1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
3 Our development blog is available at: http://planet.pidgin.im
6 Mark: It's been about two months and woo-boy have we been fixing
9 Kevin: I didn't do much of anything this release, but Mark and
10 John must be commended for their tireless efforts to fix bugs
11 and approve patches, especially in areas of Pidgin that have
12 not usually received much attention. Lots of changes have
13 been made, so definitely check the ChangeLog to see what's new.
15 John: It feels like it's been an age or two since we last released,
16 and I think it's well worth the wait. Mark has sunk more time into
17 MSN and MySpace IM this release than any sane person should be
18 allowed to, and I've sunk more time into patches than I care to
19 admit. By my count, our ChangeLog has 58 bullet points(!) and we've
20 closed 85 tickets specifically for this release. Enjoy!
23 Ethan: After a bit of a struggle with our services, which put
24 this release off for an unfortunate length of time, we're
25 ready for another bugfix release for your bug-free(er?)
28 Sadrul: Despite our best efforts, this release got delayed by a
29 couple of weeks. But here it is! It is mostly a bug fix release, with
30 a couple of important fixes, e.g. fix for the Yahoo! disconnect
31 problem. Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
32 who, among various other fixes, has implemented custom smileys for the
33 XMPP protocol, included in this release. Enjoy!
35 Stu: I guess this is the time of year for server migrations, and
36 I've just about had enough of them. Fortunately Pidgin is still fun,
37 and this release should be superb.
39 John: Although our services were down for quite some time, we didn't
40 lose any data, except perhaps some mail that would have failed to make
41 it to us. Overall, the only major effect it had was to delay this
42 release far longer than we expected. Hopefully the bugfixes make you
45 Elliott: This release took a while, but that was due to an unfortunate
46 server snafu. I didn't have much to do with it, but hopefully the new
47 servers will help us out a bit. Anyway, mostly bug-fixes this time.
48 Nothing spectacular, unless you happen to suffer from one of those bugs.
49 Oh, and don't forget, the "Has you" tooltip is back!
52 Kevin: This release is mainly a bug-fix release. It solves a few
53 known crashes and updates some of our artwork. Google's Summer of
54 code recently finished up. Some of our students are still working
55 on their branches and none have been merged into released code yet.
56 Look for some of those results to show up in Pidgin releases over the
59 Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
60 and no-one else seems to want to. Anyway, there's a couple MSN login
61 fixes, so try it out. The contact list problems might still be around,
62 but you can probably find a workaround in trac. And there's a tooltip
63 fix for our AIM friends, not that I had anything to do with it (except
64 closing many many duplicate tickets).
67 Daniel: Lots of good stuff in this release. Lots of people have worked
68 very hard on the updated MSN protocol, and it's finally time to bring
69 it to the world! There are myriad bugfixes, including some important
70 ones so you should be sure to update.
72 Hylke: Finally MSNP15 support. To celebrate this I refreshed a lot of
73 the smilies used in the protocol and added the long awaited indispensable
74 bunny icon. I think this is one of those releases that will make a lot
75 of users happy, especially MSN users.
77 Elliott: Oh look, my first NEWS! Well anyway, with that new MSNP15
78 support, this release is set up to be a huge success and a total flop
79 all at the same time. Here's hoping it's the "huge success" one for you.
80 Those icon changes that Hylke made, while minor, really make things look
81 a little cleaner, I think. Oh yea, did I mention that MSNP15 stuff?
83 Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
84 as a full fledged developer! He took the last few strides mushing the
85 new MSN code into shape. Then he decided that wasn't enough and started
86 doing other great stuff.
88 Ka-Hing: "Reject"ing a certificate after your account is signed off is
89 not recommended. Deleting the file after you start sending it is also
93 Richard: This release includes important bug fixes. I'm just cutting
94 the release. Thank you to the real heroes who did the fixing!
97 Sadrul: We added some usability changes in this release, including the
98 typing notification, buddyicon and input area size in the conversation
99 windows, escape to close conversation windows etc. These changes should
100 make pidgin more usable and more fun for Everyone! *wink*
102 Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
103 MSN buddy list synchronization should be significantly less painful now,
104 and opening MSN inboxes might work better too. SILC passphrase changes
105 and support for passphrase-less keys has been improved also.
108 Stu: We fixed some bugs, this release should be 110% better than 2.4.0
110 John: Well, I didn't really do much this release except muck about with
111 the configure script. Blame me if it worked in 2.4.0 but doesn't now.
113 Will: We seem to be falling into a nice pattern of releasing on the last
114 day of a month. Hypothetical AIX users might be pleased to learn that
115 Pidgin might actually run for them now!
118 John: While this release took what seems like forever to get out the
119 door, I think it's well worth the wait, especially for Yahoo! users.
120 This release serves up some fixes for long standing bugs and adds
121 file transfer for transfers with newer Yahoo! clients (finally!). As
122 is standard with code I committed, where it works great thank the
123 patch writer, and where it's broken, feel free to yell at me. Enjoy!
125 Sadrul: Finch is more colourful and blinky in this release! There's
126 now a log viewer, which is very useful, and also the ability to
127 block/unblock buddies. It's now also possible to find chat rooms on
128 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
130 Ka-Hing: I think all I've done for this release is committing some
131 patches written by other people.
133 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
134 about things I didn't like or just revert Sean's changes. I'm quite
135 pleased with how well it's turned out in the end.
136 Happy Birthday Fred, you must be nearly 10 now ;-)
139 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
140 Hopefully this will redeem us. This fixes a number of bugs. I'm a
141 bit late but I'd like to welcome John to the team. Enjoy!
143 Luke: I've done absolutely nothing in the last 2 weeks, except watch
144 others commit bug and, more, leak fixes. People should be noticing
145 remarkably fewer memory leaks now than 2 or more releases ago.
147 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
148 Code student, but I fixed a few MySpace bugs with idle and status.
149 I will try to fix some of the other more significant bugs, after I
150 figure out the protocol, especially including grouping issues.
153 Luke: While this does not have the new MSN code, rest assured that
154 we are working on it and that it is nearing release. This contains
155 a significant number of fixes, including some that were marked as
156 fixed for earlier releases. Happy Thanksgiving!
158 John: This is my first NEWS entry! So, this time around we have an
159 updated man page (the old one hadn't been really updated since
160 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
161 features for you all. Enjoy!
164 Luke: Because the main branch of pidgin development is still not
165 ready for public consumption, I have taken some time to try to
166 pull the many bug fixes that have happened since then into a
167 separate branch. This release is the result of that effort.
170 Richard: We have some new code in the pipeline, but it's not quite
171 ready for a general release. Instead, this is basically a bug fix
174 Luke: Unfortunately the necessity of this bug fix release means
175 some of the tickets that have been closed as part of the 2.2.1
176 milestone are not actually fixed yet. We have grabbed as many
177 of the changes as we could while avoiding those that are as
178 yet unstable though, and this should still be a marked
179 improvement over 2.2.0. We have spent a lot of time since the
180 last release looking at the tickets that have been submitted
181 and many of them have been closed.
183 Stu: I haven't NEWS'd in a while. I haven't actually done much for
184 too long also, maybe I'll find some time soon. This release is
185 basically what 2.2.0 should have been - it actually compiles this
189 Sean: 2.2.0 contains the results of several major Google Summer
190 of Code branches bringing some new, extraordinary features. We
191 have a new protocol, MySpaceIM, a bunch of new features for an
192 existing protocol, XMPP, and nifty new certificate management
193 to make sure your IM server is who it says it is.
195 Ka-Hing: A number of you noticed crashes when dragging windows
196 around when certain options are enabled. Well, that was my fault,
197 and Sadrul fixed it. So Props to him and poos to me. I haven't
198 done much for this release, but the next one should contain
199 something that I helped work on. Hint: students are cheap slave
202 Kevin: I haven't really been coding much in Pidgin, and this
203 release is no exception, but I will be working on getting our
204 wonderful web site to be a little more functional by next
208 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
209 is out. In it, we've addressed a lot of UI issues from our
210 experimental new changes introduced in 2.1.0, and gave a lot of
211 attention to Yahoo! and Bonjour. Thanks to everyone who
214 Luke: We have reworked some parts of the conversation windows in
215 response to user comments. We did not quite reach 100 tickets
216 closed this release, so a fair few will role over again. Still,
217 we are slowly but surely working our way through the reported bugs.
218 Many thanks to everyone who has helped with tracking down the
219 various issues, testing fixes, and getting patches in.
221 Tim: Sean finally got me to fix some of the buddy list bugs with
222 Yahoo! when in version 15 mode. So now we have some Yahoo! to
223 MSN support, which is kind of nice. Looks like some others have
224 been contributing to Yahoo! while I've been AWOL, so many thanks
228 Sean: This release took a bit longer than 3 weeks, but boy is it
229 worth it! We're beginning to experiment with new UI concepts and
230 this release features a largely re-designed conversation window.
231 We've closed 150 tickets for this release; much thanks go to all
232 the developers, translators, and testers who made this possible.
234 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
237 Sean: Another big maintenance release. Again, about 100 tickets were
238 resolved in this release, and they keep coming in. Lots of bug fixes,
239 some minor icon adjustements, hopefully we addressed some ICQ
240 internationalization issues, and support for Bonjour on Windows!
241 Our next release will be 2.1.0, and will come with some great new
244 Stu: I think we're gradually getting the hang of this 3 week thing
245 again. This release includes yet more bug fixes. I'd also like to
246 specifically thank Pekka Riikonen for the patch to enable using SILC
247 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
250 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
251 regular, frequent, releases again! This is a bugfix release; We have
252 fixed over 100 issues reported to us at http://developer.pidgin.im.
253 Thanks to everyone for their great work, and look for the next release
254 in another three weeks!
256 Stu: Lots'o'fixes in this. I don't know how you users find so many
257 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
258 sum of its digits and by their product. It is the smallest composite
259 number, the product of whose divisors is a cube.
261 Luke: I requested that we have a bug fix release, and so we have!
262 Many, though unfortunately not all, of the reports that have been
263 submitted to us since 2.0.0 have been fixed now, and so you should
264 all have a much more stable experience with this release. I also
265 want to thank the many users who have resubmitted their reports
266 as we close out the old Source Forge bug tracker. If all goes well,
267 your report will get the attention it deserves as we continue to
268 work on Pidgin, Finch, and libpurple.
270 Nathan: A ton of fixes have gone into this release. The feedback
271 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
272 most of the critical issues with 2.0.1. If we haven't, I'm sure
273 our wonderful users will let us hear about it. I seem to be
274 forgetting something...oh, right, I haven't promised any cool new
275 features in the next release! So, I promise at least one cool new
276 feature in the next release...you just might have to adjust your
277 definition of 'cool' to get it.
279 Etan: Perl plugins now have access to almost all of the savedstatus
280 API functions. I also removed a couple of the preferences from the
281 Pidgin GTK+ Theme Control plugin which should help many of the people
282 for whom the configuration dialog size was a problem. The removed
283 preferences no longer had the effects they were added to have anyway.
286 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
287 really proud of all the work we've all done. I'm pumped. And, while
288 I could go on about all the amazing thing that have been added since
289 1.5.0, what I'm really excited about is getting back to a regular,
290 rapid, release cycle of active, open development, unhindered by legal
291 quandries. Huge thanks to everyone involved.
293 Luke: We have finally managed to get 2.0.0 out the door, after nearly
294 but not quite 2 years of effort and fustration. No one regrets more
295 than I that we were unable to make any of betas 3-6 the actual release.
296 But at long last, it is out, and life can return to a more normal
297 state. There were many tough calls to be made in the last 2 years.
298 Not everyone has agreed with the resulting decisions, that is un-
299 fortunate, but unavoidable. Suffice it to say that despite what
300 some users appear to think, a ton of thought, argument, discussion,
301 and experimentation has gone into this release. This release
302 builds on many years of experience, both as developers writing the
303 code, users using it, and in supporting other users. I hope that
304 those who download and install this will give it a fair shot, and
305 attempt to avoid knee-jerk reactions.
