arb_copy_image: test copying of different mipmap levels of a texture
[piglit.git] / tests / fbo / fbo-drawbuffers2-colormask.c
blob8ce8851cc6cee8f2260cfaf0f119b6f80d53bfec
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file fbo-drawbuffers2-colormask.c
30 * Tests that individual color masks per render target with
31 * EXT_draw_buffers2 works.
34 #include "piglit-util-gl.h"
36 PIGLIT_GL_TEST_CONFIG_BEGIN
38 config.supports_gl_compat_version = 10;
40 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
41 config.khr_no_error_support = PIGLIT_NO_ERRORS;
43 PIGLIT_GL_TEST_CONFIG_END
45 static GLboolean test_clear;
47 static GLuint
48 attach_texture(int i)
50 GLuint tex;
52 glGenTextures(1, &tex);
53 glBindTexture(GL_TEXTURE_2D, tex);
54 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
55 piglit_width, piglit_height, 0,
56 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
58 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
59 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
61 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
62 GL_COLOR_ATTACHMENT0_EXT + i,
63 GL_TEXTURE_2D,
64 tex,
65 0);
66 if (!piglit_check_gl_error(GL_NO_ERROR))
67 piglit_report_result(PIGLIT_FAIL);
69 return tex;
72 enum piglit_result
73 piglit_display(void)
75 GLboolean pass = GL_TRUE;
76 GLuint tex0, tex1, fb;
77 GLenum status;
78 float white[] = {1, 1, 1, 1};
79 float green[] = {0, 1, 0, 0};
80 float blue[] = {0, 0, 1, 0};
81 const GLenum attachments[] = {
82 GL_COLOR_ATTACHMENT0_EXT,
83 GL_COLOR_ATTACHMENT1_EXT,
86 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
88 glGenFramebuffersEXT(1, &fb);
89 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
91 tex0 = attach_texture(0);
92 tex1 = attach_texture(1);
94 glDrawBuffersARB(2, attachments);
96 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
97 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
98 fprintf(stderr, "fbo incomplete (status = 0x%04x)\n", status);
99 piglit_report_result(PIGLIT_SKIP);
102 /* Clear to black */
103 glClearColor(0.0, 0.0, 0.0, 0.0);
104 glClear(GL_COLOR_BUFFER_BIT);
106 /* Mask only green in RT 0, blue in RT 1, then try to draw in white */
107 glColorMaskIndexedEXT(0, GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE);
108 glColorMaskIndexedEXT(1, GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE);
110 if (test_clear) {
111 glClearColor(1.0, 1.0, 1.0, 1.0);
112 glClear(GL_COLOR_BUFFER_BIT);
113 } else {
114 glColor4fv(white);
115 piglit_draw_rect(0, 0, piglit_width, piglit_height);
118 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
119 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
121 /* Draw the two textures to halves of the window. */
122 glEnable(GL_TEXTURE_2D);
123 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
124 glBindTexture(GL_TEXTURE_2D, tex0);
125 piglit_draw_rect_tex(0, 0,
126 piglit_width / 2, piglit_height,
127 0, 0, 1, 1);
128 glBindTexture(GL_TEXTURE_2D, tex1);
129 piglit_draw_rect_tex(piglit_width / 2, 0,
130 piglit_width, piglit_height,
131 0, 0, 1, 1);
132 glDisable(GL_TEXTURE_2D);
133 glDeleteTextures(1, &tex0);
134 glDeleteTextures(1, &tex1);
135 glDeleteFramebuffersEXT(1, &fb);
137 pass = pass && piglit_probe_rect_rgb(0, 0, piglit_width/2,
138 piglit_height, green);
139 pass = pass && piglit_probe_rect_rgb(piglit_width/2, 0, piglit_width/2,
140 piglit_height, blue);
142 piglit_present_results();
144 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
147 void
148 piglit_init(int argc, char **argv)
150 GLint num;
151 int i;
153 for (i = 1; i < argc; i++) {
154 if (strcmp(argv[i], "clear") == 0) {
155 puts("Testing glClear.");
156 test_clear = GL_TRUE;
160 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
162 piglit_require_extension("GL_EXT_framebuffer_object");
163 piglit_require_extension("GL_ARB_draw_buffers");
164 piglit_require_extension("GL_EXT_draw_buffers2");
165 piglit_require_extension("GL_ARB_texture_non_power_of_two");
167 glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &num);
168 if (num < 2)
169 piglit_report_result(PIGLIT_SKIP);