cmake: move defaults into the per-platform section
[piglit.git] / tests / shaders / useshaderprogram-bad-program.c
blobdcc86c3df08fb7e8ca80b94ef6e3082ae151df3b
1 /*
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /**
25 * \file useshaderprogram-bad-program.c
26 * Call glUseShaderProgramEXT with a bad program, verify the error generated
28 * \author Ian Romanick <ian.d.romanick@intel.com>
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config.supports_gl_compat_version = 10;
36 config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const char bad_vs_text[] =
41 "vec4 my_ftransform(void);\n"
42 "void main() { gl_Position = my_ftransform(); }";
44 static const char good_vs_text[] =
45 "void main() { gl_Position = gl_Vertex; }";
47 enum piglit_result
48 piglit_display(void)
50 return PIGLIT_FAIL;
53 void
54 piglit_init(int argc, char **argv)
56 enum piglit_result result = PIGLIT_PASS;
57 GLenum err;
58 GLint ok;
59 GLuint prog;
60 GLuint vs;
62 piglit_require_gl_version(20);
64 piglit_require_extension("GL_EXT_separate_shader_objects");
66 printf("Trying shader with unresolved external symbol...\n");
67 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, bad_vs_text);
68 prog = glCreateProgram();
69 glAttachShader(prog, vs);
70 glLinkProgram(prog);
71 glDeleteShader(vs);
73 ok = piglit_link_check_status_quiet(prog);
74 if (ok) {
75 fprintf(stderr,
76 "Linking with unresolved symbol succeeded when it "
77 "should have failed.\n");
78 piglit_report_result(PIGLIT_FAIL);
81 /* There shouldn't be any GL errors, but clear them all just to be
82 * sure.
84 while (glGetError() != 0)
85 /* empty */ ;
87 /* The specified program is not linked. This should generate
88 * the error GL_INVALID_OPERATION.
90 glUseShaderProgramEXT(GL_VERTEX_SHADER, prog);
92 err = glGetError();
93 if (err != GL_INVALID_OPERATION) {
94 printf("Unexpected OpenGL error state 0x%04x for "
95 "glUseShaderProgramEXT called with\n"
96 "an unlinked shader program (expected 0x%04x).\n",
97 err, GL_INVALID_OPERATION);
98 result = PIGLIT_FAIL;
101 glDeleteProgram(prog);
102 glUseProgram(0);
104 /* Try again with a shader program that could be linked but wasn't.
106 printf("Trying unlinked, valid shader...\n");
107 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, good_vs_text);
108 prog = glCreateProgram();
109 glAttachShader(prog, vs);
110 glDeleteShader(vs);
112 /* There shouldn't be any GL errors, but clear them all just to be
113 * sure.
115 while (glGetError() != 0)
116 /* empty */ ;
118 /* The specified program is not linked. This should generate
119 * the error GL_INVALID_OPERATION.
121 glUseShaderProgramEXT(GL_VERTEX_SHADER, prog);
123 err = glGetError();
124 if (err != GL_INVALID_OPERATION) {
125 printf("Unexpected OpenGL error state 0x%04x for "
126 "glUseShaderProgramEXT called with\n"
127 "an unlinked shader program (expected 0x%04x).\n",
128 err, GL_INVALID_OPERATION);
129 result = PIGLIT_FAIL;
132 glDeleteProgram(prog);
133 glUseProgram(0);
135 piglit_report_result(result);