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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
arb_tessellation_shader
/
compiler
/
output-must-be-array.tesc
blob
47d1e4f71a94944d47736ca2dc287ec03835e841
1
// [config]
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// expect_result: fail
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// glsl_version: 1.50
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// require_extensions: GL_ARB_tessellation_shader
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// [end config]
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//
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// Per-vertex outputs from the tessellation control shader must be arrays.
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#version 150
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#extension GL_ARB_tessellation_shader: require
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out vec4 x; /* not an array */