307 Evan: One small step for bird, one giant leap for birdkind... except
308 this is hardly one small step. A lot more has changed from Gaim 1.5.0
309 than just the name. Pidgin has a *very* attractive new look, a whole
310 new member of the family (Finch, formerly gaim-console) has been born,
311 and libpurple has come into its own as a solid, full-featured library
312 powering the greatest IM clients around. Bugs were fixed and
313 features were added by the hundreds (thousands?) since the last
314 major release, all while improving performance and resisting feature
315 creep. As Luke said, a ton of thought and effort has gone into
316 Pidgin 2.0.0; I'm proud to have played a part.
318 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
319 but there's a great deal of goodness here. When I say a long time, I'm
320 not kidding - it's been 972 days since we branched off "oldstatus"
321 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
322 number at all (or if we'd ever make this release) - it has a beginning
323 and an end but no middle (much like our unfortunately quiet development
324 period). 2 is the first prime number and the only even prime. 2 is also
325 the first deficient number (oh well). There are only 10 types of people
326 in the world - those who like our new names and those who do not.
329 Richard: I'm very glad that we've finally gotten 2.0.0 released and
330 I look forward to returning to a more normal development schedule.
331 Again, a big thanks to everyone who helped in any way to get things
332 where they are today. Congratulations everyone!
334 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
335 released!! And it's *really* very good!!! Give your soul a break ...
338 Daniel: There has been a fair amount of weeping and gnashing of teeth
339 due to the delays in getting this beast out. I'm really happy that it
340 is done. I'm also very happy with what we're releasing - I think it is
341 far more stable, packed with useful features and, dare I say, prettier
342 than any previous release.
344 2.0.0beta7 (4/29/2007):
345 Sean: Beta 7. The final beta. A few major changes from beta6. For
346 starters, we have some new names. That's pretty cool. We have a new
347 logo, to go along with it. And a lot of great icons! As Nathan mentions
348 below, we're totally back in the open now, having a signed agreement
349 from AOL that puts us in the clear. We all really regret having to go
350 completely dark for so long. Anyway, unlike betas1-6, which were of
351 normal release quality, this one is actually beta quality. There are
352 a few significant known issues, and a lot of changes that need a lot
353 of real-world testing. So, if you'd like to help us out, give it a
354 whirl, and let us know if you run into any major issues.
356 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
357 like to apologize to everyone we've had to keep in the dark for the
358 last however-many months. I know it looked like development slowed
359 to a crawl, but in reality we've been working pretty hard to get
360 2.0.0 out the door, without getting into any legal trouble. I
361 realize that if we were some big corporation, we'd be getting flamed
362 about this secrecy for months. Please try to remember that we're
363 just a bunch of geeks who were scared of legal stuff (well, at least
364 I was. Scared, that is). The bottom line is that we're out in the
365 open again, and fully plan to stay that way. We're also opening up
366 the mail archives from the secretive past few months. You can scan
367 through them if you want, or I can summarize. "Are the lawyers done
368 yet? No. Now? No. How about now? No." All lawyer jokes aside,
369 I'm grateful to our legal team for crossing all the 't's and dotting
370 all the lowercase 'j's to get us the deal we got. Anyways, thanks
371 for your patience, and on to 2.0.1!
373 Gary: Well my silence, and our silence has ended. Finally the name
374 change is over and done with and we can go back to a normal dev
375 cycle. Now if I can just get myself back onto a normal dev cycle,
376 but that's another story all together.
378 Ethan: Not to be too "me-too", but I have to say that I'm really
379 excited about the project's new name and identity, and glad to be
380 out of the legal mess. We're pushing beta 7 with all of the
381 branding and organizational changes that have been going on for
382 the last few months, so there are likely to be some snags --
383 please help us out by trying beta 7, searching for any bugs you
384 find in the bug tracker at http://developer.pidgin.im/, and
385 documenting them if they are unknown or you can provide new
386 information. Help us make 2.0.0 final a release to be remembered
387 (in a good way)! I'd like to give huge thanks to all of the
388 developers, our steadfast supporters, the crazy patch writers, and
389 everyone else who has made this transition to Pidgin possible, and
390 the improvements that go along with it. I'd like to extend a
391 special thanks to Sean, for leading us through the legal issues
392 and taking care of all of the paperwork and overhead that no one
395 2.0.0beta6 (1/17/2007):
396 Sean: Barring any seriously major new issues, we expect this to be
397 the final beta release before 2.0.0. This has a bunch of cool UI
398 changes, some Google Talk features, a bunch new plugins, and other
401 Nathan: Beta6 rocks. That is all.
403 Gary: Long time no news. My silence will end soon ;)
405 Evan: My first news! I knocked out a nice collection of crashes,
406 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
407 is going to be delicious. :)
409 2.0.0beta5 (11/9/2006):
410 Sean: Another release in our endless stream in betas. This one's
411 pretty awesome; and it fixes major bugs introduced in previous
414 2.0.0beta4 (10/17/2006)
415 Sean: Still beta. Maybe the next one should be a gamma.. :)
417 Daniel: I'm super chuffed to announce that this will work with newer
418 (i.e. >= 2.8.0) versions of GTK+ on Windows.
420 Luke: Several significant changes in this one, including no longer
421 using libao for sound! There are no doubt bugs here, but hopefully
424 Nathan: I don't have much to say, but yay for another beta!
426 Etan: I did a bunch of perl work for this beta again, there is now
427 some support for perl scripts to call functions in the gtk ui, it
430 2.0.0beta3 (03/25/2006):
431 Mark: Yeah, I know, another beta. Don't worry, we'll get this
432 puppy out the door eventually.
434 2.0.0beta2 (01/24/2006):
435 Mark: So this is the new year, and I don't feel any different, but
436 Gaim is getting better. We hope this will be our last beta before
437 we release the final version of 2.0.0. As before, please shower us
440 Richard: I'm proud to say a lot of bugs have been squashed in this
441 version. If you filed a bug against beta1, please test to see if
442 it's fixed now and update your bug report accordingly (by either
443 closing it or setting the version to 2.0.0beta2). I'm also looking
444 for someone who uses Gaim on MacOS X to test a patch for me before
445 I can commit it. See http://gaim.sf.net/contactinfo.php for my
448 Etan: So I did a bunch of work on the perl plugin since beta1, so
449 anyone who uses perl plugins would do well to expect some things to
450 need updating (I'm not certain everything works yet, so please send me
451 any reports of things that don't). Most of the work was correcting
452 some namespace issues, but I also improved the support for perl
453 plugins having plugin_pref frames, and plugin actions. Multiple perl
454 plugins can now have plugin_pref frames at the same time, and every
455 perl plugin can have multiple plugin actions now. Like Mark said
456 above, let us know how this beta works out.
458 2.0.0beta1 (12/17/2005):
459 Sean: I think Nathan sums everything up really well below. There's still
460 a bunch we want to add (and remove) before the official release, but we
461 really want to start getting feedback about what's good and what's not.
462 So, please, be vocal about this beta!
464 Nathan: 15 months since we branched oldstatus, and started working on
465 the behemoth that is 2.0.0. In that time, we've added a couple new
466 protocols, we had a few crazy patch writers become developers, and
467 had a few more people step up to be crazy patch writers. Sean wrote
468 a book, and we arbitrarily decided to make a version 1.0.0, and a
469 new versioning scheme. We got new artwork, and added almost 200 lines
470 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
471 kinds of features using them. OK, I've wasted enough bits here. This
472 beta rocks, but it is a beta. Treat it as such, and enjoy!
474 Gary: Finally we have a beta. There are a lot of new goodies, including
475 quite a few summer of code projects that couldn't get added into the
476 oldstatus branch because API changes. We also have a new mono plugin
477 loader for even more plugin fun.
479 Richard: Thanks to all who wrote patches (big or small) for this beta.
481 Tim: Well here it is, the first beta. There's a lot of cool things in
482 here, but not all of them are finished or debugged. But then that's
483 why it's called a beta. Conversations are now contact-aware, and
484 there's a new status selector. There's smooth scrolling on incoming
485 messages as well. Our Crazy Patch Writers have been doing a good
486 job too, it seems like we're never lacking some patches in the
489 Etan: I know I'm not going to be able to think of all the things I should
490 talk about here so I'll just go with the stuff I remember. Adding buddies
491 on ejabberd jabber servers should work more correctly now (it's possible
492 adding buddies on other servers is a bit broken currently I'm still
493 looking into it). There are still other jabber issues I'm looking into
494 with handling of buddies.
495 In other topics, I finally brought my Accounts menu into gaim, though the
496 current example of it isn't exactly what I had in mind, anyone with any
497 suggestions/comments/etc about it please speak up.
498 Other than the stuff I'm sure I'm forgetting to mention this beta should
499 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
501 Luke: pretty much everything important has been said, so this is going to
502 be rather repetative. This is a beta folks, so it will have bugs. It
503 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
504 But do use it (though you might want to back up ~/.gaim first), and let us
505 know what needs to be fixed.
511 Siege: Sametime accounts created with gaim-meanwhile should merge over
512 for use in the beta just fine. Some of the familiar settings regarding
513 the buddy list are gone, so I recommend backing up your Sametime blist
514 before getting down and crazy. Have fun, and happy early Decemberween!
516 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
517 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
518 problem and hope to have it resolved before the final release.
522 Mark: No super crazy major changes here. Just the usual bug
523 fixes and some pretty important security updates.
525 Stu: Buy Sean's book. He obviously needs the money. Other than that
526 we fixed some bugs with this release (I don't think we did much else).
527 SoC students are doing lots of cool stuff which we'll hopefully be
528 able to bring you in a future release.
530 Nathan: I've continued my streak of doing nothing useful lately.
531 However, I've now got a brand-spanking-new DSL line, so I might
532 actually get to contribute soon. One way or another I'd like
533 to get HEAD into a more useable state in the next month or two.
534 Also, like Stu said, buy Sean's book. I've been reading and
535 fixing it for the last umpteen months, so you had better enjoy
539 Mark: The last month or four we've promoted a bunch of the Gaim
540 Crazy Patch Writers to developers, so there is now an even larger
541 team of brilliant and amazingly sexy committers working around
542 the globe for your instant messaging pleasure. Also, we have
543 what I believe to be our first contribution from a Summer of Code
544 student in this release: Jonathan Clark enabled the sending of
545 files to certain ICQ users. Support is still a bit rough, but
546 he'll be working on it throughout the summer.
548 Luke: Exciting times this summer as our Summer of Code interns
549 start their projects. This is mostly a bug fix release, with the
550 ICQ file transfer that Mark mentioned and some buddy icon work
551 being the only real new code. Hence the extra week delay. A
552 big thanks to our translators who keep churning out updates even
553 when we give them short notice as well. Enjoy!
556 Sean: It's been a while since I've done one of these. Welcome to
557 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
558 but it comes with two keen announcements. First, I'd like to welcome
559 Christopher O'Brien to the Gaim team. He has integrated his work on
560 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
561 Sametime support. Also, we're participating in Google's Summer of
562 Code, which you all should check out at
563 http://gaim.sourceforge.net/summerofcode/
566 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
567 may lose your buddy list (for SILC only) upgrading. This is
568 rather unavoidable as the previous code did not keep track of
569 which account each buddy belonged to.
571 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
572 ranging from minor to not so minor. I'd also like to welcome Gary to
573 the team - he's done a great job with Guifications, I'm sure he'll do
576 Gary: Well I got pretty much nothing done for this release. Although I
577 do have quite a few things in the works that will come to fruition when
578 I find some more free time.
581 Luke: Several important fixes this time around. Big thanks to
582 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
583 with this effort. Maybe next time we can get a decent chance to fix the
584 problems *before* they go public to have a normal release process.
586 Nathan: Jabber got some updates this release (finally). I've got
587 more planned, but simply haven't had the time to anything about it.
