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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.10
/
compiler
/
qualifiers
/
out-02.vert
blob
e13ea08aa7ce65b100ef2b8cd67a25229e29d735
1
// [config]
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// expect_result: fail
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// glsl_version: 1.10
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// [end config]
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//
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// "out" is only allowed in parameter list in GLSL 1.10
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void main()
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{
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out vec4 foo;
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gl_Position = gl_Vertex;
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}