2 * Copyright © 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /** @file elements-negative-offset.c
26 * Tests for a bug in the i965 driver. When moving all VBO pointers
27 * down by the same offset in the same batchbuffer, it would be unable
28 * to access the new vertex data.
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config
.supports_gl_compat_version
= 10;
37 config
.window_visual
= PIGLIT_GL_VISUAL_RGBA
| PIGLIT_GL_VISUAL_DOUBLE
;
38 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
40 PIGLIT_GL_TEST_CONFIG_END
45 piglit_init(int argc
, char **argv
)
47 piglit_require_extension("GL_ARB_vertex_buffer_object");
54 float green
[] = {0.0, 1.0, 0.0, 0.0};
55 float blue
[] = {0.0, 0.0, 1.0, 0.0};
56 float vertex_data
[] = {
81 intptr_t quad0_pos_offset
= 8 * 4 * sizeof(float);
82 intptr_t quad0_color_offset
= 12 * 4 * sizeof(float);
83 intptr_t quad1_pos_offset
= 0;
84 intptr_t quad1_color_offset
= 4 * 4 * sizeof(float);
86 glClearColor(1.0, 0.0, 0.0, 0.0);
87 glClear(GL_COLOR_BUFFER_BIT
);
89 glGenBuffersARB(1, &vbo
);
90 glBindBufferARB(GL_ARRAY_BUFFER_ARB
, vbo
);
91 glBufferDataARB(GL_ARRAY_BUFFER_ARB
, sizeof(vertex_data
),
92 vertex_data
, GL_DYNAMIC_DRAW
);
93 glEnableClientState(GL_VERTEX_ARRAY
);
94 glEnableClientState(GL_COLOR_ARRAY
);
96 glVertexPointer(4, GL_FLOAT
, 0, (void *)quad0_pos_offset
);
97 glColorPointer(4, GL_FLOAT
, 0, (void *)quad0_color_offset
);
98 glDrawArrays(GL_TRIANGLE_FAN
, 0, 4);
100 glVertexPointer(4, GL_FLOAT
, 0, (void *)quad1_pos_offset
);
101 glColorPointer(4, GL_FLOAT
, 0, (void *)quad1_color_offset
);
102 glDrawArrays(GL_TRIANGLE_FAN
, 0, 4);
104 pass
= piglit_probe_rect_rgba(0, 0,
105 piglit_width
/ 2, piglit_height
/ 2,
107 pass
= piglit_probe_rect_rgba(piglit_width
/ 2, 0,
108 piglit_width
/ 2, piglit_height
/ 2,
111 piglit_present_results();
113 glDisableClientState(GL_VERTEX_ARRAY
);
114 glDisableClientState(GL_COLOR_ARRAY
);
115 glDeleteBuffersARB(1, &vbo
);
117 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;