590 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
591 today, we'll see if we can pull it off. :-) This release
592 features somewhat more than just bug fixes, some improvements
593 have been made to the conversation API which may affect plugin
594 developers. Yahoo users should also thank Tim and Bleeter for
597 Etan: I'm going to NEWS since I actually did something this time.
598 Jabber will allow you to unsubscribe to someone's presence
599 without logging out and in again, this does break seeing yourself
600 on your buddy list, but hopefully we'll fix that again for the
603 Stu: Happy St. Guinness^wPatrick's day.
606 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
607 Pollak, Don Seiler, and Warren Togami: some packagers who helped
608 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
609 found and destroyed an MSN crash and an HTML parsing error
611 Luke: Early release to handle the MSN and HTML crashes, as well
612 as the glib crash. Maybe that makes up for having had a 4 week
613 period before the last release. This one should be the nice
614 stable release we meant 1.1.3 to be. Enjoy!
616 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
619 Luke: Yet another bug fix release, many thanks to everyone who has
620 helped to make gaim more stable!
622 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
623 write some core HTTP support that works better. A good all round
624 bug fix release otherwise.
627 Luke: Another Bug fix release. This one featuring a fix to the HTTP
628 Method for MSN users and other MSN fixes. A big thanks to Stu and
629 Felipe Contreras for those. Stu also spent a long time in valgrind
630 and so this brings you a Gaim release with fewer memory leaks. This
631 release is on time primarily because I want to see the MSN fixes
632 make it into Debian and Fedora before freezes. Expect further bug
633 fix only releases to come at longer intervals, at Mark's request.
635 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
636 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
637 I like the new XP System Tray icons.
639 Sean: I'm down here today. I haven't really been paying too much
640 attention to these boring bugfix releases, but I'd like to thank
641 David and welcome him to the team. I'd also like to thank Steven
642 and Nathan from Silverorange who redid the webpage.
644 Tim: Another bug fix release. I didn't really fix any bugs, so
645 I didn't exactly do much for this one. The autopackage will now
646 work with mozilla-nss, if anyone has that, and not gnutls11. (It
647 works with either gnutls11 or mozilla-nss, but not gnutls10)
648 I started working on Gaim-vv again though, and I merged someone's
649 custom msn smiley patch into the 2.0.0 tree, so expect good things
650 whenever that's released (no, don't try it now, you won't like it).
651 Oh and welcome to the team Daniel. Of course, he was already on my
654 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
655 good work on MSN yet again, so you can all use the HTTP method now. I
656 didn't do all that much, other than let valgrind tell me what to fix, and
657 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
658 well soon, so he can get back to merging patches and fixing things.
660 Nathan: I think I made some Jabber fixes, at least one of which is
661 ChangeLog'd. I will continue to make empty promises about new features,
662 especially for 2.0.0. Until then, welcome Daniel!
665 Luke: This bug fix release features msn improvements, drag and drop
666 improvements, and some translation stuff. Thanks for everone who has
667 helped with it, and hopefully we can get 2.0.0 out soon. On a side
668 note, i'm still looking for someone to look at the perl plugin loader.
671 Luke: Another in our series of bug fix releases, with a slight twist.
672 Everyone thank Ethan for implementing a fall back encoding for IRC,
673 it has been much requested and should make a number of users very
674 happy. See the ChangeLog for details on other fixes.
676 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
677 memory leaks have been fixed. Felipe also fixed a good number of
678 other MSN bugs. I didn't do much except apply these guys fixes. It's
679 good to see fixes from Gary coming in again too ;-). I like the
680 docklet adjustments Christian made. Btw, we have a new MSN protocol
681 icon, and I think you'll love it.
683 Tim: I made Gaim binary relocatable this release, so Gaim can find
684 itself if it gets lost, and I'm going to try to make autopackages
685 for this release, if the autopackage guys release their new version
686 soon like they're talking. I also "fixed" a scrolling bug, by
687 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
688 did is pretty nice, no more encoding error messages!
690 Ethan: Rumor has it that I did some work this release, but it's just
691 that, a rumor. I think Luke started it. I did lay the hammer down
692 on bogus word wrapping in the NEWS, so you can thank me for that.
693 Keep your powder dry.
696 Luke: Not much to see here, some bug fixes that you all will enjoy as
697 the semester draws to a close and everyone still in school gets bogged
698 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
699 in the perl or gadu-gadu functionality, please step up to help write
700 patches, as both of these code blocks are currently unmaintained.
702 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
703 a pet cockatiel or two.
705 Nathan: I was gonna put a new feature in this release, but decided
706 not to because I found a bug in it today, and I'm tired. Also, I haven't
707 consulted the powers-that-be about putting new features into oldstatus.
709 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
710 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
711 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
712 is the smallest positive integer requiring three syllables in English. This
713 entry is my 11th lie for today.
716 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
717 tracker, but it turns out that the only way to achieve that is to actually
718 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
719 the patch tracker to fix some others. Sadly the bug tracker was not
720 significantly affected, maybe if I learn C I'll be able to make more of an
723 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
724 and deserves a lot of credit for it. And a number of those bug fixes are
725 critical ones that he discovered and fixed himself. So go update. Now.
727 Nathan: On the other hand, Nathan has done nothing for this release. Why
728 do we keep him around again?
730 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
731 anything for this release or not, probably not. Bleeter has been more
732 active lately though, perhaps we'll see lots of cool things from him
735 Sean: I'm down here with the "didn't do anything" guys.
738 Congratulations to Tim & Kim on their wedding!
740 Sean: So, if you're playing along at home, you're aware that
741 incrementing the micro version number means that the API has
742 not changed at all. Although that itself is insignificant to
743 most everyone but plugin developers, but users won't find too
744 many significant changes. Consult ChangeLog. We're currently
745 branched for some major changes, so expect a really great 2.0.0
746 sometime relatively soon.
748 Luke: Nothing much to see here, some bug fixes. Most of the work
749 is going towards the 2.0.0 release. We aren't quite sure when
750 that will be, and will keep the bug fix releases coming untill
753 Christian: I would call this a ground-breaking release, but it isn't.
754 It seems like a good one, though. I dunno. I've been too busy at VMware,
755 unfortunately, but have some work that's just waiting to be finished up
756 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
757 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
758 the gevolution plugin to support multiple addressbooks, and to all our
759 moms, for believing in us. Or something.
761 Nathan: I got a new computer. It's fast. And has twice the bits!
764 Nathan: Hah! Bet you weren't expecting this! OK, if you were
765 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
766 you might have been expecting this. But here it is, 1.0.0. Our
767 new versioning scheme has slightly more meaning than the older
768 one (expecially for plugin authors), but our 1.0(.0) release is
769 just as meaningless as we could have hoped. Enjoy!
771 Luke: We've changed our pattern for version numbers with this
772 release, we are no longer simply counting versions. This release
773 then marks, not something traditionally "1.0" but the current
774 version of the api. When backwards compatability with that breaks
775 you'll see 2.0, more details in the faq. As a side note, if you
776 are reading this and are good with proxy code or with perl's XS C
777 bindings, please get in touch with me, my contact info is on the
778 website. Gaim could use your help.
780 Mark: I love a circus.
783 Rob: Woah, where did I come from?
785 Mark: Lately I've been doing a lot more code maintenance/patch
786 accepting/bug fixing type of work. And I think that's a really
787 good thing. I feel like Gaim is becoming more stable. It
788 seems like we're lacking fewer features. It makes me warm.
789 Quick Robin! To the traverse wall!
791 Nathan: Well, it looks like we stuck to the schedule again. Had
792 we taken our dear sweet time, I might have had a chance to do
793 something cool for this release, but instead I stuck to the minor
794 stuff. <insert empty promises for the cool stuff i'll code for
797 Tim: Lately I've been doing a lot more patch accepting, and a
798 lot less actual coding. Unfortunately it has more to do with my
799 laziness than Gaim's progress. Like Nathan, I'm going to blame
800 our on time release schedule. But that didn't stop our Crazy
801 Patch Writers, or cpw's as grim now calls them, from writing
802 some good patches. So, instead of promising to code something
803 cool for next release, I'm going to promise that the cpw's will
804 code cool things for next release, and I might apply some of them.
806 Luke: I've been doing what I always do, committing patches, some
807 better than others, and bugging other people to code stuff. Oh
808 and closing some bugs. Thanks to Dave West for joining the cpws
809 in helping to handle triage. This is mostly a bug fix release,
810 so PLEASE upgrade to it before submitting new bugs.
812 Kevin: Herman's been away, so Daniel Atallah and myself were given
813 the task of preparing 0.82's Windows packages. After some feverish
814 plotting, we decided to update GTK and Daniel prepped an update to
815 libpng to address recent security advisories. Besides plotting and
816 a little bit of testing, this NEWS is all I really did. Oh, I also
817 rerefixed the transparency plugin... again! Our beloved Hermanator
818 should be back next time around, for 0.83.
821 Sean: Three weeks again! Sticking to schedules is awesome! Just
822 like Gaim v0.81. This is what we in the industry call a "bugfix
823 release." We closed over TWO HUNDRED bugs since 0.80. That's
824 awesome. Thanks to everyone who helped report, triage, fix, and
827 Christian: Yay for three weeks working so well. Boo for me not
828 doing much of anything this release, aside from a small memory
829 leak fix. I'm starting a new job and leaving my current one, so
830 when the dust settles and my schedule is a bit better, the very
831 cool status rewrite will be finished up. Especially now that I have
832 some help! I'd like to second Sean's thanks to all the people who
833 helped with this bug fix release. Gaim should be a bit more stable
834 for a lot of you. For those experiencing MSN problems still, we'll
835 get that nailed for you soon, promise.
837 Mark: I was going to point out that we closed an insane amount of
838 bugs for this release, but Sean already did that. I feel like
839 we've had some really talented new contributors contributing
840 recently. I won't say names... but watch your backs. Or something.
842 Nathan: I did next to nothing for this release. I am however
843 settled in to my new job, and in a couple days, I should be settled
844 into my new domicile. If the DSL gods are in a good mood, I'll
845 have a connection there shortly, and can start being useful again.
848 Sean: Three weeks! Hooray for timeliness! I didn't do much here
849 but drag-and-droppable file transfers. Drag something into a
850 conversation window, and it will be sent. Kinda neat.
852 Mark: We have a small ant problem here. I can't help but think
853 I somehow brought this upon myself.
855 Tim: I don't really have any news, but at least I don't have an
856 ant problem either. You might think I've been hard at work on
857 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
858 some cool things "soon" though, both with Gaim and Gaim-vv.
859 Bleeter sent me some nice dumps I need to implement yet.
861 Luke: We have a nice timely release, with a Changelog that seems
862 small, but remember, this is summer, and people have lives. SILC
863 and Zephyr are making good progress from our Crazy Patch Writters,
864 and everyone begging to send files to people not on their buddy
865 list will be happy. good stuff. No, the msn buddy icon scalling
866 problem isn't fixed yet, maybe next release
869 Sean: We've moved to a three-week release cycle which we'll
870 hopefully be able to keep up more realistically than a two-week
871 cycle. Yahoo! went and broke last night, but it's fixed now thanks
872 to a quick fix sent in by Cerulean Studios this morning. Reports say
873 they'll continue to try to break us, though, so don't be surprised
874 if your Yahoo cuts out again.
876 Luke: I was really distracted this cycle, I want to thank my co-
877 developers and our crazy patch writers for keeping things going.
878 We have a fairly long changelog for you this release, including some
879 nice bug fixes and some much-requested new features, the ChangeLog
880 has all the details there of course. Enjoy!
882 Christian: Great release! MSN buddy icons and file transfer. A big round
883 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
884 to go! Movie with the girls and Farmer's Market.
886 Tim: This release brings us /commands in the core, which hopefully
887 works better, and Yahoo! buddy icons. Thanks to all the people I
888 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
889 broke again, so I did a little last minute work on the web
890 messenger stuff, but then Cerulean Studios was cool and fixed the
891 problem already, so all that code's disabled. I also finally added
892 the Yahoo! Japan support, for those of you with Yahoo! Japan
895 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
896 I also stepped on something at the beach and I think there might be
897 a little rock or something in my foot now.
