5 * require_extensions: GL_ARB_geometry_shader4
8 * This test verifies that gl_ClipDistanceIn is predeclared as unsized
9 * by attempting to access it using a non-constant index, an operation
10 * that is not allowed on unsized arrays.
13 #extension GL_ARB_geometry_shader4: enable
19 gl_Position = vec4(gl_ClipDistanceIn[0][index]);