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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.10
/
compiler
/
invalid-version.vert
blob
955ec3cc506d6f63c4915d648f52e7b93c0862ff
1
/* [config]
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* expect_result: fail
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* glsl_version: 1.10
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* [end config]
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*/
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#version 999
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void main()
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{
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gl_Position = vec4(0.);
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}