes first.) New translation,
1555 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1556 said, the next release will be cooler. If only you could read
1559 Sean: Nothing too special here, but a critical Yahoo fix that
1560 ensures Yahoo! will work when they discontinue the old protocol
1561 all the other 3rd party clients are using. Next release will be
1565 Rob: Well, what do you know. I have another headache. I always have
1566 these damned headaches. I got pissed off with the way GtkTree looks.
1567 I wanted to move to using GtkCTree. I think they're pretty.
1568 Unfortunately, GtkCTree sucks. After a little digging through
1569 the code, I managed to molest GtkTree into looking like
1570 GtkCTree. Thanks to everyone that helped track down that one
1571 annoying style problem.
1573 Sean: Hello. This is another minor release while Rob and I finish
1574 up on some bigger projects. We're reworking a lot of the UI to make
1575 it easier to use, nicer looking, and more compatible with gtk2.
1576 I've also been trying to bring the Yahoo plugin up to date, so it
1577 will work for Indian users and avoid a potential problem in the near
1581 Rob: 0.55 is here. I've been away for a few days on business. Sean
1582 has been on Spring Break. Therefore, this release is mostly a patch
1583 release. It does fix some bugs and makes a few thing slightly cooler,
1584 so it's better in that aspect, I suppose. Enjoy.
1586 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1587 doing any coding at all. But lots of people sent in great patches
1588 anyway. Thanks guys!
1591 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1592 release. Better working SSI, Image sending, protocol specific
1593 smiley faces, and a whole lot of triscuits. *gobble*
1595 Sean: We fixed a lot of bugs in this one, and probably introduced
1596 a bunch too. ;) We were both really busy, and did all the coding
1597 late at night when we were tired, so if something isn't working,
1598 it's probably just tired code. Enjoy the triscuits!
1601 Rob: Well, we missed yesterday's release. That's Okay, I head a
1602 nasty headache. You can all just deal. ;-)
1605 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1606 It can do Screen Name formatting, it can save and store your buddy
1607 list on the server, it can do typing notifications in Direct
1608 Connections, and yes, it can receive IM Images! Sending images will
1609 be added in the next release. MSN and Yahoo! can do typing
1610 notification too. Hooray!
1614 Rob: Well, after a long delay we're finally ready for another release.
1615 I finally got settled into my new apartment, the new job is going
1616 well, and I finally have internet connectivity again. You can expect
1617 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1618 as they resolve a few connectivity issues. :-)
1620 Sean: It looks like things are back on track now. Eric left which is
1621 sad. He's done so much for Gaim, and I know we're all thankful.
1622 Thanks Eric! I'll be stepping in and do more development, but I can
1623 never replace Eric. This release fixes a long-standing problem in
1624 MSN. If you've gotten errors when trying to connect to MSN, you want
1625 this release. If you've suddenly found yourself unable to connect to
1626 Yahoo!, you want this release too. The "neat goodies" will be in the
1629 Rob: Operation Evil does not exist! ;-)
1633 Rob: Well, here we go. I FINALLY got around to making a release
1634 after over a month, Sorry for the delay, all. Things got really
1635 hectic around the gaim house hold. This release isn't as complete
1636 as I had hoped, but I promised to get something out. There's some
1637 neat goodies in mind for the next release, right Sean? :-)
1641 Rob: I am tired. Tonight was weird. Bleh!!!!
1643 Eric: I second that.
1646 Rob: *still mamboing*
1648 Whew! That was a bad little mambo. I hope everyone had a nice
1649 little Holiday, if you celebrate. If not, then I hope you had
1650 a sucky weekend. :-D.
1652 Oh, lots of cheese for everyone!! (Beware the duffle)
1654 It's getting cloudy. I think it's going to storm somethin'
1655 fierce. That's my southern talk. Do you like it?
1657 Eric: I want to be like you.
1662 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1663 Oh boy, sleep! That's where I'm a viking! :) There's not
1664 too much for me to say in this release. I'd just like to
1665 thank Eric for his hard work. :)
1667 Eric: Everybody mambo!
1670 Rob: Hi. Gaim v0.47 has been released, as you should already
1671 know. I hope all of you had a nice little halloween. There are
1672 quite a number of changes in this release. There are a few too
1673 many to list here, so I will redirect you to ye olde ChangeLog.