899 Nathan: I've been really busy, what with having a new job and all.
900 I didn't think I had done anything, but apparently I fixed some
901 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
902 or something, because I haven't had time for such things. Ah well,
903 enjoy this release. We'll see what I can get to in the next 3 weeks.
906 Luke: A very long time, once again, since the last release. I think
907 its mostly worth it. A few of you will still have trouble with msn
908 but we've worked out a number of bugs even there. Thanks to heroic
909 efforts on the part of Mark, we closed 400 some odd reports this
910 month. We are also welcoming Tim to the project, a very active
911 crazy patch writer who has brought massive improvements to WYSIWYG
912 and direct im this release. Again, it still won't work for every
913 one, but it will work for more people than it used to. Most
914 noticably, this release brings a LARGE simplicfication of the
915 preferences available. Please don't complain if your favorite
916 preference is no longer there. Take some time to think about
917 how and if it could be useful to a majority of people who use
918 Gaim in ways nothing like you. You'll find that the answer will
919 usually be that the preference isn't all that important.
921 Tim: I continued with the other crazy patch writers in fixing those
922 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
923 They told me I could commit WYSIWYG and Yahoo! changes. So I went
924 and fixed IM Image and Direct Connect in AIM for some reason. I also
925 added some new Yahoo! smileys at least. Also you change your link
926 color in your ~/.gtkrc-2.0 file now. I might work on some of those
927 new Yahoo! features for next release, like buddy icons. But don't
928 count on it. Thanks to everyone who congratulated me. And thanks
929 to all our Crazy Patch Writers, who now expect me to apply all their
932 Christian: First of all, congrats to Tim! He's our latest Gaim
933 developer, and we're all glad to have him on board. He's been a
934 valuable contributor for awhile now. Thanks again to Felipe Contreras
935 for all his MSN work this release. He has some exciting stuff that
936 we'll be seeing in 0.79. And last, but not least, thanks to all our
937 crazy and not-so-crazy patch writers. There's been a lot done this
938 release. I've been taking a small break, first due to school and now
939 work, but I'll be coming back strong in the next couple of releases. In
942 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
943 This means you _should_ be winning every release. Anyways, I didn't
944 finish nearly as much as I wanted to for this release but all of that
945 and then some should appear in 0.79.
947 Sean: I'll write my entry down here tonight. Removing preferences
948 was my big crusade this week, and the team did a great job at it,
949 but I still have a nagging feeling that our preferences are still
950 overwhelming. Everyone's been doing a real great job; it's entirely
951 my fault we keep failing to meet our three-week schedule. Send your
954 Nathan: I really didn't do much thanks to exams, and graduation, and all
955 of that fun stuff. For next release, I'll have all new excuses, like my
956 new job, or maybe something I haven't even thought of yet. Oh yeah, and
957 a big warm welcome to Tim!
960 Sean: We're back to a somewhat regular release cycle now. Hooray!
961 WYSIWYG is much improved in this release, and you can now copy and
962 paste rich text to and from Gaim and other applications (see: Mozilla,
963 Evolution OpenOffice). Also, Novell has released their first release
964 of their GroupWise plugin, included in this release. Good stuff all
967 Luke: Only a week "late" this time around, much nicer than the delay
968 before the last release. Anyway, this release sees a HUGE number of
969 improvements to the WYSIWYG support, much thanks to all involved. If
970 you weren't impressed before, you should be now! This release also
971 sees the end of our TOC support, no one has been working on this in
972 some time and its causing problems. DON'T USE IT!. Also plugin
973 authors will want to take note of the fact that the plugin api version
974 changed. A nice solid release for you all :-)
976 Ethan: Once again I thought about doing some things and committed
977 things that other people did. This development model is awesome. I
978 helped Mark refactor some stuff and our collective code ownership
979 helped us utilize a coherent system metaphor during our pair program-
980 ming sessions. It was extremely extreme. Look for some hard crypto
981 lovin' from yet another crazy contributor in the near future...
983 Ka-Hing: I actually did something for this release... or rather, the
984 previous release, but LSchiere2 didn't commit that until this release.
985 So blame him. System logging is back, so you can log people's signon/
986 off/away/idle-ness again. There may be bugs with it, I don't know, not
987 like I use it. I will try to work on something that I will actually use
988 for the next release.
990 Etan: Looking for someone to pair program with.
992 Christian: A round of applause to our crazy patch writers! Their
993 contributions this release is impressive. WYSIWYG has come a long way
994 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
995 MSN contributions. We should see some good stuff going into there soon.
996 I myself didn't do a huge amount, aside from breaking everybody's
997 plugins, although I have some work going on in the background that will
998 hopefully make it into release soon.
1001 Sean: Yeah, it's been a long time since the last release, and despite
1002 what others may tell you, we were just really lazy. This is pretty
1003 much just 0.75 again, but, like, someone changed the "Info" icon and
1004 I think, like, the Chinese translation may have been updated. We did
1005 nothing interesting on it at all. Others may tell you "we haven't just
1006 been lazy," or "you guys will find that we've managed to do some neat
1007 stuf in this one." They lie. All of them.
1009 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
1010 Its been a few months since the last release, but we haven't just been
1011 lazy. A very long ChangeLog for you all. Most notably of course is the
1012 addition of WYSIWYG input for chats and conversations. Many thanks to
1013 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
1014 and Stu Tomlinson for their efforts writting, fixing, and testing
1015 this. Without the dedicated support of our crazy patch writters, this
1016 release would have taken yet longer. Sean also has yahoo working again,
1017 with some assistance from our friends over at Trillian, you may all
1018 officially rejoice. We also have a large number of bug fixes, closing
1019 more than 200 bug reports this month alone.
1021 Christian: It's been a long time between the last release, but I think
1022 you guys will find that we've managed to do some neat stuff in this one.
1023 So many bug fixes and new features. It's enough to drive a wombat mad!
1024 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
1025 I guess. I'm working on some stuff that some of you are going to love,
1026 but I'm not promising it for a few more versions. It's a secret!
1028 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
1029 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
1030 loose ends and helping get this release out the door. Thanks guys!
1032 Rob: My birthday is in a few days. I like cool stuff. Buy me something
1035 Tim: Luke said write a NEWS, so I thought I would. There's a room
1036 list dialog now. And Nathan and I doubled the number of protocols that
1037 can transfer files. After that I got lazy/busy and let Gary, Kevin,
1038 and Stu fix all the bugs.
1040 Nathan: Rob happens to share a birthday with my sister. So far she's
1041 been very vague about what she wants. She's not an easy person to shop
1042 for. As for things you probably care more about, this release has so
1043 much in it that I've forgotten about most of it. The stupidest of the
1044 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
1045 support (no proxy support yet). SOCKS 5 proxy support may have gotten
1046 a little better as a side-effect. Twinkies and penguin points to all
1047 of the crazy patch writers, who did more than their fair share this
1050 Ethan: My birthday was yesterday, and not on the same day as Rob
1051 and Nathan's sister. And I don't mean that Rob and Nathan have the
1052 same sister. For this release, I thought about making IRC better, I
1053 thought about making Tcl better, and I committed patches from several
1054 others who actually did these things. And probably some other
1055 things, too. Let's hear it for crazy patch writers, and for the open
1056 source philosophy that lets them get so CRAZY.
1059 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
1060 That's right, kiddos, I'm finally coming out of my reclusiveness.
1061 I had a pretty shitty few months, and also just needed a break from
1062 things. But, I'm back, and that's good. Right? Yes. And now,
1063 a little word from Eric Warmenhoven.. :P
1065 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
1066 you'll excuse me, I have to go make some commits with Led Zeppelin
1067 lyrics as my commit logs. heh. What do you mean, I look a lot
1068 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
1069 in an Eric Warmenhoven costume.
1071 So, Yahoo! works again, and that's good. And 0.76 is going to have
1072 something _very_ neat.
1074 Nathan: You're running out of excuses to not use Jabber. Our chat
1075 support is now bar-some, quickly approaching bar-none! Everything
1076 else in Jabber got neat improvements too. I'll leave it up to you
1077 to figure out what they were.
1079 <boilerplate promises for cool features in $version++>
1081 Christian: I've been a bit absent this release, due to life stuff
1082 and working on some other projects. Some MSN goodies are going to be
1083 available in an upcoming version, and I have some neat Gaim-related
1084 stuff I'm working on that will hopefully see the light of day. I'd
1085 like to say good job to the other developers. Good release. (Of course,
1086 every time I say that, something breaks horribly right after we
1089 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
1090 Unfortunately, he took out the chat support in doing so. So use
1091 conferences for now if you use yahoo. Users begging for file
1092 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
1093 and everyone should be happy to note that 0.75 leaks far less than
1094 0.74. Also, a lot of other bug fixes happened that escape my notice
1097 Ethan: I just want to say that now logging really doesn't eat
1098 memory 'till the cows come home. We don't think.
1100 I would like to thank each and every one of these people, and
1101 I think you should, too:
1103 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
1104 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
1105 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
1106 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
1107 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
1108 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
1109 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
1110 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
1111 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
1112 Software Foundation, Decklin Foster, Adam Fritzler, Michael
1113 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1114 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1115 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1116 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1117 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1118 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1119 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1120 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1121 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1122 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1123 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1124 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1125 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1126 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1127 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1128 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1129 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1130 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1135 Sean: Christian and Nathan were wrong.
1137 Ethan: I don't know how solid or good this release will be, but
1138 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1139 anything, but for those users bit by its peculiar little bugs
1140 it wasn't as nice as this will be.
1142 Nathan: Jabber got some good tweaks, and logging doesn't eat
1143 memory until the cows come home. Which is good, because they
1144 said they'll be out until late.
1146 Luke: Always nice when directories get created correctly ;-)
1149 Nathan: This should be a really solid release. I fixed most if not
1150 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1151 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1152 we now have a release notification plugin, so you can find out when
1153 the latest and greatest version of Gaim is out without breaking that
1154 reload button in your browser. There's other fun new stuff, but I
1157 Christian: This is a good release, as Nathan said. For all those who
1158 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1159 dialog that replaces all of them and shows every account that became
1160 disconnected. Also, there were some MSN fixes thrown in, such as
1161 the problem with unblocking users. My personal favorite, since it's
1162 really been bugging me for awhile, is the bug with the border on the
1163 close buttons is fixed. Oh yes, and let's not forget the new logging.
1164 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1165 going to have some niceties that people have been waiting for.
1168 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1169 would be a cool costume.
1171 Luke: We've had a record month for number of bugs submitted (395 as
1172 of now) this month, but the total number of bugs open has grown by
1173 less than 20, so while it might be fustrating for those of you out
1174 there who think your bug report is being ignored, know that we are
1175 doing our best to look at them all :-). This release fixes a goodly
1176 number of bugs including the troubles with signing on icq (thanks
1179 Christian: Last release brought forward a lot of bug reports, such
1180 as the ICQ bug, and also trouble with installing SSL. I can't count
1181 how many people were confused as to why their MSN plugin wasn't
1182 loading. Now, it'll load regardless, and when you try to connect,
1183 it'll give you an error dialog saying to install SSL (if you don't
1184 have it installed, of course). I didn't do a whole lot this release,
1185 but that'll change with the next. There are some fun things coming.
1187 Ethan: In complete defiance of history, I did something this
1188 release. It had to do with IRC. If I type here for long
1189 enough, I'm sure I'll remember what it was... Oh yeah, all of
1190 you paranoid people can hide your local username by changing
1191 your IRC account settings. I also want to note that we are
1192 aware that building Gaim is Harder than it Should Be on
1193 Solaris, and I am seeking solutions to some of the issues
1194 there. Everyone remember to give some love to the developers
1195 who actually did something of note this release (i.e. not me)!
