1 // Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec says:
3 // It is a compile-time error if a layout declaration's array size
4 // (from table above) does not match any array size specified in
5 // declarations of an input variable in the same shader.
7 // This test verifies the case where the input variable declaration
8 // precedes the layout declaration.
11 // expect_result: fail