1675 Eric: Remember back in the day when TOC was the only protocol
1676 Gaim could use? Remember the login window from back then? Back
1677 before Gaim had perl or plugins or multiple connections or
1678 10 different protocols. Things have changed so much since then.
1679 Many more changes in this release as well. All good things.
1680 Don't forget to talk to SmarterChild.
1683 Rob: Hey guys! The smores were great! I really enjoyed meeting
1684 up with all of you guys and singing campfire songs. It was
1685 really awesome. Thanks for the beer, too. Next time, it's on me.
1687 This release has quite the number of bug fixes. I won't bother
1688 going into detail here. Just ust it, love it, live it - SEGA!
1690 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1691 crashing on PPC and Sparc. If you know someone who isn't using
1692 Gaim because it was unstable, please get them to try this
1693 version. It's much better, I promise.
1696 Eric: Well, it seems that the time has come for yet another
1697 release. There are several yummy additions in this release, and
1698 quite a few useful bugfixes as well. Unfortunately it seems that
1699 Rob is currently unavailable; he joins us in spirit. He'll be
1700 joining us later for a group sing-along and smores by the
1701 campfire. But for now, you'll need to keep yourselves occupied
1702 with 0.45. And remember, a happy hacker is a pimpin' penguin.
1705 Rob: Another release has come upon us. There were actually quite
1706 a number of things in ye old ChangeLog for this release. I don't
1707 feel like talking about them here, so you can read about them
1708 in ... you guessed it .. the ChangeLog. Oh, and if you're
1709 wondering about setting buddy icons, wait til 0.45 or
1710 use CVS shortly after this release. ;-)
1712 Eric: You should all be using CVS anyway. This has become the
1713 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
1714 plugin got lots of updates (mostly because I felt bad about using
1715 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
1716 should load the plugin and join us. :)
1720 Rob: Well, I knew that the day would eventually come. I just didn't
1721 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
1722 got sick of all of the pre releases. We didn't want to make this
1723 release an official 0.11.0. We thought that it would cause a lot
1724 of confusion. We didn't want to continue our trend of prereleases
1725 either. So, since gaim was first released officially, there
1726 have been 42 releases. This is number 43, hence the 0.43 version
1727 number. We're going to stick with this trend from now on. :-).
1729 Eric: We're also going to be starting a release early, release
1730 often trend, that hopefully we'll stick to this time. Hopefully
1731 we'll be putting out a new release every two weeks or so. You
1732 should all be using CVS anyway :) And as always, don't forget to
1733 report bugs! Anyway, since there's only been 9 days since the
1734 last release not much has changed. A bug-fix release and a version
1737 0.11.0-pre15 (08/28/2001):
1738 Eric: This isn't a real release. Really. It's just a quick thing
1739 because pre14 doesn't cut it for some people. Also not counting
1740 the month break that I took it's been a month since the last
1741 release, so it's about time. You should all be using CVS anyway.
1742 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
1743 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
1745 Rob: Hey guys. I've been rather inactive as well. It's a long
1746 story, but essentially, my company layed off a bunch of people,
1747 myself included, due to poor management. I've taken a new
1748 job which required moving across the country. I'm finally back
1749 online. Once I manage to actually get a desk at home I'll be
1750 able to code with out infliciting intense pain upon my lower
1751 back and neck. So, basically, we were inactive, but not dead.
1753 Also, just to keep you all updated, the AOL battle is still
1754 in progress. Our lawyers are still in negotiation with thiers.
1755 We'll keep you updated with what happens.
1757 0.11.0-pre14 (06/17/2001):
1758 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
1759 stupid things in the last one, hehe. You all forgive me though,
1762 Reality is always controlled by the people who are most insane.
1763 Remember that. It's a great Scott Adams quote.
1765 Rob: I feel naughty. I should have released this a lot earlier
1766 in the day. I have a problem though. I started cooking, invited
1767 a couple friends over for dinner and then took a walk to a
1768 24hr doughnut shop where I sat outside and talked about
1769 random stuff. Oh well, at least it's still before the 18th.
