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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.10
/
compiler
/
preprocessor
/
stringification-in-unreachable-branch.frag
blob
32b1798b883cc9c486681b756ca7b2d6b4142d81
1
// [config]
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// expect_result: pass
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// glsl_version: 1.10
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// [end config]
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#version 110
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#ifdef this_is_undefined
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#define VEC4_STRING_PARAM(a, b, c, d) vec4(#a, #b, c, d)
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#endif
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void main() { }