ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / ext_framebuffer_multisample / blit-flipped.cpp
blobfd790b8cdc8ef071042065ce4276ce4c203fa267
1 /*
2 * Copyright © 2012 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /** \file blit-flipped.cpp
26 * From the GL 4.3 spec, section 18.3.1 "Blitting Pixel Rectangles":
28 * If SAMPLE_BUFFERS for either the read framebuffer or draw
29 * framebuffer is greater than zero, no copy is performed and an
30 * INVALID_OPERATION error is generated if the dimensions of the
31 * source and destination rectangles provided to BlitFramebuffer
32 * are not identical, or if the formats of the read and draw
33 * framebuffers are not identical.
35 * It is not clear from the spec whether "dimensions" should mean both
36 * sign and magnitude, or just magnitude. However, Y flips are likely
37 * to be commonplace in OpenGL applications that have been ported from
38 * DirectX applications, as a result of the fact that DirectX and
39 * OpenGL differ in their orientation of the Y axis. Furthermore, at
40 * least one commercial driver (nVidia) permits Y flips, and L4D2
41 * relies on them being permitted. So it seems prudent to assume that
42 * "dimensions" means just magnitude, not sign.
44 * This test verifies that a blit from a multisampled buffer to a
45 * single-sampled buffer is permitted to flip either in the X or Y
46 * direction, and that the resulting image is the same as what would
47 * be obtained by doing a non-flipped blit to a single-sampled buffer,
48 * and then a second blit that performs a flip.
51 #include "piglit-test-pattern.h"
52 #include "piglit-fbo.h"
53 using namespace piglit_util_fbo;
54 using namespace piglit_util_test_pattern;
56 const int pattern_width = 256; const int pattern_height = 256;
58 PIGLIT_GL_TEST_CONFIG_BEGIN
60 config.supports_gl_compat_version = 10;
62 config.window_width = pattern_width*2;
63 config.window_height = pattern_height;
64 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
65 config.khr_no_error_support = PIGLIT_NO_ERRORS;
67 PIGLIT_GL_TEST_CONFIG_END
69 static Fbo multisampled_fbo, singlesampled_fbo;
70 static TestPattern *test_pattern;
71 static GLint srcX0, srcY0, srcX1, srcY1;
73 static void
74 print_usage_and_exit(char *prog_name)
76 printf("Usage: %s <num_samples> <flip_direction>\n"
77 " where <flip_direction> is either x or y\n",
78 prog_name);
79 piglit_report_result(PIGLIT_FAIL);
82 void
83 piglit_init(int argc, char **argv)
85 if (argc != 3)
86 print_usage_and_exit(argv[0]);
88 /* 1st arg: num_samples */
89 char *endptr = NULL;
90 int num_samples = strtol(argv[1], &endptr, 0);
91 if (endptr != argv[1] + strlen(argv[1]))
92 print_usage_and_exit(argv[0]);
94 /* 2nd arg: flip_direction */
95 if (strcmp(argv[2], "x") == 0) {
96 srcX0 = pattern_width;
97 srcX1 = 0;
98 srcY0 = 0;
99 srcY1 = pattern_height;
100 } else if (strcmp(argv[2], "y") == 0) {
101 srcX0 = 0;
102 srcX1 = pattern_width;
103 srcY0 = pattern_height;
104 srcY1 = 0;
105 } else {
106 print_usage_and_exit(argv[0]);
109 piglit_require_gl_version(21);
110 piglit_require_extension("GL_ARB_framebuffer_object");
111 piglit_require_extension("GL_ARB_vertex_array_object");
113 /* Skip the test if num_samples > GL_MAX_SAMPLES */
114 GLint max_samples;
115 glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
116 if (num_samples > max_samples)
117 piglit_report_result(PIGLIT_SKIP);
119 singlesampled_fbo.setup(FboConfig(0,
120 pattern_width,
121 pattern_height));
123 multisampled_fbo.setup(FboConfig(num_samples,
124 pattern_width,
125 pattern_height));
127 test_pattern = new Triangles();
128 test_pattern->compile();
130 if (!piglit_check_gl_error(GL_NO_ERROR)) {
131 piglit_report_result(PIGLIT_FAIL);
135 enum piglit_result
136 piglit_display()
138 bool pass = true;
140 /* Draw the test pattern into the multisampled buffer. */
141 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisampled_fbo.handle);
142 multisampled_fbo.set_viewport();
143 test_pattern->draw(TestPattern::no_projection);
145 /* Blit it to a single-sampled buffer, flipping the
146 * appropriate coordinate. This will only work if the
147 * implementation allows multisampled blits to be flipped.
149 glBindFramebuffer(GL_READ_FRAMEBUFFER, multisampled_fbo.handle);
150 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo.handle);
151 glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1,
152 0, 0, pattern_width, pattern_height,
153 GL_COLOR_BUFFER_BIT, GL_NEAREST);
154 pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
156 /* Blit the resulting image to the screen, performing no
157 * additional flip. This is the test image.
159 glBindFramebuffer(GL_READ_FRAMEBUFFER, singlesampled_fbo.handle);
160 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
161 glBlitFramebuffer(0, 0, pattern_width, pattern_height,
162 0, 0, pattern_width, pattern_height,
163 GL_COLOR_BUFFER_BIT, GL_NEAREST);
165 /* Blit the test pattern into the single-sampled buffer with
166 * no flip. This should always work.
168 glBindFramebuffer(GL_READ_FRAMEBUFFER, multisampled_fbo.handle);
169 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo.handle);
170 glBlitFramebuffer(0, 0, pattern_width, pattern_height,
171 0, 0, pattern_width, pattern_height,
172 GL_COLOR_BUFFER_BIT, GL_NEAREST);
174 /* Blit the resulting image to the screen, flipping the
175 * appropriate coordinate, to produce the reference image.
176 * This should always work (since it is blitting from
177 * single-sampled to single-sampled).
179 glBindFramebuffer(GL_READ_FRAMEBUFFER, singlesampled_fbo.handle);
180 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
181 glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1,
182 pattern_width, 0, 2*pattern_width, pattern_height,
183 GL_COLOR_BUFFER_BIT, GL_NEAREST);
185 pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
187 /* Compare the test and reference images. */
188 glBindFramebuffer(GL_READ_FRAMEBUFFER, piglit_winsys_fbo);
189 pass = piglit_probe_rect_halves_equal_rgba(0, 0, 2*pattern_width,
190 pattern_height) && pass;
192 piglit_present_results();
194 return pass ? PIGLIT_PASS : PIGLIT_FAIL;