1 Pidgin and Finch: The Pimpin' Penguin IM Clients That're Good for the Soul
3 Our development blog is available at: http://planet.pidgin.im
6 John: We FINALLY got the ICQ X-Status stuff merged in! And a few other
7 patches that have been sitting on Trac forever. Couple that with some
8 new features and we have an excellent release for all of you!
10 Marcus: Finally time for a new release, seems like it took
11 quite a while this time. But then again, there are some new features
12 in there, like file transfer preview (thumbnails) support (only on MSN
13 so far), plus a lot of bug fixes. Enjoy!
15 Paul: Yay, a new release! I don't think I added very much useful to
16 this release, other than fixing a paste bug from Chrome (no weird
17 characters appended to the end of your URI). Enjoy!
19 Jorge: This is my first NEWS! I'm not sure I added something nice
20 to this release. I know it took a lot of time to bring this one
21 out, however I'm really excited by this release. I hope everyone
22 likes the new features this release brings.
24 Elliott: This release took so long, I had to go check the ChangeLog
25 just to see what happened. I doubt many people will notice, but we
26 dropped support for many old things, like GTK+<2.10 and MSNP9. In more
27 exciting news, we have file transfer previews on MSN, and support for
28 setting moods on ICQ and XMPP (which has been waiting forever.)
31 Mark: This release includes some great little changes and fixes a few
32 security-related bugs. See the ChangeLog for details.
35 Paul: This release fixes a pretty serious bug in the MSN code, so we're
36 releasing this build a little earlier than planned with only major
37 bugs fixed. See the ChangeLog for details. Enjoy!
40 John: It's release time again. Lots of bug fixes this time around, as
41 well as a new protocol plugin developed and maintained by the MXit folks
42 folks. Elliott and I also did a ton of work on the Preferences window,
43 which will now hopefully fit on most people's small screens. Enjoy!
45 Elliott: This release has been in the works for so long, I don't really
46 remember doing any work on it. But I do know the MSN servers gave us a
47 little bit of trouble this time around, forgetting people's friendly
48 names. Nothing too problematic, just a touch annoying. Also, we've got
49 a nice new Preferences dialog. You can thank John for that mostly, with
50 a couple of tweaks by me.
52 Sadrul: A lot of little fixes for a lot of things! Among them, a fix
53 for a long standing issue with displaying unicode in non-utf8 locale in
54 finch. We also have a new prpl for MXit. This release is very very cool
58 Mark: Someone reported a fairly serious bug in our AIM/ICQ code
59 so we're releasing a special "severe bug fix only" build. See the
60 ChangeLog for details. Enjoy!
63 Mark: Woo boy it's been a busy two weeks. There was a lot of new code
64 in 2.6.0, and with new code comes new bugs. The cadre of relentless
65 developers responsible for Pidgin have been hard at work, and I believe
66 they have fixed all the major bugs that cropped up. My thanks to all
67 those names listed as Current Developers in Pidgin's 'About' window.
69 Elliott: Well now, just as Mark said, there was a lot of new stuff that
70 probably came up with tons of bugs. So I can't say I wrote anything
71 super-awesome, but I definitely fixed quite a few of those itty-bitty
72 why-didn't-this-work-this-way sort of bugs.
75 Mark: There were a lot of changes in 2.6.0, and so a few major bugs
76 crept in. This is a very minor release to fix those bugs. Sorry for
80 John: Wow, four straight releases that I'm the first to NEWS on. This
81 is getting kinda scary! I'm beginning to wonder who else actually does
82 anything around here! (Just kidding, of course.) LOTS of new features
83 and a crapton of bugfixes this release. There should pretty much be
84 something for everybody. A great example of this is the ton of Yahoo
85 changes that have happened thanks to our SoC student from 2008, Sulabh
86 Mahajan. Among his massive improvements are the ability to add MSN
87 buddies by adding them as "msn/user@domain.tld" and peer-to-peer file
88 transfers. Of course, history shows we can't please everyine, so I'm
89 sure I'll see a complaint or five thousand in trac. Enjoy, though!
91 Marcus: This is my first news! It's been quite a few microreleases this
92 time, but now we're finally at 2.6.0. I suppose the most anticipated
93 new feature in this release is the voice and video support, thanks to
94 Mike's heroic work. I've managed to slip in a few features too, like
95 in-band bytestream file transfers as a fallback on XMPP and idle time
96 reporting on XMPP. Enjoy!
98 Paul: This is my first news, too! This release has definitely been a
99 long time coming; hopefully it won't disappoint since we've closed over
100 200 tickets. Among other things, Tobias Markmann's GSoC project from
101 last year was merged, which means we now support BOSH (XMPP connections
102 over HTTP), and Andrei Mozzhuhin contributed an XMPP Service Discovery
103 Browser. Also, thanks to Bernmeister for poking (at least) several
106 Mike: Ditto. This is my first news as well. I have a feeling this is
107 getting repetitive at this point, but voice and video support is
108 finally here! Thanks to the rest of the Pidgin team, Farsight 2, and
109 GStreamer developers for making this possible! (I finally finished my
110 Summer of Code project :D)
112 Elliott: Hey, this is my firs... Wait, no it isn't. Now I feel left
113 out. So have you heard about this voice and video thing?
114 Unfortunately, not quite ready for all protocols, but it's getting
115 there. MSN gained support for receiving voice clips at least, and
116 finally we have Ink receiving capabilities too. Thanks to the guys
117 who wrote the original patch. And finally, MSN no longer has over a
121 John: This release is just a crash fix release to address a security
122 issue reported to us by CORE and a couple crashes Elliott found.
125 John: This release is another somewhat rushed bugfix release to fix
126 a number of bugs that have come up since we released Pidgin 2.5.7.
127 Hopefully anything I broke there is fixed now, or at least made to be
131 John: This release is really just a rushed fix for the broken Yahoo
132 protocol plugin. I spent way more time on this release than I care
133 to admit, so I hope that time is well spent and this fixes the issues
134 people have been having.
137 Ka-Hing: Many much bugfixes. Hooray. (Paul told me to say that)
138 Oh, no one has met Paul yet? He's awesome, he backported my fixes
139 to the release branch so I didn't have to checkout a
140 workspace... except I just did to NEWS to tell you all about
141 that. Oh and I actually did do something for this release, none of
142 which is user visible though. This basically applies to the rest
143 of the release as well, nothing exciting, but you definitely want
146 Daniel: This should fix a number of annoying issues that some users
147 have encountered. We also would like to thank Veracode
148 (http://www.veracode.com) who performed a code analysis and found some
149 bugs that were addressed in this release.
151 Elliott: I feel like I'm repeating myself, but there are some more MSN
152 fixes that should make things better behaved at login as well, and
153 maybe you'll stop getting some of those annoying errors (though not all
154 are fixed yet). Some other bugfixes, plus the craziness that is the
155 libxml "structured error handler" make up the rest of this release.
158 John: Well, yet another release with bug fixing and patches. Hopefully
159 one of the fixed bugs is one that irritated you. Also, thank Dimmuxx
160 for spending far too much time working on ICQ this release.
162 Elliott: Lots and lots of MSN bugfixes again (I hope they're fixed, at
163 least). I think we finally have OCS/Yahoo!/federated buddies working
164 now. And there should be some workarounds for some server things that
165 may or may not have been our fault (like buddies on Allow+Block) which
166 should make general usage a bit smoother.
169 John: Well, we fixed a few bugs for you this time around, I applied
170 a few patches, and we've dealt with what feels like a TON of tickets
171 about two very common issues. Feels like time for a release to me.
173 Etan: My first NEWS in quite a while and I don't have much to say. I
174 haven't been too active lately and I'm hoping that won't be the case
175 going forward. I managed to get in a few perl fixes and some UI
176 language tweaks this release. My plan is to work on some of the
177 issues pointed out by mpt (during his expert review of pidgin a little
178 while back) in the near future.
181 Mark: It's been about two months and woo-boy have we been fixing
184 Kevin: I didn't do much of anything this release, but Mark and
185 John must be commended for their tireless efforts to fix bugs
186 and approve patches, especially in areas of Pidgin that have
187 not usually received much attention. Lots of changes have
188 been made, so definitely check the ChangeLog to see what's new.
190 John: It feels like it's been an age or two since we last released,
191 and I think it's well worth the wait. Mark has sunk more time into
192 MSN and MySpace IM this release than any sane person should be
193 allowed to, and I've sunk more time into patches than I care to
194 admit. By my count, our ChangeLog has 58 bullet points(!) and we've
195 closed 85 tickets specifically for this release. Enjoy!
197 Ka-Hing: Bring your XMPP server to 2008 some time in 2009 would be
200 Elliott: Well, I can't blame the server for this release taking so long
201 but that's just how it worked out. A few interesting MSN changes this
202 time. Hopefully, federated & Yahoo! buddies will work for you, but I'm
203 not yet certain it's ready. Mark made so many fixes, I'm not even sure
204 I recognize everything anymore, but hopefully that'll make things less
208 Ethan: After a bit of a struggle with our services, which put
209 this release off for an unfortunate length of time, we're
210 ready for another bugfix release for your bug-free(er?)
213 Sadrul: Despite our best efforts, this release got delayed by a
214 couple of weeks. But here it is! It is mostly a bug fix release, with
215 a couple of important fixes, e.g. fix for the Yahoo! disconnect
216 problem. Also, welcome our newest Crazy Patch Writer, Marcus Lundblad,
217 who, among various other fixes, has implemented custom smileys for the
218 XMPP protocol, included in this release. Enjoy!
220 Stu: I guess this is the time of year for server migrations, and
221 I've just about had enough of them. Fortunately Pidgin is still fun,
222 and this release should be superb.
224 John: Although our services were down for quite some time, we didn't
225 lose any data, except perhaps some mail that would have failed to make
226 it to us. Overall, the only major effect it had was to delay this
227 release far longer than we expected. Hopefully the bugfixes make you
230 Elliott: This release took a while, but that was due to an unfortunate
231 server snafu. I didn't have much to do with it, but hopefully the new
232 servers will help us out a bit. Anyway, mostly bug-fixes this time.
233 Nothing spectacular, unless you happen to suffer from one of those bugs.
234 Oh, and don't forget, the "Has you" tooltip is back!
237 Kevin: This release is mainly a bug-fix release. It solves a few
238 known crashes and updates some of our artwork. Google's Summer of
239 code recently finished up. Some of our students are still working
240 on their branches and none have been merged into released code yet.
241 Look for some of those results to show up in Pidgin releases over the
244 Elliott: I'm just commenting so Kevin wouldn't be the only one in NEWS
245 and no-one else seems to want to. Anyway, there's a couple MSN login
246 fixes, so try it out. The contact list problems might still be around,
247 but you can probably find a workaround in trac. And there's a tooltip
248 fix for our AIM friends, not that I had anything to do with it (except
249 closing many many duplicate tickets).
252 Daniel: Lots of good stuff in this release. Lots of people have worked
253 very hard on the updated MSN protocol, and it's finally time to bring
254 it to the world! There are myriad bugfixes, including some important
255 ones so you should be sure to update.
257 Hylke: Finally MSNP15 support. To celebrate this I refreshed a lot of
258 the smilies used in the protocol and added the long awaited indispensable
259 bunny icon. I think this is one of those releases that will make a lot
260 of users happy, especially MSN users.
262 Elliott: Oh look, my first NEWS! Well anyway, with that new MSNP15
263 support, this release is set up to be a huge success and a total flop
264 all at the same time. Here's hoping it's the "huge success" one for you.
265 Those icon changes that Hylke made, while minor, really make things look
266 a little cleaner, I think. Oh yea, did I mention that MSNP15 stuff?
268 Mark: Speaking of MSNP15, we'd like to welcome Elliott Sales de Andrade
269 as a full fledged developer! He took the last few strides mushing the
270 new MSN code into shape. Then he decided that wasn't enough and started
271 doing other great stuff.
273 Ka-Hing: "Reject"ing a certificate after your account is signed off is
274 not recommended. Deleting the file after you start sending it is also
278 Richard: This release includes important bug fixes. I'm just cutting
279 the release. Thank you to the real heroes who did the fixing!
282 Sadrul: We added some usability changes in this release, including the
283 typing notification, buddyicon and input area size in the conversation
284 windows, escape to close conversation windows etc. These changes should
285 make pidgin more usable and more fun for Everyone! *wink*
287 Stu: I fixed some memory leaks, but nothing like as many as Daniel did.
288 MSN buddy list synchronization should be significantly less painful now,
289 and opening MSN inboxes might work better too. SILC passphrase changes
290 and support for passphrase-less keys has been improved also.
293 Stu: We fixed some bugs, this release should be 110% better than 2.4.0
295 John: Well, I didn't really do much this release except muck about with
296 the configure script. Blame me if it worked in 2.4.0 but doesn't now.
298 Will: We seem to be falling into a nice pattern of releasing on the last
299 day of a month. Hypothetical AIX users might be pleased to learn that
300 Pidgin might actually run for them now!
303 John: While this release took what seems like forever to get out the
304 door, I think it's well worth the wait, especially for Yahoo! users.
305 This release serves up some fixes for long standing bugs and adds
306 file transfer for transfers with newer Yahoo! clients (finally!). As
307 is standard with code I committed, where it works great thank the
308 patch writer, and where it's broken, feel free to yell at me. Enjoy!
310 Sadrul: Finch is more colourful and blinky in this release! There's
311 now a log viewer, which is very useful, and also the ability to
312 block/unblock buddies. It's now also possible to find chat rooms on
313 many services, e.g. XMPP, IRC, Yahoo! etc. Happy Leap Day!
315 Ka-Hing: I think all I've done for this release is committing some
316 patches written by other people.
318 Stu: Finally, 2.4.0 lands. I didn't do all that much except complain
319 about things I didn't like or just revert Sean's changes. I'm quite
320 pleased with how well it's turned out in the end.
321 Happy Birthday Fred, you must be nearly 10 now ;-)
324 Stu: I'm sorry for the MSN problems and the plugin crashes in 2.3.0.
325 Hopefully this will redeem us. This fixes a number of bugs. I'm a
326 bit late but I'd like to welcome John to the team. Enjoy!
328 Luke: I've done absolutely nothing in the last 2 weeks, except watch
329 others commit bug and, more, leak fixes. People should be noticing
330 remarkably fewer memory leaks now than 2 or more releases ago.
332 Kevin: I'm not quite sure what happened to our MySpaceIM Summer of
333 Code student, but I fixed a few MySpace bugs with idle and status.
334 I will try to fix some of the other more significant bugs, after I
335 figure out the protocol, especially including grouping issues.
338 Luke: While this does not have the new MSN code, rest assured that
339 we are working on it and that it is nearing release. This contains
340 a significant number of fixes, including some that were marked as
341 fixed for earlier releases. Happy Thanksgiving!
343 John: This is my first NEWS entry! So, this time around we have an
344 updated man page (the old one hadn't been really updated since
345 before the GTK+ 2.0 migration!), lots of bug fixes, and some new
346 features for you all. Enjoy!
