ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / ext_framebuffer_multisample / accuracy.cpp
blobc571771cbf0bb29221b1c66f768431a25c7a1267
1 /*
2 * Copyright © 2012 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 #include "common.h"
25 /**
26 * \file accuracy.c
28 * Verify the accuracy of multisample antialiasing.
30 * This test utilizes the functions defined in common.cpp to verfify the
31 * accuracy of MSAA.
33 * The test also accepts the following flags:
35 * - "small": Causes the MSAA image to be renedered in extremely tiny
36 * (16x16) tiles that are then stitched together. This verifies
37 * that MSAA works properly on very small buffers (a critical corner
38 * case on i965).
40 * - "depthstencil": Causes the framebuffers to use a combined
41 * depth/stencil buffer (as opposed to separate depth and stencil
42 * buffers). On some implementations (e.g. the nVidia proprietary
43 * driver for Linux) this is necessary for framebuffer completeness.
44 * On others (e.g. i965), this is an important corner case to test.
47 PIGLIT_GL_TEST_CONFIG_BEGIN
49 config.supports_gl_compat_version = 10;
51 config.window_width = 512;
52 config.window_height = 256;
53 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
54 config.khr_no_error_support = PIGLIT_NO_ERRORS;
56 PIGLIT_GL_TEST_CONFIG_END
58 const int pattern_width = 256; const int pattern_height = 256;
59 const int supersample_factor = 16;
60 int num_samples, max_samples;
61 bool small = false, combine_depth_stencil = false;
62 bool all_samples = false;
63 GLenum filter_mode = GL_NEAREST;
64 test_type_enum test_type;
65 Test *test = NULL;
67 NORETURN void
68 print_usage_and_exit(char *prog_name)
70 printf("Usage: %s <sample_arg> <test_type> [options]\n"
71 " where <sample_arg> is one of:\n"
72 " <num_samples>: test supplied sample count\n"
73 " all_samples: test all power of 2 samples\n"
74 " where <test_type> is one of:\n"
75 " color: test downsampling of color buffer\n"
76 " srgb: test downsampling of srgb color buffer\n"
77 " stencil_draw: test drawing using MSAA stencil buffer\n"
78 " stencil_resolve: test resolve of MSAA stencil buffer\n"
79 " depth_draw: test drawing using MSAA depth buffer\n"
80 " depth_resolve: test resolve of MSAA depth buffer\n"
81 "Available options:\n"
82 " small: use a very small (16x16) MSAA buffer\n"
83 " depthstencil: use a combined depth/stencil buffer\n"
84 " linear: use GL_LINEAR filter mode\n",
85 prog_name);
86 piglit_report_result(PIGLIT_FAIL);
89 void
90 piglit_init(int argc, char **argv)
92 int i;
94 if (argc < 3)
95 print_usage_and_exit(argv[0]);
97 char *endptr = NULL;
98 if (streq(argv[1], "all_samples"))
99 all_samples = true;
100 else {
101 num_samples = strtol(argv[1], &endptr, 0);
102 if (endptr != argv[1] + strlen(argv[1]))
103 print_usage_and_exit(argv[0]);
107 for (i = 3; i < argc; ++i) {
108 if (strcmp(argv[i], "small") == 0) {
109 small = true;
110 } else if (strcmp(argv[i], "depthstencil") == 0) {
111 combine_depth_stencil = true;
112 } else if (strcmp(argv[i], "linear") == 0) {
113 filter_mode = GL_LINEAR;
114 } else {
115 print_usage_and_exit(argv[0]);
119 piglit_require_gl_version(21);
120 piglit_require_extension("GL_ARB_framebuffer_object");
121 piglit_require_extension("GL_ARB_vertex_array_object");
123 /* Skip the test if num_samples > GL_MAX_SAMPLES */
124 glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
125 if (num_samples > max_samples)
126 piglit_report_result(PIGLIT_SKIP);
128 if (strcmp(argv[2], "color") == 0) {
129 test_type = TEST_TYPE_COLOR;
130 } else if (strcmp(argv[2], "srgb") == 0) {
131 test_type = TEST_TYPE_SRGB;
132 } else if (strcmp(argv[2], "stencil_draw") == 0) {
133 test_type = TEST_TYPE_STENCIL_DRAW;
134 } else if (strcmp(argv[2], "stencil_resolve") == 0) {
135 test_type = TEST_TYPE_STENCIL_RESOLVE;
136 } else if (strcmp(argv[2], "depth_draw") == 0) {
137 test_type = TEST_TYPE_DEPTH_DRAW;
138 } else if (strcmp(argv[2], "depth_resolve") == 0) {
139 test_type = TEST_TYPE_DEPTH_RESOLVE;
140 } else {
141 print_usage_and_exit(argv[0]);
145 bool
146 test_create_and_execute()
148 test = create_test(test_type, num_samples, small,
149 combine_depth_stencil,
150 pattern_width, pattern_height, supersample_factor,
151 filter_mode);
152 return test->run();
155 enum piglit_result
156 piglit_display()
158 bool pass = true, result = pass;
160 if (!all_samples) {
161 pass = test_create_and_execute() && pass;
162 pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
163 piglit_present_results();
164 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
167 for (num_samples = 0; num_samples <= max_samples; ) {
168 result = test_create_and_execute();
169 result = piglit_check_gl_error(GL_NO_ERROR) && result;
170 printf("Samples = %d, Result = %s\n\n",
171 num_samples, result ? "pass" : "fail");
172 pass = result && pass;
173 /* Test only power of 2 samples */
174 num_samples = num_samples ? num_samples << 1: num_samples + 2;
175 piglit_present_results();
178 return pass ? PIGLIT_PASS : PIGLIT_FAIL;