arb_copy_image: test copying of different mipmap levels of a texture
[piglit.git] / tests / fbo / fbo-drawbuffers.c
blob9f21f94bfcecb9f9bf814729d747a5fd94a1eaed
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file fbo-drawbuffers.c
30 * Tests that drawing the same color to two render targets with
31 * ARB_draw_buffers and fixed function fragment works.
34 #include "piglit-util-gl.h"
36 PIGLIT_GL_TEST_CONFIG_BEGIN
38 config.supports_gl_compat_version = 10;
40 config.window_visual = PIGLIT_GL_VISUAL_RGBA |
41 PIGLIT_GL_VISUAL_DOUBLE;
42 config.khr_no_error_support = PIGLIT_NO_ERRORS;
44 PIGLIT_GL_TEST_CONFIG_END
46 static GLuint
47 attach_texture(int i)
49 GLuint tex;
51 glGenTextures(1, &tex);
52 glBindTexture(GL_TEXTURE_2D, tex);
53 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
54 piglit_width, piglit_height, 0,
55 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
57 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
58 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
60 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
61 GL_COLOR_ATTACHMENT0_EXT + i,
62 GL_TEXTURE_2D,
63 tex,
64 0);
65 if (!piglit_check_gl_error(GL_NO_ERROR))
66 piglit_report_result(PIGLIT_FAIL);
68 return tex;
71 static GLboolean test_masked_clear;
73 enum piglit_result
74 piglit_display(void)
76 GLboolean pass = GL_TRUE;
77 GLuint tex0, tex1, fb;
78 GLenum status;
79 float green[] = {0, 1, 0, 0};
80 float masked_clear[] = {0.1, 0.7, 0.3, 0.4};
81 float *expected;
82 const GLenum attachments[] = {
83 GL_COLOR_ATTACHMENT0_EXT,
84 GL_COLOR_ATTACHMENT1_EXT,
87 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
89 glGenFramebuffersEXT(1, &fb);
90 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
92 tex0 = attach_texture(0);
93 tex1 = attach_texture(1);
95 glDrawBuffersARB(2, attachments);
97 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
98 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
99 fprintf(stderr, "fbo incomplete (status = 0x%04x)\n", status);
100 piglit_report_result(PIGLIT_SKIP);
103 /* Clear render targets (textures) to red */
104 if (test_masked_clear) {
105 glClearColor(0.1, 0.2, 0.3, 0.4);
106 glClear(GL_COLOR_BUFFER_BIT);
108 glColorMask(GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE);
109 glClearColor(0.6, 0.7, 0.8, 0.9);
110 glClear(GL_COLOR_BUFFER_BIT);
111 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
113 expected = masked_clear;
114 } else {
115 glClearColor(1.0, 0.0, 0.0, 0.0);
116 glClear(GL_COLOR_BUFFER_BIT);
118 glColor4fv(green);
119 piglit_draw_rect(0, 0, piglit_width, piglit_height);
121 expected = green;
124 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
126 /* Draw the two green textures to halves of the window. */
127 glEnable(GL_TEXTURE_2D);
128 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
129 glBindTexture(GL_TEXTURE_2D, tex0);
130 piglit_draw_rect_tex(0, 0,
131 piglit_width / 2, piglit_height,
132 0, 0, 1, 1);
133 glBindTexture(GL_TEXTURE_2D, tex1);
134 piglit_draw_rect_tex(piglit_width / 2, 0,
135 piglit_width, piglit_height,
136 0, 0, 1, 1);
137 glDisable(GL_TEXTURE_2D);
138 glDeleteTextures(1, &tex0);
139 glDeleteTextures(1, &tex1);
140 glDeleteFramebuffersEXT(1, &fb);
142 pass = pass && piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, expected);
144 piglit_present_results();
146 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
149 void
150 piglit_init(int argc, char **argv)
152 GLint num;
153 int i;
155 for (i = 1; i < argc; i++) {
156 if (strcmp(argv[i], "masked-clear") == 0) {
157 puts("Testing masked glClear.");
158 test_masked_clear = GL_TRUE;
162 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
164 piglit_require_extension("GL_EXT_framebuffer_object");
165 piglit_require_extension("GL_ARB_draw_buffers");
166 piglit_require_extension("GL_ARB_texture_non_power_of_two");
168 glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &num);
169 if (num < 2)
170 piglit_report_result(PIGLIT_SKIP);