2 * Copyright © 2017 Miklós Máté
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
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11 * The above copyright notice and this permission notice (including the next
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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25 * Tests rendering with GL_ATI_fragment_shader:
26 * - precedence between ATI_fragment_shader, ARB_fragment_program, GLSL
27 * - ARB_fragment_program overrides ATI_fragment_shader
28 * - GLSL overrides both
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config
.supports_gl_compat_version
= 10;
36 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGBA
;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const float color1
[] = {0.2, 0.3, 0.8};
41 static const float color2
[] = {0.9, 0.8, 0.3};
42 static const float texcoord
[] = {0.2, 0.7, 0.4};
44 static bool have_fp
= false;
45 static bool have_fs
= false;
47 static GLuint glslprog
;
54 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
56 glClearColor(1.0, 0.0, 0.0, 1.0);
57 glClear(GL_COLOR_BUFFER_BIT
);
60 glSecondaryColor3fvEXT(color2
);
61 glTexCoord3fv(texcoord
);
63 glEnable(GL_FRAGMENT_SHADER_ATI
);
64 piglit_draw_rect(0, 0, piglit_width
/ 4, piglit_height
);
66 glEnable(GL_FRAGMENT_PROGRAM_ARB
);
67 piglit_draw_rect(piglit_width
/ 4, 0,
68 piglit_width
/ 4, piglit_height
);
69 glDisable(GL_FRAGMENT_PROGRAM_ARB
);
72 glUseProgram(glslprog
);
73 piglit_draw_rect(2 * piglit_width
/ 4, 0,
74 piglit_width
/ 4, piglit_height
);
77 if (have_fp
&& have_fs
) {
78 glUseProgram(glslprog
);
79 glEnable(GL_FRAGMENT_PROGRAM_ARB
);
80 piglit_draw_rect(3 * piglit_width
/ 4, 0,
81 piglit_width
/ 4, piglit_height
);
83 glDisable(GL_FRAGMENT_PROGRAM_ARB
);
85 glDisable(GL_FRAGMENT_SHADER_ATI
);
87 pass
= pass
&& piglit_probe_rect_rgb(0, 0,
89 piglit_height
, color2
);
91 pass
= pass
&& piglit_probe_rect_rgb(piglit_width
/ 4, 0,
93 piglit_height
, texcoord
);
95 pass
= pass
&& piglit_probe_rect_rgb(2 * piglit_width
/ 4, 0,
97 piglit_height
, color1
);
98 if (have_fp
&& have_fs
)
99 pass
= pass
&& piglit_probe_rect_rgb(3 * piglit_width
/ 4, 0,
101 piglit_height
, color1
);
103 piglit_present_results();
105 pass
&= piglit_check_gl_error(GL_NO_ERROR
);
107 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
110 const char *arbfp_str
=
112 "MOV result.color, fragment.texcoord[0];\n"
115 const char *glslfs_str
=
116 "void main() { gl_FragColor = gl_Color; }";
119 piglit_init(int argc
, char **argv
)
121 piglit_require_extension("GL_ATI_fragment_shader");
125 glBeginFragmentShaderATI();
126 glColorFragmentOp1ATI(GL_MOV_ATI
, GL_REG_0_ATI
, GL_NONE
, GL_NONE
,
127 GL_SECONDARY_INTERPOLATOR_ATI
, GL_NONE
, GL_NONE
);
128 glEndFragmentShaderATI();
130 if (piglit_is_extension_supported("GL_ARB_fragment_program")) {
132 piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB
, arbfp_str
);
135 if (piglit_is_extension_supported("GL_ARB_fragment_shader")) {
137 glslprog
= piglit_build_simple_program(NULL
, glslfs_str
);
140 if (!piglit_check_gl_error(GL_NO_ERROR
))
141 piglit_report_result(PIGLIT_FAIL
);