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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.10
/
compiler
/
storage-qualfiers
/
static-write-front-facing.frag
blob
d99e29602c19f5af41fd7d6d2f34cc0321f8ca00
1
// [config]
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// expect_result: fail
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// glsl_version: 1.10
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// [end config]
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//
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// From section 7.2 of the GLSL 1.10 spec:
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// The fragment shader has access to the read-only built-in
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// variable gl_FrontFacing...
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#version 110
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void g() {
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gl_FrontFacing = true;
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}