ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / glsl-1.50 / compiler / ARB_compatibility / gl_ClipVertex.vert
blobdea130d03418b277614155f6cdc3975b7eb0c13e
1 // [config]
2 // expect_result: pass
3 // glsl_version: 1.50compatibility
4 // require_extensions: GL_ARB_compatibility
5 // [end config]
6 #version 150
7 #extension GL_ARB_compatibility : enable
9 void func()
11         gl_ClipVertex = vec4(0.0);