349 Luke: Because the main branch of pidgin development is still not
350 ready for public consumption, I have taken some time to try to
351 pull the many bug fixes that have happened since then into a
352 separate branch. This release is the result of that effort.
355 Richard: We have some new code in the pipeline, but it's not quite
356 ready for a general release. Instead, this is basically a bug fix
359 Luke: Unfortunately the necessity of this bug fix release means
360 some of the tickets that have been closed as part of the 2.2.1
361 milestone are not actually fixed yet. We have grabbed as many
362 of the changes as we could while avoiding those that are as
363 yet unstable though, and this should still be a marked
364 improvement over 2.2.0. We have spent a lot of time since the
365 last release looking at the tickets that have been submitted
366 and many of them have been closed.
368 Stu: I haven't NEWS'd in a while. I haven't actually done much for
369 too long also, maybe I'll find some time soon. This release is
370 basically what 2.2.0 should have been - it actually compiles this
374 Sean: 2.2.0 contains the results of several major Google Summer
375 of Code branches bringing some new, extraordinary features. We
376 have a new protocol, MySpaceIM, a bunch of new features for an
377 existing protocol, XMPP, and nifty new certificate management
378 to make sure your IM server is who it says it is.
380 Ka-Hing: A number of you noticed crashes when dragging windows
381 around when certain options are enabled. Well, that was my fault,
382 and Sadrul fixed it. So Props to him and poos to me. I haven't
383 done much for this release, but the next one should contain
384 something that I helped work on. Hint: students are cheap slave
387 Kevin: I haven't really been coding much in Pidgin, and this
388 release is no exception, but I will be working on getting our
389 wonderful web site to be a little more functional by next
393 Sean: Continuing our schedule of frequent releases, Pidgin 2.1.1
394 is out. In it, we've addressed a lot of UI issues from our
395 experimental new changes introduced in 2.1.0, and gave a lot of
396 attention to Yahoo! and Bonjour. Thanks to everyone who
399 Luke: We have reworked some parts of the conversation windows in
400 response to user comments. We did not quite reach 100 tickets
401 closed this release, so a fair few will role over again. Still,
402 we are slowly but surely working our way through the reported bugs.
403 Many thanks to everyone who has helped with tracking down the
404 various issues, testing fixes, and getting patches in.
406 Tim: Sean finally got me to fix some of the buddy list bugs with
407 Yahoo! when in version 15 mode. So now we have some Yahoo! to
408 MSN support, which is kind of nice. Looks like some others have
409 been contributing to Yahoo! while I've been AWOL, so many thanks
413 Sean: This release took a bit longer than 3 weeks, but boy is it
414 worth it! We're beginning to experiment with new UI concepts and
415 this release features a largely re-designed conversation window.
416 We've closed 150 tickets for this release; much thanks go to all
417 the developers, translators, and testers who made this possible.
419 Ka-Hing: Sean said no one else NEWS'ed, so I figure I should.
422 Sean: Another big maintenance release. Again, about 100 tickets were
423 resolved in this release, and they keep coming in. Lots of bug fixes,
424 some minor icon adjustements, hopefully we addressed some ICQ
425 internationalization issues, and support for Bonjour on Windows!
426 Our next release will be 2.1.0, and will come with some great new
429 Stu: I think we're gradually getting the hang of this 3 week thing
430 again. This release includes yet more bug fixes. I'd also like to
431 specifically thank Pekka Riikonen for the patch to enable using SILC
432 Toolkit 1.1 with Pidgin/libpurple that is included in this release.
435 Sean: 2.0.1! Three weeks later, as scheduled! It is so nice to have
436 regular, frequent, releases again! This is a bugfix release; We have
437 fixed over 100 issues reported to us at http://developer.pidgin.im.
438 Thanks to everyone for their great work, and look for the next release
439 in another three weeks!
441 Stu: Lots'o'fixes in this. I don't know how you users find so many
442 things for us to fix. 24 hours in a day (sadly). 24 is divisible by the
443 sum of its digits and by their product. It is the smallest composite
444 number, the product of whose divisors is a cube.
446 Luke: I requested that we have a bug fix release, and so we have!
447 Many, though unfortunately not all, of the reports that have been
448 submitted to us since 2.0.0 have been fixed now, and so you should
449 all have a much more stable experience with this release. I also
450 want to thank the many users who have resubmitted their reports
451 as we close out the old Source Forge bug tracker. If all goes well,
452 your report will get the attention it deserves as we continue to
453 work on Pidgin, Finch, and libpurple.
455 Nathan: A ton of fixes have gone into this release. The feedback
456 we've gotten on 2.0.0 has been incredible. Hopefully we've resolved
457 most of the critical issues with 2.0.1. If we haven't, I'm sure
458 our wonderful users will let us hear about it. I seem to be
459 forgetting something...oh, right, I haven't promised any cool new
460 features in the next release! So, I promise at least one cool new
461 feature in the next release...you just might have to adjust your
462 definition of 'cool' to get it.
464 Etan: Perl plugins now have access to almost all of the savedstatus
465 API functions. I also removed a couple of the preferences from the
466 Pidgin GTK+ Theme Control plugin which should help many of the people
467 for whom the configuration dialog size was a problem. The removed
468 preferences no longer had the effects they were added to have anyway.
471 Sean: 2.0.0! It's real exciting to finally release Pidgin 2.0.0! I'm
472 really proud of all the work we've all done. I'm pumped. And, while
473 I could go on about all the amazing thing that have been added since
474 1.5.0, what I'm really excited about is getting back to a regular,
475 rapid, release cycle of active, open development, unhindered by legal
476 quandries. Huge thanks to everyone involved.
478 Luke: We have finally managed to get 2.0.0 out the door, after nearly
479 but not quite 2 years of effort and fustration. No one regrets more
480 than I that we were unable to make any of betas 3-6 the actual release.
481 But at long last, it is out, and life can return to a more normal
482 state. There were many tough calls to be made in the last 2 years.
483 Not everyone has agreed with the resulting decisions, that is un-
484 fortunate, but unavoidable. Suffice it to say that despite what
485 some users appear to think, a ton of thought, argument, discussion,
486 and experimentation has gone into this release. This release
487 builds on many years of experience, both as developers writing the
488 code, users using it, and in supporting other users. I hope that
489 those who download and install this will give it a fair shot, and
490 attempt to avoid knee-jerk reactions.
492 Evan: One small step for bird, one giant leap for birdkind... except
493 this is hardly one small step. A lot more has changed from Gaim 1.5.0
494 than just the name. Pidgin has a *very* attractive new look, a whole
495 new member of the family (Finch, formerly gaim-console) has been born,
496 and libpurple has come into its own as a solid, full-featured library
497 powering the greatest IM clients around. Bugs were fixed and
498 features were added by the hundreds (thousands?) since the last
499 major release, all while improving performance and resisting feature
500 creep. As Luke said, a ton of thought and effort has gone into
501 Pidgin 2.0.0; I'm proud to have played a part.
503 Stu: We did it! finally, we have 2.0.0. It's been a long time coming,
504 but there's a great deal of goodness here. When I say a long time, I'm
505 not kidding - it's been 972 days since we branched off "oldstatus"
506 (aka 1.x). The early Greeks were uncertain as to whether 2 was a
507 number at all (or if we'd ever make this release) - it has a beginning
508 and an end but no middle (much like our unfortunately quiet development
509 period). 2 is the first prime number and the only even prime. 2 is also
510 the first deficient number (oh well). There are only 10 types of people
511 in the world - those who like our new names and those who do not.
514 Richard: I'm very glad that we've finally gotten 2.0.0 released and
515 I look forward to returning to a more normal development schedule.
516 Again, a big thanks to everyone who helped in any way to get things
517 where they are today. Congratulations everyone!
519 Sadrul: My first NEWS, and on what an occasion! Pidgin 2.0.0 is finally
520 released!! And it's *really* very good!!! Give your soul a break ...
523 Daniel: There has been a fair amount of weeping and gnashing of teeth
524 due to the delays in getting this beast out. I'm really happy that it
525 is done. I'm also very happy with what we're releasing - I think it is
526 far more stable, packed with useful features and, dare I say, prettier
527 than any previous release.
529 2.0.0beta7 (4/29/2007):
530 Sean: Beta 7. The final beta. A few major changes from beta6. For
531 starters, we have some new names. That's pretty cool. We have a new
532 logo, to go along with it. And a lot of great icons! As Nathan mentions
533 below, we're totally back in the open now, having a signed agreement
534 from AOL that puts us in the clear. We all really regret having to go
535 completely dark for so long. Anyway, unlike betas1-6, which were of
536 normal release quality, this one is actually beta quality. There are
537 a few significant known issues, and a lot of changes that need a lot
538 of real-world testing. So, if you'd like to help us out, give it a
539 whirl, and let us know if you run into any major issues.
541 Nathan: So, the secret is out now. We renamed to Pidgin. I'd just
542 like to apologize to everyone we've had to keep in the dark for the
543 last however-many months. I know it looked like development slowed
544 to a crawl, but in reality we've been working pretty hard to get
545 2.0.0 out the door, without getting into any legal trouble. I
546 realize that if we were some big corporation, we'd be getting flamed
547 about this secrecy for months. Please try to remember that we're
548 just a bunch of geeks who were scared of legal stuff (well, at least
549 I was. Scared, that is). The bottom line is that we're out in the
550 open again, and fully plan to stay that way. We're also opening up
551 the mail archives from the secretive past few months. You can scan
552 through them if you want, or I can summarize. "Are the lawyers done
553 yet? No. Now? No. How about now? No." All lawyer jokes aside,
554 I'm grateful to our legal team for crossing all the 't's and dotting
555 all the lowercase 'j's to get us the deal we got. Anyways, thanks
556 for your patience, and on to 2.0.1!
558 Gary: Well my silence, and our silence has ended. Finally the name
559 change is over and done with and we can go back to a normal dev
560 cycle. Now if I can just get myself back onto a normal dev cycle,
561 but that's another story all together.
563 Ethan: Not to be too "me-too", but I have to say that I'm really
564 excited about the project's new name and identity, and glad to be
565 out of the legal mess. We're pushing beta 7 with all of the
566 branding and organizational changes that have been going on for
567 the last few months, so there are likely to be some snags --
568 please help us out by trying beta 7, searching for any bugs you
569 find in the bug tracker at http://developer.pidgin.im/, and
570 documenting them if they are unknown or you can provide new
571 information. Help us make 2.0.0 final a release to be remembered
572 (in a good way)! I'd like to give huge thanks to all of the
573 developers, our steadfast supporters, the crazy patch writers, and
574 everyone else who has made this transition to Pidgin possible, and
575 the improvements that go along with it. I'd like to extend a
576 special thanks to Sean, for leading us through the legal issues
577 and taking care of all of the paperwork and overhead that no one
580 2.0.0beta6 (1/17/2007):
581 Sean: Barring any seriously major new issues, we expect this to be
582 the final beta release before 2.0.0. This has a bunch of cool UI
583 changes, some Google Talk features, a bunch new plugins, and other
586 Nathan: Beta6 rocks. That is all.
588 Gary: Long time no news. My silence will end soon ;)
590 Evan: My first news! I knocked out a nice collection of crashes,
591 thanks in part to my ever-patient Adium beta testers. Gaim 2.0.0
592 is going to be delicious. :)
594 2.0.0beta5 (11/9/2006):
595 Sean: Another release in our endless stream in betas. This one's
596 pretty awesome; and it fixes major bugs introduced in previous
599 2.0.0beta4 (10/17/2006)
600 Sean: Still beta. Maybe the next one should be a gamma.. :)
602 Daniel: I'm super chuffed to announce that this will work with newer
603 (i.e. >= 2.8.0) versions of GTK+ on Windows.
605 Luke: Several significant changes in this one, including no longer
606 using libao for sound! There are no doubt bugs here, but hopefully
609 Nathan: I don't have much to say, but yay for another beta!
611 Etan: I did a bunch of perl work for this beta again, there is now
612 some support for perl scripts to call functions in the gtk ui, it
615 2.0.0beta3 (03/25/2006):
616 Mark: Yeah, I know, another beta. Don't worry, we'll get this
617 puppy out the door eventually.
619 2.0.0beta2 (01/24/2006):
620 Mark: So this is the new year, and I don't feel any different, but
621 Gaim is getting better. We hope this will be our last beta before
622 we release the final version of 2.0.0. As before, please shower us
625 Richard: I'm proud to say a lot of bugs have been squashed in this
626 version. If you filed a bug against beta1, please test to see if
627 it's fixed now and update your bug report accordingly (by either
628 closing it or setting the version to 2.0.0beta2). I'm also looking
629 for someone who uses Gaim on MacOS X to test a patch for me before
630 I can commit it. See http://gaim.sf.net/contactinfo.php for my
633 Etan: So I did a bunch of work on the perl plugin since beta1, so
634 anyone who uses perl plugins would do well to expect some things to
635 need updating (I'm not certain everything works yet, so please send me
636 any reports of things that don't). Most of the work was correcting
637 some namespace issues, but I also improved the support for perl
638 plugins having plugin_pref frames, and plugin actions. Multiple perl
639 plugins can now have plugin_pref frames at the same time, and every
640 perl plugin can have multiple plugin actions now. Like Mark said
641 above, let us know how this beta works out.
643 2.0.0beta1 (12/17/2005):
644 Sean: I think Nathan sums everything up really well below. There's still
645 a bunch we want to add (and remove) before the official release, but we
646 really want to start getting feedback about what's good and what's not.
647 So, please, be vocal about this beta!
649 Nathan: 15 months since we branched oldstatus, and started working on
650 the behemoth that is 2.0.0. In that time, we've added a couple new
651 protocols, we had a few crazy patch writers become developers, and
652 had a few more people step up to be crazy patch writers. Sean wrote
653 a book, and we arbitrarily decided to make a version 1.0.0, and a
654 new versioning scheme. We got new artwork, and added almost 200 lines
655 to the ChangeLog. We've watched 2 major GTK+ releases, and added all
656 kinds of features using them. OK, I've wasted enough bits here. This
657 beta rocks, but it is a beta. Treat it as such, and enjoy!
659 Gary: Finally we have a beta. There are a lot of new goodies, including
660 quite a few summer of code projects that couldn't get added into the
661 oldstatus branch because API changes. We also have a new mono plugin
662 loader for even more plugin fun.
664 Richard: Thanks to all who wrote patches (big or small) for this beta.
666 Tim: Well here it is, the first beta. There's a lot of cool things in
667 here, but not all of them are finished or debugged. But then that's
668 why it's called a beta. Conversations are now contact-aware, and
669 there's a new status selector. There's smooth scrolling on incoming
670 messages as well. Our Crazy Patch Writers have been doing a good
671 job too, it seems like we're never lacking some patches in the
674 Etan: I know I'm not going to be able to think of all the things I should
675 talk about here so I'll just go with the stuff I remember. Adding buddies
676 on ejabberd jabber servers should work more correctly now (it's possible
677 adding buddies on other servers is a bit broken currently I'm still
678 looking into it). There are still other jabber issues I'm looking into
679 with handling of buddies.
