arb_copy_image: test copying of different mipmap levels of a texture
[piglit.git] / tests / fbo / fbo-readpixels.c
blobfc098703b0f095918d899069742fdca46db7412e
1 /*
2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 /** @file fbo-readpixels.c
30 * Tests that various formats of color renderbuffer get correct results from
31 * glReadPixels() versus glClear and immediate mode rendering.
34 #include "piglit-util-gl.h"
36 #define BUF_WIDTH 32
37 #define BUF_HEIGHT 32
39 PIGLIT_GL_TEST_CONFIG_BEGIN
41 config.supports_gl_compat_version = 10;
43 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB;
44 config.khr_no_error_support = PIGLIT_NO_ERRORS;
46 PIGLIT_GL_TEST_CONFIG_END
48 static GLboolean
49 test_with_format(GLenum internal_format, GLenum format,
50 float results_x, float results_y)
52 GLuint tex, fb;
53 GLenum status;
54 GLboolean pass = GL_TRUE;
55 int subrect_w = BUF_WIDTH / 5;
56 int subrect_h = BUF_HEIGHT / 5;
57 int x, y;
58 int rbits, gbits, bbits, abits;
60 glGenTextures(1, &tex);
61 glBindTexture(GL_TEXTURE_2D, tex);
62 glTexImage2D(GL_TEXTURE_2D, 0, internal_format,
63 BUF_WIDTH, BUF_HEIGHT, 0,
64 format, GL_UNSIGNED_BYTE, NULL);
66 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
67 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
69 glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE,
70 &rbits);
71 glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE,
72 &gbits);
73 glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE,
74 &bbits);
75 glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE,
76 &abits);
78 printf("testing with format %s, %s "
79 "(%d,%d,%d,%d rgba)\n",
80 piglit_get_gl_enum_name(internal_format),
81 piglit_get_gl_enum_name(format),
82 rbits, gbits, bbits, abits);
84 glGenFramebuffersEXT(1, &fb);
85 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
86 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
87 GL_COLOR_ATTACHMENT0_EXT,
88 GL_TEXTURE_2D,
89 tex,
90 0);
91 if (!piglit_check_gl_error(GL_NO_ERROR))
92 piglit_report_result(PIGLIT_FAIL);
94 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
95 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
96 fprintf(stderr, "texture for internalformat %s. "
97 "format %s is framebuffer "
98 "incomplete (status = %s)\n",
99 piglit_get_gl_enum_name(internal_format),
100 piglit_get_gl_enum_name(format),
101 piglit_get_gl_enum_name(status));
102 goto done;
105 /* Set matrices */
106 glViewport(0, 0, BUF_WIDTH, BUF_HEIGHT);
107 piglit_ortho_projection(BUF_WIDTH, BUF_HEIGHT, GL_FALSE);
109 /* clear background to purple */
110 glClearColor(1.0, 0.0, 1.0, 0.0);
111 glClear(GL_COLOR_BUFFER_BIT);
113 /* lower-left square: red */
114 glColor4f(1.0, 0.0, 0.0, 0.0);
115 piglit_draw_rect(subrect_w * 1, subrect_h * 1,
116 subrect_w, subrect_h);
118 /* lower-right square: green */
119 glColor4f(0.0, 1.0, 0.0, 0.0);
120 piglit_draw_rect(subrect_w * 3, subrect_h * 1,
121 subrect_w, subrect_h);
123 /* upper-left square: blue */
124 glColor4f(0.0, 0.0, 1.0, 0.0);
125 piglit_draw_rect(subrect_w * 1, subrect_h * 3,
126 subrect_w, subrect_h);
128 /* upper-right square: black */
129 glColor4f(0.0, 0.0, 0.0, 1.0);
130 piglit_draw_rect(subrect_w * 3, subrect_h * 3,
131 subrect_w, subrect_h);
133 for (y = 0; y < BUF_HEIGHT; y++) {
134 for (x = 0; x < BUF_WIDTH; x++) {
135 float expected[4];
137 if (x >= subrect_w * 1 && x < subrect_w * 2 &&
138 y >= subrect_h * 1 && y < subrect_h * 2) {
139 expected[0] = 1.0;
140 expected[1] = 0.0;
141 expected[2] = 0.0;
142 expected[3] = 0.0;
143 } else if (x >= subrect_w * 3 && x < subrect_w * 4 &&
144 y >= subrect_h * 1 && y < subrect_h * 2) {
145 expected[0] = 0.0;
146 expected[1] = 1.0;
147 expected[2] = 0.0;
148 expected[3] = 0.0;
149 } else if (x >= subrect_w * 1 && x < subrect_w * 2 &&
150 y >= subrect_h * 3 && y < subrect_h * 4) {
151 expected[0] = 0.0;
152 expected[1] = 0.0;
153 expected[2] = 1.0;
154 expected[3] = 0.0;
155 } else if (x >= subrect_w * 3 && x < subrect_w * 4 &&
156 y >= subrect_h * 3 && y < subrect_h * 4) {
157 expected[0] = 0.0;
158 expected[1] = 0.0;
159 expected[2] = 0.0;
160 expected[3] = 1.0;
161 } else {
162 expected[0] = 1.0;
163 expected[1] = 0.0;
164 expected[2] = 1.0;
165 expected[3] = 0.0;
167 pass &= piglit_probe_pixel_rgb(x, y, expected);
171 /* display the texture by drawing a quad */
172 glViewport(0, 0, piglit_width, piglit_height);
173 piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
175 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
176 glEnable(GL_TEXTURE_2D);
177 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
179 piglit_draw_rect_tex(results_x, results_y, BUF_WIDTH, BUF_HEIGHT,
180 0, 0, 1, 1);
181 glDisable(GL_TEXTURE_2D);
183 done:
184 glDeleteFramebuffersEXT(1, &fb);
185 glDeleteTextures(1, &tex);
186 return pass;
189 enum piglit_result
190 piglit_display(void)
192 GLboolean pass = GL_TRUE;
194 glClearColor(1.0, 1.0, 1.0, 1.0);
195 glClear(GL_COLOR_BUFFER_BIT);
197 pass &= test_with_format(GL_RGBA8, GL_BGRA,
198 0, 0);
199 pass &= test_with_format(GL_RGB5, GL_RGB,
200 0, BUF_HEIGHT + 1);
201 pass &= test_with_format(GL_RGBA4, GL_BGRA,
202 0, (BUF_HEIGHT + 1) * 2);
203 pass &= test_with_format(GL_RGB5_A1, GL_BGRA,
204 0, (BUF_HEIGHT + 1) * 3);
205 piglit_present_results();
207 return pass ? PIGLIT_PASS : PIGLIT_FAIL;
210 void piglit_init(int argc, char **argv)
212 piglit_require_extension("GL_EXT_framebuffer_object");