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25 * \file useshaderprogram-bad-program.c
26 * Call glUseShaderProgramEXT with a bad program, verify the error generated
28 * \author Ian Romanick <ian.d.romanick@intel.com>
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config
.supports_gl_compat_version
= 10;
36 config
.window_visual
= PIGLIT_GL_VISUAL_RGB
| PIGLIT_GL_VISUAL_DOUBLE
;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const char bad_vs_text
[] =
41 "vec4 my_ftransform(void);\n"
42 "void main() { gl_Position = my_ftransform(); }";
44 static const char good_vs_text
[] =
45 "void main() { gl_Position = gl_Vertex; }";
54 piglit_init(int argc
, char **argv
)
56 enum piglit_result result
= PIGLIT_PASS
;
62 piglit_require_gl_version(20);
64 piglit_require_extension("GL_EXT_separate_shader_objects");
66 printf("Trying shader with unresolved external symbol...\n");
67 vs
= piglit_compile_shader_text(GL_VERTEX_SHADER
, bad_vs_text
);
68 prog
= glCreateProgram();
69 glAttachShader(prog
, vs
);
73 ok
= piglit_link_check_status_quiet(prog
);
76 "Linking with unresolved symbol succeeded when it "
77 "should have failed.\n");
78 piglit_report_result(PIGLIT_FAIL
);
81 /* There shouldn't be any GL errors, but clear them all just to be
84 while (glGetError() != 0)
87 /* The specified program is not linked. This should generate
88 * the error GL_INVALID_OPERATION.
90 glUseShaderProgramEXT(GL_VERTEX_SHADER
, prog
);
93 if (err
!= GL_INVALID_OPERATION
) {
94 printf("Unexpected OpenGL error state 0x%04x for "
95 "glUseShaderProgramEXT called with\n"
96 "an unlinked shader program (expected 0x%04x).\n",
97 err
, GL_INVALID_OPERATION
);
101 glDeleteProgram(prog
);
104 /* Try again with a shader program that could be linked but wasn't.
106 printf("Trying unlinked, valid shader...\n");
107 vs
= piglit_compile_shader_text(GL_VERTEX_SHADER
, good_vs_text
);
108 prog
= glCreateProgram();
109 glAttachShader(prog
, vs
);
112 /* There shouldn't be any GL errors, but clear them all just to be
115 while (glGetError() != 0)
118 /* The specified program is not linked. This should generate
119 * the error GL_INVALID_OPERATION.
121 glUseShaderProgramEXT(GL_VERTEX_SHADER
, prog
);
124 if (err
!= GL_INVALID_OPERATION
) {
125 printf("Unexpected OpenGL error state 0x%04x for "
126 "glUseShaderProgramEXT called with\n"
127 "an unlinked shader program (expected 0x%04x).\n",
128 err
, GL_INVALID_OPERATION
);
129 result
= PIGLIT_FAIL
;
132 glDeleteProgram(prog
);
135 piglit_report_result(result
);