680 In other topics, I finally brought my Accounts menu into gaim, though the
681 current example of it isn't exactly what I had in mind, anyone with any
682 suggestions/comments/etc about it please speak up.
683 Other than the stuff I'm sure I'm forgetting to mention this beta should
684 be awesome as gaim 2.0.0 is going to be awesome. Have fun with it.
686 Luke: pretty much everything important has been said, so this is going to
687 be rather repetative. This is a beta folks, so it will have bugs. It
688 will crash unexpectedly. Perhaps even frequently. Use it at your peril.
689 But do use it (though you might want to back up ~/.gaim first), and let us
690 know what needs to be fixed.
696 Siege: Sametime accounts created with gaim-meanwhile should merge over
697 for use in the beta just fine. Some of the familiar settings regarding
698 the buddy list are gone, so I recommend backing up your Sametime blist
699 before getting down and crazy. Have fun, and happy early Decemberween!
701 Daniel: Enjoy! In the hopes that this prevents someone pain... do not use
702 Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the
703 problem and hope to have it resolved before the final release.
707 Mark: No super crazy major changes here. Just the usual bug
708 fixes and some pretty important security updates.
710 Stu: Buy Sean's book. He obviously needs the money. Other than that
711 we fixed some bugs with this release (I don't think we did much else).
712 SoC students are doing lots of cool stuff which we'll hopefully be
713 able to bring you in a future release.
715 Nathan: I've continued my streak of doing nothing useful lately.
716 However, I've now got a brand-spanking-new DSL line, so I might
717 actually get to contribute soon. One way or another I'd like
718 to get HEAD into a more useable state in the next month or two.
719 Also, like Stu said, buy Sean's book. I've been reading and
720 fixing it for the last umpteen months, so you had better enjoy
724 Mark: The last month or four we've promoted a bunch of the Gaim
725 Crazy Patch Writers to developers, so there is now an even larger
726 team of brilliant and amazingly sexy committers working around
727 the globe for your instant messaging pleasure. Also, we have
728 what I believe to be our first contribution from a Summer of Code
729 student in this release: Jonathan Clark enabled the sending of
730 files to certain ICQ users. Support is still a bit rough, but
731 he'll be working on it throughout the summer.
733 Luke: Exciting times this summer as our Summer of Code interns
734 start their projects. This is mostly a bug fix release, with the
735 ICQ file transfer that Mark mentioned and some buddy icon work
736 being the only real new code. Hence the extra week delay. A
737 big thanks to our translators who keep churning out updates even
738 when we give them short notice as well. Enjoy!
741 Sean: It's been a while since I've done one of these. Welcome to
742 Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release
743 but it comes with two keen announcements. First, I'd like to welcome
744 Christopher O'Brien to the Gaim team. He has integrated his work on
745 the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include
746 Sametime support. Also, we're participating in Google's Summer of
747 Code, which you all should check out at
748 http://gaim.sourceforge.net/summerofcode/
751 Luke: This release fixes SILC for multiple accounts. HOWEVER, you
752 may lose your buddy list (for SILC only) upgrading. This is
753 rather unavoidable as the previous code did not keep track of
754 which account each buddy belonged to.
756 Stu: I'm glad we're finally getting this out, if fixes a number of bugs
757 ranging from minor to not so minor. I'd also like to welcome Gary to
758 the team - he's done a great job with Guifications, I'm sure he'll do
761 Gary: Well I got pretty much nothing done for this release. Although I
762 do have quite a few things in the works that will come to fruition when
763 I find some more free time.
766 Luke: Several important fixes this time around. Big thanks to
767 Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped
768 with this effort. Maybe next time we can get a decent chance to fix the
769 problems *before* they go public to have a normal release process.
771 Nathan: Jabber got some updates this release (finally). I've got
772 more planned, but simply haven't had the time to anything about it.
775 Luke: Happy St. Patrick's Day all. Sean scheduled a release for
776 today, we'll see if we can pull it off. :-) This release
777 features somewhat more than just bug fixes, some improvements
778 have been made to the conversation API which may affect plugin
779 developers. Yahoo users should also thank Tim and Bleeter for
782 Etan: I'm going to NEWS since I actually did something this time.
783 Jabber will allow you to unsubscribe to someone's presence
784 without logging out and in again, this does break seeing yourself
785 on your buddy list, but hopefully we'll fix that again for the
788 Stu: Happy St. Guinness^wPatrick's day.
791 Sean: Another bug fix release. A big thanks to Rob McQueen, Ari
792 Pollak, Don Seiler, and Warren Togami: some packagers who helped
793 debug a nasty glib 2.6 problem. Also thanks to our own Stu who
794 found and destroyed an MSN crash and an HTML parsing error
796 Luke: Early release to handle the MSN and HTML crashes, as well
797 as the glib crash. Maybe that makes up for having had a 4 week
798 period before the last release. This one should be the nice
799 stable release we meant 1.1.3 to be. Enjoy!
801 Stu: I cleaned up the whitespace in this NEWS, it was bugging me.
804 Luke: Yet another bug fix release, many thanks to everyone who has
805 helped to make gaim more stable!
807 Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and
808 write some core HTTP support that works better. A good all round
809 bug fix release otherwise.
812 Luke: Another Bug fix release. This one featuring a fix to the HTTP
813 Method for MSN users and other MSN fixes. A big thanks to Stu and
814 Felipe Contreras for those. Stu also spent a long time in valgrind
815 and so this brings you a Gaim release with fewer memory leaks. This
816 release is on time primarily because I want to see the MSN fixes
817 make it into Debian and Fedora before freezes. Expect further bug
818 fix only releases to come at longer intervals, at Mark's request.
820 Daniel: This is my first NEWS! (YaY) I didn't really do too much for
821 this release. There are a few bugfixes, mostly wingaim stuff. Oh, and
822 I like the new XP System Tray icons.
824 Sean: I'm down here today. I haven't really been paying too much
825 attention to these boring bugfix releases, but I'd like to thank
826 David and welcome him to the team. I'd also like to thank Steven
827 and Nathan from Silverorange who redid the webpage.
829 Tim: Another bug fix release. I didn't really fix any bugs, so
830 I didn't exactly do much for this one. The autopackage will now
831 work with mozilla-nss, if anyone has that, and not gnutls11. (It
832 works with either gnutls11 or mozilla-nss, but not gnutls10)
833 I started working on Gaim-vv again though, and I merged someone's
834 custom msn smiley patch into the 2.0.0 tree, so expect good things
835 whenever that's released (no, don't try it now, you won't like it).
836 Oh and welcome to the team Daniel. Of course, he was already on my
839 Stu: Welcome Daniel! you've done some good stuff already. Felipe did some
840 good work on MSN yet again, so you can all use the HTTP method now. I
841 didn't do all that much, other than let valgrind tell me what to fix, and
842 a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get
843 well soon, so he can get back to merging patches and fixing things.
845 Nathan: I think I made some Jabber fixes, at least one of which is
846 ChangeLog'd. I will continue to make empty promises about new features,
847 especially for 2.0.0. Until then, welcome Daniel!
850 Luke: This bug fix release features msn improvements, drag and drop
851 improvements, and some translation stuff. Thanks for everone who has
852 helped with it, and hopefully we can get 2.0.0 out soon. On a side
853 note, i'm still looking for someone to look at the perl plugin loader.
856 Luke: Another in our series of bug fix releases, with a slight twist.
857 Everyone thank Ethan for implementing a fall back encoding for IRC,
858 it has been much requested and should make a number of users very
859 happy. See the ChangeLog for details on other fixes.
861 Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of
862 memory leaks have been fixed. Felipe also fixed a good number of
863 other MSN bugs. I didn't do much except apply these guys fixes. It's
864 good to see fixes from Gary coming in again too ;-). I like the
865 docklet adjustments Christian made. Btw, we have a new MSN protocol
866 icon, and I think you'll love it.
868 Tim: I made Gaim binary relocatable this release, so Gaim can find
869 itself if it gets lost, and I'm going to try to make autopackages
870 for this release, if the autopackage guys release their new version
871 soon like they're talking. I also "fixed" a scrolling bug, by
872 realizing it was all Gentoo's fault. The IRC encoding thing Ethan
873 did is pretty nice, no more encoding error messages!
875 Ethan: Rumor has it that I did some work this release, but it's just
876 that, a rumor. I think Luke started it. I did lay the hammer down
877 on bogus word wrapping in the NEWS, so you can thank me for that.
878 Keep your powder dry.
881 Luke: Not much to see here, some bug fixes that you all will enjoy as
882 the semester draws to a close and everyone still in school gets bogged
883 down with projects, papers, and exams. Enjoy! Oh, and if you are interested
884 in the perl or gadu-gadu functionality, please step up to help write
885 patches, as both of these code blocks are currently unmaintained.
887 Tim: I fixed a couple bugs this time. In other news, Kim wants to get
888 a pet cockatiel or two.
890 Nathan: I was gonna put a new feature in this release, but decided
891 not to because I found a bug in it today, and I'm tired. Also, I haven't
892 consulted the powers-that-be about putting new features into oldstatus.
894 Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B.
895 It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter.
896 Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven
897 is the smallest positive integer requiring three syllables in English. This
898 entry is my 11th lie for today.
901 Stu: I'm new around here. I tried to reduce the number of bugs in the bug
902 tracker, but it turns out that the only way to achieve that is to actually
903 _fix_ the bugs. So I fixed a couple, and then sneaked some patches out of
904 the patch tracker to fix some others. Sadly the bug tracker was not
905 significantly affected, maybe if I learn C I'll be able to make more of an
908 Luke: Don't let Stu fool you, he has done a marvelous job on this release,
909 and deserves a lot of credit for it. And a number of those bug fixes are
910 critical ones that he discovered and fixed himself. So go update. Now.
912 Nathan: On the other hand, Nathan has done nothing for this release. Why
913 do we keep him around again?
915 Tim: So, I'm married now, and in Huntsville. I don't remember if I did
916 anything for this release or not, probably not. Bleeter has been more
917 active lately though, perhaps we'll see lots of cool things from him
920 Sean: I'm down here with the "didn't do anything" guys.
923 Congratulations to Tim & Kim on their wedding!
925 Sean: So, if you're playing along at home, you're aware that
926 incrementing the micro version number means that the API has
927 not changed at all. Although that itself is insignificant to
928 most everyone but plugin developers, but users won't find too
929 many significant changes. Consult ChangeLog. We're currently
930 branched for some major changes, so expect a really great 2.0.0
931 sometime relatively soon.
933 Luke: Nothing much to see here, some bug fixes. Most of the work
934 is going towards the 2.0.0 release. We aren't quite sure when
935 that will be, and will keep the bug fix releases coming untill
938 Christian: I would call this a ground-breaking release, but it isn't.
939 It seems like a good one, though. I dunno. I've been too busy at VMware,
940 unfortunately, but have some work that's just waiting to be finished up
941 for Gaim. Gaim 2.0.0 is going to rock. Gaim 3.0.0 will rock more.
942 Do you see a pattern? Thanks go out to Henry Jen for fixing up parts of
943 the gevolution plugin to support multiple addressbooks, and to all our
944 moms, for believing in us. Or something.
946 Nathan: I got a new computer. It's fast. And has twice the bits!
949 Nathan: Hah! Bet you weren't expecting this! OK, if you were
950 paying any attention to the flame^H^H^H^H^Hthread on gaim-devel,
951 you might have been expecting this. But here it is, 1.0.0. Our
952 new versioning scheme has slightly more meaning than the older
953 one (expecially for plugin authors), but our 1.0(.0) release is
954 just as meaningless as we could have hoped. Enjoy!
956 Luke: We've changed our pattern for version numbers with this
957 release, we are no longer simply counting versions. This release
958 then marks, not something traditionally "1.0" but the current
959 version of the api. When backwards compatability with that breaks
960 you'll see 2.0, more details in the faq. As a side note, if you
961 are reading this and are good with proxy code or with perl's XS C
962 bindings, please get in touch with me, my contact info is on the
963 website. Gaim could use your help.
965 Mark: I love a circus.
968 Rob: Woah, where did I come from?
970 Mark: Lately I've been doing a lot more code maintenance/patch
971 accepting/bug fixing type of work. And I think that's a really
972 good thing. I feel like Gaim is becoming more stable. It
973 seems like we're lacking fewer features. It makes me warm.
974 Quick Robin! To the traverse wall!
976 Nathan: Well, it looks like we stuck to the schedule again. Had
977 we taken our dear sweet time, I might have had a chance to do
978 something cool for this release, but instead I stuck to the minor
979 stuff. <insert empty promises for the cool stuff i'll code for
982 Tim: Lately I've been doing a lot more patch accepting, and a
983 lot less actual coding. Unfortunately it has more to do with my
984 laziness than Gaim's progress. Like Nathan, I'm going to blame
985 our on time release schedule. But that didn't stop our Crazy
986 Patch Writers, or cpw's as grim now calls them, from writing
987 some good patches. So, instead of promising to code something
988 cool for next release, I'm going to promise that the cpw's will
989 code cool things for next release, and I might apply some of them.
991 Luke: I've been doing what I always do, committing patches, some
992 better than others, and bugging other people to code stuff. Oh
993 and closing some bugs. Thanks to Dave West for joining the cpws
994 in helping to handle triage. This is mostly a bug fix release,
995 so PLEASE upgrade to it before submitting new bugs.
997 Kevin: Herman's been away, so Daniel Atallah and myself were given
998 the task of preparing 0.82's Windows packages. After some feverish
999 plotting, we decided to update GTK and Daniel prepped an update to
1000 libpng to address recent security advisories. Besides plotting and
1001 a little bit of testing, this NEWS is all I really did. Oh, I also
1002 rerefixed the transparency plugin... again! Our beloved Hermanator
1003 should be back next time around, for 0.83.
1006 Sean: Three weeks again! Sticking to schedules is awesome! Just
1007 like Gaim v0.81. This is what we in the industry call a "bugfix
1008 release." We closed over TWO HUNDRED bugs since 0.80. That's
1009 awesome. Thanks to everyone who helped report, triage, fix, and
1012 Christian: Yay for three weeks working so well. Boo for me not
1013 doing much of anything this release, aside from a small memory
1014 leak fix. I'm starting a new job and leaving my current one, so
1015 when the dust settles and my schedule is a bit better, the very
1016 cool status rewrite will be finished up. Especially now that I have
1017 some help! I'd like to second Sean's thanks to all the people who
1018 helped with this bug fix release. Gaim should be a bit more stable
1019 for a lot of you. For those experiencing MSN problems still, we'll
1020 get that nailed for you soon, promise.
1022 Mark: I was going to point out that we closed an insane amount of
1023 bugs for this release, but Sean already did that. I feel like
1024 we've had some really talented new contributors contributing
1025 recently. I won't say names... but watch your backs. Or something.
1027 Nathan: I did next to nothing for this release. I am however
1028 settled in to my new job, and in a couple days, I should be settled
1029 into my new domicile. If the DSL gods are in a good mood, I'll
1030 have a connection there shortly, and can start being useful again.