1197 Nathan: Jabber got a ton better this release, as I fixed most of the
1198 bugs introduced in the last release. Registration works again, and
1199 the next person to break it is going to suffer. I also fixed a
1200 handfull of other little things that I can't remember. This should
1204 Rob: It's been a while since I've commited some news. I've had a
1205 very hectic few weeks/months. Thing are finally coming together
1206 again for me. This release features much copying and pasting. Yeah.
1208 Sean: I can't wait for everything to be core/ui split!
1210 Christian: This is a good release, and I don't think people will have
1211 too many problems. There are a lot of little nice feature additions,
1212 and much progress has been made on the core/UI split. We should be done
1213 in a couple of releases, assuming we can get the remaining two or three
1214 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1215 as a lot of code (specifically, the conversations code and utility
1216 functions) changed names. This is a Good Thing (TM), as always, but may
1217 require modifications to some plugins. Not all, fortunately, but some
1218 :) Many SSL problems were fixed, though we still have some to go. If
1219 you don't have SSL, you now need it for MSN. MSN won't even load without
1220 it. Starting October 15th, the old protocol won't be supported
1221 anymore, so there's no reason to support the old one anymore.
1223 Herman: I bet some plugin authors have resorted to making voodoo dolls
1224 of Christian. Nothing new for Win Gaim users other than a fix for
1225 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1227 Mark: People are going to make a voodoo doll of me and shower it with
1228 kisses and chocolate women: When an AIM user is away, you can now view
1229 the person's away message in their tooltip. This is very similar to
1230 what iChat does, only our tooltip will wrap lines rather than displaying
1233 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1234 I re-wrote the Jabber support from scratch, so now there's at least one
1235 person who knows what's going on with it. I got lost in the old code,
1236 even in the parts I wrote. It now supports the SASL login stuff from
1237 the XMPP protocol specs, and will automagically upgrade the conncetion
1238 to SSL if it's supported. If anything doesn't work like it did before,
1239 it's probably better, and you should be thankful for it.
1241 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1242 but I doubt it's because I did anything. The reason being that I
1243 really don't think I did anything. I meant to do some gaim_
1244 prepension and documentation for IRC and Tcl, and handle IRC errors
1245 more responsibly, but I've been meaning to do that for months.
1246 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1247 I figure if I write enough NEWS no one will notice I didn't do
1248 anything during the release cycle. Oh, I did close some bugs. I
1249 didn't fix them, mind you, I just closed them. With abandon.
1252 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1253 more bugs for other reasons. Lots of you submitting duplicate bugs.
1254 This should be a pretty good release. We still have a couple crashes
1255 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1256 the code cleaning helps alot as well. Enjoy!
1259 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1260 Huge thanks to our dear friends over at Cerulean Studios, creators of
1261 Trillian, for helping us out.
1263 Nathan: This release also works out most of the kinks in the new
1264 contact support. The Jabber goodies I promised will have to wait
1267 Christian: I didn't really do anything except fix a couple of issues
1268 loading protocol plugins that had plugin dependencies and getting perl
1269 to install where we tell it to. I had hoped that 0.70 would include
1270 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1271 within the next few releases. Life has been busy in a good way :)
1274 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1276 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1278 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1279 support for Jabber makes its debut. More Jabber goodies next release.
1281 Christian: It's a good release. The main highlight really is
1282 Nathan's Contact support, which is just beautiful. My buddy list
1283 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1284 does not support the new MSN buddy icons and stuff, unfortunately,
1285 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1286 so hopefully there will be less complaints directed to my code in
1287 that area ;) Among other new additions of mine are SSL support
1288 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1289 each other), and some visual niceties in the Accounts window.
1290 Ka-Hing Cheung put in animated smileys, which should please many.
1291 Yeah, good release. Just you wait until 0.70 though.
1293 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1296 Mark: Metacontact support, yeah. Right click on a dude and
1299 Ethan: God bless the USA.
1302 Rob: Wow. I am so incredibly tired.
1304 Sean: School starts tomorrow! How fun! I'll have more time to hack
1305 gaim (isn't that supposed to be the reverse?)*
1307 *Some NEWS recycled from v0.10.0
1309 Nathan: I didn't do much for this release, except make Jabber
1310 registration work, and put in a slight tweak to make Gaim work a
1311 little better with jabberd2. Next release you'll all see what I've
1312 been spending my time on, but for now enjoy the fruits of everyone
1315 Mark: I've been really busy with other stuff, but I've spent my
1316 Gaim-time on working towards a more formal translation process.
1317 Hopefully this will result in Gaim shipping with more complete
1318 translation files. Also, all our awesome translators are mentioned
1319 in the about window now.
1321 Christian: I've been really busy with this stuff. Gaim got a new
1322 signal architecture, which is just really cool. The old events system
1323 is gone. Now you connect a signal from a handle (which can be
1324 a plugin or whatever) to a function, and plugins can register their
1325 own functions, and other neat things. Oh yeah, and perl was rewritten.
1326 There's a new HOWTO in the Doxygen docs (make docs), but no API
1327 reference yet. Developers, look at the plugins/perl/common/*.xs files
1328 for now. I also wrote plugin dependencies, which will be more useful
1329 down the road. Gaim v0.69 is going to have the new MSN plugin that
1330 works with the latest MSN protocol. Please be patient for that, as
1331 we're getting a lot of MSN questions we answer over and over.
1333 Luke: Wow, I actually did something for this release besides commit
1334 translations! Well, sorta. I got permission to commit some patches
1335 so gaim now has color support for yahoo, and you can fetch some
1336 basic info on yahoo and msn users. Yay for people submitting patches!
1340 Rob: I live in Georgia. I don't care about blackouts. We only
1341 have to deal with floods and tornadoes.
1343 Sean: Fortunately me for me, I live in the only place in New York
1344 that still has power tonight! New features in 0.6@%f)*2.{\
1347 Christian: I guess Sean couldn't be here to tell you about all the
1348 great new things. New stuff was done! It's simply amazing. Yeah. So,
1349 new IRC protocol plugin, tab text is greyed on events (like "So and
1350 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1351 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1352 My big "wow" thing is that the core and UI were split enough for me
1353 to remove the remaining UI code and make a patch, and libgaim was born,
1354 for experimental purposes. However, using it, I was able to make the
1355 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1356 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1357 UIs to come I hope! :) Exciting time in Gaim.
1360 Rob: Oops!!!! This reminds me of other silly things that we've
1361 done. I agree with what Herman is going to say. ;-)
1363 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1364 This is the most incredible thing EVER. We've done tons of work
1365 since 0.65, and I'm really proud of what we came out with. Thanks
1366 to everyone who helped!
1368 Christian: Wow, I can't even begin to describe how long we've worked
1369 on this one. Monstrous release. Best ever! You won't even recognize
1370 it. If you've had account import problems, delete your accounts.xml
1371 and upgrade to 0.66. Just, wow.
1373 Herman: This is to make up for slipping off the two week release cycle.
1375 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1376 slip through. This release makes up for that. This should fix the bugs
1377 0.65 introduced, at least the ones that most of you would otherwise hit.
1379 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1382 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1383 haven't worked on anything in this release, either. I've been
1384 working offline on a MacOSX UI. No, you're not allowed to ask
1385 me when it will be ready. If you ask me then I won't answer
1386 you. You've been warned! :-D
1388 Sean: Although I tend to go right here in the two slot in NEWS,
1389 we don't always commit in this order. This is the third time I've
1390 rewritten this because the jerks below me keep commiting while I'm
1391 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1392 this is Gaim 0.65. Like other Gaim releases, this allows you to
1393 converse with people far away over the "Internet." That's about it.
1394 It's really not that interesting. In fact, I wouldn't even bother
1395 reading the other people's NEWS. It's all boring. There's some
1396 crap about forest fires and fangs and claws. It's really boring.
1397 Great, now Luke just committed NEWS causing more conflictination.
1398 I wouldn't bother reading his either. Oh, and I don't want to thank
1399 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1401 Mark: I actually did stuff for this release. Go me. I probably
1402 shouldn't speak for all of us, but I'm going to anyway: We feel that
1403 this release is one of Gaim's best. It should be relatively bug
1404 free, and the code is cleaner than ever, thanks to lots of work by
1405 Christian and Nathan. We had some help from a few civilians
1406 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1407 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1408 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1409 in school. Just say no. Only you can prevent forest fires.
1411 Christian: This has been a great release. faceprint rocks, as he got
1412 things moving in the core/UI split by redoing preferences, which forced
1413 us to think about how things would be split. We now have XML
1414 preferences, accounts, pounces, and away messages. No more .gaimrc
1415 ugliness. The accounts and connection code now have new core/UI split
1416 APIs, and there is very little to do before our split is ready to be
1417 used. Rob and I are working off an experimental tarball of what will
1418 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1419 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1420 about that, it's usable!). We added a new protocol, Trepia.
1421 Information about it can be found at http://www.trepia.com/. It's not
1422 complete, so don't send in bug reports about it not finding people in
1423 your local area, please. Oh, and lots of MSN bugs were fixed.
1424 Practically all the known ones. I feared 0.65 would be unstable due to
1425 our rewrites, I believe this is going to be one of the most stable
1426 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1427 who has done an amazing job at locating, categorizing and documenting
1428 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1429 upcoming releases. Neat things are coming, but if it has fangs and
1430 claws, curl into a ball. Or yell at it. I can't remember which is
1433 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1434 worked really hard for this release, all the credit goes to them.
1435 The new preferences are awesome, and there are more bugs fixed for
1436 this release than in the last 3 or 4 releases. Your MSN should work
1437 reliably again, your preferences saved, your accounts resort, the
1438 list goes on and on. A couple preferences, most notably your buddy
1439 list sorting preference won't be imported, but almost all of them
1440 will be and its probly a good idea for you to take a second look
1441 through preferences again anyway, alot of you are starting to
1442 forget that things are optional again. :-)
1444 Nathan: I think I did something for this release a while ago. I've
1445 got a mailbox full of commit emails, and some have my name on them,
1446 so I must have done something, right? Probably some minor jabber stuff,
1447 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1448 academy, our producer Rob Flynn, and of course all the fans. You rock.
1450 Herman: I was told to write something.. so here it goes. Windows users
1451 will be happy to know that they can now rearrange their Buddy Lists.
1452 I finally got stuck into GTK+ code and fixed the bug in question (this
1453 release will include a patched version of GTK+ 2.2.1). I integrated
1454 the WinGaim systray code into the docklet plugin bringing those nice
1455 docklet features (i.e. Message queuing) to WinGaim. Another major
1456 WinGaim change of note is that debug versions of all dlls can now be
1457 built, providing useful backtraces not only for gaim.dll but for the
1461 Rob: I didn't do anything this release either. We're under a crunch
1462 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1463 all of your hard work, guys :).
1465 Sean: Unlike every other time we say, "the next release will be loaded
1466 with cool new features, this time, we really mean it. In fact, they're
1467 already in CVS (don't use CVS). The only obvious new feature for 0.64
1468 is buddy list sorting. This has been much requested and can be set in
1469 the buddy list preferences. You can sort by name, by status, and even
1470 by log file size--putting people you talk to most at the top. Plugins
1471 can even easily add their own sorting methods. It's all very cool. I
1472 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1473 I did make my entire NEWS entry justified on purpose.
1475 Christian: I have a few new goodies in 0.64, but they're mostly
1476 back-end stuff that people like us care about. The things that most
1477 of you will like the most is that almost all of the reported MSN
1478 bugs were fixed. Users with an empty contact list can now login again.
1479 The friendly name bug is gone. E-mail notifications work again. Yay!
1480 We have some big changes in store for 0.65. Careful if you use CVS...
1481 Things will break. :)
1483 Mark: I never really have anything important to add. I'd just like to
1484 thank Jack Daniels for his exquisite bug reports. And whiskey.
