4 // require_extensions: GL_ARB_shading_language_420pack
7 // From the ARB_shading_language_420pack spec:
9 // "More than one layout qualifier may appear in a single declaration."
11 // From section 4.3.8.2(Output Layout Qualifiers) of the GLSL 1.50 spec says:
13 // "All geometry shader output layout declarations in a program must declare the
14 // same layout and same value for max_vertices."
17 #extension GL_ARB_shading_language_420pack: enable
20 layout(max_vertices=3) layout(triangle_strip) out;