1033 Sean: Three weeks! Hooray for timeliness! I didn't do much here
1034 but drag-and-droppable file transfers. Drag something into a
1035 conversation window, and it will be sent. Kinda neat.
1037 Mark: We have a small ant problem here. I can't help but think
1038 I somehow brought this upon myself.
1040 Tim: I don't really have any news, but at least I don't have an
1041 ant problem either. You might think I've been hard at work on
1042 Gaim-vv, but I haven't, I've just been lazy. I plan on doing
1043 some cool things "soon" though, both with Gaim and Gaim-vv.
1044 Bleeter sent me some nice dumps I need to implement yet.
1046 Luke: We have a nice timely release, with a Changelog that seems
1047 small, but remember, this is summer, and people have lives. SILC
1048 and Zephyr are making good progress from our Crazy Patch Writters,
1049 and everyone begging to send files to people not on their buddy
1050 list will be happy. good stuff. No, the msn buddy icon scalling
1051 problem isn't fixed yet, maybe next release
1054 Sean: We've moved to a three-week release cycle which we'll
1055 hopefully be able to keep up more realistically than a two-week
1056 cycle. Yahoo! went and broke last night, but it's fixed now thanks
1057 to a quick fix sent in by Cerulean Studios this morning. Reports say
1058 they'll continue to try to break us, though, so don't be surprised
1059 if your Yahoo cuts out again.
1061 Luke: I was really distracted this cycle, I want to thank my co-
1062 developers and our crazy patch writers for keeping things going.
1063 We have a fairly long changelog for you this release, including some
1064 nice bug fixes and some much-requested new features, the ChangeLog
1065 has all the details there of course. Enjoy!
1067 Christian: Great release! MSN buddy icons and file transfer. A big round
1068 of applause to Felipe! Too bad about the Yahoo thing, but.. eep! I have
1069 to go! Movie with the girls and Farmer's Market.
1071 Tim: This release brings us /commands in the core, which hopefully
1072 works better, and Yahoo! buddy icons. Thanks to all the people I
1073 bugged for packet captures, like Simguy, Bleeter, and odl. Yahoo!
1074 broke again, so I did a little last minute work on the web
1075 messenger stuff, but then Cerulean Studios was cool and fixed the
1076 problem already, so all that code's disabled. I also finally added
1077 the Yahoo! Japan support, for those of you with Yahoo! Japan
1080 Mark: I fixed that icon animation thing that caused Gaim to lock-up.
1081 I also stepped on something at the beach and I think there might be
1082 a little rock or something in my foot now.
1084 Nathan: I've been really busy, what with having a new job and all.
1085 I didn't think I had done anything, but apparently I fixed some
1086 Jabber stuff, and some IPv6 stuff. I must have been sleepcoding
1087 or something, because I haven't had time for such things. Ah well,
1088 enjoy this release. We'll see what I can get to in the next 3 weeks.
1091 Luke: A very long time, once again, since the last release. I think
1092 its mostly worth it. A few of you will still have trouble with msn
1093 but we've worked out a number of bugs even there. Thanks to heroic
1094 efforts on the part of Mark, we closed 400 some odd reports this
1095 month. We are also welcoming Tim to the project, a very active
1096 crazy patch writer who has brought massive improvements to WYSIWYG
1097 and direct im this release. Again, it still won't work for every
1098 one, but it will work for more people than it used to. Most
1099 noticably, this release brings a LARGE simplicfication of the
1100 preferences available. Please don't complain if your favorite
1101 preference is no longer there. Take some time to think about
1102 how and if it could be useful to a majority of people who use
1103 Gaim in ways nothing like you. You'll find that the answer will
1104 usually be that the preference isn't all that important.
1106 Tim: I continued with the other crazy patch writers in fixing those
1107 WYSIWYG bugs. Then they went and made me a developer. Which is cool.
1108 They told me I could commit WYSIWYG and Yahoo! changes. So I went
1109 and fixed IM Image and Direct Connect in AIM for some reason. I also
1110 added some new Yahoo! smileys at least. Also you change your link
1111 color in your ~/.gtkrc-2.0 file now. I might work on some of those
1112 new Yahoo! features for next release, like buddy icons. But don't
1113 count on it. Thanks to everyone who congratulated me. And thanks
1114 to all our Crazy Patch Writers, who now expect me to apply all their
1117 Christian: First of all, congrats to Tim! He's our latest Gaim
1118 developer, and we're all glad to have him on board. He's been a
1119 valuable contributor for awhile now. Thanks again to Felipe Contreras
1120 for all his MSN work this release. He has some exciting stuff that
1121 we'll be seeing in 0.79. And last, but not least, thanks to all our
1122 crazy and not-so-crazy patch writers. There's been a lot done this
1123 release. I've been taking a small break, first due to school and now
1124 work, but I'll be coming back strong in the next couple of releases. In
1125 the meantime, enjoy.
1127 Gary: Congrats to Tim, no more competing for most ChangeLog entries.
1128 This means you _should_ be winning every release. Anyways, I didn't
1129 finish nearly as much as I wanted to for this release but all of that
1130 and then some should appear in 0.79.
1132 Sean: I'll write my entry down here tonight. Removing preferences
1133 was my big crusade this week, and the team did a great job at it,
1134 but I still have a nagging feeling that our preferences are still
1135 overwhelming. Everyone's been doing a real great job; it's entirely
1136 my fault we keep failing to meet our three-week schedule. Send your
1137 complaints this way.
1139 Nathan: I really didn't do much thanks to exams, and graduation, and all
1140 of that fun stuff. For next release, I'll have all new excuses, like my
1141 new job, or maybe something I haven't even thought of yet. Oh yeah, and
1142 a big warm welcome to Tim!
1145 Sean: We're back to a somewhat regular release cycle now. Hooray!
1146 WYSIWYG is much improved in this release, and you can now copy and
1147 paste rich text to and from Gaim and other applications (see: Mozilla,
1148 Evolution OpenOffice). Also, Novell has released their first release
1149 of their GroupWise plugin, included in this release. Good stuff all
1152 Luke: Only a week "late" this time around, much nicer than the delay
1153 before the last release. Anyway, this release sees a HUGE number of
1154 improvements to the WYSIWYG support, much thanks to all involved. If
1155 you weren't impressed before, you should be now! This release also
1156 sees the end of our TOC support, no one has been working on this in
1157 some time and its causing problems. DON'T USE IT!. Also plugin
1158 authors will want to take note of the fact that the plugin api version
1159 changed. A nice solid release for you all :-)
1161 Ethan: Once again I thought about doing some things and committed
1162 things that other people did. This development model is awesome. I
1163 helped Mark refactor some stuff and our collective code ownership
1164 helped us utilize a coherent system metaphor during our pair program-
1165 ming sessions. It was extremely extreme. Look for some hard crypto
1166 lovin' from yet another crazy contributor in the near future...
1168 Ka-Hing: I actually did something for this release... or rather, the
1169 previous release, but LSchiere2 didn't commit that until this release.
1170 So blame him. System logging is back, so you can log people's signon/
1171 off/away/idle-ness again. There may be bugs with it, I don't know, not
1172 like I use it. I will try to work on something that I will actually use
1173 for the next release.
1175 Etan: Looking for someone to pair program with.
1177 Christian: A round of applause to our crazy patch writers! Their
1178 contributions this release is impressive. WYSIWYG has come a long way
1179 since 0.76 thanks to them. Also, thanks to Felipe Contreras for his
1180 MSN contributions. We should see some good stuff going into there soon.
1181 I myself didn't do a huge amount, aside from breaking everybody's
1182 plugins, although I have some work going on in the background that will
1183 hopefully make it into release soon.
1186 Sean: Yeah, it's been a long time since the last release, and despite
1187 what others may tell you, we were just really lazy. This is pretty
1188 much just 0.75 again, but, like, someone changed the "Info" icon and
1189 I think, like, the Chinese translation may have been updated. We did
1190 nothing interesting on it at all. Others may tell you "we haven't just
1191 been lazy," or "you guys will find that we've managed to do some neat
1192 stuf in this one." They lie. All of them.
1194 Luke: Okay, normally I wait for Sean to go first, but he said to commit.
1195 Its been a few months since the last release, but we haven't just been
1196 lazy. A very long ChangeLog for you all. Most notably of course is the
1197 addition of WYSIWYG input for chats and conversations. Many thanks to
1198 DAYS of long work by Sean, Gary Kramlich, Kevin Stange, Tim Ringenbach,
1199 and Stu Tomlinson for their efforts writting, fixing, and testing
1200 this. Without the dedicated support of our crazy patch writters, this
1201 release would have taken yet longer. Sean also has yahoo working again,
1202 with some assistance from our friends over at Trillian, you may all
1203 officially rejoice. We also have a large number of bug fixes, closing
1204 more than 200 bug reports this month alone.
1206 Christian: It's been a long time between the last release, but I think
1207 you guys will find that we've managed to do some neat stuff in this one.
1208 So many bug fixes and new features. It's enough to drive a wombat mad!
1209 The new WYSIWYG input is cool stuff. You'll either love it or hate it,
1210 I guess. I'm working on some stuff that some of you are going to love,
1211 but I'm not promising it for a few more versions. It's a secret!
1213 Mark: Our crazy patch writers rock. Gary Kramlich, Tim Ringenbach,
1214 Kevin Stange, and Stu Tomlinson did an amazing job of tying up
1215 loose ends and helping get this release out the door. Thanks guys!
1217 Rob: My birthday is in a few days. I like cool stuff. Buy me something
1220 Tim: Luke said write a NEWS, so I thought I would. There's a room
1221 list dialog now. And Nathan and I doubled the number of protocols that
1222 can transfer files. After that I got lazy/busy and let Gary, Kevin,
1223 and Stu fix all the bugs.
1225 Nathan: Rob happens to share a birthday with my sister. So far she's
1226 been very vague about what she wants. She's not an easy person to shop
1227 for. As for things you probably care more about, this release has so
1228 much in it that I've forgotten about most of it. The stupidest of the
1229 bugs from 0.75 are fixed. Jabber has a first pass at file transfer
1230 support (no proxy support yet). SOCKS 5 proxy support may have gotten
1231 a little better as a side-effect. Twinkies and penguin points to all
1232 of the crazy patch writers, who did more than their fair share this
1235 Ethan: My birthday was yesterday, and not on the same day as Rob
1236 and Nathan's sister. And I don't mean that Rob and Nathan have the
1237 same sister. For this release, I thought about making IRC better, I
1238 thought about making Tcl better, and I committed patches from several
1239 others who actually did these things. And probably some other
1240 things, too. Let's hear it for crazy patch writers, and for the open
1241 source philosophy that lets them get so CRAZY.
1244 Rob: Woah, what's this? Me? Making a NEWS post!? Say it ain't so!
1245 That's right, kiddos, I'm finally coming out of my reclusiveness.
1246 I had a pretty shitty few months, and also just needed a break from
1247 things. But, I'm back, and that's good. Right? Yes. And now,
1248 a little word from Eric Warmenhoven.. :P
1250 Eric: Ah, Rob and Eric. Just like the good ol' days. Now, if
1251 you'll excuse me, I have to go make some commits with Led Zeppelin
1252 lyrics as my commit logs. heh. What do you mean, I look a lot
1253 like Sean Egan? I'm... oh fine, you got me. It's really just Sean
1254 in an Eric Warmenhoven costume.
1256 So, Yahoo! works again, and that's good. And 0.76 is going to have
1257 something _very_ neat.
1259 Nathan: You're running out of excuses to not use Jabber. Our chat
1260 support is now bar-some, quickly approaching bar-none! Everything
1261 else in Jabber got neat improvements too. I'll leave it up to you
1262 to figure out what they were.
1264 <boilerplate promises for cool features in $version++>
1266 Christian: I've been a bit absent this release, due to life stuff
1267 and working on some other projects. Some MSN goodies are going to be
1268 available in an upcoming version, and I have some neat Gaim-related
1269 stuff I'm working on that will hopefully see the light of day. I'd
1270 like to say good job to the other developers. Good release. (Of course,
1271 every time I say that, something breaks horribly right after we
1274 Luke: Okay, so Sean rocks and got Yahoo working again in 12 minutes.
1275 Unfortunately, he took out the chat support in doing so. So use
1276 conferences for now if you use yahoo. Users begging for file
1277 transfer support should thank Tim 'marv' Ringenbach for Yahoo ft,
1278 and everyone should be happy to note that 0.75 leaks far less than
1279 0.74. Also, a lot of other bug fixes happened that escape my notice
1282 Ethan: I just want to say that now logging really doesn't eat
1283 memory 'till the cows come home. We don't think.
1285 I would like to thank each and every one of these people, and
1286 I think you should, too:
1288 Paul A, Daniel Atallah, Patrick Aussems, Brian Bernas,
1289 Jonas Birmé, Ethan Blanton (hi Mom), Joshua Blanton, Herman
1290 Bloggs, Jason Boerner, Graham Booker, Craig Boston, Chris
1291 Boyle, Jeremy Brooks, Sean Burke, Cerulean Studios LLC,
1292 Ka-Hing Cheung, Arturo Cisneros Jr., Vincas Ciziunas, Joe
1293 Clarke, Todd Cohen, Felipe Contreras, Jeramey Crawford, Mark
1294 Doliner, Nuno Donato, Jim Duchek, Tom Dyas, Andrew Echols,
1295 Sean Egan, Brian Enigma, Stefan Esser, Larry Ewing, Jesse
1296 Farmer, Gavan Fantom, Rob Flynn, Nathan Fredrickson, Free
1297 Software Foundation, Decklin Foster, Adam Fritzler, Michael
1298 Golden, Ryan C. Gordon, Christian Hammond, Andy Harrison, G.
1299 Sumner Hayes, Mike Heffner, Iain Holmes, Karsten Huneycutt,
1300 Akuke Kok, Tero Kuusela, Dennis Lambe Jr., Ho-seok Lee, Moses
1301 Lei, Ambrose C. Li, Nicolas Lichtmaier, Artem Litvinovich, Syd
1302 Logan, Matthew Luckie, Brian Macke, Paolo Maggi, Willian T.
1303 Mahan, John Matthews, Ryan McCabe, Robert McQueen, Robert
1304 Mibus, Benjamin Miller, Kevin Miller, Paul Miller, Arkadiusz
1305 Miskiewicz, Andrew Molloy, Matt Pandina, Ricardo Fernandez
1306 Pascual, Havoc Pennington, Ari Pollak, Robey Pointer, Nathan
1307 Poznick, Brent Priddy, Federicco Mena Quintero, David Raeman,
1308 Etan Reisner, Kristian Rietveld, Tim Ringenbach, Andrew
1309 Rodland, Neil Sanchala, Carsten Schaar, Luke Schierer, Torrey
1310 Searle, Jim Seymour, John Silvestri, David Smock, Mark
1311 Spencer, Lex Spoon, Kevin Stange, David Stoddard, Stu
1312 Tomlinson, Brian Tarricone, Peter Teichman, Arun A. Tharuvai,
1313 Philip Tellis, Bill Tompkins, Tom Tromey, Junichi Uekawa,
1314 Bjoern Voigt, Nathan Walp, Eric Warmenhoven, Jason Willis,
1315 Matt Wilson, Ximian, Jaroen Zwartepoorte.
1320 Sean: Christian and Nathan were wrong.
1322 Ethan: I don't know how solid or good this release will be, but
1323 hopefully it's better than 0.73! Not that 0.73 didn't rock or
1324 anything, but for those users bit by its peculiar little bugs
1325 it wasn't as nice as this will be.
