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25 /* Basic test of glDrawElementsIndirect interaction with primitive restart */
27 #include "piglit-util-gl.h"
29 PIGLIT_GL_TEST_CONFIG_BEGIN
31 config
.supports_gl_core_version
= 31;
33 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGB
;
34 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
36 PIGLIT_GL_TEST_CONFIG_END
41 float red
[] = {1,0,0};
42 float blue
[] = {0,0,1};
49 glViewport(0, 0, 128, 128);
51 glClearColor(0,0,1,1);
52 glClear(GL_COLOR_BUFFER_BIT
);
54 glBindVertexArray(vao
);
55 glPrimitiveRestartIndex(0xffff);
56 glEnable(GL_PRIMITIVE_RESTART
);
60 glDrawElementsIndirect(GL_TRIANGLES
, GL_UNSIGNED_SHORT
, (GLvoid
const *)0);
64 piglit_present_results();
66 pass
= piglit_probe_pixel_rgb(32, 32, red
) && pass
;
67 pass
= piglit_probe_pixel_rgb(96, 96, blue
) && pass
;
69 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
72 float vertices_data
[] = {
79 unsigned short indices_data
[] = {
80 3, 1, 0xffff, 0, 1, 2, 0, 0xffff,
83 GLuint indirect_data
[] = {
92 piglit_init(int argc
, char **argv
)
98 piglit_require_extension("GL_ARB_draw_indirect");
100 glGenVertexArrays(1, &vao
);
101 glBindVertexArray(vao
);
103 glGenBuffers(1, &vertices_bo
);
104 glBindBuffer(GL_ARRAY_BUFFER
, vertices_bo
);
105 glBufferData(GL_ARRAY_BUFFER
, sizeof(vertices_data
), vertices_data
, GL_STATIC_DRAW
);
106 glEnableVertexAttribArray(0);
107 glVertexAttribPointer(0, 2, GL_FLOAT
, GL_FALSE
, 0, 0);
109 glGenBuffers(1, &indices_bo
);
110 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER
, indices_bo
);
111 glBufferData(GL_ELEMENT_ARRAY_BUFFER
, sizeof(indices_data
), indices_data
, GL_STATIC_DRAW
);
113 glGenBuffers(1, &indirect_bo
);
114 glBindBuffer(GL_DRAW_INDIRECT_BUFFER
, indirect_bo
);
115 glBufferData(GL_DRAW_INDIRECT_BUFFER
, sizeof(indirect_data
), indirect_data
, GL_STATIC_DRAW
);
117 prog
= piglit_build_simple_program(
119 "#extension GL_ARB_explicit_attrib_location: require\n"
121 "layout(location=0) in vec2 pos;\n"
124 " gl_Position = vec4(pos, 0, 1);\n"
130 " gl_FragColor = vec4(1,0,0,1);\n"
133 glBindVertexArray(0);