2 * Copyright © 2014 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
23 * Author: Chris Forbes <chrisf@ijw.co.nz>
27 * \file texsubimage-layers.c
28 * This tests that TexSubImage* into a view behaves correctly when the view
29 * has a nonzero MinLayer.
32 #include "piglit-util-gl.h"
35 PIGLIT_GL_TEST_CONFIG_BEGIN
37 config
.supports_gl_compat_version
= 30;
38 config
.supports_gl_es_version
= 31;
39 config
.window_visual
= PIGLIT_GL_VISUAL_RGBA
| PIGLIT_GL_VISUAL_DOUBLE
;
40 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
42 PIGLIT_GL_TEST_CONFIG_END
51 #define VIEW_MIN_LAYER 2
52 #define VIEW_NUM_LAYERS 3
56 piglit_init(int argc
, char **argv
)
64 #ifdef PIGLIT_USE_OPENGL
65 piglit_require_extension("GL_ARB_texture_view");
67 piglit_require_extension("GL_OES_texture_view");
70 for (i
= 1; i
< argc
; ++i
) {
71 if (strcmp(argv
[i
], "pbo") == 0) {
72 piglit_require_extension("GL_ARB_pixel_buffer_object");
77 /* build a 2d array texture; no mip levels */
78 glGenTextures(1, &tex
);
79 glBindTexture(GL_TEXTURE_2D_ARRAY
, tex
);
80 glTexStorage3D(GL_TEXTURE_2D_ARRAY
, 1,
81 GL_RGBA8
, TEX_SIZE
, TEX_SIZE
, NUM_LAYERS
);
84 glGenBuffers(1, &buffer
);
85 glBindBuffer(GL_PIXEL_UNPACK_BUFFER
, buffer
);
88 for (i
=0; i
< NUM_LAYERS
; i
++) {
89 GLubyte
*pixels
= create_solid_image(TEX_SIZE
, TEX_SIZE
,
92 printf("Allocation failure for layer %d\n", i
);
93 piglit_report_result(PIGLIT_FAIL
);
97 glBufferData(GL_PIXEL_UNPACK_BUFFER
, TEX_SIZE
* TEX_SIZE
* 4,
98 pixels
, GL_STREAM_DRAW
);
100 glTexSubImage3D(GL_TEXTURE_2D_ARRAY
, 0,
101 0, 0, i
, TEX_SIZE
, TEX_SIZE
, 1,
102 GL_RGBA
, GL_UNSIGNED_BYTE
, use_pbo
? NULL
: pixels
);
106 /* create a view to a subset of the layers */
107 glGenTextures(1, &view
);
108 glTextureView(view
, GL_TEXTURE_2D_ARRAY
, tex
, GL_RGBA8
,
109 0, 1, VIEW_MIN_LAYER
, VIEW_NUM_LAYERS
);
111 if (!piglit_check_gl_error(GL_NO_ERROR
))
112 piglit_report_result(PIGLIT_FAIL
);
114 /* upload through the view */
115 glBindTexture(GL_TEXTURE_2D_ARRAY
, view
);
116 for (i
= 0; i
< VIEW_NUM_LAYERS
; i
++) {
117 GLubyte
*pixels
= create_solid_image(TEX_SIZE
, TEX_SIZE
,
118 1, 4, i
+ NUM_LAYERS
);
120 printf("Allocation failure for view layer %d\n", i
);
121 piglit_report_result(PIGLIT_FAIL
);
125 glBufferData(GL_PIXEL_UNPACK_BUFFER
, TEX_SIZE
* TEX_SIZE
* 4,
126 pixels
, GL_STREAM_DRAW
);
128 glTexSubImage3D(GL_TEXTURE_2D_ARRAY
, 0,
129 0, 0, i
, TEX_SIZE
, TEX_SIZE
, 1,
130 GL_RGBA
, GL_UNSIGNED_BYTE
, use_pbo
? NULL
: pixels
);
134 if (!piglit_check_gl_error(GL_NO_ERROR
))
135 piglit_report_result(PIGLIT_FAIL
);
137 /* bind the underlying texture and readback */
138 glBindTexture(GL_TEXTURE_2D_ARRAY
, tex
);
139 for (i
= 0; i
< NUM_LAYERS
; i
++) {
140 /* the layers inside the view should have been replaced.
141 * everything else should be untouched.
144 float expected_color
[4];
146 if (i
>= VIEW_MIN_LAYER
&& i
< VIEW_MIN_LAYER
+ VIEW_NUM_LAYERS
) {
147 color_index
= i
+ NUM_LAYERS
- VIEW_MIN_LAYER
;
150 printf("Testing layer %d\n", i
);
152 for (j
= 0; j
< 4; j
++)
153 expected_color
[j
] = Colors
[color_index
][j
] / 255.0f
;
155 pass
= piglit_probe_texel_volume_rgba(GL_TEXTURE_2D_ARRAY
, 0,
157 TEX_SIZE
, TEX_SIZE
, 1,
158 expected_color
) && pass
;
162 glDeleteBuffers(1, &buffer
);
164 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);