1486 Nathan: I don't think I did anything for this release. I'm a bum.
1489 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1490 releases. However, that's okay. Work has been pretty friggin hec-
1491 tic, so, that's my excuse. Work is finally going to be slowing down
1492 some. I plan to be doing more Gaim work. That makes me happy. That
1493 makes you happy. That makes us all happy. Now, I just need to
1494 finish rebuilding my car's engine. Engine rebuilds put the FU in
1497 Sean: Yay! School is finally over. I have to give tons of cherry-
1498 flavored props to everyone whose been helping out while I stayed away
1499 from Gaim to keep myself from failing again, especially Christian and
1502 Luke: Okay, this is NOT a bug fix release, at least for those of you
1503 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1504 mega props to him on this release. In other news, we have alot of bugs
1505 fixed, and a goodly number of the translations are more up to date
1506 than they were in earlier releases. There are some other significant
1507 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1509 Christian: As Sean and Luke said, I did a tiny bit of work in this
1510 release. The MSN prpl was rewritten, and should now work better. It's
1511 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1512 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1513 can register your MSN account with http://mobile.msn.com/ and people
1514 can page your mobile device. You can also page other MSN Mobile users.
1515 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1516 conversations are timed out after 5 minutes, so you'll unfortunately
1517 see a message indicating that. Sorry! I wrote experimental support
1518 for my own implementation of MSN buddy icons. You can set them in your
1519 account settings much like with AIM, and when you talk to other gaim
1520 users, they'll get your buddy icon. This will last for a few releases,
1521 until the buddy icon implementation in the upcoming MSNP9 protocol is
1522 figured out, and we have support for that. That'll be a couple months
1523 away at least. Also, we have a rewrite of the plugin interface, so
1524 rewrite your plugins! Things are going to get very cool from it. The
1525 debug API was core/UI split, and some enhancements were made to the
1526 debug window. I think that's all from me. It's been a fun release.
1527 Stay tuned, I have some great things coming up!
1529 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1530 at the ChangeLog to remember what I did. Apparently I made it so you
1531 can put chats in your buddy list. And then I tweaked a bunch of stuff
1532 and fixed a bunch of crashes. Then exams came, and then I went home
1533 for a week and left my laptop's power cable here at school, so I didn't
1534 get anything done. Jabber will get all sorts of fun new stuff for
1535 the next release. Really. ;-)
1538 Sean: This is just another standard bi-weekly Gaim release. Nothing
1539 really interesting, but it has some good bugfixes. Personally, I've
1540 been a bit removed from Gaim development lately what with school getting
1541 tough and stuff, but the rest of the guys have really been doing great
1542 work without me. Thanks, guys.
1544 Christian: I can't remember what I did here.. Think I'll take a quick
1545 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1546 though, because I have some really cool stuff going into 0.63. Plugin
1547 authors will hate me for it. A rewrite of the plugins interface! This is
1548 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1549 your friends. 33 Gaim users can't be wrong!
1551 Luke: I didn't do much here besides the odd translation patch and a
1552 couple bug fix patches. This is primarily a bug fix release, and much
1553 needed at that. Didn't get a chance to write sorting code, work has been
1554 busy. Hopeefully it will happen for 0.63.
1556 Mark: Gaim is coming along quite beautimously. I'm going to eat
1559 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1560 release, and one major new feature. Our Jabber plugin now supports
1561 XHTML-IM. In plain english, this means that you can now format your
1562 jabber messages, and other people will see the formatting. GtkIMHTML
1563 still needs some work to get it to parse valid XHTML-IM better, but that
1564 will come in time. That time would come sooner if my CS prof accepted
1565 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1568 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1569 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1570 blame it on the rain. It was falling, falling. I blame it on the
1571 faucet. It drips all night.
1573 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1574 but not as cool as Rob. So I go here. Actually, I didn't do anything
1575 since 0.60 other than commit some other peoples patches. The one from
1576 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1577 thanks to everyone who wished me a happy birthday.
1579 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1580 cool new pounce stuff, and things shouldn't get weird when you drag
1581 groups and buddies around. It's bad enough having 1 of some of my
1582 buddies on my list, I definitely don't need duplicates. Being that I
1583 have class in the morning, I'll just raise my juice glass for this one.
1585 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1586 Well, among some of the fixes is my new buddy pounce code! This adds new
1587 buddy pounce types, core/ui splitifies the code, and makes the dialog
1588 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1589 cool to say here. Have fun, everyone!
1591 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1592 few patches from other people here, nothing earth shattering though. The
1593 biggest thing in this release is the group re-ordering bug fix, having
1594 that fixed will make for fewwer questions. Get used to using releases
1595 people, we want to use cvs for actual development :-).
1597 Mark: I didn't want to write any news without actually having done
1598 anything, so I fixed a meaningless compile warning. Boo-yeah.
1600 Sean: Luke can't spell "fewer". How un-cool is that?
1603 Rob: Wow. So, it has been a really long time since we started the
1604 gtk2 fork. It's finally ready for public consumption. Sean is about
1605 to go out and buy a case of beer. My roommate is downstairs right
1606 now pouring me a shot of his choice. Everyone, raise your beers if
1607 you've got them. It's been a cool almost 10-months of development.
1608 I hope you all enjoy. Drink'em if you got'em!
1610 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1611 believe we're finally ready to relase 0.60. Many thanks to everyone
1612 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1613 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1614 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1617 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1618 after everyone, so here I am. "sexy" is the only word that can be used
1619 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1622 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1623 I thought we'd all just give up on releases altogether and tell
1624 everybody just to grab CVS. I'm pretty happy with this release. I was
1625 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1626 developer! I'm really looking forward to the future releases. I have
1627 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1630 Mark: Whoops, I started drinking a little earlier than I was supposed
1631 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1632 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1633 pretty sweet. I'd like to give a shout out to all the Gaim
1634 devizelopers for rizocking the hizzy the past few months. Word.
1638 Rob: I guess Sean is busy at home or something and Jim is asleep.
1639 I'm very tired but it's time for a release. Enjoy. :)
1640 SORRY FOR THE DELAY. :(
1642 Sean: It's been a long time since our last release, and for no
1643 good reason either. Rob and I just haven't been able to get together
1644 to do it. But now we have. Aside from some Jabber changes and some
1645 crucial MSN fixes, most of this release's changes are transparent,
1646 but none-the-less important. Well get some better changes when my
1647 computer works again, you have my word*
1649 *My word is worthless.
1653 Rob: Yeah, so, my computer has been bad which is why the release
1654 didn't go out on time. Oh well. I would like to welcome
1655 Jim Seymour aboard the development team. He's going to be taking
1656 over the work on our Jabber code as well as doing various other
1657 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1659 Sean: This release has a long ChangeLog. Higlights include an
1660 important security fix for MSN and a few nice new features.
1661 Not *much* cooler than 0.57--but we're making progress ;)
1663 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1667 Rob: Not too much in this release, as Sean said below. (This is
1668 what happens when the bottom person goes first.) New translation,
1669 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1670 said, the next release will be cooler. If only you could read
1673 Sean: Nothing too special here, but a critical Yahoo fix that
1674 ensures Yahoo! will work when they discontinue the old protocol
1675 all the other 3rd party clients are using. Next release will be
1679 Rob: Well, what do you know. I have another headache. I always have
1680 these damned headaches. I got pissed off with the way GtkTree looks.
1681 I wanted to move to using GtkCTree. I think they're pretty.
1682 Unfortunately, GtkCTree sucks. After a little digging through
1683 the code, I managed to molest GtkTree into looking like
1684 GtkCTree. Thanks to everyone that helped track down that one
1685 annoying style problem.
1687 Sean: Hello. This is another minor release while Rob and I finish
1688 up on some bigger projects. We're reworking a lot of the UI to make
1689 it easier to use, nicer looking, and more compatible with gtk2.
1690 I've also been trying to bring the Yahoo plugin up to date, so it
1691 will work for Indian users and avoid a potential problem in the near
1695 Rob: 0.55 is here. I've been away for a few days on business. Sean
1696 has been on Spring Break. Therefore, this release is mostly a patch
1697 release. It does fix some bugs and makes a few thing slightly cooler,
1698 so it's better in that aspect, I suppose. Enjoy.
1700 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1701 doing any coding at all. But lots of people sent in great patches
1702 anyway. Thanks guys!
1705 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1706 release. Better working SSI, Image sending, protocol specific
1707 smiley faces, and a whole lot of triscuits. *gobble*
1709 Sean: We fixed a lot of bugs in this one, and probably introduced
1710 a bunch too. ;) We were both really busy, and did all the coding
1711 late at night when we were tired, so if something isn't working,
1712 it's probably just tired code. Enjoy the triscuits!
1715 Rob: Well, we missed yesterday's release. That's Okay, I head a
1716 nasty headache. You can all just deal. ;-)
1719 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1720 It can do Screen Name formatting, it can save and store your buddy
1721 list on the server, it can do typing notifications in Direct
1722 Connections, and yes, it can receive IM Images! Sending images will
1723 be added in the next release. MSN and Yahoo! can do typing
1724 notification too. Hooray!
1728 Rob: Well, after a long delay we're finally ready for another release.
1729 I finally got settled into my new apartment, the new job is going
1730 well, and I finally have internet connectivity again. You can expect
1731 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1732 as they resolve a few connectivity issues. :-)
1734 Sean: It looks like things are back on track now. Eric left which is
1735 sad. He's done so much for Gaim, and I know we're all thankful.
1736 Thanks Eric! I'll be stepping in and do more development, but I can
1737 never replace Eric. This release fixes a long-standing problem in
1738 MSN. If you've gotten errors when trying to connect to MSN, you want
1739 this release. If you've suddenly found yourself unable to connect to
1740 Yahoo!, you want this release too. The "neat goodies" will be in the
1743 Rob: Operation Evil does not exist! ;-)
1747 Rob: Well, here we go. I FINALLY got around to making a release
1748 after over a month, Sorry for the delay, all. Things got really
1749 hectic around the gaim house hold. This release isn't as complete
1750 as I had hoped, but I promised to get something out. There's some
1751 neat goodies in mind for the next release, right Sean? :-)
1755 Rob: I am tired. Tonight was weird. Bleh!!!!
1757 Eric: I second that.
1760 Rob: *still mamboing*
1762 Whew! That was a bad little mambo. I hope everyone had a nice
1763 little Holiday, if you celebrate. If not, then I hope you had
1764 a sucky weekend. :-D.
1766 Oh, lots of cheese for everyone!! (Beware the duffle)
1768 It's getting cloudy. I think it's going to storm somethin'
1769 fierce. That's my southern talk. Do you like it?
1771 Eric: I want to be like you.
1776 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1777 Oh boy, sleep! That's where I'm a viking! :) There's not
1778 too much for me to say in this release. I'd just like to
1779 thank Eric for his hard work. :)
1781 Eric: Everybody mambo!
1784 Rob: Hi. Gaim v0.47 has been released, as you should already
1785 know. I hope all of you had a nice little halloween. There are
1786 quite a number of changes in this release. There are a few too
1787 many to list here, so I will redirect you to ye olde ChangeLog.
1789 Eric: Remember back in the day when TOC was the only protocol
1790 Gaim could use? Remember the login window from back then? Back
1791 before Gaim had perl or plugins or multiple connections or
1792 10 different protocols. Things have changed so much since then.
1793 Many more changes in this release as well. All good things.
1794 Don't forget to talk to SmarterChild.
1797 Rob: Hey guys! The smores were great! I really enjoyed meeting
1798 up with all of you guys and singing campfire songs. It was
1799 really awesome. Thanks for the beer, too. Next time, it's on me.
1801 This release has quite the number of bug fixes. I won't bother
1802 going into detail here. Just ust it, love it, live it - SEGA!
1804 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1805 crashing on PPC and Sparc. If you know someone who isn't using
1806 Gaim because it was unstable, please get them to try this
1807 version. It's much better, I promise.
1810 Eric: Well, it seems that the time has come for yet another
1811 release. There are several yummy additions in this release, and
1812 quite a few useful bugfixes as well. Unfortunately it seems that
1813 Rob is currently unavailable; he joins us in spirit. He'll be
1814 joining us later for a group sing-along and smores by the
1815 campfire. But for now, you'll need to keep yourselves occupied
1816 with 0.45. And remember, a happy hacker is a pimpin' penguin.
