ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / gl-3.2 / gl-coord-replace-doesnt-eliminate-frag-tex-coords.c
bloba67d6195a2d8c53c986c5868371b5c0c1c685092
1 /**
2 * Copyright © 2013 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 /**
25 * Verify that when GL_COORD_REPLACE is set, fragment shader texture
26 * coordinates (via the gl_TexCoord built-ins) don't get eliminated.
29 #include "piglit-util-gl.h"
31 PIGLIT_GL_TEST_CONFIG_BEGIN
33 config.supports_gl_compat_version = 21;
35 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
37 config.khr_no_error_support = PIGLIT_NO_ERRORS;
39 PIGLIT_GL_TEST_CONFIG_END
41 static const char *vstext =
42 "#version 130\n"
43 "in vec3 vertex;\n"
44 "void main() {\n"
45 " gl_Position = vec4(vertex, 1.);\n"
46 " gl_PointSize = 16;\n"
47 "}\n";
49 static const char *fstext =
50 "#version 130\n"
51 "void main() {\n"
52 " gl_FragColor = gl_TexCoord[0];\n"
53 "}\n";
55 static GLuint vao;
56 static GLuint vertBuff;
57 static GLuint indexBuf;
59 static GLfloat vertices[] = {
60 0.0, 0.0, 0.0
62 static GLsizei vertSize = sizeof(vertices);
64 static GLuint indices[] = {
67 static GLsizei indSize = sizeof(indices);
69 static GLuint prog;
71 void
72 piglit_init(int argc, char **argv)
74 GLuint vertIndex;
75 piglit_require_GLSL_version(130);
77 prog = piglit_build_simple_program(vstext, fstext);
79 glUseProgram(prog);
81 glGenBuffers(1, &vertBuff);
82 glBindBuffer(GL_ARRAY_BUFFER, vertBuff);
83 glBufferData(GL_ARRAY_BUFFER, vertSize, vertices, GL_STATIC_DRAW);
85 glGenBuffers(1, &indexBuf);
86 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf);
87 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indSize,
88 indices, GL_STATIC_DRAW);
90 glGenVertexArrays(1, &vao);
91 glBindVertexArray(vao);
93 vertIndex = glGetAttribLocation(prog, "vertex");
95 glEnableVertexAttribArray(vertIndex);
96 glVertexAttribPointer(vertIndex, 3, GL_FLOAT, GL_FALSE, 0, 0);
99 enum piglit_result
100 piglit_display(void)
102 bool pass = true;
103 int x, y;
104 int ptSize = 16;
106 glClearColor(.4, .4, .4, 1.);
107 glClear(GL_COLOR_BUFFER_BIT);
109 glBindVertexArray(vao);
110 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf);
112 glEnable(GL_PROGRAM_POINT_SIZE);
113 glEnable(GL_POINT_SPRITE);
114 glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);
116 glDrawElements(GL_POINTS, ARRAY_SIZE(indices),
117 GL_UNSIGNED_INT, NULL);
119 for (y = 0; y < ptSize; y++) {
120 for (x = 0; x < ptSize; x++) {
121 float test[] = {(2 * x + 1) / (float)(ptSize * 2),
122 1 - ((2 * y + 1) / (float)(ptSize * 2)),
124 pass = piglit_probe_pixel_rgb(
125 piglit_width/2 - ptSize/2 + x,
126 piglit_height/2 - ptSize/2 + y,
127 test)
128 && pass;
132 pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
134 piglit_present_results();
136 return pass ? PIGLIT_PASS : PIGLIT_FAIL;