2 * Copyright © 2010 Marek Olšák <maraeo@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 /** @file fbo-maxsize.c
27 * Tests that rendering to a texture of maximum size works.
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config
.supports_gl_compat_version
= 10;
36 config
.window_width
= 256;
37 config
.window_height
= 256;
38 config
.window_visual
= PIGLIT_GL_VISUAL_DOUBLE
| PIGLIT_GL_VISUAL_RGB
;
39 config
.khr_no_error_support
= PIGLIT_NO_ERRORS
;
41 PIGLIT_GL_TEST_CONFIG_END
44 find_max_texture_size(void)
48 glGetIntegerv(GL_MAX_TEXTURE_SIZE
, &maxsize
);
52 glTexImage2D(GL_PROXY_TEXTURE_2D
, 0, GL_RGBA
,
54 GL_RGBA
, GL_UNSIGNED_BYTE
, NULL
);
55 glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D
, 0,
56 GL_TEXTURE_WIDTH
, &w
);
57 glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D
, 0,
58 GL_TEXTURE_WIDTH
, &h
);
59 if (w
== maxsize
&& h
== maxsize
) {
71 draw_color_sub_rect(int x
, int y
, int texsize
)
79 float r0
= (float) x0
/ texsize
;
80 float r1
= (float) x1
/ texsize
;
82 float g0
= (float) y1
/ texsize
;
83 float g1
= (float) y2
/ texsize
;
85 float b0
= (float) y1
/ texsize
;
86 float b1
= (float) y2
/ texsize
;
89 glColor3f(r0
, g0
, b0
); glVertex2i(x0
, y1
);
90 glColor3f(r1
, g0
, b0
); glVertex2i(x1
, y1
);
91 glColor3f(r1
, g1
, b1
); glVertex2i(x1
, y2
);
92 glColor3f(r0
, g1
, b1
); glVertex2i(x0
, y2
);
97 static int create_fbo(void)
105 maxsize
= find_max_texture_size();
106 printf("max 2D texture size: %d x %d\n", maxsize
, maxsize
);
108 glGenTextures(1, &tex
);
109 glBindTexture(GL_TEXTURE_2D
, tex
);
111 /* Turn off mipmap filtering as a hint to the driver that we don't
112 * need multiple mipmap levels (as those can increase the memory
113 * requirements by 50%, and we don't need them in this test.
115 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
116 glTexImage2D(GL_TEXTURE_2D
, 0, GL_RGBA
, maxsize
, maxsize
,
117 0, GL_RGBA
, GL_UNSIGNED_BYTE
, NULL
);
119 glerror
= glGetError();
124 case GL_OUT_OF_MEMORY
:
125 puts("Got GL_OUT_OF_MEMORY.");
126 piglit_report_result(PIGLIT_PASS
);
128 printf("Unexpected error: %s\n",
129 piglit_get_gl_enum_name(glerror
));
130 piglit_report_result(PIGLIT_FAIL
);
133 glGenFramebuffersEXT(1, &fb
);
134 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, fb
);
135 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT
,
136 GL_COLOR_ATTACHMENT0_EXT
,
139 if (!piglit_check_gl_error(GL_NO_ERROR
))
140 piglit_report_result(PIGLIT_FAIL
);
142 status
= glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT
);
143 if (status
!= GL_FRAMEBUFFER_COMPLETE_EXT
) {
144 printf("FBO incomplete\n");
145 piglit_report_result(PIGLIT_SKIP
);
148 glViewport(0, 0, maxsize
, maxsize
);
149 piglit_ortho_projection(maxsize
, maxsize
, GL_FALSE
);
151 glClearColor(1.0, 1.0, 1.0, 1.0);
152 glClear(GL_COLOR_BUFFER_BIT
);
155 x1
= maxsize
* 3 / 4;
157 y1
= maxsize
* 3 / 4;
158 draw_color_sub_rect(x0
, y0
, maxsize
);
159 draw_color_sub_rect(x1
, y0
, maxsize
);
160 draw_color_sub_rect(x1
, y1
, maxsize
);
161 draw_color_sub_rect(x0
, y1
, maxsize
);
163 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, piglit_winsys_fbo
);
164 glDeleteFramebuffersEXT(1, &fb
);
170 /** draw textured rect centered on the given pixel.
173 draw_tex_sub_rect(int x
, int y
)
180 float s0
= (float) x0
/ piglit_width
;
181 float s1
= (float) x1
/ piglit_width
;
182 float t0
= (float) y1
/ piglit_height
;
183 float t1
= (float) y2
/ piglit_height
;
186 glTexCoord2f(s0
, t0
); glVertex2i(x0
, y1
);
187 glTexCoord2f(s1
, t0
); glVertex2i(x1
, y1
);
188 glTexCoord2f(s1
, t1
); glVertex2i(x1
, y2
);
189 glTexCoord2f(s0
, t1
); glVertex2i(x0
, y2
);
197 GLboolean pass
= GL_TRUE
;
199 int x1
= piglit_width
/ 4;
200 int x2
= (piglit_width
/ 4) * 3;
201 int y1
= piglit_height
/ 4;
202 int y2
= (piglit_height
/ 4) * 3;
203 int cx
= piglit_width
/ 2;
204 int cy
= piglit_height
/ 2;
205 float c1
[3] = {0.25, 0.25, 0.25};
206 float c2
[3] = {0.75, 0.25, 0.25};
207 float c3
[3] = {0.25, 0.75, 0.75};
208 float c4
[3] = {0.75, 0.75, 0.75};
209 float white
[3] = {1.0, 1.0, 1.0};
211 glClearColor(0.5, 0.5, 0.5, 0.5);
212 glClear(GL_COLOR_BUFFER_BIT
);
215 glViewport(0, 0, piglit_width
, piglit_height
);
216 piglit_ortho_projection(piglit_width
, piglit_height
, GL_FALSE
);
218 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT
, piglit_winsys_fbo
);
220 glEnable(GL_TEXTURE_2D
);
221 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_REPLACE
);
222 glBindTexture(GL_TEXTURE_2D
, tex
);
223 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
224 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
226 draw_tex_sub_rect(x1
, y1
);
227 draw_tex_sub_rect(x2
, y1
);
228 draw_tex_sub_rect(x1
, y2
);
229 draw_tex_sub_rect(x2
, y2
);
230 draw_tex_sub_rect(cx
, cy
);
232 pass
&= piglit_probe_pixel_rgb(x1
, y1
, c1
);
233 pass
&= piglit_probe_pixel_rgb(x2
, y1
, c2
);
234 pass
&= piglit_probe_pixel_rgb(x1
, y2
, c3
);
235 pass
&= piglit_probe_pixel_rgb(x2
, y2
, c4
);
236 pass
&= piglit_probe_pixel_rgb(cx
, cy
, white
);
238 glDeleteTextures(1, &tex
);
239 glDisable(GL_TEXTURE_2D
);
241 piglit_present_results();
243 return pass
? PIGLIT_PASS
: PIGLIT_FAIL
;
246 void piglit_init(int argc
, char **argv
)
248 piglit_require_extension("GL_EXT_framebuffer_object");