1771 Enjoy this release guys! :-)
1774 0.11.0-pre13 (06/06/2001):
1775 Rob: \O. Howdy doodie! This release isn't coming too far behind
1776 the previous release but hey, what can ya say, there were a couple
1777 of good fixes in this one. Jabber & IRC can set / view the topics
1778 of chat rooms now, napster doesnt crash on bad login names and
1779 passwords, and the man page got a big update.
1781 Well, that's about all, folks. Next release, I hope to try to get
1782 group MSN chat support added as well as DCC support in the IRC
1787 Eric: I apologize if any of you had to restart your X server because
1788 of me. This release won't make you have to do that, I promise. There
1789 were a couple other minor fixes with the buddy icon stuff, it still
1790 has a way to go but at least it's better than it was before. Oh yeah,
1791 and Oscar is able to sign on again.
1793 0.11.0-pre12 (05/29/2001):
1794 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
1795 unavailable online. Hooray.
1797 There have been a lot of good changes in this release. Some improved
1798 dialogs, some updates to IRC and MSN, as well as a nifty little thing
1799 that Eric did that I'll let him tell you about.
1801 Oh yeah, I also got food poisoned by bad eggs. Ugh!
1803 Eric: Every protocol except TOC has been improved since the last
1804 release. All of them except Zephyr and ICQ now use the same proxy
1805 options, which you can set in the preferences. ICQ can use them if
1806 you set it to Socks5 though.
1808 There are a bunch of other good additions and fixes for each
1809 protocol which you can read about in the ChangeLog. And, there's one
1810 super cool feature that everyone seems to be asking for: Buddy Icons.
1811 Right now you can only receive them and only in Oscar, but hey, they're
1814 So that's it. Have fun with it :)
1816 0.11.0-pre11 (04/30/2001):
1817 Rob: I bought a big carton of juice today. It is now 50% empty.
1818 A lot of the plugins got some new options and/or improvements. I
1819 have a headache right now, though, so I won't say much. I'll let
1822 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
1823 or so. I figure I'll be through it in less than two weeks. A
1824 dollar a day on soda isn't so bad. For the fourth release in a row,
1825 Oscar is fixed. Isn't that exciting. Judging from history I'd say
1826 that it won't stay fixed long; but judging from what I know has
1827 changed, we shouldn't have any more troubles.
1829 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
1830 .. ... / --. --- --- -.. .-.-.-
1832 I don't have a headache anymore! Hooray! Eric got a good deal on those
1833 drinks. I bought some bananas. They're very green. Oh, and I cooked
1834 a steak last night. It was 16 oz. It was good.
1836 0.11.0-pre10 (04/13/2001):
1837 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
1838 in MSN and then added some new features to IRC. I have a headache
1839 right now, though, so I won't talk much. I think I'm going to go
1840 to sleep. Next release, I should have a good bit more done on
1841 IRC and will have made Napster more stable. Have fun!!
1843 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
1844 you know what Zephyr is, and have zhm set up correctly. Also there
1845 were a lot of other good bugfixes (like registering for Jabber
1846 accounts!) and a few neat features. In this release, Oscar is also
1847 working, but we'll see how long that lasts, eh?
1849 0.11.0-pre9 (03/26/2001):
1850 Rob: Well, looks AOL was doing something naughty earlier this
1851 morning. Thanks to a very nice guy named Adam Fritzler (you
1852 all know him from libfaim) we're now back online. Thanks,
1853 Adam. I'll buy you a drink sometime :-).
1855 0.11.0-pre8 (03/23/2001):
1856 Eric: Oo wow :) So I guess the big news is that this release should
1857 help you avoid the battle between Jabber and AOL. Most protocols
1858 got a few good bugfixes; thanks to people who pointed them out :).
1859 Hopefully for the next release I'll make it so you can register a
1860 jabber.org account, and then you can support Jabber using Gaim.
1861 I think (I *think*) Oscar blocking is working now. Haha, get it?
1862 Oscar blocking? It took me a while to get it, too. But no, really,
1863 I think that the permit/deny list in Oscar might be working.
1865 Rob: MSN got some fixes and should be really stable now. It had
1866 a little 100% CPU eating bug but that's taken care of now. Next
1867 on my list of repairs is the napster plugin. It works -- sorta --
1868 sometimes. Heh. As all of you probably know already, our Oscar
1869 support was broken yesterday. There's a little battle going on
1870 between AOL and Jabber and we caught a bullet during the crossfire.
