2 * Copyright © 2014 Intel Corporation
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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24 /** @file respecify-buffer.c
26 * Tests that the required state is reemitted when the buffer backing
27 * an atomic counter is respecified; taking care not to dirty too much
28 * other state which would mask flagging problems.
30 * This demonstrates a mesa bug.
35 PIGLIT_GL_TEST_CONFIG_BEGIN
37 config
.supports_gl_core_version
= 31;
39 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
40 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
42 PIGLIT_GL_TEST_CONFIG_END
44 int data
[] = { 0, 1, 2, 3 };
46 float red
[] = { 1, 0, 0 };
47 float green
[] = { 0, 1, 0 };
48 float blue
[] = { 0, 0, 1 };
49 float white
[] = { 1, 1, 1 };
57 glViewport(0, 0, piglit_width
, piglit_height
);
59 glClearColor(0.2, 0.2, 0.2, 0.2);
60 glClear(GL_COLOR_BUFFER_BIT
);
62 for (i
= 0; i
< 4; i
++) {
63 /* respecify the buffer */
64 glBufferData(GL_ATOMIC_COUNTER_BUFFER
, sizeof(*data
),
65 &data
[i
], GL_STATIC_DRAW
);
67 piglit_draw_rect(i
% 2 - 1, i
/ 2 - 1, 1, 1);
70 pass
= piglit_probe_pixel_rgb(piglit_width
/ 4,
71 piglit_height
/ 4, red
);
72 pass
= piglit_probe_pixel_rgb(3 * piglit_width
/ 4,
73 piglit_height
/ 4, green
) && pass
;
74 pass
= piglit_probe_pixel_rgb(piglit_width
/ 4,
75 3 * piglit_height
/ 4, blue
) && pass
;
76 pass
= piglit_probe_pixel_rgb(3 * piglit_width
/ 4,
77 3 * piglit_height
/ 4, white
) && pass
;
79 piglit_present_results();
81 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
85 piglit_init(int argc
, char **argv
)
90 piglit_require_extension("GL_ARB_shader_atomic_counters");
92 prog
= piglit_build_simple_program(
94 "in vec4 piglit_vertex;\n"
96 " gl_Position = piglit_vertex;\n"
100 "#extension GL_ARB_shader_atomic_counters: require\n"
101 "layout(binding=0) uniform atomic_uint x;\n"
103 " uint n = atomicCounter(x);\n"
104 " if (n == 0u) gl_FragColor = vec4(1,0,0,0);\n"
105 " else if (n == 1u) gl_FragColor = vec4(0,1,0,0);\n"
106 " else if (n == 2u) gl_FragColor = vec4(0,0,1,0);\n"
107 " else gl_FragColor = vec4(1,1,1,0);\n"
112 glGenBuffers(1, &abo
);
113 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER
, abo
);
114 glBufferData(GL_ATOMIC_COUNTER_BUFFER
, 4, NULL
, GL_STATIC_DRAW
);
115 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER
, 0, abo
);