1327 Nathan: Jabber got some good tweaks, and logging doesn't eat
1328 memory until the cows come home. Which is good, because they
1329 said they'll be out until late.
1331 Luke: Always nice when directories get created correctly ;-)
1334 Nathan: This should be a really solid release. I fixed most if not
1335 all of the idiotic Jabber bugs from 0.72, and re-enabled the SASL
1336 login stuff, now that it is finalized in the XMPP drafts. Oh, and
1337 we now have a release notification plugin, so you can find out when
1338 the latest and greatest version of Gaim is out without breaking that
1339 reload button in your browser. There's other fun new stuff, but I
1342 Christian: This is a good release, as Nathan said. For all those who
1343 hated all the disconnect dialogs, we now have a {dis,re}connect{ed,}
1344 dialog that replaces all of them and shows every account that became
1345 disconnected. Also, there were some MSN fixes thrown in, such as
1346 the problem with unblocking users. My personal favorite, since it's
1347 really been bugging me for awhile, is the bug with the border on the
1348 close buttons is fixed. Oh yes, and let's not forget the new logging.
1349 It simply rocks. This is a pretty stable release, so get it. 0.74 is
1350 going to have some niceties that people have been waiting for.
1353 Sean: I think I'll go as the Gaim logo guy for Halloween. That
1354 would be a cool costume.
1356 Luke: We've had a record month for number of bugs submitted (395 as
1357 of now) this month, but the total number of bugs open has grown by
1358 less than 20, so while it might be fustrating for those of you out
1359 there who think your bug report is being ignored, know that we are
1360 doing our best to look at them all :-). This release fixes a goodly
1361 number of bugs including the troubles with signing on icq (thanks
1364 Christian: Last release brought forward a lot of bug reports, such
1365 as the ICQ bug, and also trouble with installing SSL. I can't count
1366 how many people were confused as to why their MSN plugin wasn't
1367 loading. Now, it'll load regardless, and when you try to connect,
1368 it'll give you an error dialog saying to install SSL (if you don't
1369 have it installed, of course). I didn't do a whole lot this release,
1370 but that'll change with the next. There are some fun things coming.
1372 Ethan: In complete defiance of history, I did something this
1373 release. It had to do with IRC. If I type here for long
1374 enough, I'm sure I'll remember what it was... Oh yeah, all of
1375 you paranoid people can hide your local username by changing
1376 your IRC account settings. I also want to note that we are
1377 aware that building Gaim is Harder than it Should Be on
1378 Solaris, and I am seeking solutions to some of the issues
1379 there. Everyone remember to give some love to the developers
1380 who actually did something of note this release (i.e. not me)!
1382 Nathan: Jabber got a ton better this release, as I fixed most of the
1383 bugs introduced in the last release. Registration works again, and
1384 the next person to break it is going to suffer. I also fixed a
1385 handfull of other little things that I can't remember. This should
1389 Rob: It's been a while since I've commited some news. I've had a
1390 very hectic few weeks/months. Thing are finally coming together
1391 again for me. This release features much copying and pasting. Yeah.
1393 Sean: I can't wait for everything to be core/ui split!
1395 Christian: This is a good release, and I don't think people will have
1396 too many problems. There are a lot of little nice feature additions,
1397 and much progress has been made on the core/UI split. We should be done
1398 in a couple of releases, assuming we can get the remaining two or three
1399 parts core/UI-split. Oh, and plugin authors are going to hate me again,
1400 as a lot of code (specifically, the conversations code and utility
1401 functions) changed names. This is a Good Thing (TM), as always, but may
1402 require modifications to some plugins. Not all, fortunately, but some
1403 :) Many SSL problems were fixed, though we still have some to go. If
1404 you don't have SSL, you now need it for MSN. MSN won't even load without
1405 it. Starting October 15th, the old protocol won't be supported
1406 anymore, so there's no reason to support the old one anymore.
1408 Herman: I bet some plugin authors have resorted to making voodoo dolls
1409 of Christian. Nothing new for Win Gaim users other than a fix for
1410 missing aim buddy icons, and removal of gtk-wimp (until it matures).
1412 Mark: People are going to make a voodoo doll of me and shower it with
1413 kisses and chocolate women: When an AIM user is away, you can now view
1414 the person's away message in their tooltip. This is very similar to
1415 what iChat does, only our tooltip will wrap lines rather than displaying
1418 Nathan: Chocolate women are cool, but I'm a bigger fan of the real kind.
1419 I re-wrote the Jabber support from scratch, so now there's at least one
1420 person who knows what's going on with it. I got lost in the old code,
1421 even in the parts I wrote. It now supports the SASL login stuff from
1422 the XMPP protocol specs, and will automagically upgrade the conncetion
1423 to SSL if it's supported. If anything doesn't work like it did before,
1424 it's probably better, and you should be thankful for it.
1426 Ethan: I'm sure I'll be showered with all kinds of wonderful things,
1427 but I doubt it's because I did anything. The reason being that I
1428 really don't think I did anything. I meant to do some gaim_
1429 prepension and documentation for IRC and Tcl, and handle IRC errors
1430 more responsibly, but I've been meaning to do that for months.
1431 Except the Tcl part, the Tcl plugin hasn't even existed for months.
1432 I figure if I write enough NEWS no one will notice I didn't do
1433 anything during the release cycle. Oh, I did close some bugs. I
1434 didn't fix them, mind you, I just closed them. With abandon.
1437 Luke: Mmmm, I probly did even less than Ethan, except I closed rather
1438 more bugs for other reasons. Lots of you submitting duplicate bugs.
1439 This should be a pretty good release. We still have a couple crashes
1440 in ssl stuff, but we fixed a number of the bugs in the tracker, and
1441 the code cleaning helps alot as well. Enjoy!
1444 Sean: Yahoo! works (for now). That's good NEWS if I've ever heard it.
1445 Huge thanks to our dear friends over at Cerulean Studios, creators of
1446 Trillian, for helping us out.
1448 Nathan: This release also works out most of the kinks in the new
1449 contact support. The Jabber goodies I promised will have to wait
1452 Christian: I didn't really do anything except fix a couple of issues
1453 loading protocol plugins that had plugin dependencies and getting perl
1454 to install where we tell it to. I had hoped that 0.70 would include
1455 a finished libgaim, but Yahoo kind of wrecked that dream. We'll see it
1456 within the next few releases. Life has been busy in a good way :)
1459 Sean: MSN and Yahoo! work. That's good NEWS if I've ever heard it.
1461 Herman: Win Gaim has been around for more than a year now.. Time Flies.
1463 Nathan: {{Meta,}{Contact,Buddy},Person} support for all! Also, SSL
1464 support for Jabber makes its debut. More Jabber goodies next release.
1466 Christian: It's a good release. The main highlight really is
1467 Nathan's Contact support, which is just beautiful. My buddy list
1468 shrunk considerably. As Sean stated, MSN and Yahoo! work. MSN
1469 does not support the new MSN buddy icons and stuff, unfortunately,
1470 but we'll see about 0.70. There were a whole bunch of Perl fixes,
1471 so hopefully there will be less complaints directed to my code in
1472 that area ;) Among other new additions of mine are SSL support
1473 (both Mozilla NSS and GNUTLS), Plugin IPC (letting plugins talk to
1474 each other), and some visual niceties in the Accounts window.
1475 Ka-Hing Cheung put in animated smileys, which should please many.
1476 Yeah, good release. Just you wait until 0.70 though.
1478 Robot101: Hi mom. My patch isn't in this release. Watch for the next
1481 Mark: Metacontact support, yeah. Right click on a dude and
1484 Ethan: God bless the USA.
1487 Rob: Wow. I am so incredibly tired.
1489 Sean: School starts tomorrow! How fun! I'll have more time to hack
1490 gaim (isn't that supposed to be the reverse?)*
1492 *Some NEWS recycled from v0.10.0
1494 Nathan: I didn't do much for this release, except make Jabber
1495 registration work, and put in a slight tweak to make Gaim work a
1496 little better with jabberd2. Next release you'll all see what I've
1497 been spending my time on, but for now enjoy the fruits of everyone
1500 Mark: I've been really busy with other stuff, but I've spent my
1501 Gaim-time on working towards a more formal translation process.
1502 Hopefully this will result in Gaim shipping with more complete
1503 translation files. Also, all our awesome translators are mentioned
1504 in the about window now.
1506 Christian: I've been really busy with this stuff. Gaim got a new
1507 signal architecture, which is just really cool. The old events system
1508 is gone. Now you connect a signal from a handle (which can be
1509 a plugin or whatever) to a function, and plugins can register their
1510 own functions, and other neat things. Oh yeah, and perl was rewritten.
1511 There's a new HOWTO in the Doxygen docs (make docs), but no API
1512 reference yet. Developers, look at the plugins/perl/common/*.xs files
1513 for now. I also wrote plugin dependencies, which will be more useful
1514 down the road. Gaim v0.69 is going to have the new MSN plugin that
1515 works with the latest MSN protocol. Please be patient for that, as
1516 we're getting a lot of MSN questions we answer over and over.
1518 Luke: Wow, I actually did something for this release besides commit
1519 translations! Well, sorta. I got permission to commit some patches
1520 so gaim now has color support for yahoo, and you can fetch some
1521 basic info on yahoo and msn users. Yay for people submitting patches!
1525 Rob: I live in Georgia. I don't care about blackouts. We only
1526 have to deal with floods and tornadoes.
1528 Sean: Fortunately me for me, I live in the only place in New York
1529 that still has power tonight! New features in 0.6@%f)*2.{\
1532 Christian: I guess Sean couldn't be here to tell you about all the
1533 great new things. New stuff was done! It's simply amazing. Yeah. So,
1534 new IRC protocol plugin, tab text is greyed on events (like "So and
1535 so has signed off!"), protocol icons on tabs (thanks to Etan Reisner),
1536 some dialog rewrites.. Great stuff. Gaim's looking more teh perrty.
1537 My big "wow" thing is that the core and UI were split enough for me
1538 to remove the remaining UI code and make a patch, and libgaim was born,
1539 for experimental purposes. However, using it, I was able to make the
1540 second UI ever for Gaim - Gaim for Qtopia (Zaurus and iPaq PDAs).
1541 This is viewable at http://qpe-gaim.sf.net/ (shameless plug?). More
1542 UIs to come I hope! :) Exciting time in Gaim.
1545 Rob: Oops!!!! This reminds me of other silly things that we've
1546 done. I agree with what Herman is going to say. ;-)
1548 Sean: Man, 0.65 was so super lame and boring. But 0.66? WOW!
1549 This is the most incredible thing EVER. We've done tons of work
1550 since 0.65, and I'm really proud of what we came out with. Thanks
1551 to everyone who helped!
1553 Christian: Wow, I can't even begin to describe how long we've worked
1554 on this one. Monstrous release. Best ever! You won't even recognize
1555 it. If you've had account import problems, delete your accounts.xml
1556 and upgrade to 0.66. Just, wow.
1558 Herman: This is to make up for slipping off the two week release cycle.
1560 Luke: Okay, people, yes we did test 0.65 for bugs, but hey, some things
1561 slip through. This release makes up for that. This should fix the bugs
1562 0.65 introduced, at least the ones that most of you would otherwise hit.
1564 Nathan: We are so smart. S-M-R-T...I mean S-M-A-R-T.
1567 Rob: Wooo! We're finally ready for 0.65. Are you guys excited? I
1568 haven't worked on anything in this release, either. I've been
1569 working offline on a MacOSX UI. No, you're not allowed to ask
1570 me when it will be ready. If you ask me then I won't answer
1571 you. You've been warned! :-D
1573 Sean: Although I tend to go right here in the two slot in NEWS,
1574 we don't always commit in this order. This is the third time I've
1575 rewritten this because the jerks below me keep commiting while I'm
1576 writing causing mass conflictination. Grrr. Stupid jerks. Anyway,
1577 this is Gaim 0.65. Like other Gaim releases, this allows you to
1578 converse with people far away over the "Internet." That's about it.
1579 It's really not that interesting. In fact, I wouldn't even bother
1580 reading the other people's NEWS. It's all boring. There's some
1581 crap about forest fires and fangs and claws. It's really boring.
1582 Great, now Luke just committed NEWS causing more conflictination.
1583 I wouldn't bother reading his either. Oh, and I don't want to thank
1584 Megan (Cae) or Kevin (SimGuy). They're stupid jerks too. Grrr...
1586 Mark: I actually did stuff for this release. Go me. I probably
1587 shouldn't speak for all of us, but I'm going to anyway: We feel that
1588 this release is one of Gaim's best. It should be relatively bug
1589 free, and the code is cleaner than ever, thanks to lots of work by
1590 Christian and Nathan. We had some help from a few civilians
1591 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung
1592 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just
1593 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay
1594 in school. Just say no. Only you can prevent forest fires.
1596 Christian: This has been a great release. faceprint rocks, as he got
1597 things moving in the core/UI split by redoing preferences, which forced
1598 us to think about how things would be split. We now have XML
1599 preferences, accounts, pounces, and away messages. No more .gaimrc
1600 ugliness. The accounts and connection code now have new core/UI split
1601 APIs, and there is very little to do before our split is ready to be
1602 used. Rob and I are working off an experimental tarball of what will
1603 eventually be libgaim. He's working on a MacOS X UI (don't ask him
1604 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask
1605 about that, it's usable!). We added a new protocol, Trepia.
1606 Information about it can be found at http://www.trepia.com/. It's not
1607 complete, so don't send in bug reports about it not finding people in
1608 your local area, please. Oh, and lots of MSN bugs were fixed.
1609 Practically all the known ones. I feared 0.65 would be unstable due to
1610 our rewrites, I believe this is going to be one of the most stable
1611 releases we've had in awhile (knock on wood), thanks to Megan (Cae),
1612 who has done an amazing job at locating, categorizing and documenting
1613 the various bugs she has run into, and kevin (SimGuy). Stay tuned for
1614 upcoming releases. Neat things are coming, but if it has fangs and
1615 claws, curl into a ball. Or yell at it. I can't remember which is
1618 Luke: Wow! Finally releasing 0.65! Christian, Nathan, and Mark have
1619 worked really hard for this release, all the credit goes to them.
