2 * Copyright © 2017 Miklós Máté
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25 * Tests API for GL_ATI_fragment_shader: shader pass beginning with alpha instruction.
28 #include "piglit-util-gl.h"
30 PIGLIT_GL_TEST_CONFIG_BEGIN
32 config
.supports_gl_compat_version
= 10;
33 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
35 PIGLIT_GL_TEST_CONFIG_END
45 piglit_init(int argc
, char **argv
)
49 piglit_require_extension("GL_ATI_fragment_shader");
51 /* Create a shader pass beginning with an alpha instruction */
53 glBeginFragmentShaderATI();
54 glAlphaFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
,
55 GL_PRIMARY_COLOR_ARB
, GL_NONE
, GL_NONE
);
56 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
57 glEndFragmentShaderATI();
58 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
60 glBeginFragmentShaderATI();
61 glColorFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
62 GL_REG_1_ATI
, GL_NONE
, GL_NONE
);
63 glPassTexCoordATI(GL_REG_0_ATI
, GL_REG_0_ATI
, GL_SWIZZLE_STR_ATI
);
64 glAlphaFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
,
65 GL_PRIMARY_COLOR_ARB
, GL_NONE
, GL_NONE
);
66 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
67 glEndFragmentShaderATI();
68 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
70 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);