1819 Rob: Another release has come upon us. There were actually quite
1820 a number of things in ye old ChangeLog for this release. I don't
1821 feel like talking about them here, so you can read about them
1822 in ... you guessed it .. the ChangeLog. Oh, and if you're
1823 wondering about setting buddy icons, wait til 0.45 or
1824 use CVS shortly after this release. ;-)
1826 Eric: You should all be using CVS anyway. This has become the
1827 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
1828 plugin got lots of updates (mostly because I felt bad about using
1829 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
1830 should load the plugin and join us. :)
1834 Rob: Well, I knew that the day would eventually come. I just didn't
1835 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
1836 got sick of all of the pre releases. We didn't want to make this
1837 release an official 0.11.0. We thought that it would cause a lot
1838 of confusion. We didn't want to continue our trend of prereleases
1839 either. So, since gaim was first released officially, there
1840 have been 42 releases. This is number 43, hence the 0.43 version
1841 number. We're going to stick with this trend from now on. :-).
1843 Eric: We're also going to be starting a release early, release
1844 often trend, that hopefully we'll stick to this time. Hopefully
1845 we'll be putting out a new release every two weeks or so. You
1846 should all be using CVS anyway :) And as always, don't forget to
1847 report bugs! Anyway, since there's only been 9 days since the
1848 last release not much has changed. A bug-fix release and a version
1851 0.11.0-pre15 (08/28/2001):
1852 Eric: This isn't a real release. Really. It's just a quick thing
1853 because pre14 doesn't cut it for some people. Also not counting
1854 the month break that I took it's been a month since the last
1855 release, so it's about time. You should all be using CVS anyway.
1856 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
1857 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
1859 Rob: Hey guys. I've been rather inactive as well. It's a long
1860 story, but essentially, my company layed off a bunch of people,
1861 myself included, due to poor management. I've taken a new
1862 job which required moving across the country. I'm finally back
1863 online. Once I manage to actually get a desk at home I'll be
1864 able to code with out infliciting intense pain upon my lower
1865 back and neck. So, basically, we were inactive, but not dead.
1867 Also, just to keep you all updated, the AOL battle is still
1868 in progress. Our lawyers are still in negotiation with thiers.
1869 We'll keep you updated with what happens.
1871 0.11.0-pre14 (06/17/2001):
1872 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
1873 stupid things in the last one, hehe. You all forgive me though,
1876 Reality is always controlled by the people who are most insane.
1877 Remember that. It's a great Scott Adams quote.
1879 Rob: I feel naughty. I should have released this a lot earlier
1880 in the day. I have a problem though. I started cooking, invited
1881 a couple friends over for dinner and then took a walk to a
1882 24hr doughnut shop where I sat outside and talked about
1883 random stuff. Oh well, at least it's still before the 18th.
1885 Enjoy this release guys! :-)
1888 0.11.0-pre13 (06/06/2001):
1889 Rob: \O. Howdy doodie! This release isn't coming too far behind
1890 the previous release but hey, what can ya say, there were a couple
1891 of good fixes in this one. Jabber & IRC can set / view the topics
1892 of chat rooms now, napster doesnt crash on bad login names and
1893 passwords, and the man page got a big update.
1895 Well, that's about all, folks. Next release, I hope to try to get
1896 group MSN chat support added as well as DCC support in the IRC
1901 Eric: I apologize if any of you had to restart your X server because
1902 of me. This release won't make you have to do that, I promise. There
1903 were a couple other minor fixes with the buddy icon stuff, it still
1904 has a way to go but at least it's better than it was before. Oh yeah,
1905 and Oscar is able to sign on again.
1907 0.11.0-pre12 (05/29/2001):
1908 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
1909 unavailable online. Hooray.
1911 There have been a lot of good changes in this release. Some improved
1912 dialogs, some updates to IRC and MSN, as well as a nifty little thing
1913 that Eric did that I'll let him tell you about.
1915 Oh yeah, I also got food poisoned by bad eggs. Ugh!
1917 Eric: Every protocol except TOC has been improved since the last
1918 release. All of them except Zephyr and ICQ now use the same proxy
1919 options, which you can set in the preferences. ICQ can use them if
1920 you set it to Socks5 though.
1922 There are a bunch of other good additions and fixes for each
1923 protocol which you can read about in the ChangeLog. And, there's one
1924 super cool feature that everyone seems to be asking for: Buddy Icons.
1925 Right now you can only receive them and only in Oscar, but hey, they're
1928 So that's it. Have fun with it :)
1930 0.11.0-pre11 (04/30/2001):
1931 Rob: I bought a big carton of juice today. It is now 50% empty.
1932 A lot of the plugins got some new options and/or improvements. I
1933 have a headache right now, though, so I won't say much. I'll let
1936 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
1937 or so. I figure I'll be through it in less than two weeks. A
1938 dollar a day on soda isn't so bad. For the fourth release in a row,
1939 Oscar is fixed. Isn't that exciting. Judging from history I'd say
1940 that it won't stay fixed long; but judging from what I know has
1941 changed, we shouldn't have any more troubles.
1943 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
1944 .. ... / --. --- --- -.. .-.-.-
1946 I don't have a headache anymore! Hooray! Eric got a good deal on those
1947 drinks. I bought some bananas. They're very green. Oh, and I cooked
1948 a steak last night. It was 16 oz. It was good.
1950 0.11.0-pre10 (04/13/2001):
1951 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
1952 in MSN and then added some new features to IRC. I have a headache
1953 right now, though, so I won't talk much. I think I'm going to go
1954 to sleep. Next release, I should have a good bit more done on
1955 IRC and will have made Napster more stable. Have fun!!
1957 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
1958 you know what Zephyr is, and have zhm set up correctly. Also there
1959 were a lot of other good bugfixes (like registering for Jabber
1960 accounts!) and a few neat features. In this release, Oscar is also
1961 working, but we'll see how long that lasts, eh?
1963 0.11.0-pre9 (03/26/2001):
1964 Rob: Well, looks AOL was doing something naughty earlier this
1965 morning. Thanks to a very nice guy named Adam Fritzler (you
1966 all know him from libfaim) we're now back online. Thanks,
1967 Adam. I'll buy you a drink sometime :-).
1969 0.11.0-pre8 (03/23/2001):
1970 Eric: Oo wow :) So I guess the big news is that this release should
1971 help you avoid the battle between Jabber and AOL. Most protocols
1972 got a few good bugfixes; thanks to people who pointed them out :).
1973 Hopefully for the next release I'll make it so you can register a
1974 jabber.org account, and then you can support Jabber using Gaim.
1975 I think (I *think*) Oscar blocking is working now. Haha, get it?
1976 Oscar blocking? It took me a while to get it, too. But no, really,
1977 I think that the permit/deny list in Oscar might be working.
1979 Rob: MSN got some fixes and should be really stable now. It had
1980 a little 100% CPU eating bug but that's taken care of now. Next
1981 on my list of repairs is the napster plugin. It works -- sorta --
1982 sometimes. Heh. As all of you probably know already, our Oscar
1983 support was broken yesterday. There's a little battle going on
1984 between AOL and Jabber and we caught a bullet during the crossfire.
1985 I think I just won the award for the most cliches used in one
1986 paragraph, as a matter of fact. ;-).
1988 ** Good luck to the Jabber guys in getting this resolved **
1991 0.11.0-pre7 (03/16/2001):
1992 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
1993 a lazy code whore sometimes, heheh. It pretty much has the same
1994 functionality as before with the exception of instability. I
1995 didn't really like that feature very much so I removed it. I hope
1996 you guys don't mind too terribly much ;-).
1998 Eric: In this week's installment of gaim you'll find a new Yahoo!
1999 library and an option to have all conversations in one window,
2000 in addition to numerous bug fixes and other improvements. Don't
2001 forget to send us your feedback. If there's something you want
2002 added, changed, or fixed, head over to our SourceForge page at
2003 http://sourceforge.net/projects/gaim/ and tells us about it.
2006 0.11.0-pre6 (03/06/2001):
2007 Eric: Yay! I get to go first!
2009 The biggest change in this release is the TODO file. Lots of things
2010 got added. There's going to be a lot of prereleases. Please help.
2011 Other than that it's mostly just a lot of bugfixes. Oscar got a few
2012 new features. Head on over to http://sourceforge.net/projects/gaim
2013 and tell us what you'd like to see in gaim. We've gotten a lot of
2014 great requests so far, thanks.
2016 I think I like releasing every week.
2018 Rob: I've been bad so Eric got to go first. The biggest change
2019 In this release is the NEWS file. It's the only thing I contributed
2020 to! heh, just kidding. This is a bug fix release, as Eric said.
2021 Next release will contain my newly rewritten MSN plugin. You guys
2022 should be happy with it :).
2024 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
2027 0.11.0-pre5 (02/26/2001):
2028 Rob: Yeah, I promise this is the last pre-release :-D. That seems
2029 to be a pretty common saying around here, huh? Well, I must first
2030 appologize. The protocols that I was working on really should be
2031 much more developed at this point -- they should be completed,
2032 actually. Unfortunately, my real life job (yes, I have one hehe) got
2033 a little too busy and ate up all of my free time. I promise that
2034 things will get better now :).
2036 Eric: I don't promise that this is the last pre-release. :) But
2037 hopefully releases can start coming more often than once every two
2038 months. I don't really have much else to say. It's been a slow
2041 Rob: I promise to hack gaim again. Please don't hate me.
2044 Rob: HOORAY FOR DISNEYLAND!
2046 Eric: One more prerelease. I'm actually starting to think these
2047 prereleases are a good idea; a lot of people reported a lot of
2048 bugs in pre3 and most of them are fixed now. Also, it helps with
2049 the whole release early-release often philosophy.
2051 The big news in this prerelease is two more protocols: Jabber and
2052 Napster. Both of them don't have any of the features that make
2053 these services cool, yet. You can't use the transports in Jabber
2054 and you can't download file in Napster. But you will be able to,
2057 Rob and I are going on vacation starting today until after New
2058 Year's, which is a lot of the reason we wanted to get this release
2059 out; it's much improved over pre3. Happy Holidays everyone.
2061 0.11.0-pre3 (12/15/2000):
2062 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
2063 looks like it was needed. That's not necessarially a bad thing,
2064 mind you. It just means you get to see more goodies!
2066 This release includes some other fun features. See the ChangeLog
2067 for more information. Also found in this wonderful release is
2068 an MSN plugin. For all of you who have been holding onto Windows
2069 simply because you have friends on MSN Messenger that you don't want
2070 to leave, this plugin is for you! :)
2072 Guys, make sure you send us bug reports; preferably on the
2073 SourceForge bug report forum at
2074 http://www.sourceforge.net/projects/gaim/. This will allow both
2075 Eric and I to handle the bugs and will prevent either one of us
2076 from losing the bug reports that are sent via AIM :-)
2078 Eric: Hey everybody, Rob and I really want to hear what you guys want
2079 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
2080 leave a message in the Open Discussion forum. We've gotten a lot of
2081 good ideas so far (most of them didn't make it into this release,
2084 If any of you want to test out your mad coding skills, I can think of
2085 a few projects that would be incredibly useful. Send me or Rob an IM
2086 and we'll let you know how you can help. And don't forget to read the
2087 HACKING file to see how gaim's put together.
2089 This is hopefully going to be the last prerelease; now that all the
2090 protocols that we're going to be doing for 0.11.0 are available it's
2091 mostly just going to be hacking on them and getting them in usable
2092 condition before the final release. Don't forget to send us bug
2095 0.11.0-pre2 (12/04/2000):
2096 Rob: I messed up. Oh well, it's fixed.
2098 0.11.0-pre1 (12/03/2000):
2099 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
2100 release of 0.11.0. We have all sorts of goodies in this release!