1620 The new preferences are awesome, and there are more bugs fixed for
1621 this release than in the last 3 or 4 releases. Your MSN should work
1622 reliably again, your preferences saved, your accounts resort, the
1623 list goes on and on. A couple preferences, most notably your buddy
1624 list sorting preference won't be imported, but almost all of them
1625 will be and its probly a good idea for you to take a second look
1626 through preferences again anyway, alot of you are starting to
1627 forget that things are optional again. :-)
1629 Nathan: I think I did something for this release a while ago. I've
1630 got a mailbox full of commit emails, and some have my name on them,
1631 so I must have done something, right? Probably some minor jabber stuff,
1632 and lots of crazy bugfixes. It was a team effort, I'd like to thank the
1633 academy, our producer Rob Flynn, and of course all the fans. You rock.
1635 Herman: I was told to write something.. so here it goes. Windows users
1636 will be happy to know that they can now rearrange their Buddy Lists.
1637 I finally got stuck into GTK+ code and fixed the bug in question (this
1638 release will include a patched version of GTK+ 2.2.1). I integrated
1639 the WinGaim systray code into the docklet plugin bringing those nice
1640 docklet features (i.e. Message queuing) to WinGaim. Another major
1641 WinGaim change of note is that debug versions of all dlls can now be
1642 built, providing useful backtraces not only for gaim.dll but for the
1646 Rob: I didn't do anything this release either. We're under a crunch
1647 week at work. Friday is the end of the crunch. Hooray!! Thanks for
1648 all of your hard work, guys :).
1650 Sean: Unlike every other time we say, "the next release will be loaded
1651 with cool new features, this time, we really mean it. In fact, they're
1652 already in CVS (don't use CVS). The only obvious new feature for 0.64
1653 is buddy list sorting. This has been much requested and can be set in
1654 the buddy list preferences. You can sort by name, by status, and even
1655 by log file size--putting people you talk to most at the top. Plugins
1656 can even easily add their own sorting methods. It's all very cool. I
1657 want to thank Luke and Ka-Hing for their initial work on it. And yes,
1658 I did make my entire NEWS entry justified on purpose.
1660 Christian: I have a few new goodies in 0.64, but they're mostly
1661 back-end stuff that people like us care about. The things that most
1662 of you will like the most is that almost all of the reported MSN
1663 bugs were fixed. Users with an empty contact list can now login again.
1664 The friendly name bug is gone. E-mail notifications work again. Yay!
1665 We have some big changes in store for 0.65. Careful if you use CVS...
1666 Things will break. :)
1668 Mark: I never really have anything important to add. I'd just like to
1669 thank Jack Daniels for his exquisite bug reports. And whiskey.
1671 Nathan: I don't think I did anything for this release. I'm a bum.
1674 Rob: Wow, so, what can I say? I've been rather AWOL for the past few
1675 releases. However, that's okay. Work has been pretty friggin hec-
1676 tic, so, that's my excuse. Work is finally going to be slowing down
1677 some. I plan to be doing more Gaim work. That makes me happy. That
1678 makes you happy. That makes us all happy. Now, I just need to
1679 finish rebuilding my car's engine. Engine rebuilds put the FU in
1682 Sean: Yay! School is finally over. I have to give tons of cherry-
1683 flavored props to everyone whose been helping out while I stayed away
1684 from Gaim to keep myself from failing again, especially Christian and
1687 Luke: Okay, this is NOT a bug fix release, at least for those of you
1688 who use MSN. Christian put in a TON of effort rewritting the MSN prpl,
1689 mega props to him on this release. In other news, we have alot of bugs
1690 fixed, and a goodly number of the translations are more up to date
1691 than they were in earlier releases. There are some other significant
1692 changes, but they are mostly backend stuff, yay for core/ui splits ;-)
1694 Christian: As Sean and Luke said, I did a tiny bit of work in this
1695 release. The MSN prpl was rewritten, and should now work better. It's
1696 compatible with the MSNP7 protocol that MSN v4.x uses. Unfortunately,
1697 MSNP9 is being worked on. Bah. Also, it has MSN Mobile support, so you
1698 can register your MSN account with http://mobile.msn.com/ and people
1699 can page your mobile device. You can also page other MSN Mobile users.
1700 Groups are now stored on server. Oh, and due to the nature of MSNP7,
1701 conversations are timed out after 5 minutes, so you'll unfortunately
1702 see a message indicating that. Sorry! I wrote experimental support
1703 for my own implementation of MSN buddy icons. You can set them in your
1704 account settings much like with AIM, and when you talk to other gaim
1705 users, they'll get your buddy icon. This will last for a few releases,
1706 until the buddy icon implementation in the upcoming MSNP9 protocol is
1707 figured out, and we have support for that. That'll be a couple months
1708 away at least. Also, we have a rewrite of the plugin interface, so
1709 rewrite your plugins! Things are going to get very cool from it. The
1710 debug API was core/UI split, and some enhancements were made to the
1711 debug window. I think that's all from me. It's been a fun release.
1712 Stay tuned, I have some great things coming up!
1714 Nathan: It seems like 0.62 was forever and a day ago. I had to look
1715 at the ChangeLog to remember what I did. Apparently I made it so you
1716 can put chats in your buddy list. And then I tweaked a bunch of stuff
1717 and fixed a bunch of crashes. Then exams came, and then I went home
1718 for a week and left my laptop's power cable here at school, so I didn't
1719 get anything done. Jabber will get all sorts of fun new stuff for
1720 the next release. Really. ;-)
1723 Sean: This is just another standard bi-weekly Gaim release. Nothing
1724 really interesting, but it has some good bugfixes. Personally, I've
1725 been a bit removed from Gaim development lately what with school getting
1726 tough and stuff, but the rest of the guys have really been doing great
1727 work without me. Thanks, guys.
1729 Christian: I can't remember what I did here.. Think I'll take a quick
1730 look at the ChangeLog.... Okay, guess I was useless. That's okay,
1731 though, because I have some really cool stuff going into 0.63. Plugin
1732 authors will hate me for it. A rewrite of the plugins interface! This is
1733 actually a Good Thing (TM). Anyhow, upgrade to this release, and tell
1734 your friends. 33 Gaim users can't be wrong!
1736 Luke: I didn't do much here besides the odd translation patch and a
1737 couple bug fix patches. This is primarily a bug fix release, and much
1738 needed at that. Didn't get a chance to write sorting code, work has been
1739 busy. Hopeefully it will happen for 0.63.
1741 Mark: Gaim is coming along quite beautimously. I'm going to eat
1744 Nathan: oh dot sixty two. There are a lot of bugs fixed in this
1745 release, and one major new feature. Our Jabber plugin now supports
1746 XHTML-IM. In plain english, this means that you can now format your
1747 jabber messages, and other people will see the formatting. GtkIMHTML
1748 still needs some work to get it to parse valid XHTML-IM better, but that
1749 will come in time. That time would come sooner if my CS prof accepted
1750 "I was hacking on Gaim" as a valid excuse for an extension ;-)
1753 Rob: Nathan commited his news first. However, I'm cooler so I'm putting
1754 my entry above his. Yeah, so, there were some DnD issues with 0.60. I
1755 blame it on the rain. It was falling, falling. I blame it on the
1756 faucet. It drips all night.
1758 Sean: I committed my news after Rob. I'm cooler than Nathan (by far)
1759 but not as cool as Rob. So I go here. Actually, I didn't do anything
1760 since 0.60 other than commit some other peoples patches. The one from
1761 Dave Camp is cool. How 'bout this snow? Isn't that crazy? Oh, and
1762 thanks to everyone who wished me a happy birthday.
1764 Nathan: You want frequent releases? You got 'em ;-) Chip wrote some
1765 cool new pounce stuff, and things shouldn't get weird when you drag
1766 groups and buddies around. It's bad enough having 1 of some of my
1767 buddies on my list, I definitely don't need duplicates. Being that I
1768 have class in the morning, I'll just raise my juice glass for this one.
1770 Christian: I'm not as cool as Rob, Sean, or Nathan, so I go down here.
1771 Well, among some of the fixes is my new buddy pounce code! This adds new
1772 buddy pounce types, core/ui splitifies the code, and makes the dialog
1773 box spiffy. Yay frequent releases! Erm, I can't think of anything else
1774 cool to say here. Have fun, everyone!
1776 Luke: Okay, i'm probly the least cool, so I'll go last. I committed a
1777 few patches from other people here, nothing earth shattering though. The
1778 biggest thing in this release is the group re-ordering bug fix, having
1779 that fixed will make for fewwer questions. Get used to using releases
1780 people, we want to use cvs for actual development :-).
1782 Mark: I didn't want to write any news without actually having done
1783 anything, so I fixed a meaningless compile warning. Boo-yeah.
1785 Sean: Luke can't spell "fewer". How un-cool is that?
1788 Rob: Wow. So, it has been a really long time since we started the
1789 gtk2 fork. It's finally ready for public consumption. Sean is about
1790 to go out and buy a case of beer. My roommate is downstairs right
1791 now pouring me a shot of his choice. Everyone, raise your beers if
1792 you've got them. It's been a cool almost 10-months of development.
1793 I hope you all enjoy. Drink'em if you got'em!
1795 Sean: I'm writing this 3 minutes before my 21st birthday. Nobody can
1796 believe we're finally ready to relase 0.60. Many thanks to everyone
1797 who helped out; I'm convinced that Gaim 0.60 is the best IM client to
1798 date (only to be bested by 0.61). There's WAY too much stuff to mention.
1799 Even the ChangeLog is somewhat incomplete. Yay, I'm 21 now! Everyone
1802 Nathan: Happy birthday Sean! Rob decided to let me start cleaning up
1803 after everyone, so here I am. "sexy" is the only word that can be used
1804 to describe 0.60. Prepare to be shocked and amazed. /me raises his
1807 Christian: Geeeeeze this took a long time. Worth it though! Personally,
1808 I thought we'd all just give up on releases altogether and tell
1809 everybody just to grab CVS. I'm pretty happy with this release. I was
1810 able to contribute quite a bit to it. Makes me feel proud to be a gaim
1811 developer! I'm really looking forward to the future releases. I have
1812 some neat stuff planned. Yay, I'm still 19! Mmmm, Sierra Mist. Make me a
1815 Mark: Whoops, I started drinking a little earlier than I was supposed
1816 to. I guess I missed the memo. Hmm, I ate at a restaurant somewhere,
1817 I think it was at Snowshoe, and the menu had "sammiches" on it. It was
1818 pretty sweet. I'd like to give a shout out to all the Gaim
1819 devizelopers for rizocking the hizzy the past few months. Word.
1823 Rob: I guess Sean is busy at home or something and Jim is asleep.
1824 I'm very tired but it's time for a release. Enjoy. :)
1825 SORRY FOR THE DELAY. :(
1827 Sean: It's been a long time since our last release, and for no
1828 good reason either. Rob and I just haven't been able to get together
1829 to do it. But now we have. Aside from some Jabber changes and some
1830 crucial MSN fixes, most of this release's changes are transparent,
1831 but none-the-less important. Well get some better changes when my
1832 computer works again, you have my word*
1834 *My word is worthless.
1838 Rob: Yeah, so, my computer has been bad which is why the release
1839 didn't go out on time. Oh well. I would like to welcome
1840 Jim Seymour aboard the development team. He's going to be taking
1841 over the work on our Jabber code as well as doing various other
1842 nit picking. He likes to pick nits, nats, and umm, knots, I think.
1844 Sean: This release has a long ChangeLog. Higlights include an
1845 important security fix for MSN and a few nice new features.
1846 Not *much* cooler than 0.57--but we're making progress ;)
1848 Jim: Hmmm... Rob said I have to say *something*, so here it is:
1852 Rob: Not too much in this release, as Sean said below. (This is
1853 what happens when the bottom person goes first.) New translation,
1854 a few fixes, secure msn hotmail logins, blah blah blah. As Sean
1855 said, the next release will be cooler. If only you could read
1858 Sean: Nothing too special here, but a critical Yahoo fix that
1859 ensures Yahoo! will work when they discontinue the old protocol
1860 all the other 3rd party clients are using. Next release will be
1864 Rob: Well, what do you know. I have another headache. I always have
1865 these damned headaches. I got pissed off with the way GtkTree looks.
1866 I wanted to move to using GtkCTree. I think they're pretty.
1867 Unfortunately, GtkCTree sucks. After a little digging through
1868 the code, I managed to molest GtkTree into looking like
1869 GtkCTree. Thanks to everyone that helped track down that one
1870 annoying style problem.
1872 Sean: Hello. This is another minor release while Rob and I finish
1873 up on some bigger projects. We're reworking a lot of the UI to make
1874 it easier to use, nicer looking, and more compatible with gtk2.
1875 I've also been trying to bring the Yahoo plugin up to date, so it
1876 will work for Indian users and avoid a potential problem in the near
1880 Rob: 0.55 is here. I've been away for a few days on business. Sean
1881 has been on Spring Break. Therefore, this release is mostly a patch
1882 release. It does fix some bugs and makes a few thing slightly cooler,
1883 so it's better in that aspect, I suppose. Enjoy.
1885 Sean: This is mostly a bugfix release. I'm on Spring Break, not
1886 doing any coding at all. But lots of people sent in great patches
1887 anyway. Thanks guys!
1890 Rob: Well, here we are. 0.54. We got a lot of fun things in this
1891 release. Better working SSI, Image sending, protocol specific
1892 smiley faces, and a whole lot of triscuits. *gobble*
1894 Sean: We fixed a lot of bugs in this one, and probably introduced
1895 a bunch too. ;) We were both really busy, and did all the coding
1896 late at night when we were tired, so if something isn't working,
1897 it's probably just tired code. Enjoy the triscuits!
1900 Rob: Well, we missed yesterday's release. That's Okay, I head a
1901 nasty headache. You can all just deal. ;-)
1904 Sean: Neat Goodies! Whee!! Oscar got a lot of great additions.
1905 It can do Screen Name formatting, it can save and store your buddy
1906 list on the server, it can do typing notifications in Direct
1907 Connections, and yes, it can receive IM Images! Sending images will
1908 be added in the next release. MSN and Yahoo! can do typing
1909 notification too. Hooray!
1913 Rob: Well, after a long delay we're finally ready for another release.
1914 I finally got settled into my new apartment, the new job is going
1915 well, and I finally have internet connectivity again. You can expect
1916 us to be back on our usually bi-monthly schedule. Enjoy these fixen,
1917 as they resolve a few connectivity issues. :-)
1919 Sean: It looks like things are back on track now. Eric left which is
1920 sad. He's done so much for Gaim, and I know we're all thankful.
1921 Thanks Eric! I'll be stepping in and do more development, but I can
1922 never replace Eric. This release fixes a long-standing problem in
1923 MSN. If you've gotten errors when trying to connect to MSN, you want
1924 this release. If you've suddenly found yourself unable to connect to
1925 Yahoo!, you want this release too. The "neat goodies" will be in the
1928 Rob: Operation Evil does not exist! ;-)
1932 Rob: Well, here we go. I FINALLY got around to making a release
1933 after over a month, Sorry for the delay, all. Things got really
1934 hectic around the gaim house hold. This release isn't as complete
1935 as I had hoped, but I promised to get something out. There's some
1936 neat goodies in mind for the next release, right Sean? :-)
1940 Rob: I am tired. Tonight was weird. Bleh!!!!
1942 Eric: I second that.
1945 Rob: *still mamboing*
1947 Whew! That was a bad little mambo. I hope everyone had a nice
1948 little Holiday, if you celebrate. If not, then I hope you had
1949 a sucky weekend. :-D.