1871 I think I just won the award for the most cliches used in one
1872 paragraph, as a matter of fact. ;-).
1874 ** Good luck to the Jabber guys in getting this resolved **
1877 0.11.0-pre7 (03/16/2001):
1878 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
1879 a lazy code whore sometimes, heheh. It pretty much has the same
1880 functionality as before with the exception of instability. I
1881 didn't really like that feature very much so I removed it. I hope
1882 you guys don't mind too terribly much ;-).
1884 Eric: In this week's installment of gaim you'll find a new Yahoo!
1885 library and an option to have all conversations in one window,
1886 in addition to numerous bug fixes and other improvements. Don't
1887 forget to send us your feedback. If there's something you want
1888 added, changed, or fixed, head over to our SourceForge page at
1889 http://sourceforge.net/projects/gaim/ and tells us about it.
1892 0.11.0-pre6 (03/06/2001):
1893 Eric: Yay! I get to go first!
1895 The biggest change in this release is the TODO file. Lots of things
1896 got added. There's going to be a lot of prereleases. Please help.
1897 Other than that it's mostly just a lot of bugfixes. Oscar got a few
1898 new features. Head on over to http://sourceforge.net/projects/gaim
1899 and tell us what you'd like to see in gaim. We've gotten a lot of
1900 great requests so far, thanks.
1902 I think I like releasing every week.
1904 Rob: I've been bad so Eric got to go first. The biggest change
1905 In this release is the NEWS file. It's the only thing I contributed
1906 to! heh, just kidding. This is a bug fix release, as Eric said.
1907 Next release will contain my newly rewritten MSN plugin. You guys
1908 should be happy with it :).
1910 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
1913 0.11.0-pre5 (02/26/2001):
1914 Rob: Yeah, I promise this is the last pre-release :-D. That seems
1915 to be a pretty common saying around here, huh? Well, I must first
1916 appologize. The protocols that I was working on really should be
1917 much more developed at this point -- they should be completed,
1918 actually. Unfortunately, my real life job (yes, I have one hehe) got
1919 a little too busy and ate up all of my free time. I promise that
1920 things will get better now :).
1922 Eric: I don't promise that this is the last pre-release. :) But
1923 hopefully releases can start coming more often than once every two
1924 months. I don't really have much else to say. It's been a slow
1927 Rob: I promise to hack gaim again. Please don't hate me.
1930 Rob: HOORAY FOR DISNEYLAND!
1932 Eric: One more prerelease. I'm actually starting to think these
1933 prereleases are a good idea; a lot of people reported a lot of
1934 bugs in pre3 and most of them are fixed now. Also, it helps with
1935 the whole release early-release often philosophy.
1937 The big news in this prerelease is two more protocols: Jabber and
1938 Napster. Both of them don't have any of the features that make
1939 these services cool, yet. You can't use the transports in Jabber
1940 and you can't download file in Napster. But you will be able to,
1943 Rob and I are going on vacation starting today until after New
1944 Year's, which is a lot of the reason we wanted to get this release
1945 out; it's much improved over pre3. Happy Holidays everyone.
1947 0.11.0-pre3 (12/15/2000):
1948 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
1949 looks like it was needed. That's not necessarially a bad thing,
1950 mind you. It just means you get to see more goodies!
1952 This release includes some other fun features. See the ChangeLog
1953 for more information. Also found in this wonderful release is
1954 an MSN plugin. For all of you who have been holding onto Windows
1955 simply because you have friends on MSN Messenger that you don't want
1956 to leave, this plugin is for you! :)
1958 Guys, make sure you send us bug reports; preferably on the
1959 SourceForge bug report forum at
1960 http://www.sourceforge.net/projects/gaim/. This will allow both
1961 Eric and I to handle the bugs and will prevent either one of us
1962 from losing the bug reports that are sent via AIM :-)
1964 Eric: Hey everybody, Rob and I really want to hear what you guys want
1965 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
1966 leave a message in the Open Discussion forum. We've gotten a lot of
1967 good ideas so far (most of them didn't make it into this release,
1970 If any of you want to test out your mad coding skills, I can think of
1971 a few projects that would be incredibly useful. Send me or Rob an IM
1972 and we'll let you know how you can help. And don't forget to read the
1973 HACKING file to see how gaim's put together.
1975 This is hopefully going to be the last prerelease; now that all the
1976 protocols that we're going to be doing for 0.11.0 are available it's
1977 mostly just going to be hacking on them and getting them in usable
1978 condition before the final release. Don't forget to send us bug
1981 0.11.0-pre2 (12/04/2000):
1982 Rob: I messed up. Oh well, it's fixed.
1984 0.11.0-pre1 (12/03/2000):
1985 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
1986 release of 0.11.0. We have all sorts of goodies in this release!
