2 * Copyright © 2009,2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
28 /** @file fbo-flushing-2.c
30 * Tests that rendering to a texture then texturing from it gets
33 * This caught a bug where the texture cache wasn't flushed
34 * appropriately on the Intel drivers once additional state changes
38 #include "piglit-util-gl.h"
43 PIGLIT_GL_TEST_CONFIG_BEGIN
45 config
.supports_gl_compat_version
= 10;
47 config
.window_visual
= PIGLIT_GL_VISUAL_RGBA
| PIGLIT_GL_VISUAL_DOUBLE
;
48 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
50 PIGLIT_GL_TEST_CONFIG_END
55 GLboolean pass
= GL_TRUE
;
58 float blue
[] = {1, 0, 0, 0};
59 float green
[] = {0, 1, 0, 0};
61 float *draw_colors
[] = {blue
, green
};
62 float w_screen
= 2.0f
* TEX_WIDTH
/ piglit_width
;
63 float h_screen
= 2.0f
* TEX_HEIGHT
/ piglit_height
;
65 glGenTextures(1, &tex
);
66 glBindTexture(GL_TEXTURE_2D
, tex
);
67 glTexImage2D(GL_TEXTURE_2D
, 0, GL_RGBA
,
68 TEX_WIDTH
, TEX_HEIGHT
, 0,
69 GL_RGBA
, GL_UNSIGNED_BYTE
, NULL
);
71 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
72 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
73 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_REPLACE
);
75 glGenFramebuffersEXT(1, &fb
);
76 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, fb
);
77 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT
,
78 GL_COLOR_ATTACHMENT0_EXT
,
82 if (!piglit_check_gl_error(GL_NO_ERROR
))
83 piglit_report_result(PIGLIT_FAIL
);
85 assert(glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT
) ==
86 GL_FRAMEBUFFER_COMPLETE_EXT
);
89 for (y
= 0; y
<= piglit_height
- TEX_HEIGHT
; y
+= TEX_HEIGHT
) {
90 float y_screen
= -1.0 + 2.0 * ((float)y
/ piglit_height
);
92 for (x
= 0; x
<= piglit_width
- TEX_WIDTH
; x
+= TEX_WIDTH
) {
93 float x_screen
= -1.0 + 2.0 * ((float)x
/ piglit_width
);
95 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, fb
);
96 glDisable(GL_TEXTURE_2D
);
97 glColor4fv(draw_colors
[draw_green
]);
98 piglit_draw_rect(-1, -1, 2, 2);
100 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, piglit_winsys_fbo
);
101 glEnable(GL_TEXTURE_2D
);
102 piglit_draw_rect_tex(x_screen
, y_screen
,
107 draw_green
= !draw_green
;
109 /* Make it a checkerboard. */
110 draw_green
= !draw_green
;
113 glDeleteFramebuffersEXT(1, &fb
);
114 glDeleteTextures(1, &tex
);
117 for (y
= 0; y
<= piglit_height
- TEX_HEIGHT
; y
+= TEX_HEIGHT
) {
118 for (x
= 0; x
<= piglit_width
- TEX_WIDTH
; x
+= TEX_WIDTH
) {
119 float *expected
= draw_colors
[draw_green
];
121 pass
= pass
&& piglit_probe_rect_rgb(x
, y
,
126 draw_green
= !draw_green
;
128 draw_green
= !draw_green
;
131 piglit_present_results();
133 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
137 piglit_init(int argc
, char **argv
)
139 piglit_require_extension("GL_EXT_framebuffer_object");