1 # This test will only be run if we have the GL_ARB_draw_buffers
2 # extension. Note the FLAG_ARB_DRAW_BUFFERS flag.
9 #extension GL_ARB_draw_buffers: enable
12 #if defined(GL_ARB_draw_buffers)
13 gl_FragData[0] = vec4(0.0, 1.0, 0.0, 0.0);
15 gl_FragColor = vec4(1.0, 0.0, 0.0, 0.0);
22 relative probe rgba (0.5, 0.5) (0.0, 1.0, 0.0, 0.0)