1987 Check out the ChangeLog file. As always if you find any bugs,
1988 please report them on www.sourceforge.net/projects/gaim/
1990 You may find several small bugs as this is still a prerelease.
1992 You may want to note that my IRC plugin does not have full
1993 functionality as of yet. All of the important / commands will be
1994 added before the final release. Also, if someone could send me
1995 some good buddylist pixmaps for the irc plugin then I'd much
1996 appreciate it. Thanks to everyone who made this new release possible!
1998 If you have any ideas, comments, or suggestions, please let us know
1999 either by e-mail or via the source forge message board at the URL
2003 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2004 Yahoo plugin. The whole point of all of these changes was I wanted to
2005 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2006 turned out to be pretty much impossible with the old code. So,
2007 Rob and I hacked gaim so we could do just that. There's now a whole new
2008 class of plugins, Protocol Plugins, that let users dynamically add new
2009 protocols to Gaim. Just load the plugin, and create a new account that
2010 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2011 static. Gaim is, after all, primarily an AIM client.)
2013 Lots of people have been very generous and contributed a lot of
2014 time and effort to writing some really nice patches for gaim since
2015 the last release. To all of you, a big thanks.
2017 0.10.3 (10/09/2000):
2019 Eric: I am not dumb.
2021 0.10.2 (10/07/2000):
2022 Rob: What do you want me to say for yours?
2023 Eric: What happened since the last release?
2025 Eric: Oh yeah, I'm more available now.
2026 Rob: On a more serious note, this is just a quick release
2027 to hold everyone over. Look for some very awesome things
2028 coming in the next version. I can't say what, just yet,
2029 but what I can say is, Yay! For Gaim!
2031 0.10.1 (09/15/2000):
2033 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2034 for you guys. I hope you all enjoy it. There was a few minor
2035 issues cleared up in this version as well as the repair of
2036 OSCAR support. Hopefully we won't run into the same problem
2037 as before. Oh well ;-). There's also a few small extra goodies
2038 in here for you guys just check out the Change Log. I hope you all
2039 enjoy and take care!
2041 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2042 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2043 for that, there are a couple other good things. Beware of DSL nazis.
2044 They won't give you service until 6 weeks after you order it. So um,
2047 0.10.0 (09/11/2000):
2048 Rob: Well peoples, I know that it's been a while since our
2049 last release. Here we go. Some brand spankin' new interfaces
2050 for you guys to oogle at. I hope you all enjoy it. Hopefully
2051 our next release won't take as long to finish up. Real life
2052 kind of crept up on Eric and I and took up a lot of our times.
2053 Life sucks that way sometimes. Anyways, we're back and all
2054 is well. Thanks for hanging in there guys and we hope
2057 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2058 only got to go for one day and Rob got to go for three. Lucky bastard.
2059 It's been so long since the last release that I don't even remember
2060 what's changed. But all of it is good :) Like Rob said, all kinds of
2061 new UI stuff. I think there are some new features in there too. Now
2062 I'm headed back to school so I'll have more time to hack gaim (isn't
2063 that supposed to be the reverse?), just as soon as I get my internet
2064 connection back >:-/ .
2066 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2067 a lot of them from the Gnome Stock icons. If anyone could do some
2068 custom ones that stay within the 24x24 boundary and keep the same
2069 idea and feel as the gnome icons then we would be more than happy
2070 to use them. Thanks much!! Viva la LWE.
2073 0.9.20 (07/14/2000):
2074 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2075 of work to the user interface. It's still not in the state that I
2076 would like it to be, though. Over the next few versions you will
2077 notice a few more interface changes as we try to bring a more
2078 professional look to Gaim. As always, we will stay true to our
2079 pimpin' penguin atittude.
