ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / arb_geometry_shader4 / execution / program-parameter / vertices-out.c
blob4d23526a4217b4ee817df3f4ba0209b49095743f
1 /*
2 * Copyright © 2013 The Piglit project
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /**
25 * \file vertices-out.c
27 * Test required errors for wrong GL_GEOMETRY_VERTICES_OUT parameters with
28 * variable number of output components.
30 * The value of GEOMETRY_VERTICES_OUT is limited by the implementation
31 * dependend constants MAX_GEOMETRY_OUTPUT_VERTICES and
32 * MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS.
34 * From the ARB_geometry_shader4 spec (section Errors):
35 * "The error INVALID_VALUE is generated by ProgramParameteriARB if <pname> is
36 * GEOMETRY_VERTICES_OUT_ARB and <value> is negative.
38 * The error INVALID_VALUE is generated by ProgramParameteriARB if <pname> is
39 * GEOMETRY_VERTICES_OUT_ARB and <value> exceeds
40 * MAX_GEOMETRY_OUTPUT_VERTICES_ARB.
42 * The error INVALID_VALUE is generated by ProgramParameteriARB if <pname> is
43 * set to GEOMETRY_VERTICES_OUT_ARB and the product of <value> and the sum of
44 * all components of all active varying variables exceeds
45 * MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB."
47 * And from section Geometry Shader outputs:
48 * "[...]the product of the total number of vertices and the sum of all
49 * components of all active varying variables may not exceed the value of
50 * MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB. LinkProgram will fail if it
51 * determines that the total component limit would be violated."
54 #include "common.h"
57 static const char gs_text_var[] =
58 "uniform int vertex_count;\n"
59 "varying out float var[n];\n"
60 "void main()\n"
61 "{\n"
62 " for (int i = 0; i < vertex_count; i++) {\n"
63 " gl_Position = vec4(0.0);\n"
64 " for (int j = 0; j < n; j++)\n"
65 " var[j] = 1.0 / exp2(float(j + 1));\n"
66 " EmitVertex();\n"
67 " }\n"
68 "}\n";
70 static const char fs_text_var[] =
71 "varying float var[n];\n"
72 "void main()\n"
73 "{\n"
74 " gl_FragColor = vec4(0.0);\n"
75 " for (int j = 0; j < n; j++)\n"
76 " gl_FragColor += vec4(var[j]);\n"
77 "}\n";
79 static bool transform_feedback = false;
80 static int components = -1;
83 PIGLIT_GL_TEST_CONFIG_BEGIN
84 config.supports_gl_compat_version = 20;
85 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
86 PIGLIT_GL_TEST_CONFIG_END
89 static bool
90 test_geometry_vertices_out(const GLuint prog)
92 bool pass = true;
93 int max_geometry_output_vertices;
94 int max_geometry_total_output_components;
95 int max_vertices_out;
97 glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES,
98 &max_geometry_output_vertices);
99 glGetIntegerv(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,
100 &max_geometry_total_output_components);
102 printf("Testing negative (-1) vertices out.\n");
103 glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB, -1);
104 pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
106 /* Setting GEOMETRY_VERTICES_OUT to zero should generate no error but
107 * linking with a geometry shader should fail.
109 printf("Testing zero (0) vertices out.\n");
110 glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB, 0);
111 glLinkProgram(prog);
112 pass = piglit_check_gl_error(GL_NO_ERROR) &&
113 !piglit_link_check_status_quiet(prog) && pass;
115 printf("Testing too many (%d) vertices out.\n",
116 max_geometry_output_vertices + 1);
117 glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB,
118 max_geometry_output_vertices + 1);
119 pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
121 /* If MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS results in an even smaller
122 * limit for GEOMETRY_VERTICES_OUT than GL_MAX_GEOMETRY_OUTPUT_VERTICES
123 * test that, too.
125 * If (GEOMETRY_VERTICES_OUT * (sum of components of all out varyings))
126 * > MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, the spec requires
127 * ProgramParameter to throw an INVALID_VALUE and subsequent linking to
128 * fail.
129 * But the number of output components can only be infered from the
130 * geometry shader source (and a geometry shader might not even be
131 * attached to the program object when ProgramParameter is called).
