ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / gl-3.2 / clear-no-buffers.c
blob29f384e7e6765ca76292fa368e8fe2d7db9b625d
1 /**
2 * Copyright © 2013 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /**
25 * Test that Clear() clears no buffers when passed 0
27 * Section 4.2.3(Clearing the Buffers) of OpenGL 3.2 Core says:
28 * "The value to which each buffer is cleared depends on the setting of the
29 * clear value for that buffer. If buf is zero, no buffers are cleared."
33 #include "piglit-util-gl.h"
35 PIGLIT_GL_TEST_CONFIG_BEGIN
37 config.supports_gl_compat_version = 32;
38 config.supports_gl_core_version = 32;
40 config.window_visual = PIGLIT_GL_VISUAL_RGB |
41 PIGLIT_GL_VISUAL_DOUBLE |
42 PIGLIT_GL_VISUAL_DEPTH |
43 PIGLIT_GL_VISUAL_STENCIL;
44 config.khr_no_error_support = PIGLIT_NO_ERRORS;
46 PIGLIT_GL_TEST_CONFIG_END
48 void
49 piglit_init(int argc, char **argv)
53 enum piglit_result
54 piglit_display(void)
56 bool pass = true;
57 float green[] = {0, 1, 0};
59 glEnable(GL_DEPTH_TEST);
61 /* Set first base values to the buffers */
62 glClearColor(0.0, 1.0, 0.0, 1.0);
63 glClearDepth(.8);
64 glClearStencil(1);
65 glClear(GL_COLOR_BUFFER_BIT |
66 GL_DEPTH_BUFFER_BIT |
67 GL_STENCIL_BUFFER_BIT);
69 /* Set a second value to the buffers */
70 glClearColor(1.0, 0.0, 0.0, 1.0);
71 glClearDepth(.2);
72 glClearStencil(2);
74 glClear(0);
75 pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
77 /* if probe returns the first value, glClear(0) didn't clear values */
78 pass = piglit_probe_rect_rgb(0, 0, piglit_width, piglit_height, green)
79 && pass;
80 pass = piglit_probe_rect_depth(0, 0, piglit_width, piglit_height, .8)
81 && pass;
82 pass = piglit_probe_rect_stencil(0, 0, piglit_width, piglit_height, 1)
83 && pass;
85 piglit_present_results();
87 return pass ? PIGLIT_PASS : PIGLIT_FAIL;