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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
glsl-1.50
/
compiler
/
profiles
/
core-profile-default.vert
blob
ae6332aebbdcdcc821de9c7bf09150ac7349dab6
1
// [config]
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// expect_result: fail
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// glsl_version: 1.50
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// [end config]
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/* The GLSL 1.50 spec says
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* "If no profile argument is provided, the default is core."
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*/
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#version 150
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void main() {
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/* gl_ClipVertex is deprecated and not available in GLSL 1.50 core, so
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* it should cause a compilation error.
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*/
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gl_Position = gl_ClipVertex;
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}