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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.50
/
compiler
/
arb_uniform_buffer_object.geom
blob
21717ff880e0333edd42217ff541e8804ea8b736
1
/* [config]
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* expect_result: pass
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* glsl_version: 1.50
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* require_extensions: GL_ARB_uniform_buffer_object
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* [end config]
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*
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* Verify that GL_ARB_uniform_buffer_object can be used in geometry shaders
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*/
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#version 150
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#extension GL_ARB_uniform_buffer_object: require
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uniform a {
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vec4 b;
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};
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void main()
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{
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gl_Position = b;
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EmitVertex();
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}