2 * Copyright © 2017 Miklós Máté
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 /** Paragraph 2 of the Errors section:
26 * The error INVALID_OPERATION is generated if GenFragmentShadersATI,
27 * BindFragmentShaderATI, DeleteFragmentShaderATI, or
28 * BeginFragmentShaderATI are specified inside a
29 * Begin/EndFragmentShaderATI pair.
32 #include "piglit-util-gl.h"
34 PIGLIT_GL_TEST_CONFIG_BEGIN
36 config
.supports_gl_compat_version
= 10;
37 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
39 PIGLIT_GL_TEST_CONFIG_END
49 piglit_init(int argc
, char **argv
)
53 piglit_require_extension("GL_ATI_fragment_shader");
55 glBeginFragmentShaderATI();
57 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
58 glGenFragmentShadersATI(1);
59 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
61 glBindFragmentShaderATI(2);
62 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
64 glDeleteFragmentShaderATI(3);
65 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
67 glBeginFragmentShaderATI();
68 pass
&= piglit_check_gl_error(GL_INVALID_OPERATION
);
70 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);