1951 Oh, lots of cheese for everyone!! (Beware the duffle)
1953 It's getting cloudy. I think it's going to storm somethin'
1954 fierce. That's my southern talk. Do you like it?
1956 Eric: I want to be like you.
1961 Rob: Hi! It's 4:12am! I'm watching The Simpsons. :).
1962 Oh boy, sleep! That's where I'm a viking! :) There's not
1963 too much for me to say in this release. I'd just like to
1964 thank Eric for his hard work. :)
1966 Eric: Everybody mambo!
1969 Rob: Hi. Gaim v0.47 has been released, as you should already
1970 know. I hope all of you had a nice little halloween. There are
1971 quite a number of changes in this release. There are a few too
1972 many to list here, so I will redirect you to ye olde ChangeLog.
1974 Eric: Remember back in the day when TOC was the only protocol
1975 Gaim could use? Remember the login window from back then? Back
1976 before Gaim had perl or plugins or multiple connections or
1977 10 different protocols. Things have changed so much since then.
1978 Many more changes in this release as well. All good things.
1979 Don't forget to talk to SmarterChild.
1982 Rob: Hey guys! The smores were great! I really enjoyed meeting
1983 up with all of you guys and singing campfire songs. It was
1984 really awesome. Thanks for the beer, too. Next time, it's on me.
1986 This release has quite the number of bug fixes. I won't bother
1987 going into detail here. Just ust it, love it, live it - SEGA!
1989 Eric: Lots of fixes. Things compile well now. ICQ has stopped
1990 crashing on PPC and Sparc. If you know someone who isn't using
1991 Gaim because it was unstable, please get them to try this
1992 version. It's much better, I promise.
1995 Eric: Well, it seems that the time has come for yet another
1996 release. There are several yummy additions in this release, and
1997 quite a few useful bugfixes as well. Unfortunately it seems that
1998 Rob is currently unavailable; he joins us in spirit. He'll be
1999 joining us later for a group sing-along and smores by the
2000 campfire. But for now, you'll need to keep yourselves occupied
2001 with 0.45. And remember, a happy hacker is a pimpin' penguin.
2004 Rob: Another release has come upon us. There were actually quite
2005 a number of things in ye old ChangeLog for this release. I don't
2006 feel like talking about them here, so you can read about them
2007 in ... you guessed it .. the ChangeLog. Oh, and if you're
2008 wondering about setting buddy icons, wait til 0.45 or
2009 use CVS shortly after this release. ;-)
2011 Eric: You should all be using CVS anyway. This has become the
2012 slogan in our IRC room, #gaim on irc.openprojects.net. The IRC
2013 plugin got lots of updates (mostly because I felt bad about using
2014 X-Chat for IRC when gaim supposedly had an IRC plugin), so you
2015 should load the plugin and join us. :)
2019 Rob: Well, I knew that the day would eventually come. I just didn't
2020 expect it to be so soon. ;-). Yes, that's right, Eric and I finally
2021 got sick of all of the pre releases. We didn't want to make this
2022 release an official 0.11.0. We thought that it would cause a lot
2023 of confusion. We didn't want to continue our trend of prereleases
2024 either. So, since gaim was first released officially, there
2025 have been 42 releases. This is number 43, hence the 0.43 version
2026 number. We're going to stick with this trend from now on. :-).
2028 Eric: We're also going to be starting a release early, release
2029 often trend, that hopefully we'll stick to this time. Hopefully
2030 we'll be putting out a new release every two weeks or so. You
2031 should all be using CVS anyway :) And as always, don't forget to
2032 report bugs! Anyway, since there's only been 9 days since the
2033 last release not much has changed. A bug-fix release and a version
2036 0.11.0-pre15 (08/28/2001):
2037 Eric: This isn't a real release. Really. It's just a quick thing
2038 because pre14 doesn't cut it for some people. Also not counting
2039 the month break that I took it's been a month since the last
2040 release, so it's about time. You should all be using CVS anyway.
2041 Instructions are at http://gaim.sourceforge.net/cvs.shmtl. And
2042 don't forget to report bugs! http://gaim.sourceforge.net/bug.php3.
2044 Rob: Hey guys. I've been rather inactive as well. It's a long
2045 story, but essentially, my company layed off a bunch of people,
2046 myself included, due to poor management. I've taken a new
2047 job which required moving across the country. I'm finally back
2048 online. Once I manage to actually get a desk at home I'll be
2049 able to code with out infliciting intense pain upon my lower
2050 back and neck. So, basically, we were inactive, but not dead.
2052 Also, just to keep you all updated, the AOL battle is still
2053 in progress. Our lawyers are still in negotiation with thiers.
2054 We'll keep you updated with what happens.
2056 0.11.0-pre14 (06/17/2001):
2057 Eric: Wee. Lots of fun things. BIG bug fix release. I did a lot of
2058 stupid things in the last one, hehe. You all forgive me though,
2061 Reality is always controlled by the people who are most insane.
2062 Remember that. It's a great Scott Adams quote.
2064 Rob: I feel naughty. I should have released this a lot earlier
2065 in the day. I have a problem though. I started cooking, invited
2066 a couple friends over for dinner and then took a walk to a
2067 24hr doughnut shop where I sat outside and talked about
2068 random stuff. Oh well, at least it's still before the 18th.
2070 Enjoy this release guys! :-)
2073 0.11.0-pre13 (06/06/2001):
2074 Rob: \O. Howdy doodie! This release isn't coming too far behind
2075 the previous release but hey, what can ya say, there were a couple
2076 of good fixes in this one. Jabber & IRC can set / view the topics
2077 of chat rooms now, napster doesnt crash on bad login names and
2078 passwords, and the man page got a big update.
2080 Well, that's about all, folks. Next release, I hope to try to get
2081 group MSN chat support added as well as DCC support in the IRC
2086 Eric: I apologize if any of you had to restart your X server because
2087 of me. This release won't make you have to do that, I promise. There
2088 were a couple other minor fixes with the buddy icon stuff, it still
2089 has a way to go but at least it's better than it was before. Oh yeah,
2090 and Oscar is able to sign on again.
2092 0.11.0-pre12 (05/29/2001):
2093 Rob: Hi! O/. My girlfriend was visiting me so I've been busy being
2094 unavailable online. Hooray.
2096 There have been a lot of good changes in this release. Some improved
2097 dialogs, some updates to IRC and MSN, as well as a nifty little thing
2098 that Eric did that I'll let him tell you about.
2100 Oh yeah, I also got food poisoned by bad eggs. Ugh!
2102 Eric: Every protocol except TOC has been improved since the last
2103 release. All of them except Zephyr and ICQ now use the same proxy
2104 options, which you can set in the preferences. ICQ can use them if
2105 you set it to Socks5 though.
2107 There are a bunch of other good additions and fixes for each
2108 protocol which you can read about in the ChangeLog. And, there's one
2109 super cool feature that everyone seems to be asking for: Buddy Icons.
2110 Right now you can only receive them and only in Oscar, but hey, they're
2113 So that's it. Have fun with it :)
2115 0.11.0-pre11 (04/30/2001):
2116 Rob: I bought a big carton of juice today. It is now 50% empty.
2117 A lot of the plugins got some new options and/or improvements. I
2118 have a headache right now, though, so I won't say much. I'll let
2121 Eric: I uh. I bought 72 cans of soda yesterday. It only cost $15
2122 or so. I figure I'll be through it in less than two weeks. A
2123 dollar a day on soda isn't so bad. For the fourth release in a row,
2124 Oscar is fixed. Isn't that exciting. Judging from history I'd say
2125 that it won't stay fixed long; but judging from what I know has
2126 changed, we shouldn't have any more troubles.
2128 Rob: --. .- .. -- / .. ... / --. .-. . .- - --..-- / --. .- .. -- /
2129 .. ... / --. --- --- -.. .-.-.-
2131 I don't have a headache anymore! Hooray! Eric got a good deal on those
2132 drinks. I bought some bananas. They're very green. Oh, and I cooked
2133 a steak last night. It was 16 oz. It was good.
2135 0.11.0-pre10 (04/13/2001):
2136 Rob: EEP! It's Friday the 13th!!! I think I fixed a few buggies
2137 in MSN and then added some new features to IRC. I have a headache
2138 right now, though, so I won't talk much. I think I'm going to go
2139 to sleep. Next release, I should have a good bit more done on
2140 IRC and will have made Napster more stable. Have fun!!
2142 Eric: There's a new protocol plugin, Zephyr. Don't use it! unless
2143 you know what Zephyr is, and have zhm set up correctly. Also there
2144 were a lot of other good bugfixes (like registering for Jabber
2145 accounts!) and a few neat features. In this release, Oscar is also
2146 working, but we'll see how long that lasts, eh?
2148 0.11.0-pre9 (03/26/2001):
2149 Rob: Well, looks AOL was doing something naughty earlier this
2150 morning. Thanks to a very nice guy named Adam Fritzler (you
2151 all know him from libfaim) we're now back online. Thanks,
2152 Adam. I'll buy you a drink sometime :-).
2154 0.11.0-pre8 (03/23/2001):
2155 Eric: Oo wow :) So I guess the big news is that this release should
2156 help you avoid the battle between Jabber and AOL. Most protocols
2157 got a few good bugfixes; thanks to people who pointed them out :).
2158 Hopefully for the next release I'll make it so you can register a
2159 jabber.org account, and then you can support Jabber using Gaim.
2160 I think (I *think*) Oscar blocking is working now. Haha, get it?
2161 Oscar blocking? It took me a while to get it, too. But no, really,
2162 I think that the permit/deny list in Oscar might be working.
2164 Rob: MSN got some fixes and should be really stable now. It had
2165 a little 100% CPU eating bug but that's taken care of now. Next
2166 on my list of repairs is the napster plugin. It works -- sorta --
2167 sometimes. Heh. As all of you probably know already, our Oscar
2168 support was broken yesterday. There's a little battle going on
2169 between AOL and Jabber and we caught a bullet during the crossfire.
2170 I think I just won the award for the most cliches used in one
2171 paragraph, as a matter of fact. ;-).
2173 ** Good luck to the Jabber guys in getting this resolved **
2176 0.11.0-pre7 (03/16/2001):
2177 Rob: Hey! I finally rewrote the MSN plugin. Sorry, I'm just
2178 a lazy code whore sometimes, heheh. It pretty much has the same
2179 functionality as before with the exception of instability. I
2180 didn't really like that feature very much so I removed it. I hope
2181 you guys don't mind too terribly much ;-).
2183 Eric: In this week's installment of gaim you'll find a new Yahoo!
2184 library and an option to have all conversations in one window,
2185 in addition to numerous bug fixes and other improvements. Don't
2186 forget to send us your feedback. If there's something you want
2187 added, changed, or fixed, head over to our SourceForge page at
2188 http://sourceforge.net/projects/gaim/ and tells us about it.
2191 0.11.0-pre6 (03/06/2001):
2192 Eric: Yay! I get to go first!
2194 The biggest change in this release is the TODO file. Lots of things
2195 got added. There's going to be a lot of prereleases. Please help.
2196 Other than that it's mostly just a lot of bugfixes. Oscar got a few
2197 new features. Head on over to http://sourceforge.net/projects/gaim
2198 and tell us what you'd like to see in gaim. We've gotten a lot of
2199 great requests so far, thanks.
2201 I think I like releasing every week.
2203 Rob: I've been bad so Eric got to go first. The biggest change
2204 In this release is the NEWS file. It's the only thing I contributed
2205 to! heh, just kidding. This is a bug fix release, as Eric said.
2206 Next release will contain my newly rewritten MSN plugin. You guys
2207 should be happy with it :).
2209 Oh yeah, TUCAN rocks :) Oh yeah, Eric rocks too.
2212 0.11.0-pre5 (02/26/2001):
2213 Rob: Yeah, I promise this is the last pre-release :-D. That seems
2214 to be a pretty common saying around here, huh? Well, I must first
2215 appologize. The protocols that I was working on really should be
2216 much more developed at this point -- they should be completed,
2217 actually. Unfortunately, my real life job (yes, I have one hehe) got
2218 a little too busy and ate up all of my free time. I promise that
2219 things will get better now :).
2221 Eric: I don't promise that this is the last pre-release. :) But
2222 hopefully releases can start coming more often than once every two
2223 months. I don't really have much else to say. It's been a slow
2226 Rob: I promise to hack gaim again. Please don't hate me.
2229 Rob: HOORAY FOR DISNEYLAND!
2231 Eric: One more prerelease. I'm actually starting to think these
2232 prereleases are a good idea; a lot of people reported a lot of
2233 bugs in pre3 and most of them are fixed now. Also, it helps with
2234 the whole release early-release often philosophy.
2236 The big news in this prerelease is two more protocols: Jabber and
2237 Napster. Both of them don't have any of the features that make
2238 these services cool, yet. You can't use the transports in Jabber
2239 and you can't download file in Napster. But you will be able to,
2242 Rob and I are going on vacation starting today until after New
2243 Year's, which is a lot of the reason we wanted to get this release
2244 out; it's much improved over pre3. Happy Holidays everyone.
2246 0.11.0-pre3 (12/15/2000):
2247 Rob: Well, I hadn't initially planned on an 0.11.0pre3 but it
2248 looks like it was needed. That's not necessarially a bad thing,
2249 mind you. It just means you get to see more goodies!
2251 This release includes some other fun features. See the ChangeLog
2252 for more information. Also found in this wonderful release is
2253 an MSN plugin. For all of you who have been holding onto Windows
2254 simply because you have friends on MSN Messenger that you don't want
2255 to leave, this plugin is for you! :)
2257 Guys, make sure you send us bug reports; preferably on the
2258 SourceForge bug report forum at
2259 http://www.sourceforge.net/projects/gaim/. This will allow both
2260 Eric and I to handle the bugs and will prevent either one of us
2261 from losing the bug reports that are sent via AIM :-)
2263 Eric: Hey everybody, Rob and I really want to hear what you guys want
2264 to see in gaim. Head over to http://sourceforge.net/projects/gaim and
2265 leave a message in the Open Discussion forum. We've gotten a lot of
2266 good ideas so far (most of them didn't make it into this release,
2269 If any of you want to test out your mad coding skills, I can think of
2270 a few projects that would be incredibly useful. Send me or Rob an IM
2271 and we'll let you know how you can help. And don't forget to read the
2272 HACKING file to see how gaim's put together.
2274 This is hopefully going to be the last prerelease; now that all the
2275 protocols that we're going to be doing for 0.11.0 are available it's
2276 mostly just going to be hacking on them and getting them in usable
2277 condition before the final release. Don't forget to send us bug
2280 0.11.0-pre2 (12/04/2000):
2281 Rob: I messed up. Oh well, it's fixed.
2283 0.11.0-pre1 (12/03/2000):
2284 Rob: Hey guys! Guess what!? Yup, you're correct! It's the pre1
2285 release of 0.11.0. We have all sorts of goodies in this release!
