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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.10
/
compiler
/
version-4294967295.frag
blob
20d234ac18b1fe59f10161ba5f62884e70f8a179
1
// [config]
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// expect_result: fail
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// glsl_version: 1.10
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// [end config]
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// As a 32-bit integer, this is -1
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#version 4294967295
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void main() { gl_FragColor = vec4(0); }