132 * So, ignore any errors generated from ProgramParameter and only check
133 * that linking failed.
135 if ((components != 0) &&
136 (max_geometry_total_output_components / components <
137 max_geometry_output_vertices)) {
138 printf("Testing too many total output components (%d vertices "
139 "=> %d total components).\n",
140 max_geometry_total_output_components / components + 1,
141 (max_geometry_total_output_components / components + 1) *
142 components);
143 glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB,
144 max_geometry_total_output_components /
145 components + 1);
146 piglit_reset_gl_error();
147 glLinkProgram(prog);
148 pass = !piglit_link_check_status_quiet(prog) && pass;
151 max_vertices_out = (components != 0) ?
152 MIN2(max_geometry_output_vertices,
153 max_geometry_total_output_components / components) :
154 max_geometry_output_vertices;
155 printf("Testing maximal (%d) vertices out.\n", max_vertices_out);
156 glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB,
157 max_vertices_out);
158 glLinkProgram(prog);
159 pass = piglit_check_gl_error(GL_NO_ERROR) &&
160 piglit_link_check_status(prog) && pass;
162 return pass;
166 /* Parse command line arguments.
168 * Recognized command line arguments are:
169 * * The optional argument "tf": Use transform feedback.
170 * * An integer indicating the number of per vertex varying components
171 * written by the geometry shader (not counting gl_Position) OR the
172 * argument "max" which indicates to use a number of components of
173 * MAX_GEOMETRY_VARYING_COMPONENTS_ARB or, if transform feedback is used,
174 * the minimum of MAX_GEOMETRY_VARYING_COMPONENTS_ARB and
175 * MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS.
177 static void
178 parse_cmd_line(int argc, char **argv)
180 int i, max_components;
182 glGetIntegerv(GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, &max_components);
184 for (i = 1; i < argc; i++) {
185 if (strcmp(argv[i], "tf") == 0) {
186 transform_feedback = true;
187 } else if (strcmp(argv[i], "max") == 0) {
188 components = -2;
189 } else if(argv[i][0] != '-') {
190 char *e;
191 long int l = strtol(argv[i], &e, 10);
192 if (*e == '\0')
193 components = l;
197 if (transform_feedback) {
198 int max_tf_components;
200 piglit_require_extension("GL_EXT_transform_feedback");
202 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
203 &max_tf_components);
204 max_components = MIN2(max_components, max_tf_components);
207 if (components == -2)
208 components = max_components;
210 if ((components < 0) || components > max_components) {
211 fprintf(stderr, "Please specify number of components "
212 "from 0 to %d (inclusive) on the command line\n",
213 max_components);
214 piglit_report_result(PIGLIT_FAIL);
218 void
219 piglit_init(int argc, char **argv)
221 bool pass = true;
222 GLuint prog;
223 const char *gs_string, *fs_string;
225 piglit_require_extension("GL_ARB_geometry_shader4");
226 /* NV_geometry_shader4 relaxes some restrictions on valid program
227 * parameters.
229 piglit_require_not_extension("GL_NV_geometry_shader4");
231 parse_cmd_line(argc, argv);
233 /* Prepare shader source strings. */
234 if (components == 0) {
235 gs_string = gs_text;
236 fs_string = fs_text;
237 } else {
238 (void)!asprintf((char **)&gs_string,
239 "#extension GL_ARB_geometry_shader4: enable\n"
240 "const int n = %d;\n%s", components, gs_text_var);
241 if (transform_feedback)
242 fs_string = NULL;
243 else
244 (void)!asprintf((char **)&fs_string,
245 "const int n = %d;\n%s",
246 components, fs_text_var);
249 printf("Running Test with %d component(s) per output vertex and "
250 "transform feedback %s.\n",
251 components, transform_feedback ? "enabled" : "disabled");
253 /* Create shader and run test. */
254 prog = create_shader(vs_text, gs_string, fs_string);
255 pass = test_geometry_vertices_out(prog) && pass;
256 glDeleteProgram(prog);
258 piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
261 enum piglit_result
262 piglit_display(void)
264 /* Should never be reached */
265 return PIGLIT_FAIL;