2286 Check out the ChangeLog file. As always if you find any bugs,
2287 please report them on www.sourceforge.net/projects/gaim/
2289 You may find several small bugs as this is still a prerelease.
2291 You may want to note that my IRC plugin does not have full
2292 functionality as of yet. All of the important / commands will be
2293 added before the final release. Also, if someone could send me
2294 some good buddylist pixmaps for the irc plugin then I'd much
2295 appreciate it. Thanks to everyone who made this new release possible!
2297 If you have any ideas, comments, or suggestions, please let us know
2298 either by e-mail or via the source forge message board at the URL
2302 Eric: So what was Yay! For Gaim!? Yay was the codename for the
2303 Yahoo plugin. The whole point of all of these changes was I wanted to
2304 make a proof-of-concept plugin that would let Gaim sign into Yahoo. It
2305 turned out to be pretty much impossible with the old code. So,
2306 Rob and I hacked gaim so we could do just that. There's now a whole new
2307 class of plugins, Protocol Plugins, that let users dynamically add new
2308 protocols to Gaim. Just load the plugin, and create a new account that
2309 uses that protocol, and you're set! Yay! (Oscar and TOC are both still
2310 static. Gaim is, after all, primarily an AIM client.)
2312 Lots of people have been very generous and contributed a lot of
2313 time and effort to writing some really nice patches for gaim since
2314 the last release. To all of you, a big thanks.
2316 0.10.3 (10/09/2000):
2318 Eric: I am not dumb.
2320 0.10.2 (10/07/2000):
2321 Rob: What do you want me to say for yours?
2322 Eric: What happened since the last release?
2324 Eric: Oh yeah, I'm more available now.
2325 Rob: On a more serious note, this is just a quick release
2326 to hold everyone over. Look for some very awesome things
2327 coming in the next version. I can't say what, just yet,
2328 but what I can say is, Yay! For Gaim!
2330 0.10.1 (09/15/2000):
2332 Rob: Hi Hi Hi! Yet another gaim release pushed out the door
2333 for you guys. I hope you all enjoy it. There was a few minor
2334 issues cleared up in this version as well as the repair of
2335 OSCAR support. Hopefully we won't run into the same problem
2336 as before. Oh well ;-). There's also a few small extra goodies
2337 in here for you guys just check out the Change Log. I hope you all
2338 enjoy and take care!
2340 Eric: Wanna know what the Oscar problem was? You'll laugh. 2 bytes.
2341 The fix was changing 0x07da to 0x0686. Anyway, aside from the fix
2342 for that, there are a couple other good things. Beware of DSL nazis.
2343 They won't give you service until 6 weeks after you order it. So um,
2346 0.10.0 (09/11/2000):
2347 Rob: Well peoples, I know that it's been a while since our
2348 last release. Here we go. Some brand spankin' new interfaces
2349 for you guys to oogle at. I hope you all enjoy it. Hopefully
2350 our next release won't take as long to finish up. Real life
2351 kind of crept up on Eric and I and took up a lot of our times.
2352 Life sucks that way sometimes. Anyways, we're back and all
2353 is well. Thanks for hanging in there guys and we hope
2356 Eric: LWE was so cool. Rob and I met up there, we had a blast. But I
2357 only got to go for one day and Rob got to go for three. Lucky bastard.
2358 It's been so long since the last release that I don't even remember
2359 what's changed. But all of it is good :) Like Rob said, all kinds of
2360 new UI stuff. I think there are some new features in there too. Now
2361 I'm headed back to school so I'll have more time to hack gaim (isn't
2362 that supposed to be the reverse?), just as soon as I get my internet
2363 connection back >:-/ .
2365 Rob: Oh yeah, some of our pixmaps may need a little work. We took
2366 a lot of them from the Gnome Stock icons. If anyone could do some
2367 custom ones that stay within the 24x24 boundary and keep the same
2368 idea and feel as the gnome icons then we would be more than happy
2369 to use them. Thanks much!! Viva la LWE.
2372 0.9.20 (07/14/2000):
2373 Rob: Well, guys, I hope you enjoy this version. I've done quite a bit
2374 of work to the user interface. It's still not in the state that I
2375 would like it to be, though. Over the next few versions you will
2376 notice a few more interface changes as we try to bring a more
2377 professional look to Gaim. As always, we will stay true to our
2378 pimpin' penguin atittude.
2380 Eric: While Rob's been busy making things pretty, I've been busy
2381 making things work :). The chat and IM windows got merged, which
2382 means that they both have the same features (notably, IM has /me
2383 and chat has font/color dialogs and smileys). Also smileys should
2384 work better in general now (thanks fflew).
2386 Rob: By the way, what Eric is saying is that he's smart and I'm
2387 not and that he does all of the work and I sit on my butt all
2388 day and claim to do work. WOOO! Just kidding, brother :-P
2391 0.9.19 (06/09/2000):
2392 Rob: PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2393 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2394 PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA PLA
2396 All of that nonsense aside, there are a few things that DIDN'T happen
2397 in this version of gaim. The user interface changes will wait until
2398 the 0.9.20 release. We've decided to turn 0.9.19 into a "new feature
2399 and major bug fix" release. All/Most major bugs should be worked out
2400 now. We're sorry about the problem of segfaulting when your buddylist
2401 stored on the server was null. Oops! We won't let it happen again,
2404 Eric: Lots of good changes in this one, including locale support. Chat
2405 had a lot of things done to it, but it's still not finished. The UI
2406 didn't get the overhaul we were planning, but we wanted to get a few
2409 Lemme say something about reporting bugs. Please do. Please try to give
2410 as much information as you can. But regardless of how much information
2411 you give, please be POLITE. If you tell us our software is crap then
2412 we're probably not going to respond well.
2414 Rob: Before I close up and say goodnight, I'd like to say that I
2415 agree with Eric. Reporting problems and/or helpful criticism in
2416 a polite manner always yields the best results. Peace all, and
2419 0.9.18 (06/02/2000):
2420 Rob: Talk about release early, release often - sheesh! We're going
2421 insane. Ya know, I'm not too happy with the Gaim UI. I dont know
2422 how the rest of you feel but it's time for a nice overhaul. In the
2423 next few days I'll be sitting down with some of my friends and coming
2424 up with an improved interface. I hope you all enjoy it. It'll
2425 include better looking dialogs, icons, sounds (hopefully lol), etc.
2427 And -- for your random silly message of the day --
2429 "Beans and Franks, Beans and Franks, Wine And Beer, Have No Fear!
2430 I can sing! I can dance! I have a penguin in my pants!"
2432 - Rob Flynn after not having enough sleep.
2434 Eric: I've had less sleep than Rob, I can guarantee you that. There's
2435 actually a lot going on in this release, despite 2 releases 2 days ago.
2436 Don't ask me how; I think the elves had something to do with it.
2438 Oscar support is almost to the point where I'm considering removing
2439 the 'experimental' label from configure. For those of you brave enough
2440 to try it, I'd like feedback. (And if you happen to write a patch to
2441 fix some of the stuff that would be really cool too.) Hopefully for the
2442 next release, in addition to the cool new UI, Gaim/Faim will be able to
2443 do nearly everything Gaim/TOC can do. (Big things coming in 0.9.19, I
2446 And just remember, you *can* have too many gummi candies. Especially if
2447 you eat nearly a whole kilo of them. Believe me. I know. But the gummi
2448 cherries are damn good.
2450 0.9.17 (05/31/2000):
2451 Rob: I am an e-mail fiend!
2452 (after receiving 60 emails within a 5 minute period about a problem
2453 and responding to all of them immediately)
2457 Eric: Heh heh. 2 releases in one day. I'm impressed. Maybe one of these
2458 times we'll actually get some of it right ;) Anyway, yeah. Just bug fixes in
2461 Rob: Yeah, we wouldn't be ourselves if we released it once and got it
2462 right, would we? :-)
2465 Rob: Blah Blah Blah.
2467 Eric: Looks like Rob didn't have much to say, so I'll write something
2470 There's a few good things in this release, the most important of them
2471 being: Better proxy support, of course. Oh yeah, and you can sign on now,
2472 so that's a good thing too. There's a few more good things going on in this
2473 release, so check out the ChangeLog.
2475 Play nicely, and we'll keep hacking away at it.
2477 Rob: Go Watch `Road Trip'.
2480 Hey boy's and girls. There's not much to say here this time.
2481 We're loving Southern California, the new job's going great. We just
2482 got our company website up and the product development is going pretty
2483 smooth. Life's pretty sweet now.
2485 We've hacked up all kinds of goodies for you in 0.9.15. There's
2486 some file transfer (receive) support for those of you who have been
2487 wanting it for a while. There's some other misc. goodies tossed in as
2488 well. Enjoy!! Oh yeah, we need a new website. Come up with a sweet
2489 design and get in touch with me. The current site is at:
2490 http://www.marko.net/gaim
2496 Well, there's a few random hacks and fixes in here, along with
2497 a little suprise. You guessed it, kiddos, support for plugins! Happy
2501 Not much to say for this release. Bug fixes, That's all. Look
2502 for the goodies I promised in 0.9.13 to appear in 0.9.14 which should be
2503 released very soon now.
2505 By the way, our CVS is now hosted over at source forge. Go check
2506 it out at http://www.sourceforge.net. Please check there before submitting
2507 any bug reports (You can read our CVS comments to see if we have fixed any
2511 Well guys, looks like we got some nifty things in this version.
2512 TrueType Fonts are supported for those XFSTT buffs out there (or whatever
2513 else you use). A crap load of those plaguing memory leaks have FINALLY been
2514 fixed. My brother, Jeramey, and a new friend Peter Teichan helped stomp
2515 those babies out. A rad guy by the name of Eric Warmenhoven has been
2516 really sweet lately and has all but rewritten the Gnome Applet support :).
2517 He submitted patch after patch. I finally got annoyed with him (just kidding bud)
2518 and gave him CVS access. Look for Gnome Applet support in Gaim to start improving.
2519 That's about all for now. I wanted to get this release out there. File Receive
2520 support will be in 0.9.13 which is due out soon.
2523 Jeramey got a new Comfy Chair! Its very very comfy! Whee!
2524 Jim also had a little hyper-drunken moment and started hacking away at
2525 a new configuration format for Gaim. Looks like we're running .gaimrc
2526 version 1 now. Gotta love it. I got bored and hacked in a couple font
2527 properties that will, in time, contain more features. That's about it
2528 for this version -- cept for that memory leak we fixed. Shush! We're
2529 not plumbers! -- rob
2531 ** Extra special update **
2533 Well guys, it looks like we all stopped working on gaim, moved to California,
2534 and took up a new job. Don't worry though, those beach bums out here havent
2535 worn off on us yet. I've decided to pick up the Gaim torch myself and continue
2536 development ont he prohect. Hopefully we wont have any more five month braks in
2537 the project. Sorry about that, guys :)
2540 Umm. Dont ask. Silly memory leak. For those of you who
2541 wondered, you were losing about 256 bytes every 25 seconds for each
2542 person you have on your contact list. Make fun of us. Better yet ..
2543 Send us beer. We'll do better :)
2546 Welp, All of you boys and girls who run Mandrake and have some
2547 problems with Gaim working properly, please check out the FAQ file. It
2548 contains a nice fix submitted by one of our users. I hope this works for
2550 Jim appears to have intoxicated himself. This is, as always, a
2551 Good Thing (tm). His late-night adventure with the liquid-bread food group
2552 lead to the birth of a nice little feature called `The Lag-O-Meter'. Dont
2553 ask, just try it out :). It is pretty pointless if you have a super-fast
2554 connection but if you are a modem user, like many of us are, then try it out.
2555 There's also some idle preferences and some other little random
2556 bug fixes. Check'em out yo :)
2559 Get Along Lil' Doggies. Heh. Looks like we have yet another new
2560 version of gaim for you guys to play with. Be gentle now, it has a few
2561 new fetures. The HTML widget is now more robust and we have *da da da*
2563 Oh By The Way, Do not pay too much attention to what we are doing
2564 with this release. We are all a little bit happy tonight. You must love
2565 life. This is a special release of gaim. We will be releasing some wonderful
2566 photographs soon .. or perhaps if we get the bloody webcam working then we
2567 will take a couple of quick snapshots.
2568 Looks like the Gaim developers convention (cool name huh) that we
2569 had this weekend in Auburn, AL went wonderfully :). yum yum yum. Hahahah. Oh
2570 by the way. Beware of insecure rednecks in the deli. Bad things.
2571 In (non)related news, Jeramey could not successfully slaughter the
2572 one pound hamburger that he ordered. (I think he could have done it but he
2573 wasn't feeling very well at the time).
2574 Oh Yes, New Logo Too :) You likes? Thanks, Naru!
2575 Just a little side-note: it looks like we didnt make the release that
2576 we had expected during the Gaim Convention. Maybe we partied too much? I am
2577 not sure. I remember watching the sun rise before I went to bed, though.
2578 Oh well. Here's your release! Enjoy!
2579 By The Way, we have uploaded our party pictures to a website.
2580 http://www.dorky.net/gaim/party/ They are nothing spectacular but I hope you
2584 Well, boys and girls, it's that time again! Yup, time for the good
2585 release fairy to come bless us with her infinite wisdom and divine presence.
2586 Umm, yeah, something like that. Anyways, this release has several little
2587 "bad" network fixes (as Jim likes to say) and a couple touch-ups to a few
2588 other features. It also features preliminary oscar support. Thanks to Jim
2589 and Adam ("the libfaim guy") hehe :) We have also corrected a problem with
2590 gaim not wainting to correctly save your password if you have an underscore
2591 in it. Thanks to w1za7d for pointing out the underscore problem. ' and \
2592 have also been fixed in passwords. :o)
2595 Sorry about the little segfaulting bugs in the past release. Rob
2596 is stupid. :). Anyways, they have been patched up and a couple new features
2597 have been added. I hope you guys enjoy.
2600 Well we added a myriad of new features to this release. (A lot of
2601 small buggie fixes too.) If you need a detailed list just check out the
2602 ChangeLog. We now have a new webpage design and have added a FAQ to the
2603 distribution. Before coming to us with any problems please take a quick
2604 look through the FAQ to make sure we havent already covered your question.
2605 Also, thanks to our beloved Web Monkey, FlynOrange, we have all
2606 learned the true power of foam weapons, slinkies, and whoopie cushions. Hmm
2607 gotta love those pranks, eh?
2610 Well, just starting the NEWS file. I'll try to remember what's new
2611 from the last version. Hmmm. BIG code reorg. Import/export, buddy pounce
2612 among the major new features. Autoconf script too, which is a big win.
2613 Apologies to those who submitted patches which haven't made it in.. I
2614 promise, the next version! This code reorg took up a lot of my time, and I
2615 want to get it out there.