2081 Eric: While Rob's been busy making things pretty, I've been busy
2082 making things work :). The chat and IM windows got merged, which
2083 means that they both have the same features (notably, IM has /me
2084 and chat has font/color dialogs and smileys). Also smileys should
2085 work better in general now (thanks fflew).
2087 Rob: By the way, what Eric is saying is that he's smart and I'm
2088 not and that he does all of the work and I sit on my butt all
2089 day and claim to do work. WOOO! Just kidding, brother :-P
2092 0.9.19 (06/09/2000):
2093 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2094 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2095 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2097 All of that nonsense aside, there are a few things that DIDN'T happen
2098 in this version of gaim. The user interface changes will wait until
2099 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2100 and major bug fix" release. All/Most major bugs should be worked out
2101 now. We're sorry about the problem of segfaulting when your buddylist
2102 stored on the server was null. Oops! We won't let it happen again,
2105 Eric: Lots of good changes in this one, including locale support. Chat
2106 had a lot of things done to it, but it's still not finished. The UI
2107 didn't get the overhaul we were planning, but we wanted to get a few
2110 Lemme say something about reporting bugs. Please do. Please try to give
2111 as much information as you can. But regardless of how much information
2112 you give, please be POLITE. If you tell us our software is crap then
2113 we're probably not going to respond well.
2115 Rob: Before I close up and say goodnight, I'd like to say that I
2116 agree with Eric. Reporting problems and/or helpful criticism in
2117 a polite manner always yields the best results. Peace all, and
2120 0.9.18 (06/02/2000):
2121 Rob: Talk about release early, release often - sheesh! We're going
2122 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2123 how the rest of you feel but it's time for a nice overhaul. In the
2124 next few days I'll be sitting down with some of my friends and coming
2125 up with an improved interface. I hope you all enjoy it. It'll
2126 include better looking dialogs, icons, sounds (hopefully lol), etc.
2128 And -- for your random silly message of the day --
2130 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2131 I can sing! I can dance! I have a penguin in my pants!"
2133 - Rob Flynn after not having enough sleep.
2135 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2136 actually a lot going on in this release, despite 2 releases 2 days ago.
2137 Don't ask me how; I think the elves had something to do with it.
2139 Oscar support is almost to the point where I'm considering removing
2140 the 'experimental' label from configure. For those of you brave enough
2141 to try it, I'd like feedback. (And if you happen to write a patch to
2142 fix some of the stuff that would be really cool too.) Hopefully for the
2143 next release, in addition to the cool new UI, Gaim/Faim will be able to
2144 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2147 And just remember, you *can* have too many gummi candies. Especially if
2148 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2149 cherries are damn good.
2151 0.9.17 (05/31/2000):
2152 Rob: I am an e-mail fiend!
2153 (after receiving 60 emails within a 5 minute period about a problem
2154 and responding to all of them immediately)
2158 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2159 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2162 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2163 right, would we? :-)
2166 Rob: Blah Blah Blah.
2168 Eric: Looks like Rob didn't have much to say, so I'll write something
2171 There's a few good things in this release, the most important of them
2172 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2173 so that's a good thing too. There's a few more good things going on in this
2174 release, so check out the ChangeLog.
2176 Play nicely, and we'll keep hacking away at it.
2178 Rob: Go Watch `Road Trip'.
2181 Hey boy's and girls. There's not much to say here this time.
2182 We're loving Southern California, the new job's going great. We just
2183 got our company website up and the product development is going pretty
2184 smooth. Life's pretty sweet now.
2186 We've hacked up all kinds of goodies for you in 0.9.15. There's
2187 some file transfer (receive) support for those of you who have been
2188 wanting it for a while. There's some other misc. goodies tossed in as
2189 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2190 design and get in touch with me. The current site is at:
2191 http://www.marko.net/gaim
2197 Well, there's a few random hacks and fixes in here, along with
2198 a little suprise. You guessed it, kiddos, support for plugins! Happy
2202 Not much to say for this release. Bug fixes, That's all. Look
2203 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2204 released very soon now.
2206 By the way, our CVS is now hosted over at source forge. Go check
2207 it out at http://www.sourceforge.net. Please check there before submitting
2208 any bug reports (You can read our CVS comments to see if we have fixed any
2212 Well guys, looks like we got some nifty things in this version.
2213 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2214 else you use). A crap load of those plaguing memory leaks have FINALLY been
2215 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2216 those babies out. A rad guy by the name of Eric Warmenhoven has been
2217 really sweet lately and has all but rewritten the Gnome Applet support :).