2101 Check out the ChangeLog file. As always if you find any bugs,
2102 please report them on www.sourceforge.net/projects/gaim/
2104 You may find several small bugs as this is still a prerelease.
2106 You may want to note that my IRC plugin does not have full
2107 functionality as of yet. All of the important / commands will be
2108 added before the final release. Also, if someone could send me
2109 some good buddylist pixmaps for the irc plugin then I'd much
2110 appreciate it. Thanks to everyone who made this new release possible!
2112 If you have any ideas, comments, or suggestions, please let us know
2113 either by e-mail or via the source forge message board at the URL
2117 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2118 Yahoo plugin. The whole point of all of these changes was I wanted to
2119 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2120 turned out to be pretty much impossible with the old code. So,
2121 Rob and I hacked gaim so we could do just that. There's now a whole new
2122 class of plugins, Protocol Plugins, that let users dynamically add new
2123 protocols to Gaim. Just load the plugin, and create a new account that
2124 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2125 static. Gaim is, after all, primarily an AIM client.)
2127 Lots of people have been very generous and contributed a lot of
2128 time and effort to writing some really nice patches for gaim since
2129 the last release. To all of you, a big thanks.
2131 0.10.3 (10/09/2000):
2133 Eric: I am not dumb.
2135 0.10.2 (10/07/2000):
2136 Rob: What do you want me to say for yours?
2137 Eric: What happened since the last release?
2139 Eric: Oh yeah, I'm more available now.
2140 Rob: On a more serious note, this is just a quick release
2141 to hold everyone over. Look for some very awesome things
2142 coming in the next version. I can't say what, just yet,
2143 but what I can say is, Yay! For Gaim!
2145 0.10.1 (09/15/2000):
2147 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2148 for you guys. I hope you all enjoy it. There was a few minor
2149 issues cleared up in this version as well as the repair of
2150 OSCAR support. Hopefully we won't run into the same problem
2151 as before. Oh well ;-). There's also a few small extra goodies
2152 in here for you guys just check out the Change Log. I hope you all
2153 enjoy and take care!
2155 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2156 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2157 for that, there are a couple other good things. Beware of DSL nazis.
2158 They won't give you service until 6 weeks after you order it. So um,
2161 0.10.0 (09/11/2000):
2162 Rob: Well peoples, I know that it's been a while since our
2163 last release. Here we go. Some brand spankin' new interfaces
2164 for you guys to oogle at. I hope you all enjoy it. Hopefully
2165 our next release won't take as long to finish up. Real life
2166 kind of crept up on Eric and I and took up a lot of our times.
2167 Life sucks that way sometimes. Anyways, we're back and all
2168 is well. Thanks for hanging in there guys and we hope
2171 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2172 only got to go for one day and Rob got to go for three. Lucky bastard.
2173 It's been so long since the last release that I don't even remember
2174 what's changed. But all of it is good :) Like Rob said, all kinds of
2175 new UI stuff. I think there are some new features in there too. Now
2176 I'm headed back to school so I'll have more time to hack gaim (isn't
2177 that supposed to be the reverse?), just as soon as I get my internet
2178 connection back >:-/ .
2180 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2181 a lot of them from the Gnome Stock icons. If anyone could do some
2182 custom ones that stay within the 24x24 boundary and keep the same
2183 idea and feel as the gnome icons then we would be more than happy
2184 to use them. Thanks much!! Viva la LWE.
2187 0.9.20 (07/14/2000):
2188 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2189 of work to the user interface. It's still not in the state that I
2190 would like it to be, though. Over the next few versions you will
2191 notice a few more interface changes as we try to bring a more
2192 professional look to Gaim. As always, we will stay true to our
2193 pimpin' penguin atittude.
2195 Eric: While Rob's been busy making things pretty, I've been busy
2196 making things work :). The chat and IM windows got merged, which
2197 means that they both have the same features (notably, IM has /me
2198 and chat has font/color dialogs and smileys). Also smileys should
2199 work better in general now (thanks fflew).
2201 Rob: By the way, what Eric is saying is that he's smart and I'm
2202 not and that he does all of the work and I sit on my butt all
2203 day and claim to do work. WOOO! Just kidding, brother :-P
2206 0.9.19 (06/09/2000):
2207 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2208 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2209 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2211 All of that nonsense aside, there are a few things that DIDN'T happen
2212 in this version of gaim. The user interface changes will wait until
2213 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2214 and major bug fix" release. All/Most major bugs should be worked out
2215 now. We're sorry about the problem of segfaulting when your buddylist
2216 stored on the server was null. Oops! We won't let it happen again,
2219 Eric: Lots of good changes in this one, including locale support. Chat
2220 had a lot of things done to it, but it's still not finished. The UI
2221 didn't get the overhaul we were planning, but we wanted to get a few
2224 Lemme say something about reporting bugs. Please do. Please try to give
2225 as much information as you can. But regardless of how much information
2226 you give, please be POLITE. If you tell us our software is crap then
2227 we're probably not going to respond well.
2229 Rob: Before I close up and say goodnight, I'd like to say that I
2230 agree with Eric. Reporting problems and/or helpful criticism in
2231 a polite manner always yields the best results. Peace all, and
2234 0.9.18 (06/02/2000):
2235 Rob: Talk about release early, release often - sheesh! We're going
2236 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2237 how the rest of you feel but it's time for a nice overhaul. In the
2238 next few days I'll be sitting down with some of my friends and coming
2239 up with an improved interface. I hope you all enjoy it. It'll
2240 include better looking dialogs, icons, sounds (hopefully lol), etc.
2242 And -- for your random silly message of the day --
2244 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2245 I can sing! I can dance! I have a penguin in my pants!"
2247 - Rob Flynn after not having enough sleep.
2249 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2250 actually a lot going on in this release, despite 2 releases 2 days ago.
2251 Don't ask me how; I think the elves had something to do with it.
2253 Oscar support is almost to the point where I'm considering removing
2254 the 'experimental' label from configure. For those of you brave enough
2255 to try it, I'd like feedback. (And if you happen to write a patch to
2256 fix some of the stuff that would be really cool too.) Hopefully for the
2257 next release, in addition to the cool new UI, Gaim/Faim will be able to
2258 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2261 And just remember, you *can* have too many gummi candies. Especially if
2262 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2263 cherries are damn good.
2265 0.9.17 (05/31/2000):
2266 Rob: I am an e-mail fiend!
2267 (after receiving 60 emails within a 5 minute period about a problem
2268 and responding to all of them immediately)
2272 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2273 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2276 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2277 right, would we? :-)
2280 Rob: Blah Blah Blah.
2282 Eric: Looks like Rob didn't have much to say, so I'll write something
2285 There's a few good things in this release, the most important of them
2286 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2287 so that's a good thing too. There's a few more good things going on in this
2288 release, so check out the ChangeLog.
2290 Play nicely, and we'll keep hacking away at it.
2292 Rob: Go Watch `Road Trip'.
2295 Hey boy's and girls. There's not much to say here this time.
2296 We're loving Southern California, the new job's going great. We just
2297 got our company website up and the product development is going pretty
2298 smooth. Life's pretty sweet now.
2300 We've hacked up all kinds of goodies for you in 0.9.15. There's
2301 some file transfer (receive) support for those of you who have been
2302 wanting it for a while. There's some other misc. goodies tossed in as
2303 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2304 design and get in touch with me. The current site is at:
2305 http://www.marko.net/gaim
2311 Well, there's a few random hacks and fixes in here, along with
2312 a little suprise. You guessed it, kiddos, support for plugins! Happy
2316 Not much to say for this release. Bug fixes, That's all. Look
2317 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2318 released very soon now.
2320 By the way, our CVS is now hosted over at source forge. Go check
2321 it out at http://www.sourceforge.net. Please check there before submitting
2322 any bug reports (You can read our CVS comments to see if we have fixed any
2326 Well guys, looks like we got some nifty things in this version.
2327 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2328 else you use). A crap load of those plaguing memory leaks have FINALLY been
2329 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2330 those babies out. A rad guy by the name of Eric Warmenhoven has been
2331 really sweet lately and has all but rewritten the Gnome Applet support :).
2332 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2333 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2334 That's about all for now. I wanted to get this release out there. File Receive
2335 support will be in 0.9.13 which is due out soon.
2338 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2339 Jim also had a little hyper-drunken moment and started hacking away at
2340 a new configuration format for Gaim. Looks like we're running .gaimrc
2341 version 1 now. Gotta love it. I got bored and hacked in a couple font
2342 properties that will, in time, contain more features. That's about it
2343 for this version -- cept for that memory leak we fixed. Shush! We're
2344 not plumbers! -- rob
2346 ** Extra special update **
2348 Well guys, it looks like we all stopped working on gaim, moved to California,
2349 and took up a new job. Don't worry though, those beach bums out here havent
2350 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2351 development ont he prohect. Hopefully we wont have any more five month braks in
2352 the project. Sorry about that, guys :)
2355 Umm. Dont ask. Silly memory leak. For those of you who
2356 wondered, you were losing about 256 bytes every 25 seconds for each
2357 person you have on your contact list. Make fun of us. Better yet ..
2358 Send us beer. We'll do better :)
2361 Welp, All of you boys and girls who run Mandrake and have some
2362 problems with Gaim working properly, please check out the FAQ file. It
2363 contains a nice fix submitted by one of our users. I hope this works for
2365 Jim appears to have intoxicated himself. This is, as always, a
2366 Good Thing (tm). His late-night adventure with the liquid-bread food group
2367 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2368 ask, just try it out :). It is pretty pointless if you have a super-fast
2369 connection but if you are a modem user, like many of us are, then try it out.
2370 There's also some idle preferences and some other little random
2371 bug fixes. Check'em out yo :)
2374 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2375 version of gaim for you guys to play with. Be gentle now, it has a few
2376 new fetures. The HTML widget is now more robust and we have *da da da*
2378 Oh By The Way, Do not pay too much attention to what we are doing
2379 with this release. We are all a little bit happy tonight. You must love
2380 life. This is a special release of gaim. We will be releasing some wonderful
2381 photographs soon .. or perhaps if we get the bloody webcam working then we
2382 will take a couple of quick snapshots.
2383 Looks like the Gaim developers convention (cool name huh) that we
2384 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2385 by the way. Beware of insecure rednecks in the deli. Bad things.
2386 In (non)related news, Jeramey could not successfully slaughter the
2387 one pound hamburger that he ordered. (I think he could have done it but he
2388 wasn't feeling very well at the time).
2389 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2390 Just a little side-note: it looks like we didnt make the release that
2391 we had expected during the Gaim Convention. Maybe we partied too much? I am
2392 not sure. I remember watching the sun rise before I went to bed, though.
2393 Oh well. Here's your release! Enjoy!
2394 By The Way, we have uploaded our party pictures to a website.
2395 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2399 Well, boys and girls, it's that time again! Yup, time for the good
2400 release fairy to come bless us with her infinite wisdom and divine presence.
2401 Umm, yeah, something like that. Anyways, this release has several little
2402 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2403 other features. It also features preliminary oscar support. Thanks to Jim
2404 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2405 gaim not wainting to correctly save your password if you have an underscore
2406 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2407 have also been fixed in passwords. :o)
2410 Sorry about the little segfaulting bugs in the past release. Rob
2411 is stupid. :). Anyways, they have been patched up and a couple new features
2412 have been added. I hope you guys enjoy.
2415 Well we added a myriad of new features to this release. (A lot of
2416 small buggie fixes too.) If you need a detailed list just check out the
2417 ChangeLog. We now have a new webpage design and have added a FAQ to the
2418 distribution. Before coming to us with any problems please take a quick
2419 look through the FAQ to make sure we havent already covered your question.
2420 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2421 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2422 gotta love those pranks, eh?
2425 Well, just starting the NEWS file. I'll try to remember what's new
2426 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2427 among the major new features. Autoconf script too, which is a big win.
2428 Apologies to those who submitted patches which haven't made it in.. I
2429 promise, the next version! This code reorg took up a lot of my time, and I
2430 want to get it out there.