2218 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2219 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2220 That's about all for now. I wanted to get this release out there. File Receive
2221 support will be in 0.9.13 which is due out soon.
2224 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2225 Jim also had a little hyper-drunken moment and started hacking away at
2226 a new configuration format for Gaim. Looks like we're running .gaimrc
2227 version 1 now. Gotta love it. I got bored and hacked in a couple font
2228 properties that will, in time, contain more features. That's about it
2229 for this version -- cept for that memory leak we fixed. Shush! We're
2230 not plumbers! -- rob
2232 ** Extra special update **
2234 Well guys, it looks like we all stopped working on gaim, moved to California,
2235 and took up a new job. Don't worry though, those beach bums out here havent
2236 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2237 development ont he prohect. Hopefully we wont have any more five month braks in
2238 the project. Sorry about that, guys :)
2241 Umm. Dont ask. Silly memory leak. For those of you who
2242 wondered, you were losing about 256 bytes every 25 seconds for each
2243 person you have on your contact list. Make fun of us. Better yet ..
2244 Send us beer. We'll do better :)
2247 Welp, All of you boys and girls who run Mandrake and have some
2248 problems with Gaim working properly, please check out the FAQ file. It
2249 contains a nice fix submitted by one of our users. I hope this works for
2251 Jim appears to have intoxicated himself. This is, as always, a
2252 Good Thing (tm). His late-night adventure with the liquid-bread food group
2253 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2254 ask, just try it out :). It is pretty pointless if you have a super-fast
2255 connection but if you are a modem user, like many of us are, then try it out.
2256 There's also some idle preferences and some other little random
2257 bug fixes. Check'em out yo :)
2260 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2261 version of gaim for you guys to play with. Be gentle now, it has a few
2262 new fetures. The HTML widget is now more robust and we have *da da da*
2264 Oh By The Way, Do not pay too much attention to what we are doing
2265 with this release. We are all a little bit happy tonight. You must love
2266 life. This is a special release of gaim. We will be releasing some wonderful
2267 photographs soon .. or perhaps if we get the bloody webcam working then we
2268 will take a couple of quick snapshots.
2269 Looks like the Gaim developers convention (cool name huh) that we
2270 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2271 by the way. Beware of insecure rednecks in the deli. Bad things.
2272 In (non)related news, Jeramey could not successfully slaughter the
2273 one pound hamburger that he ordered. (I think he could have done it but he
2274 wasn't feeling very well at the time).
2275 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2276 Just a little side-note: it looks like we didnt make the release that
2277 we had expected during the Gaim Convention. Maybe we partied too much? I am
2278 not sure. I remember watching the sun rise before I went to bed, though.
2279 Oh well. Here's your release! Enjoy!
2280 By The Way, we have uploaded our party pictures to a website.
2281 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2285 Well, boys and girls, it's that time again! Yup, time for the good
2286 release fairy to come bless us with her infinite wisdom and divine presence.
2287 Umm, yeah, something like that. Anyways, this release has several little
2288 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2289 other features. It also features preliminary oscar support. Thanks to Jim
2290 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2291 gaim not wainting to correctly save your password if you have an underscore
2292 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2293 have also been fixed in passwords. :o)
2296 Sorry about the little segfaulting bugs in the past release. Rob
2297 is stupid. :). Anyways, they have been patched up and a couple new features
2298 have been added. I hope you guys enjoy.
2301 Well we added a myriad of new features to this release. (A lot of
2302 small buggie fixes too.) If you need a detailed list just check out the
2303 ChangeLog. We now have a new webpage design and have added a FAQ to the
2304 distribution. Before coming to us with any problems please take a quick
2305 look through the FAQ to make sure we havent already covered your question.
2306 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2307 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2308 gotta love those pranks, eh?
2311 Well, just starting the NEWS file. I'll try to remember what's new
2312 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2313 among the major new features. Autoconf script too, which is a big win.
2314 Apologies to those who submitted patches which haven't made it in.. I
2315 promise, the next version! This code reorg took up a lot of my time, and I
2316 want to get it out there.